# tblYgr_LSDJ

Message:
<br\>
Crazy.. yeah, that was it.
<br\>
<br\>
<br\>
<br\>Aside from darkening the chain.. what does the bookmark feature do?
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com] On Behalf Of Johan
<br\>Kotlinski
<br\>Sent: Tuesday, June 03, 2008 4:59 AM
<br\>To: lsdj@yahoogroups.com
<br\>Subject: Re: [LSDj!] v3.8.9
<br\>
<br\>
<br\>
<br\>> I have notced a new error I never had before. Now, on the song screen, a
<br\>random phrase will sometimes be a different color than all the rest. On yhe DMG,
<br\>it will appear to a darker grey box..
<br\>
<br\>Could it be the bookmark feature? Press B,B,B to make a "bookmark"... (I think)
<br\>
<br\>Too many features!
<br\>
<br\>Cheers,
<br\>Johan
<br\>--
<br\>http://www.rebelpetset.com
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Hey Johannâ€¦ would you ever consider writing a brand new tracker for the NDS
<br\>like LSDJ?  But that uses samples?   Or some rudimentary waveforms that
<br\>woudlntâ€™ be hard to generate using DS sound hardware?   Designed specifically
<br\>for the DS from the ground up?
<br\>
<br\>
<br\>
<br\>If so, I would give you ten hundred billion million dollars.
<br\>
<br\>
<br\>
<br\>From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com] On Behalf Of Johan
<br\>Kotlinski
<br\>Sent: Tuesday, June 03, 2008 4:59 AM
<br\>To: lsdj@yahoogroups.com
<br\>Subject: Re: [LSDj!] v3.8.9
<br\>
<br\>
<br\>
<br\>> I have notced a new error I never had before. Now, on the song screen, a
<br\>random phrase will sometimes be a different color than all the rest. On yhe DMG,
<br\>it will appear to a darker grey box..
<br\>
<br\>Could it be the bookmark feature? Press B,B,B to make a "bookmark"... (I think)
<br\>
<br\>Too many features!
<br\>
<br\>Cheers,
<br\>Johan
<br\>--
<br\>http://www.rebelpetset.com
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
On Tue, Jun 03, 2008 at 12:35:55PM -0400, <David Dineen-Porter>David
<br\>Dineen-Porter</David Dineen-Porter> wrote:
<br\>> Hey Johannâ€¦ would you ever consider writing a brand new tracker for the NDS
<br\>like LSDJ?  But that uses samples?   Or some rudimentary waveforms that
<br\>woudlntâ€™ be hard to generate using DS sound hardware?   Designed specifically
<br\>for the DS from the ground up?
<br\>>
<br\>>
<br\>>
<br\>> If so, I would give you ten hundred billion million dollars.
<br\>>
<br\>>
<br\>>
<br\>
<br\>Look at Nitrotracker or more recently, GlitchDS. Both are very nice
<br\>programs. I am partial to Glitch though.
<br\>
<br\>--
<br\>Jeremy O'Brien aka neutral_insomniac
<br\>GPG key: 0xB1140FDB http://pohl.ececs.uc.edu/~jeremy/jeremy.asc
<br\>Linux newo 2.6.24-ARCH #1 SMP PREEMPT
<br\>i686 Intel(R) Pentium(R) M processor 1400MHz
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
> Aside from darkening the chain.. what does the bookmark feature do?
<br\>
<br\>That's all there is to it :)
<br\>
<br\>Johan
<br\>--
<br\>http://www.rebelpetset.com
<br\>http://www.littlesounddj.com
<br\>


Message:
<br\>
These are exactly the programs that made me want to contact johan.  Nitro
<br\>tracker has no effects that can be applied to the samples..
<br\>
<br\>
<br\>
<br\>Glitch ds is just not I tool I see a use for in my music..
<br\>
<br\>
<br\>
<br\>An LSDJ DS would be amazing..
<br\>
<br\>
<br\>
<br\>From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com] On Behalf Of Jeremy
<br\>O'Brien
<br\>Sent: Tuesday, June 03, 2008 12:42 PM
<br\>To: lsdj@yahoogroups.com
<br\>Subject: Re: [LSDj!] v3.8.9
<br\>
<br\>
<br\>
<br\>On Tue, Jun 03, 2008 at 12:35:55PM -0400, <David Dineen-Porter>David
<br\>Dineen-Porter</David Dineen-Porter> wrote:
<br\>> Hey Johannâ€¦ would you ever consider writing a brand new tracker for the NDS
<br\>like LSDJ? But that uses samples? Or some rudimentary waveforms that woudlntâ€™
<br\>be hard to generate using DS sound hardware? Designed specifically for the DS
<br\>from the ground up?
<br\>>
<br\>>
<br\>>
<br\>> If so, I would give you ten hundred billion million dollars.
<br\>>
<br\>>
<br\>>
<br\>
<br\>Look at Nitrotracker or more recently, GlitchDS. Both are very nice
<br\>programs. I am partial to Glitch though.
<br\>
<br\>--
<br\>Jeremy O'Brien aka neutral_insomniac
<br\>GPG key: 0xB1140FDB http://pohl.ececs.uc.edu/~jeremy/jeremy.asc
<br\>Linux newo 2.6.24-ARCH #1 SMP PREEMPT
<br\>i686 Intel(R) Pentium(R) M processor 1400MHz
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
> An LSDJ DS would be amazing..
<br\>
<br\>It's an interesting prospect :)  Soundwise the DS seems pretty OK...
<br\>
<br\>BUT, then again, you already got LGPT if you want something similar to
<br\>LSDj with samples...
<br\>
<br\>I think if I made a new music program, it would probably be for
<br\>PC/Mac. Partly because the easiness in distribution (no extra hardware
<br\>costs for users!) and also it is nice, to be encouraged by the
<br\>platform makers, instead of fighted against (like Nintendo).
<br\>
<br\>Johan
<br\>--
<br\>http://www.rebelpetset.com
<br\>http://www.littlesounddj.com
<br\>


Message:
<br\>
>>  Really? select+start seems to work just fine for me... What could I have
<br\>missed?
<br\>> It happens when you play several chains I think. Sometimes sel+start
<br\>> stop the chain, but most of the time it acts as if you just pressed
<br\>> start. Pressing sel+start twice is more likely to stop the chain in
<br\>> this situation.
<br\>
<br\>Strangely enough I can't reproduce this :(  If you have any repro,
<br\>please tell...
<br\>
<br\>Johan
<br\>--
<br\>http://www.rebelpetset.com
<br\>http://www.littlesounddj.com
<br\>


Message:
<br\>
LGPT is not able to run on a DS thoughâ€¦ according to n0sâ€¦
<br\>
<br\>
<br\>
<br\>So then we need something custom made for the DS.. by the man himself..
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com] On Behalf Of Johan
<br\>Kotlinski
<br\>Sent: Tuesday, June 03, 2008 3:26 PM
<br\>To: lsdj@yahoogroups.com
<br\>Subject: Re: [LSDj!] v3.8.9
<br\>
<br\>
<br\>
<br\>> An LSDJ DS would be amazing..
<br\>
<br\>It's an interesting prospect :) Soundwise the DS seems pretty OK...
<br\>
<br\>BUT, then again, you already got LGPT if you want something similar to
<br\>LSDj with samples...
<br\>
<br\>I think if I made a new music program, it would probably be for
<br\>PC/Mac. Partly because the easiness in distribution (no extra hardware
<br\>costs for users!) and also it is nice, to be encouraged by the
<br\>platform makers, instead of fighted against (like Nintendo).
<br\>
<br\>Johan
<br\>--
<br\>http://www.rebelpetset.com
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
--- In lsdj@yahoogroups.com, "<David Dineen-Porter>David
<br\>Dineen-Porter</David Dineen-Porter>" <theddp@...> wrote:
<br\>>
<br\>> LGPT is not able to run on a DS thoughâ€¦ according to n0sâ€¦
<br\>>
<br\>>
<br\>>
<br\>> So then we need something custom made for the DS.. by the man himself..
<br\>>
<br\>
<br\>
<br\>Yea but the ds sucks! Go Gamepark, future linux handhelds!
<br\>
<br\>Peter
<br\>


Message:
<br\>
I, like 25 million other people, own a DSâ€¦ not a gamepark gp2x..
<br\>
<br\>
<br\>
<br\>You feel me?
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com] On Behalf Of PeLeSwi
<br\>Sent: Tuesday, June 03, 2008 5:39 PM
<br\>To: lsdj@yahoogroups.com
<br\>Subject: Re: [LSDj!] v3.8.9
<br\>
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com <mailto:lsdj%40yahoogroups.com> , "<David
<br\>Dineen-Porter>David
<br\>Dineen-Porter</David Dineen-Porter>" <theddp@...> wrote:
<br\>>
<br\>> LGPT is not able to run on a DS thoughÃ¢â‚¬Â¦ according to n0sÃ¢â‚¬Â¦
<br\>>
<br\>>
<br\>>
<br\>> So then we need something custom made for the DS.. by the man himself..
<br\>>
<br\>
<br\>Yea but the ds sucks! Go Gamepark, future linux handhelds!
<br\>
<br\>Peter
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Or this goofy looking but probably fucking awesome thing:
<br\>
<br\>http://openpandora.org/
<br\>
<br\>On Tue, Jun 3, 2008 at 2:51 PM, <David Dineen-Porter>David
<br\>Dineen-Porter</David Dineen-Porter> <theddp@...> wrote:
<br\>
<br\>>   I, like 25 million other people, own a DS… not a gamepark gp2x..
<br\>>
<br\>> You feel me?
<br\>>
<br\>> From: lsdj@yahoogroups.com <lsdj%40yahoogroups.com> [mailto:
<br\>> lsdj@yahoogroups.com <lsdj%40yahoogroups.com>] On Behalf Of PeLeSwi
<br\>> Sent: Tuesday, June 03, 2008 5:39 PM
<br\>>
<br\>> To: lsdj@yahoogroups.com <lsdj%40yahoogroups.com>
<br\>> Subject: Re: [LSDj!] v3.8.9
<br\>>
<br\>> --- In lsdj@yahoogroups.com <lsdj%40yahoogroups.com> <mailto:
<br\>> lsdj%40yahoogroups.com <lsdj%2540yahoogroups.com>> , "<David
<br\>> Dineen-Porter>David
<br\>> Dineen-Porter</David Dineen-Porter>" <theddp@...> wrote:
<br\>> >
<br\>> > LGPT is not able to run on a DS thoughâ€¦ according to n0sâ€¦
<br\>> >
<br\>> >
<br\>> >
<br\>> > So then we need something custom made for the DS.. by the man himself..
<br\>> >
<br\>>
<br\>> Yea but the ds sucks! Go Gamepark, future linux handhelds!
<br\>>
<br\>> Peter
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
> I, like 25 million other people, own a DSâ€¦ not a gamepark gp2x..
<br\>>
<br\>>
<br\>>
<br\>> You feel me?
<br\>
<br\>No. Many more people own ipods, maybe he should code for that too :p.
<br\>
<br\>The DS simply doesnt have the horsepower for sample playback,
<br\>unfortunately. Besides like he said, he has fought the man in the
<br\>homebrews enough.
<br\>
<br\>But yea, all the lurkers are right, platform wars are boring.
<br\>
<br\>Peter
<br\>


Message:
<br\>
On Wed, Jun 04, 2008 at 12:03:31PM -0000, PeLeSwi wrote:
<br\>> > I, like 25 million other people, own a DSâ€¦ not a gamepark gp2x..
<br\>> >
<br\>> >
<br\>> >
<br\>> > You feel me?
<br\>>
<br\>> No. Many more people own ipods, maybe he should code for that too :p.
<br\>>
<br\>> The DS simply doesnt have the horsepower for sample playback,
<br\>> unfortunately. Besides like he said, he has fought the man in the
<br\>> homebrews enough.
<br\>>
<br\>> But yea, all the lurkers are right, platform wars are boring.
<br\>>
<br\>> Peter
<br\>>
<br\>
<br\>Have you seen ProteinDS
<br\>(http://www.engadget.com/2008/05/23/proteinds-app-enables-dj-style-scratching-on\
<br\>-nintendos-ds/)
<br\>or Nitrotracker (http://nitrotracker.tobw.net) or GlitchDS
<br\>(http://www.glitchds.com) or the upcoming Korg DS-10
<br\>(www.aqi.co.jp/product/ds10)? Not sure why you would think that a
<br\>DS can't do sample playback... Just my 2-cents.
<br\>
<br\>--
<br\>Jeremy O'Brien aka neutral_insomniac
<br\>GPG key: 0xB1140FDB http://pohl.ececs.uc.edu/~jeremy/jeremy.asc
<br\>Linux newo 2.6.24-ARCH #1 SMP PREEMPT
<br\>i686 Intel(R) Pentium(R) M processor 1400MHz
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
>
<br\>> Have you seen ProteinDS
<br\>>
<br\>(http://www.engadget.com/2008/05/23/proteinds-app-enables-dj-style-scratching-on\
<br\>-nintendos-ds/)
<br\>> or Nitrotracker (http://nitrotracker.tobw.net) or GlitchDS
<br\>> (http://www.glitchds.com) or the upcoming Korg DS-10
<br\>> (www.aqi.co.jp/product/ds10)? Not sure why you would think that a
<br\>> DS can't do sample playback... Just my 2-cents.
<br\>
<br\>
<br\>Yea i have, but can it do 8 channel stereo sample playback with
<br\>effects and tables? The DS works good as a lead insturment, but I just
<br\>dont think i could make an entire track on it with current tools. I
<br\>think Nitrotracker is far too limited for me, sound design wise.
<br\>
<br\>Of course a lsdj tracker that uses the internal ds voices would be
<br\>sweet, but do we really have the two years of dev time to wait for it
<br\>to get up to lsdj functionality?
<br\>
<br\>Peter
<br\>


Message:
<br\>
this is what i'm saying.. if nitrotracker had drawable waveforms, like
<br\>milkytracker for instance, then it would be REALLY something..
<br\>
<br\>because you know, it really doens't SOUND bad..
<br\>
<br\>and then arp tables or something.. pitch bends..
<br\>
<br\>little things like this...
<br\>
<br\>i mean, the DS can obviously playback samples and make some great music,
<br\>playing a good DS game with a good soundtrack indicates the possibility
<br\>exists..
<br\>
<br\>all we lack is an adequate tool..
<br\>
<br\>
<br\>
<br\>On Wed, Jun 4, 2008 at 11:21 AM, PeLeSwi <kradlabs@...> wrote:
<br\>
<br\>>   >
<br\>> > Have you seen ProteinDS
<br\>> >
<br\>> (
<br\>>
<br\>http://www.engadget.com/2008/05/23/proteinds-app-enables-dj-style-scratching-on-\
<br\>nintendos-ds/
<br\>> )
<br\>> > or Nitrotracker (http://nitrotracker.tobw.net) or GlitchDS
<br\>> > (http://www.glitchds.com) or the upcoming Korg DS-10
<br\>> > (www.aqi.co.jp/product/ds10)? Not sure why you would think that a
<br\>> > DS can't do sample playback... Just my 2-cents.
<br\>>
<br\>> Yea i have, but can it do 8 channel stereo sample playback with
<br\>> effects and tables? The DS works good as a lead insturment, but I just
<br\>> dont think i could make an entire track on it with current tools. I
<br\>> think Nitrotracker is far too limited for me, sound design wise.
<br\>>
<br\>> Of course a lsdj tracker that uses the internal ds voices would be
<br\>> sweet, but do we really have the two years of dev time to wait for it
<br\>> to get up to lsdj functionality?
<br\>>
<br\>> Peter
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Maybe I'm slow but I'm a little confused about "marked chains". What
<br\>is a "marked chain" and what purpose does it have?
<br\>
<br\>I'm assuming you "mark" chains somehow and when you press START all
<br\>of these marked chains begin playing (In Live Mode, of course)
<br\>
<br\>Am I off?
<br\>
<br\>I missed some of the topic that instigated all these changes. Sorry.
<br\>
<br\>Noobed Saibot
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, "Johan Kotlinski" <kotlinski@...> wrote:
<br\>>
<br\>> 2008-06-02: v3.8.9
<br\>>
<br\>>  * live mode: START and SELECT + START will now take effect on all
<br\>> marked chains.
<br\>>  * live mode: SELECT + START shortcut for starting all channels was
<br\>removed.
<br\>>  * SELECT + (B, B) now expands horizontally in song screen.
<br\>>
<br\>> http://littlesounddj.com/lsd/latest/full_version/
<br\>>
<br\>


Message:
<br\>
>I'm assuming you "mark" chains somehow and when you press START all
<br\>>of these marked chains begin playing (In Live Mode, of course)
<br\>
<br\>It's just a visual thing to keep some order among all those hexa numbers.
<br\>
<br\>But speaking of marking chains, and this is something I've been thinking of fore
<br\>some time now, would it possible to have the actual numbers inverted (white text
<br\>on black background) when used on a dmg?
<br\>
<br\>Cheers,
<br\>tRasH
<br\>
<br\>
<br\>       __________________________________________________________
<br\>Låna pengar utan säkerhet. Jämför vilkor online hos Yahoo!
<br\>http://shopping.yahoo.se/c-100390123-lan-utan-sakerhet.html?partnerId=96915014
<br\>


Message:
<br\>
milkytracker has been ported to gp2x too!
<br\>
<br\>and we don't lack tools!!!
<br\>
<br\>http://www.devkitpro.org/
<br\>
<br\>;)
<br\>
<br\>-firedrill
<br\>
<br\>On Wed, Jun 4, 2008 at 9:23 AM, DDP DDP <theddp@...> wrote:
<br\>
<br\>>   this is what i'm saying.. if nitrotracker had drawable waveforms, like
<br\>> milkytracker for instance, then it would be REALLY something..
<br\>>
<br\>> because you know, it really doens't SOUND bad..
<br\>>
<br\>> and then arp tables or something.. pitch bends..
<br\>>
<br\>> little things like this...
<br\>>
<br\>> i mean, the DS can obviously playback samples and make some great music,
<br\>> playing a good DS game with a good soundtrack indicates the possibility
<br\>> exists..
<br\>>
<br\>> all we lack is an adequate tool..
<br\>>
<br\>>
<br\>> On Wed, Jun 4, 2008 at 11:21 AM, PeLeSwi
<br\><kradlabs@...<kradlabs%40yahoo.com>>
<br\>> wrote:
<br\>>
<br\>> > >
<br\>> > > Have you seen ProteinDS
<br\>> > >
<br\>> > (
<br\>> >
<br\>>
<br\>http://www.engadget.com/2008/05/23/proteinds-app-enables-dj-style-scratching-on-\
<br\>nintendos-ds/
<br\>> > )
<br\>> > > or Nitrotracker (http://nitrotracker.tobw.net) or GlitchDS
<br\>> > > (http://www.glitchds.com) or the upcoming Korg DS-10
<br\>> > > (www.aqi.co.jp/product/ds10)? Not sure why you would think that a
<br\>> > > DS can't do sample playback... Just my 2-cents.
<br\>> >
<br\>> > Yea i have, but can it do 8 channel stereo sample playback with
<br\>> > effects and tables? The DS works good as a lead insturment, but I just
<br\>> > dont think i could make an entire track on it with current tools. I
<br\>> > think Nitrotracker is far too limited for me, sound design wise.
<br\>> >
<br\>> > Of course a lsdj tracker that uses the internal ds voices would be
<br\>> > sweet, but do we really have the two years of dev time to wait for it
<br\>> > to get up to lsdj functionality?
<br\>> >
<br\>> > Peter
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Hello!
<br\>Marking in this case is the same as selecting them for copy/paste. (By
<br\>pressing select+b and scrolling cursor)
<br\>
<br\>Sorry for being unclear!
<br\>
<br\>Johan
<br\>
<br\>On Wed, Jun 4, 2008 at 6:28 PM, noobed_saibot <ReiSoto@...> wrote:
<br\>> Maybe I'm slow but I'm a little confused about "marked chains". What
<br\>> is a "marked chain" and what purpose does it have?
<br\>>
<br\>> I'm assuming you "mark" chains somehow and when you press START all
<br\>> of these marked chains begin playing (In Live Mode, of course)
<br\>>
<br\>> Am I off?
<br\>>
<br\>> I missed some of the topic that instigated all these changes. Sorry.
<br\>>
<br\>> Noobed Saibot
<br\>>
<br\>>
<br\>> --- In lsdj@yahoogroups.com, "Johan Kotlinski" <kotlinski@...> wrote:
<br\>>>
<br\>>> 2008-06-02: v3.8.9
<br\>>>
<br\>>>  * live mode: START and SELECT + START will now take effect on all
<br\>>> marked chains.
<br\>>>  * live mode: SELECT + START shortcut for starting all channels was
<br\>> removed.
<br\>>>  * SELECT + (B, B) now expands horizontally in song screen.
<br\>>>
<br\>>> http://littlesounddj.com/lsd/latest/full_version/
<br\>>>
<br\>>
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>
<br\>--
<br\>http://www.rebelpetset.com
<br\>http://www.littlesounddj.com
<br\>


Message:
<br\>
ons 2008-06-04 klockan 12:23 -0400 skrev DDP DDP:
<br\>> this is what i'm saying.. if nitrotracker had drawable waveforms, like
<br\>> milkytracker for instance, then it would be REALLY something..
<br\>>
<br\>> because you know, it really doens't SOUND bad..
<br\>>
<br\>> and then arp tables or something.. pitch bends..
<br\>>
<br\>> little things like this...
<br\>>
<br\>> i mean, the DS can obviously playback samples and make some great music,
<br\>> playing a good DS game with a good soundtrack indicates the possibility
<br\>> exists..
<br\>>
<br\>> all we lack is an adequate tool..
<br\>>
<br\>
<br\>
<br\>No, what we know is that the DS is able to play samples. One sample for
<br\>the background music, one for ambiance, and a couple of sound effects.
<br\>There is not much that indicates any higher DSP-capabilities.
<br\>
<br\>Gasten
<br\>


Message:
<br\>
Hi. I hang around these boards every now and again, and I have learned
<br\>much from all of the knowledgeable people here.
<br\>
<br\>And as I have no clout here, it is with utmost humbleness that I
<br\>suggest something that has perhaps been suggested in the past..
<br\>
<br\>But anyway, would anyone be opposed to a punBB-style Forum to discuss
<br\>all things LSDj, as opposed to the mailing list style? At the risk of
<br\>sounding like a dick, from my own personal experience, forums seem
<br\>much cleaner, easier to manage, read, and search through than Yahoo
<br\>message boards.
<br\>
<br\>I'm sure there are reasons in place why this is the preferred method,
<br\>however I don't doubt I'm the only one who would prefer a more typical
<br\>online forum style.
<br\>
<br\>You would of course have to register to post, which would be ideal,
<br\>but once you do you can discuss LDSj and backup in the same place,
<br\>with the forums divided up appropriately of course. For what it's
<br\>worth, I would gladly moderate it for free (though not alone :) as I'm
<br\>sure many would.
<br\>
<br\>Lemme know what you think?
<br\>


Message:
<br\>
On 15/06/2008, iheartdoublebass <iheartdoublebass@...> wrote:
<br\>> Hi. I hang around these boards every now and again, and I have learned
<br\>>  much from all of the knowledgeable people here.
<br\>>
<br\>>  And as I have no clout here, it is with utmost humbleness that I
<br\>>  suggest something that has perhaps been suggested in the past..
<br\>>
<br\>>  But anyway, would anyone be opposed to a punBB-style Forum to discuss
<br\>>  all things LSDj, as opposed to the mailing list style? At the risk of
<br\>>  sounding like a dick, from my own personal experience, forums seem
<br\>>  much cleaner, easier to manage, read, and search through than Yahoo
<br\>>  message boards.
<br\>>
<br\>>  I'm sure there are reasons in place why this is the preferred method,
<br\>>  however I don't doubt I'm the only one who would prefer a more typical
<br\>>  online forum style.
<br\>>
<br\>>  You would of course have to register to post, which would be ideal,
<br\>>  but once you do you can discuss LDSj and backup in the same place,
<br\>>  with the forums divided up appropriately of course. For what it's
<br\>>  worth, I would gladly moderate it for free (though not alone :) as I'm
<br\>>  sure many would.
<br\>>
<br\>>  Lemme know what you think?
<br\>An LSDj forum would've made sense if it had been created 5 years ago
<br\>when the mailing list was steaming hot with traffic. But Johan decided
<br\>that a mailing list+a wiki was enough. The benefit of a mailing list
<br\>at the time was probably that it was a simple and efficient way of
<br\>pushing new updates.
<br\>
<br\>As for today... Go to 8bitcollective instead if you want a forum.
<br\>http://8bitcollective.com/forums/
<br\>
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
Fair enough, I visit 8bc regularly but as far as I'm concerned I see
<br\>enough activity here to warrant a forum. Maybe I'm alone in this. It's
<br\>not really a big deal either, just something I thought of today while
<br\>I was peeing. Obviously it's not worth it if it's too much work for
<br\>somebody to set up and keep track of, as this has been more than
<br\>sufficient for many people for a long time, but the way I see it
<br\>there's no reason not to?
<br\>
<br\>
<br\>> An LSDj forum would've made sense if it had been created 5 years ago
<br\>> when the mailing list was steaming hot with traffic. But Johan decided
<br\>> that a mailing list+a wiki was enough. The benefit of a mailing list
<br\>> at the time was probably that it was a simple and efficient way of
<br\>> pushing new updates.
<br\>>
<br\>> As for today... Go to 8bitcollective instead if you want a forum.
<br\>> http://8bitcollective.com/forums/
<br\>>
<br\>> /Ove
<br\>>
<br\>> -----BEGIN 2ROT13 MESSAGE-----
<br\>> Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>> Blog:
<br\>> <http://gameboygenius.8bitcollective.com/>
<br\>> SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\>> <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>> Sätt på ett par flipflops, vippa på rumpan
<br\>> och gör det här till en minnesvärd sommar!
<br\>> -----END 2ROT13 MESSAGE-----
<br\>>
<br\>


Message:
<br\>
I guess it's a good idea... The YahooGroups service isn't very
<br\>attractive and it almost just got worse over the last years.
<br\>Personally I think for example the Goomba forum is nice... because I
<br\>don't really feel to participate in it, but it's easy to go in and
<br\>browse for new stuff once in a while.
<br\>
<br\>Then again... http://www.forumwarz.com/
<br\>
<br\>Johan
<br\>
<br\>On Sun, Jun 15, 2008 at 6:36 AM, iheartdoublebass
<br\><iheartdoublebass@...> wrote:
<br\>> Fair enough, I visit 8bc regularly but as far as I'm concerned I see
<br\>> enough activity here to warrant a forum. Maybe I'm alone in this. It's
<br\>> not really a big deal either, just something I thought of today while
<br\>> I was peeing. Obviously it's not worth it if it's too much work for
<br\>> somebody to set up and keep track of, as this has been more than
<br\>> sufficient for many people for a long time, but the way I see it
<br\>> there's no reason not to?
<br\>>
<br\>>
<br\>>> An LSDj forum would've made sense if it had been created 5 years ago
<br\>>> when the mailing list was steaming hot with traffic. But Johan decided
<br\>>> that a mailing list+a wiki was enough. The benefit of a mailing list
<br\>>> at the time was probably that it was a simple and efficient way of
<br\>>> pushing new updates.
<br\>>>
<br\>>> As for today... Go to 8bitcollective instead if you want a forum.
<br\>>> http://8bitcollective.com/forums/
<br\>>>
<br\>>> /Ove
<br\>>>
<br\>>> -----BEGIN 2ROT13 MESSAGE-----
<br\>>> Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>>> Blog:
<br\>>> <http://gameboygenius.8bitcollective.com/>
<br\>>> SKRIVA pÃ¥ Lysator. Ditt Ahrvid-fria alternativ:
<br\>>> <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>>> SÃ¤tt pÃ¥ ett par flipflops, vippa pÃ¥ rumpan
<br\>>> och gÃ¶r det hÃ¤r till en minnesvÃ¤rd sommar!
<br\>>> -----END 2ROT13 MESSAGE-----
<br\>>>
<br\>>
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>
<br\>--
<br\>http://www.rebelpetset.com
<br\>http://www.littlesounddj.com
<br\>


Message:
<br\>
nice of lsdj(long-time-working)list is the topics come right to you (your mail)
<br\>and you can always be updated and happy to be in some kind of touch with this
<br\>scene/comunity. kind and gentle :)
<br\>
<br\>I think forums are a bit more about egos and talking nonsense than real
<br\>interesting facts... :) many times even about some dick's self promotion :P
<br\>
<br\>wishing to be wrong.
<br\>  this list seems to be a perfectly workin one btw..
<br\>
<br\>
<br\>--- On Sun, 6/15/08, Johan Kotlinski <kotlinski@...> wrote:
<br\>
<br\>> From: Johan Kotlinski <kotlinski@...>
<br\>> Subject: Re: [LSDj!] LSDj Forum??
<br\>> To: lsdj@yahoogroups.com
<br\>> Date: Sunday, June 15, 2008, 5:36 AM
<br\>> I guess it's a good idea... The YahooGroups service
<br\>> isn't very
<br\>> attractive and it almost just got worse over the last
<br\>> years.
<br\>> Personally I think for example the Goomba forum is nice...
<br\>> because I
<br\>> don't really feel to participate in it, but it's
<br\>> easy to go in and
<br\>> browse for new stuff once in a while.
<br\>>
<br\>> Then again... http://www.forumwarz.com/
<br\>>
<br\>> Johan
<br\>>
<br\>> On Sun, Jun 15, 2008 at 6:36 AM, iheartdoublebass
<br\>> <iheartdoublebass@...> wrote:
<br\>> > Fair enough, I visit 8bc regularly but as far as
<br\>> I'm concerned I see
<br\>> > enough activity here to warrant a forum. Maybe I'm
<br\>> alone in this. It's
<br\>> > not really a big deal either, just something I thought
<br\>> of today while
<br\>> > I was peeing. Obviously it's not worth it if
<br\>> it's too much work for
<br\>> > somebody to set up and keep track of, as this has been
<br\>> more than
<br\>> > sufficient for many people for a long time, but the
<br\>> way I see it
<br\>> > there's no reason not to?
<br\>> >
<br\>> >
<br\>> >> An LSDj forum would've made sense if it had
<br\>> been created 5 years ago
<br\>> >> when the mailing list was steaming hot with
<br\>> traffic. But Johan decided
<br\>> >> that a mailing list+a wiki was enough. The benefit
<br\>> of a mailing list
<br\>> >> at the time was probably that it was a simple and
<br\>> efficient way of
<br\>> >> pushing new updates.
<br\>> >>
<br\>> >> As for today... Go to 8bitcollective instead if
<br\>> you want a forum.
<br\>> >> http://8bitcollective.com/forums/
<br\>> >>
<br\>> >> /Ove
<br\>> >>
<br\>> >> -----BEGIN 2ROT13 MESSAGE-----
<br\>> >> Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>> >> Blog:
<br\>> >> <http://gameboygenius.8bitcollective.com/>
<br\>> >> SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\>> >>
<br\>> <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>> >> Sätt på ett par flipflops, vippa på rumpan
<br\>> >> och gör det här till en minnesvärd sommar!
<br\>> >> -----END 2ROT13 MESSAGE-----
<br\>> >>
<br\>> >
<br\>> >
<br\>> >
<br\>> > ------------------------------------
<br\>> >
<br\>> > Yahoo! Groups Links
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>>
<br\>> --
<br\>> http://www.rebelpetset.com
<br\>> http://www.littlesounddj.com
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
All of this is true, however with dedicated mods the board can easily
<br\>avoid numerous posts of "how do I lsdj!?!?!1/1/1//!!//?" with a single
<br\>stickied topic, which can also point to the many tutorials that
<br\>already exist online.
<br\>
<br\>Also you can subscribe to specific topics and receive emails when each
<br\>of them get updated, as opposed to flooding your inbox with every new
<br\>message (if there is a way around this, forgive my unknowledge of
<br\>yahoo groups)
<br\>
<br\>I am offering my services in any way I can to make an "official LSDj"
<br\>forum happen if anyone more important than I feels inspired to do so.
<br\>
<br\>Anyway this topic has gone on long enough, glad to hear input, back to
<br\>the real stuff..
<br\>
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, Arf Anf <ignatdj@...> wrote:
<br\>>
<br\>> nice of lsdj(long-time-working)list is the topics come right to you
<br\>(your mail) and you can always be updated and happy to be in some kind
<br\>of touch with this scene/comunity. kind and gentle :)
<br\>>
<br\>> I think forums are a bit more about egos and talking nonsense than
<br\>real interesting facts... :) many times even about some dick's self
<br\>promotion :P
<br\>>
<br\>> wishing to be wrong.
<br\>>  this list seems to be a perfectly workin one btw..
<br\>>
<br\>>
<br\>> --- On Sun, 6/15/08, Johan Kotlinski <kotlinski@...> wrote:
<br\>>
<br\>> > From: Johan Kotlinski <kotlinski@...>
<br\>> > Subject: Re: [LSDj!] LSDj Forum??
<br\>> > To: lsdj@yahoogroups.com
<br\>> > Date: Sunday, June 15, 2008, 5:36 AM
<br\>> > I guess it's a good idea... The YahooGroups service
<br\>> > isn't very
<br\>> > attractive and it almost just got worse over the last
<br\>> > years.
<br\>> > Personally I think for example the Goomba forum is nice...
<br\>> > because I
<br\>> > don't really feel to participate in it, but it's
<br\>> > easy to go in and
<br\>> > browse for new stuff once in a while.
<br\>> >
<br\>> > Then again... http://www.forumwarz.com/
<br\>> >
<br\>> > Johan
<br\>> >
<br\>> > On Sun, Jun 15, 2008 at 6:36 AM, iheartdoublebass
<br\>> > <iheartdoublebass@...> wrote:
<br\>> > > Fair enough, I visit 8bc regularly but as far as
<br\>> > I'm concerned I see
<br\>> > > enough activity here to warrant a forum. Maybe I'm
<br\>> > alone in this. It's
<br\>> > > not really a big deal either, just something I thought
<br\>> > of today while
<br\>> > > I was peeing. Obviously it's not worth it if
<br\>> > it's too much work for
<br\>> > > somebody to set up and keep track of, as this has been
<br\>> > more than
<br\>> > > sufficient for many people for a long time, but the
<br\>> > way I see it
<br\>> > > there's no reason not to?
<br\>> > >
<br\>> > >
<br\>> > >> An LSDj forum would've made sense if it had
<br\>> > been created 5 years ago
<br\>> > >> when the mailing list was steaming hot with
<br\>> > traffic. But Johan decided
<br\>> > >> that a mailing list+a wiki was enough. The benefit
<br\>> > of a mailing list
<br\>> > >> at the time was probably that it was a simple and
<br\>> > efficient way of
<br\>> > >> pushing new updates.
<br\>> > >>
<br\>> > >> As for today... Go to 8bitcollective instead if
<br\>> > you want a forum.
<br\>> > >> http://8bitcollective.com/forums/
<br\>> > >>
<br\>> > >> /Ove
<br\>> > >>
<br\>> > >> -----BEGIN 2ROT13 MESSAGE-----
<br\>> > >> Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>> > >> Blog:
<br\>> > >> <http://gameboygenius.8bitcollective.com/>
<br\>> > >> SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\>> > >>
<br\>> > <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>> > >> Sätt på ett par flipflops, vippa på rumpan
<br\>> > >> och gör det här till en minnesvärd sommar!
<br\>> > >> -----END 2ROT13 MESSAGE-----
<br\>> > >>
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > > ------------------------------------
<br\>> > >
<br\>> > > Yahoo! Groups Links
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> >
<br\>> >
<br\>> >
<br\>> > --
<br\>> > http://www.rebelpetset.com
<br\>> > http://www.littlesounddj.com
<br\>> >
<br\>> > ------------------------------------
<br\>> >
<br\>> > Yahoo! Groups Links
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>


Message:
<br\>
I like this idea. I agree with the person above me.
<br\>
<br\>Noobed_Saibot
<br\>
<br\>--- In lsdj@yahoogroups.com, "iheartdoublebass" <iheartdoublebass@...> wrote:
<br\>>
<br\>> All of this is true, however with dedicated mods the board can easily
<br\>> avoid numerous posts of "how do I lsdj!?!?!1/1/1//!!//?" with a single
<br\>> stickied topic, which can also point to the many tutorials that
<br\>> already exist online.
<br\>>
<br\>> Also you can subscribe to specific topics and receive emails when each
<br\>> of them get updated, as opposed to flooding your inbox with every new
<br\>> message (if there is a way around this, forgive my unknowledge of
<br\>> yahoo groups)
<br\>>
<br\>> I am offering my services in any way I can to make an "official LSDj"
<br\>> forum happen if anyone more important than I feels inspired to do so.
<br\>>
<br\>> Anyway this topic has gone on long enough, glad to hear input, back to
<br\>> the real stuff..
<br\>>
<br\>>
<br\>>
<br\>> --- In lsdj@yahoogroups.com, Arf Anf <ignatdj@> wrote:
<br\>> >
<br\>> > nice of lsdj(long-time-working)list is the topics come right to you
<br\>> (your mail) and you can always be updated and happy to be in some kind
<br\>> of touch with this scene/comunity. kind and gentle :)
<br\>> >
<br\>> > I think forums are a bit more about egos and talking nonsense than
<br\>> real interesting facts... :) many times even about some dick's self
<br\>> promotion :P
<br\>> >
<br\>> > wishing to be wrong.
<br\>> >  this list seems to be a perfectly workin one btw..
<br\>> >
<br\>> >
<br\>> > --- On Sun, 6/15/08, Johan Kotlinski <kotlinski@> wrote:
<br\>> >
<br\>> > > From: Johan Kotlinski <kotlinski@>
<br\>> > > Subject: Re: [LSDj!] LSDj Forum??
<br\>> > > To: lsdj@yahoogroups.com
<br\>> > > Date: Sunday, June 15, 2008, 5:36 AM
<br\>> > > I guess it's a good idea... The YahooGroups service
<br\>> > > isn't very
<br\>> > > attractive and it almost just got worse over the last
<br\>> > > years.
<br\>> > > Personally I think for example the Goomba forum is nice...
<br\>> > > because I
<br\>> > > don't really feel to participate in it, but it's
<br\>> > > easy to go in and
<br\>> > > browse for new stuff once in a while.
<br\>> > >
<br\>> > > Then again... http://www.forumwarz.com/
<br\>> > >
<br\>> > > Johan
<br\>> > >
<br\>> > > On Sun, Jun 15, 2008 at 6:36 AM, iheartdoublebass
<br\>> > > <iheartdoublebass@> wrote:
<br\>> > > > Fair enough, I visit 8bc regularly but as far as
<br\>> > > I'm concerned I see
<br\>> > > > enough activity here to warrant a forum. Maybe I'm
<br\>> > > alone in this. It's
<br\>> > > > not really a big deal either, just something I thought
<br\>> > > of today while
<br\>> > > > I was peeing. Obviously it's not worth it if
<br\>> > > it's too much work for
<br\>> > > > somebody to set up and keep track of, as this has been
<br\>> > > more than
<br\>> > > > sufficient for many people for a long time, but the
<br\>> > > way I see it
<br\>> > > > there's no reason not to?
<br\>> > > >
<br\>> > > >
<br\>> > > >> An LSDj forum would've made sense if it had
<br\>> > > been created 5 years ago
<br\>> > > >> when the mailing list was steaming hot with
<br\>> > > traffic. But Johan decided
<br\>> > > >> that a mailing list+a wiki was enough. The benefit
<br\>> > > of a mailing list
<br\>> > > >> at the time was probably that it was a simple and
<br\>> > > efficient way of
<br\>> > > >> pushing new updates.
<br\>> > > >>
<br\>> > > >> As for today... Go to 8bitcollective instead if
<br\>> > > you want a forum.
<br\>> > > >> http://8bitcollective.com/forums/
<br\>> > > >>
<br\>> > > >> /Ove
<br\>> > > >>
<br\>> > > >> -----BEGIN 2ROT13 MESSAGE-----
<br\>> > > >> Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>> > > >> Blog:
<br\>> > > >> <http://gameboygenius.8bitcollective.com/>
<br\>> > > >> SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\>> > > >>
<br\>> > > <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>> > > >> Sätt på ett par flipflops, vippa på rumpan
<br\>> > > >> och gör det här till en minnesvärd sommar!
<br\>> > > >> -----END 2ROT13 MESSAGE-----
<br\>> > > >>
<br\>> > > >
<br\>> > > >
<br\>> > > >
<br\>> > > > ------------------------------------
<br\>> > > >
<br\>> > > > Yahoo! Groups Links
<br\>> > > >
<br\>> > > >
<br\>> > > >
<br\>> > > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > > --
<br\>> > > http://www.rebelpetset.com
<br\>> > > http://www.littlesounddj.com
<br\>> > >
<br\>> > > ------------------------------------
<br\>> > >
<br\>> > > Yahoo! Groups Links
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> >
<br\>>
<br\>


Message:
<br\>
I was recording into Logic the other day, and just looking at the
<br\>meters it seems the right channel is louder than the left. I had to
<br\>pan all 4 tracks to the left about 16 clicks to get them moving at
<br\>about the same height.
<br\>
<br\>This has been with an SP as well as a DMG. Anyone else notice this?
<br\>


Message:
<br\>
On 20/06/2008, iheartdoublebass <iheartdoublebass@...> wrote:
<br\>> I was recording into Logic the other day, and just looking at the
<br\>>  meters it seems the right channel is louder than the left. I had to
<br\>>  pan all 4 tracks to the left about 16 clicks to get them moving at
<br\>>  about the same height.
<br\>>
<br\>>  This has been with an SP as well as a DMG. Anyone else notice this?
<br\>If it happened for both a DMG and a GBA SP, it's more likely that
<br\>you've panned the sound a bit to the right in your mixer. (Physical
<br\>mixer, sound card mixer or whatever you might have)
<br\>
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
Cool, will look into it
<br\>
<br\>--- In lsdj@yahoogroups.com, "Ove Ridé" <nitro2k01@...> wrote:
<br\>>
<br\>> On 20/06/2008, iheartdoublebass <iheartdoublebass@...> wrote:
<br\>> > I was recording into Logic the other day, and just looking at the
<br\>> >  meters it seems the right channel is louder than the left. I had to
<br\>> >  pan all 4 tracks to the left about 16 clicks to get them moving at
<br\>> >  about the same height.
<br\>> >
<br\>> >  This has been with an SP as well as a DMG. Anyone else notice this?
<br\>> If it happened for both a DMG and a GBA SP, it's more likely that
<br\>> you've panned the sound a bit to the right in your mixer. (Physical
<br\>> mixer, sound card mixer or whatever you might have)
<br\>>
<br\>> /Ove
<br\>>
<br\>> -----BEGIN 2ROT13 MESSAGE-----
<br\>> Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>> Blog:
<br\>> <http://gameboygenius.8bitcollective.com/>
<br\>> SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\>> <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>> Sätt på ett par flipflops, vippa på rumpan
<br\>> och gör det här till en minnesvärd sommar!
<br\>> -----END 2ROT13 MESSAGE-----
<br\>>
<br\>


Subject:
LSDJ in cartridge in bids site in Buenos Aires

SubjectSrt:
LSDJ in cartridge in bids site in Buenos Aires

Message:
<br\>
LSDJ in cartridge in bids site in Buenos Aires, Argentina
<br\> 
<br\>the one behind ask for 200 american dollars, he does not specify the kind of
<br\>cartridge...
<br\> 
<br\>and rejects to give clear information, such uncool biz...
<br\>...
<br\> 
<br\>http://oferta.deremate.com.ar/id=20608106_sintetizador-gameboy-lsdj-4-bit-little\
<br\>-sound-dj
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
http://www.myspace.com/thatnitrodude
<br\>I has a new mypsaze. Im liek soo totally cool! Go chex it out!
<br\>
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
Hey all,
<br\>
<br\>
<br\>I've been running lsdj on my GBA for a while, but the GBA has decided
<br\>to get all flaky on me. I just got a DS and figure I should try running
<br\>it through Lameboy. I remember my friend having some issues with it a
<br\>few months ago, but I know new versions of both lsdj and Lameboy have
<br\>come out since.
<br\>
<br\>So, should I run the last stable version? The Goomba version? The
<br\>newest version?
<br\>
<br\>
<br\>Any tips or advice are welcome.
<br\>
<br\>
<br\>Thanks in advance.
<br\>


Subject:
Re: [LSDj!] best version to run with lameboy ds?

Message:
<br\>
The newwest regular version is fine. Earlier versions of Lameboy was
<br\>not optimized enough to run LSDj at full speed, and the power save
<br\>function fixed that problem. (What the power save function does is
<br\>make the CPU sleep a little every cycle, which also reduced the load
<br\>on LB) The newest version of LB is more optimized and doesn't have
<br\>this problem. (Better leave power save on anyway)
<br\>
<br\>The biggest issue with LB is that kits sound like crap, and that's
<br\>something you won't get around until the author decides to fix it.
<br\>(Made me experiment alot with synthesizing drums, so for me it was
<br\>actually positive) There are also some minor glitches, eg sometimes a
<br\>note is ignored or played wrong but that doesn't happen very often.
<br\>
<br\>On 30/06/2008, not_ehara <not_ehara@...> wrote:
<br\>> Hey all,
<br\>>
<br\>>  I've been running lsdj on my GBA for a while, but the GBA has decided
<br\>>  to get all flaky on me. I just got a DS and figure I should try running
<br\>>  it through Lameboy. I remember my friend having some issues with it a
<br\>>  few months ago, but I know new versions of both lsdj and Lameboy have
<br\>>  come out since.
<br\>>
<br\>>  So, should I run the last stable version? The Goomba version? The
<br\>>  newest version?
<br\>>
<br\>>  Any tips or advice are welcome.
<br\>>
<br\>>  Thanks in advance.
<br\>>
<br\>>
<br\>
<br\>
<br\>
<br\>--
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
Cool, thanks for the advice. So it's better to run the regular
<br\>version as opposed to the Goomba version?
<br\>
<br\>
<br\>The kits sound like crap in Goomba as well, so I just never used them
<br\>and used the wav channel for a synth. The problem I had with Goomba
<br\>is that if I had too many instruments playing at once (basically if I
<br\>had two instruments in one channel playing different notes), it would
<br\>just skip some notes and not play one of the instruments.
<br\>
<br\>I'm not sure of the cause of the problem, so that's especially why I
<br\>wanted to know which version is recommended with Lameboy.
<br\>
<br\>
<br\>Thanks again.
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, "Ove Ridé¦±uot; <nitro2k01@...> wrote:
<br\>>
<br\>> The newwest regular version is fine. Earlier versions of Lameboy was
<br\>> not optimized enough to run LSDj at full speed, and the power save
<br\>> function fixed that problem. (What the power save function does is
<br\>> make the CPU sleep a little every cycle, which also reduced the load
<br\>> on LB) The newest version of LB is more optimized and doesn't have
<br\>> this problem. (Better leave power save on anyway)
<br\>>
<br\>> The biggest issue with LB is that kits sound like crap, and that's
<br\>> something you won't get around until the author decides to fix it.
<br\>> (Made me experiment alot with synthesizing drums, so for me it was
<br\>> actually positive) There are also some minor glitches, eg sometimes
<br\>a
<br\>> note is ignored or played wrong but that doesn't happen very often.
<br\>>
<br\>> On 30/06/2008, not_ehara <not_ehara@...> wrote:
<br\>> > Hey all,
<br\>> >
<br\>> >  I've been running lsdj on my GBA for a while, but the GBA has
<br\>decided
<br\>> >  to get all flaky on me. I just got a DS and figure I should try
<br\>running
<br\>> >  it through Lameboy. I remember my friend having some issues with
<br\>it a
<br\>> >  few months ago, but I know new versions of both lsdj and Lameboy
<br\>have
<br\>> >  come out since.
<br\>> >
<br\>> >  So, should I run the last stable version? The Goomba version? The
<br\>> >  newest version?
<br\>> >
<br\>> >  Any tips or advice are welcome.
<br\>> >
<br\>> >  Thanks in advance.
<br\>> >
<br\>> >
<br\>
<br\>>
<br\>>
<br\>>
<br\>> --
<br\>> /Ove
<br\>>
<br\>> -----BEGIN 2ROT13 MESSAGE-----
<br\>> Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>> Blog:
<br\>> <http://gameboygenius.8bitcollective.com/>
<br\>> SKRIVA på Œysator. Ditt Ahrvid-fria alternativ:
<br\>> <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>> Sä´´ på ¥tt par flipflops, vippa på ²umpan
<br\>> och g?et hä² till en minnesvä²¤ sommar!
<br\>> -----END 2ROT13 MESSAGE-----
<br\>>
<br\>


Subject:
C A N D I D invite you to check us out ... CheeRs!

SubjectSrt:
C A N D I D invite you to check us out ... CheeRs!

Message:
<br\>
Enjoy the songs! Rock on!
<br\>
<br\>www.myspace.com/candidaters
<br\>
<br\>
<br\>CANDID
<br\>


Subject:
Re: [LSDj!] C A N D I D invite you to check us out ... CheeRs!

Message:
<br\>
WOW, what a nice mailinglist :)
<br\>
<br\>Candid Candidaters schrieb:
<br\>> Enjoy the songs! Rock on!
<br\>>
<br\>> www.myspace.com/candidaters
<br\>>
<br\>>
<br\>> CANDID
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Subject:
Re:C A N D I D invite you to check us out ... CheeRs!

