# tblYgr_LSDJ

Message:
<br\>
First off I have nothing to do with this auction.....just want to add
<br\>my two cents...for some reason I felt compelled to write.
<br\>
<br\>Second....I think for something like this you should have e-mailed
<br\>Johan himself. Not only did you just give this "scumbag"
<br\>exposure...but you look like an ass kisser. Sorry. I had to say it. I
<br\>understand it's all just text....but that's the way it came off to
<br\>me...I'm sure I sound like a dick right now...once again...not my
<br\>intention....sorry.
<br\>
<br\>Third....who in their right mind would bid on this in the first place?
<br\>You would have to be a total moron. If the seller is willing to put
<br\>themselves on the line like this they are obviously out to get you.
<br\>The chiptune "community" is small enough to be able to trace it back
<br\>to the culprit (after all...we ARE discussing this because you found
<br\>it in record time!) Besides...their english sucks...total asstard if
<br\>you ask me. They could have at least beefed up on the language.
<br\>
<br\>Forth.....I highly doubt any substantial money will be made on this at
<br\>all. With all due respect...I'm sure Johan banked pretty nice on this
<br\>cart and it would take a lot to do some damage to his wallet. I mean
<br\>to be honest....all the music on micromusic.net sounds the same for a
<br\>reason. ;)
<br\>
<br\>Fifth.....they put it up because kids are desperate for this program
<br\>and it shows. If you don't want it to happen then tell people not to
<br\>spend retarded amounts on a cart when it pops up on ebay. When people
<br\>  do and it happens time and time again someone will eventually catch
<br\>wind of this and try to make a few bucks. That's punk rock. Deal with it.
<br\>
<br\>
<br\>So there....this may all sound like an attack...and take it for what
<br\>you will...but like I said..I just felt like adding my two cents.
<br\>
<br\>...and before you can say anything about it...NO I do not condone this
<br\>shit. It's a part of life and I'm sure Johan has though about this
<br\>happening long ago.
<br\>
<br\>Damn...quite a response huh? eeesh...back to my pabst ;)
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, "zealoussk" <zealoussk@...> wrote:
<br\>>
<br\>> Some naughty ebayer is selling access to the rom! Don't let this
<br\>scumbag get away with
<br\>> ripping you off..
<br\>>
<br\>> Check the full link..
<br\>>
<br\>> http://cgi.ebay.co.uk/ws/eBayISAPI.dll?
<br\>> ViewItem&item=7387498516&ssPageName=ADME:B:SS:UK:1
<br\>>
<br\>> Just thought I should let you know,
<br\>>
<br\>> ZSK
<br\>>
<br\>


Message:
<br\>
Yep.. I'll just email and ask he wants to transfer the login information.
<br\>
<br\>Thanks alot,
<br\>Johan
<br\>
<br\>On 2/3/06, nitro2k01 <nitro2k01@...> wrote:
<br\>>
<br\>>  I don't see any problem with someone selling his rights to the ROM.
<br\>> However Johan must make sure the new owner gains the right to download
<br\>> it, and the old one loses it.
<br\>>
<br\>>                                                       /nitro2k01
<br\>>
<br\>> On 2/3/06, zealoussk <zealoussk@...> wrote:
<br\>> > Some naughty ebayer is selling access to the rom! Don't let this scumbag
<br\>> get away with ripping you off..
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
hi, there
<br\>
<br\>here's a link available for downloading a wmv movie,
<br\>courtesy of Fukuoka Tsuji-Techno crew's hosting.
<br\>you also should check their web [http://24tek.undo.jp/] !!
<br\>
<br\>"Lo-bit Playground 3.0"
<br\>file size: 170MB
<br\>http://24tek.undo.jp/videos/lobit3.wmv
<br\>
<br\>thx,
<br\>/chesterfield
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, Mats Andrén <matan325@...> wrote:
<br\>>
<br\>> Any possibility of getting a copy to download for offline viewing? I
<br\>> have 100mbit internet connection, and still the transfer rate was too
<br\>> slow, making huge pauses in the video viewing.
<br\>>
<br\>> I would really like to have a look at it.
<br\>>
<br\>> // Matsusuke Matsomoto / 1.000.000 BOYS
<br\>


Message:
<br\>
Hey!
<br\>Thanks for the invitation! (I just have found this mail)
<br\>
<br\>Will by this the Dissed by the QSF part 2?
<br\>
<br\>I still didn't had any good response from qsf yet ;)
<br\>Do someone had a good experience to share? :D
<br\>But the 'dissed' comp was fun, and I think is really positive to
<br\>have more spaces to show new music.
<br\>
<br\>I'm still in love with micromusic and I think is a great place with so much nice
<br\>people,
<br\>I'm only sad about I've never got a track accepted there,
<br\>maybe I'm not good enough... (to the qsf??)
<br\>
<br\>Other nice comp is the Tribute to the love singer,
<br\>one of my songs is featured in the 2nd part! (thanks Rabbit and peps! )
<br\>
<br\>http://www.eat-rabbit.com/tribute
<br\>
<br\>How was the Intimate NY show?
<br\>
<br\>Would be cool to see some review or pics :)
<br\>
<br\>I was a little lazy or messy finishing releases, a couple of neotericz EP's
<br\>really long delayed.
<br\>
<br\>Hopefully having that Acid EP and another Pocket Music complete this year :o
<br\>
<br\>Well, no more of my pissy english now,
<br\>
<br\>Thanks to all who are submitting great works to gainlad.gameboymall.com
<br\>and all the lovely people on this list.
<br\>
<br\>Greetings. Ignat
<br\>
<br\>
<br\>  --- ovr thrustr <peukjunkr@...> escribió:
<br\>
<br\>> yeah so remember this? http://robot-dreams.com/nahc/NAHC050.zip from my dumb
<br\>netlabel
<br\>>
<br\>> well im going to have another one, so all of you rad chippers out there send
<br\>tracks to
<br\>> northamericanhardcore@...
<br\>>
<br\>> i want tracks from:
<br\>> neotericz
<br\>> random
<br\>> 11hz robot
<br\>> gijs gieskes
<br\>> johan
<br\>> nitro2k01
<br\>> richee
<br\>> nostromo
<br\>> mark denardo
<br\>> peter swimm
<br\>> peter seckler
<br\>> nullsleep
<br\>> and a ton of other people too, so dont feel bad if i left you off the list or
<br\>whatever,
<br\>> i want everybody
<br\>>
<br\>> shit, everyone on the lsdj list send me a track for it, you have until number
<br\>98 comes
<br\>> out, and number 75 just came out... so its probably like,
<br\>> i dont konw, a couple months at least before they got to b done, right
<br\>>
<br\>> the last one had like, 25 artists or something? well i want this one to have
<br\>like,
<br\>> a butt load more! OR ELSE! i want all you guys to start working on tracks for
<br\>it
<br\>> , and send them to northamericanhardcore@...
<br\>>
<br\>> for those of you that dont know, "dissed by the qfs" was originally started as
<br\>a
<br\>> statement or something against the supposed public uploading system that
<br\>micromusic has
<br\>> in place, which is pretty much them letting tweeist bullshit +friends through,
<br\>not a
<br\>> real "quality filter system" or whatever/
<br\>> more peopel deserve to be represented, and the chip/bit scene is way bigger
<br\>now then it
<br\>> was when i released the first one, so i want a bunch of people to submit
<br\>tracks, i dont
<br\>> care if youve been lsdjing or nanolooping since 1999 or since last week, get
<br\>something
<br\>> together
<br\>>  ok?
<br\>>
<br\>> love seth, overthruster, runner of http://northamericanhardcore.50megs.com
<br\>>
<br\>>
<br\>>
<br\>> ---------------------------------
<br\>>   Yahoo! Cars NEW - sell your car and browse thousands of new and used cars
<br\>online
<br\>> search now
<br\>> ---------------------------------
<br\>>
<br\>>
<br\>> ---------------------------------
<br\>> Win a BlackBerry device from O2 with Yahoo!. Enter now.
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>
<br\>
<br\>
<br\>
<br\>______________________________________________
<br\>LLama Gratis a cualquier PC del Mundo.
<br\>Llamadas a fijos y móviles desde 1 céntimo por minuto.
<br\>http://es.voice.yahoo.com
<br\>
<br\>
<br\>
<br\>______________________________________________
<br\>LLama Gratis a cualquier PC del Mundo.
<br\>Llamadas a fijos y móviles desde 1 céntimo por minuto.
<br\>http://es.voice.yahoo.com
<br\>


Message:
<br\>
I added an LSDJ - Nanoloop 2.0 sync idiot guide on my page:
<br\>http://www.dogmatech.info
<br\>
<br\>Sorryly I just have only one Nanoloop 2 cart, so I can`t test more
<br\>conections. ( I had two, but I lost one after drinking a bottle Absolut)
<br\>
<br\>greetz
<br\>


Message:
<br\>
Hi:
<br\>I've come to have quite a good collection of saved states from my 4 cartridges.
<br\>When I think
<br\>of the time when I will have to look for a certain song in all those files, I
<br\>get a little bit scared.
<br\>
<br\>Right now, I am naming with dates, and many of the saved states have the same
<br\>songs
<br\>reworked (repeated... kinda)
<br\>
<br\>I thought of working out saves with one song, but then it would be hard to
<br\>prepare a live set.
<br\>How are the merging capabilities with the new versions?
<br\>
<br\>One last thing is finding the correct version for each save.
<br\>
<br\>The question: Do you guys have a method for backing up saves aswell as the
<br\>patched
<br\>versions of lsdj?
<br\>
<br\>
<br\>thanks,
<br\>rabato
<br\>


Message:
<br\>
On 2/5/06, el_pibe_ramiro <ramiro@...> wrote:
<br\>>
<br\>> The question: Do you guys have a method for backing up saves aswell as the
<br\>patched
<br\>> versions of lsdj?
<br\>>
<br\>
<br\>i tend to make a folder named with a sortable date and a name for the
<br\>track like ... 060205assShakerPrimed ... then i put the .wav
<br\>recording, .sav, and patched .gb with any other source or working
<br\>files i had.
<br\>
<br\>that's how i do it with lsdj, piggy, audiomulch, anything really.
<br\>
<br\>most the time i can find what i'm looking for =)
<br\>
<br\>good luck, lets see some live rabato!
<br\>
<br\><3
<br\>j.0rdan
<br\>
<br\>--
<br\>netlabel: http://mp3death.us/
<br\>fm broadcast: http://cockroaches.get2.us/
<br\>


Message:
<br\>
Seems that on some occasions the D command cancels the envelope setting in
<br\>instrument screen.
<br\>
<br\>
<br\>/tRasH
<br\>


Message:
<br\>
Is there any plans for a new version of LSDj, or will you wait, Johan, untill
<br\>some major changes
<br\>is to be made?
<br\>
<br\>Not that I feel that the current version is insufficient in any way, just a lot
<br\>of fun when a new
<br\>version shows up! ;)
<br\>
<br\>
<br\>Huggs,
<br\>t c m
<br\>
<br\>(o o)
<br\>/|||\
<br\>


Message:
<br\>
For which channels, which envelopes and which values of the parameter
<br\>to the D command?
<br\>
<br\>                                           /nitro2k01
<br\>
<br\>On 2/5/06, tRasH cAn maN <ichbinladin@...> wrote:
<br\>> Seems that on some occasions the D command cancels the envelope setting in
<br\>instrument screen.
<br\>>
<br\>>
<br\>> /tRasH
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>


Message:
<br\>
Sorry for not being more precise.
<br\>Pulse channels.
<br\>Don't know.
<br\>Not sure. Think it was a simple D02 on a 6-6 grove... Might have been D03...
<br\>
<br\>(I don't have my GB with me.)
<br\>
<br\>/tRasH
<br\>
<br\>> For which channels, which envelopes and which values of the parameter
<br\>> to the D command?
<br\>>
<br\>>                                           /nitro2k01
<br\>>
<br\>> On 2/5/06, tRasH cAn maN <ichbinladin@...> wrote:
<br\>> > Seems that on some occasions the D command cancels the envelope setting in
<br\>instrument screen.
<br\>> >
<br\>> >
<br\>> > /tRasH
<br\>> >
<br\>> >
<br\>> >
<br\>> > Yahoo! Groups Links
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>> --
<br\>> The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>> Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
Hi there..!
<br\>Well I'm working on some other stuff at the moment... so all LSDj work is
<br\>put aside for time being.
<br\>
<br\>You asked to see my to do-list long time ago.
<br\>I doubt anyone will think it's much interesting, but I post it here anyway.
<br\>
<br\>Right now I feel that a better vibrato is the only thing I really should
<br\>implement before I die... and maybe, add the Bud Melvin ANIMAL sample kit
<br\>(because I said I would).
<br\>
<br\>CYA
<br\>Johan
<br\>
<br\>///
<br\>================================================
<br\>to do:
<br\>* chord command could affect noise channel.
<br\>* keyboard: implement noise channel.
<br\>* keyboard: semi-polyphony.
<br\>* bug: i've got 3.3.9 here and when i go to save in the "load/save file"
<br\>screen the save name is the name of the last instrument edited.
<br\>== separate buffers for getstr_file and getstr_instrname
<br\>
<br\>* bug: Effekten av PU2 finetune försvinner då man använder slidekommandot.
<br\>(trashcan man)
<br\>* bug: klyddar till det men envelopen på puls instrument om
<br\>   man använder ett P kommando och sedan ett D. Jag har ver 3.3.5 (trashcan
<br\>man)
<br\>* randomize chain sequences in live mode, add irregularity (akira)
<br\>   ...mark block, press SELECT four times?
<br\>* random random random. Z command.
<br\>  -- Z04 A01 <-- jump to table 1-5
<br\>  -- Z11 O-- <-- random panning
<br\>  -- Z08 H00 <-- hop to position 0-8
<br\>  -- Z60 T60 <-- set tempo from 96 to 192 BPM
<br\>  Maybe Z command in phrase screen could redo the latest issued command
<br\>with a random parameter.
<br\>* select+start starts playing all channels in live mode, if nothing is
<br\>playing. (nitro2k01, ramiro)
<br\>* SONG start should always start all, sel+start stop all ?
<br\>* in keybd mode, the numeric keypad could start table A00-A09 (trashcan man)
<br\>* bug: Om jag, i live mode, startar en chain och bytar över till song mode
<br\>innan denna
<br\>   chain har börjat spela dyker inte play-symbolen upp brevid.
<br\>   Istället är denna kvar och blinkar i live mode. (trashcan man)
<br\>* clone rolls back to the lowest unused AND empty chain/phrase. (m:artin)
<br\>* goomba compaability
<br\>* rewrite vibrato?
<br\>* bud melvin drumkits
<br\>* clone instrument
<br\>starpausE: if you're in the wave instrument and on
<br\>the synth parameter, it would be nice if double tapping A would give
<br\>you the next availible synth not associated with an instrument.
<br\>
<br\>m-.-n: is it possible that all pitch modification elelment gets
<br\>combined instead of being exclusive
<br\>m-.-n: for example
<br\>m-.-n: suppose I got a line with L in the phrase, for a bass
<br\>m-.-n: as soon as I put a transpose value in the table associated to
<br\>the instrument, L is ignored
<br\>and I always like to put a transpose of 0C in the attacks of my basses ;)
<br\>same is for L + C command or P+C, they just refuse to work together
<br\>* don't waste clipboard when loading files?
<br\>* separate clipboards
<br\>
<br\>* >  while on a channel, hit B+B+B+B+B (some good amount of times), then
<br\>>  the "secret output selection mode" is initiated. START, SELECT, A
<br\>>  all cancel the mode. UP makes the channel go out both outputs,
<br\>>  LEFT/RIGHT goes to just one channel, and DOWN gives control back to
<br\>>  INSTRUMENT/COMMANDO settings.
<br\>
<br\>* fixa clone-numrering?
<br\>* online docs for button presses
<br\>* instrument/table cloning? m-.-n
<br\>* reload header tile data when changing screen (saves RAM, allows dmg mono
<br\>look)
<br\>   alternative: rewrite "load font" function to specify n/o of tiles to load
<br\>* bug: problem med instrumentallokeringen?
<br\>* bug: ibland svårt att sätta ut instrument i phrase-skärmen? var vaksam!
<br\>* add help to instrument/synth screens
<br\>* idé: snabba upp phasing i softsynten genom precalcade tables
<br\>* speed up song scrolling? don't redraw everything - just move screen
<br\>* BUG: quikstart won't work when playing long chain on ch0 and trying to
<br\>   quikstart ch1
<br\>* mixat keybd/midisync-läge?
<br\>* bug: vibrato-continuenote. har jag vibrato via table på en not som är
<br\>typ... G#5 och vill slide'a till G5 utan att retrigga (dvs tar bort
<br\>instrumentnumret) så slidar den till G4. Så jag får ändra den noten till G6
<br\>Då slidar den rätt. Och det händer när jag tar bort notnumret. (vill att den
<br\>ska benda triggade noten liksom utan att starta om envelopen...)
<br\>* bug: when looping first kit channel, second will loop aswell?
<br\>* doc: noise shape modulation in tables?
<br\>* start+cursor = set output channel in live mode
<br\>* B+(UP,UP) in phrase screen should be able to jump to last phrase in prev
<br\>chain
<br\>* doc: add appendix for keybd cable generation
<br\>* doc: write glossary+full key overview
<br\>
<br\>future:
<br\>* add presets?
<br\>* chain: add new groove column?
<br\>* function for combining banks/filters? (+, -)
<br\>* reverse sampleplay
<br\>* tapping arp+groove command values should generate new ones?
<br\>* word: play indicator
<br\>* word: cut/paste blox
<br\>* fix song+line screen multiple up/down (messy because of touching)
<br\>
<br\>doubt:
<br\>* spara sång mha IR
<br\>* no mo' "???" when editing
<br\>
<br\>dismissed:
<br\>* L command (modify length for sample loop points). S does this already
<br\>* B+START+SELECT should mute all quickly... is not that easy to press two
<br\>   rubbery buttons at same time anyway. better to do on external mixer
<br\>* test how much noise can be reduced by turning off screen
<br\>   / can't do! need screen for lcd interrupts (sampleplay)
<br\>
<br\>
<br\>On 2/5/06, tRasH cAn maN <ichbinladin@...> wrote:
<br\>>
<br\>>  Is there any plans for a new version of LSDj, or will you wait, Johan,
<br\>> untill some major changes
<br\>> is to be made?
<br\>>
<br\>> Not that I feel that the current version is insufficient in any way, just
<br\>> a lot of fun when a new
<br\>> version shows up! ;)
<br\>>
<br\>>
<br\>> Huggs,
<br\>> t c m
<br\>>
<br\>> (o o)
<br\>> /|||\
<br\>>
<br\>>
<br\>>
<br\>>  SPONSORED LINKS
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<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
vibrato!
<br\>
<br\>is recently made a song with 4 diffenrent instruments just because i had to
<br\>use 4 different finetune settings to tune the vibrato , becuase vibrato
<br\>seams to be relative to the tone height.
<br\>
<br\>
<br\>--
<br\>10 GB Mailbox, 100 FreeSMS/Monat http://www.gmx.net/de/go/topmail
<br\>+++ GMX - die erste Adresse für Mail, Message, More +++
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Loads of fun to see the To Do List!
<br\>
<br\>Thanks Johan!
<br\>
<br\>
<br\>/tRasH
<br\>


Subject:
Re: Todo list comments and bug report, Was: New version..?

SubjectSrt:
Todo list comments and bug report, Was: New version..?

Message:
<br\>
Here are some commments on few of the ponts:
<br\>
<br\>> * bug: Effekten av PU2 finetune försvinner då man använder slidekommandot.
<br\>> (trashcan man)
<br\>This is not the case while the note is still sliding. I've been using
<br\>sliding and detuned instruments in a few of my songs. However it might
<br\>be that the detune is lost when reaching the final note, never thought
<br\>of that.
<br\>
<br\>> * bug: klyddar till det men envelopen på puls instrument om
<br\>>  man använder ett P kommando och sedan ett D. Jag har ver 3.3.5 (trashcan
<br\>> man)
<br\>I think you're talking about this bug feature.
<br\><http://www.tigertass.net/~rolemodel/lsdjawki/awki.cgi/TipsAndTricks>
<br\>(Pitch bend aftermath) Which is the fact the that when using using
<br\>slide in such a way that it slides "off the edge" it'll destroy the
<br\>envelope (At least the decay/rise part of it)
<br\>Using either D or R wont help here.
<br\>
<br\>> * select+start starts playing all channels in live mode, if nothing is
<br\>> playing. (nitro2k01, ramiro)
<br\>Hmm, I'm not sure I said hat... I think I mentioned some situation
<br\>where select+start did absolutely nothing, which bugged me out.
<br\>
<br\>> m-.-n: is it possible that all pitch modification elelment gets
<br\>> combined instead of being exclusive
<br\>> m-.-n: for example
<br\>> m-.-n: suppose I got a line with L in the phrase, for a bass
<br\>> m-.-n: as soon as I put a transpose value in the table associated to
<br\>> the instrument, L is ignored
<br\>> and I always like to put a transpose of 0C in the attacks of my basses ;)
<br\>> same is for L + C command or P+C, they just refuse to work together
<br\>For tables and the P command, that's not true. Try using a half-slow
<br\>groove in a table, (Say 3/3 or 4/4, or even 6/6) then let the table
<br\>play a long arpeggio and finally let it get caught in a loop.
<br\>Play the instrument at a relatively high note (Above C-5) and use a P
<br\>command on it:
<br\>
<br\>Phrase:
<br\>C-7 I02 PF0
<br\>
<br\>Table connected to instrument 2:
<br\>
<br\>0| 00 18G02 -00        // Groove 02 is the slow one
<br\>1| 00 13-00 -00
<br\>2| 00 0C-00 -00
<br\>3| 00 07-00 -00
<br\>4| 00 00-00 -00
<br\>5| 00 00H04 -00
<br\>
<br\>Btw, here's a bug report:
<br\>When loading a new file, the groove stays at the same groove number it
<br\>was at before reloading. If I used for example groove 02 on a channel
<br\>before loading a file, the groove becomes whatever groove 02 is in the
<br\>new song. This annoys me when I switch from a song with crazy groove
<br\>usage to one where groove 00 is a funky 5/7 or 4/8, and the song gets
<br\>so damn unfunky with a 6/6 groove.
<br\>
<br\>Also soloing/muting and loading a new song isn't too stable either.
<br\>Consider something like:
<br\>LD  A,[CGB]
<br\>JP  $100
<br\>
<br\>                                                   /nitro2k01
<br\>
<br\>--
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>


Subject:
Re: [LSDj!] Re: Todo list comments and bug report, Was: New version..?

