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	<title>Comments on: Pixelh8 Gameboy Software Now Freeware</title>
	<atom:link href="http://truechiptilldeath.com/2009/04/pixelh8-gameboy-software-now-freeware/feed/" rel="self" type="application/rss+xml" />
	<link>http://truechiptilldeath.com/2009/04/pixelh8-gameboy-software-now-freeware/</link>
	<description>High Concept Ideas in Low Tech Audio and Visuals</description>
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		<title>By: Mr Tomczak</title>
		<link>http://truechiptilldeath.com/2009/04/pixelh8-gameboy-software-now-freeware/comment-page-1/#comment-1024</link>
		<dc:creator>Mr Tomczak</dc:creator>
		<pubDate>Thu, 16 Apr 2009 07:57:00 +0000</pubDate>
		<guid isPermaLink="false">http://truechiptilldeath.com/?p=2021#comment-1024</guid>
		<description>nice</description>
		<content:encoded><![CDATA[<p>nice</p>
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	<item>
		<title>By: Peter Swimm</title>
		<link>http://truechiptilldeath.com/2009/04/pixelh8-gameboy-software-now-freeware/comment-page-1/#comment-1019</link>
		<dc:creator>Peter Swimm</dc:creator>
		<pubDate>Wed, 15 Apr 2009 23:35:50 +0000</pubDate>
		<guid isPermaLink="false">http://truechiptilldeath.com/?p=2021#comment-1019</guid>
		<description>Pixelh8 thanks for clearing it up. Im still agog over the concept of 8bit watermarks though :D</description>
		<content:encoded><![CDATA[<p>Pixelh8 thanks for clearing it up. Im still agog over the concept of 8bit watermarks though :D</p>
]]></content:encoded>
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		<title>By: Chema64</title>
		<link>http://truechiptilldeath.com/2009/04/pixelh8-gameboy-software-now-freeware/comment-page-1/#comment-1017</link>
		<dc:creator>Chema64</dc:creator>
		<pubDate>Wed, 15 Apr 2009 21:30:28 +0000</pubDate>
		<guid isPermaLink="false">http://truechiptilldeath.com/?p=2021#comment-1017</guid>
		<description>this is very good news!</description>
		<content:encoded><![CDATA[<p>this is very good news!</p>
]]></content:encoded>
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	<item>
		<title>By: Pixelh8 Game Boy Software Now Free for Your Vintage Nintendo Handheld &#124; Speakear</title>
		<link>http://truechiptilldeath.com/2009/04/pixelh8-gameboy-software-now-freeware/comment-page-1/#comment-1016</link>
		<dc:creator>Pixelh8 Game Boy Software Now Free for Your Vintage Nintendo Handheld &#124; Speakear</dc:creator>
		<pubDate>Wed, 15 Apr 2009 21:09:12 +0000</pubDate>
		<guid isPermaLink="false">http://truechiptilldeath.com/?p=2021#comment-1016</guid>
		<description>[...] Game Boy superstar Pixelh8 is releasing his fantastic 8-bit music software into the wild. And it’s even being picked up in music education. From True Chip Till Death: [...]</description>
		<content:encoded><![CDATA[<p>[...] Game Boy superstar Pixelh8 is releasing his fantastic 8-bit music software into the wild. And it’s even being picked up in music education. From True Chip Till Death: [...]</p>
]]></content:encoded>
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		<title>By: Pixelh8</title>
		<link>http://truechiptilldeath.com/2009/04/pixelh8-gameboy-software-now-freeware/comment-page-1/#comment-1015</link>
		<dc:creator>Pixelh8</dc:creator>
		<pubDate>Wed, 15 Apr 2009 21:08:20 +0000</pubDate>
		<guid isPermaLink="false">http://truechiptilldeath.com/?p=2021#comment-1015</guid>
		<description>Hello, firstly thanks for spreading the word, I hope it gets picked up by your readers.

No the only restriction on the software really is the sounds recorded from the software are not to be used in sample libraries, primarily comercial. Because the whole reason of the software was to make it a real time instrument based on a familiar interface. (Turn your game skills into music skills)

You might ask the question, how will I know, but a simple audio analysis of a sample will very quickly reveal if it was produced by my software.
It has one minute distinct quality :)

The reason I control the distribution is so that if it is not compatible with some cartridges I will be able to update the code.

The software design is fully copyright protected.

Thanks for listening.