Message:
<br\>
I love the Atari in the first song and the awesome C64 arrangements.
<br\>Pure chiptune.
<br\>But... dude looks like a cyclops in that picture.
<br\>/glomag
<br\>
<br\>  > Enjoy the songs! Rock on!
<br\>  >
<br\>  > www.myspace.com/candidaters
<br\>  >
<br\>  >
<br\>  > CANDID
<br\>  >
<br\>  >
<br\>  >
<br\>  >
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Hi,
<br\>
<br\>I've got a bit of time on my hands and i thought i may give making the LSDJ
<br\>keyboard a go.
<br\>But i was just wondering, to make it work do i have to flash any kind of program
<br\>to the
<br\>cartridge other than the LSDJ rom?
<br\>
<br\>Thanks in advance,
<br\>
<br\>Tom
<br\>


Subject:
SWITCHED ON GAMEBOY 2 by PHARMACOM! (lsdj)

SubjectSrt:
SWITCHED ON GAMEBOY 2 by PHARMACOM! (lsdj)

Message:
<br\>
SWITCHED ON GAMEBOY 2 by PHARMACOM!
<br\>
<br\>ReceptorsMusic and WebLabel Ops continues to blur the musical decades,
<br\>but now we'll smear shattered bits across the centuries as the 8Bit
<br\>Ops tentacle ensnares another German maestro gameboy operator in the
<br\>person of Sascha Mueller aka PHARMACOM! His "SWITCHED ON GAMEBOY 1"
<br\>release from 2005 delighted us lifelong fans of electronically created
<br\>classical music by recreating JS Bach's 'greatest hits' a la Wendy
<br\>Carlos on GAMEBOY synth!
<br\>I remember the day my older brother Ron brought home Walter Carlos'
<br\>soundtrack to "A Clockwork Orange", launching a child's keen, albeit
<br\>naive interest in classical music. With that album and of course the
<br\>earlier and timeless "Switched On Bach", the pinnacle of the style
<br\>seemed to have already been reached , with a few more interesting
<br\>classical portrayals by the likes of Tomita perhaps.
<br\>Now, over 30 years later PHARMACOM rekindles our childish affection
<br\>for classical music and it's cast of dramatic characters with his
<br\>"SWITCHED ON GAMEBOY 2- KLASSIKS!", a veritable 'their greatest hits'
<br\>of Beethoven, Hayd, Lizt, Chopin, Schubert and more, performed
<br\>entirely on the GameBoy Classic synthesiser!
<br\>ReceptorsMusic is proud for this to be our 3rd weblabel release.
<br\>Thank the internet gods for providing such a work of beauty for FREE!
<br\>and then thank the illustrious Pharmacom and his fellow geniuses from
<br\>across the ages.
<br\>As a bonus, SWITCHED ON GAMEBOY 1 (selected works of JS Bach) is also
<br\>available below:
<br\>
<br\>http://receptorsmusic.com/weblabel.html
<br\>
<br\>cheers!
<br\>
<br\>Jeremy Kolosine
<br\>


Message:
<br\>
Not at all my good man!
<br\>
<br\>
<br\>
<br\>It couldn't' be an easier build.  You literally connect wire a to wire b and
<br\>solder.  The software, LSDJ, decodes the keyboard matrix!
<br\>
<br\>
<br\>
<br\>I suggest when you build it to do the following
<br\>
<br\>
<br\>
<br\>Slice away some of the cable on the keyboard, then slice open the wires
<br\>(leaving them intact), and use a multimeter to test which wire goes to which
<br\>pin on the keyboard connector.  There is no universal color scheme for this,
<br\>so you'd better know before you cut off the ps/2 connector..
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com] On Behalf Of
<br\>tomramsbottom
<br\>Sent: Wednesday, July 09, 2008 10:31 AM
<br\>To: lsdj@yahoogroups.com
<br\>Subject: [LSDj!] LSDJ keyboard help
<br\>
<br\>
<br\>
<br\>Hi,
<br\>
<br\>I've got a bit of time on my hands and i thought i may give making the LSDJ
<br\>keyboard a go.
<br\>But i was just wondering, to make it work do i have to flash any kind of
<br\>program to the
<br\>cartridge other than the LSDJ rom?
<br\>
<br\>Thanks in advance,
<br\>
<br\>Tom
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
hey. actually im in the same boat as you.  although, my understanding is that no
<br\>extra program is needed, its already in LSDJ. i think when the keyboard is
<br\>connected the cart recognizes it, but im not sure if im right as i havent tried
<br\>it yet! but when you do figure out please tell me how it goes because id like to
<br\>do it too!
<br\>
<br\>
<br\>----- Original Message ----
<br\>From: tomramsbottom <tomramsbottom@...>
<br\>To: lsdj@yahoogroups.com
<br\>Sent: Wednesday, July 9, 2008 7:31:22 AM
<br\>Subject: [LSDj!] LSDJ keyboard help
<br\>
<br\>
<br\>Hi,
<br\>
<br\>I've got a bit of time on my hands and i thought i may give making the LSDJ
<br\>keyboard a go.
<br\>But i was just wondering, to make it work do i have to flash any kind of program
<br\>to the
<br\>cartridge other than the LSDJ rom?
<br\>
<br\>Thanks in advance,
<br\>
<br\>Tom
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Hi there.
<br\>
<br\>I'm selling a brand new LSDJMC 2 on eBay.
<br\>Please check it out.
<br\>
<br\>http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&rd=1&item=110270541714&ssPageName=\
<br\>STRK:MESE:IT&ih=001
<br\>
<br\>Item number: 110270541714
<br\>


Message:
<br\>
eBay item: 190237545924
<br\>
<br\>http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&rd=1&item=190237545924
<br\>
<br\>i don't use it enough to warrant owning it. hopefully someone can put
<br\>it to better use.
<br\>


Message:
<br\>
...does anyone know?  i miss it.
<br\>
<br\>bernie
<br\>


Message:
<br\>
ons 2008-07-23 klockan 06:00 +0000 skrev gullvision:
<br\>> ...does anyone know?  i miss it.
<br\>>
<br\>> bernie
<br\>>
<br\>
<br\>What happened is a lack of time. Hally seems to be engaged in other
<br\>activities. I've tried to offer my help some times, but I dunno... Maybe
<br\>we'll just have to be patient?
<br\>
<br\>Gasten
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Hi, I have just acquired a PC Linker with 16 meg cartridge.  However,
<br\>it hasn't got instructions or software.  I've googled but can't find
<br\>any downloads related to this.  Could anyone email me instructions and
<br\>the relevant software/drivers?  Also, do I need anything in particular
<br\>to use it, or will the cart, cable, and software be enough?  Do I need
<br\>a Gameboy to flash the cart with LSDJ?  I am going to buy a Gameboy to
<br\>use the cart with anyway, but if I need a particular type I will wait
<br\>for advice and then buy the correct model.  Thanks!
<br\>


Message:
<br\>
Just seen there's a separate group for LSDJ and backup units... I'm
<br\>posting there now too...
<br\>


Message:
<br\>
I know there are a few GB emulators for pocket PCs, but I would like to know if
<br\>any of you had any real life experience with any of them, and in perticular,
<br\>running LSDj on it.
<br\>
<br\>Cheers,
<br\>tRasH
<br\>
<br\>
<br\>       __________________________________________________________
<br\>Ta semester! - sök efter resor hos Kelkoo.
<br\>Jämför pris på flygbiljetter och hotellrum här:
<br\>http://www.kelkoo.se/c-169901-resor-biljetter.html?partnerId=96914052
<br\>


Message:
<br\>
I gave it around a couple of years ago and I gave up. All of them were
<br\>either buggy to the point that they crashed or was demos limited to 3
<br\>minutes or something silly like that.
<br\>
<br\>2008/7/23 ichbinladin@... <ichbinladin@...>:
<br\>> I know there are a few GB emulators for pocket PCs, but I would like to know
<br\>> if any of you had any real life experience with any of them, and in
<br\>> perticular, running LSDj on it.
<br\>>
<br\>> Cheers,
<br\>> tRasH
<br\>>
<br\>> __________________________________________________________
<br\>> Ta semester! - sök efter resor hos Kelkoo.
<br\>> Jämför pris på flygbiljetter och hotellrum här:
<br\>> http://www.kelkoo.se/c-169901-resor-biljetter.html?partnerId=96914052
<br\>>
<br\>>
<br\>
<br\>
<br\>
<br\>--
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
Can anyone help me with the contact details for this secretive chap? His email
<br\>ain't on his
<br\>website and I have a favour to ask him.
<br\>
<br\>Cheers,
<br\>
<br\>Tom
<br\>


Message:
<br\>
Me again!
<br\>
<br\>Recently I downloaded Bud Melvin's .sav files and it gave me a really good
<br\>incite into how
<br\>people get the best sounds out of LSDJ and I would love to see more. Please
<br\>don't worry, I'm
<br\>not going to do a `Crystal Castles' and rip people off, I understand how
<br\>creative commons
<br\>licence works and respect it.
<br\>
<br\>So if anyone feels kind enough please send them over or add them to the files
<br\>section on the
<br\>left. I'm looking for finished tunes, good samples and any other treats you guys
<br\>and girls can
<br\>come up with.
<br\>
<br\>Thanks for any help in advance,
<br\>
<br\>Tom
<br\>


Message:
<br\>
wauterm@...
<br\>i'm listening,
<br\>
<br\>lobat
<br\>
<br\>To: lsdj@yahoogroups.com
<br\>From: tomramsbottom@...
<br\>Date: Tue, 29 Jul 2008 16:39:12 +0000
<br\>Subject: [LSDj!] email address for Lo-bat?
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>             Can anyone help me with the contact details for this secretive chap?
<br\>His email ain't on his
<br\>
<br\>website and I have a favour to ask him.
<br\>
<br\>
<br\>
<br\>Cheers,
<br\>
<br\>
<br\>
<br\>Tom
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>_________________________________________________________________
<br\>Stay in touch when you're away with Windows Live Messenger.
<br\>http://www.windowslive.com/messenger/overview.html?ocid=TXT_TAGLM_WL_messenger2_\
<br\>072008
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
This one too:
<br\><http://gameboygenius.8bitcollective.com/wordpress/2007/06/19/the-source-lsdsong\
<br\>-file-for-camvliez/>
<br\>
<br\>2008/7/29 tomramsbottom <tomramsbottom@...>:
<br\>> Me again!
<br\>>
<br\>> Recently I downloaded Bud Melvin's .sav files and it gave me a really good
<br\>> incite into how
<br\>> people get the best sounds out of LSDJ and I would love to see more. Please
<br\>> don't worry, I'm
<br\>> not going to do a `Crystal Castles' and rip people off, I understand how
<br\>> creative commons
<br\>> licence works and respect it.
<br\>>
<br\>> So if anyone feels kind enough please send them over or add them to the
<br\>> files section on the
<br\>> left. I'm looking for finished tunes, good samples and any other treats you
<br\>> guys and girls can
<br\>> come up with.
<br\>>
<br\>> Thanks for any help in advance,
<br\>>
<br\>> Tom
<br\>>
<br\>>
<br\>
<br\>
<br\>
<br\>--
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
I tried this one, but .lsdjsong is… an unknown format.  It’s not an lsdjsng,
<br\>which LSDJ manager uses to extract and compress songs… I tried adding it to
<br\>a .sav but it created an erroneous .sav file.
<br\>
<br\>
<br\>
<br\>I instead renamed .lsdjsong to .sav
<br\>
<br\>
<br\>
<br\>It loaded, though I got an error message regarding an incomplete .sav file…
<br\>however, the song did appear.. though half the notes simply do nothing.  All
<br\>the notes with instrument 3, for instance, merely click, rather than play…
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>I wonder if anyone else had any luck with this?
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com] On Behalf Of Ove
<br\>Ridé
<br\>Sent: Tuesday, July 29, 2008 7:02 PM
<br\>To: lsdj@yahoogroups.com
<br\>Subject: Re: [LSDj!] Anyone got .sav files?
<br\>
<br\>
<br\>
<br\>This one too:
<br\><http://gameboygenius.8bitcollective.com/wordpress/2007/06/19/the-source-lsd
<br\>song-file-for-camvliez/>
<br\>
<br\>2008/7/29 tomramsbottom <tomramsbottom@...
<br\><mailto:tomramsbottom%40yahoo.co.uk> >:
<br\>> Me again!
<br\>>
<br\>> Recently I downloaded Bud Melvin's .sav files and it gave me a really good
<br\>> incite into how
<br\>> people get the best sounds out of LSDJ and I would love to see more.
<br\>Please
<br\>> don't worry, I'm
<br\>> not going to do a `Crystal Castles' and rip people off, I understand how
<br\>> creative commons
<br\>> licence works and respect it.
<br\>>
<br\>> So if anyone feels kind enough please send them over or add them to the
<br\>> files section on the
<br\>> left. I'm looking for finished tunes, good samples and any other treats
<br\>you
<br\>> guys and girls can
<br\>> come up with.
<br\>>
<br\>> Thanks for any help in advance,
<br\>>
<br\>> Tom
<br\>>
<br\>>
<br\>
<br\>--
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
i recently bought a lsdj and i'm wondering about drums.  would it
<br\>better to use the noise section over the kits?  it seems i can't get
<br\>the volume balanced out between the sounds and drums.
<br\>
<br\>any suggestions?
<br\>


Message:
<br\>
Hey! GREAT project!
<br\>
<br\>I have a question:
<br\>
<br\>Actually i'm using three Gameboys with lsdj running at the same time.
<br\>One gameboy is always on master and the others are on slave. I have
<br\>no problem with sync effects in live mode i.e. if i press a channel
<br\>on a slave GB it starts just when a phrase reset on the master GB...
<br\>
<br\>I want to build this interface and connect it to an external midi
<br\>clock as a master clock.
<br\>
<br\>Can i connect three gameboys on slave and have the same sync effect?
<br\>
<br\>I mean: i have just to solder three link cables on pins 5 6 7 or
<br\>there's something more?
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, "Timothy Lamb" <trash80@...> wrote:
<br\>>
<br\>> Hello everyone. I'm pleased to bring you Arduinoboy.
<br\>>
<br\>> Its a LSDJ midi sync cable powered by the Arduino (
<br\>http://arduino.cc )
<br\>>
<br\>> I'm still working on the page and such, as I'm rushing it out
<br\>because
<br\>> I'm excited about it. :D
<br\>>
<br\>> It works, its very stable, and upgradeable. <3
<br\>>
<br\>> More details here:
<br\>> http://code.google.com/p/arduinoboy
<br\>>
<br\>> Here is a demo mp3 I made, LSDJ Synced and processed by the
<br\>> Monomachine. from 130 to 40 to 300BPM and back down, then I hit
<br\>Start and
<br\>> Stop on the sequencer a few times at the end:
<br\>> http://trash80.net/junkfood/gb_mnm_sync_test.mp3
<br\>>
<br\>> Best,
<br\>> Timothy / trash80 / trash80.net
<br\>>
<br\>


Message:
<br\>
The drum sounds are quiet so you must lower the volume of the rest.
<br\>
<br\>If you create drum sounds with pulse and noise channel you can use the wav
<br\>channel for supercool synths!
<br\>
<br\>You just have to experiment and practice some to generate good enough drums
<br\>that way, there are some tips in the wiki.
<br\>
<br\>Good luck
<br\>/F
<br\>On Wed, Jul 30, 2008 at 3:16 AM, John <scarymcclary@...> wrote:
<br\>
<br\>>   i recently bought a lsdj and i'm wondering about drums. would it
<br\>> better to use the noise section over the kits? it seems i can't get
<br\>> the volume balanced out between the sounds and drums.
<br\>>
<br\>> any suggestions?
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
You can use the envelope fields first digit to adjust volume in pulse and noise
<br\>instrument editors unless you are using a table with automation in the first
<br\>row. In the latter case you should use the first digit in the volume row to
<br\>regulate volume. Check the wiki for more drum tips and hows.
<br\>
<br\>Hope this helps.
<br\>
<br\>II: johan: Maybe an idea for a future "Mixer" screen with values that are
<br\>overriding the maximum value for all tracks, or a force the volume of all
<br\>instruments in a specific track to a spefified level.....hm just thinking again.
<br\>
<br\>
<br\>
<br\>-------- Original-Nachricht --------
<br\>> Datum: Wed, 30 Jul 2008 01:16:37 -0000
<br\>> Von: "John" <scarymcclary@...>
<br\>> An: lsdj@yahoogroups.com
<br\>> Betreff: [LSDj!] drum sounds
<br\>
<br\>> i recently bought a lsdj and i'm wondering about drums.  would it
<br\>> better to use the noise section over the kits?  it seems i can't get
<br\>> the volume balanced out between the sounds and drums.
<br\>>
<br\>> any suggestions?
<br\>>
<br\>
<br\>--
<br\>Psssst! Schon das coole Video vom GMX MultiMessenger gesehen?
<br\>Der Eine für Alle: http://www.gmx.net/de/go/messenger03
<br\>


Message:
<br\>
Oh I see now... The song bugs out in the latest version. Ironically,
<br\>when I first released the sav for this song, I argued with skrebbel
<br\>that it's a bad idea to release sav's for LSDj because they are so
<br\>version dependent. Read it here in the comments section:
<br\><http://gameboygenius.8bitcollective.com/wordpress/2007/05/30/camvliez-gameboy-t\
<br\>une/>
<br\>And what's so ironic about it is that this song fell victim for just
<br\>that. So if you want to hear the song an all its beauty, go scout for
<br\>an old version. Unfortunately I don't remember which one. :/
<br\>
<br\>The quick fix would be to change the global transpose value in the
<br\>project screen to 1. The problem at hand here is that instrument 3 is
<br\>a it detuned. And the newer versions
<br\>1) Change the PU2 detune for to become PU detune. (Which breaks a the
<br\>portion of the song between 26-29 and makes it sound crap)
<br\>2) Change the detune so that it goes down instead of up. The problem
<br\>with that is that if you detune an instrument that plays a C-3, the
<br\>lowest note, the frequency value will wrap around to some of the
<br\>highest notes available. The bug is similar to the P bug that exists.
<br\>(Try adding the command PFF to an instrument playing C-3 to see what I
<br\>mean)
<br\>
<br\>As for the file format errors... I have no clue what's going on there.
<br\>
<br\>2008/7/30 <David Dineen-Porter>David Dineen-Porter</David
<br\>Dineen-Porter> <theddp@...>:
<br\>> I tried this one, but .lsdjsong is… an unknown format. It's not an lsdjsng,
<br\>> which LSDJ manager uses to extract and compress songs… I tried adding it to
<br\>> a .sav but it created an erroneous .sav file.
<br\>>
<br\>> I instead renamed .lsdjsong to .sav
<br\>>
<br\>> It loaded, though I got an error message regarding an incomplete .sav file…
<br\>> however, the song did appear.. though half the notes simply do nothing. All
<br\>> the notes with instrument 3, for instance, merely click, rather than play…
<br\>>
<br\>> I wonder if anyone else had any luck with this?
<br\>>
<br\>> From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com] On Behalf Of Ove
<br\>> Ridé
<br\>> Sent: Tuesday, July 29, 2008 7:02 PM
<br\>> To: lsdj@yahoogroups.com
<br\>> Subject: Re: [LSDj!] Anyone got .sav files?
<br\>>
<br\>> This one too:
<br\>> <http://gameboygenius.8bitcollective.com/wordpress/2007/06/19/the-source-lsd
<br\>> song-file-for-camvliez/>
<br\>>
<br\>> 2008/7/29 tomramsbottom <tomramsbottom@...
<br\>> <mailto:tomramsbottom%40yahoo.co.uk> >:
<br\>>> Me again!
<br\>>>
<br\>>> Recently I downloaded Bud Melvin's .sav files and it gave me a really good
<br\>>> incite into how
<br\>>> people get the best sounds out of LSDJ and I would love to see more.
<br\>> Please
<br\>>> don't worry, I'm
<br\>>> not going to do a `Crystal Castles' and rip people off, I understand how
<br\>>> creative commons
<br\>>> licence works and respect it.
<br\>>>
<br\>>> So if anyone feels kind enough please send them over or add them to the
<br\>>> files section on the
<br\>>> left. I'm looking for finished tunes, good samples and any other treats
<br\>> you
<br\>>> guys and girls can
<br\>>> come up with.
<br\>>>
<br\>>> Thanks for any help in advance,
<br\>>>
<br\>>> Tom
<br\>>>
<br\>>>
<br\>>
<br\>> --
<br\>> /Ove
<br\>>
<br\>> -----BEGIN 2ROT13 MESSAGE-----
<br\>> Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>> Blog:
<br\>> <http://gameboygenius.8bitcollective.com/>
<br\>> SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\>> <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>> Sätt på ett par flipflops, vippa på rumpan
<br\>> och gör det här till en minnesvärd sommar!
<br\>> -----END 2ROT13 MESSAGE-----
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>
<br\>
<br\>
<br\>--
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
> And what's so ironic about it is that this song fell victim for just
<br\>> that. So if you want to hear the song an all its beauty, go scout for
<br\>> an old version. Unfortunately I don't remember which one. :/
<br\>
<br\>When I store savs, I enter the version in the file name. That way I am
<br\>spared from a lot of irony.
<br\>
<br\>Cheers,
<br\>Johan
<br\>


Message:
<br\>
Like others have said, you'll have to lower the volume on all the other non-wav
<br\>instruments if you want to use kits. The nice thing about NOT using kits is that
<br\>you free up the WAV channel for synth use (which produces some of the most
<br\>interesting sounds IMHO). You can get pretty nice drums out of the other
<br\>channels, especially if use the noise-channel for snares, hihats and the like,
<br\>and the pulse channels for bass drums.
<br\>
<br\>Of course you can also try to use both wav instruments and kits at the same
<br\>time, which can be pretty fun. Example:
<br\>http://8bitcollective.com/items/music/circuit_board_vacation.mp3 (listen around
<br\>3:06) </shameless self plug>
<br\>
<br\>Well, I'm starting to sidetrack.
<br\>
<br\>flegmatical
<br\>
<br\>--- On Wed, 7/30/08, John <scarymcclary@...> wrote:
<br\>
<br\>From: John <scarymcclary@...>
<br\>Subject: [LSDj!] drum sounds
<br\>To: lsdj@yahoogroups.com
<br\>Date: Wednesday, July 30, 2008, 3:16 AM
<br\>
<br\>i recently bought a lsdj and i'm wondering about drums. would it
<br\>better to use the noise section over the kits? it seems i can't get
<br\>the volume balanced out between the sounds and drums.
<br\>
<br\>any suggestions?
<br\>


Message:
<br\>
--- In lsdj@yahoogroups.com, "Ove Ridé" <nitro2k01@...> wrote:
<br\>
<br\>> highest notes available. The bug is similar to the P bug that exists.
<br\>> (Try adding the command PFF to an instrument playing C-3 to see what I
<br\>> mean)
<br\>
<br\>I always thought that was a 'feature' :)
<br\>


Message:
<br\>
So does this mean that in the earlier version of LSDJ in which you made this
<br\>song, you are able to hear these notes which are, ostensibly, lower than
<br\>C-3?   Since the PU tune is set to .. 2 I think, (doesn’t’ that sharpen it
<br\>by a tiny amount?  Or does the fine tune flatten?)
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com] On Behalf Of
<br\>budmelvin
<br\>Sent: Thursday, July 31, 2008 6:41 PM
<br\>To: lsdj@yahoogroups.com
<br\>Subject: [LSDj!] Re: Anyone got .sav files?
<br\>
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com <mailto:lsdj%40yahoogroups.com> , "Ove Ridé"
<br\><nitro2k01@...> wrote:
<br\>
<br\>> highest notes available. The bug is similar to the P bug that exists.
<br\>> (Try adding the command PFF to an instrument playing C-3 to see what I
<br\>> mean)
<br\>
<br\>I always thought that was a 'feature' :)
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
2008/8/1 <David Dineen-Porter>David Dineen-Porter</David
<br\>Dineen-Porter> <theddp@...>:
<br\>> So does this mean that in the earlier version of LSDJ in which you made this
<br\>> song, you are able to hear these notes which are, ostensibly, lower than
<br\>> C-3? Since the PU tune is set to .. 2 I think, (doesn't' that sharpen it
<br\>> by a tiny amount? Or does the fine tune flatten?)
<br\>In earlier versions, the unte setting sharpenened the pitch a bit,
<br\>which was no problem. The newer version flatten the pitch a tiny bit.
<br\>for most notes this isn't a problem, but for C-3, it is. And for C#3,
<br\>D-3 etc if the tune value is big enough.
<br\>What happens when you try to flatten C-3 is that the hardware
<br\>frequency value drops below 0, which becomes $ffff or thereabout in
<br\>hexadecimal notation. Put simply, the value wraps around and does in
<br\>fact not play a sound with a lower pitch, but one of the highest
<br\>frequencies the GB hardware can make. That's why you can't hear it, or
<br\>hear it as static.
<br\>
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
Yeah, i use that wraparound for effect a lot.  I just hadnt' realized that
<br\>at one point, fine tuning was sharp.
<br\>
<br\>Why was it changed from sharp to flat?
<br\>
<br\>JK ?
<br\>
<br\>DD
<br\>
<br\>
<br\>On Fri, Aug 1, 2008 at 7:06 AM, Ove Ridé <nitro2k01@...> wrote:
<br\>
<br\>>   2008/8/1 <David Dineen-Porter>David Dineen-Porter</David
<br\>>
<br\>> Dineen-Porter> <theddp@... <theddp%40gmail.com>>:
<br\>> > So does this mean that in the earlier version of LSDJ in which you made
<br\>> this
<br\>> > song, you are able to hear these notes which are, ostensibly, lower than
<br\>> > C-3? Since the PU tune is set to .. 2 I think, (doesn't' that sharpen it
<br\>> > by a tiny amount? Or does the fine tune flatten?)
<br\>> In earlier versions, the unte setting sharpenened the pitch a bit,
<br\>> which was no problem. The newer version flatten the pitch a tiny bit.
<br\>> for most notes this isn't a problem, but for C-3, it is. And for C#3,
<br\>> D-3 etc if the tune value is big enough.
<br\>> What happens when you try to flatten C-3 is that the hardware
<br\>> frequency value drops below 0, which becomes $ffff or thereabout in
<br\>> hexadecimal notation. Put simply, the value wraps around and does in
<br\>> fact not play a sound with a lower pitch, but one of the highest
<br\>> frequencies the GB hardware can make. That's why you can't hear it, or
<br\>> hear it as static.
<br\>>
<br\>> /Ove
<br\>>
<br\>> -----BEGIN 2ROT13 MESSAGE-----
<br\>> Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>> Blog:
<br\>> <http://gameboygenius.8bitcollective.com/>
<br\>> SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\>> <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>> Sätt på ett par flipflops, vippa på rumpan
<br\>> och gör det här till en minnesvärd sommar!
<br\>> -----END 2ROT13 MESSAGE-----
<br\>>
<br\>>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
> Yeah, i use that wraparound for effect a lot.  I just hadnt' realized that
<br\>> at one point, fine tuning was sharp.
<br\>>
<br\>> Why was it changed from sharp to flat?
<br\>
<br\>It used to be that PU1 stayed in tune, and PU2 went sharp. It was
<br\>changed to that PU1 goes flat, and PU2 goes sharp. So it will still
<br\>sound in tune when playing the same phrase in both PU1 and PU2.
<br\>
<br\>Johan
<br\>


Message:
<br\>
Wonâ€™t it sound MORE out of tune if pu1 and pu2 are both moving in opposite
<br\>directions from the median?
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com] On Behalf Of Johan
<br\>Kotlinski
<br\>Sent: Friday, August 01, 2008 8:50 PM
<br\>To: lsdj@yahoogroups.com
<br\>Subject: Re: [LSDj!] Re: Anyone got .sav files?
<br\>
<br\>
<br\>
<br\>> Yeah, i use that wraparound for effect a lot. I just hadnt' realized that
<br\>> at one point, fine tuning was sharp.
<br\>>
<br\>> Why was it changed from sharp to flat?
<br\>
<br\>It used to be that PU1 stayed in tune, and PU2 went sharp. It was
<br\>changed to that PU1 goes flat, and PU2 goes sharp. So it will still
<br\>sound in tune when playing the same phrase in both PU1 and PU2.
<br\>
<br\>Johan
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
> Won't it sound MORE out of tune if pu1 and pu2 are both moving in opposite
<br\>directions from the median?
<br\>
<br\>I think it sounds better. You can prove me wrong with a comparative test :)
<br\>
<br\>Johan
<br\>---
<br\>http://www.rebelpetset.com
<br\>http://www.littlesounddj.com
<br\>


Message:
<br\>
Oh, I didnâ€™t say it sounded worse! J:D:D:D
<br\>
<br\>
<br\>
<br\>I currently love how LSDJ soundsâ€¦ no complaints !
<br\>
<br\>
<br\>
<br\>Well, one complaintâ€¦ you canâ€™t transfer song data and instrument settings
<br\>via link cable.. L
<br\>
<br\>
<br\>
<br\>BOOO HOOOO (cry cry cry)
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com] On Behalf Of Johan
<br\>Kotlinski
<br\>Sent: Saturday, August 02, 2008 6:46 AM
<br\>To: lsdj@yahoogroups.com
<br\>Subject: Re: [LSDj!] Re: Anyone got .sav files?
<br\>
<br\>
<br\>
<br\>> Won't it sound MORE out of tune if pu1 and pu2 are both moving in opposite
<br\>directions from the median?
<br\>
<br\>I think it sounds better. You can prove me wrong with a comparative test :)
<br\>
<br\>Johan
<br\>---
<br\>http://www.rebelpetset.com
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Why would it sound more out of tune? In synths it's common to combine two
<br\>oscillators that are slightly detuned in correspondance to each other, to create
<br\>a fatter more "unisoned" type of sound. You kind of "add" together the tunings,
<br\>so they can zero each other out. When only one osc is detuned, then the entire
<br\>sound gets slightly detuned.
<br\>
<br\>Something like that.
<br\>
<br\>--- On Sat, 8/2/08, <David Dineen-Porter>David Dineen-Porter</David
<br\>Dineen-Porter> <theddp@...> wrote:
<br\>From: <David Dineen-Porter>David Dineen-Porter</David Dineen-Porter>
<br\><theddp@...>
<br\>Subject: RE: [LSDj!] Re: Anyone got .sav files?
<br\>To: lsdj@yahoogroups.com
<br\>Date: Saturday, August 2, 2008, 5:43 AM
<br\>
<br\>Wonâ€™t it sound MORE out of tune if pu1 and pu2 are both moving in opposite
<br\>directions from the median?
<br\>


Message:
<br\>
2008/8/2 Kjell Ivar Storstein <kjellstor@...>:
<br\>> Why would it sound more out of tune? In synths it's common to combine two
<br\>> oscillators that are slightly detuned in correspondance to each other, to
<br\>> create a fatter more "unisoned" type of sound. You kind of "add" together
<br\>> the tunings, so they can zero each other out. When only one osc is detuned,
<br\>> then the entire sound gets slightly detuned.
<br\>>
<br\>> Something like that.
<br\>David's point was (probably) that since you're moving in two
<br\>directions, the minimum detune value is 2. If pu1 is detuned one
<br\>degree flat, and pu2 is detuned one degree sharp, the difference
<br\>between them will be 2.
<br\>
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
I just meant.
<br\>
<br\>
<br\>
<br\>Hereâ€™s what I meant.
<br\>
<br\>
<br\>
<br\>Take 2 oscillators.  Keep one constant, and make one slightly sharp.  They have
<br\>a detuned sound.  They are slightly out of tune.  This is like LSDJ 3.1.9 or
<br\>whatever
<br\>
<br\>
<br\>
<br\>Now, take 2 oscillators, flatten one AND sharpen the other.  They are MORE
<br\>detuned than the previous example.  This is how LSDJ 3.8.0 works..
<br\>
<br\>
<br\>
<br\>Buuut, Johann said he changed it that way so they would â€œstill be in
<br\>tuneâ€... but that change INCREASES the detuning (which, obviously, detuning is
<br\>the whole point of the exercise).  I was just saying â€œstill be in tune?! 
<br\>Heck, itâ€™s even MORE detuned now!â€,  which obviously, is why it sounds so
<br\>rad.
<br\>
<br\>
<br\>
<br\>I love detuning, thereâ€™s no argument that its good here, just that I think
<br\>maybe I donâ€™t get what johann meant by â€œstill be un tune when you play the
<br\>same phrase on both PU channelsâ€â€¦ cause.. it will be detuned..
<br\>
<br\>
<br\>
<br\>Maybe what he meant was this (theory)
<br\>
<br\>
<br\>
<br\>Old LSDJ.  PU1 remains constant pitch, PU2 is raised by X cents for each fine
<br\>tuning step you increase.  Eventually, PU2 is closer to 1 semitone sharp, while
<br\>pu1 is still in key.
<br\>
<br\>
<br\>
<br\>New LSDJ.  PU1 is flattened be Â½ X, and PU2 is raised by Â½ X, thus, the total
<br\>detuning BETWEEN PU 1 and 2 is the same as previous LSDJ versions, BUT, since
<br\>the interval from the master frequency is halved, both will stay closer to the
<br\>master frequency, and thus, both sound more â€œin tuneâ€ with the rest of the
<br\>song.
<br\>
<br\>
<br\>
<br\>In previous versions, if my theory is correct, pu2 would start to sound more
<br\>radically out of tune than was wanted.. this keeps both hovering closer to the
<br\>master frequency, while being out of tune with one another.
<br\>
<br\>
<br\>
<br\>Is that what you meant Johann?
<br\>
<br\>
<br\>
<br\>Ddp
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com] On Behalf Of Kjell Ivar
<br\>Storstein
<br\>Sent: Saturday, August 02, 2008 1:34 PM
<br\>To: lsdj@yahoogroups.com
<br\>Subject: RE: [LSDj!] Re: Anyone got .sav files?
<br\>
<br\>
<br\>
<br\>Why would it sound more out of tune? In synths it's common to combine two
<br\>oscillators that are slightly detuned in correspondance to each other, to create
<br\>a fatter more "unisoned" type of sound. You kind of "add" together the tunings,
<br\>so they can zero each other out. When only one osc is detuned, then the entire
<br\>sound gets slightly detuned.
<br\>
<br\>Something like that.
<br\>
<br\>--- On Sat, 8/2/08, <David Dineen-Porter>David Dineen-Porter</David
<br\>Dineen-Porter> <theddp@... <mailto:theddp%40gmail.com> > wrote:
<br\>From: <David Dineen-Porter>David Dineen-Porter</David Dineen-Porter>
<br\><theddp@... <mailto:theddp%40gmail.com> >
<br\>Subject: RE: [LSDj!] Re: Anyone got .sav files?
<br\>To: lsdj@yahoogroups.com <mailto:lsdj%40yahoogroups.com>
<br\>Date: Saturday, August 2, 2008, 5:43 AM
<br\>
<br\>Wonâ€™t it sound MORE out of tune if pu1 and pu2 are both moving in opposite
<br\>directions from the median?
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
And to overcome that, simply use two instruments where one of them is detuned
<br\>and the other is not. :)
<br\>
<br\>/t
<br\>
<br\>>David's point was (probably) that since you're moving in two
<br\>>directions, the minimum detune value is 2. If pu1 is detuned one
<br\>>degree flat, and pu2 is detuned one degree sharp, the difference
<br\>>between them will be 2.
<br\>>
<br\>>
<br\>>
<br\>>/Ove
<br\>
<br\>
<br\>       __________________________________________________________
<br\>Går det långsamt? Skaffa dig en snabbare bredbandsuppkoppling.
<br\>Sök och jämför priser hos Kelkoo.
<br\>http://www.kelkoo.se/c-100015813-bredband.html?partnerId=96914325
<br\>


Message:
<br\>
Hi! well. assume that you have two equal oscillators playing at 440
<br\>hz. Lets change one to 438 and one to 442 hz. they will be detuned
<br\>from each other, but the perceived total pitch will stay at 440 hz.
<br\>That is what im aiming for :)
<br\>
<br\>On 8/2/08, <David Dineen-Porter>David Dineen-Porter</David
<br\>Dineen-Porter> <theddp@...> wrote:
<br\>> I just meant.
<br\>>
<br\>>
<br\>>
<br\>> Here's what I meant.
<br\>>
<br\>>
<br\>>
<br\>> Take 2 oscillators.  Keep one constant, and make one slightly sharp.  They
<br\>> have a detuned sound.  They are slightly out of tune.  This is like LSDJ
<br\>> 3.1.9 or whatever
<br\>>
<br\>>
<br\>>
<br\>> Now, take 2 oscillators, flatten one AND sharpen the other.  They are MORE
<br\>> detuned than the previous example.  This is how LSDJ 3.8.0 works..
<br\>>
<br\>>
<br\>>
<br\>> Buuut, Johann said he changed it that way so they would "still be in
<br\>> tune"... but that change INCREASES the detuning (which, obviously, detuning
<br\>> is the whole point of the exercise).  I was just saying "still be in tune?!
<br\>> Heck, it's even MORE detuned now!",  which obviously, is why it sounds so
<br\>> rad.
<br\>>
<br\>>
<br\>>
<br\>> I love detuning, there's no argument that its good here, just that I think
<br\>> maybe I don't get what johann meant by "still be un tune when you play the
<br\>> same phrase on both PU channels"â€¦ cause.. it will be detuned..
<br\>>
<br\>>
<br\>>
<br\>> Maybe what he meant was this (theory)
<br\>>
<br\>>
<br\>>
<br\>> Old LSDJ.  PU1 remains constant pitch, PU2 is raised by X cents for each
<br\>> fine tuning step you increase.  Eventually, PU2 is closer to 1 semitone
<br\>> sharp, while pu1 is still in key.
<br\>>
<br\>>
<br\>>
<br\>> New LSDJ.  PU1 is flattened be Â½ X, and PU2 is raised by Â½ X, thus, the
<br\>> total detuning BETWEEN PU 1 and 2 is the same as previous LSDJ versions,
<br\>> BUT, since the interval from the master frequency is halved, both will stay
<br\>> closer to the master frequency, and thus, both sound more "in tune" with the
<br\>> rest of the song.
<br\>>
<br\>>
<br\>>
<br\>> In previous versions, if my theory is correct, pu2 would start to sound more
<br\>> radically out of tune than was wanted.. this keeps both hovering closer to
<br\>> the master frequency, while being out of tune with one another.
<br\>>
<br\>>
<br\>>
<br\>> Is that what you meant Johann?
<br\>>
<br\>>
<br\>>
<br\>> Ddp
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com] On Behalf Of Kjell
<br\>> Ivar Storstein
<br\>> Sent: Saturday, August 02, 2008 1:34 PM
<br\>> To: lsdj@yahoogroups.com
<br\>> Subject: RE: [LSDj!] Re: Anyone got .sav files?
<br\>>
<br\>>
<br\>>
<br\>> Why would it sound more out of tune? In synths it's common to combine two
<br\>> oscillators that are slightly detuned in correspondance to each other, to
<br\>> create a fatter more "unisoned" type of sound. You kind of "add" together
<br\>> the tunings, so they can zero each other out. When only one osc is detuned,
<br\>> then the entire sound gets slightly detuned.
<br\>>
<br\>> Something like that.
<br\>>
<br\>> --- On Sat, 8/2/08, <David Dineen-Porter>David Dineen-Porter</David
<br\>> Dineen-Porter> <theddp@... <mailto:theddp%40gmail.com> > wrote:
<br\>> From: <David Dineen-Porter>David Dineen-Porter</David Dineen-Porter>
<br\>> <theddp@... <mailto:theddp%40gmail.com> >
<br\>> Subject: RE: [LSDj!] Re: Anyone got .sav files?
<br\>> To: lsdj@yahoogroups.com <mailto:lsdj%40yahoogroups.com>
<br\>> Date: Saturday, August 2, 2008, 5:43 AM
<br\>>
<br\>> Won't it sound MORE out of tune if pu1 and pu2 are both moving in opposite
<br\>> directions from the median?
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>---
<br\>http://www.rebelpetset.com
<br\>http://www.littlesounddj.com
<br\>


Message:
<br\>
Thatâ€™s what I ended up concluding yeah.
<br\>
<br\>
<br\>
<br\>If you have 440 + 444, total pitch average is 442, so it sounds sharp..
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com] On Behalf Of Johan
<br\>Kotlinski
<br\>Sent: Saturday, August 02, 2008 2:25 PM
<br\>To: lsdj@yahoogroups.com
<br\>Subject: Re: [LSDj!] Anyone got .sav files?
<br\>
<br\>
<br\>
<br\>Hi! well. assume that you have two equal oscillators playing at 440
<br\>hz. Lets change one to 438 and one to 442 hz. they will be detuned
<br\>from each other, but the perceived total pitch will stay at 440 hz.
<br\>That is what im aiming for :)
<br\>
<br\>On 8/2/08, <David Dineen-Porter>David Dineen-Porter</David
<br\>Dineen-Porter> <theddp@... <mailto:theddp%40gmail.com> > wrote:
<br\>> I just meant.
<br\>>
<br\>>
<br\>>
<br\>> Here's what I meant.
<br\>>
<br\>>
<br\>>
<br\>> Take 2 oscillators. Keep one constant, and make one slightly sharp. They
<br\>> have a detuned sound. They are slightly out of tune. This is like LSDJ
<br\>> 3.1.9 or whatever
<br\>>
<br\>>
<br\>>
<br\>> Now, take 2 oscillators, flatten one AND sharpen the other. They are MORE
<br\>> detuned than the previous example. This is how LSDJ 3.8.0 works..
<br\>>
<br\>>
<br\>>
<br\>> Buuut, Johann said he changed it that way so they would "still be in
<br\>> tune"... but that change INCREASES the detuning (which, obviously, detuning
<br\>> is the whole point of the exercise). I was just saying "still be in tune?!
<br\>> Heck, it's even MORE detuned now!", which obviously, is why it sounds so
<br\>> rad.
<br\>>
<br\>>
<br\>>
<br\>> I love detuning, there's no argument that its good here, just that I think
<br\>> maybe I don't get what johann meant by "still be un tune when you play the
<br\>> same phrase on both PU channels"â€¦ cause.. it will be detuned..
<br\>>
<br\>>
<br\>>
<br\>> Maybe what he meant was this (theory)
<br\>>
<br\>>
<br\>>
<br\>> Old LSDJ. PU1 remains constant pitch, PU2 is raised by X cents for each
<br\>> fine tuning step you increase. Eventually, PU2 is closer to 1 semitone
<br\>> sharp, while pu1 is still in key.
<br\>>
<br\>>
<br\>>
<br\>> New LSDJ. PU1 is flattened be Â½ X, and PU2 is raised by Â½ X, thus, the
<br\>> total detuning BETWEEN PU 1 and 2 is the same as previous LSDJ versions,
<br\>> BUT, since the interval from the master frequency is halved, both will stay
<br\>> closer to the master frequency, and thus, both sound more "in tune" with the
<br\>> rest of the song.
<br\>>
<br\>>
<br\>>
<br\>> In previous versions, if my theory is correct, pu2 would start to sound more
<br\>> radically out of tune than was wanted.. this keeps both hovering closer to
<br\>> the master frequency, while being out of tune with one another.
<br\>>
<br\>>
<br\>>
<br\>> Is that what you meant Johann?
<br\>>
<br\>>
<br\>>
<br\>> Ddp
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> From: lsdj@yahoogroups.com <mailto:lsdj%40yahoogroups.com> 
<br\>[mailto:lsdj@yahoogroups.com <mailto:lsdj%40yahoogroups.com> ] On Behalf Of
<br\>Kjell
<br\>> Ivar Storstein
<br\>> Sent: Saturday, August 02, 2008 1:34 PM
<br\>> To: lsdj@yahoogroups.com <mailto:lsdj%40yahoogroups.com>
<br\>> Subject: RE: [LSDj!] Re: Anyone got .sav files?
<br\>>
<br\>>
<br\>>
<br\>> Why would it sound more out of tune? In synths it's common to combine two
<br\>> oscillators that are slightly detuned in correspondance to each other, to
<br\>> create a fatter more "unisoned" type of sound. You kind of "add" together
<br\>> the tunings, so they can zero each other out. When only one osc is detuned,
<br\>> then the entire sound gets slightly detuned.
<br\>>
<br\>> Something like that.
<br\>>
<br\>> --- On Sat, 8/2/08, <David Dineen-Porter>David Dineen-Porter</David
<br\>> Dineen-Porter> <theddp@... <mailto:theddp%40gmail.com> 
<br\><mailto:theddp%40gmail.com> > wrote:
<br\>> From: <David Dineen-Porter>David Dineen-Porter</David Dineen-Porter>
<br\>> <theddp@... <mailto:theddp%40gmail.com>  <mailto:theddp%40gmail.com> >
<br\>> Subject: RE: [LSDj!] Re: Anyone got .sav files?
<br\>> To: lsdj@yahoogroups.com <mailto:lsdj%40yahoogroups.com> 
<br\><mailto:lsdj%40yahoogroups.com>
<br\>> Date: Saturday, August 2, 2008, 5:43 AM
<br\>>
<br\>> Won't it sound MORE out of tune if pu1 and pu2 are both moving in opposite
<br\>> directions from the median?
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>--
<br\>---
<br\>http://www.rebelpetset.com
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Subject:
E-Merger problem....E-Merger owners out there, help?

SubjectSrt:
E-Merger problem....E-Merger owners out there, help?

Message:
<br\>
Ok, first things first, hi, this is my first post here. Nice to meet
<br\>you all, LSDJ is a fantastic program.
<br\>
<br\>I used a Netmars E-merger 16m cartridge I had lying around (from when
<br\>I started into the gb/c scene, now it's even more useful to me.) to
<br\>flash LSDJ, all went well and I was up and making tunes. However...the
<br\>first song I saved lasted less than a day before it was erased from
<br\>the cart...I figured it was the battery so I decided to go about
<br\>replacing it.
<br\>
<br\>In doing so, though, removing the battery knocked loose a capacitor
<br\>(or what I believe is a cap) from the pcb board. Must have been a
<br\>crappy solder. However, I cannot determine from which of two empty
<br\>spots it was originally from. (didn't see during the operation.)
<br\>Neither were marked for capacitors on the pcb?? And both look pretty
<br\>cold so I can't tell where it was from.
<br\>
<br\>So what I ask of e-merger owners...can anyone send me/post a decent
<br\>picture of their e-merger cartridge pcb? (just unscrew the back and
<br\>let me see the main front of the pcb, the side with the battery.) If I
<br\>have a pic of what it looks like stock I may be able to determine
<br\>where my cap/piece came from and solder it back.
<br\>
<br\>Thank you all so much!! Keep on chipping
<br\>
<br\>-Steve
<br\>


Message:
<br\>
Would everyone agree that the most recent stable version of LSDJ is
<br\>the 3.8.7 full-stable ROM?
<br\>
<br\>Ta,
<br\>
<br\>Tom
<br\>


Message:
<br\>
I'm using 3.8.9, didn't have any problems so far.
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, "tomramsbottom" <tomramsbottom@...> wrote:
<br\>>
<br\>> Would everyone agree that the most recent stable version of LSDJ is
<br\>> the 3.8.7 full-stable ROM?
<br\>>
<br\>> Ta,
<br\>>
<br\>> Tom
<br\>>
<br\>


Message:
<br\>
3.8.9?
<br\>
<br\>
<br\>
<br\>Ugh, I gotta update!
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com] On Behalf Of der
<br\>Warst
<br\>Sent: Tuesday, August 19, 2008 2:37 PM
<br\>To: lsdj@yahoogroups.com
<br\>Subject: [LSDj!] Re: Stable?
<br\>
<br\>
<br\>
<br\>I'm using 3.8.9, didn't have any problems so far.
<br\>
<br\>--- In lsdj@yahoogroups.com <mailto:lsdj%40yahoogroups.com> ,
<br\>"tomramsbottom" <tomramsbottom@...> wrote:
<br\>>
<br\>> Would everyone agree that the most recent stable version of LSDJ is
<br\>> the 3.8.7 full-stable ROM?
<br\>>
<br\>> Ta,
<br\>>
<br\>> Tom
<br\>>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
http://dotmatrix.at/music/markus_schrodt/i_amar_prestar_aen
<br\>
<br\>made with a single gameboy classic.
<br\>
<br\>i think those voice samples are quite nice :) my first custom samplekit.
<br\>
<br\>m.
<br\>--
<br\>GMX startet ShortView.de. Hier findest Du Leute mit Deinen Interessen!
<br\>Jetzt dabei sein: http://www.shortview.de/wasistshortview.php?mc=sv_ext_mf@gmx
<br\>


Message:
<br\>
I love it!
<br\>the voice samples really work well indeed.
<br\>I like the atmosphere...!
<br\>
<br\>thanks
<br\>Ronnie
<br\>
<br\>On Aug 25, 2008, at 7:34 PM, markus schrodt wrote:
<br\>
<br\>> http://dotmatrix.at/music/markus_schrodt/i_amar_prestar_aen
<br\>>
<br\>> made with a single gameboy classic.
<br\>>
<br\>> i think those voice samples are quite nice :) my first custom
<br\>> samplekit.
<br\>>
<br\>> m.
<br\>> --
<br\>> GMX startet ShortView.de. Hier findest Du Leute mit Deinen Interessen!
<br\>> Jetzt dabei sein: http://www.shortview.de/wasistshortview.php?
<br\>> mc=sv_ext_mf@gmx
<br\>>
<br\>>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
--- In lsdj@yahoogroups.com, "markus schrodt" <markus.schrodt@...> wrote:
<br\>>
<br\>> http://dotmatrix.at/music/markus_schrodt/i_amar_prestar_aen
<br\>>
<br\>> made with a single gameboy classic.
<br\>>
<br\>> i think those voice samples are quite nice :) my first custom
<br\>samplekit.
<br\>
<br\>
<br\>Awesome stuff!! Can't wait to see you mess deeper in kits!
<br\>
<br\>Peter
<br\>


Message:
<br\>
i remember this one from blip, sounds good!
<br\>
<br\>On Mon, Aug 25, 2008 at 8:54 PM, PeLeSwi <kradlabs@...> wrote:
<br\>
<br\>>   --- In lsdj@yahoogroups.com <lsdj%40yahoogroups.com>, "markus schrodt"
<br\>> <markus.schrodt@...> wrote:
<br\>> >
<br\>> > http://dotmatrix.at/music/markus_schrodt/i_amar_prestar_aen
<br\>> >
<br\>> > made with a single gameboy classic.
<br\>> >
<br\>> > i think those voice samples are quite nice :) my first custom
<br\>> samplekit.
<br\>>
<br\>> Awesome stuff!! Can't wait to see you mess deeper in kits!
<br\>>
<br\>> Peter
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>
<br\>--
<br\>http://gieskes.nl
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
> http://dotmatrix.at/music/markus_schrodt/i_amar_prestar_aen
<br\>
<br\>Very accomplished! Great!
<br\>
<br\>Generally I think vocals add more than anything to a track...
<br\>
<br\>Nice to hear the new vibrato works aswell :)
<br\>
<br\>Johan
<br\>


Message:
<br\>
Awesome, lord of the rings samples on gb!  Great tune.
<br\>
<br\>-Matt
<br\>
<br\>--- In lsdj@yahoogroups.com, "Johan Kotlinski" <kotlinski@...> wrote:
<br\>>
<br\>> > http://dotmatrix.at/music/markus_schrodt/i_amar_prestar_aen
<br\>>
<br\>> Very accomplished! Great!
<br\>>
<br\>> Generally I think vocals add more than anything to a track...
<br\>>
<br\>> Nice to hear the new vibrato works aswell :)
<br\>>
<br\>> Johan
<br\>>
<br\>


Message:
<br\>
thank you everybody for the feedback.
<br\>
<br\>@gijs: i'm quite lazy recording my songs , i know ;)
<br\>
<br\>for converting samples in lsdj , i used heavy filtering beyond the half of the
<br\>sample frequency before limiting it to -0.5 db . try also the use of different
<br\>dither settings if you feel like you're missing something  at the decay
<br\>(release) phase of an instrument. it will basically add some constant noise to
<br\>the sample so that it won't drop to zero when coming to a very quiet part.
<br\>
<br\>m.
<br\>
<br\>
<br\>
<br\>-------- Original-Nachricht --------
<br\>> Datum: Tue, 26 Aug 2008 11:31:13 -0000
<br\>> Von: "Matthew Battaglia" <seventhirty2983@...>
<br\>> An: lsdj@yahoogroups.com
<br\>> Betreff: Re: [LSDj!] my latest gb recording
<br\>
<br\>> Awesome, lord of the rings samples on gb!  Great tune.
<br\>>
<br\>> -Matt
<br\>>
<br\>> --- In lsdj@yahoogroups.com, "Johan Kotlinski" <kotlinski@...> wrote:
<br\>> >
<br\>> > > http://dotmatrix.at/music/markus_schrodt/i_amar_prestar_aen
<br\>> >
<br\>> > Very accomplished! Great!
<br\>> >
<br\>> > Generally I think vocals add more than anything to a track...
<br\>> >
<br\>> > Nice to hear the new vibrato works aswell :)
<br\>> >
<br\>> > Johan
<br\>> >
<br\>>
<br\>>
<br\>
<br\>--
<br\>GMX Kostenlose Spiele: Einfach online spielen und Spaß haben mit Pastry Passion!
<br\>http://games.entertainment.gmx.net/de/entertainment/games/free/puzzle/6169196
<br\>


Message:
<br\>
i'm visiting new york in a couple of weeks, and i was wondering if
<br\>anyone here knows about any shows or events that might interest an
<br\>lsdj user.  chiptune shows?  experimental electronics? open to
<br\>suggestions,
<br\>
<br\>bernie
<br\>


Message:
<br\>
When would you be here? We just had a Pulsewave event last weekend.
<br\>Pulsewave is a monthly chiptune concert in NYC. People do go mad at
<br\>these shows. But unfortunately, the next one will be on the end of
<br\>Sept. But that's not it though. Next friday Sept 5th, me, Tristan
<br\>Perich, and 8 bit Betty are playing at a boat party. (http://www.thetanknyc.org
<br\>) It should be a lot of fun. And on Wed evening, David Steinburg from
<br\>Paris is giving a talk on hand held music at a Dorkbot event. ( I
<br\>don't have the link for this event). There is also Share, an open
<br\>electronic music, and visual jam party (http://share.dj).  If you need
<br\>more info, just write me directly.
<br\>
<br\>bubblyfish
<br\>


Message:
<br\>
haeyoung thanks for your reply.  those events sound right up my alley
<br\>(i found about the dorkbot thing at http://dorkbot.org/dorkbotnyc )  i
<br\>wish i could make it to a pulsewave show, but unfourtunately for me
<br\>i'll be in town in between this one and the next.
<br\>
<br\>i'm in NYC sept 12-17 (short, i know) so if there's anything
<br\>recommendable in that time, please let me know!
<br\>
<br\>much appreciated,
<br\>
<br\>bernie
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, Haeyoung Kim <haeyoungk@...> wrote:
<br\>>
<br\>> When would you be here? We just had a Pulsewave event last weekend.
<br\>> Pulsewave is a monthly chiptune concert in NYC. People do go mad at
<br\>> these shows. But unfortunately, the next one will be on the end of
<br\>> Sept. But that's not it though. Next friday Sept 5th, me, Tristan
<br\>> Perich, and 8 bit Betty are playing at a boat party.
<br\>(http://www.thetanknyc.org
<br\>> ) It should be a lot of fun. And on Wed evening, David Steinburg from
<br\>> Paris is giving a talk on hand held music at a Dorkbot event. ( I
<br\>> don't have the link for this event). There is also Share, an open
<br\>> electronic music, and visual jam party (http://share.dj).  If you need
<br\>> more info, just write me directly.
<br\>>
<br\>> bubblyfish
<br\>>
<br\>


Subject:
Re: [LSDj!] Re:gameboy related events in NYC?