Message:
<br\>
> * select+start starts playing all channels in live mode, if nothing is
<br\>
<br\>>  > playing. (nitro2k01, ramiro)
<br\>>  Hmm, I'm not sure I said hat... I think I mentioned some situation
<br\>>  where select+start did absolutely nothing, which bugged me out.
<br\>
<br\>Yeah ... that just was my idea on what to do about it.
<br\>
<br\>> Also soloing/muting and loading a new song isn't too stable either.
<br\>>  Consider something like:
<br\>>  LD  A,[CGB]
<br\>>  JP  $100
<br\>
<br\>I have been thinking about doing full reset before, but for some
<br\>reason I didn't...
<br\>Maybe because it could mess up a lot of other stuff, like clipboard,
<br\>screen, sound, font system, etc.
<br\>Anyway, resetting muting and groove on song load is easy.. It will be
<br\>for next version.
<br\>
<br\>CYA
<br\>Johan
<br\>


Message:
<br\>
In english:
<br\>
<br\>I need a party compatible chiptune/8Bit/CB Line up for this weekend:
<br\>Sutherday the 11th February 2006.
<br\>
<br\>If you play for fun and a few drinks and have the possibility to get to
<br\>Hamburg (Germany) that day, please don`t hesitate and contact me, it
<br\>will big fun! If you need to stay overnight or a few days, I am shure we
<br\>can organize something.
<br\>
<br\>Deadline is tomorow (7th February 2006) 19h, afterwards you may
<br\>participate (if the lineup is not full) but you won`t be on the flyer. I
<br\>need about 4 hours or more live performance (all together, not one 4
<br\>hour act ;-) ) the rest will be filled up with DJ`s.
<br\>
<br\>Visual artists and VJs are also welcome.
<br\>
<br\>Greets
<br\>
<br\>Phil
<br\>
<br\>Contact:
<br\>e-mail: dogmatech@...
<br\>
<br\>After 17h:
<br\>Mobile: +49176/29 226 965
<br\>_______________________________________________________________________________
<br\>Auf Deutsch:
<br\>
<br\>Ich brauche für dieses Wochenende den 11.02.2006 ein Party kompatibles
<br\>chiptune/8Bit/CB Line Up!!
<br\>
<br\>Wenn ihr aus Spaß an der Freude und ein paar Getränke auftretet und am
<br\>Samstag in Hamburg seid oder dort hinkommen könnt, meldet euch schnellst
<br\>möglich bei mir!
<br\>
<br\>Ich muss bis morgen abend ( 19h bescheid wissen wer mitmacht, damit ich
<br\>den Flyer raushauen und die Werbetrommel rühren kann!
<br\>
<br\>Insgesamt brauche ich ca. 4 oder mehr Stunden Live- Programm, der Rest
<br\>wird mit DJs gefüllt.
<br\>
<br\>Visual Artists und VJs sind ebenfalls willkommen.
<br\>
<br\>Schöne Grüsse
<br\>
<br\>Phil
<br\>
<br\>Kontakt:
<br\>
<br\>E- Mail: dogmatech@...
<br\>
<br\>ab 17h Handy: 0176/29 226 965
<br\>


Message:
<br\>
Hi
<br\>I have just been to a wedding this weekend, where i had made the
<br\>bridal waltz on my gameboy. It was just a silly stunt, but i guess i
<br\>realized how few people actually appreciate the gameboy sound. :-)
<br\>
<br\>Well, just i minor comment since it has been a bit silent from my
<br\>part lately, mostly because of examination and a well deserved
<br\>holliday.
<br\>
<br\>Whoops got one command idea, not sure if its needed but could make
<br\>things easier. somewhere between A command (run table) and the Z
<br\>command (Random) i would like to have a "Run table ++" command.
<br\>
<br\>"Run table ++", runs table X in the first run, then adds 1 to the
<br\>table number in the second run. The command could look like this +53
<br\>where 5 is the first table, and 3 is how many times 1 will be added.
<br\>
<br\>I realize something SIMILAR could be done by adding the A command in
<br\>the bottom of a table. I´m not sure, but i think the + command could
<br\>be a handy tool. NOW THAT YOU CAN COMMENT
<br\>
<br\>Carsten
<br\>


Message:
<br\>
So you think your the first one to play gameboy music at a wedding?
<br\>Pfth! The japanese artist S.O. (The person behind muddy GB and
<br\>stepgirl) already did this!
<br\><http://somusicso.hp.infoseek.co.jp/>
<br\>
<br\>                                                 /nitro2k01
<br\>
<br\>On 2/7/06, carsten_the_dane <hallo@...> wrote:
<br\>> Hi
<br\>> I have just been to a wedding this weekend, where i had made the
<br\>> bridal waltz on my gameboy. It was just a silly stunt, but i guess i
<br\>> realized how few people actually appreciate the gameboy sound. :-)
<br\>>
<br\>> Well, just i minor comment since it has been a bit silent from my
<br\>> part lately, mostly because of examination and a well deserved
<br\>> holliday.
<br\>>
<br\>> Whoops got one command idea, not sure if its needed but could make
<br\>> things easier. somewhere between A command (run table) and the Z
<br\>> command (Random) i would like to have a "Run table ++" command.
<br\>>
<br\>> "Run table ++", runs table X in the first run, then adds 1 to the
<br\>> table number in the second run. The command could look like this +53
<br\>> where 5 is the first table, and 3 is how many times 1 will be added.
<br\>>
<br\>> I realize something SIMILAR could be done by adding the A command in
<br\>> the bottom of a table. I´m not sure, but i think the + command could
<br\>> be a handy tool. NOW THAT YOU CAN COMMENT
<br\>>
<br\>> Carsten
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>


Message:
<br\>
Hi Carsten!
<br\>
<br\>> I have just been to a wedding this weekend, where i had made the
<br\>>  bridal waltz on my gameboy. It was just a silly stunt, but i guess i
<br\>>  realized how few people actually appreciate the gameboy sound. :-)
<br\>
<br\>Wedding = fun...
<br\>I wonder who will be the first one to play Gameboy at a funeral..!
<br\>
<br\>>  Whoops got one command idea, not sure if its needed but could make
<br\>>  things easier. somewhere between A command (run table) and the Z
<br\>>  command (Random) i would like to have a "Run table ++" command.
<br\>
<br\>You could do the same by using one automated table, that in its turn
<br\>calls other tables.
<br\>
<br\>Happy Tuesday,
<br\>Johan
<br\>


Message:
<br\>
Aaargh, and i thought i had it made :-)
<br\>you cant never come up with something new :-(
<br\>
<br\>> So you think your the first one to play gameboy music at a wedding?
<br\>> Pfth! The japanese artist S.O. (The person behind muddy GB and
<br\>> stepgirl) already did this!
<br\>> <http://somusicso.hp.infoseek.co.jp/>
<br\>


Message:
<br\>
hi i cant seem to get my rom to burn to a cart...im hoping that there
<br\>is some wonderful person who would burn me a version i'll send you my
<br\>empty cart and login (so you know i'm legit)...i would really
<br\>appreciate it...i live in the us and am hoping someone in the us could
<br\>burn the cart
<br\>thanx
<br\>dru
<br\>


Message:
<br\>
> Wedding = fun...
<br\>> I wonder who will be the first one to play Gameboy at a funeral..!
<br\>
<br\>hmmm, i cant wait for my own funeral, i´m gonna surprise them from the
<br\>coffin.
<br\>
<br\>> >  Whoops got one command idea, not sure if its needed but could make
<br\>> >  things easier. somewhere between A command (run table) and the Z
<br\>> >  command (Random) i would like to have a "Run table ++" command.
<br\>>
<br\>> You could do the same by using one automated table, that in its turn
<br\>> calls other tables.
<br\>
<br\>Thought so.
<br\>


Message:
<br\>
--- In lsdj@yahoogroups.com, "carsten_the_dane" <hallo@...> wrote:
<br\>>
<br\>> Aaargh, and i thought i had it made :-)
<br\>> you cant never come up with something new :-(
<br\>>
<br\>> > So you think your the first one to play gameboy music at a wedding?
<br\>> > Pfth! The japanese artist S.O. (The person behind muddy GB and
<br\>> > stepgirl) already did this!
<br\>> > <http://somusicso.hp.infoseek.co.jp/>
<br\>>
<br\>
<br\>> hello,
<br\>
<br\>> Its a damn in this post post post modern times : )remix!
<br\>> and remember what n.e.r.d. means_noone ever realy dies.ha
<br\>


Message:
<br\>
About that "Run table ++" command. I tried adding the A command in
<br\>the bottom of a table, that way running different tables. But its not
<br\>working the way i want it.
<br\>
<br\>Look at this wav channel loop:
<br\>
<br\>note   instr   cmd  (ha never realized how close lsdj is to Csound)
<br\>c 6    i03     +14
<br\>---    i--     -00
<br\>c#6    i03     +00
<br\>---    i--     -00
<br\>SD-CLP i33     -00
<br\>---    i--     -00
<br\>---    i--     -00
<br\>---    i--     -00
<br\>c 5    i03     +00
<br\>---    i--     -00
<br\>---    i--     -00
<br\>---    i--     -00
<br\>SD---- i33     -00
<br\>---    i--     -00
<br\>---    i--     -00
<br\>---    i--     -00
<br\>
<br\>The idea was that the C6 note would tricker either a table run or
<br\>perhaps a synth selection (fx if digit 1 in the +cmd = instr# then
<br\>the command would apply to an instrument change (ok, thats a bit
<br\>ugy)).
<br\>
<br\>That way, by the first run through the loop i33 would use table 1 (or
<br\>instr 1), second run table 2 etc up till 5, then start over.
<br\>
<br\>MAKES SIMPLE LOOPS MUCH MORE INTERESTING, evolving bass, cutt-off,
<br\>resonance.....
<br\>
<br\>Carsten
<br\>


Message:
<br\>
Maybe u didn't get completely what Johan meant. In the instrument
<br\>settings, when u associate a table to an instrument there's an
<br\>'automate' parameter that changes the way tables are treated. Instead of
<br\>triggering the table full speed each time the instrument is triggered,
<br\>it merely jumps to the next row and stays there. So if in the table
<br\>associated to your instrument you fill rows with A command, it means a
<br\>different table will be triggered each time you trigger a note. Combine
<br\>that with a few table hops and u can get evolving sounds. Not exactly
<br\>what u want but pretty close in terms of result.
<br\>
<br\>--
<br\>M-.-n
<br\>http://discodirt.10pm.org
<br\>
<br\>
<br\>
<br\>carsten_the_dane wrote:
<br\>
<br\>> About that "Run table ++" command. I tried adding the A command in
<br\>> the bottom of a table, that way running different tables. But its not
<br\>> working the way i want it.
<br\>>
<br\>> Look at this wav channel loop:
<br\>>
<br\>> note   instr   cmd  (ha never realized how close lsdj is to Csound)
<br\>> c 6    i03     +14
<br\>> ---    i--     -00
<br\>> c#6    i03     +00
<br\>> ---    i--     -00
<br\>> SD-CLP i33     -00
<br\>> ---    i--     -00
<br\>> ---    i--     -00
<br\>> ---    i--     -00
<br\>> c 5    i03     +00
<br\>> ---    i--     -00
<br\>> ---    i--     -00
<br\>> ---    i--     -00
<br\>> SD---- i33     -00
<br\>> ---    i--     -00
<br\>> ---    i--     -00
<br\>> ---    i--     -00
<br\>>
<br\>> The idea was that the C6 note would tricker either a table run or
<br\>> perhaps a synth selection (fx if digit 1 in the +cmd = instr# then
<br\>> the command would apply to an instrument change (ok, thats a bit
<br\>> ugy)).
<br\>>
<br\>> That way, by the first run through the loop i33 would use table 1 (or
<br\>> instr 1), second run table 2 etc up till 5, then start over.
<br\>>
<br\>> MAKES SIMPLE LOOPS MUCH MORE INTERESTING, evolving bass, cutt-off,
<br\>> resonance.....
<br\>>
<br\>> Carsten
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> SPONSORED LINKS
<br\>> Electronic instrument
<br\>>
<br\><http://groups.yahoo.com/gads?t=ms&k=Electronic+instrument&w1=Electronic+instrum\
<br\>ent&w2=Game+boy&w3=Electronic+musical+instrument&w4=Electronic+instrument+cases&\
<br\>w5=Game+boy+cartridge&c=5&s=133&.sig=d176OD3HPql4zsqN1QHWow>
<br\>>  Game boy
<br\>>
<br\><http://groups.yahoo.com/gads?t=ms&k=Game+boy&w1=Electronic+instrument&w2=Game+b\
<br\>oy&w3=Electronic+musical+instrument&w4=Electronic+instrument+cases&w5=Game+boy+c\
<br\>artridge&c=5&s=133&.sig=mZhccdXgrhrmrQPVfryvSQ>
<br\>>  Electronic musical instrument
<br\>>
<br\><http://groups.yahoo.com/gads?t=ms&k=Electronic+musical+instrument&w1=Electronic\
<br\>+instrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Electronic+instrumen\
<br\>t+cases&w5=Game+boy+cartridge&c=5&s=133&.sig=uB57tWnDvDxb-ViMmadIbA>
<br\>>
<br\>> Electronic instrument cases
<br\>>
<br\><http://groups.yahoo.com/gads?t=ms&k=Electronic+instrument+cases&w1=Electronic+i\
<br\>nstrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Electronic+instrument+\
<br\>cases&w5=Game+boy+cartridge&c=5&s=133&.sig=iepGm_S_d_XF2RmZwH11CA>
<br\>>  Game boy cartridge
<br\>>
<br\><http://groups.yahoo.com/gads?t=ms&k=Game+boy+cartridge&w1=Electronic+instrument\
<br\>&w2=Game+boy&w3=Electronic+musical+instrument&w4=Electronic+instrument+cases&w5=\
<br\>Game+boy+cartridge&c=5&s=133&.sig=OfCabsi1xuStISFZftSCHA>
<br\>>
<br\>>
<br\>>
<br\>> ------------------------------------------------------------------------
<br\>> YAHOO! GROUPS LINKS
<br\>>
<br\>>     *  Visit your group "lsdj <http://groups.yahoo.com/group/lsdj>" on
<br\>>       the web.
<br\>>
<br\>>     *  To unsubscribe from this group, send an email to:
<br\>>        lsdj-unsubscribe@yahoogroups.com
<br\>>       <mailto:lsdj-unsubscribe@yahoogroups.com?subject=Unsubscribe>
<br\>>
<br\>>     *  Your use of Yahoo! Groups is subject to the Yahoo! Terms of
<br\>>       Service <http://docs.yahoo.com/info/terms/>.
<br\>>
<br\>>
<br\>> ------------------------------------------------------------------------
<br\>>
<br\>


Message:
<br\>
uh,
<br\>I'm late in this post,
<br\>hahaha...
<br\>and how the guests faces looked like???
<br\>
<br\>I has had to be fun :)
<br\>
<br\>Great anyway. Congratulations to the one that invited
<br\>you to play! :D
<br\>
<br\>Did the women liked your gameboy sounds?
<br\>(they use to have a more irritable ear :)
<br\>
<br\>Greetz. IGnacio.
<br\>
<br\>--- dereigner <dereigner@...> wrote:
<br\>
<br\>> --- In lsdj@yahoogroups.com, "carsten_the_dane"
<br\>> <hallo@...> wrote:
<br\>> >
<br\>> > Aaargh, and i thought i had it made :-)
<br\>> > you cant never come up with something new :-(
<br\>> >
<br\>> > > So you think your the first one to play gameboy
<br\>> music at a wedding?
<br\>> > > Pfth! The japanese artist S.O. (The person
<br\>> behind muddy GB and
<br\>> > > stepgirl) already did this!
<br\>> > > <http://somusicso.hp.infoseek.co.jp/>
<br\>> >
<br\>>
<br\>> > hello,
<br\>>
<br\>> > Its a damn in this post post post modern times :
<br\>> )remix!
<br\>> > and remember what n.e.r.d. means_noone ever realy
<br\>> dies.ha
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>     lsdj-unsubscribe@yahoogroups.com
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>__________________________________________________
<br\>Do You Yahoo!?
<br\>Tired of spam?  Yahoo! Mail has the best spam protection around
<br\>http://mail.yahoo.com
<br\>


Message:
<br\>
I've already said I want Endstation Obermanen by Firestarter in my
<br\>funeral.
<br\>
<br\>rabato
<br\>
<br\>El 07/02/2006, a las 11:24, carsten_the_dane escribiÃ³:
<br\>
<br\>> > Wedding = fun...
<br\>>  > I wonder who will be the first one to play Gameboy at a funeral..!
<br\>>
<br\>>  hmmm, i cant wait for my own funeral, iÂ´m gonna surprise them from the
<br\>>  coffin.
<br\>>
<br\>>  > >Â  Whoops got one command idea, not sure if its needed but could
<br\>> make
<br\>>  > >Â  things easier. somewhere between A command (run table) and the Z
<br\>>  > >Â  command (Random) i would like to have a "Run table ++" command.
<br\>>  >
<br\>>  > You could do the same by using one automated table, that in its turn
<br\>>  > calls other tables.
<br\>>
<br\>>  Thought so.
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> SPONSORED LINKS
<br\>> Electronic instrument
<br\>> Game boy
<br\>> Electronic musical instrument
<br\>> Electronic instrument cases
<br\>> Game boy cartridge
<br\>>
<br\>> YAHOO! GROUPS LINKS
<br\>>
<br\>>  â–ª  Â Visit your group "lsdj" on the web.
<br\>> Â 
<br\>>  â–ª  Â To unsubscribe from this group, send an email to:
<br\>> Â lsdj-unsubscribe@yahoogroups.com
<br\>> Â 
<br\>>  â–ª  Â Your use of Yahoo! Groups is subject to the Yahoo! Terms of
<br\>> Service.
<br\>>
<br\>>
<br\>>
<br\>ramiro elena muiÃ±a
<br\>http://www.santamagdalena.net
<br\>
<br\>   ----------
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
if i wanted to link two LSDJ, together, would i need two cartridges or
<br\>could i manage with just one?
<br\>


Message:
<br\>
gld13 - Overthruster - Pieces 2
<br\>
<br\>bright and sunny bitcore, by the forerunner fresh from
<br\>his east coast tour establishing his united states
<br\>domination of mentalist low bit jams +coinciding with
<br\>a new gb release on northamericanhardcore, lsdj on
<br\>flame red advance sp as per usual, dont miss
<br\>
<br\>http://www.gainlad.gameboymall.com
<br\>
<br\>thanx to all of you!
<br\>
<br\>__________________________________________________
<br\>Do You Yahoo!?
<br\>Tired of spam?  Yahoo! Mail has the best spam protection around
<br\>http://mail.yahoo.com
<br\>


Message:
<br\>
2 lsdjs, 2 cartridges, 2 gameboys, 1 linkcable.
<br\>
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, "sling847" <Sling847@...> wrote:
<br\>>
<br\>> if i wanted to link two LSDJ, together, would i need two cartridges or
<br\>> could i manage with just one?
<br\>>
<br\>


Message:
<br\>
Somebody explain it to me, im a bit daft.
<br\>Actually this post will ask for something a bit different. Because i
<br\>realized what i was looking for was a more simple way of doing
<br\>changes in the cut-off on synths. It reminded me of this tutorial:
<br\>
<br\>http://tigertass.net/~rolemodel/lsdjawki/awki.cgi/AcidTute
<br\>
<br\>Thats what i want to do, change between any number of instruments by
<br\>using a command like the one i proposed.
<br\>Yes its totally different from the table thingy, can this be done in
<br\>a way i havent seen.
<br\>
<br\>
<br\>
<br\>> Maybe u didn't get completely what Johan meant. In the instrument
<br\>> settings, when u associate a table to an instrument there's an
<br\>> 'automate' parameter that changes the way tables are treated.
<br\>Instead of
<br\>> triggering the table full speed each time the instrument is
<br\>triggered,
<br\>> it merely jumps to the next row and stays there. So if in the table
<br\>> associated to your instrument you fill rows with A command, it
<br\>means a
<br\>> different table will be triggered each time you trigger a note.
<br\>Combine
<br\>> that with a few table hops and u can get evolving sounds. Not
<br\>exactly
<br\>> what u want but pretty close in terms of result.
<br\>>
<br\>> --
<br\>> M-.-n
<br\>> http://discodirt.10pm.org
<br\>>
<br\>>
<br\>>
<br\>> carsten_the_dane wrote:
<br\>>
<br\>> > About that "Run table ++" command. I tried adding the A command in
<br\>> > the bottom of a table, that way running different tables. But its
<br\>not
<br\>> > working the way i want it.
<br\>> >
<br\>> > Look at this wav channel loop:
<br\>> >
<br\>> > note   instr   cmd  (ha never realized how close lsdj is to
<br\>Csound)
<br\>> > c 6    i03     +14
<br\>> > ---    i--     -00
<br\>> > c#6    i03     +00
<br\>> > ---    i--     -00
<br\>> > SD-CLP i33     -00
<br\>> > ---    i--     -00
<br\>> > ---    i--     -00
<br\>> > ---    i--     -00
<br\>> > c 5    i03     +00
<br\>> > ---    i--     -00
<br\>> > ---    i--     -00
<br\>> > ---    i--     -00
<br\>> > SD---- i33     -00
<br\>> > ---    i--     -00
<br\>> > ---    i--     -00
<br\>> > ---    i--     -00
<br\>> >
<br\>> > The idea was that the C6 note would tricker either a table run or
<br\>> > perhaps a synth selection (fx if digit 1 in the +cmd = instr# then
<br\>> > the command would apply to an instrument change (ok, thats a bit
<br\>> > ugy)).
<br\>> >
<br\>> > That way, by the first run through the loop i33 would use table 1
<br\>(or
<br\>> > instr 1), second run table 2 etc up till 5, then start over.
<br\>> >
<br\>> > MAKES SIMPLE LOOPS MUCH MORE INTERESTING, evolving bass, cutt-off,
<br\>> > resonance.....
<br\>> >
<br\>> > Carsten
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> > SPONSORED LINKS
<br\>> > Electronic instrument
<br\>> > <http://groups.yahoo.com/gads?
<br\>t=ms&k=Electronic+instrument&w1=Electronic+instrument&w2=Game+boy&w3=E
<br\>lectronic+musical+instrument&w4=Electronic+instrument+cases&w5=Game+bo
<br\>y+cartridge&c=5&s=133&.sig=d176OD3HPql4zsqN1QHWow>
<br\>> >  Game boy
<br\>> > <http://groups.yahoo.com/gads?
<br\>t=ms&k=Game+boy&w1=Electronic+instrument&w2=Game+boy&w3=Electronic+mus
<br\>ical+instrument&w4=Electronic+instrument+cases&w5=Game+boy+cartridge&c
<br\>=5&s=133&.sig=mZhccdXgrhrmrQPVfryvSQ>
<br\>> >  Electronic musical instrument
<br\>> > <http://groups.yahoo.com/gads?
<br\>t=ms&k=Electronic+musical+instrument&w1=Electronic+instrument&w2=Game+
<br\>boy&w3=Electronic+musical+instrument&w4=Electronic+instrument+cases&w5
<br\>=Game+boy+cartridge&c=5&s=133&.sig=uB57tWnDvDxb-ViMmadIbA>
<br\>> >
<br\>> > Electronic instrument cases
<br\>> > <http://groups.yahoo.com/gads?
<br\>t=ms&k=Electronic+instrument+cases&w1=Electronic+instrument&w2=Game+bo
<br\>y&w3=Electronic+musical+instrument&w4=Electronic+instrument+cases&w5=G
<br\>ame+boy+cartridge&c=5&s=133&.sig=iepGm_S_d_XF2RmZwH11CA>
<br\>> >  Game boy cartridge
<br\>> > <http://groups.yahoo.com/gads?
<br\>t=ms&k=Game+boy+cartridge&w1=Electronic+instrument&w2=Game+boy&w3=Elec
<br\>tronic+musical+instrument&w4=Electronic+instrument+cases&w5=Game+boy+c
<br\>artridge&c=5&s=133&.sig=OfCabsi1xuStISFZftSCHA>
<br\>> >
<br\>> >
<br\>> >
<br\>> > ------------------------------------------------------------------
<br\>------
<br\>> > YAHOO! GROUPS LINKS
<br\>> >
<br\>> >     *  Visit your group "lsdj
<br\><http://groups.yahoo.com/group/lsdj>" on
<br\>> >       the web.
<br\>> >
<br\>> >     *  To unsubscribe from this group, send an email to:
<br\>> >        lsdj-unsubscribe@yahoogroups.com
<br\>> >       <mailto:lsdj-unsubscribe@yahoogroups.com?
<br\>subject=Unsubscribe>
<br\>> >
<br\>> >     *  Your use of Yahoo! Groups is subject to the Yahoo! Terms of
<br\>> >       Service <http://docs.yahoo.com/info/terms/>.
<br\>> >
<br\>> >
<br\>> > ------------------------------------------------------------------
<br\>------
<br\>> >
<br\>>
<br\>


Message:
<br\>
> 2 lsdjs, 2 cartridges, 2 gameboys, 1 linkcable.
<br\>
<br\>I tried this with lsdj on gb classic and Nanoloop on SP. No luck making
<br\>them work together. Anyone manage to do that.
<br\>
<br\>The problem is, one of them (think it was nanoloop) would play really
<br\>really slow.
<br\>
<br\>PS: Sorry for leeching on this topic
<br\>


Message:
<br\>
Are you running nanoloop 1 or nanloop 2 on the SP? (NL2 is the GBA version)
<br\>Just a wild guess is that you followed dogmatech's sync guide and
<br\>connect the wrong wires,which possibly could give the result you
<br\>described...
<br\>
<br\>                                             /nitro2k01
<br\>
<br\>On 2/8/06, carsten_the_dane <hallo@...> wrote:
<br\>> > 2 lsdjs, 2 cartridges, 2 gameboys, 1 linkcable.
<br\>>
<br\>> I tried this with lsdj on gb classic and Nanoloop on SP. No luck making
<br\>> them work together. Anyone manage to do that.
<br\>>
<br\>> The problem is, one of them (think it was nanoloop) would play really
<br\>> really slow.
<br\>>
<br\>> PS: Sorry for leeching on this topic
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>


Message:
<br\>
better try 2 lsdjs. it works also fine with lsdj and nanoloop 1.2.
<br\>
<br\>2.0 - it works with a color and an sp. nanoloop 2.0 misses the first
<br\>beat, but still ... with classic and sp, i manage to start them, but
<br\>nanoloop 2.0 soon looses sync.
<br\>
<br\>herbert
<br\>
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, "carsten_the_dane" <hallo@...> wrote:
<br\>>
<br\>> > 2 lsdjs, 2 cartridges, 2 gameboys, 1 linkcable.
<br\>>
<br\>> I tried this with lsdj on gb classic and Nanoloop on SP. No luck making
<br\>> them work together. Anyone manage to do that.
<br\>>
<br\>> The problem is, one of them (think it was nanoloop) would play really
<br\>> really slow.
<br\>>
<br\>> PS: Sorry for leeching on this topic
<br\>>
<br\>


