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Archive for the ‘C64’ Category

C64hardware

Giana 64: Commodore 64 Keytar

C64hardwarereviews

Review: HardSID Uplay

After getting annoyed with faffing around with disk drives, loading times and a slighty dodgy keyboard on the C64 that my brother lent me, I decided to just learn Goattracker and start saving for a HardSID. Basically it’s the C64’s SID chip in a box controlled by USB and absolutely perfect for someone who just wants the beautiful C64 sound without having to mess about with 28 year old technology.

Up until recently they have just sold the HardSID 4U with room for 4 SIDs, some sort of VST thingy and stereo sound. These are all things that to someone like me, who hasn’t really touched a modern computer to make music on for years, would have no use for what so ever. I was therefore really pleased when they recently released the HardSID Uplay for around half the price of their studio version.

You can install two SID chips, one of each kind, which are selectable though whatever software you chose to control it with and powered through USB. They can only supply and fit the 8580 newer SID version, which is a shame as a lot of demos and music are written on the older 6581. I’ve yet to embark on a mission to source a working 6581 but looking at the manual the installation process looks painless.

The ordering process was easy, you just drop the HardSID guys an email and they send you the payment details. You have to pay using bank transfer, so I had to go into town and fill out some paperwork. Once they had confirmed receipt of the money, I received my package in just 3 working days to the UK. Communication was great and they kept me up to date throughout the whole process.

Setting the HardSID Uplay up was easy, plug it in using USB, install some drivers and drop a .dll file in a folder. I had it set up and working with Goattracker in about 10 minutes and playing .sid files with ACID 64 player shortly after. I quickly queued up some of my favourite 8580 sid files by Jammer, Ed and Randall and it sounds absolutely wonderful, really crisp with much less noticeable background noise than my C64 with its standard DIN audio output.

Currently the only emulator that works with the Uplay is WinVice (support for is CCS64 coming soon) and this works perfectly with all the demos I tested it with, so that’s good for anyone wanting to use native C64 trackers like SDI or JohnPlayer.

So far I have had a couple of very minor issue with it. My usual sid player, SIDplay, doesn’t seem to want to recognise the HardSID at all and the Winamp plugin just seems to make Winamp crash every time I boot it up. To be honest though, I haven’t really looked into these problems much because sid files play perfectly with ACID 64 – just as long as I have a working sid player this isn’t a really big issue for me.

All in all, a wonderful little device that is well worth the money. Yes, you can probably pick up a working C64 and disk drive for less money, but this is perfect for those that want a straightforward pure C64 sound solution that’s great for tracking in emulators and sid file playback. Another plus is that it hardly takes up any studio space at all at just over half the size of a Nintendo Game Boy. I’ve seen a few people around complaining about the lack of VST support, but this isn’t a product aimed at these people.

Go and learn how to use a tracker suckers!

Jellica is a musician and Kittenrock boss.  Check his stuff out!

This post was submitted by Jellica.

C64ChipmusicDemoscene

Mahoney - C64MP3

By the absence of LCP, probably the most popular 8bit related demoscene event in Sweden, a few members of Up Rough Soundsystem, Genesis Project, Divine Stylers & SceneSat Radio took the responsibility of arranging an alternative party. And by tradition of LCP, some quality productions were being released.

The Scandinavian groups well represented in productions, yet lacking some usual suspects like Hollowman, Booze Design and Triad. The demo results of this year are mostly focused on design and technical achievement. Next to these quality productions there is a small tradition in experiments. Perhaps not coincidentally this is done by some true demoscene veterans, perhaps having played the usual demoscene game – which is about competition for many, instead doing things they like best.

More on Datastorm at 8bittoday

C64Chipmusichardware

HardSID uno and Hardsid Play Appeared

Basically its like the old hardsid, but one chip only ( the play model lets you install two that will switch depending on whichever you want to use at once) and no VST support (disappointingly). Is it cool enough and cheap enough for you?

  • Ideal for SID Players, C64 Emulators, SID Trackers
  • USB connection (compatible with both 2.0 & 1.1)
  • No power supply required! Use it with a notebook just anywhere!
  • Supported by the HardSID 4U Winamp Plugin! (seeking, sub-tune handling, IR remote controlling)
  • Superior sound quality (..it is a HardSID!)
  • Support for one SID chip of any version (old: 6581, new: 8580/6582)
  • Updateable firmware over USB
  • Drivers for Windows XP/Vista/Win7
  • Cycle-accurate playback of your favorite SID tunes
  • Digitized sound + high-speed playback with low CPU utilization
  • Seamless playback of .sid tunes while you work on your PC

HardSID – Products.

C64Chipmusichardware

SIDstick Appeared

The SIDstick is a pocket-sized chiptunes player featuring:
* Removable Storage supporting microSD cards, 1 card can hold 20,000 songs
* 20+ hour battery life
* Super Hi-Quality hardware-based playback at 31kHz sample rate, >16 bit resolution
* Completely Open, hardware and software are available under the MIT license
* Upgradable with connections on the board

Here are the details of SIDcog, the core audio processor;
* 31kHz sample rate
* >16bit resolution
* Full filter support – any combination of Lowpass, Bandpass and Highpass filter
* Full envelope support with a logarithmic release/decay curve. ( uses the same logarithmic approximation as a real SID)
* Supports all 4 waveform types
* 16 steps main volume
* Waveform reset bit works. (many Rob Hubbard tunes relies on this exact behaviour)
* Ring modulation
* Oscillator synchronization

Get The SIDstick!.

Too bad its emulated.. but looks fun.

(thanks burnkit2600!)

C64Chipmusichardware

Emulated MIDIbox SID AU and VST Appears!

In the last weeks I re-implemented the MIDIbox SID sound engines in C, so that it is possible to run MBSID on a STM32 core, but also to emulate it accurately on a Mac or PC.  The AU/VST gives you the possibility to try some MBSID patches before building the hardware. The sound isn’t so fat like on the original, the filter sounds weak and there are a lot of aliasing effects when higher frequencies are played… but probably you will like it anyhow.

Emulated MIDIbox SID AU and VST for Mac/Windows – MIDIbox Forum.

Thx trash80!

C64hardware

Cynthcart midi interface project page appeared

We previewed the device earlier, but now full schematics are available online.. and should be usuable for things other than Paul Slocum’s cynthcart.

The MIDI interface translates midi signals to key presses on the C64. It also simulates two potentio meters, which can be used for the cutoff-, LFO-, pitch bent- and pulswidth-modulation. After installing the PCB into your C64, it’s possible to use the C64 as a regular machine, because the keyboard is still connected, although trough the PCB. One must however make some sort of link to the joystick port to enable the use of the potentio meter functionality (see video for an example -i’ve used an USB connector-).

The controller uses two midi channels. Channel 1 is for all note information; channel 2 is used for synth-functions/params. MIDI-CC channels 12 and 13 are used for the potentio meters.

via .:: NebulaH’s homepage ::..