Message:
<br\>
If you're up for a trip to Baltimore, some NYC and Philadelphia acts are
<br\>converging at a Baltimore space called the Hexagon on September 13th.
<br\>It's music by Bubblyfish, Glomag, Nullsleep, noteNdo (on LSDJ!), and me,
<br\>with visuals by NO CARRIER and Voltage Controlled. Might be kind of a
<br\>hike, but might be a fun jaunt.
<br\>
<br\>Josh
<br\>
<br\>
<br\>
<br\>On Tue, 2 Sep 2008 2:36 am, gullvision wrote:
<br\>> haeyoung thanks for your reply. those events sound right up my alley
<br\>> (i found about the dorkbot thing at http://dorkbot.org/dorkbotnyc ) i
<br\>> wish i could make it to a pulsewave show, but unfourtunately for me
<br\>> i'll be in town in between this one and the next.
<br\>>
<br\>> i'm in NYC sept 12-17 (short, i know) so if there's anything
<br\>> recommendable in that time, please let me know!
<br\>>
<br\>> much appreciated,
<br\>>
<br\>> bernie
<br\>>
<br\>> --- In lsdj@yahoogroups.com, Haeyoung Kim <haeyoungk@...> wrote:
<br\>>>
<br\>>>  When would you be here? We just had a Pulsewave event last weekend.
<br\>>>  Pulsewave is a monthly chiptune concert in NYC. People do go mad at
<br\>>>  these shows. But unfortunately, the next one will be on the end of
<br\>>>  Sept. But that's not it though. Next friday Sept 5th, me, Tristan
<br\>>>  Perich, and 8 bit Betty are playing at a boat party.
<br\>> (http://www.thetanknyc.org
<br\>>>  ) It should be a lot of fun. And on Wed evening, David Steinburg from
<br\>>>  Paris is giving a talk on hand held music at a Dorkbot event. ( I
<br\>>>  don't have the link for this event). There is also Share, an open
<br\>>>  electronic music, and visual jam party (http://share.dj). If you need
<br\>>>  more info, just write me directly.
<br\>>>
<br\>>>  bubblyfish
<br\>>>
<br\>>
<br\>>
<br\>
<br\>
<br\>.: BIT SHIFTER ::.:..:::.::.. ::. .:::. ::.:.. . .:: .    .
<br\>.: bit.shifter.net  |  bit.shifter@...
<br\>


Message:
<br\>
> 1c. Re: gameboy related events in NYC?
<br\>>    Posted by: "Bit Shifter" bit.shifter@... bit_shifter_00
<br\>>    Date: Tue Sep 2, 2008 7:07 am ((PDT))
<br\>>
<br\>> If you're up for a trip to Baltimore, some NYC and Philadelphia acts
<br\>> are
<br\>> converging at a Baltimore space called the Hexagon on September 13th.
<br\>> It's music by Bubblyfish, Glomag, Nullsleep, noteNdo (on LSDJ!), and
<br\>> me,
<br\>> with visuals by NO CARRIER and Voltage Controlled. Might be kind of a
<br\>> hike, but might be a fun jaunt.
<br\>>
<br\>> Josh
<br\>
<br\>Bernie : believe these guys (and ladies), they definitely know their
<br\>stuff and when they say that a concert will be good, it *will* be
<br\>good :).
<br\>
<br\>I've only been here for a few days but what I've seen so far is of
<br\>excellent quality, and the people behind the music are at least as
<br\>enjoyable as their assorted 4bits/11Khz samples and squarewaves :).
<br\>
<br\></daviD>
<br\>
<br\>"Simulating the true styles and making carefully.
<br\>   Many colours a lot, selected freely by you !"
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Subject:
[LSDj!] Re:gameboy related events in NYC?

Message:
<br\>
arrgh, so i finally get to go to new york, and all you GB musicians
<br\>head out to baltimore!  and me without a car.  i wish i could do it,
<br\>but it looks like it's not in the cards.  i guess it's karma, b/c i'm
<br\>all stoked about getting to see my hero paul motian play at the
<br\>village vanguard.
<br\>
<br\>josh, thanks for letting me know about what sounds like the perfect
<br\>show for me to check out (save the location).  hope you guys have a
<br\>great gig!  maybe you guys should head up to vancouver eventually,
<br\>i'll get you a show if you can make it...
<br\>
<br\>bernie
<br\>
<br\>--- In lsdj@yahoogroups.com, Bit Shifter <bit.shifter@...> wrote:
<br\>>
<br\>> If you're up for a trip to Baltimore, some NYC and Philadelphia acts
<br\>are
<br\>> converging at a Baltimore space called the Hexagon on September 13th.
<br\>> It's music by Bubblyfish, Glomag, Nullsleep, noteNdo (on LSDJ!), and
<br\>me,
<br\>> with visuals by NO CARRIER and Voltage Controlled. Might be kind of a
<br\>> hike, but might be a fun jaunt.
<br\>>
<br\>> Josh
<br\>>
<br\>>
<br\>


Message:
<br\>
Hi Jellica here
<br\>
<br\>http://8bitcollective.com/forums/viewtopic.php?id=5092&p=1
<br\>
<br\>I'm currently figuring out some C64 tracker stuff and being able to dissect song
<br\>data seems to be essential, but no one seems to share much LSDJ data stuffs.
<br\>
<br\>I think its a real shame, as this is pretty much I learned to use Octamed on the
<br\>Amiga years ago.
<br\>
<br\>So basically I'd like to try and gather sav files to share with people.
<br\>
<br\>I've been sharing the files from my last little release and the responce has
<br\>been pretty good, people want to see this this stuff.
<br\>
<br\>Just an idea at the moment really, any thoughts etc...? Would people be willing
<br\>to share at least one song?
<br\>
<br\>http://www.kittenrock.co.ukhttp://www.myspace.com/jellicadrdru
<br\>_________________________________________________________________
<br\>Make a mini you and download it into Windows Live Messenger
<br\>http://clk.atdmt.com/UKM/go/111354029/direct/01/
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Most of my LSDJ stuff that I have posted on 8bc is very old, BUT, I would be
<br\>happy to post sav files to my newer works once they are online.
<br\>
<br\>
<br\>
<br\>I will also encourage my friends.  Shared knowledge means better music and
<br\>more joy.
<br\>
<br\>
<br\>
<br\>Also, if anyone is ever interested, I will share my old arrangements from my
<br\>stuff on 8bc.
<br\>
<br\>
<br\>
<br\>I was thinking of making some basic .sav files to demonstrate some basic
<br\>tracking techniques in LSDJ, such as using automation on tables to bounce an
<br\>instrument around L and R, or creating delay effects with 2 instruments in 1
<br\>channel, how to achieve more OOMPH with your melody using the P command and
<br\>modulating the pulse widths, and how to manage a variety of instruments in a
<br\>single channel all implying 2 or more continuous melody lines..
<br\>
<br\>
<br\>
<br\>One thing though, my music is very.. crowded. I like lots of stuff going on.
<br\>Other people prefer more simplicity, so it would be good if people whose
<br\>arrangements are more clearly separated share too.  Random's music is a
<br\>breathtaking example of how clarity is beauty.
<br\>
<br\>
<br\>
<br\>Any interest in these topics above?
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com] On Behalf Of
<br\>Kittenrock Kittenrock
<br\>Sent: Wednesday, September 03, 2008 7:44 AM
<br\>To: lsdj@yahoogroups.com
<br\>Subject: [LSDj!] sav file sharing
<br\>
<br\>
<br\>
<br\>
<br\>Hi Jellica here
<br\>
<br\>http://8bitcollective.com/forums/viewtopic.php?id=5092
<br\><http://8bitcollective.com/forums/viewtopic.php?id=5092&p=1> &p=1
<br\>
<br\>I'm currently figuring out some C64 tracker stuff and being able to dissect
<br\>song data seems to be essential, but no one seems to share much LSDJ data
<br\>stuffs.
<br\>
<br\>I think its a real shame, as this is pretty much I learned to use Octamed on
<br\>the Amiga years ago.
<br\>
<br\>So basically I'd like to try and gather sav files to share with people.
<br\>
<br\>I've been sharing the files from my last little release and the responce has
<br\>been pretty good, people want to see this this stuff.
<br\>
<br\>Just an idea at the moment really, any thoughts etc...? Would people be
<br\>willing to share at least one song?
<br\>
<br\>http://www.kittenrock.co.ukhttp://www.myspace.com/jellicadrdru
<br\><http://www.kittenrock.co.ukhttp:/www.myspace.com/jellicadrdru>
<br\>__________________________________________________________
<br\>Make a mini you and download it into Windows Live Messenger
<br\>http://clk.atdmt.com/UKM/go/111354029/direct/01/
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Ah ha ha!  I was at the last 8-bit show you guys played in Baltimore
<br\>at the Talking Head.  Really great stuff, seeing the front room go
<br\>from a handful of kids slinking around the corners to some sort of
<br\>sweaty firecode-violation house scene by the end of the set.
<br\>
<br\>Will definitely be making it out to this show.  Any other DC/Baltimore
<br\>area chiptuners around?
<br\>
<br\>/ Jonah
<br\>
<br\>--- In lsdj@yahoogroups.com, Bit Shifter <bit.shifter@...> wrote:
<br\>>
<br\>> If you're up for a trip to Baltimore, some NYC and Philadelphia acts
<br\>are
<br\>> converging at a Baltimore space called the Hexagon on September 13th.
<br\>> It's music by Bubblyfish, Glomag, Nullsleep, noteNdo (on LSDJ!), and
<br\>me,
<br\>> with visuals by NO CARRIER and Voltage Controlled. Might be kind of a
<br\>> hike, but might be a fun jaunt.
<br\>>
<br\>> Josh
<br\>>
<br\>>
<br\>>
<br\>> On Tue, 2 Sep 2008 2:36 am, gullvision wrote:
<br\>> > haeyoung thanks for your reply. those events sound right up my alley
<br\>> > (i found about the dorkbot thing at http://dorkbot.org/dorkbotnyc ) i
<br\>> > wish i could make it to a pulsewave show, but unfourtunately for me
<br\>> > i'll be in town in between this one and the next.
<br\>> >
<br\>> > i'm in NYC sept 12-17 (short, i know) so if there's anything
<br\>> > recommendable in that time, please let me know!
<br\>> >
<br\>> > much appreciated,
<br\>> >
<br\>> > bernie
<br\>> >
<br\>> > --- In lsdj@yahoogroups.com, Haeyoung Kim <haeyoungk@> wrote:
<br\>> >>
<br\>> >>  When would you be here? We just had a Pulsewave event last weekend.
<br\>> >>  Pulsewave is a monthly chiptune concert in NYC. People do go mad at
<br\>> >>  these shows. But unfortunately, the next one will be on the end of
<br\>> >>  Sept. But that's not it though. Next friday Sept 5th, me, Tristan
<br\>> >>  Perich, and 8 bit Betty are playing at a boat party.
<br\>> > (http://www.thetanknyc.org
<br\>> >>  ) It should be a lot of fun. And on Wed evening, David Steinburg
<br\>from
<br\>> >>  Paris is giving a talk on hand held music at a Dorkbot event. ( I
<br\>> >>  don't have the link for this event). There is also Share, an open
<br\>> >>  electronic music, and visual jam party (http://share.dj). If you
<br\>need
<br\>> >>  more info, just write me directly.
<br\>> >>
<br\>> >>  bubblyfish
<br\>> >>
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>> .: BIT SHIFTER ::.:..:::.::.. ::. .:::. ::.:.. . .:: .    .
<br\>> .: bit.shifter.net  |  bit.shifter@...
<br\>>
<br\>


Subject:
My Vocoder music with Commodore 64 and Sidstation (video on Youtube)

SubjectSrt:
My Vocoder music with Commodore 64 and Sidstation (video on Youtube)

Message:
<br\>
Hi
<br\>I want to show you which kind of music I like to do.
<br\>You can watch my last video, for example, on youtube:
<br\>
<br\>http://www.youtube.com/watch?v=u2IXP2I6jig
<br\>
<br\>hope you have fun...
<br\>
<br\>maybe you want much more; look at the others videos!
<br\>


Subject:
RE: [LSDj!] My Vocoder music with Commodore 64 and Sidstation (video on Youtube)

Message:
<br\>
Here's a song I did with a Commodore 64 and a Vocoder J
<br\>
<br\>
<br\>
<br\>We share an interest!
<br\>
<br\>
<br\>
<br\>http://www.youtube.com/watch?v=3SVuv3yAibo
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com] On Behalf Of
<br\>ggtonet
<br\>Sent: Monday, September 08, 2008 3:15 PM
<br\>To: lsdj@yahoogroups.com
<br\>Subject: [LSDj!] My Vocoder music with Commodore 64 and Sidstation (video on
<br\>Youtube)
<br\>
<br\>
<br\>
<br\>Hi
<br\>I want to show you which kind of music I like to do.
<br\>You can watch my last video, for example, on youtube:
<br\>
<br\>http://www.youtube.com/watch?v=u2IXP2I6jig
<br\>
<br\>hope you have fun...
<br\>
<br\>maybe you want much more; look at the others videos!
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
How do I find out which version of LSDJ is installed on my cartridge?
<br\>
<br\>Also is there a way to change the quantize grid on the step editor?
<br\>In other words go from the default 1/16th grid to say... 1/8?
<br\>


Message:
<br\>
--- In lsdj@yahoogroups.com, "Jonathan" <pr0zpect@...> wrote:
<br\>>
<br\>> How do I find out which version of LSDJ is installed on my cartridge?
<br\>>
<br\>> Also is there a way to change the quantize grid on the step editor?
<br\>> In other words go from the default 1/16th grid to say... 1/8?
<br\>>
<br\>
<br\>1. It will say in the top the app when the cart is first turned on.
<br\>2. You can use a groove command to change the ticks value. Read more
<br\>about this in the manual.
<br\>
<br\>Peter
<br\>


Subject:
RE: [LSDj!] LSDJ Version? Step Editor Grid ?

Message:
<br\>
Do you mean change the grip to 8 steps? Or change the value of each step so
<br\>that they are 8th notes and a 16 step grid is 2 bars instead of 1?
<br\>
<br\>
<br\>
<br\>Use the groove command to increase the value of each step, or slow down the
<br\>tempo, either OR
<br\>
<br\>
<br\>
<br\>If you want 8 steps per grid, you have to put an H00 command at step 8 (the
<br\>9th step)
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com] On Behalf Of
<br\>Jonathan
<br\>Sent: Monday, September 15, 2008 3:58 PM
<br\>To: lsdj@yahoogroups.com
<br\>Subject: [LSDj!] LSDJ Version? Step Editor Grid ?
<br\>
<br\>
<br\>
<br\>How do I find out which version of LSDJ is installed on my cartridge?
<br\>
<br\>Also is there a way to change the quantize grid on the step editor?
<br\>In other words go from the default 1/16th grid to say... 1/8?
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Just a heads-up to anyone who might be in Austin -- Nullsleep and I are
<br\>playing a show there on Saturday (9/20), with visuals by Voltage
<br\>Controlled who's also coming down with us from New York. Should be a fun
<br\>show, and it'd be great to meet some Austin-area folks! Details below.
<br\>
<br\>Josh
<br\>
<br\>
<br\>
<br\>2008 09 20
<br\>LIVE @ AMODA DIGITAL SHOWCASE 44
<br\>AUSTIN TX US
<br\>
<br\>:: This Saturday, Nullsleep, Bit Shifter, and Voltage Controlled perform
<br\>at AMODA Digital Showcase #44, held at Club DeVille. The performance is an
<br\>adjunct event to the exhibition RESET/PLAY, a critical exploration of the
<br\>intersection between video games and visual art, on view at Arthouse (700
<br\>Congress Avenue) through November 02 2008. The Club DeVille event is $7.00
<br\>general, $5.00 for members. 18+. With About This Product and DJ Fuckin' A.
<br\>
<br\>Live @ AMODA Digital Showcase 44
<br\>2008 09 20  |  Sat  |  09:00 p.m. CDT
<br\>Club DeVille  |  http://www.myspace.com/clubdeville
<br\>900 Red River St.
<br\>Austin TX 78701 US
<br\>$ 7.00 general
<br\>$ 5.00 AMODA members
<br\>18+
<br\>
<br\>AMODA event listing:
<br\>http://www.amoda.org/showcase/showcase.php?EventID=78
<br\>
<br\>
<br\>
<br\>
<br\>.: BIT SHIFTER ::.:..:::.::.. ::. .:::. ::.:.. . .:: .    .
<br\>.: bit.shifter.net  |  bit.shifter@...
<br\>


Message:
<br\>
SHIFTERER!
<br\>You suck!! How dares you play in TX while I'm still in Iraq... AGAIN!
<br\>Have a good show guys! Get me some pics or video would ya?
<br\>-SnuGG-
<br\>
<br\>On Wed, Sep 17, 2008 at 9:09 PM, Bit Shifter <bit.shifter@...>wrote:
<br\>
<br\>>   Just a heads-up to anyone who might be in Austin -- Nullsleep and I are
<br\>> playing a show there on Saturday (9/20), with visuals by Voltage
<br\>> Controlled who's also coming down with us from New York. Should be a fun
<br\>> show, and it'd be great to meet some Austin-area folks! Details below.
<br\>>
<br\>> Josh
<br\>>
<br\>> 2008 09 20
<br\>> LIVE @ AMODA DIGITAL SHOWCASE 44
<br\>> AUSTIN TX US
<br\>>
<br\>> :: This Saturday, Nullsleep, Bit Shifter, and Voltage Controlled perform
<br\>> at AMODA Digital Showcase #44, held at Club DeVille. The performance is an
<br\>> adjunct event to the exhibition RESET/PLAY, a critical exploration of the
<br\>> intersection between video games and visual art, on view at Arthouse (700
<br\>> Congress Avenue) through November 02 2008. The Club DeVille event is $7.00
<br\>> general, $5.00 for members. 18+. With About This Product and DJ Fuckin' A.
<br\>>
<br\>> Live @ AMODA Digital Showcase 44
<br\>> 2008 09 20 | Sat | 09:00 p.m. CDT
<br\>> Club DeVille | http://www.myspace.com/clubdeville
<br\>> 900 Red River St.
<br\>> Austin TX 78701 US
<br\>> $ 7.00 general
<br\>> $ 5.00 AMODA members
<br\>> 18+
<br\>>
<br\>> AMODA event listing:
<br\>> http://www.amoda.org/showcase/showcase.php?EventID=78
<br\>>
<br\>> .: BIT SHIFTER ::.:..:::.::.. ::. .:::. ::.:.. . .:: . .
<br\>> .: bit.shifter.net |
<br\>bit.shifter@...<bit.shifter%40bit.shifter.net>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
We'll do our best! Sorry about that -- we were going to book something
<br\>in Baghdad but we were worried our Game Boys would be confiscated.
<br\>
<br\>On Wed, 17 Sep 2008 2:13 pm, C Ballentine wrote:
<br\>> SHIFTERER!
<br\>> You suck!! How dares you play in TX while I'm still in Iraq... AGAIN!
<br\>> Have a good show guys! Get me some pics or video would ya?
<br\>> -SnuGG-
<br\>
<br\>
<br\>.: BIT SHIFTER ::.:..:::.::.. ::. .:::. ::.:.. . .:: .    .
<br\>.: bit.shifter.net  |  bit.shifter@...
<br\>


Message:
<br\>
Great idea! Where shall we post? In the files area on here? My 32M
<br\>cart is not letting me save at the moment but when I am back up and
<br\>running I will post my stuff. Total noob here so don't get too
<br\>excited! ^_^
<br\>
<br\>--- In lsdj@yahoogroups.com, "<David Dineen-Porter>David Dineen-
<br\>Porter</David Dineen-Porter>" <theddp@...> wrote:
<br\>>
<br\>> Most of my LSDJ stuff that I have posted on 8bc is very old, BUT, I
<br\>would be
<br\>> happy to post sav files to my newer works once they are online.
<br\>>
<br\>>
<br\>>
<br\>> I will also encourage my friends.  Shared knowledge means better
<br\>music and
<br\>> more joy.
<br\>>
<br\>>
<br\>>
<br\>> Also, if anyone is ever interested, I will share my old
<br\>arrangements from my
<br\>> stuff on 8bc.
<br\>>
<br\>>
<br\>>
<br\>> I was thinking of making some basic .sav files to demonstrate some
<br\>basic
<br\>> tracking techniques in LSDJ, such as using automation on tables to
<br\>bounce an
<br\>> instrument around L and R, or creating delay effects with 2
<br\>instruments in 1
<br\>> channel, how to achieve more OOMPH with your melody using the P
<br\>command and
<br\>> modulating the pulse widths, and how to manage a variety of
<br\>instruments in a
<br\>> single channel all implying 2 or more continuous melody lines..
<br\>>
<br\>>
<br\>>
<br\>> One thing though, my music is very.. crowded. I like lots of stuff
<br\>going on.
<br\>> Other people prefer more simplicity, so it would be good if people
<br\>whose
<br\>> arrangements are more clearly separated share too.  Random's music
<br\>is a
<br\>> breathtaking example of how clarity is beauty.
<br\>>
<br\>>
<br\>>
<br\>> Any interest in these topics above?
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com] On Behalf
<br\>Of
<br\>> Kittenrock Kittenrock
<br\>> Sent: Wednesday, September 03, 2008 7:44 AM
<br\>> To: lsdj@yahoogroups.com
<br\>> Subject: [LSDj!] sav file sharing
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Hi Jellica here
<br\>>
<br\>> http://8bitcollective.com/forums/viewtopic.php?id=5092
<br\>> <http://8bitcollective.com/forums/viewtopic.php?id=5092&p=1> &p=1
<br\>>
<br\>> I'm currently figuring out some C64 tracker stuff and being able to
<br\>dissect
<br\>> song data seems to be essential, but no one seems to share much
<br\>LSDJ data
<br\>> stuffs.
<br\>>
<br\>> I think its a real shame, as this is pretty much I learned to use
<br\>Octamed on
<br\>> the Amiga years ago.
<br\>>
<br\>> So basically I'd like to try and gather sav files to share with
<br\>people.
<br\>>
<br\>> I've been sharing the files from my last little release and the
<br\>responce has
<br\>> been pretty good, people want to see this this stuff.
<br\>>
<br\>> Just an idea at the moment really, any thoughts etc...? Would
<br\>people be
<br\>> willing to share at least one song?
<br\>>
<br\>> http://www.kittenrock.co.ukhttp://www.myspace.com/jellicadrdru
<br\>> <http://www.kittenrock.co.ukhttp:/www.myspace.com/jellicadrdru>
<br\>> __________________________________________________________
<br\>> Make a mini you and download it into Windows Live Messenger
<br\>> http://clk.atdmt.com/UKM/go/111354029/direct/01/
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>


Subject:
Project 2357: please help spread the word about this one

SubjectSrt:
Project 2357: please help spread the word about this one

Message:
<br\>
Not gameboy related but I thought there might be someone on this list
<br\>that might be interested
<br\>
<br\>
<br\>Ok so what is Project 2357?
<br\>
<br\>well that isn't an easy question to answer, essentially its a sort of
<br\>video compilation or jam of material about the art, culture, politics,
<br\>technology, festivals and events that make the people where ever you are
<br\>in the world unique.
<br\>
<br\>What do you need to do to contribute?
<br\>
<br\>Create a 2 minutes or there abouts long video on about the art, culture,
<br\>politics, technology, festivals and events that make the people where
<br\>ever you are in the world unique. Be as creative and interesting as you
<br\>want. We are after quality in the content of your videos not the quality
<br\>of your camera and film editing skills so the use of camera phones and
<br\>imovie are more than just accepted they are encouraged.
<br\>
<br\>How do you submit your video?
<br\>
<br\>Create an account at www.project2357.com and then click on the big
<br\>submission link on the right hand side of the page. Make sure your video
<br\>fits in with the submission guidelines and is in either mp4, mov, avi,
<br\>mpg, m4v or mpeg. The maximum size your video can be is 60mb.
<br\>
<br\>So what happens next?
<br\>
<br\>Our editorial team will watch it, make sure it passes our submission
<br\>rules and put it unedited into our show to sit along the works of other
<br\>people  from around the world just like yourself.
<br\>
<br\>So why should I should I submit my video to you, can't I do the same
<br\>thing with YouTube?
<br\>
<br\>Sure you can do what ever you want but with Project 2357 your helping to
<br\>build and contribute to a community. Look at it this way if I tell my 20
<br\>friends about my video then 20 people will hopefully watch it but if I
<br\>join up with 3 other people who have 20 friends each then 80 people will
<br\>see it and hopefully they will tell all their friends and off we go.
<br\>With Project 2357 you also get the support of having a community that
<br\>can comment on, give feedback to and discuss the content of the show,
<br\>something that in these days of internet trolls is turning out to be a
<br\>real pain with YouTube.
<br\>
<br\>If your interested in submitting a video or would like to join the
<br\>community head over to www.project2357.com and join up. The site has
<br\>everything a growing online community needs including personal blogs,
<br\>forums, chat rooms, internal messaging and a file uploading system. So
<br\>please check out the site and if possible pass this onto as many people
<br\>as possible!
<br\>
<br\>thank you for your time
<br\>
<br\>--
<br\>
<br\>Dale Baldwin
<br\>
<br\>Project 2357 Founder
<br\>
<br\>
<br\>info@...
<br\>
<br\>www.project2357.com
<br\>


Message:
<br\>
Had a differnt experience some years ago, that time I had to fix the
<br\>screen of my GB so I switched to an ipaq 5550 pda.
<br\>After many tries PocketGnuboy v1.21 based on Gnuboy 1.0.3 turned out
<br\>to be my favourite choice. It's freeware and in my sysstem works
<br\>flawlessly, I did some nice jams and tracks with it loaded with LSDj.
<br\>Surely the raw sound of the original hardware isn't there and there's
<br\>also a small simultaneous keys pressing problem related with the h5000
<br\>series but still this combination (5550+pgb) proved to be an enjoyable
<br\>tool to me.
<br\>
<br\>Ciao,
<br\>LucaManga
<br\>
<br\>--- In lsdj@yahoogroups.com, "Ove Ridé" <nitro2k01@...> wrote:
<br\>>
<br\>> I gave it around a couple of years ago and I gave up. All of them were
<br\>> either buggy to the point that they crashed or was demos limited to 3
<br\>> minutes or something silly like that.
<br\>>
<br\>> 2008/7/23 ichbinladin@... <ichbinladin@...>:
<br\>> > I know there are a few GB emulators for pocket PCs, but I would
<br\>like to know
<br\>> > if any of you had any real life experience with any of them, and in
<br\>> > perticular, running LSDj on it.
<br\>> >
<br\>> > Cheers,
<br\>> > tRasH
<br\>> >
<br\>> > __________________________________________________________
<br\>> > Ta semester! - sök efter resor hos Kelkoo.
<br\>> > Jämför pris på flygbiljetter och hotellrum här:
<br\>> > http://www.kelkoo.se/c-169901-resor-biljetter.html?partnerId=96914052
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>>
<br\>> --
<br\>> /Ove
<br\>>
<br\>> -----BEGIN 2ROT13 MESSAGE-----
<br\>> Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>> Blog:
<br\>> <http://gameboygenius.8bitcollective.com/>
<br\>> SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\>> <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>> Sätt på ett par flipflops, vippa på rumpan
<br\>> och gör det här till en minnesvärd sommar!
<br\>> -----END 2ROT13 MESSAGE-----
<br\>>
<br\>


Message:
<br\>
I remember someone using a little IC chip and a potentiometer to send
<br\>a variable CPU clock to the Gameboy. But now I can't, for the love of
<br\>my life, find that e-mail or video! Somebody care to link me up?
<br\>
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Subject:
Re: [LSDj!] Gameboy with variable clock frequency?

Message:
<br\>
der Warst posted his findings on 8bc a while ago but it was lost in the
<br\>hack.
<br\>- Bleep
<br\>
<br\>2008/9/27 Ove RidÃ© <nitro2k01@...>
<br\>
<br\>>   I remember someone using a little IC chip and a potentiometer to send
<br\>> a variable CPU clock to the Gameboy. But now I can't, for the love of
<br\>> my life, find that e-mail or video! Somebody care to link me up?
<br\>>
<br\>> /Ove
<br\>>
<br\>> -----BEGIN 2ROT13 MESSAGE-----
<br\>> Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>> Blog:
<br\>> <http://gameboygenius.8bitcollective.com/>
<br\>> SKRIVA pÃ¥ Lysator. Ditt Ahrvid-fria alternativ:
<br\>> <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>> SÃ¤tt pÃ¥ ett par flipflops, vippa pÃ¥ rumpan
<br\>> och gÃ¶r det hÃ¤r till en minnesvÃ¤rd sommar!
<br\>> -----END 2ROT13 MESSAGE-----
<br\>>
<br\>>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
And there's the video: http://www.youtube.com/watch?v=BE1mYNpvyH0
<br\>Thanks! I thought I was going crazy and that I had dreamt it all
<br\>because I couldn't find the post no matte ow much I searched.
<br\>
<br\>2008/9/28 Jose Torres <vonneh@...>:
<br\>> der Warst posted his findings on 8bc a while ago but it was lost in the
<br\>> hack.
<br\>> - Bleep
<br\>>
<br\>> 2008/9/27 Ove Ridé <nitro2k01@...>
<br\>>
<br\>>> I remember someone using a little IC chip and a potentiometer to send
<br\>>> a variable CPU clock to the Gameboy. But now I can't, for the love of
<br\>>> my life, find that e-mail or video! Somebody care to link me up?
<br\>>>
<br\>>> /Ove
<br\>>>
<br\>>> -----BEGIN 2ROT13 MESSAGE-----
<br\>>> Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>>> Blog:
<br\>>> <http://gameboygenius.8bitcollective.com/>
<br\>>> SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\>>> <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>>> Sätt på ett par flipflops, vippa på rumpan
<br\>>> och gör det här till en minnesvärd sommar!
<br\>>> -----END 2ROT13 MESSAGE-----
<br\>>>
<br\>>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>
<br\>
<br\>
<br\>--
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Subject:
Re: Gameboy with variable clock frequency?

Message:
<br\>
I'm sorry, I noticed it got lost but I have a lot of stuff going on
<br\>right now, so I didn't really care to repost it. Also, the Video is
<br\>only a "proof of concept"-thing. It's actually just showing off
<br\>instead of explanation what it was exactly that I did. I hope to find
<br\>some time soon to write up a nice tutorial about how it works.
<br\>Also, I have around four halffinished Gameboys laying around that I
<br\>wanted to mod for sale, but... well, as I said, I have a lot of stuff
<br\>going on right now and most of it has higher priorities...
<br\>
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, "Ove Ridé" <nitro2k01@...> wrote:
<br\>>
<br\>> And there's the video: http://www.youtube.com/watch?v=BE1mYNpvyH0
<br\>> Thanks! I thought I was going crazy and that I had dreamt it all
<br\>> because I couldn't find the post no matte ow much I searched.
<br\>>
<br\>> 2008/9/28 Jose Torres <vonneh@...>:
<br\>> > der Warst posted his findings on 8bc a while ago but it was lost
<br\>in the
<br\>> > hack.
<br\>> > - Bleep
<br\>> >
<br\>> > 2008/9/27 Ove Ridé <nitro2k01@...>
<br\>> >
<br\>> >> I remember someone using a little IC chip and a potentiometer to send
<br\>> >> a variable CPU clock to the Gameboy. But now I can't, for the love of
<br\>> >> my life, find that e-mail or video! Somebody care to link me up?
<br\>> >>
<br\>> >> /Ove
<br\>> >>
<br\>> >> -----BEGIN 2ROT13 MESSAGE-----
<br\>> >> Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>> >> Blog:
<br\>> >> <http://gameboygenius.8bitcollective.com/>
<br\>> >> SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\>> >> <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>> >> Sätt på ett par flipflops, vippa på rumpan
<br\>> >> och gör det här till en minnesvärd sommar!
<br\>> >> -----END 2ROT13 MESSAGE-----
<br\>> >>
<br\>> >>
<br\>> >
<br\>> > [Non-text portions of this message have been removed]
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>>
<br\>> --
<br\>> /Ove
<br\>>
<br\>> -----BEGIN 2ROT13 MESSAGE-----
<br\>> Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>> Blog:
<br\>> <http://gameboygenius.8bitcollective.com/>
<br\>> SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\>> <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>> Sätt på ett par flipflops, vippa på rumpan
<br\>> och gör det här till en minnesvärd sommar!
<br\>> -----END 2ROT13 MESSAGE-----
<br\>>
<br\>


Message:
<br\>
well, a couple of responces! :)
<br\>
<br\>someone (mr kitch from 8bc) is building a site.
<br\>
<br\>if any one wants to share a sav please just email me and we'll host it - we're
<br\>after all sorts of styles and experience.
<br\>
<br\>///kittenrock///AT\\\hotmail///DOT\\\co///DOT\\\uk\\\
<br\>
<br\>jake
<br\>http://www.kittenrock.co.ukhttp://www.myspace.com/jellicadrdru
<br\>
<br\>
<br\>
<br\>To: lsdj@...: gwmcgovern@...: Wed, 24 Sep 2008
<br\>13:33:33 +0000Subject: Re: [LSDj!] sav file sharing
<br\>
<br\>
<br\>
<br\>
<br\>Great idea! Where shall we post? In the files area on here? My 32M cart is not
<br\>letting me save at the moment but when I am back up and running I will post my
<br\>stuff. Total noob here so don't get too excited! ^_^--- In lsdj@yahoogroups.com,
<br\>"<David Dineen-Porter>David Dineen-Porter</David Dineen-Porter>" <theddp@...>
<br\>wrote:>> Most of my LSDJ stuff that I have posted on 8bc is very old, BUT, I
<br\>would be> happy to post sav files to my newer works once they are online.> > > >
<br\>I will also encourage my friends. Shared knowledge means better music and> more
<br\>joy.> > > > Also, if anyone is ever interested, I will share my old arrangements
<br\>from my> stuff on 8bc. > > > > I was thinking of making some basic .sav files to
<br\>demonstrate some basic> tracking techniques in LSDJ, such as using automation on
<br\>tables to bounce an> instrument around L and R, or creating delay effects with 2
<br\>instruments in 1> channel, how to achieve more OOMPH with your melody using the
<br\>P command and> modulating the pulse widths, and how to manage a variety of
<br\>instruments in a> single channel all implying 2 or more continuous melody
<br\>lines..> > > > One thing though, my music is very.. crowded. I like lots of
<br\>stuff going on.> Other people prefer more simplicity, so it would be good if
<br\>people whose> arrangements are more clearly separated share too. Random's music
<br\>is a> breathtaking example of how clarity is beauty. > > > > Any interest in
<br\>these topics above? > > > > > > > > From: lsdj@yahoogroups.com
<br\>[mailto:lsdj@yahoogroups.com] On Behalf Of> Kittenrock Kittenrock> Sent:
<br\>Wednesday, September 03, 2008 7:44 AM> To: lsdj@yahoogroups.com> Subject:
<br\>[LSDj!] sav file sharing> > > > > Hi Jellica here> >
<br\>http://8bitcollective.com/forums/viewtopic.php?id=5092>
<br\><http://8bitcollective.com/forums/viewtopic.php?id=5092&p=1> &p=1> > I'm
<br\>currently figuring out some C64 tracker stuff and being able to dissect> song
<br\>data seems to be essential, but no one seems to share much LSDJ data> stuffs. >
<br\>> I think its a real shame, as this is pretty much I learned to use Octamed on>
<br\>the Amiga years ago.> > So basically I'd like to try and gather sav files to
<br\>share with people.> > I've been sharing the files from my last little release
<br\>and the responce has> been pretty good, people want to see this this stuff. > >
<br\>Just an idea at the moment really, any thoughts etc...? Would people be> willing
<br\>to share at least one song?> >
<br\>http://www.kittenrock.co.ukhttp://www.myspace.com/jellicadrdru>
<br\><http://www.kittenrock.co.ukhttp:/www.myspace.com/jellicadrdru> >
<br\>__________________________________________________________> Make a mini you and
<br\>download it into Windows Live Messenger>
<br\>http://clk.atdmt.com/UKM/go/111354029/direct/01/> > [Non-text portions of this
<br\>message have been removed]> > > > > > [Non-text portions of this message have
<br\>been removed]>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>_________________________________________________________________
<br\>Win New York holidays with Kellogg’s & Live Search
<br\>http://clk.atdmt.com/UKM/go/111354033/direct/01/
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
hi!
<br\>have anyone experience with transfering SAV files from Gameboy cart to
<br\>PSP RIN emulator?
<br\>I was trying but without good result.
<br\>
<br\>best,
<br\>mikrokilla
<br\>


Message:
<br\>
Hi,
<br\>I sometimes do this, so I can tell it works. Starting to work on a song on
<br\>the PSP and then switching to the real GB, or the other way round. No
<br\>problems either way.
<br\>Good luck!
<br\>
<br\>
<br\>On Mon, Oct 6, 2008 at 8:39 AM, kunstbande2002 <kunstbande@...>wrote:
<br\>
<br\>>   hi!
<br\>> have anyone experience with transfering SAV files from Gameboy cart to
<br\>> PSP RIN emulator?
<br\>> I was trying but without good result.
<br\>>
<br\>> best,
<br\>> mikrokilla
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Just a troubleshooting suggestion;
<br\>
<br\>There are issues with different sizes of sram in different carts and
<br\>the LSDJ load/save function.
<br\>
<br\>If your cart has 128 mbit sram LSDJ will allow you to load/save songs,
<br\>but almost none of the PC emulators support this sram size (only
<br\>visual boy advance i think). So if you transfer the sram from the cart
<br\>and try to load it in one of those emulators it will not work.
<br\>
<br\>Check if have (or don't have) access to the load/save function from
<br\>the project screen on the gameboy and then on the PSP. If they match
<br\>then this is not the problem, if they don't match then this is your
<br\>problem.
<br\>
<br\>Not sure about the solution... Maybe you can use the lsd-manager;
<br\>http://www.littlesounddj.com/lsd/latest/lsd-manager/
<br\>
<br\>/F
<br\>
<br\>On Tue, Oct 7, 2008 at 12:46 AM, vcfool <vcfool@...> wrote:
<br\>> Hi,
<br\>> I sometimes do this, so I can tell it works. Starting to work on a song on
<br\>> the PSP and then switching to the real GB, or the other way round. No
<br\>> problems either way.
<br\>> Good luck!
<br\>>
<br\>> On Mon, Oct 6, 2008 at 8:39 AM, kunstbande2002 <kunstbande@...>wrote:
<br\>>
<br\>>> hi!
<br\>>> have anyone experience with transfering SAV files from Gameboy cart to
<br\>>> PSP RIN emulator?
<br\>>> I was trying but without good result.
<br\>>>
<br\>>> best,
<br\>>> mikrokilla
<br\>>>
<br\>>>
<br\>>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>


Subject:
Re: [LSDj!] My Vocoder music with Commodore 64 and Sidstation (video on Youtube)

Message:
<br\>
Yes!
<br\>I liked it!
<br\>I just sow your live performance video on yotub!
<br\>
<br\>Thumbs up from me!
<br\>keep doing music
<br\>
<br\>
<br\>2008/9/9, <David Dineen-Porter>David Dineen-Porter</David Dineen-Porter> <
<br\>theddp@...>:
<br\>>
<br\>>   Here's a song I did with a Commodore 64 and a Vocoder J
<br\>>
<br\>> We share an interest!
<br\>>
<br\>> http://www.youtube.com/watch?v=3SVuv3yAibo
<br\>>
<br\>> From: lsdj@yahoogroups.com <lsdj%40yahoogroups.com> [mailto:
<br\>> lsdj@yahoogroups.com <lsdj%40yahoogroups.com>] On Behalf Of
<br\>> ggtonet
<br\>> Sent: Monday, September 08, 2008 3:15 PM
<br\>> To: lsdj@yahoogroups.com <lsdj%40yahoogroups.com>
<br\>> Subject: [LSDj!] My Vocoder music with Commodore 64 and Sidstation (video
<br\>> on
<br\>> Youtube)
<br\>>
<br\>> Hi
<br\>> I want to show you which kind of music I like to do.
<br\>> You can watch my last video, for example, on youtube:
<br\>>
<br\>> http://www.youtube.com/watch?v=u2IXP2I6jig
<br\>>
<br\>> hope you have fun...
<br\>>
<br\>> maybe you want much more; look at the others videos!
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Many THX Frederik for help!
<br\>Now is working!
<br\>
<br\>;-)
<br\>
<br\>Solution is:
<br\>- copy 32mbit sram file from GB cart to PC
<br\>- copy 128mbit sram file from PSP (Rin save folder) to PC
<br\>- start lsd-manager on PC
<br\>- then OPEN V3. SAV => load file from PSP
<br\>- IMPORT V2. SAV => import file from GB cart
<br\>- and SAVE V3.SAV => overwrite file from PSP
<br\>- and at last copy you file to PSP (Rin save folder).
<br\>
<br\>best,
<br\>mikrokilla
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, "Fredrik Stolpe" <fredrik.stolpe@...> wrote:
<br\>>
<br\>> Just a troubleshooting suggestion;
<br\>>
<br\>> There are issues with different sizes of sram in different carts and
<br\>> the LSDJ load/save function.
<br\>>
<br\>> If your cart has 128 mbit sram LSDJ will allow you to load/save songs,
<br\>> but almost none of the PC emulators support this sram size (only
<br\>> visual boy advance i think). So if you transfer the sram from the cart
<br\>> and try to load it in one of those emulators it will not work.
<br\>>
<br\>> Check if have (or don't have) access to the load/save function from
<br\>> the project screen on the gameboy and then on the PSP. If they match
<br\>> then this is not the problem, if they don't match then this is your
<br\>> problem.
<br\>>
<br\>> Not sure about the solution... Maybe you can use the lsd-manager;
<br\>> http://www.littlesounddj.com/lsd/latest/lsd-manager/
<br\>>
<br\>> /F
<br\>>
<br\>> On Tue, Oct 7, 2008 at 12:46 AM, vcfool <vcfool@...> wrote:
<br\>> > Hi,
<br\>> > I sometimes do this, so I can tell it works. Starting to work on a
<br\>song on
<br\>> > the PSP and then switching to the real GB, or the other way round. No
<br\>> > problems either way.
<br\>> > Good luck!
<br\>> >
<br\>> > On Mon, Oct 6, 2008 at 8:39 AM, kunstbande2002 <kunstbande@...>wrote:
<br\>> >
<br\>> >> hi!
<br\>> >> have anyone experience with transfering SAV files from Gameboy
<br\>cart to
<br\>> >> PSP RIN emulator?
<br\>> >> I was trying but without good result.
<br\>> >>
<br\>> >> best,
<br\>> >> mikrokilla
<br\>> >>
<br\>> >>
<br\>> >>
<br\>> >
<br\>> > [Non-text portions of this message have been removed]
<br\>> >
<br\>> >
<br\>>
<br\>


Message:
<br\>
Hey,
<br\>
<br\>Good you got it working!
<br\>But I didn't had to do anything like that... all my .sav files worked right
<br\>out of the carts.
<br\>All I had to do is rename the .sav file to match the name of the rom file.
<br\>I also tried different .sav files coming from game-carts (say game-roms on
<br\>Bung carts), and all worked fine, no matter the size.
<br\>
<br\>Cheers!
<br\>
<br\>
<br\>
<br\>On Thu, Oct 9, 2008 at 8:34 AM, kunstbande2002 <kunstbande@...>wrote:
<br\>
<br\>>   Many THX Frederik for help!
<br\>> Now is working!
<br\>>
<br\>> ;-)
<br\>>
<br\>> Solution is:
<br\>> - copy 32mbit sram file from GB cart to PC
<br\>> - copy 128mbit sram file from PSP (Rin save folder) to PC
<br\>> - start lsd-manager on PC
<br\>> - then OPEN V3. SAV => load file from PSP
<br\>> - IMPORT V2. SAV => import file from GB cart
<br\>> - and SAVE V3.SAV => overwrite file from PSP
<br\>> - and at last copy you file to PSP (Rin save folder).
<br\>>
<br\>> best,
<br\>> mikrokilla
<br\>>
<br\>>
<br\>> --- In lsdj@yahoogroups.com <lsdj%40yahoogroups.com>, "Fredrik Stolpe"
<br\>> <fredrik.stolpe@...> wrote:
<br\>> >
<br\>> > Just a troubleshooting suggestion;
<br\>> >
<br\>> > There are issues with different sizes of sram in different carts and
<br\>> > the LSDJ load/save function.
<br\>> >
<br\>> > If your cart has 128 mbit sram LSDJ will allow you to load/save songs,
<br\>> > but almost none of the PC emulators support this sram size (only
<br\>> > visual boy advance i think). So if you transfer the sram from the cart
<br\>> > and try to load it in one of those emulators it will not work.
<br\>> >
<br\>> > Check if have (or don't have) access to the load/save function from
<br\>> > the project screen on the gameboy and then on the PSP. If they match
<br\>> > then this is not the problem, if they don't match then this is your
<br\>> > problem.
<br\>> >
<br\>> > Not sure about the solution... Maybe you can use the lsd-manager;
<br\>> > http://www.littlesounddj.com/lsd/latest/lsd-manager/
<br\>> >
<br\>> > /F
<br\>> >
<br\>> > On Tue, Oct 7, 2008 at 12:46 AM, vcfool <vcfool@...> wrote:
<br\>> > > Hi,
<br\>> > > I sometimes do this, so I can tell it works. Starting to work on a
<br\>> song on
<br\>> > > the PSP and then switching to the real GB, or the other way round. No
<br\>> > > problems either way.
<br\>> > > Good luck!
<br\>> > >
<br\>> > > On Mon, Oct 6, 2008 at 8:39 AM, kunstbande2002 <kunstbande@...>wrote:
<br\>> > >
<br\>> > >> hi!
<br\>> > >> have anyone experience with transfering SAV files from Gameboy
<br\>> cart to
<br\>> > >> PSP RIN emulator?
<br\>> > >> I was trying but without good result.
<br\>> > >>
<br\>> > >> best,
<br\>> > >> mikrokilla
<br\>> > >>
<br\>> > >>
<br\>> > >>
<br\>> > >
<br\>> > > [Non-text portions of this message have been removed]
<br\>> > >
<br\>> > >
<br\>> >
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Here is a movie clip, where music is 100% made with lsdj :)
<br\>
<br\>http://www.youtube.com/watch?v=OUiFdTTLMj0
<br\>


Message:
<br\>
ok so site is up and running http://www.kitsch-bent.com/sav/ we now have a few
<br\>sav files available with more promised from quite a few other LSDJ users that
<br\>will be added in due course.
<br\>
<br\>please keep sending files!
<br\>
<br\>cheers
<br\>
<br\>http://clk.atdmt.com/GBL/go/115454061/direct/01/
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
http://gameboygenius.8bitcollective.com/wordpress/2007/06/19/the-source-lsdsong-\
<br\>file-for-camvliez/
<br\>
<br\>2008/10/16 Kittenrock Kittenrock <kittenrock@...>:
<br\>>
<br\>>
<br\>>
<br\>> ok so site is up and running http://www.kitsch-bent.com/sav/ we now have a few
<br\>sav files available with more promised from quite a few other LSDJ users that
<br\>will be added in due course.
<br\>>
<br\>> please keep sending files!
<br\>>
<br\>> cheers
<br\>>
<br\>> http://clk.atdmt.com/GBL/go/115454061/direct/01/
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>
<br\>--
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
This was really enjoyable, and the music was brilliant. Great work :)
<br\>
<br\>On 10/14/08, Gérard magix <jambonbill@...> wrote:
<br\>> Here is a movie clip, where music is 100% made with lsdj :)
<br\>>
<br\>> http://www.youtube.com/watch?v=OUiFdTTLMj0
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
great! absolutely great!
<br\>thanks for sharing
<br\>/j
<br\>
<br\>Kittenrock Kittenrock skrev:
<br\>>
<br\>>
<br\>> ok so site is up and running http://www.kitsch-bent.com/sav/ we now have a few
<br\>sav files available with more promised from quite a few other LSDJ users that
<br\>will be added in due course.
<br\>>
<br\>> please keep sending files!
<br\>>
<br\>> cheers
<br\>>
<br\>> http://clk.atdmt.com/GBL/go/115454061/direct/01/
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
Yes very good! Then animation as the music. No suprise from Sidabitball!
<br\>Thanks for sharing
<br\>x x x
<br\>L
<br\>
<br\>Gérard magix a écrit :
<br\>>
<br\>> Here is a movie clip, where music is 100% made with lsdj :)
<br\>>
<br\>> http://www.youtube.com/watch?v=OUiFdTTLMj0
<br\>> <http://www.youtube.com/watch?v=OUiFdTTLMj0>
<br\>>
<br\>>
<br\>


Message:
<br\>
Hey Gang
<br\>
<br\>Started a new chip blog:
<br\>
<br\>http://truechiptilldeath.com/
<br\>
<br\>So consider this a call for submissions. I am looking to create a kind
<br\>of news source for new software and hardware, and showcase the best of
<br\>the best of chip music, visuals, and whatever. Things you guys can do:
<br\>
<br\>Submit:
<br\>1. Software and hardware tools updates
<br\>2. Music and Video releases.
<br\>
<br\>I won't publish every release forwarded to me, but I will post stuff i
<br\>think is cool. Eventually I may have a separate feed for the FLOOD,
<br\>but I want this to be a good guide for the neophyte to find the true
<br\>heart of the bit scene.
<br\>
<br\>Write:
<br\>1. Reviews of releases and guides to shows. Nicer than a tip, and a
<br\>good way to make sure stuff that is important to you gets covered.
<br\>2. Tutorials
<br\>3. Random Commentary
<br\>4. Reviews of software and tools
<br\>
<br\>Spread:
<br\>1. Post a link to the site on your random pages
<br\>2. Add it to your rss news feeds
<br\>3. Tattoo the site name on your forehead.
<br\>
<br\>Any suggestions, comments, or whatever is welcomed. Thanks for your time.
<br\>


Message:
<br\>
A friend just bought one and asked. He is afraid he'll lose his data
<br\>eventually and hasn't gotten his backup kit yet. The question remains
<br\>unanswered on the wiki. Anyone?
<br\>


Subject:
Re: [LSDj!] Game Boy Light drains backup battery?