Message:
<br\>
ah, yes ... if you used 1.2 for this - you can change the sync-time
<br\>base of nanoloop. that means, it can play at the same, or half ...
<br\>speed as the master. if otherwise it was in sync, that might have been
<br\>the problem.
<br\>
<br\>in the speed/sync menu stop nanoloop with B, press A+RIGHT once (if i
<br\>remember right), start the master, and there you go.
<br\>
<br\>herbert
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, "carsten_the_dane" <hallo@...> wrote:
<br\>>
<br\>> > 2 lsdjs, 2 cartridges, 2 gameboys, 1 linkcable.
<br\>>
<br\>> I tried this with lsdj on gb classic and Nanoloop on SP. No luck making
<br\>> them work together. Anyone manage to do that.
<br\>>
<br\>> The problem is, one of them (think it was nanoloop) would play really
<br\>> really slow.
<br\>>
<br\>> PS: Sorry for leeching on this topic
<br\>>
<br\>


Message:
<br\>
i use 2.something, well nevermind it, i hardly ever use nano
<br\>


Message:
<br\>
It is always funny how different a cirquit behaves. My Nanoloop 2.01
<br\>runs in sync with LSDJ for hours (I was pragramming patterns for the
<br\>live thing this week I stil need people, I don`t want to make this alone).
<br\>
<br\>Does NL start and stop correctly if you press start and stop in LSDJ?
<br\>
<br\>carsten_the_dane wrote:
<br\>
<br\>>i use 2.something, well nevermind it, i hardly ever use nano
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
u rrrrrrrk 5o |^|u[H !!! :-)
<br\>
<br\>Piece two kicks ass, my girlfriend was scared that I listen to things
<br\>like this *lol*
<br\>(I called her an ignorant)
<br\>
<br\>Ignace wrote:
<br\>
<br\>>gld13 - Overthruster - Pieces 2
<br\>>
<br\>>bright and sunny bitcore, by the forerunner fresh from
<br\>>his east coast tour establishing his united states
<br\>>domination of mentalist low bit jams +coinciding with
<br\>>a new gb release on northamericanhardcore, lsdj on
<br\>>flame red advance sp as per usual, dont miss
<br\>>
<br\>>http://www.gainlad.gameboymall.com
<br\>>
<br\>>thanx to all of you!
<br\>>
<br\>>__________________________________________________
<br\>>Do You Yahoo!?
<br\>>Tired of spam?  Yahoo! Mail has the best spam protection around
<br\>>http://mail.yahoo.com
<br\>>
<br\>>
<br\>>
<br\>>Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
can i just buy the program once and put it on two cartridges or do i
<br\>need to pay for it twice?
<br\>
<br\>--- In lsdj@yahoogroups.com, nitro2k01 <nitro2k01@...> wrote:
<br\>>
<br\>> Are you running nanoloop 1 or nanloop 2 on the SP? (NL2 is the GBA
<br\>version)
<br\>> Just a wild guess is that you followed dogmatech's sync guide and
<br\>> connect the wrong wires,which possibly could give the result you
<br\>> described...
<br\>>
<br\>>                                             /nitro2k01
<br\>>
<br\>> On 2/8/06, carsten_the_dane <hallo@...> wrote:
<br\>> > > 2 lsdjs, 2 cartridges, 2 gameboys, 1 linkcable.
<br\>> >
<br\>> > I tried this with lsdj on gb classic and Nanoloop on SP. No luck
<br\>making
<br\>> > them work together. Anyone manage to do that.
<br\>> >
<br\>> > The problem is, one of them (think it was nanoloop) would play
<br\>really
<br\>> > really slow.
<br\>> >
<br\>> > PS: Sorry for leeching on this topic
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> > Yahoo! Groups Links
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>> --
<br\>> The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>> Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>>
<br\>


Message:
<br\>
Hello,
<br\>
<br\>This email message is a notification to let you know that
<br\>a file has been uploaded to the Files area of the lsdj
<br\>group.
<br\>
<br\>   File        : /LSDJ Drum Notation
<br\>   Uploaded by : evil_little_dru <evil.little.dru@...>
<br\>   Description : An easy asci file to help notate drum patterns
<br\>
<br\>You can access this file at the URL:
<br\>http://groups.yahoo.com/group/lsdj/files/LSDJ%20Drum%20Notation
<br\>
<br\>To learn more about file sharing for your group, please visit:
<br\>http://help.yahoo.com/help/us/groups/files
<br\>
<br\>Regards,
<br\>
<br\>evil_little_dru <evil.little.dru@...>
<br\>


Message:
<br\>
Buy program once and put on two cartridges for your own use is fine.
<br\>
<br\>--- In lsdj@yahoogroups.com, "sling847" <Sling847@...> wrote:
<br\>>
<br\>> can i just buy the program once and put it on two cartridges or do
<br\>i
<br\>> need to pay for it twice?
<br\>>
<br\>> --- In lsdj@yahoogroups.com, nitro2k01 <nitro2k01@> wrote:
<br\>> >
<br\>> > Are you running nanoloop 1 or nanloop 2 on the SP? (NL2 is the
<br\>GBA
<br\>> version)
<br\>> > Just a wild guess is that you followed dogmatech's sync guide and
<br\>> > connect the wrong wires,which possibly could give the result you
<br\>> > described...
<br\>> >
<br\>> >                                             /nitro2k01
<br\>> >
<br\>> > On 2/8/06, carsten_the_dane <hallo@> wrote:
<br\>> > > > 2 lsdjs, 2 cartridges, 2 gameboys, 1 linkcable.
<br\>> > >
<br\>> > > I tried this with lsdj on gb classic and Nanoloop on SP. No
<br\>luck
<br\>> making
<br\>> > > them work together. Anyone manage to do that.
<br\>> > >
<br\>> > > The problem is, one of them (think it was nanoloop) would play
<br\>> really
<br\>> > > really slow.
<br\>> > >
<br\>> > > PS: Sorry for leeching on this topic
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > > Yahoo! Groups Links
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> >
<br\>> >
<br\>> > --
<br\>> > The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>> > Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>> >
<br\>>
<br\>


Message:
<br\>
I have some new tracks.
<br\>
<br\>I got one online so far:
<br\>http://www.budmelvin.com/audio/steel/bud_melvin-old_fashioned.mp3
<br\>(http://tinyurl.com/9rg4f) just in case
<br\>
<br\>SAV file and individual tracks can be accessed from regular page
<br\>www.budmelvin.com/steel.html
<br\>
<br\>Peace and Love,
<br\>Bud
<br\>


Message:
<br\>
Makes me think of Hawaii! Great stuff!
<br\>
<br\>                                       /nitro2k01
<br\>
<br\>On 2/9/06, budmelvin <budmelvin@...> wrote:
<br\>> I have some new tracks.
<br\>>
<br\>> I got one online so far:
<br\>> http://www.budmelvin.com/audio/steel/bud_melvin-old_fashioned.mp3
<br\>> (http://tinyurl.com/9rg4f) just in case
<br\>>
<br\>> SAV file and individual tracks can be accessed from regular page
<br\>> www.budmelvin.com/steel.html
<br\>>
<br\>> Peace and Love,
<br\>> Bud
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>


Message:
<br\>
First I was thinking about replying to Herbert's mail about that. You
<br\>only need one license per person. Myself, I only own one license, and
<br\>I'm only using one cart at a time, still people sometimes ask me if
<br\>really only used one gameboy, because some of my song sound so
<br\>polyphonic. Should that be illegal? :)
<br\>
<br\>                                         /nitro2k01
<br\>
<br\>On 2/8/06, sling847 <Sling847@...> wrote:
<br\>> can i just buy the program once and put it on two cartridges or do i
<br\>> need to pay for it twice?
<br\>>
<br\>> --- In lsdj@yahoogroups.com, nitro2k01 <nitro2k01@...> wrote:
<br\>> >
<br\>> > Are you running nanoloop 1 or nanloop 2 on the SP? (NL2 is the GBA
<br\>> version)
<br\>> > Just a wild guess is that you followed dogmatech's sync guide and
<br\>> > connect the wrong wires,which possibly could give the result you
<br\>> > described...
<br\>> >
<br\>> >                                             /nitro2k01
<br\>> >
<br\>> > On 2/8/06, carsten_the_dane <hallo@...> wrote:
<br\>> > > > 2 lsdjs, 2 cartridges, 2 gameboys, 1 linkcable.
<br\>> > >
<br\>> > > I tried this with lsdj on gb classic and Nanoloop on SP. No luck
<br\>> making
<br\>> > > them work together. Anyone manage to do that.
<br\>> > >
<br\>> > > The problem is, one of them (think it was nanoloop) would play
<br\>> really
<br\>> > > really slow.
<br\>> > >
<br\>> > > PS: Sorry for leeching on this topic
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > > Yahoo! Groups Links
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> >
<br\>> >
<br\>> > --
<br\>> > The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>> > Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>> >
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>


Message:
<br\>
> I got one online so far:
<br\>>  http://www.budmelvin.com/audio/steel/bud_melvin-old_fashioned.mp3
<br\>>  (http://tinyurl.com/9rg4f) just in case
<br\>
<br\>Very good use of noise channel and cowbells!
<br\>And the baseline sounds like 50 Cent!
<br\>
<br\>Good work!
<br\>Johan
<br\>


Message:
<br\>
Man, fucking beatiful! Totally loved it.
<br\>That's not you singing, is it?
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, Johan Kotlinski <me99_kin@...> wrote:
<br\>>
<br\>> > I got one online so far:
<br\>> >  http://www.budmelvin.com/audio/steel/bud_melvin-old_fashioned.mp3
<br\>> >  (http://tinyurl.com/9rg4f) just in case
<br\>>
<br\>> Very good use of noise channel and cowbells!
<br\>> And the baseline sounds like 50 Cent!
<br\>>
<br\>> Good work!
<br\>> Johan
<br\>>
<br\>


Message:
<br\>
It's the voice I recognize from just about all Bud Melvin tracks, so I
<br\>bet that's himself!
<br\>
<br\>                                              /nitro2k01
<br\>
<br\>On 2/9/06, el_pibe_ramiro <ramiro@...> wrote:
<br\>> Man, fucking beatiful! Totally loved it.
<br\>> That's not you singing, is it?
<br\>>
<br\>>
<br\>> --- In lsdj@yahoogroups.com, Johan Kotlinski <me99_kin@...> wrote:
<br\>> >
<br\>> > > I got one online so far:
<br\>> > >  http://www.budmelvin.com/audio/steel/bud_melvin-old_fashioned.mp3
<br\>> > >  (http://tinyurl.com/9rg4f) just in case
<br\>> >
<br\>> > Very good use of noise channel and cowbells!
<br\>> > And the baseline sounds like 50 Cent!
<br\>> >
<br\>> > Good work!
<br\>> > Johan
<br\>> >
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>


Message:
<br\>
Get it here: http://dogmatech.info/media/live/vorschau01.mp3
<br\>
<br\>The intro, the bassline, the blips, and the hats are LSDJ, the piano is
<br\>casio sk8, the kick, the bell, and the synth are NL2.
<br\>All machines where conected to my mobile mixer and then recorded
<br\>directly to my pcs interface.
<br\>Sorryly the limiter of my interface destroyed my kick dynamics so I
<br\>added some bass afterwards with EQ before encoding mp3.
<br\>
<br\>I hope you like it.
<br\>


Message:
<br\>
Thanks guys.  That is me singing, albeit with plenty of effects.
<br\>I wanted to do some more old-school videogame sounds - old fashioned
<br\>seemed like a fitting place for them.
<br\>
<br\>--- In lsdj@yahoogroups.com, nitro2k01 <nitro2k01@...> wrote:
<br\>>
<br\>> It's the voice I recognize from just about all Bud Melvin tracks,
<br\>so I
<br\>> bet that's himself!
<br\>>
<br\>>                                              /nitro2k01
<br\>>
<br\>> On 2/9/06, el_pibe_ramiro <ramiro@...> wrote:
<br\>> > Man, fucking beatiful! Totally loved it.
<br\>> > That's not you singing, is it?
<br\>> >
<br\>> >
<br\>> > --- In lsdj@yahoogroups.com, Johan Kotlinski <me99_kin@> wrote:
<br\>> > >
<br\>> > > > I got one online so far:
<br\>> > > >  http://www.budmelvin.com/audio/steel/bud_melvin-
<br\>old_fashioned.mp3
<br\>> > > >  (http://tinyurl.com/9rg4f) just in case
<br\>> > >
<br\>> > > Very good use of noise channel and cowbells!
<br\>> > > And the baseline sounds like 50 Cent!
<br\>> > >
<br\>> > > Good work!
<br\>> > > Johan
<br\>> > >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> > Yahoo! Groups Links
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>> --
<br\>> The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>> Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>>
<br\>


Message:
<br\>
hi!
<br\>
<br\>i remember very well your version of "moonglow". do you know the three
<br\>suns version?
<br\>
<br\>herbert
<br\>
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, "budmelvin" <budmelvin@...> wrote:
<br\>>
<br\>> Thanks guys.  That is me singing, albeit with plenty of effects.
<br\>> I wanted to do some more old-school videogame sounds - old fashioned
<br\>> seemed like a fitting place for them.
<br\>


Message:
<br\>
Hey buddy,
<br\>
<br\>Never heard of that band until you mentioned it, but looking into it
<br\>they seem pretty incredible.
<br\>
<br\>--- In lsdj@yahoogroups.com, "herbert_weixelbaum"
<br\><herbert_weixelbaum@...> wrote:
<br\>>
<br\>> hi!
<br\>>
<br\>> i remember very well your version of "moonglow". do you know the
<br\>three
<br\>> suns version?
<br\>>
<br\>> herbert
<br\>>
<br\>>
<br\>>
<br\>> --- In lsdj@yahoogroups.com, "budmelvin" <budmelvin@> wrote:
<br\>> >
<br\>> > Thanks guys.  That is me singing, albeit with plenty of effects.
<br\>> > I wanted to do some more old-school videogame sounds - old
<br\>fashioned
<br\>> > seemed like a fitting place for them.
<br\>>
<br\>


Message:
<br\>
Hi guys!
<br\>
<br\>Im really sorry to spam the group and I PROMISE I will NEVER do this or mention
<br\>this here
<br\>again but I would like to announce my new sampleset if I may...
<br\>
<br\>Presenting an all new set of (cheap) samples in a downloadable package...
<br\>
<br\>||| Fizz~n~Chips||| - Food for your Sampler...
<br\>
<br\>A set of over 300 wav files designed with the past in mind. This is a Retro
<br\>Soundset for the
<br\>modern age. All the blips~n~bloops, schwings~n~schwongs, plops~n~fizzes you
<br\>could
<br\>ever need!
<br\>
<br\>Made with SidStation, GameBoy, NES, MegaDrive & Speak n Spell, this sample set
<br\>is 100%
<br\>OldSkool! Perfect to add that Retro taste to your tracks & a lifesaver for the
<br\>game maker or
<br\>sound designer!
<br\>
<br\>Check out the demo and listen to my silly tunemaking at...
<br\>
<br\>http://www.fizznchips.com
<br\>
<br\>The set will retail for 15Euro, BUT for the first month I would like to offer it
<br\>at an
<br\>introduction price of... only 10Euro!
<br\>
<br\>I really do apologise for this - its my first sampleset and Im all excited!
<br\>
<br\>Thanks for your time,
<br\>Dave
<br\>


Message:
<br\>
It kinda bothers me that the sounds were recorded from an emulator...
<br\>(Except for Speaknspell samples?)
<br\>I think most people on the list can create or record the sounds they
<br\>need themselves. I would not pay 15 or even 10 € for something I can
<br\>do easily myself, especially not if they're not the real thing. (If we
<br\>were talking about original glitches from machines I don't own it
<br\>might be another story.)
<br\>However, I wish you good luck in selling your sample kit. Maybe I
<br\>should make a sample kit myself, with real hardware sounds... I
<br\>already have about 30 gameboy samples, so that's a good start...
<br\>
<br\>                                         /nitro2k01
<br\>
<br\>On 2/10/06, Dave O Mahony <dave_omahony@...> wrote:
<br\>> Hi guys!
<br\>>
<br\>> Im really sorry to spam the group and I PROMISE I will NEVER do this or
<br\>mention this here
<br\>> again but I would like to announce my new sampleset if I may...
<br\>>
<br\>> Presenting an all new set of (cheap) samples in a downloadable package...
<br\>>
<br\>> ||| Fizz~n~Chips||| - Food for your Sampler...
<br\>>
<br\>> A set of over 300 wav files designed with the past in mind. This is a Retro
<br\>Soundset for the
<br\>> modern age. All the blips~n~bloops, schwings~n~schwongs, plops~n~fizzes you
<br\>could
<br\>> ever need!
<br\>>
<br\>> Made with SidStation, GameBoy, NES, MegaDrive & Speak n Spell, this sample set
<br\>is 100%
<br\>> OldSkool! Perfect to add that Retro taste to your tracks & a lifesaver for the
<br\>game maker or
<br\>> sound designer!
<br\>>
<br\>> Check out the demo and listen to my silly tunemaking at...
<br\>>
<br\>> http://www.fizznchips.com
<br\>>
<br\>> The set will retail for 15Euro, BUT for the first month I would like to offer
<br\>it at an
<br\>> introduction price of... only 10Euro!
<br\>>
<br\>> I really do apologise for this - its my first sampleset and Im all excited!
<br\>>
<br\>> Thanks for your time,
<br\>> Dave
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>


Message:
<br\>
are the files in this group all other programs that you can load to
<br\>gameboy cart?  I'm kind of new to this whole thing and i don't
<br\>really know what they are
<br\>
<br\>--- In lsdj@yahoogroups.com, lsdj@yahoogroups.com wrote:
<br\>>
<br\>>
<br\>> Hello,
<br\>>
<br\>> This email message is a notification to let you know that
<br\>> a file has been uploaded to the Files area of the lsdj
<br\>> group.
<br\>>
<br\>>   File        : /LSDJ Drum Notation
<br\>>   Uploaded by : evil_little_dru <evil.little.dru@...>
<br\>>   Description : An easy asci file to help notate drum patterns
<br\>>
<br\>> You can access this file at the URL:
<br\>> http://groups.yahoo.com/group/lsdj/files/LSDJ%20Drum%20Notation
<br\>>
<br\>> To learn more about file sharing for your group, please visit:
<br\>> http://help.yahoo.com/help/us/groups/files
<br\>>
<br\>> Regards,
<br\>>
<br\>> evil_little_dru <evil.little.dru@...>
<br\>>
<br\>


Message:
<br\>
The files are all LSDj related. No other "programs".
<br\>.kit's can be patched into a LSDj .sav file.
<br\>
<br\>/tRasH
<br\>
<br\>> are the files in this group all other programs that you can load to
<br\>> gameboy cart?  I'm kind of new to this whole thing and i don't
<br\>> really know what they are
<br\>


Message:
<br\>
And for those who don't know, a kit is a file containing up to 16
<br\>lo-fi samples, to be used with the P command. (You don't have to use
<br\>the P command, but it sounds cool :) )
<br\>
<br\>                                                /nitro2k01
<br\>
<br\>On 2/10/06, tRasH cAn maN <ichbinladin@...> wrote:
<br\>> The files are all LSDj related. No other "programs".
<br\>> .kit's can be patched into a LSDj .sav file.
<br\>>
<br\>> /tRasH
<br\>>
<br\>> > are the files in this group all other programs that you can load to
<br\>> > gameboy cart?  I'm kind of new to this whole thing and i don't
<br\>> > really know what they are
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>


Message:
<br\>
On 2/10/06, nitro2k01 <nitro2k01@...> wrote:
<br\>> However, I wish you good luck in selling your sample kit. Maybe I
<br\>> should make a sample kit myself, with real hardware sounds... I
<br\>> already have about 30 gameboy samples, so that's a good start...
<br\>>
<br\>
<br\>definitly make a sample kit yourself, then share it on freesound =)
<br\>
<br\>such a cool project & concept. hollow sun was a great site until it
<br\>went commercial. contributing to freesound that fear will never come
<br\>true. i've uploaded some stuff there, from my gameboy and monomachine,
<br\>i'm sure i've pasted this link way too much (especially as this exact
<br\>thread is happening over on the elektron list, fizz and chips posted
<br\>there too):
<br\>
<br\><http://freesound.iua.upf.edu/>
<br\>
<br\>mine
<br\>
<br\><http://freesound.iua.upf.edu/usersViewSingle.php?id=195>
<br\>
<br\><3
<br\>j.0rdan
<br\>
<br\>p.s. tnx much for the help on friday nitro2k01 !! ! =)
<br\>
<br\>--
<br\>netlabel: http://mp3death.us/
<br\>fm broadcast: http://cockroaches.get2.us/
<br\>


Message:
<br\>
Hi, are there any use for the first digit in the H command.
<br\>If not: As H command works kinda like a loop in the loop, it would be
<br\>nice to decide how many time to repeat loop. Like H24, means play the
<br\>loop twice.
<br\>
<br\>I don´t think i would use it much, but perhaps someone ells would, its
<br\>just a suggestion which i think would be pretty easy to add.
<br\>Please comment.
<br\>
<br\>
<br\>(Just want to say that i really really like the idea that i can
<br\>contribute to the program. Try doing that with Steinberg)
<br\>


Subject:
Re: [LSDj!] Question (perhaps command request)

Message:
<br\>
When used in phrases, the H0x command hops to position x in the next
<br\>phrase, so since you're not likely to come to the same position again,
<br\>it wouldn't be much use.
<br\>However, it already works the way you describe in tables.
<br\>
<br\>                                                         /nitro2k01
<br\>
<br\>On 2/11/06, carsten_the_dane <hallo@...> wrote:
<br\>> Hi, are there any use for the first digit in the H command.
<br\>> If not: As H command works kinda like a loop in the loop, it would be
<br\>> nice to decide how many time to repeat loop. Like H24, means play the
<br\>> loop twice.
<br\>>
<br\>> I don´t think i would use it much, but perhaps someone ells would, its
<br\>> just a suggestion which i think would be pretty easy to add.
<br\>> Please comment.
<br\>>
<br\>>
<br\>> (Just want to say that i really really like the idea that i can
<br\>> contribute to the program. Try doing that with Steinberg)
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>


Message:
<br\>
:D i love scaring girflriends... OH CRAP!
<br\>
<br\>
<br\>"www.DOGMATECH.info" <dogmatech@...> wrote:          u rrrrrrrk 5o |^|u[H !!!
<br\>:-)
<br\>
<br\>   Piece two kicks ass, my girlfriend was scared that I listen to things
<br\>   like this *lol*
<br\>   (I called her an ignorant)
<br\>
<br\>   Ignace wrote:
<br\>
<br\>   >gld13 - Overthruster - Pieces 2
<br\>   >
<br\>   >bright and sunny bitcore, by the forerunner fresh from
<br\>   >his east coast tour establishing his united states
<br\>   >domination of mentalist low bit jams +coinciding with
<br\>   >a new gb release on northamericanhardcore, lsdj on
<br\>   >flame red advance sp as per usual, dont miss
<br\>   >
<br\>   >http://www.gainlad.gameboymall.com
<br\>   >
<br\>   >thanx to all of you!
<br\>   >
<br\>   >__________________________________________________
<br\>   >Do You Yahoo!?
<br\>   >Tired of spam?  Yahoo! Mail has the best spam protection around
<br\>   >http://mail.yahoo.com
<br\>   >
<br\>   >
<br\>   >
<br\>   >Yahoo! Groups Links
<br\>   >
<br\>   >
<br\>   >
<br\>   >
<br\>   >
<br\>   >
<br\>   >
<br\>   >
<br\>   >
<br\>   >
<br\>
<br\>
<br\>           SPONSORED LINKS
<br\>                                                         Electronic instrument
<br\>Game boy                                          Electronic musical instrument
<br\>Game boy cartridge
<br\>
<br\>---------------------------------
<br\>     YAHOO! GROUPS LINKS
<br\>
<br\>
<br\>     Visit your group "lsdj" on the web.
<br\>
<br\>     To unsubscribe from this group, send an email to:
<br\>  lsdj-unsubscribe@yahoogroups.com
<br\>
<br\>     Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
<br\>
<br\>
<br\>---------------------------------
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>---------------------------------
<br\>Yahoo! Photos – NEW, now offering a quality print service from just 8p a photo.
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Subject:
Re: [LSDj!] Overthruster''s ''scary'' Release