:)

Pixelh8</description>
		<content:encoded><![CDATA[<p>Hello, firstly thanks for spreading the word, I hope it gets picked up by your readers.</p>
<p>No the only restriction on the software really is the sounds recorded from the software are not to be used in sample libraries, primarily comercial. Because the whole reason of the software was to make it a real time instrument based on a familiar interface. (Turn your game skills into music skills)</p>
<p>You might ask the question, how will I know, but a simple audio analysis of a sample will very quickly reveal if it was produced by my software.<br />
It has one minute distinct quality :)</p>
<p>The reason I control the distribution is so that if it is not compatible with some cartridges I will be able to update the code.</p>
<p>The software design is fully copyright protected.</p>
<p>Thanks for listening.</p>
<p>:)</p>
<p>Pixelh8</p>
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	<item>
		<title>By: Create Digital Music &#187; Pixelh8 Game Boy Software Now Free for Your Vintage Nintendo Handheld</title>
		<link>http://truechiptilldeath.com/2009/04/pixelh8-gameboy-software-now-freeware/comment-page-1/#comment-1010</link>
		<dc:creator>Create Digital Music &#187; Pixelh8 Game Boy Software Now Free for Your Vintage Nintendo Handheld</dc:creator>
		<pubDate>Wed, 15 Apr 2009 20:23:31 +0000</pubDate>
		<guid isPermaLink="false">http://truechiptilldeath.com/?p=2021#comment-1010</guid>
		<description>[...] Game Boy superstar Pixelh8 is releasing his fantastic 8-bit music software into the wild. And it’s even being picked up in music education. From True Chip Till Death: [...]</description>
		<content:encoded><![CDATA[<p>[...] Game Boy superstar Pixelh8 is releasing his fantastic 8-bit music software into the wild. And it’s even being picked up in music education. From True Chip Till Death: [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Peter Swimm</title>
		<link>http://truechiptilldeath.com/2009/04/pixelh8-gameboy-software-now-freeware/comment-page-1/#comment-1006</link>
		<dc:creator>Peter Swimm</dc:creator>
		<pubDate>Wed, 15 Apr 2009 19:57:54 +0000</pubDate>
		<guid isPermaLink="false">http://truechiptilldeath.com/?p=2021#comment-1006</guid>
		<description>http://digitaltools.node3000.com/blog/848-pixelh8-soft-synth-for-nintendo-ds-and-gba/comment-page-1#comment-778

&quot;but you should be aware, that the copyright remains at Pixelh8. Yes, you can use it in music productions, but no you can’t use the sounds for making sound-libraries or distribute the software yourself.&quot;

What the???</description>
		<content:encoded><![CDATA[<p><a href="http://digitaltools.node3000.com/blog/848-pixelh8-soft-synth-for-nintendo-ds-and-gba/comment-page-1#comment-778" rel="nofollow">http://digitaltools.node3000.com/blog/848-pixelh8-soft-synth-for-nintendo-ds-and-gba/comment-page-1#comment-778</a></p>
<p>&#8220;but you should be aware, that the copyright remains at Pixelh8. Yes, you can use it in music productions, but no you can’t use the sounds for making sound-libraries or distribute the software yourself.&#8221;</p>
<p>What the???</p>
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	<item>
		<title>By: &#187; Pixelh8 Soft-Synth for Nintendo DS and GBA Digital Tools - Game Design, Computer Art, Homebrew and Colorful Entertainment.</title>
		<link>http://truechiptilldeath.com/2009/04/pixelh8-gameboy-software-now-freeware/comment-page-1/#comment-1005</link>
		<dc:creator>&#187; Pixelh8 Soft-Synth for Nintendo DS and GBA Digital Tools - Game Design, Computer Art, Homebrew and Colorful Entertainment.</dc:creator>
		<pubDate>Wed, 15 Apr 2009 19:45:56 +0000</pubDate>
		<guid isPermaLink="false">http://truechiptilldeath.com/?p=2021#comment-1005</guid>
		<description>[...] no you can&#8217;t use the sounds for making sound-libraries or distribute the software yourself. (via)   Author: Martin Wisniowski - Category: Blog - Date published: April 15, 2009 [...]</description>
		<content:encoded><![CDATA[<p>[...] no you can&#8217;t use the sounds for making sound-libraries or distribute the software yourself. (via)   Author: Martin Wisniowski &#8211; Category: Blog &#8211; Date published: April 15, 2009 [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Peter Swimm</title>
		<link>http://truechiptilldeath.com/2009/04/pixelh8-gameboy-software-now-freeware/comment-page-1/#comment-999</link>
		<dc:creator>Peter Swimm</dc:creator>
		<pubDate>Wed, 15 Apr 2009 19:22:14 +0000</pubDate>
		<guid isPermaLink="false">http://truechiptilldeath.com/?p=2021#comment-999</guid>
		<description>You can always ebay it as GAMEBOY SYNTHESIZER LSDJ NANOLOOPS</description>
		<content:encoded><![CDATA[<p>You can always ebay it as GAMEBOY SYNTHESIZER LSDJ NANOLOOPS</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: infradead</title>
		<link>http://truechiptilldeath.com/2009/04/pixelh8-gameboy-software-now-freeware/comment-page-1/#comment-998</link>
		<dc:creator>infradead</dc:creator>
		<pubDate>Wed, 15 Apr 2009 19:21:13 +0000</pubDate>
		<guid isPermaLink="false">http://truechiptilldeath.com/?p=2021#comment-998</guid>
		<description>well i guess this means i should have sold that pro performer earlier..  oh well</description>
		<content:encoded><![CDATA[<p>well i guess this means i should have sold that pro performer earlier..  oh well</p>
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