Message:
<br\>
I've been extensively using a GB Light for almost 4 years now with the same
<br\>Rob Webb 32MB cart.  No issues whatsoever.
<br\>
<br\>-brady/dummy
<br\>
<br\>On Thu, Oct 30, 2008 at 11:13 AM, chris burke <cburke@...> wrote:
<br\>
<br\>> A friend just bought one and asked. He is afraid he'll lose his data
<br\>> eventually and hasn't gotten his backup kit yet. The question remains
<br\>> unanswered on the wiki. Anyone?
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>http://www.dummydrome.com
<br\>o----^v--------^v--------^v--------^v--------^v----------------------------->
<br\>"If you will it, it is no dream."
<br\>                             -Theodor Herzl
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
hi!
<br\>
<br\>firestarter is a cheater!
<br\>I saw him playing in vienna this saturday and I expected some
<br\>gameboymusic but he showed up with a small synthesizer, a GP32 and two
<br\>gameboys! CHEATER!
<br\>
<br\>nooo... just kidding ;-)
<br\>(and firestarter said that he doesn´t think that I have the guts to post
<br\>this message - so I had to)
<br\>
<br\>the music was really great and I really enjoyed the show. after the
<br\>concert we talked about gameboy concerts and different ways of doing
<br\>live shows. in my opinion the best way to do a live gameboy concert is
<br\>to do it with one gameboy, because you can hold in your hands while
<br\>playing and so everybody sees that you are doing gameboymusic. as soon
<br\>as you are on a stage not only music matters and people like it a lot
<br\>when they think that they have a clue how the music is made even if
<br\>their image has nothing to do with reality. (a lot of people think that
<br\>I play games on stage and you hear the soundtrack - but still they like
<br\>it a lot). if the music is presequenced or if you are using the live
<br\>mode is a matter of attitude. thats my point of view - wonder what you
<br\>think out there..
<br\>
<br\>yours
<br\>


Message:
<br\>
hi gameboyers!
<br\>
<br\>I think if the show and the music is ok, it doesn't matter if you are
<br\>cheating or not.
<br\>If you are playing live for a better interaction with the people it's ok,
<br\>but just playing
<br\>live for showing what great musician you are is lame. Especially
<br\>Gameboy-Liveacts
<br\>are looking boring when the artists are staring at their gear instead of
<br\>pushing the crowd.
<br\>
<br\>c-ya,
<br\>hannes
<br\>
<br\>2008/11/1 Schauer Stefan <schauer_stefan@...>
<br\>
<br\>>   hi!
<br\>>
<br\>> firestarter is a cheater!
<br\>> I saw him playing in vienna this saturday and I expected some
<br\>> gameboymusic but he showed up with a small synthesizer, a GP32 and two
<br\>> gameboys! CHEATER!
<br\>>
<br\>> nooo... just kidding ;-)
<br\>> (and firestarter said that he doesn´t think that I have the guts to post
<br\>> this message - so I had to)
<br\>>
<br\>> the music was really great and I really enjoyed the show. after the
<br\>> concert we talked about gameboy concerts and different ways of doing
<br\>> live shows. in my opinion the best way to do a live gameboy concert is
<br\>> to do it with one gameboy, because you can hold in your hands while
<br\>> playing and so everybody sees that you are doing gameboymusic. as soon
<br\>> as you are on a stage not only music matters and people like it a lot
<br\>> when they think that they have a clue how the music is made even if
<br\>> their image has nothing to do with reality. (a lot of people think that
<br\>> I play games on stage and you hear the soundtrack - but still they like
<br\>> it a lot). if the music is presequenced or if you are using the live
<br\>> mode is a matter of attitude. thats my point of view - wonder what you
<br\>> think out there..
<br\>>
<br\>> yours
<br\>>
<br\>>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
I love lsdj's live mode, makes people go nuts...
<br\>and nuts like to be naturally naked!
<br\>
<br\>meneo
<br\>
<br\>--- In lsdj@yahoogroups.com, "Hannes Fertala" <hannes.fertala@...> wrote:
<br\>>
<br\>> hi gameboyers!
<br\>>
<br\>> I think if the show and the music is ok, it doesn't matter if you are
<br\>> cheating or not.
<br\>> If you are playing live for a better interaction with the people
<br\>it's ok,
<br\>> but just playing
<br\>> live for showing what great musician you are is lame. Especially
<br\>> Gameboy-Liveacts
<br\>> are looking boring when the artists are staring at their gear instead of
<br\>> pushing the crowd.
<br\>>
<br\>> c-ya,
<br\>> hannes
<br\>>
<br\>> 2008/11/1 Schauer Stefan <schauer_stefan@...>
<br\>>
<br\>> >   hi!
<br\>> >
<br\>> > firestarter is a cheater!
<br\>> > I saw him playing in vienna this saturday and I expected some
<br\>> > gameboymusic but he showed up with a small synthesizer, a GP32 and two
<br\>> > gameboys! CHEATER!
<br\>> >
<br\>> > nooo... just kidding ;-)
<br\>> > (and firestarter said that he doesn´t think that I have the guts
<br\>to post
<br\>> > this message - so I had to)
<br\>> >
<br\>> > the music was really great and I really enjoyed the show. after the
<br\>> > concert we talked about gameboy concerts and different ways of doing
<br\>> > live shows. in my opinion the best way to do a live gameboy concert is
<br\>> > to do it with one gameboy, because you can hold in your hands while
<br\>> > playing and so everybody sees that you are doing gameboymusic. as soon
<br\>> > as you are on a stage not only music matters and people like it a lot
<br\>> > when they think that they have a clue how the music is made even if
<br\>> > their image has nothing to do with reality. (a lot of people think
<br\>that
<br\>> > I play games on stage and you hear the soundtrack - but still they
<br\>like
<br\>> > it a lot). if the music is presequenced or if you are using the live
<br\>> > mode is a matter of attitude. thats my point of view - wonder what you
<br\>> > think out there..
<br\>> >
<br\>> > yours
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>


Subject:
Re: Game Boy Light drains backup battery?

Message:
<br\>
Thanks Brady. I will get back to my friend.
<br\>
<br\>/chris
<br\>
<br\>--- In lsdj@yahoogroups.com, "Brady Leo" <bradyleo@...> wrote:
<br\>>
<br\>> I've been extensively using a GB Light for almost 4 years now with
<br\>the same
<br\>> Rob Webb 32MB cart.  No issues whatsoever.
<br\>>
<br\>> -brady/dummy
<br\>>
<br\>> On Thu, Oct 30, 2008 at 11:13 AM, chris burke <cburke@...> wrote:
<br\>>
<br\>> > A friend just bought one and asked. He is afraid he'll lose his data
<br\>> > eventually and hasn't gotten his backup kit yet. The question remains
<br\>> > unanswered on the wiki. Anyone?
<br\>> >
<br\>> >
<br\>> > ------------------------------------
<br\>> >
<br\>> > Yahoo! Groups Links
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>> --
<br\>> http://www.dummydrome.com
<br\>>
<br\>o----^v--------^v--------^v--------^v--------^v----------------------------->
<br\>> "If you will it, it is no dream."
<br\>>                             -Theodor Herzl
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>


Message:
<br\>
Hi,
<br\>
<br\>Xero just wrote a tutorial on how to get a better recording sound:
<br\>http://the.fontvir.us/b10g/?id=119
<br\>
<br\>L
<br\>


Message:
<br\>
hi,
<br\>
<br\>i m trying to mobilize all of you to create an 8-bit festival in Delft
<br\>around may next year. this is my first post about it so i have a long
<br\>time to go. but for now... are here people around who like to play a
<br\>live-set at the podium of ojv de koornbeurs (www.koornbeurs.nl) during
<br\>that evening????
<br\>
<br\>it must be great to fill up the building with 8-bit freaks and share
<br\>your interests!
<br\>


Message:
<br\>
Playing at a podium sounds great! Count me in ;)
<br\>
<br\>rabato
<br\>
<br\>--- In lsdj@yahoogroups.com, "jwhagenbeek" <jwhagenbeek@...> wrote:
<br\>>
<br\>> hi,
<br\>>
<br\>> i m trying to mobilize all of you to create an 8-bit festival in Delft
<br\>> around may next year. this is my first post about it so i have a long
<br\>> time to go. but for now... are here people around who like to play a
<br\>> live-set at the podium of ojv de koornbeurs (www.koornbeurs.nl) during
<br\>> that evening????
<br\>>
<br\>> it must be great to fill up the building with 8-bit freaks and share
<br\>> your interests!
<br\>>
<br\>


Message:
<br\>
How come people keep writing tutorials for the same modification, all in
<br\>english, with nearly identical photos?
<br\>
<br\>
<br\>
<br\>When will one tutorial suffice!!  SMALL GOVERNMENT
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com] On Behalf Of
<br\>laurent
<br\>Sent: Tuesday, November 11, 2008 2:38 PM
<br\>To: lsdj@yahoogroups.com
<br\>Subject: [LSDj!] gameboy prosound mod
<br\>
<br\>
<br\>
<br\>Hi,
<br\>
<br\>Xero just wrote a tutorial on how to get a better recording sound:
<br\>http://the.fontvir.us/b10g/?id=119
<br\>
<br\>L
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
I live in Rotterdam, so we are 'neighbours'...
<br\>
<br\>And i am ready to join and help you out!
<br\>
<br\>groetjes
<br\>
<br\>peac and love
<br\>firestARTer aka Frau Holle
<br\>http://www.firestarter-music.de
<br\>http://www.myspace.com/firestartermusic
<br\>
<br\>--- In lsdj@yahoogroups.com, "jwhagenbeek" <jwhagenbeek@...> wrote:
<br\>>
<br\>> hi,
<br\>>
<br\>> i m trying to mobilize all of you to create an 8-bit festival in Delft
<br\>> around may next year. this is my first post about it so i have a long
<br\>> time to go. but for now... are here people around who like to play a
<br\>> live-set at the podium of ojv de koornbeurs (www.koornbeurs.nl) during
<br\>> that evening????
<br\>>
<br\>> it must be great to fill up the building with 8-bit freaks and share
<br\>> your interests!
<br\>>
<br\>


Message:
<br\>
Maybe he adds some more informations that are not in the other tutorial.
<br\>He saids that's a mix of two important ones.
<br\>small mails, god damn it!
<br\>L
<br\>
<br\><David Dineen-Porter>David Dineen-Porter</David Dineen-Porter> a écrit :
<br\>>
<br\>> How come people keep writing tutorials for the same modification, all in
<br\>> english, with nearly identical photos?
<br\>>
<br\>> When will one tutorial suffice!! SMALL GOVERNMENT
<br\>>
<br\>> From: lsdj@yahoogroups.com <mailto:lsdj%40yahoogroups.com>
<br\>> [mailto:lsdj@yahoogroups.com <mailto:lsdj%40yahoogroups.com>] On Behalf Of
<br\>> laurent
<br\>> Sent: Tuesday, November 11, 2008 2:38 PM
<br\>> To: lsdj@yahoogroups.com <mailto:lsdj%40yahoogroups.com>
<br\>> Subject: [LSDj!] gameboy prosound mod
<br\>>
<br\>> Hi,
<br\>>
<br\>> Xero just wrote a tutorial on how to get a better recording sound:
<br\>> http://the.fontvir.us/b10g/?id=119 <http://the.fontvir.us/b10g/?id=119>
<br\>>
<br\>> L
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>


Subject:
Re: [LSDj!] 8-bit festival Delft Netherlands

Message:
<br\>
This definitely sounds interesting. (I live in Stockholm, Sweden)
<br\>Myspace: http://www.myspace.com/thatnitrodude
<br\>
<br\>2008/11/12 jwhagenbeek <jwhagenbeek@...>:
<br\>> hi,
<br\>>
<br\>> i m trying to mobilize all of you to create an 8-bit festival in Delft
<br\>> around may next year. this is my first post about it so i have a long
<br\>> time to go. but for now... are here people around who like to play a
<br\>> live-set at the podium of ojv de koornbeurs (www.koornbeurs.nl) during
<br\>> that evening????
<br\>>
<br\>> it must be great to fill up the building with 8-bit freaks and share
<br\>> your interests!
<br\>>
<br\>>
<br\>
<br\>
<br\>
<br\>--
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Subject:
RE: [LSDj!] 8-bit festival Delft Netherlands

Message:
<br\>
im always up for playing gigs!
<br\>
<br\>www.myspace.co.uk/jellicadrdru
<br\>jake/jellica
<br\>http://www.kittenrock.co.uk http://www.myspace.com/jellicadrdru
<br\>
<br\>
<br\>
<br\>To: lsdj@...: jwhagenbeek@...: Wed, 12 Nov 2008
<br\>18:52:01 +0000Subject: [LSDj!] 8-bit festival Delft Netherlands
<br\>
<br\>
<br\>
<br\>hi,i m trying to mobilize all of you to create an 8-bit festival in Delft around
<br\>may next year. this is my first post about it so i have a long time to go. but
<br\>for now... are here people around who like to play a live-set at the podium of
<br\>ojv de koornbeurs (www.koornbeurs.nl) during that evening????it must be great to
<br\>fill up the building with 8-bit freaks and share your interests!
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>_________________________________________________________________
<br\>BigSnapSearch.com - 24 prizes a day, every day - Search Now!
<br\>http://clk.atdmt.com/UKM/go/117442309/direct/01/
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
hi
<br\>i'm also up to it - already played nanoloop setes in amsterdam and the
<br\>hague
<br\>
<br\>myspace.com/lktyby
<br\>
<br\>last.fm/music/lukatoyboy
<br\>
<br\>i'm also doimg a workshop for teh kids focused on nintendo ds and
<br\>kaoss pads
<br\>i can email you with more details
<br\>
<br\>cheers
<br\>luka
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, "jwhagenbeek" <jwhagenbeek@...> wrote:
<br\>>
<br\>> hi,
<br\>>
<br\>> i m trying to mobilize all of you to create an 8-bit festival in Delft
<br\>> around may next year. this is my first post about it so i have a long
<br\>> time to go. but for now... are here people around who like to play a
<br\>> live-set at the podium of ojv de koornbeurs (www.koornbeurs.nl) during
<br\>> that evening????
<br\>>
<br\>> it must be great to fill up the building with 8-bit freaks and share
<br\>> your interests!
<br\>>
<br\>


Message:
<br\>
first update...the festival will be on saterday 23 may 2009
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>_________________________________________________________________
<br\>See how Windows® connects the people, information, and fun that are part of your
<br\>life
<br\>http://clk.atdmt.com/MRT/go/119463819/direct/01/
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Ah Damn!
<br\>
<br\>I got another appointment on that day.....
<br\>
<br\>hehe, just kidding ;-)
<br\>
<br\>fire!!!
<br\>
<br\>Jan Willem Hagenbeek schrieb:
<br\>> first update...the festival will be on saterday 23 may 2009
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> _________________________________________________________________
<br\>> See how Windows® connects the people, information, and fun that are part of
<br\>your life
<br\>> http://clk.atdmt.com/MRT/go/119463819/direct/01/
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
Hi, I'm interested too. Some more information about it would be nice.
<br\>
<br\>HW
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, "jwhagenbeek" <jwhagenbeek@...> wrote:
<br\>>
<br\>> hi,
<br\>>
<br\>> i m trying to mobilize all of you to create an 8-bit festival in Delft
<br\>> around may next year. this is my first post about it so i have a long
<br\>> time to go. but for now... are here people around who like to play a
<br\>> live-set at the podium of ojv de koornbeurs (www.koornbeurs.nl) during
<br\>> that evening????
<br\>>
<br\>> it must be great to fill up the building with 8-bit freaks and share
<br\>> your interests!
<br\>>
<br\>


Message:
<br\>
Hello I'm searching for the instructions, schematics ecc... for build the
<br\>midi devices for the gameboy (it should be only a clock source, if I'm not
<br\>wrong...). I remember them was on internet one time, but I can't find them
<br\>now, and I remember also there was something not much clear inthese
<br\>instructions about the midi connectors....
<br\>Did you build this devices?
<br\>Do you have those complete schematics?
<br\>Can you help me in some way for build this device.....
<br\>
<br\>Thank you in advance for any reply.
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
This page has all the information you need.
<br\>http://gameboyaustralia.com/2008/10/so-you-want-to-sync-your-game-boy-huh.html
<br\>
<br\>2008/11/14 Mort Cinder <cromocaone@...>:
<br\>> Hello I'm searching for the instructions, schematics ecc... for build the
<br\>> midi devices for the gameboy (it should be only a clock source, if I'm not
<br\>> wrong...). I remember them was on internet one time, but I can't find them
<br\>> now, and I remember also there was something not much clear inthese
<br\>> instructions about the midi connectors....
<br\>> Did you build this devices?
<br\>> Do you have those complete schematics?
<br\>> Can you help me in some way for build this device.....
<br\>>
<br\>> Thank you in advance for any reply.
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>
<br\>
<br\>
<br\>--
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
Hey Mort Cinder,
<br\>
<br\>are you from Argentina ?
<br\>
<br\>I live in buenos aires.
<br\>
<br\>Greetz. IGnacio.
<br\>
<br\>
<br\>--- On Fri, 11/14/08, Mort Cinder <cromocaone@...> wrote:
<br\>
<br\>> From: Mort Cinder <cromocaone@...>
<br\>> Subject: [LSDj!] LSDJ Gameboy MIDI device
<br\>> To: lsdj@yahoogroups.com
<br\>> Date: Friday, November 14, 2008, 8:54 AM
<br\>> Hello I'm searching for the instructions, schematics
<br\>> ecc... for build the
<br\>> midi devices for the gameboy (it should be only a clock
<br\>> source, if I'm not
<br\>> wrong...). I remember them was on internet one time, but I
<br\>> can't find them
<br\>> now, and I remember also there was something not much clear
<br\>> inthese
<br\>> instructions about the midi connectors....
<br\>> Did you build this devices?
<br\>> Do you have those complete schematics?
<br\>> Can you help me in some way for build this device.....
<br\>>
<br\>> Thank you in advance for any reply.
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
Well, I'd love to either do a musical liveact or provide some Visuals
<br\>or both. There's only two gameboy songs up on my profile so far, but
<br\>there's more to come: http://www.myspace.com/derwarst
<br\>
<br\>I'm doing visuals mainly with circuit bent super nintendos which are
<br\>16 Bit, but still fits perfectly. You don't want a Laptop VJ for a
<br\>Chiptune festival, do you?
<br\>please take a look at the following site for some impressions of my
<br\>visuals (far from complete, of course:
<br\>http://www.schaefersimon.de/seiten/av.shtml
<br\>
<br\>
<br\>cheers,
<br\>der Warst
<br\>
<br\>--- In lsdj@yahoogroups.com, "herbert_weixelbaum"
<br\><herbert_weixelbaum@...> wrote:
<br\>>
<br\>> Hi, I'm interested too. Some more information about it would be nice.
<br\>>
<br\>> HW
<br\>>
<br\>>
<br\>> --- In lsdj@yahoogroups.com, "jwhagenbeek" <jwhagenbeek@> wrote:
<br\>> >
<br\>> > hi,
<br\>> >
<br\>> > i m trying to mobilize all of you to create an 8-bit festival in
<br\>Delft
<br\>> > around may next year. this is my first post about it so i have a long
<br\>> > time to go. but for now... are here people around who like to play a
<br\>> > live-set at the podium of ojv de koornbeurs (www.koornbeurs.nl)
<br\>during
<br\>> > that evening????
<br\>> >
<br\>> > it must be great to fill up the building with 8-bit freaks and share
<br\>> > your interests!
<br\>> >
<br\>>
<br\>


Subject:
Re: [LSDj!] Re: 8-bit festival Delft Netherlands

Message:
<br\>
2008/11/15 der Warst <der.warst@...>:
<br\>> Well, I'd love to either do a musical liveact or provide some Visuals
<br\>> or both. There's only two gameboy songs up on my profile so far, but
<br\>> there's more to come: http://www.myspace.com/derwarst
<br\>>
<br\>> I'm doing visuals mainly with circuit bent super nintendos which are
<br\>> 16 Bit, but still fits perfectly. You don't want a Laptop VJ for a
<br\>> Chiptune festival, do you?
<br\>> please take a look at the following site for some impressions of my
<br\>> visuals (far from complete, of course:
<br\>> http://www.schaefersimon.de/seiten/av.shtml
<br\>>
<br\>> cheers,
<br\>> der Warst
<br\>And/or Poke from The C-Men with his funky Amiga visuals!
<br\>
<br\>
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
Maybe you should also post on other 8-bit forums since i guess you want
<br\>to make a 8bit festival and not only a gameboy festival :)
<br\>
<br\>
<br\>der Warst schrieb:
<br\>> Well, I'd love to either do a musical liveact or provide some Visuals
<br\>> or both. There's only two gameboy songs up on my profile so far, but
<br\>> there's more to come: http://www.myspace.com/derwarst
<br\>>
<br\>> I'm doing visuals mainly with circuit bent super nintendos which are
<br\>> 16 Bit, but still fits perfectly. You don't want a Laptop VJ for a
<br\>> Chiptune festival, do you?
<br\>> please take a look at the following site for some impressions of my
<br\>> visuals (far from complete, of course:
<br\>> http://www.schaefersimon.de/seiten/av.shtml
<br\>>
<br\>>
<br\>> cheers,
<br\>> der Warst
<br\>>
<br\>> --- In lsdj@yahoogroups.com, "herbert_weixelbaum"
<br\>> <herbert_weixelbaum@...> wrote:
<br\>>
<br\>>> Hi, I'm interested too. Some more information about it would be nice.
<br\>>>
<br\>>> HW
<br\>>>
<br\>>>
<br\>>> --- In lsdj@yahoogroups.com, "jwhagenbeek" <jwhagenbeek@> wrote:
<br\>>>
<br\>>>> hi,
<br\>>>>
<br\>>>> i m trying to mobilize all of you to create an 8-bit festival in
<br\>>>>
<br\>> Delft
<br\>>
<br\>>>> around may next year. this is my first post about it so i have a long
<br\>>>> time to go. but for now... are here people around who like to play a
<br\>>>> live-set at the podium of ojv de koornbeurs (www.koornbeurs.nl)
<br\>>>>
<br\>> during
<br\>>
<br\>>>> that evening????
<br\>>>>
<br\>>>> it must be great to fill up the building with 8-bit freaks and share
<br\>>>> your interests!
<br\>>>>
<br\>>>>
<br\>>
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
Anyone know of a gameboy emu for PC that can get LSDJ below 80BPM?
<br\>
<br\>I did a slow tune on real hardware ok, but the .SAV isn't playing the
<br\>right tempo in bgb, no$ or gambette.
<br\>
<br\>I'm using LSDJ version 3.1.8 but tried the latest and got the same thing.
<br\>


Message:
<br\>
I don't know of any emu's, but I guess you could double the amount of ticks in
<br\>your groove to make 80BPM actually be 40BPM?
<br\>
<br\>kjell / flegmatical
<br\>
<br\>--- On Sun, 11/16/08, budmelvin <budmelvin@...> wrote:
<br\>From: budmelvin <budmelvin@...>
<br\>Subject: [LSDj!] 40 BPM in emulator?
<br\>To: lsdj@yahoogroups.com
<br\>Date: Sunday, November 16, 2008, 4:31 AM
<br\>
<br\>Anyone know of a gameboy emu for PC that can get LSDJ below 80BPM?
<br\>
<br\>I did a slow tune on real hardware ok, but the .SAV isn't playing the
<br\>right tempo in bgb, no$ or gambette.
<br\>
<br\>I'm using LSDJ version 3.1.8 but tried the latest and got the same thing.
<br\>


Message:
<br\>
> Anyone know of a gameboy emu for PC that can get LSDJ below 80BPM?
<br\>
<br\>Hi!
<br\>I think it works with most emulators... but you need to make sure its
<br\>running in GB classic mode, not GB color.
<br\>
<br\>Cheers
<br\>Johan
<br\>


Message:
<br\>
2008/11/16 Johan Kotlinski <kotlinski@...>:
<br\>>> Anyone know of a gameboy emu for PC that can get LSDJ below 80BPM?
<br\>>
<br\>> Hi!
<br\>> I think it works with most emulators... but you need to make sure its
<br\>> running in GB classic mode, not GB color.
<br\>Exactly. Just to reiterate and clarify what Johan and Kjell said.
<br\>GBC has a minimum BPM of 80, while pre-CGB models can go down to 40.
<br\>This is true whether it's an emulated or real GB.
<br\>If you want to use a BPM of 40 on a CGB, change groove 00 from 6/6 to
<br\>C/C (Assuming you were using the standard groove to begin with)
<br\>This will effectively play the song at half the BPM. Table and some
<br\>commands will still run at 80 BPM though. For any R or D command must
<br\>double the second digit. In all tables, add a G01 command at the
<br\>beginning and set groove 01 to 2/2. In any synths, double the speed
<br\>parameter to make it slower. The C command will play faster no matter
<br\>what. Vibrato that's using any non-HF mode will be different depending
<br\>on tempo.
<br\>
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
Thanks everyone!  Everything works as expected in classic mode.
<br\>Hadn't even remembered that.
<br\>


Message:
<br\>
again an update,
<br\>
<br\>there are a lot of 8-bitters interested!!!
<br\>for all of you who are interested in doing a gig; send me an email at
<br\>jwhagenbeek@... or send a demo to:
<br\>ojv de koorbeursvoldersgracht 12611 ET Delftpostbus 31312601 DC Delft
<br\>
<br\>The festival will start early at the day with a meeting and workshops. You can
<br\>exchange ideas and music... or climb on the small stage to hook up a little on
<br\>the pa in the workshoproom. we will serve good food at a very low cost (meat and
<br\>veggie). in the evening the dancefloor will fill up in front of the main stage.
<br\>and we go on till 3 or 4.
<br\>the beerprice is as low as you almost never saw!
<br\>
<br\>we also look for some vj's (we have some but it would be great if there are
<br\>8-bit visuals too)
<br\>
<br\>don't think you're not 8-bit enough it's all about the music!
<br\>
<br\>
<br\>
<br\>To: lsdj@...: firestarter@...: Sat, 15 Nov 2008
<br\>13:24:08 +0100Subject: Re: [LSDj!] Re: 8-bit festival Delft Netherlands
<br\>
<br\>
<br\>
<br\>Maybe you should also post on other 8-bit forums since i guess you want to make
<br\>a 8bit festival and not only a gameboy festival :)der Warst schrieb:> Well, I'd
<br\>love to either do a musical liveact or provide some Visuals> or both. There's
<br\>only two gameboy songs up on my profile so far, but> there's more to come:
<br\>http://www.myspace.com/derwarst>> I'm doing visuals mainly with circuit bent
<br\>super nintendos which are> 16 Bit, but still fits perfectly. You don't want a
<br\>Laptop VJ for a> Chiptune festival, do you?> please take a look at the following
<br\>site for some impressions of my> visuals (far from complete, of course:>
<br\>http://www.schaefersimon.de/seiten/av.shtml>>> cheers,> der Warst>> --- In
<br\>lsdj@yahoogroups.com, "herbert_weixelbaum"> <herbert_weixelbaum@...> wrote:> >>
<br\>Hi, I'm interested too. Some more information about it would be nice.>>>>
<br\>HW>>>>>> --- In lsdj@yahoogroups.com, "jwhagenbeek" <jwhagenbeek@> wrote:>> >>>
<br\>hi,>>>>>> i m trying to mobilize all of you to create an 8-bit festival in>>> >
<br\>Delft > >>> around may next year. this is my first post about it so i have a
<br\>long >>> time to go. but for now... are here people around who like to play a
<br\>>>> live-set at the podium of ojv de koornbeurs (www.koornbeurs.nl)>>> > during
<br\>> >>> that evening????>>>>>> it must be great to fill up the building with 8-bit
<br\>freaks and share >>> your interests!>>>>>> >>>>
<br\>------------------------------------>> Yahoo! Groups Links>>>>>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>_________________________________________________________________
<br\>Windows Live Hotmail now works up to 70% faster.
<br\>http://windowslive.com/Explore/Hotmail?ocid=TXT_TAGLM_WL_hotmail_acq_faster_1120\
<br\>08
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
I've made up a few LSDJ kits, not sure if anyone will find them useful
<br\>here. But i thought i would post them anyway. Apologies for the
<br\>cross-posting if you're on 8bc.
<br\>
<br\>     * atari 2600
<br\>     * chopin
<br\>     * crunk
<br\>     * debussy
<br\>     * debussy 2
<br\>     * donk
<br\>     * mario paint
<br\>     * sega master system
<br\>     * sega mega drive
<br\>     * star trek: the next generation
<br\>     * street fighter 2
<br\>     * street fighter alpha
<br\>
<br\>You can get them from the kitsch kit vault at:
<br\>http://www.kitsch-bent.com/kit
<br\>
<br\>Also, I'm sure it's not needed on this list... but I made a quick
<br\>tutorial on how to prepare samples and make kits for LSDJ:
<br\>http://little-scale.blogspot.com/2008/11/how-to-prepare-samples-and-create-lsdj.\
<br\>html
<br\>
<br\>Kind regards,
<br\>
<br\>Seb Tomczak (aka little-scale)
<br\>


Message:
<br\>
I've had one of the original cartridges for a long time now, but I
<br\>want to begin backing things up with multiple cartridges.  Does the
<br\>transfer software run on a mac, or are all installation files .zip?
<br\>If not, am I better off paying someone like Kitsch-bent to flash the
<br\>cart for me instead?
<br\>
<br\>One other question: in terms of playing a live show, how different in
<br\>sound quality is a Pro-modded original?
<br\>


Message:
<br\>
Hello and thanks to all your reply
<br\>unfortunatelly the only usefull page with schematics and instructions of the
<br\>simplest midi device for lsdj is not online anymore "
<br\>http://www.preromanbritain.com/gwem/lsdj_midi/"
<br\>on the cache memory of google I can see the page but not the pictures with
<br\>schematics.... do you have those pictures?
<br\>Did you build this interface?
<br\>
<br\>
<br\>
<br\>2008/11/14, - - <ignatdj@...>:
<br\>>
<br\>>   Hey Mort Cinder,
<br\>>
<br\>> are you from Argentina ?
<br\>>
<br\>> I live in buenos aires.
<br\>>
<br\>> Greetz. IGnacio.
<br\>>
<br\>> --- On Fri, 11/14/08, Mort Cinder
<br\><cromocaone@...<cromocaone%40gmail.com>>
<br\>> wrote:
<br\>>
<br\>> > From: Mort Cinder <cromocaone@... <cromocaone%40gmail.com>>
<br\>> > Subject: [LSDj!] LSDJ Gameboy MIDI device
<br\>> > To: lsdj@yahoogroups.com <lsdj%40yahoogroups.com>
<br\>> > Date: Friday, November 14, 2008, 8:54 AM
<br\>> > Hello I'm searching for the instructions, schematics
<br\>> > ecc... for build the
<br\>> > midi devices for the gameboy (it should be only a clock
<br\>> > source, if I'm not
<br\>> > wrong...). I remember them was on internet one time, but I
<br\>> > can't find them
<br\>> > now, and I remember also there was something not much clear
<br\>> > inthese
<br\>> > instructions about the midi connectors....
<br\>> > Did you build this devices?
<br\>> > Do you have those complete schematics?
<br\>> > Can you help me in some way for build this device.....
<br\>> >
<br\>> > Thank you in advance for any reply.
<br\>> >
<br\>> >
<br\>> > [Non-text portions of this message have been removed]
<br\>> >
<br\>> >
<br\>> > ------------------------------------
<br\>> >
<br\>> > Yahoo! Groups Links
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
2008/11/19 Mort Cinder <cromocaone@...>:
<br\>> Hello and thanks to all your reply
<br\>> unfortunatelly the only usefull page with schematics and instructions of the
<br\>> simplest midi device for lsdj is not online anymore "
<br\>> http://www.preromanbritain.com/gwem/lsdj_midi/"
<br\>> on the cache memory of google I can see the page but not the pictures with
<br\>> schematics.... do you have those pictures?
<br\>> Did you build this interface?
<br\>http://www.preromanbritain.com/gwem/lsdj_midi/
<br\>What do you mean? It works perfectly for me.
<br\>But avoid that one, I think it kind of sucks.
<br\>
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
this was the first interface , and it works , as long as you solely send midi
<br\>clock signals to it. if you send anything else it will drop out of sync. i used
<br\>it to sync the gameboy to an alesis sr16 drum machine and it works as well as
<br\>with a rave-o-lution 309. i have this interface somewhere and don't need it
<br\>anymore.
<br\>when syncing it to a pc you have to make sure that there is nothing else sent to
<br\>the connected midi port. no continue signal for sync , no program change ,
<br\>nothing whatsoever. sounds easy , but can be a pain in the ass.
<br\>
<br\>-------- Original-Nachricht --------
<br\>> Datum: Wed, 19 Nov 2008 15:02:13 +0100
<br\>> Von: "Ove Ridé" <nitro2k01@...>
<br\>> An: lsdj@yahoogroups.com
<br\>> Betreff: Re: [LSDj!] LSDJ Gameboy MIDI device
<br\>
<br\>> 2008/11/19 Mort Cinder <cromocaone@...>:
<br\>> > Hello and thanks to all your reply
<br\>> > unfortunatelly the only usefull page with schematics and instructions of
<br\>> the
<br\>> > simplest midi device for lsdj is not online anymore "
<br\>> > http://www.preromanbritain.com/gwem/lsdj_midi/"
<br\>> > on the cache memory of google I can see the page but not the pictures
<br\>> with
<br\>> > schematics.... do you have those pictures?
<br\>> > Did you build this interface?
<br\>> http://www.preromanbritain.com/gwem/lsdj_midi/
<br\>> What do you mean? It works perfectly for me.
<br\>> But avoid that one, I think it kind of sucks.
<br\>>
<br\>> /Ove
<br\>>
<br\>> -----BEGIN 2ROT13 MESSAGE-----
<br\>> Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>> Blog:
<br\>> <http://gameboygenius.8bitcollective.com/>
<br\>> SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\>> <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>> Sätt på ett par flipflops, vippa på rumpan
<br\>> och gör det här till en minnesvärd sommar!
<br\>> -----END 2ROT13 MESSAGE-----
<br\>
<br\>--
<br\>Sensationsangebot nur bis 30.11: GMX FreeDSL - Telefonanschluss + DSL
<br\>für nur 16,37 Euro/mtl.!* http://dsl.gmx.de/?ac=OM.AD.PD003K11308T4569a
<br\>


Message:
<br\>
http://www.firestarter-music.de/lsdj
<br\>
<br\>One of the most advanced interfaces out there with schematics...
<br\>
<br\>--- In lsdj@yahoogroups.com, "markus schrodt" <markus.schrodt@...> wrote:
<br\>>
<br\>> this was the first interface , and it works , as long as you solely
<br\>send midi clock signals to it. if you send anything else it will drop
<br\>out of sync. i used it to sync the gameboy to an alesis sr16 drum
<br\>machine and it works as well as with a rave-o-lution 309. i have this
<br\>interface somewhere and don't need it anymore.
<br\>> when syncing it to a pc you have to make sure that there is nothing
<br\>else sent to the connected midi port. no continue signal for sync , no
<br\>program change , nothing whatsoever. sounds easy , but can be a pain
<br\>in the ass.
<br\>>
<br\>> -------- Original-Nachricht --------
<br\>> > Datum: Wed, 19 Nov 2008 15:02:13 +0100
<br\>> > Von: "Ove Ridé" <nitro2k01@...>
<br\>> > An: lsdj@yahoogroups.com
<br\>> > Betreff: Re: [LSDj!] LSDJ Gameboy MIDI device
<br\>>
<br\>> > 2008/11/19 Mort Cinder <cromocaone@...>:
<br\>> > > Hello and thanks to all your reply
<br\>> > > unfortunatelly the only usefull page with schematics and
<br\>instructions of
<br\>> > the
<br\>> > > simplest midi device for lsdj is not online anymore "
<br\>> > > http://www.preromanbritain.com/gwem/lsdj_midi/"
<br\>> > > on the cache memory of google I can see the page but not the
<br\>pictures
<br\>> > with
<br\>> > > schematics.... do you have those pictures?
<br\>> > > Did you build this interface?
<br\>> > http://www.preromanbritain.com/gwem/lsdj_midi/
<br\>> > What do you mean? It works perfectly for me.
<br\>> > But avoid that one, I think it kind of sucks.
<br\>> >
<br\>> > /Ove
<br\>> >
<br\>> > -----BEGIN 2ROT13 MESSAGE-----
<br\>> > Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>> > Blog:
<br\>> > <http://gameboygenius.8bitcollective.com/>
<br\>> > SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\>> > <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>> > Sätt på ett par flipflops, vippa på rumpan
<br\>> > och gör det här till en minnesvärd sommar!
<br\>> > -----END 2ROT13 MESSAGE-----
<br\>>
<br\>> --
<br\>> Sensationsangebot nur bis 30.11: GMX FreeDSL - Telefonanschluss + DSL
<br\>> für nur 16,37 Euro/mtl.!* http://dsl.gmx.de/?ac=OM.AD.PD003K11308T4569a
<br\>>
<br\>


Message:
<br\>
2008-11-19: v3.9.0
<br\>
<br\>  * remove small lag when pressing START to start song. the lag was accidentally
<br\>    introduced in 3.8.2. (thx USK!)
<br\>  * reformatted crash screen to make it easier to write down.
<br\>  * fix minor visual bug when marking in song screen.
<br\>
<br\>http://www.littlesounddj.com/lsd/latest/full_version/
<br\>


Message:
<br\>
Awesome, thanks Johan :)...btw. I was wondering if it would be a possible future
<br\>feature to purge unused tables/synths as an additional feature of "Purge
<br\>Instruments". Sometimes I make tables or synths and end up not using them. It
<br\>would be nice to know (without going through the whole song) which are free :)
<br\>
<br\>
<br\>--- On Wed, 11/19/08, Johan Kotlinski <kotlinski@...> wrote:
<br\>From: Johan Kotlinski <kotlinski@...>
<br\>Subject: [LSDj!] v3.9.0
<br\>To: lsdj@yahoogroups.com
<br\>Date: Wednesday, November 19, 2008, 11:54 AM
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>             2008-11-19: v3.9.0
<br\>
<br\>
<br\>
<br\>* remove small lag when pressing START to start song. the lag was accidentally
<br\>
<br\>    introduced in 3.8.2. (thx USK!)
<br\>
<br\>  * reformatted crash screen to make it easier to write down.
<br\>
<br\>  * fix minor visual bug when marking in song screen.
<br\>
<br\>
<br\>
<br\>http://www.littleso unddj.com/ lsd/latest/ full_version/
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Not to forget arduinoboy which is pretty similar to firestarters
<br\>interface, but it's based on the nice arduino platform;
<br\>
<br\>http://code.google.com/p/arduinoboy/
<br\>Neither of these two have clock function, you need a clock signal in, but if
<br\>you build the arduino one you can quite easy make that yourself with help
<br\>from the arduino community...
<br\>
<br\>/F
<br\>On Wed, Nov 19, 2008 at 4:17 PM, toemmes76 <firestarter@...> wrote:
<br\>
<br\>>   http://www.firestarter-music.de/lsdj
<br\>>
<br\>> One of the most advanced interfaces out there with schematics...
<br\>>
<br\>> --- In lsdj@yahoogroups.com <lsdj%40yahoogroups.com>, "markus schrodt"
<br\>> <markus.schrodt@...> wrote:
<br\>> >
<br\>> > this was the first interface , and it works , as long as you solely
<br\>> send midi clock signals to it. if you send anything else it will drop
<br\>> out of sync. i used it to sync the gameboy to an alesis sr16 drum
<br\>> machine and it works as well as with a rave-o-lution 309. i have this
<br\>> interface somewhere and don't need it anymore.
<br\>> > when syncing it to a pc you have to make sure that there is nothing
<br\>> else sent to the connected midi port. no continue signal for sync , no
<br\>> program change , nothing whatsoever. sounds easy , but can be a pain
<br\>> in the ass.
<br\>> >
<br\>> > -------- Original-Nachricht --------
<br\>> > > Datum: Wed, 19 Nov 2008 15:02:13 +0100
<br\>> > > Von: "Ove Ridé" <nitro2k01@...>
<br\>> > > An: lsdj@yahoogroups.com <lsdj%40yahoogroups.com>
<br\>> > > Betreff: Re: [LSDj!] LSDJ Gameboy MIDI device
<br\>> >
<br\>> > > 2008/11/19 Mort Cinder <cromocaone@...>:
<br\>>
<br\>> > > > Hello and thanks to all your reply
<br\>> > > > unfortunatelly the only usefull page with schematics and
<br\>> instructions of
<br\>> > > the
<br\>> > > > simplest midi device for lsdj is not online anymore "
<br\>> > > > http://www.preromanbritain.com/gwem/lsdj_midi/"
<br\>> > > > on the cache memory of google I can see the page but not the
<br\>> pictures
<br\>> > > with
<br\>> > > > schematics.... do you have those pictures?
<br\>> > > > Did you build this interface?
<br\>> > > http://www.preromanbritain.com/gwem/lsdj_midi/
<br\>> > > What do you mean? It works perfectly for me.
<br\>> > > But avoid that one, I think it kind of sucks.
<br\>> > >
<br\>> > > /Ove
<br\>> > >
<br\>> > > -----BEGIN 2ROT13 MESSAGE-----
<br\>> > > Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>> > > Blog:
<br\>> > > <http://gameboygenius.8bitcollective.com/>
<br\>> > > SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\>> > > <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>> > > Sätt på ett par flipflops, vippa på rumpan
<br\>> > > och gör det här till en minnesvärd sommar!
<br\>> > > -----END 2ROT13 MESSAGE-----
<br\>> >
<br\>> > --
<br\>> > Sensationsangebot nur bis 30.11: GMX FreeDSL - Telefonanschluss + DSL
<br\>> > für nur 16,37 Euro/mtl.!* http://dsl.gmx.de/?ac=OM.AD.PD003K11308T4569a
<br\>> >
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Hi!
<br\>It's a good idea but a little complicated since its harder to track
<br\>which will potentially get used and not... because there are different
<br\>commands that can jump to different tables and synths. Anyway I'll put
<br\>it on the to do list.
<br\>
<br\>Cheers
<br\>Johan
<br\>
<br\>
<br\>On Wed, Nov 19, 2008 at 7:44 PM, Luke Stevens <lukatron2@...> wrote:
<br\>> Awesome, thanks Johan :)...btw. I was wondering if it would be a possible
<br\>future feature to purge unused tables/synths as an additional feature of "Purge
<br\>Instruments". Sometimes I make tables or synths and end up not using them. It
<br\>would be nice to know (without going through the whole song) which are free :)
<br\>>
<br\>>
<br\>> --- On Wed, 11/19/08, Johan Kotlinski <kotlinski@...> wrote:
<br\>> From: Johan Kotlinski <kotlinski@...>
<br\>> Subject: [LSDj!] v3.9.0
<br\>> To: lsdj@yahoogroups.com
<br\>> Date: Wednesday, November 19, 2008, 11:54 AM
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>            2008-11-19: v3.9.0
<br\>>
<br\>>
<br\>>
<br\>> * remove small lag when pressing START to start song. the lag was accidentally
<br\>>
<br\>>   introduced in 3.8.2. (thx USK!)
<br\>>
<br\>>  * reformatted crash screen to make it easier to write down.
<br\>>
<br\>>  * fix minor visual bug when marking in song screen.
<br\>>
<br\>>
<br\>>
<br\>> http://www.littleso unddj.com/ lsd/latest/ full_version/
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
LSDJers,
<br\>
<br\>I've just finished a new video for my track "worms".  It's a
<br\>combination of live, studio and playdough-mation footage.  Enjoy.
<br\>
<br\>http://www.vimeo.com/2267495
<br\>
<br\>Brandon
<br\>Professor Zero One Zero
<br\>


Message:
<br\>
hej LSDJ friends,
<br\>copenhagen has given birth to a new gameboy band: la belle indifference
<br\>drop by our myspace for a listen and a friendship:
<br\>http://www.myspace.com/blissfullymediocre
<br\>this week, we're playing gigs in odense thursday, and copenhagen
<br\>wednesday and saturday. if you're in the neighborhood, do drop by.
<br\>thanks,
<br\>jacob & thorbjørn
<br\>la belle indifference
<br\>


Message:
<br\>
>>I'm assuming you "mark" chains somehow and when you press START all
<br\>>>of these marked chains begin playing (In Live Mode, of course)
<br\>>
<br\>> It's just a visual thing to keep some order among all those hexa numbers.
<br\>>
<br\>> But speaking of marking chains, and this is something I've been thinking of
<br\>fore some time now, would it possible to have the actual numbers inverted (white
<br\>text on black background) when used on a dmg?
<br\>
<br\>It could be done but then it wouldnt be possible to distinguish it
<br\>from the cursor..?
<br\>
<br\>Cheers
<br\>Johan
<br\>


Message:
<br\>
> >But speaking of marking chains, and this is
<br\>> >something I've been thinking of fore some
<br\>> >time now, would it possible to have the actual
<br\>> > numbers
<br\>> >inverted (white text on black background) when
<br\>> > used
<br\>> >on a dmg?
<br\>>
<br\>>
<br\>>
<br\>>It could be done but then it wouldnt be possible to
<br\>>distinguish it
<br\>>
<br\>>from the cursor..?
<br\>
<br\>Don't have a GB in front of me, but from what I recall
<br\>the cursor background is black while the mark is grey.
<br\>They might still look similar but if your cursor is anything like mine it hardly
<br\>ever stays still! ;)
<br\>
<br\>/t
<br\>
<br\>
<br\>       __________________________________________________________
<br\>Går det långsamt? Skaffa dig en snabbare bredbandsuppkoppling.
<br\>Sök och jämför priser hos Kelkoo.
<br\>http://www.kelkoo.se/c-100015813-bredband.html?partnerId=96914325
<br\>