Message:
<br\>
please show her the Gainlad's pictures, maybe she would calm down that way ;)
<br\>oops, girls are so sensitive :)
<br\>
<br\>maybe is time to include more 'music for girls'
<br\>
<br\>HAppy Valentine's ^_^
<br\>
<br\>great Thruster's sounds btw
<br\>I'll try some experiment's with my girl
<br\>I encourage everyone to do ;)
<br\>
<br\>greetz. Ignat
<br\>
<br\>> "www.DOGMATECH.info" <dogmatech@...> wrote:          u rrrrrrrk 5o |^|u[H
<br\>!!! :-)
<br\>>
<br\>>   Piece two kicks ass, my girlfriend was scared that I listen to things
<br\>>   like this *lol*
<br\>>   (I called her an ignorant)
<br\>>
<br\>>   Ignace wrote:
<br\>>
<br\>>   >gld13 - Overthruster - Pieces 2
<br\>>   >
<br\>>   >bright and sunny bitcore, by the forerunner fresh from
<br\>>   >his east coast tour establishing his united states
<br\>>   >domination of mentalist low bit jams +coinciding with
<br\>>   >a new gb release on northamericanhardcore, lsdj on
<br\>>   >flame red advance sp as per usual, dont miss
<br\>>   >
<br\>>   > http://www.gainlad.gameboymall.com
<br\>>   >
<br\>>   >thanx to all of you!
<br\>>   >
<br\>>   >__________________________________________________
<br\>>   >Do You Yahoo!?
<br\>>   >Tired of spam?  Yahoo! Mail has the best spam protection around
<br\>>   >http://mail.yahoo.com
<br\>>   >
<br\>>   >
<br\>>   >
<br\>>   >Yahoo! Groups Links
<br\>>   >
<br\>>   >
<br\>>   >
<br\>>   >
<br\>>   >
<br\>>   >
<br\>>   >
<br\>>   >
<br\>>   >
<br\>>   >
<br\>>
<br\>>
<br\>>           SPONSORED LINKS
<br\>>                                                         Electronic instrument
<br\>>                                Game boy
<br\>> Electronic musical instrument
<br\>>                Game boy cartridge
<br\>>
<br\>>
<br\>> ---------------------------------
<br\>>     YAHOO! GROUPS LINKS
<br\>>
<br\>>
<br\>>     Visit your group "lsdj" on the web.
<br\>>
<br\>>     To unsubscribe from this group, send an email to:
<br\>>  lsdj-unsubscribe@yahoogroups.com
<br\>>
<br\>>     Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
<br\>>
<br\>>
<br\>> ---------------------------------
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> ---------------------------------
<br\>> Yahoo! Photos – NEW, now offering a quality print service from just 8p a
<br\>photo.
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>
<br\>
<br\>
<br\>
<br\>______________________________________________
<br\>LLama Gratis a cualquier PC del Mundo.
<br\>Llamadas a fijos y móviles desde 1 céntimo por minuto.
<br\>http://es.voice.yahoo.com
<br\>


Message:
<br\>
anyone got any good bass instrament setting that they would share
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
hi everybody.
<br\>i had some fun tonight just hooking almost all of my
<br\>effectpedals to my gameboy and made some nice gabber.
<br\>here you go:
<br\>
<br\>http://www.nollfyrasju.se/salkin_-_gabbare2.mp3
<br\>
<br\>enjoy!
<br\>/niklas
<br\>


Message:
<br\>
only a few hours since my last post i post this tune.
<br\>this one is made by the same princip..
<br\>the gameboy through all my effects.
<br\>
<br\>http://www.nollfyrasju.se/salkin_-_acid_tight_eq_edit.mp3
<br\>
<br\>enjoy!
<br\>


Message:
<br\>
Niklas S is kicking S ;-P both cool tunes boi!
<br\>
<br\>Niklas S wrote:
<br\>
<br\>>only a few hours since my last post i post this tune.
<br\>>this one is made by the same princip..
<br\>>the gameboy through all my effects.
<br\>>
<br\>>http://www.nollfyrasju.se/salkin_-_acid_tight_eq_edit.mp3
<br\>>
<br\>>enjoy!
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
As not heard at micromusic ;)
<br\>
<br\>http://www.budmelvin.com/audio/bud_melvin-mississippi_queen.mp3
<br\>(http://tinyurl.com/8kp64)
<br\>
<br\>Have a great weekend!
<br\>


Message:
<br\>
It seems I have the same kind of problem here....
<br\>
<br\>I was using a GBc with lsdj 3.4.4.
<br\>I found my old GB and wanted to see the difference between both
<br\>model, but the battery compartiment was dead, so I used a 6V power
<br\>suply.
<br\>Everythnig went well until I turned off the old gameboy and turned it
<br\>on again.
<br\>there was a lot of unwanted stuff in almost all the phrases and
<br\>tables.  some note were changed. etc etc
<br\>I cleaned everything and saved.  then I closed the GB.
<br\>When I turn it on later, all the unwanted stuff came back...
<br\>
<br\>Later, I opened a new session, and when I came back to the previous
<br\>session (the one describe above) all the numbers in the song window
<br\>had change and I lost everything...
<br\>
<br\>I format the cartridge (GB Smart 32M ordered from Rob Webb)and copy a
<br\>new and clean version of lsdj on it.  The program is suppose to be
<br\>blank, but it's not.  Old phrares reapered and it says BLOCKS USED:
<br\>1C/BF when there is nothing...
<br\>
<br\>I suppose it is a cartridge problem.
<br\>
<br\>Is it a rom problem?
<br\>Will I have to buy a new cartridge?
<br\>
<br\>I need your help!!!
<br\>
<br\>thanks
<br\>
<br\>matt
<br\>
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, "Wauter" <Wauterm@...> wrote:
<br\>>
<br\>> what version do you have? and where in Belgium do you live? (I live
<br\>in Brussels)
<br\>> looks like the program got fried, it happens to me also from time
<br\>to time. Last time was saturday while playing live :-/ awch
<br\>>
<br\>> Wauter
<br\>>   ----- Original Message -----
<br\>>   From: freakerph
<br\>>   To: lsdj@yahoogroups.com
<br\>>   Sent: Sunday, June 27, 2004 5:00 PM
<br\>>   Subject: [LSDj!] Lsdj problem
<br\>>
<br\>>
<br\>>   Hi there,
<br\>>
<br\>>   I wanted to buy a lsdj from
<br\>>   a person I know.
<br\>>
<br\>>   Arrived at his place he can
<br\>>   to the conclussion that something
<br\>>   was wrong.
<br\>>
<br\>>   The gameboy was ok, we tried different
<br\>>   gamecartridges in it, and the sound,
<br\>>   display and buttons did work.
<br\>>
<br\>>   When we loaded the lsdj cartridge in,
<br\>>   after a few seconds, in the trackers
<br\>>   screen, there did appear strange characters
<br\>>   in the screen, and they didn't make sense...
<br\>>
<br\>>   The problem kept on occuring,
<br\>>   no mather if the adapter or batteries
<br\>>   were used.
<br\>>
<br\>>   Anyone here who can help me
<br\>>   find out how this can be?
<br\>>
<br\>>   (the contacts of the cartridge were
<br\>>   clean, and we used a PocketGameboy,
<br\>>   and the cartridge has worked before on
<br\>>   that gameboy. It came up in my mind
<br\>>   that one of the possibility's could be
<br\>>   that the internal battery could be empty,
<br\>>   could this result into something as described
<br\>>   above?)
<br\>>
<br\>>   Kind regards, and a nice weekend to you all,
<br\>>
<br\>>   Axel - Belgium
<br\>>
<br\>>
<br\>>
<br\>>         Yahoo! Groups Sponsor
<br\>>               ADVERTISEMENT
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> --------------------------------------------------------------------
<br\>----------
<br\>>   Yahoo! Groups Links
<br\>>
<br\>>     a.. To visit your group on the web, go to:
<br\>>     http://groups.yahoo.com/group/lsdj/
<br\>>
<br\>>     b.. To unsubscribe from this group, send an email to:
<br\>>     lsdj-unsubscribe@yahoogroups.com
<br\>>
<br\>>     c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of
<br\>Service.
<br\>>
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>


Message:
<br\>
hi!
<br\>
<br\>try a total memory reset.
<br\>
<br\>(By pressing SELECT + A on the LOAD/SAVE FILE button, you can choose
<br\>to reset all memory. This can be useful if your memory somehow gets
<br\>scrambled, or your cartridge start to behave strange in other ways.)
<br\>
<br\>of course all of your patterns will be erased by this ...
<br\>
<br\>herbert
<br\>
<br\>
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, "grattfuzz" <grattfuzz@...> wrote:
<br\>>
<br\>> It seems I have the same kind of problem here....
<br\>>
<br\>> I was using a GBc with lsdj 3.4.4.
<br\>> I found my old GB and wanted to see the difference between both
<br\>> model, but the battery compartiment was dead, so I used a 6V power
<br\>> suply.
<br\>> Everythnig went well until I turned off the old gameboy and turned it
<br\>> on again.
<br\>> there was a lot of unwanted stuff in almost all the phrases and
<br\>> tables.  some note were changed. etc etc
<br\>> I cleaned everything and saved.  then I closed the GB.
<br\>> When I turn it on later, all the unwanted stuff came back...
<br\>>
<br\>> Later, I opened a new session, and when I came back to the previous
<br\>> session (the one describe above) all the numbers in the song window
<br\>> had change and I lost everything...
<br\>>
<br\>> I format the cartridge (GB Smart 32M ordered from Rob Webb)and copy a
<br\>> new and clean version of lsdj on it.  The program is suppose to be
<br\>> blank, but it's not.  Old phrares reapered and it says BLOCKS USED:
<br\>> 1C/BF when there is nothing...
<br\>>
<br\>> I suppose it is a cartridge problem.
<br\>>
<br\>> Is it a rom problem?
<br\>> Will I have to buy a new cartridge?
<br\>>
<br\>> I need your help!!!
<br\>>
<br\>> thanks
<br\>>
<br\>> matt
<br\>


Message:
<br\>
Before doing a full memory reset, please make a backup of the SAV file
<br\>and send it to me in private. At the moment I am very interested in
<br\>different types of corrupted savs.
<br\>
<br\>                                                             /nitro2k01
<br\>
<br\>On 2/19/06, herbert_weixelbaum <herbert_weixelbaum@...> wrote:
<br\>> hi!
<br\>>
<br\>> try a total memory reset.
<br\>>
<br\>> (By pressing SELECT + A on the LOAD/SAVE FILE button, you can choose
<br\>> to reset all memory. This can be useful if your memory somehow gets
<br\>> scrambled, or your cartridge start to behave strange in other ways.)
<br\>>
<br\>> of course all of your patterns will be erased by this ...
<br\>>
<br\>> herbert
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> --- In lsdj@yahoogroups.com, "grattfuzz" <grattfuzz@...> wrote:
<br\>> >
<br\>> > It seems I have the same kind of problem here....
<br\>> >
<br\>> > I was using a GBc with lsdj 3.4.4.
<br\>> > I found my old GB and wanted to see the difference between both
<br\>> > model, but the battery compartiment was dead, so I used a 6V power
<br\>> > suply.
<br\>> > Everythnig went well until I turned off the old gameboy and turned it
<br\>> > on again.
<br\>> > there was a lot of unwanted stuff in almost all the phrases and
<br\>> > tables.  some note were changed. etc etc
<br\>> > I cleaned everything and saved.  then I closed the GB.
<br\>> > When I turn it on later, all the unwanted stuff came back...
<br\>> >
<br\>> > Later, I opened a new session, and when I came back to the previous
<br\>> > session (the one describe above) all the numbers in the song window
<br\>> > had change and I lost everything...
<br\>> >
<br\>> > I format the cartridge (GB Smart 32M ordered from Rob Webb)and copy a
<br\>> > new and clean version of lsdj on it.  The program is suppose to be
<br\>> > blank, but it's not.  Old phrares reapered and it says BLOCKS USED:
<br\>> > 1C/BF when there is nothing...
<br\>> >
<br\>> > I suppose it is a cartridge problem.
<br\>> >
<br\>> > Is it a rom problem?
<br\>> > Will I have to buy a new cartridge?
<br\>> >
<br\>> > I need your help!!!
<br\>> >
<br\>> > thanks
<br\>> >
<br\>> > matt
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>


Message:
<br\>
Nitro: I just sent the files to you.  Good luck!!
<br\>
<br\>   Herbert:  I reseted the memory but the problem is still there....  after
<br\>reseting, I turned off the GBc, waited 10 minutes and then turn it on.  There
<br\>was a lot of random things in lots of table and at different places in the
<br\>program.
<br\>
<br\>   matt
<br\>
<br\>
<br\>nitro2k01 <nitro2k01@...> a écrit :
<br\>   Before doing a full memory reset, please make a backup of the SAV file
<br\>and send it to me in private. At the moment I am very interested in
<br\>different types of corrupted savs.
<br\>
<br\>                                                             /nitro2k01
<br\>
<br\>On 2/19/06, herbert_weixelbaum <herbert_weixelbaum@...> wrote:
<br\>> hi!
<br\>>
<br\>> try a total memory reset.
<br\>>
<br\>> (By pressing SELECT + A on the LOAD/SAVE FILE button, you can choose
<br\>> to reset all memory. This can be useful if your memory somehow gets
<br\>> scrambled, or your cartridge start to behave strange in other ways.)
<br\>>
<br\>> of course all of your patterns will be erased by this ...
<br\>>
<br\>> herbert
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> --- In lsdj@yahoogroups.com, "grattfuzz" <grattfuzz@...> wrote:
<br\>> >
<br\>> > It seems I have the same kind of problem here....
<br\>> >
<br\>> > I was using a GBc with lsdj 3.4.4.
<br\>> > I found my old GB and wanted to see the difference between both
<br\>> > model, but the battery compartiment was dead, so I used a 6V power
<br\>> > suply.
<br\>> > Everythnig went well until I turned off the old gameboy and turned it
<br\>> > on again.
<br\>> > there was a lot of unwanted stuff in almost all the phrases and
<br\>> > tables.  some note were changed. etc etc
<br\>> > I cleaned everything and saved.  then I closed the GB.
<br\>> > When I turn it on later, all the unwanted stuff came back...
<br\>> >
<br\>> > Later, I opened a new session, and when I came back to the previous
<br\>> > session (the one describe above) all the numbers in the song window
<br\>> > had change and I lost everything...
<br\>> >
<br\>> > I format the cartridge (GB Smart 32M ordered from Rob Webb)and copy a
<br\>> > new and clean version of lsdj on it.  The program is suppose to be
<br\>> > blank, but it's not.  Old phrares reapered and it says BLOCKS USED:
<br\>> > 1C/BF when there is nothing...
<br\>> >
<br\>> > I suppose it is a cartridge problem.
<br\>> >
<br\>> > Is it a rom problem?
<br\>> > Will I have to buy a new cartridge?
<br\>> >
<br\>> > I need your help!!!
<br\>> >
<br\>> > thanks
<br\>> >
<br\>> > matt
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>
<br\>
<br\>   SPONSORED LINKS
<br\>         Electronic instrument   Game boy   Electronic musical instrument    
<br\>Electronic instrument cases   Game boy cartridge
<br\>
<br\>---------------------------------
<br\>   YAHOO! GROUPS LINKS
<br\>
<br\>
<br\>     Visit your group "lsdj" on the web.
<br\>
<br\>     To unsubscribe from this group, send an email to:
<br\>  lsdj-unsubscribe@yahoogroups.com
<br\>
<br\>     Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
<br\>
<br\>
<br\>---------------------------------
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>---------------------------------
<br\>Lèche-vitrine ou lèche-écran ? Yahoo! Magasinage.
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
if you are using transferer cards, it is always smart to remove the cards
<br\>from the gameboy before transport..
<br\>and keep the cards in a case, so there is no big presure on them, and no
<br\>durt gets into them..
<br\>this helps allot in preventing errors.
<br\>at least for me it did (:
<br\>
<br\>greetings gijs
<br\>
<br\>On 2/19/06, matthieu gratton <grattfuzz@...> wrote:
<br\>>
<br\>> Nitro: I just sent the files to you.  Good luck!!
<br\>>
<br\>>   Herbert:  I reseted the memory but the problem is still there....  after
<br\>> reseting, I turned off the GBc, waited 10 minutes and then turn it
<br\>> on.  There was a lot of random things in lots of table and at different
<br\>> places in the program.
<br\>>
<br\>>   matt
<br\>>
<br\>>
<br\>> nitro2k01 <nitro2k01@...> a écrit :
<br\>>   Before doing a full memory reset, please make a backup of the SAV file
<br\>> and send it to me in private. At the moment I am very interested in
<br\>> different types of corrupted savs.
<br\>>
<br\>>                                                             /nitro2k01
<br\>>
<br\>> On 2/19/06, herbert_weixelbaum <herbert_weixelbaum@...> wrote:
<br\>> > hi!
<br\>> >
<br\>> > try a total memory reset.
<br\>> >
<br\>> > (By pressing SELECT + A on the LOAD/SAVE FILE button, you can choose
<br\>> > to reset all memory. This can be useful if your memory somehow gets
<br\>> > scrambled, or your cartridge start to behave strange in other ways.)
<br\>> >
<br\>> > of course all of your patterns will be erased by this ...
<br\>> >
<br\>> > herbert
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> > --- In lsdj@yahoogroups.com, "grattfuzz" <grattfuzz@...> wrote:
<br\>> > >
<br\>> > > It seems I have the same kind of problem here....
<br\>> > >
<br\>> > > I was using a GBc with lsdj 3.4.4.
<br\>> > > I found my old GB and wanted to see the difference between both
<br\>> > > model, but the battery compartiment was dead, so I used a 6V power
<br\>> > > suply.
<br\>> > > Everythnig went well until I turned off the old gameboy and turned it
<br\>> > > on again.
<br\>> > > there was a lot of unwanted stuff in almost all the phrases and
<br\>> > > tables.  some note were changed. etc etc
<br\>> > > I cleaned everything and saved.  then I closed the GB.
<br\>> > > When I turn it on later, all the unwanted stuff came back...
<br\>> > >
<br\>> > > Later, I opened a new session, and when I came back to the previous
<br\>> > > session (the one describe above) all the numbers in the song window
<br\>> > > had change and I lost everything...
<br\>> > >
<br\>> > > I format the cartridge (GB Smart 32M ordered from Rob Webb)and copy a
<br\>> > > new and clean version of lsdj on it.  The program is suppose to be
<br\>> > > blank, but it's not.  Old phrares reapered and it says BLOCKS USED:
<br\>> > > 1C/BF when there is nothing...
<br\>> > >
<br\>> > > I suppose it is a cartridge problem.
<br\>> > >
<br\>> > > Is it a rom problem?
<br\>> > > Will I have to buy a new cartridge?
<br\>> > >
<br\>> > > I need your help!!!
<br\>> > >
<br\>> > > thanks
<br\>> > >
<br\>> > > matt
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> > Yahoo! Groups Links
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>> --
<br\>> The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>> Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>>
<br\>>
<br\>>   SPONSORED LINKS
<br\>>         Electronic instrument   Game boy   Electronic musical
<br\>> instrument     Electronic instrument cases   Game boy cartridge
<br\>>
<br\>> ---------------------------------
<br\>>   YAHOO! GROUPS LINKS
<br\>>
<br\>>
<br\>>     Visit your group "lsdj" on the web.
<br\>>
<br\>>     To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@yahoogroups.com
<br\>>
<br\>>     Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
<br\>>
<br\>>
<br\>> ---------------------------------
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> ---------------------------------
<br\>> Lèche-vitrine ou lèche-écran ? Yahoo! Magasinage.
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>Groeten Gijs
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Hello,
<br\>
<br\>We got to work and figured out a few things (i *think*) in the
<br\>process. This might be helpful to others.
<br\>
<br\>The problem was using one exisiting save file as a template for a new
<br\>compilation. This messages up exisitng files cause the editor doesnt
<br\>warn you if a lsdng file you are importing will fit in the holes that
<br\>you have made for it. So both songs get messed up. If you start with a
<br\>clean save you can import as many songs as you need without problem
<br\>
<br\>I have also noticed that the program doesn't always refresh , so you
<br\>should export and load v3 saves as much as possible.
<br\>
<br\>
<br\>thanks johan for this tool...
<br\>
<br\>peter
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, Johan Kotlinski <me99_kin@...> wrote:
<br\>>
<br\>> Well you can't load a compressed memory into work memory, or work memory
<br\>> into compressed memory, but otherwise it should work just fine I think.
<br\>>
<br\>> If you experience otherwise it might be a bug, in that case send me some
<br\>> simple files (preferably just an original ROM) and detailed steps
<br\>what you
<br\>> try to do, so I can try to reproduce the problem.
<br\>>
<br\>> Cheers,
<br\>> Johan
<br\>>
<br\>> On 1/20/06, Herr Professor Peter Lewis Swimm <kradlabs@...> wrote:
<br\>> >
<br\>> >  Has anyone here had problems using lsdj manager to make a compilation
<br\>> > from other lsdsng files? Some files just dont seem to want to be
<br\>> > ripped from compressed memory and reloaded onto another sav cart, I
<br\>> > just get random data. Should I just be riping work memory?
<br\>> >
<br\>> > peter
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >  SPONSORED LINKS
<br\>> >   Electronic
<br\>instrument<http://groups.yahoo.com/gads?t=ms&k=Electronic+instrument&w1=Electron\
<br\>ic+instrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Electronic+instrum\
<br\>ent+cases&w5=Game+boy+cartridge&c=5&s=133&.sig=d176OD3HPql4zsqN1QHWow>
<br\>  Game
<br\>> >
<br\>boy<http://groups.yahoo.com/gads?t=ms&k=Game+boy&w1=Electronic+instrument&w2=Gam\
<br\>e+boy&w3=Electronic+musical+instrument&w4=Electronic+instrument+cases&w5=Game+bo\
<br\>y+cartridge&c=5&s=133&.sig=mZhccdXgrhrmrQPVfryvSQ>
<br\>  Electronic
<br\>> > musical
<br\>instrument<http://groups.yahoo.com/gads?t=ms&k=Electronic+musical+instrument&w1=\
<br\>Electronic+instrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Electronic\
<br\>+instrument+cases&w5=Game+boy+cartridge&c=5&s=133&.sig=uB57tWnDvDxb-ViMmadIbA>
<br\>   Electronic
<br\>> > instrument
<br\>cases<http://groups.yahoo.com/gads?t=ms&k=Electronic+instrument+cases&w1=Electro\
<br\>nic+instrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Electronic+instru\
<br\>ment+cases&w5=Game+boy+cartridge&c=5&s=133&.sig=iepGm_S_d_XF2RmZwH11CA>
<br\>  Game
<br\>> > boy
<br\>cartridge<http://groups.yahoo.com/gads?t=ms&k=Game+boy+cartridge&w1=Electronic+i\
<br\>nstrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Electronic+instrument+\
<br\>cases&w5=Game+boy+cartridge&c=5&s=133&.sig=OfCabsi1xuStISFZftSCHA>
<br\>> >  ------------------------------
<br\>> > YAHOO! GROUPS LINKS
<br\>> >
<br\>> >
<br\>> >    -  Visit your group "lsdj <http://groups.yahoo.com/group/lsdj>" on
<br\>> >    the web.
<br\>> >
<br\>> >    -  To unsubscribe from this group, send an email to:
<br\>> >
<br\>lsdj-unsubscribe@yahoogroups.com<lsdj-unsubscribe@yahoogroups.com?subject=Unsubs\
<br\>cribe>
<br\>> >
<br\>> >    -  Your use of Yahoo! Groups is subject to the Yahoo! Terms of
<br\>> >    Service <http://docs.yahoo.com/info/terms/>.
<br\>> >
<br\>> >
<br\>> >  ------------------------------
<br\>> >
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>