Message:
<br\>
hi
<br\>i do support the wish of table purging.
<br\>m.
<br\>
<br\>-------- Original-Nachricht --------
<br\>> Datum: Fri, 21 Nov 2008 16:22:52 +0100
<br\>> Von: "Johan Kotlinski" <kotlinski@...>
<br\>> An: lsdj@yahoogroups.com
<br\>> Betreff: Re: [LSDj!] v3.9.0
<br\>
<br\>> Hi!
<br\>> It's a good idea but a little complicated since its harder to track
<br\>> which will potentially get used and not... because there are different
<br\>> commands that can jump to different tables and synths. Anyway I'll put
<br\>> it on the to do list.
<br\>>
<br\>> Cheers
<br\>> Johan
<br\>>
<br\>>
<br\>> On Wed, Nov 19, 2008 at 7:44 PM, Luke Stevens <lukatron2@...> wrote:
<br\>> > Awesome, thanks Johan :)...btw. I was wondering if it would be a
<br\>> possible future feature to purge unused tables/synths as an additional feature
<br\>of
<br\>> "Purge Instruments". Sometimes I make tables or synths and end up not using
<br\>> them. It would be nice to know (without going through the whole song)
<br\>> which are free :)
<br\>> >
<br\>> >
<br\>> > --- On Wed, 11/19/08, Johan Kotlinski <kotlinski@...> wrote:
<br\>> > From: Johan Kotlinski <kotlinski@...>
<br\>> > Subject: [LSDj!] v3.9.0
<br\>> > To: lsdj@yahoogroups.com
<br\>> > Date: Wednesday, November 19, 2008, 11:54 AM
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >            2008-11-19: v3.9.0
<br\>> >
<br\>> >
<br\>> >
<br\>> > * remove small lag when pressing START to start song. the lag was
<br\>> accidentally
<br\>> >
<br\>> >   introduced in 3.8.2. (thx USK!)
<br\>> >
<br\>> >  * reformatted crash screen to make it easier to write down.
<br\>> >
<br\>> >  * fix minor visual bug when marking in song screen.
<br\>> >
<br\>> >
<br\>> >
<br\>> > http://www.littleso unddj.com/ lsd/latest/ full_version/
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> > [Non-text portions of this message have been removed]
<br\>> >
<br\>> >
<br\>> > ------------------------------------
<br\>> >
<br\>> > Yahoo! Groups Links
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>
<br\>--
<br\>Psssst! Schon vom neuen GMX MultiMessenger gehört? Der kann`s mit allen:
<br\>http://www.gmx.net/de/go/multimessenger
<br\>


Message:
<br\>
Please disregard my previous confused and inconsistent post! :)
<br\>
<br\>I have now checked on a DMG and I agree, it would be confusing with
<br\>the cursor.
<br\>But perhaps there's some other smart solution..? Maybe the space to
<br\>the left of the chain number (where the play cursor shows) could be
<br\>used in smart way?
<br\>On a colour screen it well visible but you would have to look hard on
<br\>a b/w DMG on a dark stage to be able to spot them.
<br\>
<br\>Cheers again,
<br\>t
<br\>


Subject:
MGB + LSDJ o one cart (or multiple ROMs of any sort + LSDJ)

SubjectSrt:
MGB + LSDJ o one cart (or multiple ROMs of any sort + LSDJ)

Message:
<br\>
I'm trying to load up a cart with LSDJ 3.8.7 stable plus Trash80's mGB
<br\>for a customer.
<br\>
<br\>I'm using the standard HKEMS transferer (version 1,) with 32M carts.
<br\>GBWriter 3.4.
<br\>
<br\>This IS possible...right?
<br\>


Message:
<br\>
This might have been a topic before, I'll post it anyway:
<br\>
<br\>I started using my LSDJ-MC2 a little more recently and I eventually
<br\>realized how much fun it is to be able to add some improvisation to
<br\>allready existing Songs. While doing that, I also realized that I'd
<br\>really like to be able to record what I'm playing. So I'd humbly like
<br\>to ask Johan if he ever thought of a live-recording input option for
<br\>LSDJ.
<br\>
<br\>I imagine it like this:
<br\>You set up an empty chain, throw in some empty phrases, switch to
<br\>"Live record" and the notes you play are kept in these phrases instead
<br\>of only being played, to become a nice new sequence in your song...
<br\>
<br\>I guess this might be offending to tracker-only-purists, but I think
<br\>it would really broaden the capabilities of LSDJ and simplify composing.
<br\>
<br\>Don't know if it is possible technically, though.
<br\>
<br\>I'd like to call it an official feature request. Who's with me?
<br\>
<br\>der Warst
<br\>


Message:
<br\>
thats and awesome Idea Der Warst, and as far as I know, a lot of other trackers
<br\>have this feature (MaxYMiser and Famitracker just to name a few)...
<br\>
<br\>I'm with you! :p
<br\>
<br\>--- On Wed, 11/26/08, der Warst <der.warst@...> wrote:
<br\>From: der Warst <der.warst@...>
<br\>Subject: [LSDj!] Live-record option?
<br\>To: lsdj@yahoogroups.com
<br\>Date: Wednesday, November 26, 2008, 7:39 AM
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>             This might have been a topic before, I'll post it anyway:
<br\>
<br\>
<br\>
<br\>I started using my LSDJ-MC2 a little more recently and I eventually
<br\>
<br\>realized how much fun it is to be able to add some improvisation to
<br\>
<br\>allready existing Songs. While doing that, I also realized that I'd
<br\>
<br\>really like to be able to record what I'm playing. So I'd humbly like
<br\>
<br\>to ask Johan if he ever thought of a live-recording input option for
<br\>
<br\>LSDJ.
<br\>
<br\>
<br\>
<br\>I imagine it like this:
<br\>
<br\>You set up an empty chain, throw in some empty phrases, switch to
<br\>
<br\>"Live record" and the notes you play are kept in these phrases instead
<br\>
<br\>of only being played, to become a nice new sequence in your song...
<br\>
<br\>
<br\>
<br\>I guess this might be offending to tracker-only- purists, but I think
<br\>
<br\>it would really broaden the capabilities of LSDJ and simplify composing.
<br\>
<br\>
<br\>
<br\>Don't know if it is possible technically, though.
<br\>
<br\>
<br\>
<br\>I'd like to call it an official feature request. Who's with me?
<br\>
<br\>
<br\>
<br\>der Warst
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Hello!
<br\>I think it's on the to do-list.
<br\>
<br\>Cheers,
<br\>Johan
<br\>
<br\>On Wed, Nov 26, 2008 at 4:22 PM, Luke Stevens <lukatron2@...> wrote:
<br\>> thats and awesome Idea Der Warst, and as far as I know, a lot of other
<br\>trackers have this feature (MaxYMiser and Famitracker just to name a few)...
<br\>>
<br\>> I'm with you! :p
<br\>>
<br\>> --- On Wed, 11/26/08, der Warst <der.warst@...> wrote:
<br\>> From: der Warst <der.warst@...>
<br\>> Subject: [LSDj!] Live-record option?
<br\>> To: lsdj@yahoogroups.com
<br\>> Date: Wednesday, November 26, 2008, 7:39 AM
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>            This might have been a topic before, I'll post it anyway:
<br\>>
<br\>>
<br\>>
<br\>> I started using my LSDJ-MC2 a little more recently and I eventually
<br\>>
<br\>> realized how much fun it is to be able to add some improvisation to
<br\>>
<br\>> allready existing Songs. While doing that, I also realized that I'd
<br\>>
<br\>> really like to be able to record what I'm playing. So I'd humbly like
<br\>>
<br\>> to ask Johan if he ever thought of a live-recording input option for
<br\>>
<br\>> LSDJ.
<br\>>
<br\>>
<br\>>
<br\>> I imagine it like this:
<br\>>
<br\>> You set up an empty chain, throw in some empty phrases, switch to
<br\>>
<br\>> "Live record" and the notes you play are kept in these phrases instead
<br\>>
<br\>> of only being played, to become a nice new sequence in your song...
<br\>>
<br\>>
<br\>>
<br\>> I guess this might be offending to tracker-only- purists, but I think
<br\>>
<br\>> it would really broaden the capabilities of LSDJ and simplify composing.
<br\>>
<br\>>
<br\>>
<br\>> Don't know if it is possible technically, though.
<br\>>
<br\>>
<br\>>
<br\>> I'd like to call it an official feature request. Who's with me?
<br\>>
<br\>>
<br\>>
<br\>> der Warst
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
> I imagine it like this:
<br\>> You set up an empty chain, throw in some empty phrases, switch to
<br\>> "Live record" and the notes you play are kept in these phrases instead
<br\>> of only being played, to become a nice new sequence in your song...
<br\>>
<br\>> I guess this might be offending to tracker-only-purists, but I think
<br\>> it would really broaden the capabilities of LSDJ and simplify composing.
<br\>
<br\>
<br\>I dunno. quantiziation is hit or miss with stuff like this. I always
<br\>though it would be cool to have a albelton live like clip mode where
<br\>you can trigger predetermined rows, channel combos with key presses.
<br\>
<br\>While we are throwing this stuff out there :D
<br\>
<br\>Peter
<br\>


Message:
<br\>
Yeah, that would be a great performace tool.
<br\>
<br\>How long is the to do list, by the way?
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, "PeLeSwi" <kradlabs@...> wrote:
<br\>>
<br\>>
<br\>> > I imagine it like this:
<br\>> > You set up an empty chain, throw in some empty phrases, switch to
<br\>> > "Live record" and the notes you play are kept in these phrases instead
<br\>> > of only being played, to become a nice new sequence in your song...
<br\>> >
<br\>> > I guess this might be offending to tracker-only-purists, but I think
<br\>> > it would really broaden the capabilities of LSDJ and simplify
<br\>composing.
<br\>>
<br\>>
<br\>> I dunno. quantiziation is hit or miss with stuff like this. I always
<br\>> though it would be cool to have a albelton live like clip mode where
<br\>> you can trigger predetermined rows, channel combos with key presses.
<br\>>
<br\>> While we are throwing this stuff out there :D
<br\>>
<br\>> Peter
<br\>>
<br\>


Message:
<br\>
75 items!
<br\>
<br\>Johan
<br\>---
<br\>http://www.rebelpetset.com
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>On Wed, Nov 26, 2008 at 9:11 PM, der Warst <der.warst@...> wrote:
<br\>> Yeah, that would be a great performace tool.
<br\>>
<br\>> How long is the to do list, by the way?
<br\>>
<br\>>
<br\>> --- In lsdj@yahoogroups.com, "PeLeSwi" <kradlabs@...> wrote:
<br\>>>
<br\>>>
<br\>>> > I imagine it like this:
<br\>>> > You set up an empty chain, throw in some empty phrases, switch to
<br\>>> > "Live record" and the notes you play are kept in these phrases instead
<br\>>> > of only being played, to become a nice new sequence in your song...
<br\>>> >
<br\>>> > I guess this might be offending to tracker-only-purists, but I think
<br\>>> > it would really broaden the capabilities of LSDJ and simplify
<br\>> composing.
<br\>>>
<br\>>>
<br\>>> I dunno. quantiziation is hit or miss with stuff like this. I always
<br\>>> though it would be cool to have a albelton live like clip mode where
<br\>>> you can trigger predetermined rows, channel combos with key presses.
<br\>>>
<br\>>> While we are throwing this stuff out there :D
<br\>>>
<br\>>> Peter
<br\>>>
<br\>>
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
I was sitting here getting drunk for thanksgiving, and I was wondering
<br\>what version on the website was the first one that was available on
<br\>carts for sale? It might be fun to do a LSDJ 1.0 comp :D
<br\>
<br\>Peter
<br\>


Message:
<br\>
Mr DoucheFag reporting in.
<br\>The changelog says v1.0B (released 2001-01-26) was the "release
<br\>version". Which btw happens to be the first version with sync support.
<br\><http://www.littlesounddj.com/lsd/latest/CHANGELOG>
<br\>And who's this Timothy Lamb who's allover the changelog? I don't think
<br\>I've seen him and Trash80 in the same room...
<br\><_<
<br\>>_>
<br\>
<br\>2008/11/27 PeLeSwi <kradlabs@...>:
<br\>> I was sitting here getting drunk for thanksgiving, and I was wondering
<br\>> what version on the website was the first one that was available on
<br\>> carts for sale? It might be fun to do a LSDJ 1.0 comp :D
<br\>>
<br\>> Peter
<br\>>
<br\>>
<br\>
<br\>
<br\>
<br\>--
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
The first two carts I sold were bought by John Carehag, one of the
<br\>creators of Musicline Editor (I am one of the few registered Musicline
<br\>users)...
<br\>
<br\>I remember 1.0B is the first because it had some pretty serious bugs in it.
<br\>
<br\>The old versions are pretty cool. Too bad the really first ones seem
<br\>to be gone...
<br\>
<br\>Johan
<br\>---
<br\>http://www.rebelpetset.com
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>On Thu, Nov 27, 2008 at 10:33 PM, Ove RidÃ© <nitro2k01@...> wrote:
<br\>> Mr DoucheFag reporting in.
<br\>> The changelog says v1.0B (released 2001-01-26) was the "release
<br\>> version". Which btw happens to be the first version with sync support.
<br\>> <http://www.littlesounddj.com/lsd/latest/CHANGELOG>
<br\>> And who's this Timothy Lamb who's allover the changelog? I don't think
<br\>> I've seen him and Trash80 in the same room...
<br\>> <_<
<br\>>>_>
<br\>>
<br\>> 2008/11/27 PeLeSwi <kradlabs@...>:
<br\>>> I was sitting here getting drunk for thanksgiving, and I was wondering
<br\>>> what version on the website was the first one that was available on
<br\>>> carts for sale? It might be fun to do a LSDJ 1.0 comp :D
<br\>>>
<br\>>> Peter
<br\>>>
<br\>>>
<br\>>
<br\>>
<br\>>
<br\>> --
<br\>> /Ove
<br\>>
<br\>> -----BEGIN 2ROT13 MESSAGE-----
<br\>> Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>> Blog:
<br\>> <http://gameboygenius.8bitcollective.com/>
<br\>> SKRIVA pÃ¥ Lysator. Ditt Ahrvid-fria alternativ:
<br\>> <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>> SÃ¤tt pÃ¥ ett par flipflops, vippa pÃ¥ rumpan
<br\>> och gÃ¶r det hÃ¤r till en minnesvÃ¤rd sommar!
<br\>> -----END 2ROT13 MESSAGE-----
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
2008-11-28: v3.9.1
<br\>
<br\>  * master transpose now doesn't have effect on noise channel. (thx nullsleep)
<br\>  * bugfix: hopefully fixed poltergeist button keypresses introduced in
<br\>v3.9.0. (thx USK)
<br\>  * bugfix: delay command broken for instrument number $21. (thx USK)
<br\>
<br\>http://littlesounddj.com/lsd/latest/full_version/
<br\>
<br\>See you at Blip festival!
<br\>


Message:
<br\>
This is my favourite new version of LSDj, if only for the noise channel now
<br\>being spared the transpose!
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com] On Behalf Of Johan
<br\>Kotlinski
<br\>Sent: Friday, November 28, 2008 5:45 PM
<br\>To: lsdj@yahoogroups.com
<br\>Subject: [LSDj!] v3.9.1
<br\>
<br\>
<br\>
<br\>2008-11-28: v3.9.1
<br\>
<br\>* master transpose now doesn't have effect on noise channel. (thx nullsleep)
<br\>* bugfix: hopefully fixed poltergeist button keypresses introduced in
<br\>v3.9.0. (thx USK)
<br\>* bugfix: delay command broken for instrument number $21. (thx USK)
<br\>
<br\>http://littlesounddj.com/lsd/latest/full_version/
<br\>
<br\>See you at Blip festival!
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
The online Blog TRUE CHIP TILL DEATH is announcing the nomination
<br\>period for its 2008 Awards.
<br\>
<br\>Please email all one paragraph or less nominations to:
<br\>
<br\>2008@...
<br\>
<br\>For more information please visit:
<br\>http://truechiptilldeath.com/2008/11/announcing-the-2008-tctd-awards/
<br\>
<br\>Best Chip Track
<br\>Release of The Year
<br\>Best Chip Software
<br\>Best Chip Hardware
<br\>Best Chip Performer
<br\>Best Label
<br\>Best Demo Production
<br\>Best Visual Artist
<br\>Best Live Visuals
<br\>2008 Defender of the Chip
<br\>The True Chip Lifetime Achievement Award.
<br\>Artist of the Year
<br\>
<br\>
<br\>The nomination Period will conclude Dec 22nd.
<br\>


Subject:
Re: [LSDj!] lsdj in piracy site from Argentina

Message:
<br\>
I have denounced the post (for violation of author's right and hard porn images)
<br\>I hope taringa's administrator put the post down quicky.
<br\>
<br\>
<br\>
<br\>--- On Sat, 2/13/10, André Pagnossim <andrepagnossim@...> wrote:
<br\>
<br\>From: André Pagnossim <andrepagnossim@...>
<br\>Subject: Re: [LSDj!] lsdj in piracy site from Argentina
<br\>To: lsdj@yahoogroups.com
<br\>Date: Saturday, February 13, 2010, 1:54 AM
<br\>
<br\>>
<br\>>
<br\>> my scat porn images would come in handy one of these days... (So do
<br\>> not click that link any more :o )
<br\>>
<br\>
<br\>damn, I had to :D
<br\>
<br\>that will teach him a lesson.
<br\>
<br\>
<br\>>
<br\>> --
<br\>> /Ove
<br\>>
<br\>> -----BEGIN 2ROT13 MESSAGE-----
<br\>> Blog: <http://blog.gg8.se/>
<br\>> SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\>> <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>> Sätt på ett par flipflops, vippa på rumpan
<br\>> och gör det här till en minnesvärd sommar!
<br\>> -----END 2ROT13 MESSAGE-----
<br\>>
<br\>> 
<br\>>
<br\>
<br\>
<br\>
<br\>--
<br\>André Z. Pagnossim
<br\>www.andrezp.com
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>
<br\>
<br\>
<br\>------------------------------------
<br\>
<br\>Yahoo! Groups Links
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Oh man. That guy now stands by goatse's side in haunting my dreams!
<br\>Haha, messing with hotlinkers never gets old!
<br\>
<br\>
<br\>
<br\>> --- On Sat, 2/13/10, André Pagnossim <andrepagnossim@...> wrote:
<br\>
<br\>> > my scat porn images would come in handy one of these days... (So do
<br\>> > not click that link any more :o )
<br\>


Message:
<br\>
wow, that was hilarious, scat is an understatement, lol.  Thank you for that,
<br\>that looks so funny and random on that dudes page I just can't stop laughing,
<br\>It's so disturbing, rtfl.
<br\>
<br\>--- In lsdj@yahoogroups.com, "kingconga42" <justin@...> wrote:
<br\>>
<br\>> Oh man. That guy now stands by goatse's side in haunting my dreams!
<br\>> Haha, messing with hotlinkers never gets old!
<br\>>
<br\>>
<br\>>
<br\>> > --- On Sat, 2/13/10, André Pagnossim <andrepagnossim@> wrote:
<br\>>
<br\>> > > my scat porn images would come in handy one of these days... (So do
<br\>> > > not click that link any more :o )
<br\>>
<br\>


Message:
<br\>
Thanks for the pics, I enjoyd them.
<br\>
<br\>
<br\>
<br\>      
<br\>________________________________________________________________________________\
<br\>____
<br\>¡Obtén la mejor experiencia en la web!
<br\>Descarga gratis el nuevo Internet Explorer 8.
<br\>http://downloads.yahoo.com/ieak8/?l=e1
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Hallo!
<br\>Thanks, I suppose. Those pictures look really professional!
<br\>All the best
<br\>Johan
<br\>---
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>On Sun, Feb 14, 2010 at 1:01 AM, kid_versus_chemical
<br\><seventhirty2983@...> wrote:
<br\>> wow, that was hilarious, scat is an understatement, lol. Â Thank you for that,
<br\>that looks so funny and random on that dudes page I just can't stop laughing,
<br\>It's so disturbing, rtfl.
<br\>>
<br\>> --- In lsdj@yahoogroups.com, "kingconga42" <justin@...> wrote:
<br\>>>
<br\>>> Oh man. That guy now stands by goatse's side in haunting my dreams!
<br\>>> Haha, messing with hotlinkers never gets old!
<br\>>>
<br\>>>
<br\>>>
<br\>>> > --- On Sat, 2/13/10, AndrÃ© Pagnossim <andrepagnossim@> wrote:
<br\>>>
<br\>>> > > my scat porn images would come in handy one of these days... (So do
<br\>>> > > not click that link any more :o )
<br\>>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
Hi! I finally got the gameboy link cable form USA (been waiting since
<br\>january or something). Found out the guy sold me a Gameboy Color
<br\>Link Cable. So I wanted to do the LSDJ keyboard using my Gbc.
<br\>The problem is I can't find any information about the gameboy color
<br\>pin outs.
<br\>
<br\>Could anybody help me with this?
<br\>
<br\>Thanx (cheers)
<br\>Arni.
<br\>ps. the colors in the link cable are:
<br\>
<br\>Blue
<br\>yellow
<br\>brown
<br\>black
<br\>red
<br\>white
<br\>


Subject:
Re: [LSDj!] LSDJ Keyboard for Gameboy Color

Message:
<br\>
I really wanted to make a cable too, but I found the info on the net was not
<br\>that helpful, and I am kind of dumb, which may not help as much, any one
<br\>have any suggestions?
<br\>
<br\>-A
<br\>
<br\>On Sat, Feb 20, 2010 at 8:38 AM, Arni Geir <smaug@...> wrote:
<br\>
<br\>>
<br\>>
<br\>>
<br\>> Hi! I finally got the gameboy link cable form USA (been waiting since
<br\>> january or something). Found out the guy sold me a Gameboy Color
<br\>> Link Cable. So I wanted to do the LSDJ keyboard using my Gbc.
<br\>> The problem is I can't find any information about the gameboy color
<br\>> pin outs.
<br\>>
<br\>> Could anybody help me with this?
<br\>>
<br\>> Thanx (cheers)
<br\>> Arni.
<br\>> ps. the colors in the link cable are:
<br\>>
<br\>> Blue
<br\>> yellow
<br\>> brown
<br\>> black
<br\>> red
<br\>> white
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>
<br\>--
<br\>This e-mail is covered under the Electronic Communications Privacy Act, 18
<br\>USC 2510-2521, and is legally privileged. The information contained in this
<br\>e-mail is intended only for use of the individual or entity named above. If
<br\>the reader of this message is not the intended recipient, or the employee or
<br\>agent responsible to deliver it to the intended recipient, you are hereby
<br\>notified that any dissemination, distribution or copying of this
<br\>communication is strictly prohibited. If you have received this
<br\>communication in error, please immediately notify me by telephone at the
<br\>above number and destroy the original message.
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Yo
<br\>
<br\>The pins are positioned the same on both cables, color is just smaller, so
<br\>never mind the colors, they might be inaccurate anyway depending on what
<br\>cable you got (i guess), measure with a multimeter which pin leads to which
<br\>cable by using the second illustration here:
<br\>
<br\>http://wiki.littlesounddj.com/KeyboardInterface
<br\>
<br\>Note that it says "looking at GB", so this shows the pins on the gamboy
<br\>port, you have to rotate the cable in your head to get it right. Try it out
<br\>on a breadboard if you have one...
<br\>
<br\>/Fredrik
<br\>
<br\>On Sat, Feb 20, 2010 at 6:02 PM, Alexander The Great <
<br\>alexinwunderland@...> wrote:
<br\>
<br\>>
<br\>>
<br\>> I really wanted to make a cable too, but I found the info on the net was
<br\>> not
<br\>> that helpful, and I am kind of dumb, which may not help as much, any one
<br\>> have any suggestions?
<br\>>
<br\>> -A
<br\>>
<br\>>
<br\>> On Sat, Feb 20, 2010 at 8:38 AM, Arni Geir
<br\><smaug@...<smaug%40simnet.is>>
<br\>> wrote:
<br\>>
<br\>> >
<br\>> >
<br\>> >
<br\>> > Hi! I finally got the gameboy link cable form USA (been waiting since
<br\>> > january or something). Found out the guy sold me a Gameboy Color
<br\>> > Link Cable. So I wanted to do the LSDJ keyboard using my Gbc.
<br\>> > The problem is I can't find any information about the gameboy color
<br\>> > pin outs.
<br\>> >
<br\>> > Could anybody help me with this?
<br\>> >
<br\>> > Thanx (cheers)
<br\>> > Arni.
<br\>> > ps. the colors in the link cable are:
<br\>> >
<br\>> > Blue
<br\>> > yellow
<br\>> > brown
<br\>> > black
<br\>> > red
<br\>> > white
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>> --
<br\>> This e-mail is covered under the Electronic Communications Privacy Act, 18
<br\>> USC 2510-2521, and is legally privileged. The information contained in this
<br\>> e-mail is intended only for use of the individual or entity named above. If
<br\>> the reader of this message is not the intended recipient, or the employee
<br\>> or
<br\>> agent responsible to deliver it to the intended recipient, you are hereby
<br\>> notified that any dissemination, distribution or copying of this
<br\>> communication is strictly prohibited. If you have received this
<br\>> communication in error, please immediately notify me by telephone at the
<br\>> above number and destroy the original message.
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Thanx man! that really helped, I had no idea what i was doing :P
<br\>
<br\>As I've read I don't think I can use my USB
<br\>keyboard
<br\>because it's, well, digital... Is there a way to connect the GBc clock to the D+
<br\>in on the keybard, or something like that?
<br\>
<br\>Thanx
<br\>Arni Geir
<br\>
<br\>--- In lsdj@yahoogroups.com, Fredrik Stolpe <fredrik.stolpe@...> wrote:
<br\>>
<br\>> Yo
<br\>>
<br\>> The pins are positioned the same on both cables, color is just smaller, so
<br\>> never mind the colors, they might be inaccurate anyway depending on what
<br\>> cable you got (i guess), measure with a multimeter which pin leads to which
<br\>> cable by using the second illustration here:
<br\>>
<br\>> http://wiki.littlesounddj.com/KeyboardInterface
<br\>>
<br\>> Note that it says "looking at GB", so this shows the pins on the gamboy
<br\>> port, you have to rotate the cable in your head to get it right. Try it out
<br\>> on a breadboard if you have one...
<br\>>
<br\>> /Fredrik
<br\>>
<br\>> On Sat, Feb 20, 2010 at 6:02 PM, Alexander The Great <
<br\>> alexinwunderland@...> wrote:
<br\>>
<br\>> >
<br\>> >
<br\>> > I really wanted to make a cable too, but I found the info on the net was
<br\>> > not
<br\>> > that helpful, and I am kind of dumb, which may not help as much, any one
<br\>> > have any suggestions?
<br\>> >
<br\>> > -A
<br\>> >
<br\>> >
<br\>> > On Sat, Feb 20, 2010 at 8:38 AM, Arni Geir <smaug@...<smaug%40simnet.is>>
<br\>> > wrote:
<br\>> >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > > Hi! I finally got the gameboy link cable form USA (been waiting since
<br\>> > > january or something). Found out the guy sold me a Gameboy Color
<br\>> > > Link Cable. So I wanted to do the LSDJ keyboard using my Gbc.
<br\>> > > The problem is I can't find any information about the gameboy color
<br\>> > > pin outs.
<br\>> > >
<br\>> > > Could anybody help me with this?
<br\>> > >
<br\>> > > Thanx (cheers)
<br\>> > > Arni.
<br\>> > > ps. the colors in the link cable are:
<br\>> > >
<br\>> > > Blue
<br\>> > > yellow
<br\>> > > brown
<br\>> > > black
<br\>> > > red
<br\>> > > white
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> >
<br\>> > --
<br\>> > This e-mail is covered under the Electronic Communications Privacy Act, 18
<br\>> > USC 2510-2521, and is legally privileged. The information contained in this
<br\>> > e-mail is intended only for use of the individual or entity named above. If
<br\>> > the reader of this message is not the intended recipient, or the employee
<br\>> > or
<br\>> > agent responsible to deliver it to the intended recipient, you are hereby
<br\>> > notified that any dissemination, distribution or copying of this
<br\>> > communication is strictly prohibited. If you have received this
<br\>> > communication in error, please immediately notify me by telephone at the
<br\>> > above number and destroy the original message.
<br\>> >
<br\>> > [Non-text portions of this message have been removed]
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>


Message:
<br\>
Sorry to dredge up an old thread but I think i have a good idea to make
<br\>bookmarks more useful.
<br\>
<br\>Use them as song position anchors, so when you use b +up/down to jump "pages"
<br\>the cursor will stop on a bookmark if it finds one, so you can quickly cue up
<br\>the initial song position on a multi song save file. If no bookmark is found it
<br\>will just increment the entire page as normal.
<br\>
<br\>Whatcha think?
<br\>
<br\>Peter
<br\>
<br\>--- In lsdj@yahoogroups.com, Johan Kotlinski <me99_kin@...> wrote:
<br\>>
<br\>> Hi!
<br\>>
<br\>> They just highlight chains - that's all. It's there for memory help.
<br\>>
<br\>> Johan
<br\>>
<br\>


Subject:
Re: [LSDj!] Another question about bookmarks

Message:
<br\>
On 22 February 2010 17:50, kradlabs <kradlabs@...> wrote:
<br\>> Sorry to dredge up an old thread but I think i have a good idea to make
<br\>bookmarks more useful.
<br\>>
<br\>> Use them as song position anchors, so when you use b +up/down to jump "pages"
<br\>the cursor will stop on a bookmark if it finds one, so you can quickly cue up
<br\>the initial song position on a multi song save file. If no bookmark is found it
<br\>will just increment the entire page as normal.
<br\>>
<br\>> Whatcha think?
<br\>>
<br\>
<br\>I like it more than I want to admit.
<br\>
<br\>--
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Blog: <http://blog.gg8.se/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
Traction!
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, Ove Ridé <nitro2k01@...> wrote:
<br\>
<br\>> >
<br\>>
<br\>> I like it more than I want to admit.
<br\>


Message:
<br\>
2010-03-06: v4.0.4
<br\>
<br\>  * bugfix: prelisten setting wasn't saved over powerdowns.
<br\>    thx arnie holder!
<br\>  * fix problem with rushing cursor after long operations
<br\>    (clean data, load/save file). thx hannibal, rabato!
<br\>
<br\>http://littlesounddj.com/lsd/latest/full_version/
<br\>


Message:
<br\>
I get a file not found error when I try to download this version.
<br\>
<br\>On 6 March 2010 02:25, Johan Kotlinski <kotlinski@...> wrote:
<br\>
<br\>>
<br\>>
<br\>> 2010-03-06: v4.0.4
<br\>>
<br\>> * bugfix: prelisten setting wasn't saved over powerdowns.
<br\>> thx arnie holder!
<br\>> * fix problem with rushing cursor after long operations
<br\>> (clean data, load/save file). thx hannibal, rabato!
<br\>>
<br\>> http://littlesounddj.com/lsd/latest/full_version/
<br\>>
<br\>>
<br\>
<br\>
<br\>
<br\>--
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Blog: <http://blog.gg8.se/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
--- In lsdj@yahoogroups.com, Ove Ridé <nitro2k01@...> wrote:
<br\>>
<br\>> I get a file not found error when I try to download this version.
<br\>>
<br\>
<br\>
<br\>404 joke.
<br\>


Message:
<br\>
I told you about this too!  But I couldnâ€™tâ€™ get you a .sav!!!
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>THX PDF!!
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com] On Behalf Of Johan
<br\>Kotlinski
<br\>Sent: Friday, March 05, 2010 8:25 PM
<br\>To: lsdj@yahoogroups.com
<br\>Subject: [LSDj!] v4.0.4
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>2010-03-06: v4.0.4
<br\>
<br\>* bugfix: prelisten setting wasn't saved over powerdowns.
<br\>thx arnie holder!
<br\>* fix problem with rushing cursor after long operations
<br\>(clean data, load/save file). thx hannibal, rabato!
<br\>
<br\>http://littlesounddj.com/lsd/latest/full_version/
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Hi man,
<br\>
<br\>I was using LSDJ in my bleebop USB cartridge and therewas a problem. I
<br\>though that it was the batteries so i changed them.But the problem still
<br\>remains. All of the sudden, when i was using thecart, it stop and appear
<br\>this message:
<br\>
<br\>http://picasaweb.google.com/baumeza/8BitsPics#5445440117287171154
<br\><http:///?ui=2&ik=b83dcc1ec0&view=att&th=127329adc19d39cb&attid=0.1&disp\
<br\>=attd>
<br\>
<br\>I don't know what could i do in this kind of case. So help me up, and
<br\>tell me what it's wrong please.
<br\>
<br\>Thanks, I appreciate that
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
I just put up a new Goomba build aswell, for those who are into that.
<br\>
<br\>Regards
<br\>JOHAN
<br\>---
<br\>http://www.littlesounddj.com
<br\>


Message:
<br\>
On 6 March 2010 17:05, Johan Kotlinski <kotlinski@...> wrote:
<br\>> I just put up a new Goomba build aswell, for those who are into that.
<br\>Yummy, even though that's not my fetish. (And neither is scat porn,
<br\>despite popular belief.)
<br\>
<br\>An-E-way. I don't know if this has been changed since 3.9.e (I havon't
<br\>tried anything newer and the changelog doesn't say anything about it.
<br\>When cloning or copy-pasting an instrument, the name is not included.
<br\>
<br\>--
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Blog: <http://blog.gg8.se/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Subject:
live mode: quick start for all channels?

SubjectSrt:
live mode: quick start for all channels?

Message:
<br\>
hej,
<br\>is it possible in live mode, while LSDJ is playing, to start all 4
<br\>channels at the same time?
<br\>(the same way it is possible to start all channels with select+start
<br\>when LSDJ is not playing)
<br\>if not, could this be implemented somehow. it would be real nice for
<br\>fast tracks, shifting through the 4 channels pressing play seperately
<br\>can get a bit too hectic some times!
<br\>best,
<br\>jacob
<br\>
<br\>--
<br\>bleep:
<br\>www.campingsex.org
<br\>www.mikrogalleriet.net
<br\>www.8bitklubben.dk
<br\>www.myspace.com/blissfullymediocre
<br\>


Subject:
Re: [LSDj!] live mode: quick start for all channels?

Message:
<br\>
2008/12/2 jacob sikker remin <uglenbatman@...>:
<br\>> hej,
<br\>> is it possible in live mode, while LSDJ is playing, to start all 4
<br\>> channels at the same time?
<br\>> (the same way it is possible to start all channels with select+start
<br\>> when LSDJ is not playing)
<br\>> if not, could this be implemented somehow. it would be real nice for
<br\>> fast tracks, shifting through the 4 channels pressing play seperately
<br\>> can get a bit too hectic some times!
<br\>It's been up for discussion before, and I think Johan said he'd
<br\>implement as soon as someone suggests a key combo for it that doesn't
<br\>do something else.
<br\>
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
> > can get a bit too hectic some times!
<br\>> It's been up for discussion before, and I think Johan said he'd
<br\>> implement as soon as someone suggests a key combo for it that doesn't
<br\>> do something else.
<br\>>
<br\>> /Ove
<br\>
<br\>2008-06-02: v3.8.9
<br\>
<br\>  * live mode: START and SELECT + START will now take effect on all
<br\>marked chains.
<br\>  * live mode: SELECT + START shortcut for starting all channels was
<br\>removed.
<br\>  * SELECT + (B, B) now expands horizontally in song screen.
<br\>
<br\>It sounds like its the best so far, four button presses verses eight or so
<br\>
<br\>Peter
<br\>


Message:
<br\>
From v3.8.9 and up:
<br\>Press select+(b,b) to mark the entire row in song screen, then start.
<br\>
<br\>Hope that's what you are looking for!
<br\>
<br\>Regards
<br\>Johan
<br\>---
<br\>http://www.rebelpetset.com
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>On Tue, Dec 2, 2008 at 4:29 PM, jacob sikker remin
<br\><uglenbatman@...> wrote:
<br\>> hej,
<br\>> is it possible in live mode, while LSDJ is playing, to start all 4
<br\>> channels at the same time?
<br\>> (the same way it is possible to start all channels with select+start
<br\>> when LSDJ is not playing)
<br\>> if not, could this be implemented somehow. it would be real nice for
<br\>> fast tracks, shifting through the 4 channels pressing play seperately
<br\>> can get a bit too hectic some times!
<br\>> best,
<br\>> jacob
<br\>>
<br\>> --
<br\>> bleep:
<br\>> www.campingsex.org
<br\>> www.mikrogalleriet.net
<br\>> www.8bitklubben.dk
<br\>> www.myspace.com/blissfullymediocre
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
--- On Wed, 3/26/08, Jake Whale <kakkoi_kunai@...> wrote:
<br\>From: Jake Whale <kakkoi_kunai@...>
<br\>Subject: [LSDj!] Lsdjmc2 for sell
<br\>To: lsdj@yahoogroups.com
<br\>Date: Wednesday, March 26, 2008, 9:21 AM
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>             Found this on ebay:
<br\>
<br\>
<br\>
<br\>http://cgi.ebay. com.my/ws/ eBayISAPI. dll?ViewItem& rd=1&item= 150229842870&
<br\>ssPageName= STRK:MESE: IT&ih=005
<br\>
<br\>
<br\>
<br\>Hope this help :)
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Hi,
<br\>I'm a new in the group and new on lsdj too.
<br\>I would like to know if there a link to find templates to create
<br\>instruments on lsdj. I' m searching for a kind of bank of example of
<br\>bass, lead, drums...
<br\>Thanks.
<br\>


Message:
<br\>
Here's some to check out.
<br\>
<br\>http://8bitcollective.com/wiki/Tutorial:_LSDJ_Patch_List
<br\>http://www.8bitcollective.com/forums/viewtopic.php?id=2628
<br\>
<br\>--- In lsdj@yahoogroups.com, "pulsion_analogik" <eli.buisson@...> wrote:
<br\>>
<br\>> Hi,
<br\>> I'm a new in the group and new on lsdj too.
<br\>> I would like to know if there a link to find templates to create
<br\>> instruments on lsdj. I' m searching for a kind of bank of example of
<br\>> bass, lead, drums...
<br\>> Thanks.
<br\>>
<br\>


Message:
<br\>
also a bunch of us have given away lsdj .sav files for dissection
<br\>
<br\>http://kitsch-bent.com/sav/?/sav
<br\>
<br\>share more thankyouplease!
<br\>
<br\>
<br\>
<br\>http://www.kittenrock.co.uk
<br\>
<br\>http://www.myspace.com/jellicadrdru
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>To: lsdj@yahoogroups.com
<br\>From: jingleengle@...
<br\>Date: Thu, 18 Dec 2008 18:45:12 +0000
<br\>Subject: [LSDj!] Re: instruments templates
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>             Here's some to check out.
<br\>
<br\>
<br\>
<br\>http://8bitcollective.com/wiki/Tutorial:_LSDJ_Patch_List
<br\>
<br\>http://www.8bitcollective.com/forums/viewtopic.php?id=2628
<br\>
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, "pulsion_analogik" <eli.buisson@...> wrote:
<br\>
<br\>>
<br\>
<br\>> Hi,
<br\>
<br\>> I'm a new in the group and new on lsdj too.
<br\>
<br\>> I would like to know if there a link to find templates to create
<br\>
<br\>> instruments on lsdj. I' m searching for a kind of bank of example of
<br\>
<br\>> bass, lead, drums...
<br\>
<br\>> Thanks.
<br\>
<br\>>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>_________________________________________________________________
<br\>Are you a PC?  Upload your PC story and show the world
<br\>http://clk.atdmt.com/UKM/go/122465942/direct/01/
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Yo
<br\>
<br\>Is the lsd manager to be considered reliable nowadays? I think I'm gonna
<br\>attempt to sort out my mess of saves and carts...
<br\>
<br\>Later
<br\>Fredrik / Cornbeast
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Its super safe, no need to backup anything!!!
<br\>
<br\>Johan
<br\>---
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>On Fri, Dec 19, 2008 at 1:27 PM, Fredrik Stolpe
<br\><fredrik.stolpe@...> wrote:
<br\>> Yo
<br\>>
<br\>> Is the lsd manager to be considered reliable nowadays? I think I'm gonna
<br\>> attempt to sort out my mess of saves and carts...
<br\>>
<br\>> Later
<br\>> Fredrik / Cornbeast
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
Hello,
<br\>I have made the pro sound mod on all my gb. I have a question : "why
<br\>ground from the pot is not link with ground on the jack pcb?".
<br\>I did it and it seems to work good.
<br\>Thanks.
<br\>


Message:
<br\>
Hi,
<br\>Some of you gave me some link to get .sav from LSDJ...
<br\>How can I use these files now? I put one of them on my lameboy folder
<br\>(ds emulator)running LSDJ, try to open song but nothing happen. It's
<br\>the same thing on my PC.
<br\>Which version of LSDJ should I try to make a save file work?
<br\>Yours,
<br\>Merry Xmas!
<br\>


Message:
<br\>
I am thinking a little about purging tables et c... interested in adding it...
<br\>
<br\>One idea just popped up in my head... maybe the purge
<br\>sequencer/instrument buttons in project screen could be merged to one
<br\>(mega-purge)? Personally I only use purge very rarely, to conserve
<br\>save space, and then I want as much as possible.
<br\>
<br\>Merry christmas!,
<br\>Johan
<br\>---
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>On Mon, Nov 24, 2008 at 6:38 PM, markus schrodt <markus.schrodt@...> wrote:
<br\>> hi
<br\>> i do support the wish of table purging.
<br\>> m.
<br\>>
<br\>> -------- Original-Nachricht --------
<br\>>> Datum: Fri, 21 Nov 2008 16:22:52 +0100
<br\>>> Von: "Johan Kotlinski" <kotlinski@...>
<br\>>> An: lsdj@yahoogroups.com
<br\>>> Betreff: Re: [LSDj!] v3.9.0
<br\>>
<br\>>> Hi!
<br\>>> It's a good idea but a little complicated since its harder to track
<br\>>> which will potentially get used and not... because there are different
<br\>>> commands that can jump to different tables and synths. Anyway I'll put
<br\>>> it on the to do list.
<br\>>>
<br\>>> Cheers
<br\>>> Johan
<br\>>>
<br\>>>
<br\>>> On Wed, Nov 19, 2008 at 7:44 PM, Luke Stevens <lukatron2@...> wrote:
<br\>>> > Awesome, thanks Johan :)...btw. I was wondering if it would be a
<br\>>> possible future feature to purge unused tables/synths as an additional
<br\>feature of
<br\>>> "Purge Instruments". Sometimes I make tables or synths and end up not using
<br\>>> them. It would be nice to know (without going through the whole song)
<br\>>> which are free :)
<br\>>> >
<br\>>> >
<br\>>> > --- On Wed, 11/19/08, Johan Kotlinski <kotlinski@...> wrote:
<br\>>> > From: Johan Kotlinski <kotlinski@...>
<br\>>> > Subject: [LSDj!] v3.9.0
<br\>>> > To: lsdj@yahoogroups.com
<br\>>> > Date: Wednesday, November 19, 2008, 11:54 AM
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >            2008-11-19: v3.9.0
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> > * remove small lag when pressing START to start song. the lag was
<br\>>> accidentally
<br\>>> >
<br\>>> >   introduced in 3.8.2. (thx USK!)
<br\>>> >
<br\>>> >  * reformatted crash screen to make it easier to write down.
<br\>>> >
<br\>>> >  * fix minor visual bug when marking in song screen.
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> > http://www.littleso unddj.com/ lsd/latest/ full_version/
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> > [Non-text portions of this message have been removed]
<br\>>> >
<br\>>> >
<br\>>> > ------------------------------------
<br\>>> >
<br\>>> > Yahoo! Groups Links
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>
<br\>> --
<br\>> Psssst! Schon vom neuen GMX MultiMessenger gehÃ¶rt? Der kann`s mit allen:
<br\>http://www.gmx.net/de/go/multimessenger
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
Thank you for the links, great!
<br\>
<br\>   ----- Original Message -----
<br\>   From: John Engle
<br\>   To: lsdj@yahoogroups.com
<br\>   Sent: Thursday, December 18, 2008 7:45 PM
<br\>   Subject: [LSDj!] Re: instruments templates
<br\>
<br\>
<br\>   Here's some to check out.
<br\>
<br\>   http://8bitcollective.com/wiki/Tutorial:_LSDJ_Patch_List
<br\>   http://www.8bitcollective.com/forums/viewtopic.php?id=2628
<br\>
<br\>   --- In lsdj@yahoogroups.com, "pulsion_analogik" <eli.buisson@...> wrote:
<br\>   >
<br\>   > Hi,
<br\>   > I'm a new in the group and new on lsdj too.
<br\>   > I would like to know if there a link to find templates to create
<br\>   > instruments on lsdj. I' m searching for a kind of bank of example of
<br\>   > bass, lead, drums...
<br\>   > Thanks.
<br\>   >
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Thank you guys!
<br\>Pixel to everyone!
<br\>   ----- Original Message -----
<br\>   From: Kittenrock Kittenrock
<br\>   To: lsdj-group
<br\>   Sent: Thursday, December 18, 2008 11:01 PM
<br\>   Subject: RE: [LSDj!] Re: instruments templates
<br\>
<br\>
<br\>
<br\>   also a bunch of us have given away lsdj .sav files for dissection
<br\>
<br\>   http://kitsch-bent.com/sav/?/sav
<br\>
<br\>   share more thankyouplease!
<br\>
<br\>   http://www.kittenrock.co.uk
<br\>
<br\>   http://www.myspace.com/jellicadrdru
<br\>
<br\>   To: lsdj@yahoogroups.com
<br\>   From: jingleengle@...
<br\>   Date: Thu, 18 Dec 2008 18:45:12 +0000
<br\>   Subject: [LSDj!] Re: instruments templates
<br\>
<br\>   Here's some to check out.
<br\>
<br\>   http://8bitcollective.com/wiki/Tutorial:_LSDJ_Patch_List
<br\>
<br\>   http://www.8bitcollective.com/forums/viewtopic.php?id=2628
<br\>
<br\>   --- In lsdj@yahoogroups.com, "pulsion_analogik" <eli.buisson@...> wrote:
<br\>
<br\>   >
<br\>
<br\>   > Hi,
<br\>
<br\>   > I'm a new in the group and new on lsdj too.
<br\>
<br\>   > I would like to know if there a link to find templates to create
<br\>
<br\>   > instruments on lsdj. I' m searching for a kind of bank of example of
<br\>
<br\>   > bass, lead, drums...
<br\>
<br\>   > Thanks.
<br\>
<br\>   >
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>   __________________________________________________________
<br\>   Are you a PC?  Upload your PC story and show the world
<br\>   http://clk.atdmt.com/UKM/go/122465942/direct/01/
<br\>
<br\>   [Non-text portions of this message have been removed]
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Hello,
<br\>
<br\>The sav files look very interesting but how can I use them?
<br\>I used for now an emulator BGB and KIGB on my PC.
<br\>I put the sav files into the folder of the emulator, then run
<br\>LSDJ...Nothing...Try to load song...Nothing. Which LSDJ version should I run?
<br\>
<br\>
<br\>Thanks.
<br\>
<br\>   ----- Original Message -----
<br\>   From: John Engle
<br\>   To: lsdj@yahoogroups.com
<br\>   Sent: Thursday, December 18, 2008 7:45 PM
<br\>   Subject: [LSDj!] Re: instruments templates
<br\>
<br\>
<br\>   Here's some to check out.
<br\>
<br\>   http://8bitcollective.com/wiki/Tutorial:_LSDJ_Patch_List
<br\>   http://www.8bitcollective.com/forums/viewtopic.php?id=2628
<br\>
<br\>   --- In lsdj@yahoogroups.com, "pulsion_analogik" <eli.buisson@...> wrote:
<br\>   >
<br\>   > Hi,
<br\>   > I'm a new in the group and new on lsdj too.
<br\>   > I would like to know if there a link to find templates to create
<br\>   > instruments on lsdj. I' m searching for a kind of bank of example of
<br\>   > bass, lead, drums...
<br\>   > Thanks.
<br\>   >
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
2008/12/24 Johan Kotlinski <kotlinski@...>:
<br\>> I am thinking a little about purging tables et c... interested in adding
<br\>> it...
<br\>>
<br\>> One idea just popped up in my head... maybe the purge
<br\>> sequencer/instrument buttons in project screen could be merged to one
<br\>> (mega-purge)? Personally I only use purge very rarely, to conserve
<br\>> save space, and then I want as much as possible.
<br\>Perhaps if there were two rows. One that does "purge all". And one
<br\>that lets you choose which purge type to do with left/right.
<br\>
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
>008/12/23 pulsion_analogik <eli.buisson@...>:
<br\>> Hi,
<br\>> Some of you gave me some link to get .sav from LSDJ...
<br\>> How can I use these files now? I put one of them on my lameboy folder
<br\>> (ds emulator)running LSDJ, try to open song but nothing happen. It's
<br\>> the same thing on my PC.
<br\>> Which version of LSDJ should I try to make a save file work?
<br\>> Yours,
<br\>> Merry Xmas!
<br\>You need to create multiple opies of the ROM, and name the ROM and RAM
<br\>files to exactly the same name, except for the file extension. (For
<br\>example lsdj-mygreatsong.gb and lsdj-mygreatsong.sav) Obviously they
<br\>must be in the same directory.
<br\>But maybe Lameboy has a problem loading the file if it's only 32 kB
<br\>big? (Since it wants a 128 kB file)
<br\>
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
2008/12/23 pulsion_analogik <eli.buisson@...>:
<br\>> Hello,
<br\>> I have made the pro sound mod on all my gb. I have a question : "why
<br\>> ground from the pot is not link with ground on the jack pcb?".
<br\>> I did it and it seems to work good.
<br\>> Thanks.
<br\>Any ground inside the GB will work, but to get maximum noise reduction
<br\>you should use ground connections that are as close to each other as
<br\>possible. The so called ground potential will fluctuate a little
<br\>between the two points because there are other things connected, eg
<br\>the CPU, that adds noise along the path.
<br\>
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
Another option is to use visualboy advance.  It does not have accurate sound
<br\>emulation, however.  But, it has an “import/battery file” option, which is
<br\>very useful for checking your downloaded srams to see that they are not
<br\>corrupted.
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com] On Behalf Of Ove
<br\>Ridé
<br\>Sent: Wednesday, December 24, 2008 10:44 AM
<br\>To: lsdj@yahoogroups.com
<br\>Subject: Re: [LSDj!] lsdj .sav
<br\>
<br\>
<br\>
<br\>>008/12/23 pulsion_analogik <eli.buisson@...
<br\><mailto:eli.buisson%40wanadoo.fr> >:
<br\>> Hi,
<br\>> Some of you gave me some link to get .sav from LSDJ...
<br\>> How can I use these files now? I put one of them on my lameboy folder
<br\>> (ds emulator)running LSDJ, try to open song but nothing happen. It's
<br\>> the same thing on my PC.
<br\>> Which version of LSDJ should I try to make a save file work?
<br\>> Yours,
<br\>> Merry Xmas!
<br\>You need to create multiple opies of the ROM, and name the ROM and RAM
<br\>files to exactly the same name, except for the file extension. (For
<br\>example lsdj-mygreatsong.gb and lsdj-mygreatsong.sav) Obviously they
<br\>must be in the same directory.
<br\>But maybe Lameboy has a problem loading the file if it's only 32 kB
<br\>big? (Since it wants a 128 kB file)
<br\>
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Thank you, but is there any danger for my gb or cartridge with my way of link
<br\>the ground?
<br\>   ----- Original Message -----
<br\>   From: Ove Ridé
<br\>   To: lsdj@yahoogroups.com
<br\>   Sent: Wednesday, December 24, 2008 4:47 PM
<br\>   Subject: Re: [LSDj!] dmg 01 pro sound mod
<br\>
<br\>
<br\>   2008/12/23 pulsion_analogik <eli.buisson@...>:
<br\>   > Hello,
<br\>   > I have made the pro sound mod on all my gb. I have a question : "why
<br\>   > ground from the pot is not link with ground on the jack pcb?".
<br\>   > I did it and it seems to work good.
<br\>   > Thanks.
<br\>   Any ground inside the GB will work, but to get maximum noise reduction
<br\>   you should use ground connections that are as close to each other as
<br\>   possible. The so called ground potential will fluctuate a little
<br\>   between the two points because there are other things connected, eg
<br\>   the CPU, that adds noise along the path.
<br\>
<br\>   /Ove
<br\>
<br\>   -----BEGIN 2ROT13 MESSAGE-----
<br\>   Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>   Blog:
<br\>   <http://gameboygenius.8bitcollective.com/>
<br\>   SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\>   <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>   Sätt på ett par flipflops, vippa på rumpan
<br\>   och gör det här till en minnesvärd sommar!
<br\>   -----END 2ROT13 MESSAGE-----
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
It work fine ! Great.
<br\>Thank you very much.
<br\>Pascal
<br\>   ----- Original Message -----
<br\>   From: Ove Ridé
<br\>   To: lsdj@yahoogroups.com
<br\>   Sent: Wednesday, December 24, 2008 4:43 PM
<br\>   Subject: Re: [LSDj!] lsdj .sav
<br\>
<br\>
<br\>   >008/12/23 pulsion_analogik <eli.buisson@...>:
<br\>   > Hi,
<br\>   > Some of you gave me some link to get .sav from LSDJ...
<br\>   > How can I use these files now? I put one of them on my lameboy folder
<br\>   > (ds emulator)running LSDJ, try to open song but nothing happen. It's
<br\>   > the same thing on my PC.
<br\>   > Which version of LSDJ should I try to make a save file work?
<br\>   > Yours,
<br\>   > Merry Xmas!
<br\>   You need to create multiple opies of the ROM, and name the ROM and RAM
<br\>   files to exactly the same name, except for the file extension. (For
<br\>   example lsdj-mygreatsong.gb and lsdj-mygreatsong.sav) Obviously they
<br\>   must be in the same directory.
<br\>   But maybe Lameboy has a problem loading the file if it's only 32 kB
<br\>   big? (Since it wants a 128 kB file)
<br\>
<br\>   /Ove
<br\>
<br\>   -----BEGIN 2ROT13 MESSAGE-----
<br\>   Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>   Blog:
<br\>   <http://gameboygenius.8bitcollective.com/>
<br\>   SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\>   <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>   Sätt på ett par flipflops, vippa på rumpan
<br\>   och gör det här till en minnesvärd sommar!
<br\>   -----END 2ROT13 MESSAGE-----
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Many thanks for your help, it work fine now.
<br\>Yours.
<br\>Pascal
<br\>   ----- Original Message -----
<br\>   From: <David Dineen-Porter>David Dineen-Porter</David Dineen-Porter>
<br\>   To: lsdj@yahoogroups.com
<br\>   Sent: Wednesday, December 24, 2008 8:21 PM
<br\>   Subject: RE: [LSDj!] lsdj .sav
<br\>
<br\>
<br\>   Another option is to use visualboy advance. It does not have accurate sound
<br\>   emulation, however. But, it has an "import/battery file" option, which is
<br\>   very useful for checking your downloaded srams to see that they are not
<br\>   corrupted.
<br\>
<br\>   From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com] On Behalf Of Ove
<br\>   Ridé
<br\>   Sent: Wednesday, December 24, 2008 10:44 AM
<br\>   To: lsdj@yahoogroups.com
<br\>   Subject: Re: [LSDj!] lsdj .sav
<br\>
<br\>   >008/12/23 pulsion_analogik <eli.buisson@...
<br\>   <mailto:eli.buisson%40wanadoo.fr> >:
<br\>   > Hi,
<br\>   > Some of you gave me some link to get .sav from LSDJ...
<br\>   > How can I use these files now? I put one of them on my lameboy folder
<br\>   > (ds emulator)running LSDJ, try to open song but nothing happen. It's
<br\>   > the same thing on my PC.
<br\>   > Which version of LSDJ should I try to make a save file work?
<br\>   > Yours,
<br\>   > Merry Xmas!
<br\>   You need to create multiple opies of the ROM, and name the ROM and RAM
<br\>   files to exactly the same name, except for the file extension. (For
<br\>   example lsdj-mygreatsong.gb and lsdj-mygreatsong.sav) Obviously they
<br\>   must be in the same directory.
<br\>   But maybe Lameboy has a problem loading the file if it's only 32 kB
<br\>   big? (Since it wants a 128 kB file)
<br\>
<br\>   /Ove
<br\>
<br\>   -----BEGIN 2ROT13 MESSAGE-----
<br\>   Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>   Blog:
<br\>   <http://gameboygenius.8bitcollective.com/>
<br\>   SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\>   <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>   Sätt på ett par flipflops, vippa på rumpan
<br\>   och gör det här till en minnesvärd sommar!
<br\>   -----END 2ROT13 MESSAGE-----
<br\>
<br\>   [Non-text portions of this message have been removed]
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
2008-12-26: v3.9.2
<br\>
<br\>  * replace project screen "purge sequencer/instruments" with "free
<br\>unused data,", which also frees unused tables, synths and waves.
<br\>
<br\>http://littlesounddj.com/lsd/latest/full_version/
<br\>


Message:
<br\>
No, not at all.
<br\>
<br\>2008/12/26 Elise BUISSON <eli.buisson@...>:
<br\>> Thank you, but is there any danger for my gb or cartridge with my way of
<br\>> link the ground?
<br\>>
<br\>> ----- Original Message -----
<br\>> From: Ove Ridé
<br\>> To: lsdj@yahoogroups.com
<br\>> Sent: Wednesday, December 24, 2008 4:47 PM
<br\>> Subject: Re: [LSDj!] dmg 01 pro sound mod
<br\>>
<br\>> 2008/12/23 pulsion_analogik <eli.buisson@...>:
<br\>>> Hello,
<br\>>> I have made the pro sound mod on all my gb. I have a question : "why
<br\>>> ground from the pot is not link with ground on the jack pcb?".
<br\>>> I did it and it seems to work good.
<br\>>> Thanks.
<br\>> Any ground inside the GB will work, but to get maximum noise reduction
<br\>> you should use ground connections that are as close to each other as
<br\>> possible. The so called ground potential will fluctuate a little
<br\>> between the two points because there are other things connected, eg
<br\>> the CPU, that adds noise along the path.
<br\>>
<br\>> /Ove
<br\>>
<br\>> -----BEGIN 2ROT13 MESSAGE-----
<br\>> Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>> Blog:
<br\>> <http://gameboygenius.8bitcollective.com/>
<br\>> SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\>> <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>> Sätt på ett par flipflops, vippa på rumpan
<br\>> och gör det här till en minnesvärd sommar!
<br\>> -----END 2ROT13 MESSAGE-----
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>
<br\>
<br\>
<br\>--
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
SICK!
<br\>
<br\>On 12/26/08, Johan Kotlinski <kotlinski@...> wrote:
<br\>> 2008-12-26: v3.9.2
<br\>>
<br\>>  * replace project screen "purge sequencer/instruments" with "free
<br\>> unused data,", which also frees unused tables, synths and waves.
<br\>>
<br\>> http://littlesounddj.com/lsd/latest/full_version/
<br\>>
<br\>


Message:
<br\>
Thats awesome! glad to see this stuff implemented as I sometimes forget what
<br\>synths I'm using or not using. Thanks Johan! :)
<br\>
<br\>-L-tron
<br\>
<br\>--- On Fri, 12/26/08, Johan Kotlinski <kotlinski@...> wrote:
<br\>From: Johan Kotlinski <kotlinski@...>
<br\>Subject: [LSDj!] v3.9.2
<br\>To: lsdj@yahoogroups.com
<br\>Date: Friday, December 26, 2008, 11:53 AM
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>             2008-12-26: v3.9.2
<br\>
<br\>
<br\>
<br\>* replace project screen "purge sequencer/instrumen ts" with "free
<br\>
<br\>unused data,", which also frees unused tables, synths and waves.
<br\>
<br\>
<br\>
<br\>http://littlesoundd j.com/lsd/ latest/full_ version/
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Can you still order stuff from rebel pet set? Or is it merging with
<br\>bleepstreet? I was looking for goto80's first disc "commodore
<br\>grooves"....the website appears to be down.
<br\>
<br\>-Tony
<br\>


Message:
<br\>
Hi!
<br\>It's down because I am in the middle of moving house. Site may
<br\>reappear during Q1 2009.
<br\>
<br\>Thanks for asking!
<br\>Johan
<br\>---
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>On Sat, Dec 27, 2008 at 2:01 AM, Tony Miller <mcfiredrill@...> wrote:
<br\>> Can you still order stuff from rebel pet set? Or is it merging with
<br\>> bleepstreet? I was looking for goto80's first disc "commodore
<br\>> grooves"....the website appears to be down.
<br\>>
<br\>> -Tony
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
One note, synths will not be removed if the F command is used anywhere
<br\>(because its hard to figure out what waves are actually played if
<br\>skipping through them manually).
<br\>
<br\>I hope this works fine and wont break anyones data, I tested it
<br\>reasonably though...
<br\>
<br\>Johan
<br\>---
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>On Sat, Dec 27, 2008 at 12:57 AM, Luke Stevens <lukatron2@...> wrote:
<br\>> Thats awesome! glad to see this stuff implemented as I sometimes forget what
<br\>synths I'm using or not using. Thanks Johan! :)
<br\>>
<br\>> -L-tron
<br\>>
<br\>> --- On Fri, 12/26/08, Johan Kotlinski <kotlinski@...> wrote:
<br\>> From: Johan Kotlinski <kotlinski@...>
<br\>> Subject: [LSDj!] v3.9.2
<br\>> To: lsdj@yahoogroups.com
<br\>> Date: Friday, December 26, 2008, 11:53 AM
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<br\>>            2008-12-26: v3.9.2
<br\>>
<br\>>
<br\>>
<br\>> * replace project screen "purge sequencer/instrumen ts" with "free
<br\>>
<br\>> unused data,", which also frees unused tables, synths and waves.
<br\>>
<br\>>
<br\>>
<br\>> http://littlesoundd j.com/lsd/ latest/full_ version/
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<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
AMAAAAAAAAAAAAAAAAAAAAZING!!!!!!!!!!!!!!!!!!!!!!
<br\>
<br\>On Fri, Dec 26, 2008 at 8:06 PM, Johan Kotlinski <kotlinski@...>wrote:
<br\>
<br\>>   One note, synths will not be removed if the F command is used anywhere
<br\>> (because its hard to figure out what waves are actually played if
<br\>> skipping through them manually).
<br\>>
<br\>> I hope this works fine and wont break anyones data, I tested it
<br\>> reasonably though...
<br\>>
<br\>> Johan
<br\>> ---
<br\>> http://www.littlesounddj.com
<br\>>
<br\>>
<br\>> On Sat, Dec 27, 2008 at 12:57 AM, Luke Stevens
<br\><lukatron2@...<lukatron2%40yahoo.com>>
<br\>> wrote:
<br\>> > Thats awesome! glad to see this stuff implemented as I sometimes forget
<br\>> what synths I'm using or not using. Thanks Johan! :)
<br\>> >
<br\>> > -L-tron
<br\>> >
<br\>> > --- On Fri, 12/26/08, Johan Kotlinski
<br\><kotlinski@...<kotlinski%40gmail.com>>
<br\>> wrote:
<br\>> > From: Johan Kotlinski <kotlinski@... <kotlinski%40gmail.com>>
<br\>> > Subject: [LSDj!] v3.9.2
<br\>> > To: lsdj@yahoogroups.com <lsdj%40yahoogroups.com>
<br\>> > Date: Friday, December 26, 2008, 11:53 AM
<br\>> >
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<br\>> > 2008-12-26: v3.9.2
<br\>> >
<br\>> >
<br\>> >
<br\>> > * replace project screen "purge sequencer/instrumen ts" with "free
<br\>> >
<br\>> > unused data,", which also frees unused tables, synths and waves.
<br\>> >
<br\>> >
<br\>> >
<br\>> > http://littlesoundd j.com/lsd/ latest/full_ version/
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<br\>> > [Non-text portions of this message have been removed]
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<br\>> > ------------------------------------
<br\>> >
<br\>> > Yahoo! Groups Links
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Oh cool, hope to see it up again soon. Thanks for the reply Johan!
<br\>
<br\>
<br\>-TOny
<br\>
<br\>On 12/26/08, Johan Kotlinski <kotlinski@...> wrote:
<br\>> Hi!
<br\>> It's down because I am in the middle of moving house. Site may
<br\>> reappear during Q1 2009.
<br\>>
<br\>> Thanks for asking!
<br\>> Johan
<br\>> ---
<br\>> http://www.littlesounddj.com
<br\>>
<br\>>
<br\>>
<br\>> On Sat, Dec 27, 2008 at 2:01 AM, Tony Miller <mcfiredrill@...> wrote:
<br\>>> Can you still order stuff from rebel pet set? Or is it merging with
<br\>>> bleepstreet? I was looking for goto80's first disc "commodore
<br\>>> grooves"....the website appears to be down.
<br\>>>
<br\>>> -Tony
<br\>>>
<br\>>> ------------------------------------
<br\>>>
<br\>>> Yahoo! Groups Links
<br\>>>
<br\>>>
<br\>>>
<br\>>>
<br\>>
<br\>


Message:
<br\>
Just thought it wouldn't hurt to ask, but have you considered adding
<br\>the "clone" feature to instruments and tables?? Piggy tracker does
<br\>it...but it doesn't do deep clone hehehe :D
<br\>
<br\>-Tony
<br\>
<br\>On 12/26/08, DDP DDP <theddp@...> wrote:
<br\>> AMAAAAAAAAAAAAAAAAAAAAZING!!!!!!!!!!!!!!!!!!!!!!
<br\>>
<br\>> On Fri, Dec 26, 2008 at 8:06 PM, Johan Kotlinski <kotlinski@...>wrote:
<br\>>
<br\>>>   One note, synths will not be removed if the F command is used anywhere
<br\>>> (because its hard to figure out what waves are actually played if
<br\>>> skipping through them manually).
<br\>>>
<br\>>> I hope this works fine and wont break anyones data, I tested it
<br\>>> reasonably though...
<br\>>>
<br\>>> Johan
<br\>>> ---
<br\>>> http://www.littlesounddj.com
<br\>>>
<br\>>>
<br\>>> On Sat, Dec 27, 2008 at 12:57 AM, Luke Stevens
<br\>>> <lukatron2@...<lukatron2%40yahoo.com>>
<br\>>> wrote:
<br\>>> > Thats awesome! glad to see this stuff implemented as I sometimes forget
<br\>>> what synths I'm using or not using. Thanks Johan! :)
<br\>>> >
<br\>>> > -L-tron
<br\>>> >
<br\>>> > --- On Fri, 12/26/08, Johan Kotlinski
<br\>>> > <kotlinski@...<kotlinski%40gmail.com>>
<br\>>> wrote:
<br\>>> > From: Johan Kotlinski <kotlinski@... <kotlinski%40gmail.com>>
<br\>>> > Subject: [LSDj!] v3.9.2
<br\>>> > To: lsdj@yahoogroups.com <lsdj%40yahoogroups.com>
<br\>>> > Date: Friday, December 26, 2008, 11:53 AM
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> > 2008-12-26: v3.9.2
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> > * replace project screen "purge sequencer/instrumen ts" with "free
<br\>>> >
<br\>>> > unused data,", which also frees unused tables, synths and waves.
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> > http://littlesoundd j.com/lsd/ latest/full_ version/
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
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<br\>>> >
<br\>>> > [Non-text portions of this message have been removed]
<br\>>> >
<br\>>> >
<br\>>> > ------------------------------------
<br\>>> >
<br\>>> > Yahoo! Groups Links
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>>
<br\>>>
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>


Message:
<br\>
It's on the to do list... I will have to do it, can't be worse than the Piggy.
<br\>
<br\>Johan
<br\>---
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>On Sat, Dec 27, 2008 at 7:13 AM, Tony Miller <mcfiredrill@...> wrote:
<br\>> Just thought it wouldn't hurt to ask, but have you considered adding
<br\>> the "clone" feature to instruments and tables?? Piggy tracker does
<br\>> it...but it doesn't do deep clone hehehe :D
<br\>>
<br\>> -Tony
<br\>>
<br\>> On 12/26/08, DDP DDP <theddp@...> wrote:
<br\>>> AMAAAAAAAAAAAAAAAAAAAAZING!!!!!!!!!!!!!!!!!!!!!!
<br\>>>
<br\>>> On Fri, Dec 26, 2008 at 8:06 PM, Johan Kotlinski <kotlinski@...>wrote:
<br\>>>
<br\>>>>   One note, synths will not be removed if the F command is used anywhere
<br\>>>> (because its hard to figure out what waves are actually played if
<br\>>>> skipping through them manually).
<br\>>>>
<br\>>>> I hope this works fine and wont break anyones data, I tested it
<br\>>>> reasonably though...
<br\>>>>
<br\>>>> Johan
<br\>>>> ---
<br\>>>> http://www.littlesounddj.com
<br\>>>>
<br\>>>>
<br\>>>> On Sat, Dec 27, 2008 at 12:57 AM, Luke Stevens
<br\>>>> <lukatron2@...<lukatron2%40yahoo.com>>
<br\>>>> wrote:
<br\>>>> > Thats awesome! glad to see this stuff implemented as I sometimes forget
<br\>>>> what synths I'm using or not using. Thanks Johan! :)
<br\>>>> >
<br\>>>> > -L-tron
<br\>>>> >
<br\>>>> > --- On Fri, 12/26/08, Johan Kotlinski
<br\>>>> > <kotlinski@...<kotlinski%40gmail.com>>
<br\>>>> wrote:
<br\>>>> > From: Johan Kotlinski <kotlinski@... <kotlinski%40gmail.com>>
<br\>>>> > Subject: [LSDj!] v3.9.2
<br\>>>> > To: lsdj@yahoogroups.com <lsdj%40yahoogroups.com>
<br\>>>> > Date: Friday, December 26, 2008, 11:53 AM
<br\>>>> >
<br\>>>> >
<br\>>>> >
<br\>>>> >
<br\>>>> >
<br\>>>> >
<br\>>>> >
<br\>>>> >
<br\>>>> >
<br\>>>> >
<br\>>>> >
<br\>>>> > 2008-12-26: v3.9.2
<br\>>>> >
<br\>>>> >
<br\>>>> >
<br\>>>> > * replace project screen "purge sequencer/instrumen ts" with "free
<br\>>>> >
<br\>>>> > unused data,", which also frees unused tables, synths and waves.
<br\>>>> >
<br\>>>> >
<br\>>>> >
<br\>>>> > http://littlesoundd j.com/lsd/ latest/full_ version/
<br\>>>> >
<br\>>>> >
<br\>>>> >
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<br\>>>> >
<br\>>>> > [Non-text portions of this message have been removed]
<br\>>>> >
<br\>>>> >
<br\>>>> > ------------------------------------
<br\>>>> >
<br\>>>> > Yahoo! Groups Links
<br\>>>> >
<br\>>>> >
<br\>>>> >
<br\>>>> >
<br\>>>>
<br\>>>>
<br\>>>
<br\>>>
<br\>>> [Non-text portions of this message have been removed]
<br\>>>
<br\>>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
So i have a couple songs written, but if i were to record them with
<br\>the equipment i have, it'd be noisy as hell.  as much as i like i know
<br\>everyone wouldn't.
<br\>
<br\>any suggestions how to get a clean recording out of your lsdj?
<br\>


Message:
<br\>
Hi,
<br\>thinking about removing this feature that I added to v3.4.4.
<br\>
<br\>  * going to phrase screen and tapping SELECT four times now randomizes
<br\>    the selected block.
<br\>
<br\>It is marginally in the way for implementing instrument cloning, but
<br\>more importantly I regret putting in at all...
<br\>
<br\>Is anyone even using it?
<br\>
<br\>Johan
<br\>---
<br\>http://www.littlesounddj.com
<br\>


Subject:
Re: [LSDj!] remove phrase randomization feature

Message:
<br\>
Never knew it existed. I think you should be safe removing it. I personally
<br\>wouldn't use it.
<br\>
<br\>luke
<br\>
<br\>--- On Mon, 12/29/08, Johan Kotlinski <kotlinski@...> wrote:
<br\>From: Johan Kotlinski <kotlinski@...>
<br\>Subject: [LSDj!] remove phrase randomization feature
<br\>To: lsdj@yahoogroups.com
<br\>Date: Monday, December 29, 2008, 1:38 AM
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>             Hi,
<br\>
<br\>thinking about removing this feature that I added to v3.4.4.
<br\>
<br\>
<br\>
<br\>* going to phrase screen and tapping SELECT four times now randomizes
<br\>
<br\>    the selected block.
<br\>
<br\>
<br\>
<br\>It is marginally in the way for implementing instrument cloning, but
<br\>
<br\>more importantly I regret putting in at all...
<br\>
<br\>
<br\>
<br\>Is anyone even using it?
<br\>
<br\>
<br\>
<br\>Johan
<br\>
<br\>---
<br\>
<br\>http://www.littleso unddj.com
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
i am for removing it,
<br\>
<br\>it would still be great if the Z command was made to work in tables.. then i
<br\>think you could use the wave channel to generate noise.
<br\>
<br\>Gijs
<br\>
<br\>On Mon, Dec 29, 2008 at 9:05 AM, Luke Stevens <lukatron2@...> wrote:
<br\>
<br\>>   Never knew it existed. I think you should be safe removing it. I
<br\>> personally wouldn't use it.
<br\>>
<br\>> luke
<br\>>
<br\>> --- On Mon, 12/29/08, Johan Kotlinski
<br\><kotlinski@...<kotlinski%40gmail.com>>
<br\>> wrote:
<br\>> From: Johan Kotlinski <kotlinski@... <kotlinski%40gmail.com>>
<br\>> Subject: [LSDj!] remove phrase randomization feature
<br\>> To: lsdj@yahoogroups.com <lsdj%40yahoogroups.com>
<br\>> Date: Monday, December 29, 2008, 1:38 AM
<br\>>
<br\>>
<br\>> Hi,
<br\>>
<br\>> thinking about removing this feature that I added to v3.4.4.
<br\>>
<br\>> * going to phrase screen and tapping SELECT four times now randomizes
<br\>>
<br\>> the selected block.
<br\>>
<br\>> It is marginally in the way for implementing instrument cloning, but
<br\>>
<br\>> more importantly I regret putting in at all...
<br\>>
<br\>> Is anyone even using it?
<br\>>
<br\>> Johan
<br\>>
<br\>> ---
<br\>>
<br\>> http://www.littleso unddj.com
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>
<br\>--
<br\>http://gieskes.nl
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
I can't imagine the benefit of that command... randomly selecting a block
<br\>from in a phrase... to what end?
<br\>
<br\>I vote for speedy removal to make room for instrument clone!
<br\>
<br\>
<br\>
<br\>On Mon, Dec 29, 2008 at 3:19 AM, Gijs Gieskes <gieskes@...> wrote:
<br\>
<br\>>   i am for removing it,
<br\>>
<br\>> it would still be great if the Z command was made to work in tables.. then
<br\>> i
<br\>> think you could use the wave channel to generate noise.
<br\>>
<br\>> Gijs
<br\>>
<br\>>
<br\>> On Mon, Dec 29, 2008 at 9:05 AM, Luke Stevens
<br\><lukatron2@...<lukatron2%40yahoo.com>>
<br\>> wrote:
<br\>>
<br\>> > Never knew it existed. I think you should be safe removing it. I
<br\>> > personally wouldn't use it.
<br\>> >
<br\>> > luke
<br\>> >
<br\>> > --- On Mon, 12/29/08, Johan Kotlinski
<br\><kotlinski@...<kotlinski%40gmail.com>
<br\>> <kotlinski%40gmail.com>>
<br\>> > wrote:
<br\>> > From: Johan Kotlinski <kotlinski@...
<br\><kotlinski%40gmail.com><kotlinski%
<br\>> 40gmail.com>>
<br\>> > Subject: [LSDj!] remove phrase randomization feature
<br\>> > To: lsdj@yahoogroups.com <lsdj%40yahoogroups.com> <lsdj%
<br\>> 40yahoogroups.com>
<br\>> > Date: Monday, December 29, 2008, 1:38 AM
<br\>> >
<br\>> >
<br\>> > Hi,
<br\>> >
<br\>> > thinking about removing this feature that I added to v3.4.4.
<br\>> >
<br\>> > * going to phrase screen and tapping SELECT four times now randomizes
<br\>> >
<br\>> > the selected block.
<br\>> >
<br\>> > It is marginally in the way for implementing instrument cloning, but
<br\>> >
<br\>> > more importantly I regret putting in at all...
<br\>> >
<br\>> > Is anyone even using it?
<br\>> >
<br\>> > Johan
<br\>> >
<br\>> > ---
<br\>> >
<br\>> > http://www.littleso unddj.com
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> > [Non-text portions of this message have been removed]
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>> --
<br\>> http://gieskes.nl
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
--- In lsdj@yahoogroups.com, "Johan Kotlinski" <kotlinski@...> wrote:
<br\>>
<br\>> Hi,
<br\>> thinking about removing this feature that I added to v3.4.4.
<br\>>
<br\>>  * going to phrase screen and tapping SELECT four times now randomizes
<br\>>    the selected block.
<br\>>
<br\>> It is marginally in the way for implementing instrument cloning, but
<br\>> more importantly I regret putting in at all...
<br\>>
<br\>> Is anyone even using it?
<br\>Not even once.
<br\>
<br\>/t
<br\>


Subject:
Re: [LSDj!] Re: remove phrase randomization feature

Message:
<br\>
Didn't even know about it...can't think of a use for it.
<br\>
<br\>And I second the use of Z in tables!
<br\>
<br\>-Tony
<br\>
<br\>On 12/29/08, tRasH cAn maN <ichbinladin@...> wrote:
<br\>> --- In lsdj@yahoogroups.com, "Johan Kotlinski" <kotlinski@...> wrote:
<br\>>>
<br\>>> Hi,
<br\>>> thinking about removing this feature that I added to v3.4.4.
<br\>>>
<br\>>>  * going to phrase screen and tapping SELECT four times now randomizes
<br\>>>    the selected block.
<br\>>>
<br\>>> It is marginally in the way for implementing instrument cloning, but
<br\>>> more importantly I regret putting in at all...
<br\>>>
<br\>>> Is anyone even using it?
<br\>> Not even once.
<br\>>
<br\>> /t
<br\>>
<br\>>
<br\>


Message:
<br\>
--- In lsdj@yahoogroups.com, "John" <scarymcclary@...> wrote:
<br\>>
<br\>> So i have a couple songs written, but if i were to record them with
<br\>> the equipment i have, it'd be noisy as hell.  as much as i like i know
<br\>> everyone wouldn't.
<br\>>
<br\>> any suggestions how to get a clean recording out of your lsdj?
<br\>>
<br\>
<br\>You need a prosound modded gameboy! Do an internet search - there are lots of
<br\>tips for
<br\>doing the mod yourself. Alternatively, buy a modded unit on ebay.
<br\>
<br\>ghostly
<br\>


Message:
<br\>
You should be perfectly capable of getting good quality from an
<br\>unmodded dmg, a mixer, and a recording device (computer running
<br\>audacity has worked fine for me, although you may want to use better
<br\>software.). If you want to mod a gameboy, its not hard.  Avoid buying
<br\>mods on ebay, they often price gouge and the build quality can vary
<br\>drastically.
<br\>
<br\>On 12/29/08, gwmcgovern <gwmcgovern@...> wrote:
<br\>> --- In lsdj@yahoogroups.com, "John" <scarymcclary@...> wrote:
<br\>>>
<br\>>> So i have a couple songs written, but if i were to record them with
<br\>>> the equipment i have, it'd be noisy as hell.  as much as i like i know
<br\>>> everyone wouldn't.
<br\>>>
<br\>>> any suggestions how to get a clean recording out of your lsdj?
<br\>>>
<br\>>
<br\>> You need a prosound modded gameboy! Do an internet search - there are lots
<br\>> of tips for
<br\>> doing the mod yourself. Alternatively, buy a modded unit on ebay.
<br\>>
<br\>> ghostly
<br\>>
<br\>>
<br\>
<br\>--
<br\>Sent from my mobile device
<br\>
<br\>http://www.nonelectronics.com
<br\>Your one stop shop for everything Game Boy Related!
<br\>


Message:
<br\>
You don't need a prosound gameboy to get a good recording. What kind
<br\>of recording equipment do you have?
<br\>
<br\>On 12/29/08, Anthony Schmitt <nonfinite@...> wrote:
<br\>> You should be perfectly capable of getting good quality from an
<br\>> unmodded dmg, a mixer, and a recording device (computer running
<br\>> audacity has worked fine for me, although you may want to use better
<br\>> software.). If you want to mod a gameboy, its not hard.  Avoid buying
<br\>> mods on ebay, they often price gouge and the build quality can vary
<br\>> drastically.
<br\>>
<br\>> On 12/29/08, gwmcgovern <gwmcgovern@...> wrote:
<br\>>> --- In lsdj@yahoogroups.com, "John" <scarymcclary@...> wrote:
<br\>>>>
<br\>>>> So i have a couple songs written, but if i were to record them with
<br\>>>> the equipment i have, it'd be noisy as hell.  as much as i like i know
<br\>>>> everyone wouldn't.
<br\>>>>
<br\>>>> any suggestions how to get a clean recording out of your lsdj?
<br\>>>>
<br\>>>
<br\>>> You need a prosound modded gameboy! Do an internet search - there are lots
<br\>>> of tips for
<br\>>> doing the mod yourself. Alternatively, buy a modded unit on ebay.
<br\>>>
<br\>>> ghostly
<br\>>>
<br\>>>
<br\>>
<br\>> --
<br\>> Sent from my mobile device
<br\>>
<br\>> http://www.nonelectronics.com
<br\>> Your one stop shop for everything Game Boy Related!
<br\>>
<br\>


Message:
<br\>
hard panning while in solo mode?
<br\>
<br\>Could this be possible? as in, when a channel is in solo mode you could
<br\>press right or left to hard pan the soloed channel? I was fumbling
<br\>around and figured the feature existed, but it doesnt. Just figured I
<br\>would add my two cent to the pile.
<br\>
<br\>cool idea? no?
<br\>


Message:
<br\>
2008/12/30 emartransformo <emartransformo@...>:
<br\>> hard panning while in solo mode?
<br\>>
<br\>> Could this be possible? as in, when a channel is in solo mode you could
<br\>> press right or left to hard pan the soloed channel? I was fumbling
<br\>> around and figured the feature existed, but it doesnt. Just figured I
<br\>> would add my two cent to the pile.
<br\>>
<br\>> cool idea? no?
<br\>That feature does exist. In song screen you can press B+left, B+right.
<br\>This will hard pan the channel where the cursor to left or right,
<br\>respectively.
<br\>
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
--- In lsdj@yahoogroups.com, "Ove Ridé" <nitro2k01@...> wrote:
<br\>>
<br\>> 2008/12/30 emartransformo <emartransformo@...>:
<br\>> > hard panning while in solo mode?
<br\>> >
<br\>> > Could this be possible? as in, when a channel is in solo mode you
<br\>could
<br\>> > press right or left to hard pan the soloed channel? I was fumbling
<br\>> > around and figured the feature existed, but it doesnt. Just
<br\>figured I
<br\>> > would add my two cent to the pile.
<br\>> >
<br\>> > cool idea? no?
<br\>> That feature does exist. In song screen you can press B+left,
<br\>B+right.
<br\>> This will hard pan the channel where the cursor to left or right,
<br\>> respectively.
<br\>>
<br\>> /Ove
<br\>>
<br\>>##I meant while three of the four channels are muted, the hard pan
<br\>doesnt seem to work..(emar)
<br\>>
<br\>> -----BEGIN 2ROT13 MESSAGE-----
<br\>> Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>> Blog:
<br\>> <http://gameboygenius.8bitcollective.com/>
<br\>> SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\>> <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>> Sätt på ett par flipflops, vippa på rumpan
<br\>> och gör det här till en minnesvärd sommar!
<br\>> -----END 2ROT13 MESSAGE-----
<br\>>
<br\>


Message:
<br\>
i've been playing around with it a lot on my super game boy, which
<br\>sounds great.  otherwise i use a tapco mixer, a fostex 4 track and a
<br\>little crappy bass amp.  my other electronic instruments sound great
<br\>through recording.  maybe i haven't messed with the lsdj enough?
<br\>
<br\>yeah i was checking out some pro mods but for the money i spend on
<br\>ebay, i could make like 10 of them if i did it my self.
<br\>
<br\>now, i'm not saying i dislike the dirty, distorted sound, but i know i
<br\>have some songs i want to be clean.
<br\>> >
<br\>>
<br\>


Message:
<br\>
Hi!
<br\>I'm not sure, but it seems to work for me at least with latest version.
<br\>In song screen, press b+start (and release b first) to keep a channel
<br\>soloed. Then press b+left/right to pan that channel.
<br\>
<br\>Maybe it is some kind of bug related to your particular song? What do you think.
<br\>
<br\>Johan
<br\>---
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>On Wed, Dec 31, 2008 at 4:11 AM, emartransformo
<br\><emartransformo@...> wrote:
<br\>> --- In lsdj@yahoogroups.com, "Ove RidÃ©" <nitro2k01@...> wrote:
<br\>>>
<br\>>> 2008/12/30 emartransformo <emartransformo@...>:
<br\>>> > hard panning while in solo mode?
<br\>>> >
<br\>>> > Could this be possible? as in, when a channel is in solo mode you
<br\>> could
<br\>>> > press right or left to hard pan the soloed channel? I was fumbling
<br\>>> > around and figured the feature existed, but it doesnt. Just
<br\>> figured I
<br\>>> > would add my two cent to the pile.
<br\>>> >
<br\>>> > cool idea? no?
<br\>>> That feature does exist. In song screen you can press B+left,
<br\>> B+right.
<br\>>> This will hard pan the channel where the cursor to left or right,
<br\>>> respectively.
<br\>>>
<br\>>> /Ove
<br\>>>
<br\>>>##I meant while three of the four channels are muted, the hard pan
<br\>> doesnt seem to work..(emar)
<br\>>>
<br\>>> -----BEGIN 2ROT13 MESSAGE-----
<br\>>> Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>>> Blog:
<br\>>> <http://gameboygenius.8bitcollective.com/>
<br\>>> SKRIVA pÃ¥ Lysator. Ditt Ahrvid-fria alternativ:
<br\>>> <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>>> SÃ¤tt pÃ¥ ett par flipflops, vippa pÃ¥ rumpan
<br\>>> och gÃ¶r det hÃ¤r till en minnesvÃ¤rd sommar!
<br\>>> -----END 2ROT13 MESSAGE-----
<br\>>>
<br\>>
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
2008-12-31: v3.9.3
<br\>
<br\>  * table cloning now works in instr + phrase screens. press
<br\>SELECT+(A,B) on table number.
<br\>  * instrument cloning now works in phrase screen. SELECT+(A,B)
<br\>  * add some safety check for invalid table pointers in phrase screen.
<br\>it was possible
<br\>    to set e.g. command F80, change to A80, and do SELECT+RIGHT to edit
<br\>out-of-bounds
<br\>    table $80. potentially dangerous.
<br\>  * remove feature "press select four times to randomize phrase screen
<br\>selection."
<br\>    was introduced in v3.4.4, hopefully will be missed by no one.
<br\>
<br\>http://littlesounddj.com/lsd/latest/full_version/
<br\>


Message:
<br\>
ERR... I of course mean SELECT+(B, A) instead of SELECT+(A, B).
<br\>
<br\>Johan
<br\>---
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>On Wed, Dec 31, 2008 at 12:22 PM, Johan Kotlinski <kotlinski@...> wrote:
<br\>> 2008-12-31: v3.9.3
<br\>>
<br\>>  * table cloning now works in instr + phrase screens. press
<br\>> SELECT+(A,B) on table number.
<br\>>  * instrument cloning now works in phrase screen. SELECT+(A,B)
<br\>>  * add some safety check for invalid table pointers in phrase screen.
<br\>> it was possible
<br\>>   to set e.g. command F80, change to A80, and do SELECT+RIGHT to edit
<br\>> out-of-bounds
<br\>>   table $80. potentially dangerous.
<br\>>  * remove feature "press select four times to randomize phrase screen
<br\>> selection."
<br\>>   was introduced in v3.4.4, hopefully will be missed by no one.
<br\>>
<br\>> http://littlesounddj.com/lsd/latest/full_version/
<br\>>
<br\>


Message:
<br\>
--- In lsdj@yahoogroups.com, "Johan Kotlinski" <kotlinski@...> wrote:
<br\>
<br\>> It may very well be the version i am using (3.8.6) Ill give the new
<br\>build a go. Thanks for the quick resopnses everyone!
<br\>>
<br\>>Emar
<br\>>
<br\>> Hi!
<br\>> I'm not sure, but it seems to work for me at least with latest
<br\>version.
<br\>> In song screen, press b+start (and release b first) to keep a
<br\>channel
<br\>> soloed. Then press b+left/right to pan that channel.
<br\>>
<br\>> Maybe it is some kind of bug related to your particular song? What
<br\>do you think.
<br\>>
<br\>> Johan
<br\>> ---
<br\>> http://www.littlesounddj.com
<br\>>
<br\>>
<br\>>
<br\>> On Wed, Dec 31, 2008 at 4:11 AM, emartransformo
<br\>> <emartransformo@...> wrote:
<br\>> > --- In lsdj@yahoogroups.com, "Ove RidÃ©" <nitro2k01@> wrote:
<br\>> >>
<br\>> >> 2008/12/30 emartransformo <emartransformo@>:
<br\>> >> > hard panning while in solo mode?
<br\>> >> >
<br\>> >> > Could this be possible? as in, when a channel is in solo mode
<br\>you
<br\>> > could
<br\>> >> > press right or left to hard pan the soloed channel? I was
<br\>fumbling
<br\>> >> > around and figured the feature existed, but it doesnt. Just
<br\>> > figured I
<br\>> >> > would add my two cent to the pile.
<br\>> >> >
<br\>> >> > cool idea? no?
<br\>> >> That feature does exist. In song screen you can press B+left,
<br\>> > B+right.
<br\>> >> This will hard pan the channel where the cursor to left or right,
<br\>> >> respectively.
<br\>> >>
<br\>> >> /Ove
<br\>> >>
<br\>> >>##I meant while three of the four channels are muted, the hard pan
<br\>> > doesnt seem to work..(emar)
<br\>> >>
<br\>> >> -----BEGIN 2ROT13 MESSAGE-----
<br\>> >> Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>> >> Blog:
<br\>> >> <http://gameboygenius.8bitcollective.com/>
<br\>> >> SKRIVA pÃ¥ Lysator. Ditt Ahrvid-fria alternativ:
<br\>> >> <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>> >> SÃ¤tt pÃ¥ ett par flipflops, vippa pÃ¥ rumpan
<br\>> >> och gÃ¶r det hÃ¤r till en minnesvÃ¤rd sommar!
<br\>> >> -----END 2ROT13 MESSAGE-----
<br\>> >>
<br\>> >
<br\>> >
<br\>> >
<br\>> > ------------------------------------
<br\>> >
<br\>> > Yahoo! Groups Links
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>


Subject:
Need a comments for my released "2008bit"

SubjectSrt:
Need a comments for my released "2008bit"

Message:
<br\>
hi guys,
<br\>
<br\>i just released my chiptunes mini pack called "2008bit", I've made it
<br\>using LSDj for the first time,
<br\>this released is made by using visualgameboy emulator on my powerbook.
<br\>If you guys don't mind, i really need constructive comments from all
<br\>of you.
<br\>
<br\>i've set it up on my blog, so you can easily pick some download
<br\>option there.
<br\>here's the link to my blog:
<br\>
<br\>http://rizalrenaldi.blogsome.com/2008/12/31/reehythm-2008bit/
<br\>
<br\>all comments to this post or in my blog are welcome.
<br\>thanks in advance.
<br\>
<br\>Regards,
<br\>
<br\>*reehythm*
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Subject:
Re: Need a comments for my released "2008bit"

Message:
<br\>
I'm really digging this! great work and great tunes. I love the
<br\>collaboration piece. great study/background music.
<br\>
<br\>Highly recommended!
<br\>nes_steve
<br\>
<br\>--- In lsdj@yahoogroups.com, "Rizal Renaldi, S.Ds." <rizal.milist@...>
<br\>wrote:
<br\>>
<br\>> hi guys,
<br\>>
<br\>> i just released my chiptunes mini pack called "2008bit", I've made it
<br\>> using LSDj for the first time,
<br\>> this released is made by using visualgameboy emulator on my powerbook.
<br\>> If you guys don't mind, i really need constructive comments from all
<br\>> of you.
<br\>>
<br\>> i've set it up on my blog, so you can easily pick some download
<br\>> option there.
<br\>> here's the link to my blog:
<br\>>
<br\>> http://rizalrenaldi.blogsome.com/2008/12/31/reehythm-2008bit/
<br\>>
<br\>> all comments to this post or in my blog are welcome.
<br\>> thanks in advance.
<br\>>
<br\>> Regards,
<br\>>
<br\>> *reehythm*
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>


Message:
<br\>
Thank you very much for your comment steve! I really appriciate it.
<br\>I still need other comments from all of you guys :)
<br\>
<br\>btw, in my prev email, I mistaken to mention VBA, it should be
<br\>VisualBoyAdvance without "game" :D
<br\>
<br\>thanks!
<br\>
<br\>regards,
<br\>
<br\>*reehythm*
<br\>
<br\>--- In lsdj@yahoogroups.com, "nes_steve" <cataclysm654@...> wrote:
<br\>>
<br\>> I'm really digging this! great work and great tunes. I love the
<br\>> collaboration piece. great study/background music.
<br\>>
<br\>> Highly recommended!
<br\>> nes_steve
<br\>>
<br\>> --- In lsdj@yahoogroups.com, "Rizal Renaldi, S.Ds." <rizal.milist@>
<br\>> wrote:
<br\>> >
<br\>> > hi guys,
<br\>> >
<br\>> > i just released my chiptunes mini pack called "2008bit", I've
<br\>made it
<br\>> > using LSDj for the first time,
<br\>> > this released is made by using visualgameboy emulator on my
<br\>powerbook.
<br\>> > If you guys don't mind, i really need constructive comments from
<br\>all
<br\>> > of you.
<br\>> >
<br\>> > i've set it up on my blog, so you can easily pick some download
<br\>> > option there.
<br\>> > here's the link to my blog:
<br\>> >
<br\>> > http://rizalrenaldi.blogsome.com/2008/12/31/reehythm-2008bit/
<br\>> >
<br\>> > all comments to this post or in my blog are welcome.
<br\>> > thanks in advance.
<br\>> >
<br\>> > Regards,
<br\>> >
<br\>> > *reehythm*
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> > [Non-text portions of this message have been removed]
<br\>> >
<br\>>
<br\>