Subject:
RE : Re: RE : Re: [LSDj!] Re: Lsdj problem

Message:
<br\>
thanks for the advice!
<br\>   but I don't think it is the source of the problem.
<br\>
<br\>   I have this brand new cartridge for about 6 weeks and it has not left my
<br\>bedroom yet!
<br\>   As I said the problem started when I used the cartridge in another GB.
<br\>
<br\>   I formated the cartridge and  reset all the memory, but everytime I re-open
<br\>the GB, the program is all corrupted with random things...
<br\>
<br\>   matt
<br\>Gijs Gieskes <gieskes@...> a écrit :
<br\>   if you are using transferer cards, it is always smart to remove the cards
<br\>from the gameboy before transport..
<br\>and keep the cards in a case, so there is no big presure on them, and no
<br\>durt gets into them..
<br\>this helps allot in preventing errors.
<br\>at least for me it did (:
<br\>
<br\>greetings gijs
<br\>
<br\>On 2/19/06, matthieu gratton <grattfuzz@...> wrote:
<br\>>
<br\>> Nitro: I just sent the files to you.  Good luck!!
<br\>>
<br\>>   Herbert:  I reseted the memory but the problem is still there....  after
<br\>> reseting, I turned off the GBc, waited 10 minutes and then turn it
<br\>> on.  There was a lot of random things in lots of table and at different
<br\>> places in the program.
<br\>>
<br\>>   matt
<br\>>
<br\>>
<br\>> nitro2k01 <nitro2k01@...> a écrit :
<br\>>   Before doing a full memory reset, please make a backup of the SAV file
<br\>> and send it to me in private. At the moment I am very interested in
<br\>> different types of corrupted savs.
<br\>>
<br\>>                                                             /nitro2k01
<br\>>
<br\>> On 2/19/06, herbert_weixelbaum <herbert_weixelbaum@...> wrote:
<br\>> > hi!
<br\>> >
<br\>> > try a total memory reset.
<br\>> >
<br\>> > (By pressing SELECT + A on the LOAD/SAVE FILE button, you can choose
<br\>> > to reset all memory. This can be useful if your memory somehow gets
<br\>> > scrambled, or your cartridge start to behave strange in other ways.)
<br\>> >
<br\>> > of course all of your patterns will be erased by this ...
<br\>> >
<br\>> > herbert
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> > --- In lsdj@yahoogroups.com, "grattfuzz" <grattfuzz@...> wrote:
<br\>> > >
<br\>> > > It seems I have the same kind of problem here....
<br\>> > >
<br\>> > > I was using a GBc with lsdj 3.4.4.
<br\>> > > I found my old GB and wanted to see the difference between both
<br\>> > > model, but the battery compartiment was dead, so I used a 6V power
<br\>> > > suply.
<br\>> > > Everythnig went well until I turned off the old gameboy and turned it
<br\>> > > on again.
<br\>> > > there was a lot of unwanted stuff in almost all the phrases and
<br\>> > > tables.  some note were changed. etc etc
<br\>> > > I cleaned everything and saved.  then I closed the GB.
<br\>> > > When I turn it on later, all the unwanted stuff came back...
<br\>> > >
<br\>> > > Later, I opened a new session, and when I came back to the previous
<br\>> > > session (the one describe above) all the numbers in the song window
<br\>> > > had change and I lost everything...
<br\>> > >
<br\>> > > I format the cartridge (GB Smart 32M ordered from Rob Webb)and copy a
<br\>> > > new and clean version of lsdj on it.  The program is suppose to be
<br\>> > > blank, but it's not.  Old phrares reapered and it says BLOCKS USED:
<br\>> > > 1C/BF when there is nothing...
<br\>> > >
<br\>> > > I suppose it is a cartridge problem.
<br\>> > >
<br\>> > > Is it a rom problem?
<br\>> > > Will I have to buy a new cartridge?
<br\>> > >
<br\>> > > I need your help!!!
<br\>> > >
<br\>> > > thanks
<br\>> > >
<br\>> > > matt
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> > Yahoo! Groups Links
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>> --
<br\>> The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>> Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>>
<br\>>
<br\>>   SPONSORED LINKS
<br\>>         Electronic instrument   Game boy   Electronic musical
<br\>> instrument     Electronic instrument cases   Game boy cartridge
<br\>>
<br\>> ---------------------------------
<br\>>   YAHOO! GROUPS LINKS
<br\>>
<br\>>
<br\>>     Visit your group "lsdj" on the web.
<br\>>
<br\>>     To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@yahoogroups.com
<br\>>
<br\>>     Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
<br\>>
<br\>>
<br\>> ---------------------------------
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> ---------------------------------
<br\>> Lèche-vitrine ou lèche-écran ? Yahoo! Magasinage.
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>Groeten Gijs
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>
<br\>
<br\>
<br\>   SPONSORED LINKS
<br\>         Electronic instrument   Game boy   Electronic musical instrument    
<br\>Game boy cartridge
<br\>
<br\>---------------------------------
<br\>   YAHOO! GROUPS LINKS
<br\>
<br\>
<br\>     Visit your group "lsdj" on the web.
<br\>
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<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Subject:
Re: RE : Re: RE : Re: [LSDj!] Re: Lsdj problem

Message:
<br\>
Try this: Flash the cart with a file. Call it lsdj.gb. Then choose to
<br\>download the ROM from the cart in the transferer program and save it
<br\>as lsdj2.gb. Then open a DOS prompt and do
<br\>fc lsdj.gb lsdj2.gb
<br\>fc means file compare, and it simply looks if the files are identical.
<br\>If you don't know how to do that, zip the 2 files and mail them to me.
<br\>
<br\>                                                 /nitro2k01
<br\>
<br\>On 2/19/06, matthieu gratton <grattfuzz@...> wrote:
<br\>> thanks for the advice!
<br\>>  but I don't think it is the source of the problem.
<br\>>
<br\>>  I have this brand new cartridge for about 6 weeks and it has not left my
<br\>bedroom yet!
<br\>>  As I said the problem started when I used the cartridge in another GB.
<br\>>
<br\>>  I formated the cartridge and  reset all the memory, but everytime I re-open
<br\>the GB, the program is all corrupted with random things...
<br\>>
<br\>>  matt
<br\>> Gijs Gieskes <gieskes@...> a écrit :
<br\>>  if you are using transferer cards, it is always smart to remove the cards
<br\>> from the gameboy before transport..
<br\>> and keep the cards in a case, so there is no big presure on them, and no
<br\>> durt gets into them..
<br\>> this helps allot in preventing errors.
<br\>> at least for me it did (:
<br\>>
<br\>> greetings gijs
<br\>>
<br\>> On 2/19/06, matthieu gratton <grattfuzz@...> wrote:
<br\>> >
<br\>> > Nitro: I just sent the files to you.  Good luck!!
<br\>> >
<br\>> >   Herbert:  I reseted the memory but the problem is still there....  after
<br\>> > reseting, I turned off the GBc, waited 10 minutes and then turn it
<br\>> > on.  There was a lot of random things in lots of table and at different
<br\>> > places in the program.
<br\>> >
<br\>> >   matt
<br\>> >
<br\>> >
<br\>> > nitro2k01 <nitro2k01@...> a écrit :
<br\>> >   Before doing a full memory reset, please make a backup of the SAV file
<br\>> > and send it to me in private. At the moment I am very interested in
<br\>> > different types of corrupted savs.
<br\>> >
<br\>> >                                                             /nitro2k01
<br\>> >
<br\>> > On 2/19/06, herbert_weixelbaum <herbert_weixelbaum@...> wrote:
<br\>> > > hi!
<br\>> > >
<br\>> > > try a total memory reset.
<br\>> > >
<br\>> > > (By pressing SELECT + A on the LOAD/SAVE FILE button, you can choose
<br\>> > > to reset all memory. This can be useful if your memory somehow gets
<br\>> > > scrambled, or your cartridge start to behave strange in other ways.)
<br\>> > >
<br\>> > > of course all of your patterns will be erased by this ...
<br\>> > >
<br\>> > > herbert
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > > --- In lsdj@yahoogroups.com, "grattfuzz" <grattfuzz@...> wrote:
<br\>> > > >
<br\>> > > > It seems I have the same kind of problem here....
<br\>> > > >
<br\>> > > > I was using a GBc with lsdj 3.4.4.
<br\>> > > > I found my old GB and wanted to see the difference between both
<br\>> > > > model, but the battery compartiment was dead, so I used a 6V power
<br\>> > > > suply.
<br\>> > > > Everythnig went well until I turned off the old gameboy and turned it
<br\>> > > > on again.
<br\>> > > > there was a lot of unwanted stuff in almost all the phrases and
<br\>> > > > tables.  some note were changed. etc etc
<br\>> > > > I cleaned everything and saved.  then I closed the GB.
<br\>> > > > When I turn it on later, all the unwanted stuff came back...
<br\>> > > >
<br\>> > > > Later, I opened a new session, and when I came back to the previous
<br\>> > > > session (the one describe above) all the numbers in the song window
<br\>> > > > had change and I lost everything...
<br\>> > > >
<br\>> > > > I format the cartridge (GB Smart 32M ordered from Rob Webb)and copy a
<br\>> > > > new and clean version of lsdj on it.  The program is suppose to be
<br\>> > > > blank, but it's not.  Old phrares reapered and it says BLOCKS USED:
<br\>> > > > 1C/BF when there is nothing...
<br\>> > > >
<br\>> > > > I suppose it is a cartridge problem.
<br\>> > > >
<br\>> > > > Is it a rom problem?
<br\>> > > > Will I have to buy a new cartridge?
<br\>> > > >
<br\>> > > > I need your help!!!
<br\>> > > >
<br\>> > > > thanks
<br\>> > > >
<br\>> > > > matt
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > > Yahoo! Groups Links
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> >
<br\>> >
<br\>> > --
<br\>> > The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>> > Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>> >
<br\>> >
<br\>> >   SPONSORED LINKS
<br\>> >         Electronic instrument   Game boy   Electronic musical
<br\>> > instrument     Electronic instrument cases   Game boy cartridge
<br\>> >
<br\>> > ---------------------------------
<br\>> >   YAHOO! GROUPS LINKS
<br\>> >
<br\>> >
<br\>> >     Visit your group "lsdj" on the web.
<br\>> >
<br\>> >     To unsubscribe from this group, send an email to:
<br\>> > lsdj-unsubscribe@yahoogroups.com
<br\>> >
<br\>> >     Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
<br\>> >
<br\>> >
<br\>> > ---------------------------------
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> > ---------------------------------
<br\>> > Lèche-vitrine ou lèche-écran ? Yahoo! Magasinage.
<br\>> >
<br\>> >
<br\>> > [Non-text portions of this message have been removed]
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> > Yahoo! Groups Links
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>> --
<br\>> Groeten Gijs
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>>
<br\>>  SPONSORED LINKS
<br\>>        Electronic instrument   Game boy   Electronic musical instrument    
<br\>Game boy cartridge
<br\>>
<br\>> ---------------------------------
<br\>>  YAHOO! GROUPS LINKS
<br\>>
<br\>>
<br\>>    Visit your group "lsdj" on the web.
<br\>>
<br\>>    To unsubscribe from this group, send an email to:
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<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> ---------------------------------
<br\>> Lèche-vitrine ou lèche-écran ? Yahoo! Magasinage.
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>


Message:
<br\>
My Project168 songs are finally up! In fact there are three songs, but
<br\>only two of them are made with LSDj. One is a pretty boring (At least
<br\>IMOHO) and the other is dnb/idm frenzy song. Enjoy!
<br\>
<br\><http://www.project168.co.uk/artists3/nitro2k01/index.php>
<br\>
<br\>                                               /nitro2k01
<br\>
<br\>--
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>


Message:
<br\>
I've been thinking on a detune command. Mainly since detune, in instrument
<br\>screen, isn't detuning
<br\>in cents but rather percent of frequency (I think).
<br\>A detune command would be great if you write notes across many octaves.
<br\>
<br\>
<br\>
<br\>°ºoO tRasH cAn maN Ooº°
<br\>


Message:
<br\>
The gameboy sound chip can produce low frequencies with great
<br\>precision, but high frequencies with worse precision. The gameboy
<br\>sound chip uses an 11-bit value to produce the frequency, which
<br\>relates to the wavelength rather than frequency. (How many
<br\>milliseconds every cycle is, rather than the actual frequency)
<br\>This gives a much higher precision in the low range because for
<br\>example one millisecond difference might be only a little bit of a
<br\>cycle at a low frequency, but a whole cycle or more at a high
<br\>frequency.
<br\>So, I like how it is now, because it stays closer to the hardware.
<br\>
<br\>                                              /nitro2k01
<br\>
<br\>On 2/20/06, tRasH cAn maN <ichbinladin@...> wrote:
<br\>> I've been thinking on a detune command. Mainly since detune, in instrument
<br\>screen, isn't detuning
<br\>> in cents but rather percent of frequency (I think).
<br\>> A detune command would be great if you write notes across many octaves.
<br\>>
<br\>>
<br\>>
<br\>> °ºoO tRasH cAn maN Ooº°
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>


Message:
<br\>
This may be why there are no Game Boy heads with perfect pitch.
<br\>
<br\>Hehe.
<br\>
<br\>--- In lsdj@yahoogroups.com, nitro2k01 <nitro2k01@...> wrote:
<br\>>
<br\>> The gameboy sound chip can produce low frequencies with great
<br\>> precision, but high frequencies with worse precision. The gameboy
<br\>> sound chip uses an 11-bit value to produce the frequency, which
<br\>> relates to the wavelength rather than frequency. (How many
<br\>> milliseconds every cycle is, rather than the actual frequency)
<br\>> This gives a much higher precision in the low range because for
<br\>> example one millisecond difference might be only a little bit of a
<br\>> cycle at a low frequency, but a whole cycle or more at a high
<br\>> frequency.
<br\>> So, I like how it is now, because it stays closer to the hardware.
<br\>>
<br\>>                                              /nitro2k01
<br\>>
<br\>> On 2/20/06, tRasH cAn maN <ichbinladin@...> wrote:
<br\>> > I've been thinking on a detune command. Mainly since detune, in
<br\>instrument screen, isn't detuning
<br\>> > in cents but rather percent of frequency (I think).
<br\>> > A detune command would be great if you write notes across many
<br\>octaves.
<br\>> >
<br\>> >
<br\>> >
<br\>> > °ºoO tRasH cAn maN Ooº°
<br\>> >
<br\>> >
<br\>> >
<br\>> > Yahoo! Groups Links
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>> --
<br\>> The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>> Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>>
<br\>


Message:
<br\>
I had the very same issue a couple of weeks ago... I replaced the
<br\>2032 battery (in a Robb webb cart) and everything was ok then...
<br\>
<br\>..not sure if it will be the same for you...btw this was a cart
<br\>bought pretty recently from Robb, but the battery must've been old i
<br\>guess...
<br\>
<br\>jeremy
<br\>
<br\>--- In lsdj@yahoogroups.com, "grattfuzz" <grattfuzz@...> wrote:
<br\>>
<br\>> It seems I have the same kind of problem here....
<br\>>
<br\>> I was using a GBc with lsdj 3.4.4.
<br\>> I found my old GB and wanted to see the difference between both
<br\>> model, but the battery compartiment was dead, so I used a 6V power
<br\>> suply.
<br\>> Everythnig went well until I turned off the old gameboy and turned
<br\>it
<br\>> on again.
<br\>> there was a lot of unwanted stuff in almost all the phrases and
<br\>> tables.  some note were changed. etc etc
<br\>> I cleaned everything and saved.  then I closed the GB.
<br\>> When I turn it on later, all the unwanted stuff came back...
<br\>>
<br\>> Later, I opened a new session, and when I came back to the previous
<br\>> session (the one describe above) all the numbers in the song window
<br\>> had change and I lost everything...
<br\>>
<br\>> I format the cartridge (GB Smart 32M ordered from Rob Webb)and copy
<br\>a
<br\>> new and clean version of lsdj on it.  The program is suppose to be
<br\>> blank, but it's not.  Old phrares reapered and it says BLOCKS USED:
<br\>> 1C/BF when there is nothing...
<br\>>
<br\>> I suppose it is a cartridge problem.
<br\>>
<br\>> Is it a rom problem?
<br\>> Will I have to buy a new cartridge?
<br\>>
<br\>> I need your help!!!
<br\>>
<br\>> thanks
<br\>>
<br\>> matt
<br\>>
<br\>>
<br\>>
<br\>> --- In lsdj@yahoogroups.com, "Wauter" <Wauterm@> wrote:
<br\>> >
<br\>> > what version do you have? and where in Belgium do you live? (I
<br\>live
<br\>> in Brussels)
<br\>> > looks like the program got fried, it happens to me also from time
<br\>> to time. Last time was saturday while playing live :-/ awch
<br\>> >
<br\>> > Wauter
<br\>> >   ----- Original Message -----
<br\>> >   From: freakerph
<br\>> >   To: lsdj@yahoogroups.com
<br\>> >   Sent: Sunday, June 27, 2004 5:00 PM
<br\>> >   Subject: [LSDj!] Lsdj problem
<br\>> >
<br\>> >
<br\>> >   Hi there,
<br\>> >
<br\>> >   I wanted to buy a lsdj from
<br\>> >   a person I know.
<br\>> >
<br\>> >   Arrived at his place he can
<br\>> >   to the conclussion that something
<br\>> >   was wrong.
<br\>> >
<br\>> >   The gameboy was ok, we tried different
<br\>> >   gamecartridges in it, and the sound,
<br\>> >   display and buttons did work.
<br\>> >
<br\>> >   When we loaded the lsdj cartridge in,
<br\>> >   after a few seconds, in the trackers
<br\>> >   screen, there did appear strange characters
<br\>> >   in the screen, and they didn't make sense...
<br\>> >
<br\>> >   The problem kept on occuring,
<br\>> >   no mather if the adapter or batteries
<br\>> >   were used.
<br\>> >
<br\>> >   Anyone here who can help me
<br\>> >   find out how this can be?
<br\>> >
<br\>> >   (the contacts of the cartridge were
<br\>> >   clean, and we used a PocketGameboy,
<br\>> >   and the cartridge has worked before on
<br\>> >   that gameboy. It came up in my mind
<br\>> >   that one of the possibility's could be
<br\>> >   that the internal battery could be empty,
<br\>> >   could this result into something as described
<br\>> >   above?)
<br\>> >
<br\>> >   Kind regards, and a nice weekend to you all,
<br\>> >
<br\>> >   Axel - Belgium
<br\>> >
<br\>> >
<br\>> >
<br\>> >         Yahoo! Groups Sponsor
<br\>> >               ADVERTISEMENT
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> > ------------------------------------------------------------------
<br\>--
<br\>> ----------
<br\>> >   Yahoo! Groups Links
<br\>> >
<br\>> >     a.. To visit your group on the web, go to:
<br\>> >     http://groups.yahoo.com/group/lsdj/
<br\>> >
<br\>> >     b.. To unsubscribe from this group, send an email to:
<br\>> >     lsdj-unsubscribe@yahoogroups.com
<br\>> >
<br\>> >     c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms
<br\>of
<br\>> Service.
<br\>> >
<br\>> >
<br\>> >
<br\>> > [Non-text portions of this message have been removed]
<br\>> >
<br\>>
<br\>


Message:
<br\>
nice stuff:-) the boring one gets good in the second half.
<br\>
<br\>nitro2k01 wrote:
<br\>
<br\>>My Project168 songs are finally up! In fact there are three songs, but
<br\>>only two of them are made with LSDj. One is a pretty boring (At least
<br\>>IMOHO) and the other is dnb/idm frenzy song. Enjoy!
<br\>>
<br\>><http://www.project168.co.uk/artists3/nitro2k01/index.php>
<br\>>
<br\>>                                              /nitro2k01
<br\>>
<br\>>--
<br\>>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>>
<br\>>
<br\>>
<br\>>Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
that's what I tought.....
<br\>
<br\>   Where can I find the battery??
<br\>   Do I need any special skills to replace it?
<br\>
<br\>   could you email me how you did that??
<br\>
<br\>   thanks
<br\>
<br\>   matt
<br\>
<br\>receptorsmusic <jeremy@...> a écrit :
<br\>
<br\>I had the very same issue a couple of weeks ago... I replaced the
<br\>2032 battery (in a Robb webb cart) and everything was ok then...
<br\>
<br\>..not sure if it will be the same for you...btw this was a cart
<br\>bought pretty recently from Robb, but the battery must've been old i
<br\>guess...
<br\>
<br\>jeremy
<br\>
<br\>--- In lsdj@yahoogroups.com, "grattfuzz" <grattfuzz@...> wrote:
<br\>>
<br\>> It seems I have the same kind of problem here....
<br\>>
<br\>> I was using a GBc with lsdj 3.4.4.
<br\>> I found my old GB and wanted to see the difference between both
<br\>> model, but the battery compartiment was dead, so I used a 6V power
<br\>> suply.
<br\>> Everythnig went well until I turned off the old gameboy and turned
<br\>it
<br\>> on again.
<br\>> there was a lot of unwanted stuff in almost all the phrases and
<br\>> tables.  some note were changed. etc etc
<br\>> I cleaned everything and saved.  then I closed the GB.
<br\>> When I turn it on later, all the unwanted stuff came back...
<br\>>
<br\>> Later, I opened a new session, and when I came back to the previous
<br\>> session (the one describe above) all the numbers in the song window
<br\>> had change and I lost everything...
<br\>>
<br\>> I format the cartridge (GB Smart 32M ordered from Rob Webb)and copy
<br\>a
<br\>> new and clean version of lsdj on it.  The program is suppose to be
<br\>> blank, but it's not.  Old phrares reapered and it says BLOCKS USED:
<br\>> 1C/BF when there is nothing...
<br\>>
<br\>> I suppose it is a cartridge problem.
<br\>>
<br\>> Is it a rom problem?
<br\>> Will I have to buy a new cartridge?
<br\>>
<br\>> I need your help!!!
<br\>>
<br\>> thanks
<br\>>
<br\>> matt
<br\>>
<br\>>
<br\>>
<br\>> --- In lsdj@yahoogroups.com, "Wauter" <Wauterm@> wrote:
<br\>> >
<br\>> > what version do you have? and where in Belgium do you live? (I
<br\>live
<br\>> in Brussels)
<br\>> > looks like the program got fried, it happens to me also from time
<br\>> to time. Last time was saturday while playing live :-/ awch
<br\>> >
<br\>> > Wauter
<br\>> >   ----- Original Message -----
<br\>> >   From: freakerph
<br\>> >   To: lsdj@yahoogroups.com
<br\>> >   Sent: Sunday, June 27, 2004 5:00 PM
<br\>> >   Subject: [LSDj!] Lsdj problem
<br\>> >
<br\>> >
<br\>> >   Hi there,
<br\>> >
<br\>> >   I wanted to buy a lsdj from
<br\>> >   a person I know.
<br\>> >
<br\>> >   Arrived at his place he can
<br\>> >   to the conclussion that something
<br\>> >   was wrong.
<br\>> >
<br\>> >   The gameboy was ok, we tried different
<br\>> >   gamecartridges in it, and the sound,
<br\>> >   display and buttons did work.
<br\>> >
<br\>> >   When we loaded the lsdj cartridge in,
<br\>> >   after a few seconds, in the trackers
<br\>> >   screen, there did appear strange characters
<br\>> >   in the screen, and they didn't make sense...
<br\>> >
<br\>> >   The problem kept on occuring,
<br\>> >   no mather if the adapter or batteries
<br\>> >   were used.
<br\>> >
<br\>> >   Anyone here who can help me
<br\>> >   find out how this can be?
<br\>> >
<br\>> >   (the contacts of the cartridge were
<br\>> >   clean, and we used a PocketGameboy,
<br\>> >   and the cartridge has worked before on
<br\>> >   that gameboy. It came up in my mind
<br\>> >   that one of the possibility's could be
<br\>> >   that the internal battery could be empty,
<br\>> >   could this result into something as described
<br\>> >   above?)
<br\>> >
<br\>> >   Kind regards, and a nice weekend to you all,
<br\>> >
<br\>> >   Axel - Belgium
<br\>> >
<br\>> >
<br\>> >
<br\>> >         Yahoo! Groups Sponsor
<br\>> >               ADVERTISEMENT
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> > ------------------------------------------------------------------
<br\>--
<br\>> ----------
<br\>> >   Yahoo! Groups Links
<br\>> >
<br\>> >     a.. To visit your group on the web, go to:
<br\>> >     http://groups.yahoo.com/group/lsdj/
<br\>> >
<br\>> >     b.. To unsubscribe from this group, send an email to:
<br\>> >     lsdj-unsubscribe@yahoogroups.com
<br\>> >
<br\>> >     c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms
<br\>of
<br\>> Service.
<br\>> >
<br\>> >
<br\>> >
<br\>> > [Non-text portions of this message have been removed]
<br\>> >
<br\>>
<br\>
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<br\>
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Message:
<br\>
i searched for CR2032 batteries on ebay and got a strip of 10 or
<br\>something for 5 bucks maybe..
<br\>i changed one in an old nanoloop and it was the slip in slot, but the
<br\>the robb carts they're soldered in..
<br\>maybe someone here can give better advice because i  forced the old
<br\>battery off the the soldered clamps and just sandwiched the new one
<br\>there and so far it's stuck..
<br\>but perhaps there is a battery that comes with those clamps and you
<br\>just unsolder the old and add the new clamps instead?
<br\>
<br\>jeremy
<br\>
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, matthieu gratton <grattfuzz@...> wrote:
<br\>>
<br\>> that's what I tought.....
<br\>>
<br\>>   Where can I find the battery??
<br\>>   Do I need any special skills to replace it?
<br\>>
<br\>>   could you email me how you did that??
<br\>>
<br\>>   thanks
<br\>>
<br\>>   matt
<br\>>
<br\>> receptorsmusic <jeremy@...> a écrit :
<br\>>
<br\>> I had the very same issue a couple of weeks ago... I replaced the
<br\>> 2032 battery (in a Robb webb cart) and everything was ok then...
<br\>>
<br\>> ..not sure if it will be the same for you...btw this was a cart
<br\>> bought pretty recently from Robb, but the battery must've been old
<br\>i
<br\>> guess...
<br\>>
<br\>> jeremy
<br\>>
<br\>> --- In lsdj@yahoogroups.com, "grattfuzz" <grattfuzz@> wrote:
<br\>> >
<br\>> > It seems I have the same kind of problem here....
<br\>> >
<br\>> > I was using a GBc with lsdj 3.4.4.
<br\>> > I found my old GB and wanted to see the difference between both
<br\>> > model, but the battery compartiment was dead, so I used a 6V
<br\>power
<br\>> > suply.
<br\>> > Everythnig went well until I turned off the old gameboy and
<br\>turned
<br\>> it
<br\>> > on again.
<br\>> > there was a lot of unwanted stuff in almost all the phrases and
<br\>> > tables.  some note were changed. etc etc
<br\>> > I cleaned everything and saved.  then I closed the GB.
<br\>> > When I turn it on later, all the unwanted stuff came back...
<br\>> >
<br\>> > Later, I opened a new session, and when I came back to the
<br\>previous
<br\>> > session (the one describe above) all the numbers in the song
<br\>window
<br\>> > had change and I lost everything...
<br\>> >
<br\>> > I format the cartridge (GB Smart 32M ordered from Rob Webb)and
<br\>copy
<br\>> a
<br\>> > new and clean version of lsdj on it.  The program is suppose to
<br\>be
<br\>> > blank, but it's not.  Old phrares reapered and it says BLOCKS
<br\>USED:
<br\>> > 1C/BF when there is nothing...
<br\>> >
<br\>> > I suppose it is a cartridge problem.
<br\>> >
<br\>> > Is it a rom problem?
<br\>> > Will I have to buy a new cartridge?
<br\>> >
<br\>> > I need your help!!!
<br\>> >
<br\>> > thanks
<br\>> >
<br\>> > matt
<br\>> >
<br\>> >
<br\>> >
<br\>> > --- In lsdj@yahoogroups.com, "Wauter" <Wauterm@> wrote:
<br\>> > >
<br\>> > > what version do you have? and where in Belgium do you live? (I
<br\>> live
<br\>> > in Brussels)
<br\>> > > looks like the program got fried, it happens to me also from
<br\>time
<br\>> > to time. Last time was saturday while playing live :-/ awch
<br\>> > >
<br\>> > > Wauter
<br\>> > >   ----- Original Message -----
<br\>> > >   From: freakerph
<br\>> > >   To: lsdj@yahoogroups.com
<br\>> > >   Sent: Sunday, June 27, 2004 5:00 PM
<br\>> > >   Subject: [LSDj!] Lsdj problem
<br\>> > >
<br\>> > >
<br\>> > >   Hi there,
<br\>> > >
<br\>> > >   I wanted to buy a lsdj from
<br\>> > >   a person I know.
<br\>> > >
<br\>> > >   Arrived at his place he can
<br\>> > >   to the conclussion that something
<br\>> > >   was wrong.
<br\>> > >
<br\>> > >   The gameboy was ok, we tried different
<br\>> > >   gamecartridges in it, and the sound,
<br\>> > >   display and buttons did work.
<br\>> > >
<br\>> > >   When we loaded the lsdj cartridge in,
<br\>> > >   after a few seconds, in the trackers
<br\>> > >   screen, there did appear strange characters
<br\>> > >   in the screen, and they didn't make sense...
<br\>> > >
<br\>> > >   The problem kept on occuring,
<br\>> > >   no mather if the adapter or batteries
<br\>> > >   were used.
<br\>> > >
<br\>> > >   Anyone here who can help me
<br\>> > >   find out how this can be?
<br\>> > >
<br\>> > >   (the contacts of the cartridge were
<br\>> > >   clean, and we used a PocketGameboy,
<br\>> > >   and the cartridge has worked before on
<br\>> > >   that gameboy. It came up in my mind
<br\>> > >   that one of the possibility's could be
<br\>> > >   that the internal battery could be empty,
<br\>> > >   could this result into something as described
<br\>> > >   above?)
<br\>> > >
<br\>> > >   Kind regards, and a nice weekend to you all,
<br\>> > >
<br\>> > >   Axel - Belgium
<br\>> > >
<br\>> > >
<br\>> > >
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<br\>> of
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<br\>>
<br\>


Message:
<br\>
Ah! Thanks for the info! So I guess the way the GB works is the opposite to Hz
<br\>(less "precision on
<br\>low notes and vice versa).
<br\>Allthough, what I was thinking about was a new command, not to change the way
<br\>the gameboy
<br\>calculates note pitch.
<br\>
<br\>/tRasH
<br\>
<br\>       + + + + + + + + +
<br\>
<br\>+┬┴┬┴┬┴┬┴┬┴┬&#\
<br\>9524;┬┴┬┴┬┴┬+
<br\> +┼ tRasH cAn maN ┼+
<br\>
<br\>+┴┬┴┬┴┬┴┬┴┬┴&#\
<br\>9516;┴┬┴┬┴┬┴+
<br\>       + + + + + + + + +
<br\>
<br\>> The gameboy sound chip can produce low frequencies with great
<br\>> precision, but high frequencies with worse precision. The gameboy
<br\>> sound chip uses an 11-bit value to produce the frequency, which
<br\>> relates to the wavelength rather than frequency. (How many
<br\>> milliseconds every cycle is, rather than the actual frequency)
<br\>> This gives a much higher precision in the low range because for
<br\>> example one millisecond difference might be only a little bit of a
<br\>> cycle at a low frequency, but a whole cycle or more at a high
<br\>> frequency.
<br\>> So, I like how it is now, because it stays closer to the hardware.
<br\>>
<br\>>                                              /nitro2k01
<br\>>
<br\>> On 2/20/06, tRasH cAn maN <ichbinladin@...> wrote:
<br\>> > I've been thinking on a detune command. Mainly since detune, in instrument
<br\>screen, isn't
<br\>> detuning
<br\>> > in cents but rather percent of frequency (I think).
<br\>> > A detune command would be great if you write notes across many octaves.
<br\>> >
<br\>> >
<br\>> >
<br\>> > °ºoO tRasH cAn maN Ooº°
<br\>> >
<br\>> >
<br\>> >
<br\>> > Yahoo! Groups Links
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>> --
<br\>> The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
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<br\>


Subject:
LSDJ on goomba on NDS on Flash2advance ultra

SubjectSrt:
LSDJ on goomba on NDS on Flash2advance ultra

Message:
<br\>
I tested this out, and the noise is almost nonexistent, the audio quality is
<br\>great actually,
<br\>
<br\>I have been wondering if there are any plans to make lsdj  work easier on gba
<br\>and nds
<br\>
<br\>are there any plans to build a gba cart version of lsdj? since we can use the
<br\>gba cart in the
<br\>nds.
<br\>
<br\>Also using goomba seems to be impossible to get 32ksaves out of. Also i am stuck
<br\>using
<br\>version 2.6.3 in goomba. someone told me how to deconstruct the sav from teh
<br\>memory
<br\>address but there must be some easier way like with my pc-linker carts. I never
<br\>could get
<br\>my 2 64mb xchanger carts to work either so the expanded sram has been more of a
<br\>hassle all the way around in terms of compatibility and useability within
<br\>goomba.  I hope
<br\>someone can answer some questions or shed some light. I remember how easy it was
<br\>using lsdj and i know that many people would welcome a gba solution considering
<br\>the fact
<br\>that the gba has legacy support built in.  Maybe flubba will make an
<br\>uncompressed sav
<br\>state version of goomba, that would be great!
<br\>


Message:
<br\>
Hi I recently got invited to play in Brussels. The gig went pretty
<br\>well except for some technical problems I had, but, overall I am
<br\>really happy with what came out.
<br\>David Sugar, Paul B. Davis, VHT, Lektrogirl and dj Albert Heijn played
<br\>too.
<br\>
<br\>There are a few songs missing but this will give you an idea:
<br\>http://santamagdalena.net/musica/0000/rabato_live_BXL.mp3
<br\>
<br\>I hope you all like it.
<br\>
<br\>rabato
<br\>


Message:
<br\>
>   I have this brand new cartridge for about 6 weeks and it has not
<br\>> left my bedroom yet!
<br\>>   As I said the problem started when I used the cartridge in another
<br\>> GB.
<br\>
<br\>Pure coincidence.
<br\>
<br\>As someone said here already (beat me to it ;)), this more than
<br\>probably is a cartridge battery issue. I had the exact same thing
<br\>happening to me, I thought it was the LSDJ^MC2's fault, until
<br\>firestarter adviced me to change the battery. Problem solved! It drove
<br\>me crazy for a couple of weeks I can tell ya.
<br\>
<br\>Be aware that all the data in your memory will be destroyed when
<br\>changing the battery. Then again, the machine is already corrupting all
<br\>your memory so it's already wasted. Hope you have a backup!
<br\>
<br\>Cheers,
<br\>
<br\>   / akira_K // 8GB
<br\>   // 8GB - 8-Bit State Security
<br\>   //// http://www.kikencorp.com/8gb
<br\>


Message:
<br\>
Yea!
<br\>This rocks! I really want to see you live once.
<br\>It is cool to hear people make live things with LSDJ, especially that
<br\>good ones.
<br\>
<br\>
<br\>
<br\>el_pibe_ramiro wrote:
<br\>
<br\>>Hi I recently got invited to play in Brussels. The gig went pretty
<br\>>well except for some technical problems I had, but, overall I am
<br\>>really happy with what came out.
<br\>>David Sugar, Paul B. Davis, VHT, Lektrogirl and dj Albert Heijn played
<br\>>too.
<br\>>
<br\>>There are a few songs missing but this will give you an idea:
<br\>>http://santamagdalena.net/musica/0000/rabato_live_BXL.mp3
<br\>>
<br\>>I hope you all like it.
<br\>>
<br\>>rabato
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
woow... good man!
<br\>
<br\>Really good live set
<br\>
<br\>Enjoy
<br\>
<br\>Postal_m@rket
<br\>
<br\>
<br\>> Hi I recently got invited to play in Brussels. The gig went pretty
<br\>> well except for some technical problems I had, but, overall I am
<br\>> really happy with what came out.
<br\>> David Sugar, Paul B. Davis, VHT, Lektrogirl and dj Albert Heijn played
<br\>> too.
<br\>>
<br\>> There are a few songs missing but this will give you an idea:
<br\>> http://santamagdalena.net/musica/0000/rabato_live_BXL.mp3
<br\>>
<br\>> I hope you all like it.
<br\>>
<br\>> rabato
<br\>>
<br\>


Subject:
Re: [LSDj!] O.T. Digest Number 1439/ yamaha qy battery

SubjectSrt:
O.T. Digest Number 1439/ yamaha qy battery

Message:
<br\>
Hey Akira!
<br\>Nice to see you posting again!
<br\>I miss you man :)
<br\>
<br\>About discharged batterys, (looking for some dirty
<br\>fun) I just bought a yamaha qy-10, crappy fm built in
<br\>sounds mini-sequencer.
<br\>I suspect I should change it's internal battery some
<br\>day, I already opened the 'thingy' to clean some
<br\>leaked AA batteries waste. The internal memory
<br\>battery (looks like a beam sized cylinder) seems to be
<br\>soldered to a little metal. I had no courage to remove
<br\>it :O (and a little IC is too close in the other side
<br\>of the PCB).
<br\>
<br\>Did someone experienced some similar with one of those
<br\>crapo sequencers?
<br\>Should I look for an official service?? :o
<br\>Sorry for talking about such a sinful thing here...
<br\>Maybe some can help :)
<br\>
<br\>Good luck that my GB carts are still healthy :)
<br\>
<br\>
<br\>
<br\>--- Akira <akira_@...> wrote:
<br\>
<br\>> >   I have this brand new cartridge for about 6
<br\>> weeks and it has not
<br\>> > left my bedroom yet!
<br\>> >   As I said the problem started when I used the
<br\>> cartridge in another
<br\>> > GB.
<br\>>
<br\>> Pure coincidence.
<br\>>
<br\>> As someone said here already (beat me to it ;)),
<br\>> this more than
<br\>> probably is a cartridge battery issue. I had the
<br\>> exact same thing
<br\>> happening to me, I thought it was the LSDJ^MC2's
<br\>> fault, until
<br\>> firestarter adviced me to change the battery.
<br\>> Problem solved! It drove
<br\>> me crazy for a couple of weeks I can tell ya.
<br\>>
<br\>> Be aware that all the data in your memory will be
<br\>> destroyed when
<br\>> changing the battery. Then again, the machine is
<br\>> already corrupting all
<br\>> your memory so it's already wasted. Hope you have a
<br\>> backup!
<br\>>
<br\>> Cheers,
<br\>>
<br\>>   / akira_K // 8GB
<br\>>   // 8GB - 8-Bit State Security
<br\>>   //// http://www.kikencorp.com/8gb
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>     lsdj-unsubscribe@yahoogroups.com
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
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Message:
<br\>
What's up with Gainlad and <http://music.gameboymall.com/>? They've
<br\>been down for a few days now, are they going down permanently?
<br\>
<br\>                                                         /nitro2k01
<br\>
<br\>--
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>


Message:
<br\>
Does anyone know of some cool internet chip radio station?
<br\>
<br\>/tRasH
<br\>


Message:
<br\>
what's up with gameboymall anyway?
<br\>No update since november 24th
<br\>
<br\>
<br\>2006/2/22, nitro2k01 <nitro2k01@...>:
<br\>>
<br\>> What's up with Gainlad and <http://music.gameboymall.com/>? They've
<br\>> been down for a few days now, are they going down permanently?
<br\>>
<br\>>                                                         /nitro2k01
<br\>>
<br\>> --
<br\>> The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>> Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>>
<br\>>
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<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Yey!
<br\>
<br\>it rocks, mate. simply rocks! =)
<br\>


Message:
<br\>
On 2/22/06, tRasH cAn maN <ichbinladin@...> wrote:
<br\>>
<br\>> Does anyone know of some cool internet chip radio station?
<br\>>
<br\>> /tRasH
<br\>
<br\>
<br\>Nectarine is a station that regularly plays chip(mods) and such;
<br\>
<br\>http://www.scenemusic.net/
<br\>
<br\>Listen:
<br\>* http://nectarine.ipsyn.net:8002/listen.pls
<br\>* http://nectarine.oulu.fi:8002/listen.pls
<br\>* http://nectarine128.de.alldas.org:8002/listen.pls
<br\>* http://nectarine.esuna.co.uk:8002/listen.pls
<br\>
<br\>- tehmaze
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Wijnand Modderman wrote:
<br\>
<br\>>On 2/22/06, tRasH cAn maN <ichbinladin@...> wrote:
<br\>>
<br\>>
<br\>>>Does anyone know of some cool internet chip radio station?
<br\>>>
<br\>>>/tRasH
<br\>>>
<br\>>>
<br\>not exactly radios, but regular chiptune podcasts are available here
<br\>(list grows as i find more) :
<br\>
<br\>http://blogmarks.net/tag/8bit+podcast
<br\>
<br\>++
<br\>bertier
<br\>


Message:
<br\>
http://www.kohina.org/
<br\>
<br\>Michel Bertier wrote:
<br\>
<br\>>Wijnand Modderman wrote:
<br\>>
<br\>>
<br\>>
<br\>>>On 2/22/06, tRasH cAn maN <ichbinladin@...> wrote:
<br\>>>
<br\>>>
<br\>>>
<br\>>>
<br\>>>>Does anyone know of some cool internet chip radio station?
<br\>>>>
<br\>>>>/tRasH
<br\>>>>
<br\>>>>
<br\>>>>
<br\>>>>
<br\>>not exactly radios, but regular chiptune podcasts are available here
<br\>>(list grows as i find more) :
<br\>>
<br\>>http://blogmarks.net/tag/8bit+podcast
<br\>>
<br\>>++
<br\>>bertier
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Hello all!
<br\>
<br\>Finally my first live gig happened and I managed to compress the video
<br\>to a small size.
<br\>get it here:
<br\>
<br\>http://dogmatech.info/pages/media.html
<br\>
<br\>I hope you like it :-)
<br\>


Message:
<br\>
This is so small and cute id thought i share:
<br\>
<br\>http://cgi.ebay.com/BassicPeds-Bass-Pedal-Synthesizer_W0QQitemZ7350001668QQcateg\
<br\>oryZ38071QQcmdZViewItem
<br\>
<br\>Looks like it would fit in the battery compartment of a classic huh?
<br\>
<br\>Peter
<br\>


Subject:
Re: [LSDj!] Adding a analog subbass to your gameboy

Message:
<br\>
whoa :-)
<br\>Stomp on fx are always cool because pill power.
<br\>
<br\>Herr Professor Peter Lewis Swimm wrote:
<br\>
<br\>>This is so small and cute id thought i share:
<br\>>
<br\>>http://cgi.ebay.com/BassicPeds-Bass-Pedal-Synthesizer_W0QQitemZ7350001668QQcate\
<br\>goryZ38071QQcmdZViewItem
<br\>>
<br\>>Looks like it would fit in the battery compartment of a classic huh?
<br\>>
<br\>>Peter
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
Hey Nitro,
<br\>I asked Jose from gameboymall a couple of days ago,
<br\>he had a little issue with moving to a new server.
<br\>He was told it will be fixed soon.
<br\>
<br\>Don't worry :) I wait to see the pages up again with some spectation too ^_^
<br\>A few forthcoming releases in gailad btw :)
<br\>
<br\>Greetz. Ignacio.
<br\>
<br\>  --- nitro2k01 <nitro2k01@...> escribió:
<br\>
<br\>> What's up with Gainlad and <http://music.gameboymall.com/>? They've
<br\>> been down for a few days now, are they going down permanently?
<br\>>
<br\>>                                                         /nitro2k01
<br\>>
<br\>> --
<br\>> The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>> Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>>
<br\>
<br\>
<br\>
<br\>
<br\>______________________________________________
<br\>LLama Gratis a cualquier PC del Mundo.
<br\>Llamadas a fijos y móviles desde 1 céntimo por minuto.
<br\>http://es.voice.yahoo.com
<br\>


Message:
<br\>
> Hey Akira!
<br\>> Nice to see you posting again!
<br\>
<br\>Been frigging busy man, I probably disappear again soon ;/ Besides, I
<br\>have not played since last Creamfields, that makes me sad ;/
<br\>
<br\>> The internal memory
<br\>> battery (looks like a beam sized cylinder) seems to be
<br\>> soldered to a little metal.
<br\>
<br\>Seems like those standard "sausage" batteries, better to replace it
<br\>soon with an equivalent flat-button type battery before that cylinder
<br\>starts leaking. desolder at will!
<br\>
<br\>   / akira_K // 8GB
<br\>   // 8GB - 8-Bit State Security
<br\>   //// http://www.kikencorp.com/8gb
<br\>


Subject:
Re: Live video, record and report online

Message:
<br\>
> Finally my first live gig happened and I managed to compress the video
<br\>> to a small size.
<br\>
<br\>You should use Quicktime with Sorenson compression, or better yet,
<br\>Quicktime 7 with H264 compression. As it is, an MPG has no progressive
<br\>download, and for a 57MB file, it gets tedious since I have to wait for
<br\>it to download completely before being able to see it.
<br\>
<br\>Still downloading...
<br\>
<br\>   / akira_K // 8GB
<br\>   // 8GB - 8-Bit State Security
<br\>   //// http://www.kikencorp.com/8gb
<br\>


Message:
<br\>
Hey,
<br\>Thanks for the hints friend :)
<br\>I'll try to find some technician btw,
<br\>the space between components in that thingy is too
<br\>little, I'm afraid of messing it up :o
<br\>
<br\>greetz. Iron Solder Beast
<br\>
<br\>
<br\>--- Akira <akira_@...> wrote:
<br\>
<br\>> > Hey Akira!
<br\>> > Nice to see you posting again!
<br\>>
<br\>> Been frigging busy man, I probably disappear again
<br\>> soon ;/ Besides, I
<br\>> have not played since last Creamfields, that makes
<br\>> me sad ;/
<br\>>
<br\>> > The internal memory
<br\>> > battery (looks like a beam sized cylinder) seems
<br\>> to be
<br\>> > soldered to a little metal.
<br\>>
<br\>> Seems like those standard "sausage" batteries,
<br\>> better to replace it
<br\>> soon with an equivalent flat-button type battery
<br\>> before that cylinder
<br\>> starts leaking. desolder at will!
<br\>>
<br\>>   / akira_K // 8GB
<br\>>   // 8GB - 8-Bit State Security
<br\>>   //// http://www.kikencorp.com/8gb
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>     lsdj-unsubscribe@yahoogroups.com
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>__________________________________________________
<br\>Do You Yahoo!?
<br\>Tired of spam?  Yahoo! Mail has the best spam protection around
<br\>http://mail.yahoo.com
<br\>


Message:
<br\>
Wijnand Modderman wrote:
<br\>
<br\>>On 2/22/06, tRasH cAn maN <ichbinladin@...> wrote:
<br\>>
<br\>>
<br\>>>Does anyone know of some cool internet chip radio station?
<br\>>>
<br\>>>
<br\>you can also try chiptune related tags radio on last.fm. For instance :
<br\>
<br\>  - http://www.last.fm/tag/chiptune
<br\>  - http://www.last.fm/tag/gameboy
<br\>  - http://www.last.fm/tag/8bit
<br\>
<br\>(there's even an lsdj tag, but not enough artists tagged with this word
<br\>to have a radio :( )
<br\>
<br\>++
<br\>bertier
<br\>


Subject:
Re: [LSDj!] LSDJ on goomba on NDS on Flash2advance ultra

Message:
<br\>
>
<br\>> are there any plans to build a gba cart version of lsdj? since we can use
<br\>> the gba cart in the
<br\>> nds.
<br\>
<br\>
<br\>Hi there! Not from me at least...
<br\>Too much work for too little added value.
<br\>
<br\>See you,
<br\>Johan
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
On 2/23/06, Michel Bertier <mbertier@...> wrote:
<br\>>
<br\>> Wijnand Modderman wrote:
<br\>>
<br\>> >On 2/22/06, tRasH cAn maN <ichbinladin@...> wrote:
<br\>> >
<br\>> >
<br\>> >>Does anyone know of some cool internet chip radio station?
<br\>> >>
<br\>> >>
<br\>> you can also try chiptune related tags radio on last.fm. For instance :
<br\>>
<br\>> - http://www.last.fm/tag/chiptune
<br\>> - http://www.last.fm/tag/gameboy
<br\>> - http://www.last.fm/tag/8bit
<br\>>
<br\>> (there's even an lsdj tag, but not enough artists tagged with this word
<br\>> to have a radio :( )
<br\>>
<br\>> ++
<br\>> bertier
<br\>>
<br\>
<br\>Yeah, all LSDj-maillist ppl with a last.fm profile should joint the
<br\>http://www.last.fm/group/lsdj LSDj group on last.fm, more members = more
<br\>chance to get a radio station ;-)
<br\>
<br\>- tehmaze
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Wijnand Modderman wrote:
<br\>
<br\>>Yeah, all LSDj-maillist ppl with a last.fm profile should joint the
<br\>>http://www.last.fm/group/lsdj LSDj group on last.fm, more members = more
<br\>>chance to get a radio station ;-)
<br\>>
<br\>>
<br\>we are three now :)
<br\>last.fm requires at least 15 people to start calculating interesting data.
<br\>
<br\>++
<br\>bertier
<br\>


Message:
<br\>
On 2/23/06, Michel Bertier <mbertier@...> wrote:
<br\>> Wijnand Modderman wrote:
<br\>>
<br\>> >Yeah, all LSDj-maillist ppl with a last.fm profile should joint the
<br\>> ><http://www.last.fm/group/lsdj> LSDj group on last.fm, more members = more
<br\>> >chance to get a radio station ;-)
<br\>> >
<br\>> >
<br\>> we are three now :)
<br\>> last.fm requires at least 15 people to start calculating interesting data.
<br\>>
<br\>
<br\>nice! make it 4 ...
<br\>
<br\>i'm aRagStain ... h03 n03z mY s3kr97 9d3n797y h4z b33n r3v3L3d !#@%!
<br\>
<br\>:D
<br\>
<br\><3
<br\>j.0rdan
<br\>
<br\>--
<br\>lobit labia @ http://mp3death.us/
<br\>


Message:
<br\>
On 2/23/06, Johan Kotlinski <me99_kin@...> wrote:
<br\>> >
<br\>> > are there any plans to build a gba cart version of lsdj? since we can use
<br\>> > the gba cart in the
<br\>> > nds.
<br\>>
<br\>>
<br\>> Hi there! Not from me at least...
<br\>> Too much work for too little added value.
<br\>>
<br\>
<br\>gameboymall people and i had talked about making a GBC compatible cart
<br\>that was the size of a GBA cart, for use with the GBA-SP ... it will
<br\>be quit hot if it ever happens, but that was months ago ...
<br\>
<br\>and would not help for what you want =) ... but for gba carts i
<br\>suggest checking out looper advanced software, it's fun and you can
<br\>sound like andreas tillander:
<br\>
<br\><http://looper.mccormick.cx/>
<br\>
<br\><3
<br\>j.r0fdna
<br\>
<br\>--
<br\>lobit labia @ http://mp3death.us/
<br\>