Message:
<br\>
Hi,
<br\>too late I am thinking about adding in-built help system for n00bs. Does the
<br\>following look good?
<br\>
<br\>  12345678901234567890
<br\>|HELP                |
<br\>|                    |
<br\>|SCREENS:            |
<br\>|                    |
<br\>|SONG                |
<br\>|LIVE                |
<br\>|CHAIN               |
<br\>|PHRASE              |
<br\>|INSTR               |
<br\>|GROOVE              |
<br\>|                    |
<br\>|COMMAND LIST        |
<br\>|                    |
<br\>|MARKING (COPY/PASTE)|
<br\>|MUTE/SOLO/PAN       |
<br\>|                    |
<br\>|                    |
<br\>  ^^^^^^^^^^^^^^^^^^^^
<br\>
<br\>  12345678901234567890
<br\>|SONG SCREEN         |
<br\>|                    |
<br\>|A = INSERT CHAIN    |
<br\>|A+CURSOR = CHANGE   |
<br\>|A,A = MAKE NEW CHAIN|
<br\>|SEL+R = EDIT CHAIN  |
<br\>|B+A = CUT CHAIN     |
<br\>|SEL+A = PASTE CHAIN |
<br\>|                    |
<br\>|START = START/STOP  |
<br\>|SEL+START = RESTART |
<br\>|SEL+L = LIVE MODE   |
<br\>|                    |
<br\>|SEL+(B,A) = CLONE   |
<br\>|B,B,B = BOOKMARK    |
<br\>|                    |
<br\>|                    |
<br\>  ^^^^^^^^^^^^^^^^^^^^
<br\>
<br\>  12345678901234567890
<br\>|LIVE SCREEN         |
<br\>|                    |
<br\>|LIKE SONG SCREEN,   |
<br\>|EXCEPT:             |
<br\>|                    |
<br\>|START = START CHAIN |
<br\>|SEL+START = STOP CH |
<br\>|START,START =       |
<br\>|    QUICKSTART CHAIN|
<br\>|SEL+(START,START) = |
<br\>|     QUICKSTOP CHAIN|
<br\>|                    |
<br\>|SEL+L = SONG MODE   |
<br\>|                    |
<br\>|                    |
<br\>|                    |
<br\>|                    |
<br\>  ^^^^^^^^^^^^^^^^^^^^
<br\>
<br\>  12345678901234567890
<br\>|CHAIN SCREEN        |
<br\>|                    |
<br\>|A = INSERT PHRASE   |
<br\>|A,A = NEW PHRASE    |
<br\>|A+CURSOR = CHANGE   |
<br\>|SEL+R = EDIT PHRASE |
<br\>|B+A = CUT PHRASE    |
<br\>|SEL+A = PASTE PHRASE|
<br\>|                    |
<br\>|START =             |
<br\>|    START/STOP CHAIN|
<br\>|SEL+START =         |
<br\>|     START/STOP SONG|
<br\>|B+CURSOR =          |
<br\>| EDIT NEIGHBOR CHAIN|
<br\>|                    |
<br\>|SEL+(B,A) = CLONE   |
<br\>|                    |
<br\>|                    |
<br\>  ^^^^^^^^^^^^^^^^^^^^
<br\>
<br\>  12345678901234567890
<br\>|PHRASE SCREEN       |
<br\>|                    |
<br\>|A = INSERT NOTE/CMD |
<br\>|A+CURSOR =          |
<br\>|        CHANGE VALUE|
<br\>|SEL+R =             |
<br\>|    EDIT INSTR/TABLE|
<br\>|B+A = CUT           |
<br\>|SEL+A = PASTE       |
<br\>|                    |
<br\>|START =             |
<br\>|   START/STOP PHRASE|
<br\>|SEL+START =         |
<br\>|     START/STOP SONG|
<br\>|B+CURSOR =          |
<br\>|EDIT NEIGHBOR PHRASE|
<br\>|                    |
<br\>|SEL+(B,A) =         |
<br\>|   CLONE INSTR/TABLE|
<br\>|A,A ON CMD = HELP   |
<br\>  ^^^^^^^^^^^^^^^^^^^^
<br\>
<br\>  12345678901234567890
<br\>|INSTR SCREEN        |
<br\>|                    |
<br\>|A+CURSOR =          |
<br\>|        CHANGE VALUE|
<br\>|SEL+R = EDIT TABLE  |
<br\>|SEL+B = COPY INSTR  |
<br\>|SEL+A = PASTE INSTR |
<br\>|                    |
<br\>|START =             |
<br\>|   START/STOP PHRASE|
<br\>|SEL+START =         |
<br\>|  START ALL CHANNELS|
<br\>|B+CURSOR =          |
<br\>|        CHANGE INSTR|
<br\>|                    |
<br\>|SEL+(B,A) =         |
<br\>|         CLONE TABLE|
<br\>|                    |
<br\>|                    |
<br\>|                    |
<br\>  ^^^^^^^^^^^^^^^^^^^^
<br\>
<br\>  12345678901234567890
<br\>|GROOVE SCREEN       |
<br\>|                    |
<br\>|A+L/R = CHANGE STEP |
<br\>|A+U/D = CHANGE SWING|
<br\>|                    |
<br\>|B+A = CUT           |
<br\>|SEL+A = PASTE       |
<br\>|                    |
<br\>|                    |
<br\>|                    |
<br\>|                    |
<br\>|                    |
<br\>|                    |
<br\>|                    |
<br\>|                    |
<br\>|                    |
<br\>|                    |
<br\>|                    |
<br\>|                    |
<br\>|                    |
<br\>  ^^^^^^^^^^^^^^^^^^^^
<br\>
<br\>  12345678901234567890
<br\>|MARKING (COPY/PASTE)|
<br\>|                    |
<br\>|SEL+B = BEGIN MARK  |
<br\>|SEL+(B,B) =         |
<br\>|     MARK ROW/COLUMN|
<br\>|SEL+(B,B,B) =       |
<br\>|         MARK SCREEN|
<br\>|SEL+(B,B,B,B) =     |
<br\>|         COPY SCREEN|
<br\>|                    |
<br\>|WHILE MARKING...    |
<br\>|A+CUR = ALL UP/DOWN |
<br\>|B = COPY            |
<br\>|SEL+A = CUT         |
<br\>|                    |
<br\>|WHEN NOT MARKING... |
<br\>|SEL+A = PASTE       |
<br\>|                    |
<br\>  ^^^^^^^^^^^^^^^^^^^^
<br\>
<br\>  12345678901234567890
<br\>|MUTE/SOLO/PAN       |
<br\>|                    |
<br\>|B+SELECT = MUTE CH  |
<br\>|B+START = SOLO CH   |
<br\>|B+CURSOR = PAN CH   |
<br\>|B = UNMUTE CH       |
<br\>|                    |
<br\>|RELEASE B BUTTON    |
<br\>|BEFORE THE OTHER ONE|
<br\>|TO LOCK!            |
<br\>|                    |
<br\>|                    |
<br\>|                    |
<br\>|                    |
<br\>|                    |
<br\>|                    |
<br\>|                    |
<br\>|                    |
<br\>  ^^^^^^^^^^^^^^^^^^^^
<br\>
<br\>  12345678901234567890
<br\>|COMMAND LIST        |
<br\>|A: RUN TABLE        |
<br\>|C: CHORD            |
<br\>|D: DELAY            |
<br\>|E: AMP. ENVELOPE    |
<br\>|F: WAVE FRAME       |
<br\>|G: GROOVE           |
<br\>|H: HOP/STOP         |
<br\>|K: KILL NOTE        |
<br\>|L: SLIDE (LEGATO)   |
<br\>|M: MASTER VOLUME    |
<br\>|O: OUTPUT (PAN)     |
<br\>|P: PITCH BEND/SHIFT |
<br\>|R: RE-TRIG          |
<br\>|S: SWEEP/SHAPE      |
<br\>|V: VIBRATO          |
<br\>|W: WAVE             |
<br\>|Z: RANDOMIZE        |
<br\>  ^^^^^^^^^^^^^^^^^^^^
<br\>
<br\>Johan
<br\>---
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Do I out myself as a n00b by loving the idea? I forget button
<br\>combinations all the time.
<br\>
<br\>What's 12345678901234567890 btw?
<br\>
<br\>--- In lsdj@yahoogroups.com, "Johan Kotlinski" <kotlinski@...> wrote:
<br\>>
<br\>> Hi,
<br\>> too late I am thinking about adding in-built help system for n00bs.
<br\>Does the
<br\>> following look good?
<br\>>
<br\>>  12345678901234567890
<br\>> |HELP                |
<br\>> |                    |
<br\>> |SCREENS:            |
<br\>> |                    |
<br\>> |SONG                |
<br\>> |LIVE                |
<br\>> |CHAIN               |
<br\>> |PHRASE              |
<br\>> |INSTR               |
<br\>> |GROOVE              |
<br\>> |                    |
<br\>> |COMMAND LIST        |
<br\>> |                    |
<br\>> |MARKING (COPY/PASTE)|
<br\>> |MUTE/SOLO/PAN       |
<br\>> |                    |
<br\>> |                    |
<br\>>  ^^^^^^^^^^^^^^^^^^^^
<br\>>
<br\>>  12345678901234567890
<br\>> |SONG SCREEN         |
<br\>> |                    |
<br\>> |A = INSERT CHAIN    |
<br\>> |A+CURSOR = CHANGE   |
<br\>> |A,A = MAKE NEW CHAIN|
<br\>> |SEL+R = EDIT CHAIN  |
<br\>> |B+A = CUT CHAIN     |
<br\>> |SEL+A = PASTE CHAIN |
<br\>> |                    |
<br\>> |START = START/STOP  |
<br\>> |SEL+START = RESTART |
<br\>> |SEL+L = LIVE MODE   |
<br\>> |                    |
<br\>> |SEL+(B,A) = CLONE   |
<br\>> |B,B,B = BOOKMARK    |
<br\>> |                    |
<br\>> |                    |
<br\>>  ^^^^^^^^^^^^^^^^^^^^
<br\>>
<br\>>  12345678901234567890
<br\>> |LIVE SCREEN         |
<br\>> |                    |
<br\>> |LIKE SONG SCREEN,   |
<br\>> |EXCEPT:             |
<br\>> |                    |
<br\>> |START = START CHAIN |
<br\>> |SEL+START = STOP CH |
<br\>> |START,START =       |
<br\>> |    QUICKSTART CHAIN|
<br\>> |SEL+(START,START) = |
<br\>> |     QUICKSTOP CHAIN|
<br\>> |                    |
<br\>> |SEL+L = SONG MODE   |
<br\>> |                    |
<br\>> |                    |
<br\>> |                    |
<br\>> |                    |
<br\>>  ^^^^^^^^^^^^^^^^^^^^
<br\>>
<br\>>  12345678901234567890
<br\>> |CHAIN SCREEN        |
<br\>> |                    |
<br\>> |A = INSERT PHRASE   |
<br\>> |A,A = NEW PHRASE    |
<br\>> |A+CURSOR = CHANGE   |
<br\>> |SEL+R = EDIT PHRASE |
<br\>> |B+A = CUT PHRASE    |
<br\>> |SEL+A = PASTE PHRASE|
<br\>> |                    |
<br\>> |START =             |
<br\>> |    START/STOP CHAIN|
<br\>> |SEL+START =         |
<br\>> |     START/STOP SONG|
<br\>> |B+CURSOR =          |
<br\>> | EDIT NEIGHBOR CHAIN|
<br\>> |                    |
<br\>> |SEL+(B,A) = CLONE   |
<br\>> |                    |
<br\>> |                    |
<br\>>  ^^^^^^^^^^^^^^^^^^^^
<br\>>
<br\>>  12345678901234567890
<br\>> |PHRASE SCREEN       |
<br\>> |                    |
<br\>> |A = INSERT NOTE/CMD |
<br\>> |A+CURSOR =          |
<br\>> |        CHANGE VALUE|
<br\>> |SEL+R =             |
<br\>> |    EDIT INSTR/TABLE|
<br\>> |B+A = CUT           |
<br\>> |SEL+A = PASTE       |
<br\>> |                    |
<br\>> |START =             |
<br\>> |   START/STOP PHRASE|
<br\>> |SEL+START =         |
<br\>> |     START/STOP SONG|
<br\>> |B+CURSOR =          |
<br\>> |EDIT NEIGHBOR PHRASE|
<br\>> |                    |
<br\>> |SEL+(B,A) =         |
<br\>> |   CLONE INSTR/TABLE|
<br\>> |A,A ON CMD = HELP   |
<br\>>  ^^^^^^^^^^^^^^^^^^^^
<br\>>
<br\>>  12345678901234567890
<br\>> |INSTR SCREEN        |
<br\>> |                    |
<br\>> |A+CURSOR =          |
<br\>> |        CHANGE VALUE|
<br\>> |SEL+R = EDIT TABLE  |
<br\>> |SEL+B = COPY INSTR  |
<br\>> |SEL+A = PASTE INSTR |
<br\>> |                    |
<br\>> |START =             |
<br\>> |   START/STOP PHRASE|
<br\>> |SEL+START =         |
<br\>> |  START ALL CHANNELS|
<br\>> |B+CURSOR =          |
<br\>> |        CHANGE INSTR|
<br\>> |                    |
<br\>> |SEL+(B,A) =         |
<br\>> |         CLONE TABLE|
<br\>> |                    |
<br\>> |                    |
<br\>> |                    |
<br\>>  ^^^^^^^^^^^^^^^^^^^^
<br\>>
<br\>>  12345678901234567890
<br\>> |GROOVE SCREEN       |
<br\>> |                    |
<br\>> |A+L/R = CHANGE STEP |
<br\>> |A+U/D = CHANGE SWING|
<br\>> |                    |
<br\>> |B+A = CUT           |
<br\>> |SEL+A = PASTE       |
<br\>> |                    |
<br\>> |                    |
<br\>> |                    |
<br\>> |                    |
<br\>> |                    |
<br\>> |                    |
<br\>> |                    |
<br\>> |                    |
<br\>> |                    |
<br\>> |                    |
<br\>> |                    |
<br\>> |                    |
<br\>> |                    |
<br\>>  ^^^^^^^^^^^^^^^^^^^^
<br\>>
<br\>>  12345678901234567890
<br\>> |MARKING (COPY/PASTE)|
<br\>> |                    |
<br\>> |SEL+B = BEGIN MARK  |
<br\>> |SEL+(B,B) =         |
<br\>> |     MARK ROW/COLUMN|
<br\>> |SEL+(B,B,B) =       |
<br\>> |         MARK SCREEN|
<br\>> |SEL+(B,B,B,B) =     |
<br\>> |         COPY SCREEN|
<br\>> |                    |
<br\>> |WHILE MARKING...    |
<br\>> |A+CUR = ALL UP/DOWN |
<br\>> |B = COPY            |
<br\>> |SEL+A = CUT         |
<br\>> |                    |
<br\>> |WHEN NOT MARKING... |
<br\>> |SEL+A = PASTE       |
<br\>> |                    |
<br\>>  ^^^^^^^^^^^^^^^^^^^^
<br\>>
<br\>>  12345678901234567890
<br\>> |MUTE/SOLO/PAN       |
<br\>> |                    |
<br\>> |B+SELECT = MUTE CH  |
<br\>> |B+START = SOLO CH   |
<br\>> |B+CURSOR = PAN CH   |
<br\>> |B = UNMUTE CH       |
<br\>> |                    |
<br\>> |RELEASE B BUTTON    |
<br\>> |BEFORE THE OTHER ONE|
<br\>> |TO LOCK!            |
<br\>> |                    |
<br\>> |                    |
<br\>> |                    |
<br\>> |                    |
<br\>> |                    |
<br\>> |                    |
<br\>> |                    |
<br\>> |                    |
<br\>>  ^^^^^^^^^^^^^^^^^^^^
<br\>>
<br\>>  12345678901234567890
<br\>> |COMMAND LIST        |
<br\>> |A: RUN TABLE        |
<br\>> |C: CHORD            |
<br\>> |D: DELAY            |
<br\>> |E: AMP. ENVELOPE    |
<br\>> |F: WAVE FRAME       |
<br\>> |G: GROOVE           |
<br\>> |H: HOP/STOP         |
<br\>> |K: KILL NOTE        |
<br\>> |L: SLIDE (LEGATO)   |
<br\>> |M: MASTER VOLUME    |
<br\>> |O: OUTPUT (PAN)     |
<br\>> |P: PITCH BEND/SHIFT |
<br\>> |R: RE-TRIG          |
<br\>> |S: SWEEP/SHAPE      |
<br\>> |V: VIBRATO          |
<br\>> |W: WAVE             |
<br\>> |Z: RANDOMIZE        |
<br\>>  ^^^^^^^^^^^^^^^^^^^^
<br\>>
<br\>> Johan
<br\>> ---
<br\>> http://www.littlesounddj.com
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>


Message:
<br\>
As long as it's optional, no problem.
<br\>
<br\>2009/1/1 Johan Kotlinski <kotlinski@...>:
<br\>> Hi,
<br\>> too late I am thinking about adding in-built help system for n00bs. Does the
<br\>> following look good?
<br\>>
<br\>> 12345678901234567890
<br\>> |HELP |
<br\>> | |
<br\>> |SCREENS: |
<br\>> | |
<br\>> |SONG |
<br\>> |LIVE |
<br\>> |CHAIN |
<br\>> |PHRASE |
<br\>> |INSTR |
<br\>> |GROOVE |
<br\>> | |
<br\>> |COMMAND LIST |
<br\>> | |
<br\>> |MARKING (COPY/PASTE)|
<br\>> |MUTE/SOLO/PAN |
<br\>> | |
<br\>> | |
<br\>> ^^^^^^^^^^^^^^^^^^^^
<br\>>
<br\>> 12345678901234567890
<br\>> |SONG SCREEN |
<br\>> | |
<br\>> |A = INSERT CHAIN |
<br\>> |A+CURSOR = CHANGE |
<br\>> |A,A = MAKE NEW CHAIN|
<br\>> |SEL+R = EDIT CHAIN |
<br\>> |B+A = CUT CHAIN |
<br\>> |SEL+A = PASTE CHAIN |
<br\>> | |
<br\>> |START = START/STOP |
<br\>> |SEL+START = RESTART |
<br\>> |SEL+L = LIVE MODE |
<br\>> | |
<br\>> |SEL+(B,A) = CLONE |
<br\>> |B,B,B = BOOKMARK |
<br\>> | |
<br\>> | |
<br\>> ^^^^^^^^^^^^^^^^^^^^
<br\>>
<br\>> 12345678901234567890
<br\>> |LIVE SCREEN |
<br\>> | |
<br\>> |LIKE SONG SCREEN, |
<br\>> |EXCEPT: |
<br\>> | |
<br\>> |START = START CHAIN |
<br\>> |SEL+START = STOP CH |
<br\>> |START,START = |
<br\>> | QUICKSTART CHAIN|
<br\>> |SEL+(START,START) = |
<br\>> | QUICKSTOP CHAIN|
<br\>> | |
<br\>> |SEL+L = SONG MODE |
<br\>> | |
<br\>> | |
<br\>> | |
<br\>> | |
<br\>> ^^^^^^^^^^^^^^^^^^^^
<br\>>
<br\>> 12345678901234567890
<br\>> |CHAIN SCREEN |
<br\>> | |
<br\>> |A = INSERT PHRASE |
<br\>> |A,A = NEW PHRASE |
<br\>> |A+CURSOR = CHANGE |
<br\>> |SEL+R = EDIT PHRASE |
<br\>> |B+A = CUT PHRASE |
<br\>> |SEL+A = PASTE PHRASE|
<br\>> | |
<br\>> |START = |
<br\>> | START/STOP CHAIN|
<br\>> |SEL+START = |
<br\>> | START/STOP SONG|
<br\>> |B+CURSOR = |
<br\>> | EDIT NEIGHBOR CHAIN|
<br\>> | |
<br\>> |SEL+(B,A) = CLONE |
<br\>> | |
<br\>> | |
<br\>> ^^^^^^^^^^^^^^^^^^^^
<br\>>
<br\>> 12345678901234567890
<br\>> |PHRASE SCREEN |
<br\>> | |
<br\>> |A = INSERT NOTE/CMD |
<br\>> |A+CURSOR = |
<br\>> | CHANGE VALUE|
<br\>> |SEL+R = |
<br\>> | EDIT INSTR/TABLE|
<br\>> |B+A = CUT |
<br\>> |SEL+A = PASTE |
<br\>> | |
<br\>> |START = |
<br\>> | START/STOP PHRASE|
<br\>> |SEL+START = |
<br\>> | START/STOP SONG|
<br\>> |B+CURSOR = |
<br\>> |EDIT NEIGHBOR PHRASE|
<br\>> | |
<br\>> |SEL+(B,A) = |
<br\>> | CLONE INSTR/TABLE|
<br\>> |A,A ON CMD = HELP |
<br\>> ^^^^^^^^^^^^^^^^^^^^
<br\>>
<br\>> 12345678901234567890
<br\>> |INSTR SCREEN |
<br\>> | |
<br\>> |A+CURSOR = |
<br\>> | CHANGE VALUE|
<br\>> |SEL+R = EDIT TABLE |
<br\>> |SEL+B = COPY INSTR |
<br\>> |SEL+A = PASTE INSTR |
<br\>> | |
<br\>> |START = |
<br\>> | START/STOP PHRASE|
<br\>> |SEL+START = |
<br\>> | START ALL CHANNELS|
<br\>> |B+CURSOR = |
<br\>> | CHANGE INSTR|
<br\>> | |
<br\>> |SEL+(B,A) = |
<br\>> | CLONE TABLE|
<br\>> | |
<br\>> | |
<br\>> | |
<br\>> ^^^^^^^^^^^^^^^^^^^^
<br\>>
<br\>> 12345678901234567890
<br\>> |GROOVE SCREEN |
<br\>> | |
<br\>> |A+L/R = CHANGE STEP |
<br\>> |A+U/D = CHANGE SWING|
<br\>> | |
<br\>> |B+A = CUT |
<br\>> |SEL+A = PASTE |
<br\>> | |
<br\>> | |
<br\>> | |
<br\>> | |
<br\>> | |
<br\>> | |
<br\>> | |
<br\>> | |
<br\>> | |
<br\>> | |
<br\>> | |
<br\>> | |
<br\>> | |
<br\>> ^^^^^^^^^^^^^^^^^^^^
<br\>>
<br\>> 12345678901234567890
<br\>> |MARKING (COPY/PASTE)|
<br\>> | |
<br\>> |SEL+B = BEGIN MARK |
<br\>> |SEL+(B,B) = |
<br\>> | MARK ROW/COLUMN|
<br\>> |SEL+(B,B,B) = |
<br\>> | MARK SCREEN|
<br\>> |SEL+(B,B,B,B) = |
<br\>> | COPY SCREEN|
<br\>> | |
<br\>> |WHILE MARKING... |
<br\>> |A+CUR = ALL UP/DOWN |
<br\>> |B = COPY |
<br\>> |SEL+A = CUT |
<br\>> | |
<br\>> |WHEN NOT MARKING... |
<br\>> |SEL+A = PASTE |
<br\>> | |
<br\>> ^^^^^^^^^^^^^^^^^^^^
<br\>>
<br\>> 12345678901234567890
<br\>> |MUTE/SOLO/PAN |
<br\>> | |
<br\>> |B+SELECT = MUTE CH |
<br\>> |B+START = SOLO CH |
<br\>> |B+CURSOR = PAN CH |
<br\>> |B = UNMUTE CH |
<br\>> | |
<br\>> |RELEASE B BUTTON |
<br\>> |BEFORE THE OTHER ONE|
<br\>> |TO LOCK! |
<br\>> | |
<br\>> | |
<br\>> | |
<br\>> | |
<br\>> | |
<br\>> | |
<br\>> | |
<br\>> | |
<br\>> ^^^^^^^^^^^^^^^^^^^^
<br\>>
<br\>> 12345678901234567890
<br\>> |COMMAND LIST |
<br\>> |A: RUN TABLE |
<br\>> |C: CHORD |
<br\>> |D: DELAY |
<br\>> |E: AMP. ENVELOPE |
<br\>> |F: WAVE FRAME |
<br\>> |G: GROOVE |
<br\>> |H: HOP/STOP |
<br\>> |K: KILL NOTE |
<br\>> |L: SLIDE (LEGATO) |
<br\>> |M: MASTER VOLUME |
<br\>> |O: OUTPUT (PAN) |
<br\>> |P: PITCH BEND/SHIFT |
<br\>> |R: RE-TRIG |
<br\>> |S: SWEEP/SHAPE |
<br\>> |V: VIBRATO |
<br\>> |W: WAVE |
<br\>> |Z: RANDOMIZE |
<br\>> ^^^^^^^^^^^^^^^^^^^^
<br\>>
<br\>> Johan
<br\>> ---
<br\>> http://www.littlesounddj.com
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>
<br\>
<br\>
<br\>--
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
2009-01-03: v3.9.4
<br\>
<br\>  * add help screen, reachable from project screen. contains quick
<br\>reference for button
<br\>    presses + command list.
<br\>
<br\>http://www.littlesounddj.com/lsd/latest/full_version/
<br\>


Message:
<br\>
hell yeah!!! this is awesome!!!
<br\>
<br\>On Wed, Dec 31, 2008 at 3:23 AM, Johan Kotlinski <kotlinski@...>wrote:
<br\>
<br\>>   ERR... I of course mean SELECT+(B, A) instead of SELECT+(A, B).
<br\>>
<br\>> Johan
<br\>> ---
<br\>> http://www.littlesounddj.com
<br\>>
<br\>>
<br\>> On Wed, Dec 31, 2008 at 12:22 PM, Johan Kotlinski
<br\><kotlinski@...<kotlinski%40gmail.com>>
<br\>> wrote:
<br\>> > 2008-12-31: v3.9.3
<br\>> >
<br\>> > * table cloning now works in instr + phrase screens. press
<br\>> > SELECT+(A,B) on table number.
<br\>> > * instrument cloning now works in phrase screen. SELECT+(A,B)
<br\>> > * add some safety check for invalid table pointers in phrase screen.
<br\>> > it was possible
<br\>> > to set e.g. command F80, change to A80, and do SELECT+RIGHT to edit
<br\>> > out-of-bounds
<br\>> > table $80. potentially dangerous.
<br\>> > * remove feature "press select four times to randomize phrase screen
<br\>> > selection."
<br\>> > was introduced in v3.4.4, hopefully will be missed by no one.
<br\>> >
<br\>> > http://littlesounddj.com/lsd/latest/full_version/
<br\>> >
<br\>>
<br\>>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Couple glitches found.
<br\>
<br\>
<br\>
<br\>I used an O command (output) and one option was FF (only appeared once)
<br\>
<br\>
<br\>
<br\>Also, sometimes it is stopping and retarting after looping through a pattern a
<br\>few times.. I meanâ€¦ for instance, the pattern is 16 steps, and its just
<br\>playing playing playing fine.. then suddenly it will play maybe only 4 steps
<br\>then play the pattern from the start again.. without me starting and stopping or
<br\>hitting start or anything..
<br\>
<br\>
<br\>
<br\>Just randomly as though a â€œHâ€ command were suddenly thrown in, where no H
<br\>command is.
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com] On Behalf Of Johan
<br\>Kotlinski
<br\>Sent: Saturday, January 03, 2009 4:45 PM
<br\>To: lsdj@yahoogroups.com
<br\>Subject: [LSDj!] v3.9.4 - help screen
<br\>
<br\>
<br\>
<br\>2009-01-03: v3.9.4
<br\>
<br\>* add help screen, reachable from project screen. contains quick
<br\>reference for button
<br\>presses + command list.
<br\>
<br\>http://www.littlesounddj.com/lsd/latest/full_version/
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Scratch that.. itâ€™s not restarting, its actually just not triggering an
<br\>instrument, so it sounded like it was restarting.
<br\>
<br\>
<br\>
<br\>Itâ€™s skipping an instrument in the noise channel with table that basically has
<br\>2 H commands in it which are to jump to different parts of the two effects
<br\>columns.  Iâ€™ve never used this configuration in any instrument before this
<br\>version, so id ontâ€™ know if itâ€™s a new bug in this version.  I can see by
<br\>the cursor that the instrument is being triggered, because the cursor scans
<br\>through the table fine, just the NOISE sound is not triggered sometimes.. even
<br\>though the table is clearly running..
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>I will post more details after some investigations.
<br\>
<br\>
<br\>
<br\>From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com] On Behalf Of Johan
<br\>Kotlinski
<br\>Sent: Saturday, January 03, 2009 4:45 PM
<br\>To: lsdj@yahoogroups.com
<br\>Subject: [LSDj!] v3.9.4 - help screen
<br\>
<br\>
<br\>
<br\>2009-01-03: v3.9.4
<br\>
<br\>* add help screen, reachable from project screen. contains quick
<br\>reference for button
<br\>presses + command list.
<br\>
<br\>http://www.littlesounddj.com/lsd/latest/full_version/
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
2009-01-08: v3.9.5
<br\>
<br\>  * phrase screen: prelisten notes and instruments while entering them.
<br\>thanks to
<br\>    various people who suggested this!
<br\>  * make Z command work in tables. had ambitious plans for this, but
<br\>now it just works
<br\>     like in the phrase screen...
<br\>
<br\>http://littlesounddj.com/lsd/latest/full_version/
<br\>


Message:
<br\>
the first of these two things is AMAAAAAAAAAAAAAAAAAAAAAAAAAAZING!!!!!!!!!!
<br\>
<br\>I'm so excited to flash this now!
<br\>
<br\>
<br\>
<br\>On Wed, Jan 7, 2009 at 8:15 PM, Johan Kotlinski <kotlinski@...> wrote:
<br\>
<br\>>   2009-01-08: v3.9.5
<br\>>
<br\>> * phrase screen: prelisten notes and instruments while entering them.
<br\>> thanks to
<br\>> various people who suggested this!
<br\>> * make Z command work in tables. had ambitious plans for this, but
<br\>> now it just works
<br\>> like in the phrase screen...
<br\>>
<br\>> http://littlesounddj.com/lsd/latest/full_version/
<br\>>
<br\>>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Thanks for all the recent attention Johan!  The last flash I made was back at
<br\>v3.1.5 so I have
<br\>a lot of catching up to do!
<br\>-Clay
<br\>
<br\>--- In lsdj@yahoogroups.com, "Johan Kotlinski" <kotlinski@...> wrote:
<br\>>
<br\>> 2009-01-08: v3.9.5
<br\>>
<br\>>  * phrase screen: prelisten notes and instruments while entering them.
<br\>> thanks to
<br\>>    various people who suggested this!
<br\>>  * make Z command work in tables. had ambitious plans for this, but
<br\>> now it just works
<br\>>     like in the phrase screen...
<br\>>
<br\>> http://littlesounddj.com/lsd/latest/full_version/
<br\>>
<br\>


Message:
<br\>
sorry, a bit out of topic, but is there any more recent stable version than the
<br\>3.8.7?
<br\>
<br\>
<br\>
<br\>
<br\>________________________________
<br\>From: Clay <morbank@...>
<br\>To: lsdj@yahoogroups.com
<br\>Sent: Thursday, January 8, 2009 12:46:11 PM
<br\>Subject: [LSDj!] Re: v3.9.5
<br\>
<br\>
<br\>Thanks for all the recent attention Johan!  The last flash I made was back at
<br\>v3.1.5 so I have
<br\>a lot of catching up to do!
<br\>-Clay
<br\>
<br\>--- In lsdj@yahoogroups. com, "Johan Kotlinski" <kotlinski@. ..> wrote:
<br\>>
<br\>> 2009-01-08: v3.9.5
<br\>>
<br\>>  * phrase screen: prelisten notes and instruments while entering them.
<br\>> thanks to
<br\>>    various people who suggested this!
<br\>>  * make Z command work in tables. had ambitious plans for this, but
<br\>> now it just works
<br\>>     like in the phrase screen...
<br\>>
<br\>> http://littlesoundd j.com/lsd/ latest/full_ version/
<br\>>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Maybe 3.8.9 could be considered stable, if no one found bugs in it or
<br\>later versions.
<br\>
<br\>Cheers
<br\>Johan
<br\>---
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>On Thu, Jan 8, 2009 at 7:02 AM, gabrielle boddhisatva
<br\><decibeljunkies@...> wrote:
<br\>> sorry, a bit out of topic, but is there any more recent stable version than
<br\>the 3.8.7?
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> ________________________________
<br\>> From: Clay <morbank@...>
<br\>> To: lsdj@yahoogroups.com
<br\>> Sent: Thursday, January 8, 2009 12:46:11 PM
<br\>> Subject: [LSDj!] Re: v3.9.5
<br\>>
<br\>>
<br\>> Thanks for all the recent attention Johan!  The last flash I made was back at
<br\>v3.1.5 so I have
<br\>> a lot of catching up to do!
<br\>> -Clay
<br\>>
<br\>> --- In lsdj@yahoogroups. com, "Johan Kotlinski" <kotlinski@. ..> wrote:
<br\>>>
<br\>>> 2009-01-08: v3.9.5
<br\>>>
<br\>>>  * phrase screen: prelisten notes and instruments while entering them.
<br\>>> thanks to
<br\>>>    various people who suggested this!
<br\>>>  * make Z command work in tables. had ambitious plans for this, but
<br\>>> now it just works
<br\>>>     like in the phrase screen...
<br\>>>
<br\>>> http://littlesoundd j.com/lsd/ latest/full_ version/
<br\>>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
My gut feeling tells me 3.9.1 looks like a good candidate for being
<br\>stable. The versions up to 3.9.1 contain mostly bug fixes, whereas the
<br\>following versions contain new features we might in the worst case
<br\>scenario introduce new bugs.
<br\>
<br\>2009/1/8 Johan Kotlinski <kotlinski@...>:
<br\>> Maybe 3.8.9 could be considered stable, if no one found bugs in it or
<br\>> later versions.
<br\>>
<br\>> Cheers
<br\>> Johan
<br\>> ---
<br\>> http://www.littlesounddj.com
<br\>>
<br\>> On Thu, Jan 8, 2009 at 7:02 AM, gabrielle boddhisatva
<br\>> <decibeljunkies@...> wrote:
<br\>>> sorry, a bit out of topic, but is there any more recent stable version
<br\>>> than the 3.8.7?
<br\>>>
<br\>>>
<br\>>>
<br\>>>
<br\>>> ________________________________
<br\>>> From: Clay <morbank@...>
<br\>>> To: lsdj@yahoogroups.com
<br\>>> Sent: Thursday, January 8, 2009 12:46:11 PM
<br\>>> Subject: [LSDj!] Re: v3.9.5
<br\>>>
<br\>>>
<br\>>> Thanks for all the recent attention Johan! The last flash I made was back
<br\>>> at v3.1.5 so I have
<br\>>> a lot of catching up to do!
<br\>>> -Clay
<br\>>>
<br\>>> --- In lsdj@yahoogroups. com, "Johan Kotlinski" <kotlinski@. ..> wrote:
<br\>>>>
<br\>>>> 2009-01-08: v3.9.5
<br\>>>>
<br\>>>> * phrase screen: prelisten notes and instruments while entering them.
<br\>>>> thanks to
<br\>>>> various people who suggested this!
<br\>>>> * make Z command work in tables. had ambitious plans for this, but
<br\>>>> now it just works
<br\>>>> like in the phrase screen...
<br\>>>>
<br\>>>> http://littlesoundd j.com/lsd/ latest/full_ version/
<br\>>>>
<br\>>>
<br\>>>
<br\>>>
<br\>>>
<br\>>>
<br\>>>
<br\>>> [Non-text portions of this message have been removed]
<br\>>>
<br\>>>
<br\>>> ------------------------------------
<br\>>>
<br\>>> Yahoo! Groups Links
<br\>>>
<br\>>>
<br\>>>
<br\>>>
<br\>>
<br\>>
<br\>
<br\>
<br\>
<br\>--
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
Yes, but sometimes it may take time until someone find new bugs. I
<br\>don't want to mark any version as stable until I am really sure it's
<br\>not more buggy than the previous stable...
<br\>
<br\>Johan
<br\>---
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>On Thu, Jan 8, 2009 at 10:17 AM, Ove RidÃ© <nitro2k01@...> wrote:
<br\>> My gut feeling tells me 3.9.1 looks like a good candidate for being
<br\>> stable. The versions up to 3.9.1 contain mostly bug fixes, whereas the
<br\>> following versions contain new features we might in the worst case
<br\>> scenario introduce new bugs.
<br\>>
<br\>> 2009/1/8 Johan Kotlinski <kotlinski@...>:
<br\>>> Maybe 3.8.9 could be considered stable, if no one found bugs in it or
<br\>>> later versions.
<br\>>>
<br\>>> Cheers
<br\>>> Johan
<br\>>> ---
<br\>>> http://www.littlesounddj.com
<br\>>>
<br\>>> On Thu, Jan 8, 2009 at 7:02 AM, gabrielle boddhisatva
<br\>>> <decibeljunkies@...> wrote:
<br\>>>> sorry, a bit out of topic, but is there any more recent stable version
<br\>>>> than the 3.8.7?
<br\>>>>
<br\>>>>
<br\>>>>
<br\>>>>
<br\>>>> ________________________________
<br\>>>> From: Clay <morbank@...>
<br\>>>> To: lsdj@yahoogroups.com
<br\>>>> Sent: Thursday, January 8, 2009 12:46:11 PM
<br\>>>> Subject: [LSDj!] Re: v3.9.5
<br\>>>>
<br\>>>>
<br\>>>> Thanks for all the recent attention Johan! The last flash I made was back
<br\>>>> at v3.1.5 so I have
<br\>>>> a lot of catching up to do!
<br\>>>> -Clay
<br\>>>>
<br\>>>> --- In lsdj@yahoogroups. com, "Johan Kotlinski" <kotlinski@. ..> wrote:
<br\>>>>>
<br\>>>>> 2009-01-08: v3.9.5
<br\>>>>>
<br\>>>>> * phrase screen: prelisten notes and instruments while entering them.
<br\>>>>> thanks to
<br\>>>>> various people who suggested this!
<br\>>>>> * make Z command work in tables. had ambitious plans for this, but
<br\>>>>> now it just works
<br\>>>>> like in the phrase screen...
<br\>>>>>
<br\>>>>> http://littlesoundd j.com/lsd/ latest/full_ version/
<br\>>>>>
<br\>>>>
<br\>>>>
<br\>>>>
<br\>>>>
<br\>>>>
<br\>>>>
<br\>>>> [Non-text portions of this message have been removed]
<br\>>>>
<br\>>>>
<br\>>>> ------------------------------------
<br\>>>>
<br\>>>> Yahoo! Groups Links
<br\>>>>
<br\>>>>
<br\>>>>
<br\>>>>
<br\>>>
<br\>>>
<br\>>
<br\>>
<br\>>
<br\>> --
<br\>> /Ove
<br\>>
<br\>> -----BEGIN 2ROT13 MESSAGE-----
<br\>> Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>> Blog:
<br\>> <http://gameboygenius.8bitcollective.com/>
<br\>> SKRIVA pÃ¥ Lysator. Ditt Ahrvid-fria alternativ:
<br\>> <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>> SÃ¤tt pÃ¥ ett par flipflops, vippa pÃ¥ rumpan
<br\>> och gÃ¶r det hÃ¤r till en minnesvÃ¤rd sommar!
<br\>> -----END 2ROT13 MESSAGE-----
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
https://www.fundable.com/groupactions/groupaction.2009-01-06.7772881275
<br\>
<br\>LittleGPTracker (a.k.a 'The piggy') is a music tracker optimised to
<br\>run on portable game consoles. It is currently running on Game Park's
<br\>GP2x but there's a version for windows & mac too.
<br\>
<br\>It implements the user interface of littlesounddj, a very famous
<br\>tracker for the Gameboy platform that has been tried and tested by
<br\>many users over the years, leading to a little complex but yet
<br\>extremely efficient way of working.
<br\>
<br\>Piggy currently supports 8 monophonic 16Bit/44.1Khz stereo sample
<br\>playback channels. Additionally, the program can drive MIDI
<br\>instruments (with the gp32 and gp2x a custom MIDI interface is required).
<br\>
<br\>     * 1- Help out a dev that have been awesomely faithful and useful
<br\>to his enthusiastic community and has been asking nothing in return,
<br\>such a humble soul!
<br\>     * 2- Help out the poor sobs that can't use LGPT on the go without
<br\>expensive notebooks or obscure korean devices =P
<br\>     * If you have a PSP and like Tracker-Style Music Sequencers at
<br\>all, you should sell your house and donate. It's *that* good.
<br\>
<br\>If you're willing to let go of your greens for a good pig, then follow
<br\>the source link below.
<br\>
<br\>https://www.fundable.com/groupactions/groupaction.2009-01-06.7772881275
<br\>


Message:
<br\>
2009-01-09: v3.9.6
<br\>
<br\>  * make KiGB emulator work with load/save file screen.
<br\>  * default power save option changed from "off" to "auto".
<br\>
<br\>---
<br\>http://littlesounddj.com/lsd/latest/full_version/
<br\>


Message:
<br\>
thanks for your continuing work, johan!
<br\>
<br\>could you make a more updated goomba-friendly release too?  the last
<br\>one was in april...
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, "Johan Kotlinski" <kotlinski@...> wrote:
<br\>>
<br\>> 2009-01-09: v3.9.6
<br\>>
<br\>>  * make KiGB emulator work with load/save file screen.
<br\>>  * default power save option changed from "off" to "auto".
<br\>>
<br\>> ---
<br\>> http://littlesounddj.com/lsd/latest/full_version/
<br\>>
<br\>


Message:
<br\>
Thanks for reminding me... I put up a goomba version of 3.9.6 now.
<br\>
<br\>Cheers
<br\>Johan
<br\>---
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>On Sun, Jan 11, 2009 at 7:43 AM, gullvision <berniearai@...> wrote:
<br\>> thanks for your continuing work, johan!
<br\>>
<br\>> could you make a more updated goomba-friendly release too?  the last
<br\>> one was in april...
<br\>>
<br\>>
<br\>> --- In lsdj@yahoogroups.com, "Johan Kotlinski" <kotlinski@...> wrote:
<br\>>>
<br\>>> 2009-01-09: v3.9.6
<br\>>>
<br\>>>  * make KiGB emulator work with load/save file screen.
<br\>>>  * default power save option changed from "off" to "auto".
<br\>>>
<br\>>> ---
<br\>>> http://littlesounddj.com/lsd/latest/full_version/
<br\>>>
<br\>>
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
I thought I saw an LSDJ cartridge available at Blip Festival this year
<br\>with a mini USB connector on it. I am wondering if anyone knows if
<br\>this is used as a song backup option and if these carts are available,
<br\>or if there is a mod that I can use to add USB to my LSDJ cartridge. I
<br\>am afraid of losing all my songs and I can't seem to track down a
<br\>transferrer. Also, I guess if anyone knows of any sites selling
<br\>reliable transferrers that will work with the original gameboy (that
<br\>aren't sold out or unavailable), that would be great.
<br\>


Message:
<br\>
that might be the usb transferer for the BleepBloop cart...but i think it works
<br\>with the old cart as well...if you try to get a transferer/the old one, try
<br\>kitsch bent...at http://kitsch-bent.embarqspace.com nice stuffs, great
<br\>service...highly recommended
<br\>
<br\>
<br\>
<br\>
<br\>________________________________
<br\>From: bolexelectrex <bolexelectrex@...>
<br\>To: lsdj@yahoogroups.com
<br\>Sent: Monday, January 12, 2009 9:44:13 AM
<br\>Subject: [LSDj!] USB connection for LSDJ
<br\>
<br\>
<br\>I thought I saw an LSDJ cartridge available at Blip Festival this year
<br\>with a mini USB connector on it. I am wondering if anyone knows if
<br\>this is used as a song backup option and if these carts are available,
<br\>or if there is a mod that I can use to add USB to my LSDJ cartridge. I
<br\>am afraid of losing all my songs and I can't seem to track down a
<br\>transferrer. Also, I guess if anyone knows of any sites selling
<br\>reliable transferrers that will work with the original gameboy (that
<br\>aren't sold out or unavailable) , that would be great.
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
That's a cartridge made by Jose Torres, the founder of 8bitcollective.com
<br\>It will soon be for sale at http://gameboydev.org/ Until then, check
<br\>out: http://8bitcollective.com/forums/viewtopic.php?id=8201&p=1
<br\>
<br\>2009/1/12 bolexelectrex <bolexelectrex@...>:
<br\>> I thought I saw an LSDJ cartridge available at Blip Festival this year
<br\>> with a mini USB connector on it. I am wondering if anyone knows if
<br\>> this is used as a song backup option and if these carts are available,
<br\>> or if there is a mod that I can use to add USB to my LSDJ cartridge. I
<br\>> am afraid of losing all my songs and I can't seem to track down a
<br\>> transferrer. Also, I guess if anyone knows of any sites selling
<br\>> reliable transferrers that will work with the original gameboy (that
<br\>> aren't sold out or unavailable), that would be great.
<br\>>
<br\>>
<br\>
<br\>
<br\>
<br\>--
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
Those USB carts were probably Jose's, you can find him at the 8bc forums:
<br\>
<br\>http://8bc.org
<br\>
<br\>You can find transferers at
<br\>http://nonelectronics.com/catalog/index.php?main_page=product_info&cPath=2&produ\
<br\>cts_id=14
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, "bolexelectrex" <bolexelectrex@...> wrote:
<br\>>
<br\>> I thought I saw an LSDJ cartridge available at Blip Festival this year
<br\>> with a mini USB connector on it. I am wondering if anyone knows if
<br\>> this is used as a song backup option and if these carts are available,
<br\>> or if there is a mod that I can use to add USB to my LSDJ cartridge. I
<br\>> am afraid of losing all my songs and I can't seem to track down a
<br\>> transferrer. Also, I guess if anyone knows of any sites selling
<br\>> reliable transferrers that will work with the original gameboy (that
<br\>> aren't sold out or unavailable), that would be great.
<br\>>
<br\>


Message:
<br\>
talk to jose torres,
<br\>
<br\>AIM:  bleepbloopbleep
<br\>
<br\>---------------------------------
<br\>joey_______________
<br\>http://animal-style.com
<br\>---------------------------------
<br\>
<br\>On Sun, Jan 11, 2009 at 9:44 PM, bolexelectrex <bolexelectrex@...> wrote:
<br\>> I thought I saw an LSDJ cartridge available at Blip Festival this year
<br\>> with a mini USB connector on it. I am wondering if anyone knows if
<br\>> this is used as a song backup option and if these carts are available,
<br\>> or if there is a mod that I can use to add USB to my LSDJ cartridge. I
<br\>> am afraid of losing all my songs and I can't seem to track down a
<br\>> transferrer. Also, I guess if anyone knows of any sites selling
<br\>> reliable transferrers that will work with the original gameboy (that
<br\>> aren't sold out or unavailable), that would be great.
<br\>>
<br\>>
<br\>


Message:
<br\>
Unfortunately it's not a mod to do to regular carts. Jose Torres is releasing
<br\>the USB cart tomorrow and it will be for sale.
<br\>
<br\>Also, if you have the regular 32MB carts you can go here to buy a transferer. I
<br\>don't know why they would be hard to find but:
<br\>
<br\>http://www.hkems.com/m_main.htm (the site that the dealers get their stuff from)
<br\>
<br\>http://nonelectronics.com/ (Nonfinite - makes awesome, inexpensive backlight
<br\>kits for DMGs as well)
<br\>
<br\>http://kitsch-bent.embarqspace.com/ (Another awesome vendor that was selling
<br\>some of Jose's other carts)
<br\>
<br\>Any three of these places are great to order from.
<br\>
<br\>Good luck
<br\>
<br\>-L-tron
<br\>
<br\>
<br\>
<br\>--- On Mon, 1/12/09, joey mariano <ohokjoey@...> wrote:
<br\>From: joey mariano <ohokjoey@...>
<br\>Subject: Re: [LSDj!] USB connection for LSDJ
<br\>To: lsdj@yahoogroups.com
<br\>Date: Monday, January 12, 2009, 3:29 AM
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>             talk to jose torres,
<br\>
<br\>
<br\>
<br\>AIM:  bleepbloopbleep
<br\>
<br\>
<br\>
<br\>------------ --------- --------- ---
<br\>
<br\>joey________ _______
<br\>
<br\>http://animal- style.com
<br\>
<br\>------------ --------- --------- ---
<br\>
<br\>
<br\>
<br\>On Sun, Jan 11, 2009 at 9:44 PM, bolexelectrex <bolexelectrex@ yahoo.com> wrote:
<br\>
<br\>> I thought I saw an LSDJ cartridge available at Blip Festival this year
<br\>
<br\>> with a mini USB connector on it. I am wondering if anyone knows if
<br\>
<br\>> this is used as a song backup option and if these carts are available,
<br\>
<br\>> or if there is a mod that I can use to add USB to my LSDJ cartridge. I
<br\>
<br\>> am afraid of losing all my songs and I can't seem to track down a
<br\>
<br\>> transferrer. Also, I guess if anyone knows of any sites selling
<br\>
<br\>> reliable transferrers that will work with the original gameboy (that
<br\>
<br\>> aren't sold out or unavailable) , that would be great.
<br\>
<br\>>
<br\>
<br\>>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
I want to update an old rom to a newer version, but whats keepe me
<br\>back is having to manually update all my samples. Correct me if this
<br\>already exists, but it will be cool just to save an entire sample
<br\>section from one rom into another. Any tips?
<br\>
<br\>peter
<br\>


Subject:
Re: [LSDj!] Lsdj Patcher feature request?

Message:
<br\>
Actually there is a menu option "Import kits from ROM". You may try it.
<br\>
<br\>Cheers
<br\>Johan
<br\>---
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>On Thu, Jan 22, 2009 at 7:35 PM, PeLeSwi <kradlabs@...> wrote:
<br\>> I want to update an old rom to a newer version, but whats keepe me
<br\>> back is having to manually update all my samples. Correct me if this
<br\>> already exists, but it will be cool just to save an entire sample
<br\>> section from one rom into another. Any tips?
<br\>>
<br\>> peter
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
Hi,
<br\>I got an idea for a project that anyone with too much spare time could
<br\>pick up...
<br\>Modify an open source Game Boy emulator (VBA?) so that you can pitch
<br\>down the pulse channels a given number of octaves.
<br\>I always thought it's a bit sad that the lowest possible note is C3...
<br\>
<br\>Cheers
<br\>Johan
<br\>---
<br\>http://www.littlesounddj.com
<br\>


Subject:
Re: [LSDj!] idea for gameboy emu mod project

Message:
<br\>
2009/1/26 Johan Kotlinski <kotlinski@...>:
<br\>> Hi,
<br\>> I got an idea for a project that anyone with too much spare time could
<br\>> pick up...
<br\>> Modify an open source Game Boy emulator (VBA?) so that you can pitch
<br\>> down the pulse channels a given number of octaves.
<br\>> I always thought it's a bit sad that the lowest possible note is C3...
<br\>Not VBA. Too buggy. I'd go for Gambatte if anything. It's almost 100%
<br\>accurate, open source and modular.
<br\>   Speaking of Gambatte, jit.gb by some guy named Kyle Buza is on its
<br\>way. It's a Max/MSP and JItter external which will be a "bendable"
<br\>emulated Gameboy.
<br\>http://buza.mitplw.com/blog/?p=186
<br\>
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
Oh, and you could always underclock your real GB.
<br\>
<br\>2009/1/26 Ove Ridé <nitro2k01@...>:
<br\>> 2009/1/26 Johan Kotlinski <kotlinski@...>:
<br\>>> Hi,
<br\>>> I got an idea for a project that anyone with too much spare time could
<br\>>> pick up...
<br\>>> Modify an open source Game Boy emulator (VBA?) so that you can pitch
<br\>>> down the pulse channels a given number of octaves.
<br\>>> I always thought it's a bit sad that the lowest possible note is C3...
<br\>> Not VBA. Too buggy. I'd go for Gambatte if anything. It's almost 100%
<br\>> accurate, open source and modular.
<br\>>  Speaking of Gambatte, jit.gb by some guy named Kyle Buza is on its
<br\>> way. It's a Max/MSP and JItter external which will be a "bendable"
<br\>> emulated Gameboy.
<br\>> http://buza.mitplw.com/blog/?p=186
<br\>>
<br\>> /Ove
<br\>>
<br\>> -----BEGIN 2ROT13 MESSAGE-----
<br\>> Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>> Blog:
<br\>> <http://gameboygenius.8bitcollective.com/>
<br\>> SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\>> <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>> Sätt på ett par flipflops, vippa på rumpan
<br\>> och gör det här till en minnesvärd sommar!
<br\>> -----END 2ROT13 MESSAGE-----
<br\>>
<br\>
<br\>
<br\>
<br\>--
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
Another idea would be .wav export to four separate stereo files, one
<br\>for each channel.
<br\>
<br\>Johan
<br\>---
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>On Mon, Jan 26, 2009 at 5:47 AM, Ove RidÃ© <nitro2k01@...> wrote:
<br\>> 2009/1/26 Johan Kotlinski <kotlinski@...>:
<br\>>> Hi,
<br\>>> I got an idea for a project that anyone with too much spare time could
<br\>>> pick up...
<br\>>> Modify an open source Game Boy emulator (VBA?) so that you can pitch
<br\>>> down the pulse channels a given number of octaves.
<br\>>> I always thought it's a bit sad that the lowest possible note is C3...
<br\>> Not VBA. Too buggy. I'd go for Gambatte if anything. It's almost 100%
<br\>> accurate, open source and modular.
<br\>>  Speaking of Gambatte, jit.gb by some guy named Kyle Buza is on its
<br\>> way. It's a Max/MSP and JItter external which will be a "bendable"
<br\>> emulated Gameboy.
<br\>> http://buza.mitplw.com/blog/?p=186
<br\>>
<br\>> /Ove
<br\>>
<br\>> -----BEGIN 2ROT13 MESSAGE-----
<br\>> Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>> Blog:
<br\>> <http://gameboygenius.8bitcollective.com/>
<br\>> SKRIVA pÃ¥ Lysator. Ditt Ahrvid-fria alternativ:
<br\>> <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>> SÃ¤tt pÃ¥ ett par flipflops, vippa pÃ¥ rumpan
<br\>> och gÃ¶r det hÃ¤r till en minnesvÃ¤rd sommar!
<br\>> -----END 2ROT13 MESSAGE-----
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
yeah - how come emulators don't have an under and overclock mode -
<br\>that should be standard at this point!
<br\>
<br\>On Mon, Jan 26, 2009 at 2:48 AM, Johan Kotlinski <kotlinski@...> wrote:
<br\>> Another idea would be .wav export to four separate stereo files, one
<br\>> for each channel.
<br\>>
<br\>> Johan
<br\>> ---
<br\>> http://www.littlesounddj.com
<br\>>
<br\>> On Mon, Jan 26, 2009 at 5:47 AM, Ove Ridé <nitro2k01@...> wrote:
<br\>>> 2009/1/26 Johan Kotlinski <kotlinski@...>:
<br\>>>> Hi,
<br\>>>> I got an idea for a project that anyone with too much spare time could
<br\>>>> pick up...
<br\>>>> Modify an open source Game Boy emulator (VBA?) so that you can pitch
<br\>>>> down the pulse channels a given number of octaves.
<br\>>>> I always thought it's a bit sad that the lowest possible note is C3...
<br\>>> Not VBA. Too buggy. I'd go for Gambatte if anything. It's almost 100%
<br\>>> accurate, open source and modular.
<br\>>> Speaking of Gambatte, jit.gb by some guy named Kyle Buza is on its
<br\>>> way. It's a Max/MSP and JItter external which will be a "bendable"
<br\>>> emulated Gameboy.
<br\>>> http://buza.mitplw.com/blog/?p=186
<br\>>>
<br\>>> /Ove
<br\>>>
<br\>>> -----BEGIN 2ROT13 MESSAGE-----
<br\>>> Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>>> Blog:
<br\>>> <http://gameboygenius.8bitcollective.com/>
<br\>>> SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\>>> <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>>> Sätt på ett par flipflops, vippa på rumpan
<br\>>> och gör det här till en minnesvärd sommar!
<br\>>> -----END 2ROT13 MESSAGE-----
<br\>>>
<br\>>> ------------------------------------
<br\>>>
<br\>>> Yahoo! Groups Links
<br\>>>
<br\>>>
<br\>>>
<br\>>>
<br\>>
<br\>