Message:
<br\>
Hi there,
<br\>if you can send me problematic .savs/lsdsngs I could examine the problem.
<br\>
<br\>Thanks
<br\>Johan
<br\>
<br\>On 2/19/06, Herr Professor Peter Lewis Swimm <kradlabs@...> wrote:
<br\>>
<br\>>  Hello,
<br\>>
<br\>> We got to work and figured out a few things (i *think*) in the
<br\>> process. This might be helpful to others.
<br\>>
<br\>> The problem was using one exisiting save file as a template for a new
<br\>> compilation. This messages up exisitng files cause the editor doesnt
<br\>> warn you if a lsdng file you are importing will fit in the holes that
<br\>> you have made for it. So both songs get messed up. If you start with a
<br\>> clean save you can import as many songs as you need without problem
<br\>>
<br\>> I have also noticed that the program doesn't always refresh , so you
<br\>> should export and load v3 saves as much as possible.
<br\>>
<br\>>
<br\>> thanks johan for this tool...
<br\>>
<br\>> peter
<br\>>
<br\>>
<br\>> --- In lsdj@yahoogroups.com, Johan Kotlinski <me99_kin@...> wrote:
<br\>> >
<br\>> > Well you can't load a compressed memory into work memory, or work memory
<br\>> > into compressed memory, but otherwise it should work just fine I think.
<br\>> >
<br\>> > If you experience otherwise it might be a bug, in that case send me some
<br\>> > simple files (preferably just an original ROM) and detailed steps
<br\>> what you
<br\>> > try to do, so I can try to reproduce the problem.
<br\>> >
<br\>> > Cheers,
<br\>> > Johan
<br\>> >
<br\>> > On 1/20/06, Herr Professor Peter Lewis Swimm <kradlabs@...> wrote:
<br\>> > >
<br\>> > >  Has anyone here had problems using lsdj manager to make a compilation
<br\>> > > from other lsdsng files? Some files just dont seem to want to be
<br\>> > > ripped from compressed memory and reloaded onto another sav cart, I
<br\>> > > just get random data. Should I just be riping work memory?
<br\>> > >
<br\>> > > peter
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >  SPONSORED LINKS
<br\>> > >   Electronic
<br\>> instrument<
<br\>>
<br\>http://groups.yahoo.com/gads?t=ms&k=Electronic+instrument&w1=Electronic+instrume\
<br\>nt&w2=Game+boy&w3=Electronic+musical+instrument&w4=Electronic+instrument+cases&w\
<br\>5=Game+boy+cartridge&c=5&s=133&.sig=d176OD3HPql4zsqN1QHWow
<br\>> >
<br\>> Game
<br\>> > >
<br\>> boy<
<br\>>
<br\>http://groups.yahoo.com/gads?t=ms&k=Game+boy&w1=Electronic+instrument&w2=Game+bo\
<br\>y&w3=Electronic+musical+instrument&w4=Electronic+instrument+cases&w5=Game+boy+ca\
<br\>rtridge&c=5&s=133&.sig=mZhccdXgrhrmrQPVfryvSQ
<br\>> >
<br\>> Electronic
<br\>> > > musical
<br\>> instrument<
<br\>>
<br\>http://groups.yahoo.com/gads?t=ms&k=Electronic+musical+instrument&w1=Electronic+\
<br\>instrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Electronic+instrument\
<br\>+cases&w5=Game+boy+cartridge&c=5&s=133&.sig=uB57tWnDvDxb-ViMmadIbA
<br\>> >
<br\>>   Electronic
<br\>> > > instrument
<br\>> cases<
<br\>>
<br\>http://groups.yahoo.com/gads?t=ms&k=Electronic+instrument+cases&w1=Electronic+in\
<br\>strument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Electronic+instrument+c\
<br\>ases&w5=Game+boy+cartridge&c=5&s=133&.sig=iepGm_S_d_XF2RmZwH11CA
<br\>> >
<br\>> Game
<br\>> > > boy
<br\>> cartridge<
<br\>>
<br\>http://groups.yahoo.com/gads?t=ms&k=Game+boy+cartridge&w1=Electronic+instrument&\
<br\>w2=Game+boy&w3=Electronic+musical+instrument&w4=Electronic+instrument+cases&w5=G\
<br\>ame+boy+cartridge&c=5&s=133&.sig=OfCabsi1xuStISFZftSCHA
<br\>> >
<br\>> > >  ------------------------------
<br\>> > > YAHOO! GROUPS LINKS
<br\>> > >
<br\>> > >
<br\>> > >    -  Visit your group "lsdj <http://groups.yahoo.com/group/lsdj>" on
<br\>> > >    the web.
<br\>> > >
<br\>> > >    -  To unsubscribe from this group, send an email to:
<br\>> > >
<br\>> lsdj-unsubscribe@yahoogroups.com<
<br\>> lsdj-unsubscribe@yahoogroups.com?subject=Unsubscribe>
<br\>> > >
<br\>> > >    -  Your use of Yahoo! Groups is subject to the Yahoo! Terms of
<br\>> > >    Service <http://docs.yahoo.com/info/terms/>.
<br\>> > >
<br\>> > >
<br\>> > >  ------------------------------
<br\>> > >
<br\>> >
<br\>> >
<br\>> > [Non-text portions of this message have been removed]
<br\>> >
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>  SPONSORED LINKS
<br\>>   Electronic
<br\>instrument<http://groups.yahoo.com/gads?t=ms&k=Electronic+instrument&w1=Electron\
<br\>ic+instrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Game+boy+cartridge\
<br\>&c=4&s=100&.sig=bHIQaK1ubK8lHNjnaPEU8Q>  Game
<br\>>
<br\>boy<http://groups.yahoo.com/gads?t=ms&k=Game+boy&w1=Electronic+instrument&w2=Gam\
<br\>e+boy&w3=Electronic+musical+instrument&w4=Game+boy+cartridge&c=4&s=100&.sig=0BCe\
<br\>TpyhGw0J3MkQFOjsyQ>  Electronic
<br\>> musical
<br\>instrument<http://groups.yahoo.com/gads?t=ms&k=Electronic+musical+instrument&w1=\
<br\>Electronic+instrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Game+boy+c\
<br\>artridge&c=4&s=100&.sig=49VVH2uSJg8HwI_jVBD0Mw>   Game
<br\>> boy
<br\>cartridge<http://groups.yahoo.com/gads?t=ms&k=Game+boy+cartridge&w1=Electronic+i\
<br\>nstrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Game+boy+cartridge&c=4\
<br\>&s=100&.sig=dgl5Bo3tWmVv0XHaBIBLWw>
<br\>>  ------------------------------
<br\>> YAHOO! GROUPS LINKS
<br\>>
<br\>>
<br\>>    -  Visit your group "lsdj <http://groups.yahoo.com/group/lsdj>" on
<br\>>    the web.
<br\>>
<br\>>    -  To unsubscribe from this group, send an email to:
<br\>>    
<br\>lsdj-unsubscribe@yahoogroups.com<lsdj-unsubscribe@yahoogroups.com?subject=Unsubs\
<br\>cribe>
<br\>>
<br\>>    -  Your use of Yahoo! Groups is subject to the Yahoo! Terms of
<br\>>    Service <http://docs.yahoo.com/info/terms/>.
<br\>>
<br\>>
<br\>>  ------------------------------
<br\>>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
On 2/15/06, www.DOGMATECH.info <dogmatech@...> wrote:
<br\>> Niklas S is kicking S ;-P both cool tunes boi!
<br\>>
<br\>> Niklas S wrote:
<br\>>
<br\>> >only a few hours since my last post i post this tune.
<br\>> >this one is made by the same princip..
<br\>> >the gameboy through all my effects.
<br\>> >
<br\>> ><http://www.nollfyrasju.se/salkin_-_acid_tight_eq_edit.mp3>
<br\>> >
<br\>
<br\>holy shit, i'm shamed!
<br\>
<br\>awesome expression with minimal sound, perfect valintines day track,
<br\>your acid makes my heart melted and smolder!!!
<br\>
<br\><3<3
<br\>j.0rdan
<br\>
<br\>--
<br\>lobit labia @ http://mp3death.us/
<br\>


Message:
<br\>
oh jordan!
<br\>will you be my valentine?
<br\>/your sweet sweet love
<br\>
<br\>
<br\>>From: "STRPSE_K9D _" <starpause@...>
<br\>>Reply-To: lsdj@yahoogroups.com
<br\>>To: lsdj@yahoogroups.com
<br\>>Subject: Re: [LSDj!] again
<br\>>Date: Thu, 23 Feb 2006 10:07:02 -0600
<br\>>
<br\>>On 2/15/06, www.DOGMATECH.info <dogmatech@...> wrote:
<br\>> > Niklas S is kicking S ;-P both cool tunes boi!
<br\>> >
<br\>> > Niklas S wrote:
<br\>> >
<br\>> > >only a few hours since my last post i post this tune.
<br\>> > >this one is made by the same princip..
<br\>> > >the gameboy through all my effects.
<br\>> > >
<br\>> > ><http://www.nollfyrasju.se/salkin_-_acid_tight_eq_edit.mp3>
<br\>> > >
<br\>>
<br\>>holy shit, i'm shamed!
<br\>>
<br\>>awesome expression with minimal sound, perfect valintines day track,
<br\>>your acid makes my heart melted and smolder!!!
<br\>>
<br\>><3<3
<br\>>j.0rdan
<br\>>
<br\>>--
<br\>>lobit labia @ http://mp3death.us/
<br\>>
<br\>>
<br\>>
<br\>>Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
I'm looking form problematic savs/lsdsongs as well, please send them
<br\>to me too, Peter!
<br\>
<br\>                                                   /nitro2k01
<br\>
<br\>On 2/23/06, Johan Kotlinski <me99_kin@...> wrote:
<br\>> Hi there,
<br\>> if you can send me problematic .savs/lsdsngs I could examine the problem.
<br\>>
<br\>> Thanks
<br\>> Johan
<br\>>
<br\>> On 2/19/06, Herr Professor Peter Lewis Swimm <kradlabs@...> wrote:
<br\>> >
<br\>> >  Hello,
<br\>> >
<br\>> > We got to work and figured out a few things (i *think*) in the
<br\>> > process. This might be helpful to others.
<br\>> >
<br\>> > The problem was using one exisiting save file as a template for a new
<br\>> > compilation. This messages up exisitng files cause the editor doesnt
<br\>> > warn you if a lsdng file you are importing will fit in the holes that
<br\>> > you have made for it. So both songs get messed up. If you start with a
<br\>> > clean save you can import as many songs as you need without problem
<br\>> >
<br\>> > I have also noticed that the program doesn't always refresh , so you
<br\>> > should export and load v3 saves as much as possible.
<br\>> >
<br\>> >
<br\>> > thanks johan for this tool...
<br\>> >
<br\>> > peter
<br\>> >
<br\>> >
<br\>> > --- In lsdj@yahoogroups.com, Johan Kotlinski <me99_kin@...> wrote:
<br\>> > >
<br\>> > > Well you can't load a compressed memory into work memory, or work memory
<br\>> > > into compressed memory, but otherwise it should work just fine I think.
<br\>> > >
<br\>> > > If you experience otherwise it might be a bug, in that case send me some
<br\>> > > simple files (preferably just an original ROM) and detailed steps
<br\>> > what you
<br\>> > > try to do, so I can try to reproduce the problem.
<br\>> > >
<br\>> > > Cheers,
<br\>> > > Johan
<br\>> > >
<br\>> > > On 1/20/06, Herr Professor Peter Lewis Swimm <kradlabs@...> wrote:
<br\>> > > >
<br\>> > > >  Has anyone here had problems using lsdj manager to make a compilation
<br\>> > > > from other lsdsng files? Some files just dont seem to want to be
<br\>> > > > ripped from compressed memory and reloaded onto another sav cart, I
<br\>> > > > just get random data. Should I just be riping work memory?
<br\>> > > >
<br\>> > > > peter
<br\>> > > >
<br\>> > > >
<br\>> > > >
<br\>> > > >
<br\>> > > >
<br\>> > > >
<br\>> > > >  SPONSORED LINKS
<br\>> > > >   Electronic
<br\>> > instrument<
<br\>> >
<br\>http://groups.yahoo.com/gads?t=ms&k=Electronic+instrument&w1=Electronic+instrume\
<br\>nt&w2=Game+boy&w3=Electronic+musical+instrument&w4=Electronic+instrument+cases&w\
<br\>5=Game+boy+cartridge&c=5&s=133&.sig=d176OD3HPql4zsqN1QHWow
<br\>> > >
<br\>> > Game
<br\>> > > >
<br\>> > boy<
<br\>> >
<br\>http://groups.yahoo.com/gads?t=ms&k=Game+boy&w1=Electronic+instrument&w2=Game+bo\
<br\>y&w3=Electronic+musical+instrument&w4=Electronic+instrument+cases&w5=Game+boy+ca\
<br\>rtridge&c=5&s=133&.sig=mZhccdXgrhrmrQPVfryvSQ
<br\>> > >
<br\>> > Electronic
<br\>> > > > musical
<br\>> > instrument<
<br\>> >
<br\>http://groups.yahoo.com/gads?t=ms&k=Electronic+musical+instrument&w1=Electronic+\
<br\>instrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Electronic+instrument\
<br\>+cases&w5=Game+boy+cartridge&c=5&s=133&.sig=uB57tWnDvDxb-ViMmadIbA
<br\>> > >
<br\>> >   Electronic
<br\>> > > > instrument
<br\>> > cases<
<br\>> >
<br\>http://groups.yahoo.com/gads?t=ms&k=Electronic+instrument+cases&w1=Electronic+in\
<br\>strument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Electronic+instrument+c\
<br\>ases&w5=Game+boy+cartridge&c=5&s=133&.sig=iepGm_S_d_XF2RmZwH11CA
<br\>> > >
<br\>> > Game
<br\>> > > > boy
<br\>> > cartridge<
<br\>> >
<br\>http://groups.yahoo.com/gads?t=ms&k=Game+boy+cartridge&w1=Electronic+instrument&\
<br\>w2=Game+boy&w3=Electronic+musical+instrument&w4=Electronic+instrument+cases&w5=G\
<br\>ame+boy+cartridge&c=5&s=133&.sig=OfCabsi1xuStISFZftSCHA
<br\>> > >
<br\>> > > >  ------------------------------
<br\>> > > > YAHOO! GROUPS LINKS
<br\>> > > >
<br\>> > > >
<br\>> > > >    -  Visit your group "lsdj <http://groups.yahoo.com/group/lsdj>" on
<br\>> > > >    the web.
<br\>> > > >
<br\>> > > >    -  To unsubscribe from this group, send an email to:
<br\>> > > >
<br\>> > lsdj-unsubscribe@yahoogroups.com<
<br\>> > lsdj-unsubscribe@yahoogroups.com?subject=Unsubscribe>
<br\>> > > >
<br\>> > > >    -  Your use of Yahoo! Groups is subject to the Yahoo! Terms of
<br\>> > > >    Service <http://docs.yahoo.com/info/terms/>.
<br\>> > > >
<br\>> > > >
<br\>> > > >  ------------------------------
<br\>> > > >
<br\>> > >
<br\>> > >
<br\>> > > [Non-text portions of this message have been removed]
<br\>> > >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >  SPONSORED LINKS
<br\>> >   Electronic
<br\>instrument<http://groups.yahoo.com/gads?t=ms&k=Electronic+instrument&w1=Electron\
<br\>ic+instrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Game+boy+cartridge\
<br\>&c=4&s=100&.sig=bHIQaK1ubK8lHNjnaPEU8Q>  Game
<br\>> >
<br\>boy<http://groups.yahoo.com/gads?t=ms&k=Game+boy&w1=Electronic+instrument&w2=Gam\
<br\>e+boy&w3=Electronic+musical+instrument&w4=Game+boy+cartridge&c=4&s=100&.sig=0BCe\
<br\>TpyhGw0J3MkQFOjsyQ>  Electronic
<br\>> > musical
<br\>instrument<http://groups.yahoo.com/gads?t=ms&k=Electronic+musical+instrument&w1=\
<br\>Electronic+instrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Game+boy+c\
<br\>artridge&c=4&s=100&.sig=49VVH2uSJg8HwI_jVBD0Mw>   Game
<br\>> > boy
<br\>cartridge<http://groups.yahoo.com/gads?t=ms&k=Game+boy+cartridge&w1=Electronic+i\
<br\>nstrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Game+boy+cartridge&c=4\
<br\>&s=100&.sig=dgl5Bo3tWmVv0XHaBIBLWw>
<br\>> >  ------------------------------
<br\>> > YAHOO! GROUPS LINKS
<br\>> >
<br\>> >
<br\>> >    -  Visit your group "lsdj <http://groups.yahoo.com/group/lsdj>" on
<br\>> >    the web.
<br\>> >
<br\>> >    -  To unsubscribe from this group, send an email to:
<br\>> >    
<br\>lsdj-unsubscribe@yahoogroups.com<lsdj-unsubscribe@yahoogroups.com?subject=Unsubs\
<br\>cribe>
<br\>> >
<br\>> >    -  Your use of Yahoo! Groups is subject to the Yahoo! Terms of
<br\>> >    Service <http://docs.yahoo.com/info/terms/>.
<br\>> >
<br\>> >
<br\>> >  ------------------------------
<br\>> >
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>


Message:
<br\>
Wijnand Modderman wrote:
<br\>
<br\>>Yeah, all LSDj-maillist ppl with a last.fm profile should joint the
<br\>>http://www.last.fm/group/lsdj LSDj group on last.fm, more members = more
<br\>>chance to get a radio station ;-)
<br\>>
<br\>>
<br\>we now have a group radio :) (listening to it right now)
<br\>next step : lsdj tag radio ;)
<br\>
<br\>++
<br\>bertier
<br\>


Message:
<br\>
Yipiee!!! : ) I start tagging imediately - but our group radio is
<br\>polutet like the 8bit tag  with hip hop and major stuff :-(
<br\>
<br\>Michel Bertier wrote:
<br\>
<br\>>Wijnand Modderman wrote:
<br\>>
<br\>>
<br\>>
<br\>>>Yeah, all LSDj-maillist ppl with a last.fm profile should joint the
<br\>>>http://www.last.fm/group/lsdj LSDj group on last.fm, more members = more
<br\>>>chance to get a radio station ;-)
<br\>>>
<br\>>>
<br\>>>
<br\>>>
<br\>>we now have a group radio :) (listening to it right now)
<br\>>next step : lsdj tag radio ;)
<br\>>
<br\>>++
<br\>>bertier
<br\>>
<br\>>
<br\>>
<br\>>Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
www.DOGMATECH.info wrote:
<br\>
<br\>>Yipiee!!! : ) I start tagging imediately - but our group radio is
<br\>>polutet like the 8bit tag  with hip hop and major stuff :-(
<br\>>
<br\>>
<br\>the group radio plays what group members listen to ;)
<br\>it will get better when more chiptune addicts join the group
<br\>
<br\>++
<br\>bertier
<br\>


Message:
<br\>
http://www.sdiy.org/knas/ars2/intro.html
<br\>
<br\>  http://www.sdiy.org/knas/ars2/audio/ars2_megableep.mp3
<br\>
<br\>--
<br\>M-.-n
<br\>http://discodirt.10pm.org
<br\>


Message:
<br\>
We are 12 now in lsdj last.fm group :)))
<br\>
<br\>btw, audioscrobbler pluggin dont send my statistics
<br\>when my antivirus is on :/
<br\>
<br\>should I set some proxy or port???
<br\>I'm a big ignorant of that (between various topics,
<br\>haha)
<br\>
<br\>I feel like exposed of all my crappy music tastes,
<br\>hahaha...  :o
<br\>
<br\>please don't ask me to listen just chip or quit :o
<br\>
<br\>that would conditonate my habits, uhh...
<br\>sinister!
<br\>
<br\>greetz. Ignat
<br\>
<br\>--- Michel Bertier <mbertier@...> wrote:
<br\>
<br\>> www.DOGMATECH.info wrote:
<br\>>
<br\>> >Yipiee!!! : ) I start tagging imediately - but our
<br\>> group radio is
<br\>> >polutet like the 8bit tag  with hip hop and major
<br\>> stuff :-(
<br\>> >
<br\>> >
<br\>> the group radio plays what group members listen to
<br\>> ;)
<br\>> it will get better when more chiptune addicts join
<br\>> the group
<br\>>
<br\>> ++
<br\>> bertier
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>     lsdj-unsubscribe@yahoogroups.com
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>__________________________________________________
<br\>Do You Yahoo!?
<br\>Tired of spam?  Yahoo! Mail has the best spam protection around
<br\>http://mail.yahoo.com
<br\>


Message:
<br\>
> We are 12 now in lsdj last.fm group :)))
<br\>
<br\>Yeih! cOól!
<br\>
<br\>>
<br\>> btw, audioscrobbler pluggin dont send my statistics
<br\>> when my antivirus is on :/
<br\>>
<br\>> should I set some proxy or port???
<br\>> I'm a big ignorant of that (between various topics,
<br\>> haha)
<br\>
<br\>Try asking in the last.fm forum about this.
<br\>Could be various things, anti virus, firewall, router...
<br\>
<br\>/t
<br\>


Message:
<br\>
I just got a cart up and running, and itÂ´s on the verge of being full
<br\>of data, is there any way to move the savefiles through a GB
<br\>transferer and store it on a computer? iÂ´d hate formatting the card
<br\>for the next update and losing everything!
<br\>
<br\>thanks!
<br\>-Ãº
<br\>


Message:
<br\>
In the GB transferer program there's an option to upload sav files.
<br\>Maybe you're not using that software for the transferer? Which
<br\>software do you use? Windows or DOS software?
<br\>
<br\>                                          /nitro2k01
<br\>
<br\>On 2/25/06, kingkoriander <ulfurh@...> wrote:
<br\>> I just got a cart up and running, and it´s on the verge of being full
<br\>> of data, is there any way to move the savefiles through a GB
<br\>> transferer and store it on a computer? i´d hate formatting the card
<br\>> for the next update and losing everything!
<br\>>
<br\>> thanks!
<br\>> -ú
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>


Message:
<br\>
Try a MegaMemory card! http://search.ebay.com/mega-memory_W0QQfkrZ1QQfromZR8
<br\>
<br\>You wont need a computer, and your saves will be safe!
<br\>
<br\>
<br\>>From: "kingkoriander" <ulfurh@...>
<br\>>Reply-To: lsdj@yahoogroups.com
<br\>>To: lsdj@yahoogroups.com
<br\>>Subject: [LSDj!] saves
<br\>>Date: Sat, 25 Feb 2006 00:38:12 -0000
<br\>>
<br\>>I just got a cart up and running, and itÂ´s on the verge of being full
<br\>>of data, is there any way to move the savefiles through a GB
<br\>>transferer and store it on a computer? iÂ´d hate formatting the card
<br\>>for the next update and losing everything!
<br\>>
<br\>>thanks!
<br\>>-Ãº
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>_________________________________________________________________
<br\>Don't just search. Find. Check out the new MSN Search!
<br\>http://search.msn.com/
<br\>


Message:
<br\>
Cool thing! Another one of those things I want do but will never find
<br\>the time to do. Was it you who built it? If so, which PIC variant did
<br\>you use for USB interfacing?
<br\>
<br\>                                                   /nitro2k01
<br\>
<br\>On 2/24/06, M-.-n <nostromo@...> wrote:
<br\>>
<br\>>
<br\>>  http://www.sdiy.org/knas/ars2/intro.html
<br\>>
<br\>>  http://www.sdiy.org/knas/ars2/audio/ars2_megableep.mp3
<br\>>
<br\>> --
<br\>> M-.-n
<br\>> http://discodirt.10pm.org
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>