Message:
<br\>
Maybe add an internal mixer to Gambatte aswell..?
<br\>
<br\>Quickly going out of scope... but could be fun...
<br\>
<br\>Johan
<br\>---
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>On Mon, Jan 26, 2009 at 10:01 AM, joey mariano <ohokjoey@...> wrote:
<br\>> yeah - how come emulators don't have an under and overclock mode -
<br\>> that should be standard at this point!
<br\>>
<br\>> On Mon, Jan 26, 2009 at 2:48 AM, Johan Kotlinski <kotlinski@...> wrote:
<br\>>> Another idea would be .wav export to four separate stereo files, one
<br\>>> for each channel.
<br\>>>
<br\>>> Johan
<br\>>> ---
<br\>>> http://www.littlesounddj.com
<br\>>>
<br\>>> On Mon, Jan 26, 2009 at 5:47 AM, Ove RidÃ© <nitro2k01@...> wrote:
<br\>>>> 2009/1/26 Johan Kotlinski <kotlinski@...>:
<br\>>>>> Hi,
<br\>>>>> I got an idea for a project that anyone with too much spare time could
<br\>>>>> pick up...
<br\>>>>> Modify an open source Game Boy emulator (VBA?) so that you can pitch
<br\>>>>> down the pulse channels a given number of octaves.
<br\>>>>> I always thought it's a bit sad that the lowest possible note is C3...
<br\>>>> Not VBA. Too buggy. I'd go for Gambatte if anything. It's almost 100%
<br\>>>> accurate, open source and modular.
<br\>>>> Speaking of Gambatte, jit.gb by some guy named Kyle Buza is on its
<br\>>>> way. It's a Max/MSP and JItter external which will be a "bendable"
<br\>>>> emulated Gameboy.
<br\>>>> http://buza.mitplw.com/blog/?p=186
<br\>>>>
<br\>>>> /Ove
<br\>>>>
<br\>>>> -----BEGIN 2ROT13 MESSAGE-----
<br\>>>> Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>>>> Blog:
<br\>>>> <http://gameboygenius.8bitcollective.com/>
<br\>>>> SKRIVA pÃ¥ Lysator. Ditt Ahrvid-fria alternativ:
<br\>>>> <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>>>> SÃ¤tt pÃ¥ ett par flipflops, vippa pÃ¥ rumpan
<br\>>>> och gÃ¶r det hÃ¤r till en minnesvÃ¤rd sommar!
<br\>>>> -----END 2ROT13 MESSAGE-----
<br\>>>>
<br\>>>> ------------------------------------
<br\>>>>
<br\>>>> Yahoo! Groups Links
<br\>>>>
<br\>>>>
<br\>>>>
<br\>>>>
<br\>>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
--- In lsdj@yahoogroups.com, Johan Kotlinski <kotlinski@...> wrote:
<br\>>
<br\>> Maybe add an internal mixer to Gambatte aswell..?
<br\>>
<br\>> Quickly going out of scope... but could be fun...
<br\>>
<br\>> Johan
<br\>> ---
<br\>> http://www.littlesounddj.com
<br\>>
<br\>
<br\>
<br\>Currently I am using gambatte -> virtual audio cable ->asio4all
<br\>->energyxt. Its still stereo out, but I can atleast do a dual mono and
<br\>some vst fx send before it hits the PA.
<br\>
<br\>Peter
<br\>


Message:
<br\>
Bas, the creator of BGB sent this rough sketch of how the tcpip link
<br\>support works in BGB. Might be useful if anyone wants to code a midi
<br\>to lsdj sync thing using max:
<br\>
<br\>
<br\>Bas wrote:
<br\>
<br\>be warned that GB link in BGB is messy, nothing is guaranteed, YMMV.
<br\>
<br\>4 byte commands are sent over tcp connection, which can either do game
<br\>link or remote controller.
<br\>TCP-correctly, you can send bigger TCP packets with multiple 4-byte
<br\>commands if desired.
<br\>
<br\>
<br\>BGB does a "link frame" 1024 times per second (the time needed to send
<br\>8 bits in slow link mode).
<br\>it then sends data if the GB code was sending as master, and it
<br\>replies if it received something and is slave.
<br\>
<br\>a real GB can either be put in master mode or slave mode by the GB code.
<br\>
<br\>offset    size    desc
<br\>
<br\>0    1    b1 (command number)
<br\>1    1    b2
<br\>2    1    b3
<br\>3    1    b4
<br\>
<br\>command number:
<br\>
<br\>value    name            desc
<br\>
<br\>1    linkcmd_version
<br\>     queries link version of remote side. this only changes if the link
<br\>compatibility is changed.
<br\>     currently: b2=0, b3=85, b4=1
<br\>
<br\>
<br\>101    linkcmd_joypad
<br\>     remote control joypad. the receiving side executes or ignores this
<br\>based on setting.
<br\>     bits of b2:
<br\>     bits 0-3 (low 4 bits) are the button number
<br\>     bits 4 is on/off state
<br\>     bits 5-7 must be 0.
<br\>
<br\>
<br\>104    linkcmd_sync1
<br\>     send link byte as master
<br\>     b2 = SB register
<br\>     b3 = SC register
<br\>     b4 = low 8 bits of link frame counter
<br\>
<br\>105    linkcmd_sync2
<br\>     send link byte as slave (in response to master).
<br\>
<br\>
<br\>107    linkcmd_linkspeed
<br\>     b2 = speed shift value. sets link frame to happen 2^(b2) times per
<br\>second, default is 10 (1024 Hz)
<br\>


Message:
<br\>
There is also a way to make a real GB ptitchable...
<br\>
<br\>http://de.youtube.com/watch?v=BE1mYNpvyH0&feature=channel_page
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, Ove Ridé <nitro2k01@...> wrote:
<br\>>
<br\>> Oh, and you could always underclock your real GB.
<br\>>
<br\>


Message:
<br\>
At first, I thought this would be a great idea.  But then, as I started to
<br\>uose it, I realize, the note playing in the tracker actually blots out the
<br\>note I have in my head, and I forget the tune.  Sometimes.  Other times, it
<br\>is very helpful  it just depends on my mood I guess.  It would be really
<br\>nice to be able to turn off this option for those times when it's a
<br\>hindrance.
<br\>
<br\>
<br\>
<br\>Also, does anyone else notice that after you enter your first note in a new
<br\>song, nomatter what you do, th enext note is always F3.  Always.. I don't'
<br\>know why.
<br\>
<br\>
<br\>
<br\>Weird eh?
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Subject:
Re: [LSDj!] note playing while entering the note

Message:
<br\>
Well the hackish solution is to turn down your volume as you're entering
<br\>in your notes ;)
<br\>
<br\>On Wed, Jan 28, 2009 at 07:53:57AM -0500, <David Dineen-Porter>David
<br\>Dineen-Porter</David Dineen-Porter> wrote:
<br\>> At first, I thought this would be a great idea.  But then, as I started to
<br\>> uose it, I realize, the note playing in the tracker actually blots out the
<br\>> note I have in my head, and I forget the tune.  Sometimes.  Other times, it
<br\>> is very helpful  it just depends on my mood I guess.  It would be really
<br\>> nice to be able to turn off this option for those times when it's a
<br\>> hindrance.
<br\>>
<br\>>
<br\>>
<br\>> Also, does anyone else notice that after you enter your first note in a new
<br\>> song, nomatter what you do, th enext note is always F3.  Always.. I don't'
<br\>> know why.
<br\>>
<br\>>
<br\>>
<br\>> Weird eh?
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>


Message:
<br\>
Hi folks, first time here on the list... my name is andre, I'm from sao
<br\>paulo/brazil.
<br\>
<br\>got in touch with johan and bought lsdj a couple of months ago but, don't
<br\>know why, just joined the list now. Searched the old messages and already
<br\>learned a lot!
<br\>
<br\>feel free to check my project: www.myspace.com/pulselooper
<br\>
<br\>cheers to all of you.
<br\>
<br\>--
<br\>André Z. Pagnossim
<br\>www.monotonico.com
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
I've had great results with a Mackie Micro mixer using a 1/8inch stereo
<br\>to split Left and Right 1/4inch cables. Like this for example
<br\>http://accessories.musiciansfriend.com/product/Live-Wire-3.5M-TRSDual-14\
<br\>-Y-Cable?sku=330481
<br\>(Not sure why the low rating...works just fine for me. Very convenient.)
<br\>Into one of the stereo inputs of the mixer. I use another of the same
<br\>cable to go from the 1/4inch "Main Outs" from the mixer, into the
<br\>line-in of my soundcard. Adjust the gain, record in Goldwave or
<br\>Audacity. Presto. I'm sure you could probably do a similar setup with
<br\>your mixer.
<br\>-Steve
<br\>=====================
<br\>Posted through Grouply, the better way
<br\>to access your Yahoo Groups like this one.
<br\>http://www.grouply.com/?code=post
<br\>


Message:
<br\>
Hi and welcome to the list :)
<br\>
<br\>Johan
<br\>---
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>On Thu, Jan 29, 2009 at 11:35 AM, AndrÃ© Pagnossim
<br\><andrepagnossim@...> wrote:
<br\>> Hi folks, first time here on the list... my name is andre, I'm from sao
<br\>> paulo/brazil.
<br\>>
<br\>> got in touch with johan and bought lsdj a couple of months ago but, don't
<br\>> know why, just joined the list now. Searched the old messages and already
<br\>> learned a lot!
<br\>>
<br\>> feel free to check my project: www.myspace.com/pulselooper
<br\>>
<br\>> cheers to all of you.
<br\>>
<br\>> --
<br\>> AndrÃ© Z. Pagnossim
<br\>> www.monotonico.com
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
Hi all, I'm new to the group and the program.
<br\>This seems so obvious that it's bound to have been asked before, but I
<br\>just can't seem to find any topic or anything in the archives and whatnot:
<br\>Is there any way (currently or forseeable) that songs could be made
<br\>longer than they can be? for alot of people, I'm sure that maybe the
<br\>possible length and complexity of songs is enough (and for the most
<br\>part, it seems to be for me too). But I just don't quite understand
<br\>how you may save several songs that would combine to a fairly large
<br\>length, but you are still unable to create one song that would be as
<br\>long? I understand the use of hexidecimal and that you can't (at the
<br\>moment) have more than 256 chains.
<br\>I would appreciate help with this query, and I'm very sorry if this
<br\>has (as I'd be pretty sure) been brought up before. Thank You.
<br\>
<br\>Emerson
<br\>


Message:
<br\>
Hi!
<br\>I don't think the question has been asked before and I only know one
<br\>song that used up all the space (Depeche Mode Megamix).
<br\>It would be interesting to hear what you are trying to do.
<br\>
<br\>Cheers
<br\>Johan
<br\>---
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>On Fri, Jan 30, 2009 at 3:07 AM, friedmonkey2003
<br\><friedmonkey2003@...> wrote:
<br\>> Hi all, I'm new to the group and the program.
<br\>> This seems so obvious that it's bound to have been asked before, but I
<br\>> just can't seem to find any topic or anything in the archives and whatnot:
<br\>> Is there any way (currently or forseeable) that songs could be made
<br\>> longer than they can be? for alot of people, I'm sure that maybe the
<br\>> possible length and complexity of songs is enough (and for the most
<br\>> part, it seems to be for me too). But I just don't quite understand
<br\>> how you may save several songs that would combine to a fairly large
<br\>> length, but you are still unable to create one song that would be as
<br\>> long? I understand the use of hexidecimal and that you can't (at the
<br\>> moment) have more than 256 chains.
<br\>> I would appreciate help with this query, and I'm very sorry if this
<br\>> has (as I'd be pretty sure) been brought up before. Thank You.
<br\>>
<br\>> Emerson
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
2009/1/30 friedmonkey2003 <friedmonkey2003@...>:
<br\>> Hi all, I'm new to the group and the program.
<br\>> This seems so obvious that it's bound to have been asked before, but I
<br\>> just can't seem to find any topic or anything in the archives and whatnot:
<br\>> Is there any way (currently or forseeable) that songs could be made
<br\>> longer than they can be? for alot of people, I'm sure that maybe the
<br\>> possible length and complexity of songs is enough (and for the most
<br\>> part, it seems to be for me too).
<br\>You could use certain tricks to optimize a song.
<br\>Like:
<br\>* Re-use phrases and use the transpose column whenever possible.
<br\>* Don't clone more than you need.
<br\>* Fill up every chain, don't use just 2 or 4 rows in a chain, or
<br\>you'll run out of them.
<br\>* If a phrase only contains very few notes, you can use a custom
<br\>groove setting to make it play slower and in that way possibly save
<br\>phrase usage. However, the groove function has a bit of a learning
<br\>curve, until you can use it effectively, and its easy to mess up a
<br\>song if you don't know exactly what you're doing.
<br\>* Use the purge function.
<br\>
<br\>> But I just don't quite understand
<br\>> how you may save several songs that would combine to a fairly large
<br\>> length, but you are still unable to create one song that would be as
<br\>> long?
<br\>This is how it works currently: 32 kB of the RAM is used for the
<br\>currently active song. The remaining 96 kB of the total 128 kB is used
<br\>to store compressed files. These files cannot be accessed directly,
<br\>but have to uncompressed to be used. So that is why you can't create a
<br\>single long song.
<br\>
<br\>> I understand the use of hexidecimal and that you can't (at the
<br\>> moment) have more than 256 chains.
<br\>For the sake of correctness, it's actually 128 chains (0-7F) and 255
<br\>phrases (0-FE). FF is reserved for internal use and means "empty
<br\>space" (--)
<br\>
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
OK... so this has to be fixed somehow.
<br\>
<br\>Choose a path:
<br\>
<br\>  N) Change it back to like it was before
<br\>  S) Change behavior so that it only plays when lifting A
<br\>  W) Add a project screen option (but what name?)
<br\>  E) Add a funny keypress to prelisten (A+SELECT?)
<br\>
<br\>Many options that I don't like :)
<br\>
<br\>How can I reproduce the F3 problem exactly?
<br\>
<br\>Johan
<br\>---
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>On Wed, Jan 28, 2009 at 1:53 PM, <David Dineen-Porter>David
<br\>Dineen-Porter</David Dineen-Porter> <theddp@...> wrote:
<br\>> At first, I thought this would be a great idea.  But then, as I started to
<br\>> uose it, I realize, the note playing in the tracker actually blots out the
<br\>> note I have in my head, and I forget the tune.  Sometimes.  Other times, it
<br\>> is very helpful  it just depends on my mood I guess.  It would be really
<br\>> nice to be able to turn off this option for those times when it's a
<br\>> hindrance.
<br\>>
<br\>>
<br\>>
<br\>> Also, does anyone else notice that after you enter your first note in a new
<br\>> song, nomatter what you do, th enext note is always F3.  Always.. I don't'
<br\>> know why.
<br\>>
<br\>>
<br\>>
<br\>> Weird eh?
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
2009/1/30 Johan Kotlinski <kotlinski@...>:
<br\>> W) Add a project screen option (but what name?)
<br\>PREVIEW (ON/OFF)
<br\>
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
Agreed.
<br\>
<br\>On Fri, Jan 30, 2009 at 09:54:39PM +0100, Ove Ridé wrote:
<br\>> 2009/1/30 Johan Kotlinski <kotlinski@...>:
<br\>> > W) Add a project screen option (but what name?)
<br\>> PREVIEW (ON/OFF)
<br\>>
<br\>> /Ove
<br\>>
<br\>> -----BEGIN 2ROT13 MESSAGE-----
<br\>> Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>> Blog:
<br\>> <http://gameboygenius.8bitcollective.com/>
<br\>> SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\>> <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>> Sätt på ett par flipflops, vippa på rumpan
<br\>> och gör det här till en minnesvärd sommar!
<br\>> -----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
I did a change that maybe made the feature less disturbing.
<br\>
<br\>Note starts play when releasing A, stops playing at any key press.
<br\>This won't disturb by sliding up/down - just give a confirmation that
<br\>you entered the note you think you entered.
<br\>
<br\>What do you think?
<br\>
<br\>I don't like adding options if possible :)
<br\>
<br\>Johan
<br\>---
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>On Fri, Jan 30, 2009 at 10:17 PM, Jeremy O'Brien <obrien654j@...> wrote:
<br\>> Agreed.
<br\>>
<br\>> On Fri, Jan 30, 2009 at 09:54:39PM +0100, Ove RidÃ© wrote:
<br\>>> 2009/1/30 Johan Kotlinski <kotlinski@...>:
<br\>>> > W) Add a project screen option (but what name?)
<br\>>> PREVIEW (ON/OFF)
<br\>>>
<br\>>> /Ove
<br\>>>
<br\>>> -----BEGIN 2ROT13 MESSAGE-----
<br\>>> Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>>> Blog:
<br\>>> <http://gameboygenius.8bitcollective.com/>
<br\>>> SKRIVA pÃ¥ Lysator. Ditt Ahrvid-fria alternativ:
<br\>>> <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>>> SÃ¤tt pÃ¥ ett par flipflops, vippa pÃ¥ rumpan
<br\>>> och gÃ¶r det hÃ¤r till en minnesvÃ¤rd sommar!
<br\>>> -----END 2ROT13 MESSAGE-----
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
2009/1/30 Johan Kotlinski <kotlinski@...>:
<br\>> I did a change that maybe made the feature less disturbing.
<br\>>
<br\>> Note starts play when releasing A, stops playing at any key press.
<br\>> This won't disturb by sliding up/down - just give a confirmation that
<br\>> you entered the note you think you entered.
<br\>>
<br\>> What do you think?
<br\>>
<br\>> I don't like adding options if possible :)
<br\>Why not remove the key repeat settings to make place for this setting?
<br\>I don't know about anyone else, but I personally never change them.
<br\>The only "use" I've had of them is when a song has been glitched for
<br\>some reason and I can either hardly move the cursor or it moves
<br\>ridiculously fast.
<br\>
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
Well, good thinking. Is anyone ever using this setting. Or is the default good?
<br\>
<br\>Johan
<br\>---
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>On Fri, Jan 30, 2009 at 11:07 PM, Ove RidÃ© <nitro2k01@...> wrote:
<br\>> 2009/1/30 Johan Kotlinski <kotlinski@...>:
<br\>>> I did a change that maybe made the feature less disturbing.
<br\>>>
<br\>>> Note starts play when releasing A, stops playing at any key press.
<br\>>> This won't disturb by sliding up/down - just give a confirmation that
<br\>>> you entered the note you think you entered.
<br\>>>
<br\>>> What do you think?
<br\>>>
<br\>>> I don't like adding options if possible :)
<br\>> Why not remove the key repeat settings to make place for this setting?
<br\>> I don't know about anyone else, but I personally never change them.
<br\>> The only "use" I've had of them is when a song has been glitched for
<br\>> some reason and I can either hardly move the cursor or it moves
<br\>> ridiculously fast.
<br\>>
<br\>> /Ove
<br\>>
<br\>> -----BEGIN 2ROT13 MESSAGE-----
<br\>> Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>> Blog:
<br\>> <http://gameboygenius.8bitcollective.com/>
<br\>> SKRIVA pÃ¥ Lysator. Ditt Ahrvid-fria alternativ:
<br\>> <http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>> SÃ¤tt pÃ¥ ett par flipflops, vippa pÃ¥ rumpan
<br\>> och gÃ¶r det hÃ¤r till en minnesvÃ¤rd sommar!
<br\>> -----END 2ROT13 MESSAGE-----
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
Thanks for the suggestions.
<br\>Your explanation on the inner workings of LSDJ make sense to me now,
<br\>but that leaves me to ask (naively) couldn't something with the
<br\>compressed files be changed to allow more room for the current
<br\>(uncompressed, right?) song (albeit with less room for saves, I'm
<br\>guessing).
<br\>I haven't produced anything ON the gameboy itself yet that would
<br\>require more space than is available (mainly just messing around
<br\>learning how things work and stuff like that). However, the general
<br\>type of music that I'm interested in is from the school of western art
<br\>music and stuff (not that I'm ripping on "typical" chiptune music at
<br\>all: it's the bomb), and I particularly am interested in serialism and
<br\>things of the sort; things that aren't prone to repeating very much
<br\>like you've suggested (tricks like repeating chains/phrases and
<br\>whatnot I've learned from other trackers).
<br\>So, of course my "need" for longer songs is speculative, but I would
<br\>still like to know what, if anything, could be done about it?
<br\>
<br\>Thank you all for the help!
<br\>Emerson
<br\>


Message:
<br\>
Hi!
<br\>Maybe your answer is live mode. It will loop forever and make in
<br\>theory infinitely long songs.
<br\>
<br\>Regards
<br\>Johan
<br\>---
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>On Sat, Jan 31, 2009 at 12:11 AM, friedmonkey2003
<br\><friedmonkey2003@...> wrote:
<br\>> Thanks for the suggestions.
<br\>> Your explanation on the inner workings of LSDJ make sense to me now,
<br\>> but that leaves me to ask (naively) couldn't something with the
<br\>> compressed files be changed to allow more room for the current
<br\>> (uncompressed, right?) song (albeit with less room for saves, I'm
<br\>> guessing).
<br\>> I haven't produced anything ON the gameboy itself yet that would
<br\>> require more space than is available (mainly just messing around
<br\>> learning how things work and stuff like that). However, the general
<br\>> type of music that I'm interested in is from the school of western art
<br\>> music and stuff (not that I'm ripping on "typical" chiptune music at
<br\>> all: it's the bomb), and I particularly am interested in serialism and
<br\>> things of the sort; things that aren't prone to repeating very much
<br\>> like you've suggested (tricks like repeating chains/phrases and
<br\>> whatnot I've learned from other trackers).
<br\>> So, of course my "need" for longer songs is speculative, but I would
<br\>> still like to know what, if anything, could be done about it?
<br\>>
<br\>> Thank you all for the help!
<br\>> Emerson
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
Umm... I now realized this is true for song mode aswell.
<br\>
<br\>So answer is: no change is needed, you can make infinitely long songs already :)
<br\>
<br\>Johan
<br\>
<br\>On Sat, Jan 31, 2009 at 12:21 AM, Johan Kotlinski <kotlinski@...> wrote:
<br\>> Hi!
<br\>> Maybe your answer is live mode. It will loop forever and make in
<br\>> theory infinitely long songs.
<br\>>
<br\>> Regards
<br\>> Johan
<br\>> ---
<br\>> http://www.littlesounddj.com
<br\>>
<br\>>
<br\>>
<br\>> On Sat, Jan 31, 2009 at 12:11 AM, friedmonkey2003
<br\>> <friedmonkey2003@...> wrote:
<br\>>> Thanks for the suggestions.
<br\>>> Your explanation on the inner workings of LSDJ make sense to me now,
<br\>>> but that leaves me to ask (naively) couldn't something with the
<br\>>> compressed files be changed to allow more room for the current
<br\>>> (uncompressed, right?) song (albeit with less room for saves, I'm
<br\>>> guessing).
<br\>>> I haven't produced anything ON the gameboy itself yet that would
<br\>>> require more space than is available (mainly just messing around
<br\>>> learning how things work and stuff like that). However, the general
<br\>>> type of music that I'm interested in is from the school of western art
<br\>>> music and stuff (not that I'm ripping on "typical" chiptune music at
<br\>>> all: it's the bomb), and I particularly am interested in serialism and
<br\>>> things of the sort; things that aren't prone to repeating very much
<br\>>> like you've suggested (tricks like repeating chains/phrases and
<br\>>> whatnot I've learned from other trackers).
<br\>>> So, of course my "need" for longer songs is speculative, but I would
<br\>>> still like to know what, if anything, could be done about it?
<br\>>>
<br\>>> Thank you all for the help!
<br\>>> Emerson
<br\>>>
<br\>>>
<br\>>> ------------------------------------
<br\>>>
<br\>>> Yahoo! Groups Links
<br\>>>
<br\>>>
<br\>>>
<br\>>>
<br\>>
<br\>


Message:
<br\>
And the answer to your real question is... yes, it would be possible
<br\>to transfer space from saved songs to chains and phrases.
<br\>But I'm not likely to do such a change to the program.
<br\>
<br\>Sorry :I  (and sorry for tripleposting... need to go to bed)
<br\>Johan
<br\>---
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>On Sat, Jan 31, 2009 at 12:24 AM, Johan Kotlinski <kotlinski@...> wrote:
<br\>> Umm... I now realized this is true for song mode aswell.
<br\>>
<br\>> So answer is: no change is needed, you can make infinitely long songs already
<br\>:)
<br\>>
<br\>> Johan
<br\>>
<br\>> On Sat, Jan 31, 2009 at 12:21 AM, Johan Kotlinski <kotlinski@...> wrote:
<br\>>> Hi!
<br\>>> Maybe your answer is live mode. It will loop forever and make in
<br\>>> theory infinitely long songs.
<br\>>>
<br\>>> Regards
<br\>>> Johan
<br\>>> ---
<br\>>> http://www.littlesounddj.com
<br\>>>
<br\>>>
<br\>>>
<br\>>> On Sat, Jan 31, 2009 at 12:11 AM, friedmonkey2003
<br\>>> <friedmonkey2003@...> wrote:
<br\>>>> Thanks for the suggestions.
<br\>>>> Your explanation on the inner workings of LSDJ make sense to me now,
<br\>>>> but that leaves me to ask (naively) couldn't something with the
<br\>>>> compressed files be changed to allow more room for the current
<br\>>>> (uncompressed, right?) song (albeit with less room for saves, I'm
<br\>>>> guessing).
<br\>>>> I haven't produced anything ON the gameboy itself yet that would
<br\>>>> require more space than is available (mainly just messing around
<br\>>>> learning how things work and stuff like that). However, the general
<br\>>>> type of music that I'm interested in is from the school of western art
<br\>>>> music and stuff (not that I'm ripping on "typical" chiptune music at
<br\>>>> all: it's the bomb), and I particularly am interested in serialism and
<br\>>>> things of the sort; things that aren't prone to repeating very much
<br\>>>> like you've suggested (tricks like repeating chains/phrases and
<br\>>>> whatnot I've learned from other trackers).
<br\>>>> So, of course my "need" for longer songs is speculative, but I would
<br\>>>> still like to know what, if anything, could be done about it?
<br\>>>>
<br\>>>> Thank you all for the help!
<br\>>>> Emerson
<br\>>>>
<br\>>>>
<br\>>>> ------------------------------------
<br\>>>>
<br\>>>> Yahoo! Groups Links
<br\>>>>
<br\>>>>
<br\>>>>
<br\>>>>
<br\>>>
<br\>>
<br\>


Message:
<br\>
Right, well, I was aware of the fact that you could loop songs forever
<br\>though.
<br\>What I'm after, is longer unrepeating songs, not just the sheer length
<br\>of a song.
<br\>So what I'm asking is, if you use entirely unique chains for the whole
<br\>song (after 00, go to 01, then to 02, the 03, no repeating, for each
<br\>channel) is there anything that could be done (programming wise) to
<br\>free up space or something of that sort to allow for a longer song in
<br\>that sort of manner?
<br\>Thanks again, Johan.
<br\>
<br\>--- In lsdj@yahoogroups.com, Johan Kotlinski <kotlinski@...> wrote:
<br\>>
<br\>> Umm... I now realized this is true for song mode aswell.
<br\>>
<br\>> So answer is: no change is needed, you can make infinitely long
<br\>songs already :)
<br\>>
<br\>> Johan
<br\>>
<br\>> On Sat, Jan 31, 2009 at 12:21 AM, Johan Kotlinski <kotlinski@...> wrote:
<br\>> > Hi!
<br\>> > Maybe your answer is live mode. It will loop forever and make in
<br\>> > theory infinitely long songs.
<br\>> >
<br\>> > Regards
<br\>> > Johan
<br\>> > ---
<br\>> > http://www.littlesounddj.com
<br\>> >
<br\>


Message:
<br\>
2009/1/31 friedmonkey2003 <friedmonkey2003@...>:
<br\>> Thanks for the suggestions.
<br\>> Your explanation on the inner workings of LSDJ make sense to me now,
<br\>> but that leaves me to ask (naively) couldn't something with the
<br\>> compressed files be changed to allow more room for the current
<br\>> (uncompressed, right?) song (albeit with less room for saves, I'm
<br\>> guessing).
<br\>There's a reason why the size for the active song is 32 kB. When LSDj
<br\>was first created, it didn't have file saving, just one song, which
<br\>used one of the standard sizes for save RAM used in cartridges, (8, 32
<br\>and 128 kB) That way the program is compatible even with cartridges
<br\>that only have 32 kB, but without file saving of course, ss well as
<br\>the emulator no$gmb, which doesn't emulate 128 kB. I also think the
<br\>current setup is a good use of the space. (Optimal usability/storage)
<br\>
<br\>> I haven't produced anything ON the gameboy itself yet that would
<br\>> require more space than is available (mainly just messing around
<br\>> learning how things work and stuff like that). However, the general
<br\>> type of music that I'm interested in is from the school of western art
<br\>> music and stuff (not that I'm ripping on "typical" chiptune music at
<br\>> all: it's the bomb), and I particularly am interested in serialism and
<br\>> things of the sort; things that aren't prone to repeating very much
<br\>> like you've suggested (tricks like repeating chains/phrases and
<br\>> whatnot I've learned from other trackers).
<br\>> So, of course my "need" for longer songs is speculative, but I would
<br\>> still like to know what, if anything, could be done about it?
<br\>A couple more tips:
<br\>* Use two GB's and a link cable, and split the song into several parts.
<br\>Part 1 on GB 1
<br\>Part 2 on GB 2
<br\>Part 3 on GB 1
<br\>And so on...
<br\>When part 1 is nearing its end, start playing part 2 on GB2. When
<br\>they're still in sync and part 1 is almost finished, switch GB 2 to
<br\>master sync mode. They will keep running side by side, and in sync.
<br\>Then let part 2 play alone until it's time to switch to part 3 etc.
<br\>* Or experiment with a feature that LSDj has but most other trackers
<br\>don't. LSDj can play the chains in differet channels independently of
<br\>each other. So if you make the contents of one channel, on chain
<br\>shorter, the channels will play with an offset. Like...
<br\>>00>01>02
<br\>  00 03 04
<br\>  00
<br\>...
<br\>  00 01 02
<br\>>00>03>04
<br\>  00
<br\>...
<br\>  00>01>02
<br\>  00 03 04
<br\>>00
<br\>
<br\>This might be useful for some things.
<br\>
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
Thanks again, Ove.
<br\>I very much like your suggestion for the use of multiple gameboys. I
<br\>think if any piece I could/would write defies the lsdj song length, it
<br\>wouldn't be a difficult task to also coordinate this little extra bit.
<br\>Thanks for the help.
<br\>Emerson
<br\>


Message:
<br\>
The default seems to be fine and I don't think I've ever used this feature. I
<br\>also agree it would be nice to swap this feature for the option of on/off note
<br\>playing option.
<br\>thanks Johan :)
<br\>
<br\>L-tron
<br\>
<br\>--- On Fri, 1/30/09, Johan Kotlinski <kotlinski@...> wrote:
<br\>From: Johan Kotlinski <kotlinski@...>
<br\>Subject: Re: [LSDj!] note playing while entering the note
<br\>To: lsdj@yahoogroups.com
<br\>Date: Friday, January 30, 2009, 4:08 PM
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>             Well, good thinking. Is anyone ever using this setting. Or is the
<br\>default good?
<br\>
<br\>
<br\>
<br\>Johan
<br\>
<br\>---
<br\>
<br\>http://www.littleso unddj.com
<br\>
<br\>
<br\>
<br\>On Fri, Jan 30, 2009 at 11:07 PM, Ove Ridé <nitro2k01@gmail. com> wrote:
<br\>
<br\>> 2009/1/30 Johan Kotlinski <kotlinski@gmail. com>:
<br\>
<br\>>> I did a change that maybe made the feature less disturbing.
<br\>
<br\>>>
<br\>
<br\>>> Note starts play when releasing A, stops playing at any key press.
<br\>
<br\>>> This won't disturb by sliding up/down - just give a confirmation that
<br\>
<br\>>> you entered the note you think you entered.
<br\>
<br\>>>
<br\>
<br\>>> What do you think?
<br\>
<br\>>>
<br\>
<br\>>> I don't like adding options if possible :)
<br\>
<br\>> Why not remove the key repeat settings to make place for this setting?
<br\>
<br\>> I don't know about anyone else, but I personally never change them.
<br\>
<br\>> The only "use" I've had of them is when a song has been glitched for
<br\>
<br\>> some reason and I can either hardly move the cursor or it moves
<br\>
<br\>> ridiculously fast.
<br\>
<br\>>
<br\>
<br\>> /Ove
<br\>
<br\>>
<br\>
<br\>> -----BEGIN 2ROT13 MESSAGE-----
<br\>
<br\>> Low Bitrate Netlabel: <http://flb.gg8. se/>
<br\>
<br\>> Blog:
<br\>
<br\>> <http://gameboygeniu s.8bitcollective .com/>
<br\>
<br\>> SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\>
<br\>> <http://lists. lysator.liu. se/mailman/ listinfo/ korkek?SKRIVA?>
<br\>
<br\>> Sätt på ett par flipflops, vippa på rumpan
<br\>
<br\>> och gör det här till en minnesvärd sommar!
<br\>
<br\>> -----END 2ROT13 MESSAGE-----
<br\>
<br\>>
<br\>
<br\>> ------------ --------- --------- ------
<br\>
<br\>>
<br\>
<br\>> Yahoo! Groups Links
<br\>
<br\>>
<br\>
<br\>>
<br\>
<br\>>
<br\>
<br\>>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Subject:
RE: [LSDj!] note playing while entering the note

Message:
<br\>
I personally use the default key repeat settings… I’ve never really touched
<br\>them.  I can understand that the setup screen is getting completely crowded.
<br\>So, it could be that note on/off on enter could be a “ghost” option.  An
<br\>easter egg that you publish.  Something like, go to Config screen, press
<br\>start + up.  Hear “ding” note play = disabled.  Hear “ding ding” note play
<br\>enabled.
<br\>
<br\>
<br\>
<br\>Maybe that’s too involved though.
<br\>
<br\>
<br\>
<br\>Just a thought.
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com] On Behalf Of Luke
<br\>Stevens
<br\>Sent: Friday, January 30, 2009 8:06 PM
<br\>To: lsdj@yahoogroups.com
<br\>Subject: Re: [LSDj!] note playing while entering the note
<br\>
<br\>
<br\>
<br\>The default seems to be fine and I don't think I've ever used this feature.
<br\>I also agree it would be nice to swap this feature for the option of on/off
<br\>note playing option.
<br\>thanks Johan :)
<br\>
<br\>L-tron
<br\>
<br\>--- On Fri, 1/30/09, Johan Kotlinski <kotlinski@...
<br\><mailto:kotlinski%40gmail.com> > wrote:
<br\>From: Johan Kotlinski <kotlinski@... <mailto:kotlinski%40gmail.com> >
<br\>Subject: Re: [LSDj!] note playing while entering the note
<br\>To: lsdj@yahoogroups.com <mailto:lsdj%40yahoogroups.com>
<br\>Date: Friday, January 30, 2009, 4:08 PM
<br\>
<br\>Well, good thinking. Is anyone ever using this setting. Or is the default
<br\>good?
<br\>
<br\>Johan
<br\>
<br\>---
<br\>
<br\>http://www.littleso unddj.com
<br\>
<br\>On Fri, Jan 30, 2009 at 11:07 PM, Ove Ridé <nitro2k01@gmail. com> wrote:
<br\>
<br\>> 2009/1/30 Johan Kotlinski <kotlinski@gmail. com>:
<br\>
<br\>>> I did a change that maybe made the feature less disturbing.
<br\>
<br\>>>
<br\>
<br\>>> Note starts play when releasing A, stops playing at any key press.
<br\>
<br\>>> This won't disturb by sliding up/down - just give a confirmation that
<br\>
<br\>>> you entered the note you think you entered.
<br\>
<br\>>>
<br\>
<br\>>> What do you think?
<br\>
<br\>>>
<br\>
<br\>>> I don't like adding options if possible :)
<br\>
<br\>> Why not remove the key repeat settings to make place for this setting?
<br\>
<br\>> I don't know about anyone else, but I personally never change them.
<br\>
<br\>> The only "use" I've had of them is when a song has been glitched for
<br\>
<br\>> some reason and I can either hardly move the cursor or it moves
<br\>
<br\>> ridiculously fast.
<br\>
<br\>>
<br\>
<br\>> /Ove
<br\>
<br\>>
<br\>
<br\>> -----BEGIN 2ROT13 MESSAGE-----
<br\>
<br\>> Low Bitrate Netlabel: <http://flb.gg8. se/>
<br\>
<br\>> Blog:
<br\>
<br\>> <http://gameboygeniu s.8bitcollective .com/>
<br\>
<br\>> SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\>
<br\>> <http://lists. lysator.liu. se/mailman/ listinfo/ korkek?SKRIVA?>
<br\>
<br\>> Sätt på ett par flipflops, vippa på rumpan
<br\>
<br\>> och gör det här till en minnesvärd sommar!
<br\>
<br\>> -----END 2ROT13 MESSAGE-----
<br\>
<br\>>
<br\>
<br\>> ------------ --------- --------- ------
<br\>
<br\>>
<br\>
<br\>> Yahoo! Groups Links
<br\>
<br\>>
<br\>
<br\>>
<br\>
<br\>>
<br\>
<br\>>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
2009-01-31: v3.9.7
<br\>
<br\>  * bugfix: if loading a new song while playing in live
<br\>    mode, you would be temporarily blocked from playing
<br\>    in live mode afterwards. thx mr e
<br\>  * change prelistening. start prelisten at releasing keys
<br\>    after entering a note, stop prelisten at any key press.
<br\>  * remove key repeat/delay settings in project screen.
<br\>
<br\>http://littlesounddj.com/lsd/latest/full_version/
<br\>


Message:
<br\>
so are the key repeat/delay settings now totally gone?
<br\>they are still very useful for under/overclocked gameboys!
<br\>
<br\>gijs
<br\>
<br\>On Sat, Jan 31, 2009 at 2:46 PM, Johan Kotlinski <kotlinski@...>wrote:
<br\>
<br\>>   2009-01-31: v3.9.7
<br\>>
<br\>> * bugfix: if loading a new song while playing in live
<br\>> mode, you would be temporarily blocked from playing
<br\>> in live mode afterwards. thx mr e
<br\>> * change prelistening. start prelisten at releasing keys
<br\>> after entering a note, stop prelisten at any key press.
<br\>> * remove key repeat/delay settings in project screen.
<br\>>
<br\>> http://littlesounddj.com/lsd/latest/full_version/
<br\>>
<br\>>
<br\>
<br\>
<br\>
<br\>--
<br\>http://gieskes.nl
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Yes, they are gone. I didn't think about underclocking. Sorry about that.
<br\>
<br\>Johan
<br\>---
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>On Sat, Jan 31, 2009 at 3:19 PM, Gijs Gieskes <gieskes@...> wrote:
<br\>> so are the key repeat/delay settings now totally gone?
<br\>> they are still very useful for under/overclocked gameboys!
<br\>>
<br\>> gijs
<br\>>
<br\>> On Sat, Jan 31, 2009 at 2:46 PM, Johan Kotlinski <kotlinski@...>wrote:
<br\>>
<br\>>>   2009-01-31: v3.9.7
<br\>>>
<br\>>> * bugfix: if loading a new song while playing in live
<br\>>> mode, you would be temporarily blocked from playing
<br\>>> in live mode afterwards. thx mr e
<br\>>> * change prelistening. start prelisten at releasing keys
<br\>>> after entering a note, stop prelisten at any key press.
<br\>>> * remove key repeat/delay settings in project screen.
<br\>>>
<br\>>> http://littlesounddj.com/lsd/latest/full_version/
<br\>>>
<br\>>>
<br\>>
<br\>>
<br\>>
<br\>> --
<br\>> http://gieskes.nl
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
2009/1/31 Johan Kotlinski <kotlinski@...>:
<br\>> * change prelistening. start prelisten at releasing keys
<br\>> after entering a note, stop prelisten at any key press.
<br\>> * remove key repeat/delay settings in project screen.
<br\>Oh, I thought I was in for a trade. :( (Key rep/delay -> Prelisten on/off)
<br\>I liked prelisten the way it was, except for the few times when I
<br\>didn't want it all.
<br\>If you weren't going to add on/off for prelisten, you could just as
<br\>well keep them. But range check the values so that the values are in
<br\>the range 1-F.
<br\>Any value higher than F doesn't make sense anyway. Also, 0 which you
<br\>can actually enter normally using the editor doesn't make sense either
<br\>because it's parsed as 256 internally.
<br\>
<br\>/Ove
<br\>
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>Low Bitrate Netlabel: <http://flb.gg8.se/>
<br\>Blog:
<br\><http://gameboygenius.8bitcollective.com/>
<br\>SKRIVA på Lysator. Ditt Ahrvid-fria alternativ:
<br\><http://lists.lysator.liu.se/mailman/listinfo/korkek?SKRIVA?>
<br\>Sätt på ett par flipflops, vippa på rumpan
<br\>och gör det här till en minnesvärd sommar!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
I will miss the Key Delay and Repeat too. Been using them....
<br\>I don't like note preview feature either. And I do not understand why is
<br\>either or?
<br\>Only a matter of screen space? I think it could be solved using some
<br\>abreviation like "KD X KR X", or "Key D/R XX" and put both Key parameters on
<br\>one single line.
<br\>Anyway, you all know better than I do....
<br\>
<br\>
<br\>On Sat, Jan 31, 2009 at 3:23 PM, Johan Kotlinski <kotlinski@...>wrote:
<br\>
<br\>>   Yes, they are gone. I didn't think about underclocking. Sorry about
<br\>> that.
<br\>>
<br\>> Johan
<br\>> ---
<br\>> http://www.littlesounddj.com
<br\>>
<br\>>
<br\>> On Sat, Jan 31, 2009 at 3:19 PM, Gijs Gieskes
<br\><gieskes@...<gieskes%40gmail.com>>
<br\>> wrote:
<br\>> > so are the key repeat/delay settings now totally gone?
<br\>> > they are still very useful for under/overclocked gameboys!
<br\>> >
<br\>> > gijs
<br\>> >
<br\>> > On Sat, Jan 31, 2009 at 2:46 PM, Johan Kotlinski
<br\><kotlinski@...<kotlinski%40gmail.com>
<br\>> >wrote:
<br\>> >
<br\>> >> 2009-01-31: v3.9.7
<br\>> >>
<br\>> >> * bugfix: if loading a new song while playing in live
<br\>> >> mode, you would be temporarily blocked from playing
<br\>> >> in live mode afterwards. thx mr e
<br\>> >> * change prelistening. start prelisten at releasing keys
<br\>> >> after entering a note, stop prelisten at any key press.
<br\>> >> * remove key repeat/delay settings in project screen.
<br\>> >>
<br\>> >> http://littlesounddj.com/lsd/latest/full_version/
<br\>> >>
<br\>> >>
<br\>> >
<br\>> >
<br\>> >
<br\>> > --
<br\>> > http://gieskes.nl
<br\>> >
<br\>> >
<br\>> > [Non-text portions of this message have been removed]
<br\>> >
<br\>> >
<br\>> > ------------------------------------
<br\>> >
<br\>> > Yahoo! Groups Links
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
I put up a "retry" v3.9.7 now with key delay/repeat back...
<br\>
<br\>Johan
<br\>---
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>On Sat, Jan 31, 2009 at 3:45 PM, vcfool <vcfool@...> wrote:
<br\>> I will miss the Key Delay and Repeat too. Been using them....
<br\>> I don't like note preview feature either. And I do not understand why is
<br\>> either or?
<br\>> Only a matter of screen space? I think it could be solved using some
<br\>> abreviation like "KD X KR X", or "Key D/R XX" and put both Key parameters on
<br\>> one single line.
<br\>> Anyway, you all know better than I do....
<br\>>
<br\>>
<br\>> On Sat, Jan 31, 2009 at 3:23 PM, Johan Kotlinski <kotlinski@...>wrote:
<br\>>
<br\>>>   Yes, they are gone. I didn't think about underclocking. Sorry about
<br\>>> that.
<br\>>>
<br\>>> Johan
<br\>>> ---
<br\>>> http://www.littlesounddj.com
<br\>>>
<br\>>>
<br\>>> On Sat, Jan 31, 2009 at 3:19 PM, Gijs Gieskes
<br\><gieskes@...<gieskes%40gmail.com>>
<br\>>> wrote:
<br\>>> > so are the key repeat/delay settings now totally gone?
<br\>>> > they are still very useful for under/overclocked gameboys!
<br\>>> >
<br\>>> > gijs
<br\>>> >
<br\>>> > On Sat, Jan 31, 2009 at 2:46 PM, Johan Kotlinski
<br\><kotlinski@...<kotlinski%40gmail.com>
<br\>>> >wrote:
<br\>>> >
<br\>>> >> 2009-01-31: v3.9.7
<br\>>> >>
<br\>>> >> * bugfix: if loading a new song while playing in live
<br\>>> >> mode, you would be temporarily blocked from playing
<br\>>> >> in live mode afterwards. thx mr e
<br\>>> >> * change prelistening. start prelisten at releasing keys
<br\>>> >> after entering a note, stop prelisten at any key press.
<br\>>> >> * remove key repeat/delay settings in project screen.
<br\>>> >>
<br\>>> >> http://littlesounddj.com/lsd/latest/full_version/
<br\>>> >>
<br\>>> >>
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> > --
<br\>>> > http://gieskes.nl
<br\>>> >
<br\>>> >
<br\>>> > [Non-text portions of this message have been removed]
<br\>>> >
<br\>>> >
<br\>>> > ------------------------------------
<br\>>> >
<br\>>> > Yahoo! Groups Links
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>>
<br\>>>
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
It's definitely not a question of either/or... it's not related. I'm
<br\>just generally looking for things to remove so the program will be
<br\>smaller.
<br\>
<br\>About prelisten I think it would be nice to find a way to do it, so
<br\>that everyone finds it useful and not disturbing. Maybe it's possible,
<br\>maybe not :)
<br\>
<br\>Johan
<br\>---
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>
<br\>On Sat, Jan 31, 2009 at 3:45 PM, vcfool <vcfool@...> wrote:
<br\>> I will miss the Key Delay and Repeat too. Been using them....
<br\>> I don't like note preview feature either. And I do not understand why is
<br\>> either or?
<br\>> Only a matter of screen space? I think it could be solved using some
<br\>> abreviation like "KD X KR X", or "Key D/R XX" and put both Key parameters on
<br\>> one single line.
<br\>> Anyway, you all know better than I do....
<br\>>
<br\>>
<br\>> On Sat, Jan 31, 2009 at 3:23 PM, Johan Kotlinski <kotlinski@...>wrote:
<br\>>
<br\>>>   Yes, they are gone. I didn't think about underclocking. Sorry about
<br\>>> that.
<br\>>>
<br\>>> Johan
<br\>>> ---
<br\>>> http://www.littlesounddj.com
<br\>>>
<br\>>>
<br\>>> On Sat, Jan 31, 2009 at 3:19 PM, Gijs Gieskes
<br\><gieskes@...<gieskes%40gmail.com>>
<br\>>> wrote:
<br\>>> > so are the key repeat/delay settings now totally gone?
<br\>>> > they are still very useful for under/overclocked gameboys!
<br\>>> >
<br\>>> > gijs
<br\>>> >
<br\>>> > On Sat, Jan 31, 2009 at 2:46 PM, Johan Kotlinski
<br\><kotlinski@...<kotlinski%40gmail.com>
<br\>>> >wrote:
<br\>>> >
<br\>>> >> 2009-01-31: v3.9.7
<br\>>> >>
<br\>>> >> * bugfix: if loading a new song while playing in live
<br\>>> >> mode, you would be temporarily blocked from playing
<br\>>> >> in live mode afterwards. thx mr e
<br\>>> >> * change prelistening. start prelisten at releasing keys
<br\>>> >> after entering a note, stop prelisten at any key press.
<br\>>> >> * remove key repeat/delay settings in project screen.
<br\>>> >>
<br\>>> >> http://littlesounddj.com/lsd/latest/full_version/
<br\>>> >>
<br\>>> >>
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> > --
<br\>>> > http://gieskes.nl
<br\>>> >
<br\>>> >
<br\>>> > [Non-text portions of this message have been removed]
<br\>>> >
<br\>>> >
<br\>>> > ------------------------------------
<br\>>> >
<br\>>> > Yahoo! Groups Links
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>>
<br\>>>
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
I donâ€™t think the prelisten is as good when it plays AFTER the note is
<br\>entered.  Its better when it plays as you enter the note like the last version. 
<br\>And would also be useful to just disable all together when youneed to, without
<br\>resorting to rutning the knob up/down for volumeâ€¦
<br\>
<br\>
<br\>
<br\>Just my thoughts.
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com] On Behalf Of Johan
<br\>Kotlinski
<br\>Sent: Saturday, January 31, 2009 10:53 AM
<br\>To: lsdj@yahoogroups.com
<br\>Subject: Re: [LSDj!] v3.9.7
<br\>
<br\>
<br\>
<br\>It's definitely not a question of either/or... it's not related. I'm
<br\>just generally looking for things to remove so the program will be
<br\>smaller.
<br\>
<br\>About prelisten I think it would be nice to find a way to do it, so
<br\>that everyone finds it useful and not disturbing. Maybe it's possible,
<br\>maybe not :)
<br\>
<br\>Johan
<br\>---
<br\>http://www.littlesounddj.com
<br\>
<br\>On Sat, Jan 31, 2009 at 3:45 PM, vcfool <vcfool@...
<br\><mailto:vcfool%40gmail.com> > wrote:
<br\>> I will miss the Key Delay and Repeat too. Been using them....
<br\>> I don't like note preview feature either. And I do not understand why is
<br\>> either or?
<br\>> Only a matter of screen space? I think it could be solved using some
<br\>> abreviation like "KD X KR X", or "Key D/R XX" and put both Key parameters on
<br\>> one single line.
<br\>> Anyway, you all know better than I do....
<br\>>
<br\>>
<br\>> On Sat, Jan 31, 2009 at 3:23 PM, Johan Kotlinski <kotlinski@...
<br\><mailto:kotlinski%40gmail.com> >wrote:
<br\>>
<br\>>> Yes, they are gone. I didn't think about underclocking. Sorry about
<br\>>> that.
<br\>>>
<br\>>> Johan
<br\>>> ---
<br\>>> http://www.littlesounddj.com
<br\>>>
<br\>>>
<br\>>> On Sat, Jan 31, 2009 at 3:19 PM, Gijs Gieskes <gieskes@...
<br\><mailto:gieskes%40gmail.com> <gieskes%40gmail.com>>
<br\>>> wrote:
<br\>>> > so are the key repeat/delay settings now totally gone?
<br\>>> > they are still very useful for under/overclocked gameboys!
<br\>>> >
<br\>>> > gijs
<br\>>> >
<br\>>> > On Sat, Jan 31, 2009 at 2:46 PM, Johan Kotlinski <kotlinski@...
<br\><mailto:kotlinski%40gmail.com> <kotlinski%40gmail.com>
<br\>>> >wrote:
<br\>>> >
<br\>>> >> 2009-01-31: v3.9.7
<br\>>> >>
<br\>>> >> * bugfix: if loading a new song while playing in live
<br\>>> >> mode, you would be temporarily blocked from playing
<br\>>> >> in live mode afterwards. thx mr e
<br\>>> >> * change prelistening. start prelisten at releasing keys
<br\>>> >> after entering a note, stop prelisten at any key press.
<br\>>> >> * remove key repeat/delay settings in project screen.
<br\>>> >>
<br\>>> >> http://littlesounddj.com/lsd/latest/full_version/
<br\>>> >>
<br\>>> >>
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> > --
<br\>>> > http://gieskes.nl
<br\>>> >
<br\>>> >
<br\>>> > [Non-text portions of this message have been removed]
<br\>>> >
<br\>>> >
<br\>>> > ------------------------------------
<br\>>> >
<br\>>> > Yahoo! Groups Links
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>> >
<br\>>>
<br\>>>
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>> ------------------------------------
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