Message:
<br\>
Nope.. I didn't build it.. I wished tho. Just found the link through
<br\>another list and though I could give a little GAS over here :)
<br\>
<br\>nitro2k01 wrote:
<br\>
<br\>> Cool thing! Another one of those things I want do but will never find
<br\>> the time to do. Was it you who built it? If so, which PIC variant did
<br\>> you use for USB interfacing?
<br\>>
<br\>>                                                   /nitro2k01
<br\>>
<br\>> On 2/24/06, M-.-n <nostromo@...> wrote:
<br\>> >
<br\>> >
<br\>> >  http://www.sdiy.org/knas/ars2/intro.html
<br\>> >
<br\>> >  http://www.sdiy.org/knas/ars2/audio/ars2_megableep.mp3
<br\>> >
<br\>> > --
<br\>> > M-.-n
<br\>> > http://discodirt.10pm.org
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> > Yahoo! Groups Links
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>> --
<br\>> The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>> Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>>
<br\>>
<br\>> SPONSORED LINKS
<br\>> Electronic instrument
<br\>>
<br\><http://groups.yahoo.com/gads?t=ms&k=Electronic+instrument&w1=Electronic+instrum\
<br\>ent&w2=Game+boy&w3=Electronic+musical+instrument&w4=Electronic+instrument+cases&\
<br\>w5=Game+boy+cartridge&c=5&s=133&.sig=d176OD3HPql4zsqN1QHWow>
<br\>>  Game boy
<br\>>
<br\><http://groups.yahoo.com/gads?t=ms&k=Game+boy&w1=Electronic+instrument&w2=Game+b\
<br\>oy&w3=Electronic+musical+instrument&w4=Electronic+instrument+cases&w5=Game+boy+c\
<br\>artridge&c=5&s=133&.sig=mZhccdXgrhrmrQPVfryvSQ>
<br\>>  Electronic musical instrument
<br\>>
<br\><http://groups.yahoo.com/gads?t=ms&k=Electronic+musical+instrument&w1=Electronic\
<br\>+instrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Electronic+instrumen\
<br\>t+cases&w5=Game+boy+cartridge&c=5&s=133&.sig=uB57tWnDvDxb-ViMmadIbA>
<br\>>
<br\>> Electronic instrument cases
<br\>>
<br\><http://groups.yahoo.com/gads?t=ms&k=Electronic+instrument+cases&w1=Electronic+i\
<br\>nstrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Electronic+instrument+\
<br\>cases&w5=Game+boy+cartridge&c=5&s=133&.sig=iepGm_S_d_XF2RmZwH11CA>
<br\>>  Game boy cartridge
<br\>>
<br\><http://groups.yahoo.com/gads?t=ms&k=Game+boy+cartridge&w1=Electronic+instrument\
<br\>&w2=Game+boy&w3=Electronic+musical+instrument&w4=Electronic+instrument+cases&w5=\
<br\>Game+boy+cartridge&c=5&s=133&.sig=OfCabsi1xuStISFZftSCHA>
<br\>>
<br\>>
<br\>>
<br\>> ------------------------------------------------------------------------
<br\>> YAHOO! GROUPS LINKS
<br\>>
<br\>>     *  Visit your group "lsdj <http://groups.yahoo.com/group/lsdj>" on
<br\>>       the web.
<br\>>
<br\>>     *  To unsubscribe from this group, send an email to:
<br\>>        lsdj-unsubscribe@yahoogroups.com
<br\>>       <mailto:lsdj-unsubscribe@yahoogroups.com?subject=Unsubscribe>
<br\>>
<br\>>     *  Your use of Yahoo! Groups is subject to the Yahoo! Terms of
<br\>>       Service <http://docs.yahoo.com/info/terms/>.
<br\>>
<br\>>
<br\>> ------------------------------------------------------------------------
<br\>>
<br\>
<br\>--
<br\>M-.-n
<br\>http://discodirt.10pm.org
<br\>


Message:
<br\>
Holy Acid!!  Amazing :o
<br\>
<br\>lovely sounds!
<br\>
<br\>Ignatz.
<br\>
<br\>--- "M-.-n" <nostromo@...> wrote:
<br\>
<br\>>
<br\>>
<br\>>  http://www.sdiy.org/knas/ars2/intro.html
<br\>>
<br\>>
<br\>>
<br\>http://www.sdiy.org/knas/ars2/audio/ars2_megableep.mp3
<br\>>
<br\>> --
<br\>> M-.-n
<br\>> http://discodirt.10pm.org
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>     lsdj-unsubscribe@yahoogroups.com
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>__________________________________________________
<br\>Do You Yahoo!?
<br\>Tired of spam?  Yahoo! Mail has the best spam protection around
<br\>http://mail.yahoo.com
<br\>


Message:
<br\>
Go grab the bitshifter release on 8bitpeoples! it's genious! :-)
<br\>I feel some sunshine in my heart right now (and there's grey frozen dirt falling
<br\>from the sky outside).
<br\>Wow
<br\>
<br\>Wauter
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Ha -- Wauter, I see my bribe made it to you successfully.  Thanks
<br\>thanks.  This one should be avouded by anyone with an allergy to
<br\>shameless pop, but if you have high tolerance for that kind of thing it
<br\>might hold some appeal. Results vary by individual, consult your
<br\>physician if allergic reaction, nausea, or vomiting occurs.
<br\>
<br\>
<br\>
<br\>On Tue, 28 Feb 2006 8:52 am, Wauter wrote:
<br\>> Go grab the bitshifter release on 8bitpeoples! it's genious! :-)
<br\>> I feel some sunshine in my heart right now (and there's grey frozen
<br\>> dirt falling from the sky outside).
<br\>> Wow
<br\>>
<br\>> Wauter
<br\>


Message:
<br\>
heyja
<br\>
<br\>since I got a cart IÂ´ve been transferring some tracks and loops the
<br\>hard way from freeze states on my mac over to the GB brick.
<br\>
<br\>one track made with lsdj 3.4.1 has a looped kit:
<br\>
<br\>kit 04 / 05
<br\>len 02 / aut
<br\>loop on / off
<br\>
<br\>and when all the right info and parameters are put into 3.4.4 on my
<br\>cart the note the loop generates is a little detuned!
<br\>
<br\>any thoughts on this? iÂ´d love to record this track through a real
<br\>brick rather than an emulator!
<br\>
<br\>thanks
<br\>
<br\>-ulfur
<br\>


Message:
<br\>
I need to have whoever writes their discography descriptions to do
<br\>my presskit.
<br\>
<br\>--- In lsdj@yahoogroups.com, Bit Shifter <bitshifter@...> wrote:
<br\>>
<br\>> Ha -- Wauter, I see my bribe made it to you successfully.  Thanks
<br\>> thanks.  This one should be avouded by anyone with an allergy to
<br\>> shameless pop, but if you have high tolerance for that kind of
<br\>thing it
<br\>> might hold some appeal. Results vary by individual, consult your
<br\>> physician if allergic reaction, nausea, or vomiting occurs.
<br\>>
<br\>>
<br\>>
<br\>> On Tue, 28 Feb 2006 8:52 am, Wauter wrote:
<br\>> > Go grab the bitshifter release on 8bitpeoples! it's genious! :-)
<br\>> > I feel some sunshine in my heart right now (and there's grey
<br\>frozen
<br\>> > dirt falling from the sky outside).
<br\>> > Wow
<br\>> >
<br\>> > Wauter
<br\>>
<br\>


Message:
<br\>
ok..which of you freegin geniuses is gonna figger how the interface
<br\>this with gameboy/lsdj?
<br\>
<br\>http://www.msnbc.msn.com/id/11618167/
<br\>
<br\>or has one yous done it yet with the other dance pad from a couple
<br\>years back already?
<br\>
<br\>would be amazing live... ;)
<br\>
<br\>jeremy
<br\>
<br\>
<br\>
<br\>
<br\>http://receptorsmusic.com
<br\>[Lo-bit futurist electro-funk space-punk]
<br\>upcoming releases in 2006:
<br\>["8-Bit Operators" V/A microchip Kraftwerk covers comp CD]
<br\>[Mommy Was an Asteroid "Jumpin Jack Flashcart" full length on
<br\>http://retinascan.de ]
<br\>[Receptors  "I Wanna Hold Your Handheld" CD]
<br\>


Message:
<br\>
gotta get this now!
<br\>
<br\>jeremy
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, Bit Shifter <bitshifter@...> wrote:
<br\>>
<br\>> Ha -- Wauter, I see my bribe made it to you successfully.  Thanks
<br\>> thanks.  This one should be avouded by anyone with an allergy to
<br\>> shameless pop, but if you have high tolerance for that kind of thing
<br\>it
<br\>> might hold some appeal. Results vary by individual, consult your
<br\>> physician if allergic reaction, nausea, or vomiting occurs.
<br\>>
<br\>>
<br\>>
<br\>> On Tue, 28 Feb 2006 8:52 am, Wauter wrote:
<br\>> > Go grab the bitshifter release on 8bitpeoples! it's genious! :-)
<br\>> > I feel some sunshine in my heart right now (and there's grey frozen
<br\>> > dirt falling from the sky outside).
<br\>> > Wow
<br\>> >
<br\>> > Wauter
<br\>>
<br\>


Subject:
Re: [LSDj!] who will interface the Dance pad ?

Message:
<br\>
How long have you been on the list, Jeremy? If you remember, I asked
<br\>people if they had a leftover SNES or NES dance mat to send me. I've
<br\>already successfully interfaced a NES and SNES controller to the
<br\>gameboy link port, so it's not too farfetched to say it would work
<br\>with these dance mats. Unfortunately, I never got to the point where
<br\>someone sent me a mat.
<br\>
<br\>But I hereby do a request once again: If somebody can send me a NES or
<br\>SNES dance mat, I will interface it for music use with a gameboy. (And
<br\>possibly even LSDj!)
<br\>
<br\>                                         /nitro2k01
<br\>
<br\>On 3/1/06, receptorsmusic <jeremy@...> wrote:
<br\>>
<br\>> ok..which of you freegin geniuses is gonna figger how the interface
<br\>> this with gameboy/lsdj?
<br\>>
<br\>> http://www.msnbc.msn.com/id/11618167/
<br\>>
<br\>> or has one yous done it yet with the other dance pad from a couple
<br\>> years back already?
<br\>>
<br\>> would be amazing live... ;)
<br\>>
<br\>> jeremy
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> http://receptorsmusic.com
<br\>> [Lo-bit futurist electro-funk space-punk]
<br\>> upcoming releases in 2006:
<br\>> ["8-Bit Operators" V/A microchip Kraftwerk covers comp CD]
<br\>> [Mommy Was an Asteroid "Jumpin Jack Flashcart" full length on
<br\>> http://retinascan.de ]
<br\>> [Receptors  "I Wanna Hold Your Handheld" CD]
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>


Message:
<br\>
oh yeeeeah...i remember that...
<br\>i'll see if can find one cheap and sent it to you, what would a good
<br\>price for one do ypou think?
<br\>
<br\>j
<br\>
<br\>
<br\>
<br\>> How long have you been on the list, Jeremy? If you remember, I asked
<br\>> people if they had a leftover SNES or NES dance mat to send me. I've
<br\>> already successfully interfaced a NES and SNES controller to the
<br\>> gameboy link port, so it's not too farfetched to say it would work
<br\>> with these dance mats. Unfortunately, I never got to the point where
<br\>> someone sent me a mat.
<br\>>
<br\>> But I hereby do a request once again: If somebody can send me a NES
<br\>or
<br\>> SNES dance mat, I will interface it for music use with a gameboy.
<br\>(And
<br\>> possibly even LSDj!)
<br\>>
<br\>>                                         /nitro2k01
<br\>>
<br\>> On 3/1/06, receptorsmusic <jeremy@...> wrote:
<br\>> >
<br\>> > ok..which of you freegin geniuses is gonna figger how the
<br\>interface
<br\>> > this with gameboy/lsdj?
<br\>> >
<br\>> > http://www.msnbc.msn.com/id/11618167/
<br\>> >
<br\>> > or has one yous done it yet with the other dance pad from a couple
<br\>> > years back already?
<br\>> >
<br\>> > would be amazing live... ;)
<br\>> >
<br\>> > jeremy
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> > http://receptorsmusic.com
<br\>> > [Lo-bit futurist electro-funk space-punk]
<br\>> > upcoming releases in 2006:
<br\>> > ["8-Bit Operators" V/A microchip Kraftwerk covers comp CD]
<br\>> > [Mommy Was an Asteroid "Jumpin Jack Flashcart" full length on
<br\>> > http://retinascan.de ]
<br\>> > [Receptors  "I Wanna Hold Your Handheld" CD]
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> > Yahoo! Groups Links
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>> --
<br\>> The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>> Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>>
<br\>


Message:
<br\>
tim thompson seems to use the dance pad (although not with lsdj):
<br\>
<br\>http://nosuchmedia.com/tjt/index.html
<br\>
<br\>herbert
<br\>
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, "receptorsmusic" <jeremy@...> wrote:
<br\>>
<br\>>
<br\>> ok..which of you freegin geniuses is gonna figger how the interface
<br\>> this with gameboy/lsdj?
<br\>>
<br\>> http://www.msnbc.msn.com/id/11618167/
<br\>>
<br\>> or has one yous done it yet with the other dance pad from a couple
<br\>> years back already?
<br\>>
<br\>> would be amazing live... ;)
<br\>>
<br\>> jeremy
<br\>


Message:
<br\>
--- In lsdj@yahoogroups.com, "herbert_weixelbaum"
<br\><herbert_weixelbaum@...> wrote:
<br\>>
<br\>he's cool..like modern day Harry Partch..
<br\>j
<br\>
<br\>
<br\>> tim thompson seems to use the dance pad (although not with lsdj):
<br\>>
<br\>> http://nosuchmedia.com/tjt/index.html
<br\>>
<br\>> herbert
<br\>>
<br\>>
<br\>>
<br\>> --- In lsdj@yahoogroups.com, "receptorsmusic" <jeremy@> wrote:
<br\>> >
<br\>> >
<br\>> > ok..which of you freegin geniuses is gonna figger how the
<br\>interface
<br\>> > this with gameboy/lsdj?
<br\>> >
<br\>> > http://www.msnbc.msn.com/id/11618167/
<br\>> >
<br\>> > or has one yous done it yet with the other dance pad from a
<br\>couple
<br\>> > years back already?
<br\>> >
<br\>> > would be amazing live... ;)
<br\>> >
<br\>> > jeremy
<br\>>
<br\>


Message:
<br\>
just wondering why thereÂ´s a pitch difference between versions 2.2.7
<br\>and 3.4.1... the latest versions have a lower C than the older versions!
<br\>
<br\>just noticed and wondered...
<br\>


Message:
<br\>
My spontaneous guess is that you're using LSDj on a Super GB. The
<br\>Super GB has a little faster clock speed than regular gameboys, which
<br\>makes the pitch a bit higher too. And later versions of LSDj has a
<br\>different pitch table for SGB's, to compensate for this, so that a C-3
<br\>has the same pitch on all types of GB's.
<br\>
<br\>                                          /nitro2k01
<br\>
<br\>On 3/2/06, kingkoriander <ulfurh@...> wrote:
<br\>> just wondering why there´s a pitch difference between versions 2.2.7
<br\>> and 3.4.1... the latest versions have a lower C than the older versions!
<br\>>
<br\>> just noticed and wondered...
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>


Message:
<br\>
it must be my emulator that´s behaving strangely, the cart is correct.
<br\>
<br\>On 3/2/06, nitro2k01 <nitro2k01@...> wrote:
<br\>>
<br\>>  My spontaneous guess is that you're using LSDj on a Super GB. The
<br\>> Super GB has a little faster clock speed than regular gameboys, which
<br\>> makes the pitch a bit higher too. And later versions of LSDj has a
<br\>> different pitch table for SGB's, to compensate for this, so that a C-3
<br\>> has the same pitch on all types of GB's.
<br\>>
<br\>>                                          /nitro2k01
<br\>>
<br\>>
<br\>> On 3/2/06, kingkoriander <ulfurh@...> wrote:
<br\>> > just wondering why there´s a pitch difference between versions 2.2.7
<br\>> > and 3.4.1... the latest versions have a lower C than the older versions!
<br\>> >
<br\>> > just noticed and wondered...
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> > Yahoo! Groups Links
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>> --
<br\>> The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>> Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>>
<br\>>
<br\>>  SPONSORED LINKS
<br\>>   Electronic
<br\>instrument<http://groups.yahoo.com/gads?t=ms&k=Electronic+instrument&w1=Electron\
<br\>ic+instrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Electronic+instrum\
<br\>ent+cases&w5=Game+boy+cartridge&c=5&s=133&.sig=d176OD3HPql4zsqN1QHWow>  Game
<br\>>
<br\>boy<http://groups.yahoo.com/gads?t=ms&k=Game+boy&w1=Electronic+instrument&w2=Gam\
<br\>e+boy&w3=Electronic+musical+instrument&w4=Electronic+instrument+cases&w5=Game+bo\
<br\>y+cartridge&c=5&s=133&.sig=mZhccdXgrhrmrQPVfryvSQ>  Electronic
<br\>> musical
<br\>instrument<http://groups.yahoo.com/gads?t=ms&k=Electronic+musical+instrument&w1=\
<br\>Electronic+instrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Electronic\
<br\>+instrument+cases&w5=Game+boy+cartridge&c=5&s=133&.sig=uB57tWnDvDxb-ViMmadIbA>  
<br\>Electronic
<br\>> instrument
<br\>cases<http://groups.yahoo.com/gads?t=ms&k=Electronic+instrument+cases&w1=Electro\
<br\>nic+instrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Electronic+instru\
<br\>ment+cases&w5=Game+boy+cartridge&c=5&s=133&.sig=iepGm_S_d_XF2RmZwH11CA>  Game
<br\>> boy
<br\>cartridge<http://groups.yahoo.com/gads?t=ms&k=Game+boy+cartridge&w1=Electronic+i\
<br\>nstrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Electronic+instrument+\
<br\>cases&w5=Game+boy+cartridge&c=5&s=133&.sig=OfCabsi1xuStISFZftSCHA>
<br\>>  ------------------------------
<br\>> YAHOO! GROUPS LINKS
<br\>>
<br\>>
<br\>>    -  Visit your group "lsdj <http://groups.yahoo.com/group/lsdj>" on
<br\>>    the web.
<br\>>
<br\>>    -  To unsubscribe from this group, send an email to:
<br\>>    
<br\>lsdj-unsubscribe@yahoogroups.com<lsdj-unsubscribe@yahoogroups.com?subject=Unsubs\
<br\>cribe>
<br\>>
<br\>>    -  Your use of Yahoo! Groups is subject to the Yahoo! Terms of
<br\>>    Service <http://docs.yahoo.com/info/terms/>.
<br\>>
<br\>>
<br\>>  ------------------------------
<br\>>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Hey
<br\>
<br\>Played witha neat program today for the psp:
<br\>
<br\>http://www.dspmusic.org/psp/
<br\>
<br\>Allows for very simple control of samples and raw saw,tri, and saw
<br\>waves, but is very powerful already. Think a chip tracker with dsp
<br\>resonant filters.
<br\>
<br\>Very early in development, but the dev is very intersted in feedback,
<br\>epscially on non 1.5 psps. If you have one definately give it a try.
<br\>
<br\>Peter
<br\>


Subject:
someone tell me these are a horrible idea before it''s too late :)

SubjectSrt:
someone tell me these are a horrible idea before it''s too late :)

Message:
<br\>
i pods may be metro sexual but these bi products could be insta-busking fun?
<br\>
<br\><http://www.fredflare.com/customer/product.php?productid=1964&cat=281#>
<br\><http://www.fredflare.com/customer/product.php?productid=1696&cat=309#>
<br\>
<br\>i'm sure the speakers sound truely ass but i like how they're built
<br\>INTO the bag,
<br\>
<br\>if only 6955 had patented his old gb soundrig!!! heh
<br\>
<br\><3<3
<br\>j.0rdan
<br\>
<br\>--
<br\>lobit labia @ http://mp3death.us/
<br\>


Subject:
Re: someone tell me these are a horrible idea before it''s too late :)

Message:
<br\>
ah, yes - speakers:
<br\>
<br\>http://www.thinkgeek.com/electronics/mp3/7d27/
<br\>http://www.thinkgeek.com/electronics/mp3/6bd8/
<br\>http://www.thinkgeek.com/electronics/mp3/7dcf/
<br\>http://www.thinkgeek.com/electronics/mp3/7fd5/
<br\>http://www.pignose.com/pignose/pig.htm
<br\>
<br\>herbert
<br\>
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, "STRPSE_K9D _" <starpause@...> wrote:
<br\>>
<br\>> i pods may be metro sexual but these bi products could be
<br\>insta-busking fun?
<br\>>
<br\>> <http://www.fredflare.com/customer/product.php?productid=1964&cat=281#>
<br\>> <http://www.fredflare.com/customer/product.php?productid=1696&cat=309#>
<br\>>
<br\>> i'm sure the speakers sound truely ass but i like how they're built
<br\>> INTO the bag,
<br\>>
<br\>> if only 6955 had patented his old gb soundrig!!! heh
<br\>>
<br\>> <3<3
<br\>> j.0rdan
<br\>>
<br\>> --
<br\>> lobit labia @ http://mp3death.us/
<br\>>
<br\>


Subject:
Re: [LSDj!] someone tell me these are a horrible idea before it''s too late :)

Message:
<br\>
Hey man,
<br\>
<br\>The girlie model (cyan one) is so fancy ;)
<br\>
<br\>I guess it would look really sexy on you..
<br\>
<br\>The wood one seems to be too boring, and not so
<br\>fresh... maybe they have real diferences in sound.
<br\>What a pitty that the turntable is not a touch
<br\>controler btw :P
<br\>Someone thinking in a mod like that? hehe..
<br\>
<br\>Trying to impress friends outdoors??
<br\>
<br\>respect. ignat
<br\>
<br\>
<br\>
<br\>
<br\>--- STRPSE_K9D _ <starpause@...> wrote:
<br\>
<br\>> i pods may be metro sexual but these bi products
<br\>> could be insta-busking fun?
<br\>>
<br\>>
<br\><http://www.fredflare.com/customer/product.php?productid=1964&cat=281#>
<br\>>
<br\><http://www.fredflare.com/customer/product.php?productid=1696&cat=309#>
<br\>>
<br\>> i'm sure the speakers sound truely ass but i like
<br\>> how they're built
<br\>> INTO the bag,
<br\>>
<br\>> if only 6955 had patented his old gb soundrig!!! heh
<br\>>
<br\>> <3<3
<br\>> j.0rdan
<br\>>
<br\>> --
<br\>> lobit labia @ http://mp3death.us/
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>     lsdj-unsubscribe@yahoogroups.com
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>__________________________________________________
<br\>Do You Yahoo!?
<br\>Tired of spam?  Yahoo! Mail has the best spam protection around
<br\>http://mail.yahoo.com
<br\>


Message:
<br\>
Where can I listen to the music of people who have used it?
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, "Herr Professor Peter Lewis Swimm"
<br\><kradlabs@...> wrote:
<br\>>
<br\>> Hey
<br\>>
<br\>> Played witha neat program today for the psp:
<br\>>
<br\>> http://www.dspmusic.org/psp/
<br\>>
<br\>> Allows for very simple control of samples and raw saw,tri, and saw
<br\>> waves, but is very powerful already. Think a chip tracker with dsp
<br\>> resonant filters.
<br\>>
<br\>> Very early in development, but the dev is very intersted in feedback,
<br\>> epscially on non 1.5 psps. If you have one definately give it a try.
<br\>>
<br\>> Peter
<br\>>
<br\>


Message:
<br\>
http://folk.uio.no/fredrhal/audio/PSPSeq1.mp3
<br\>
<br\>--- In lsdj@yahoogroups.com, "[Firebrand_Boy]" <quantumnode@...> wrote:
<br\>>
<br\>> Where can I listen to the music of people who have used it?
<br\>>
<br\>>
<br\>> --- In lsdj@yahoogroups.com, "Herr Professor Peter Lewis Swimm"
<br\>> <kradlabs@> wrote:
<br\>> >
<br\>> > Hey
<br\>> >
<br\>> > Played witha neat program today for the psp:
<br\>> >
<br\>> > http://www.dspmusic.org/psp/
<br\>> >
<br\>> > Allows for very simple control of samples and raw saw,tri, and saw
<br\>> > waves, but is very powerful already. Think a chip tracker with dsp
<br\>> > resonant filters.
<br\>> >
<br\>> > Very early in development, but the dev is very intersted in feedback,
<br\>> > epscially on non 1.5 psps. If you have one definately give it a try.
<br\>> >
<br\>> > Peter
<br\>> >
<br\>>
<br\>


Message:
<br\>
Hi there,
<br\>I got a hard-to-answer question in my inbox.
<br\>Maybe someone out there could help this guy out?
<br\>
<br\>Thanks,
<br\>Johan
<br\>
<br\>---------- Forwarded message ----------
<br\>From: Dan Fisk <fiskdan1@...>
<br\>Date: Feb 26, 2006 4:58 AM
<br\>Subject: Help!
<br\>To: info@...
<br\>
<br\>
<br\>Hello! My name is Dan Fisk. My best friend is in my
<br\>wedding this april, and is very much into LSDJ. I know
<br\>little to nothing about the technology, but I would be
<br\>extremely grateful if you could give me some advice on
<br\>a gift to give him - something in the realm of this
<br\>technology. Maybe something to help him further his
<br\>exploration of music kind of thing?! All I can tell
<br\>you as to what stuff he owns now, is better explained
<br\>at his website: http://www.myspace.com/dotdummy which
<br\>has some of his music on there. His name is Brady Leo.
<br\>I don't want to ask him directly since I prefer the
<br\>gift to be a surprise. Thank you very much for any
<br\>info you could give me!!!
<br\>~Dan
<br\>
<br\>
<br\>__________________________________________________
<br\>Do You Yahoo!?
<br\>Tired of spam?  Yahoo! Mail has the best spam protection around
<br\>http://mail.yahoo.com
<br\>


Message:
<br\>
My friends gave me a little toy kb called "my music center" and another
<br\>C64 (I got 11 now)
<br\>
<br\>Johan Kotlinski wrote:
<br\>
<br\>>Hi there,
<br\>>I got a hard-to-answer question in my inbox.
<br\>>Maybe someone out there could help this guy out?
<br\>>
<br\>>Thanks,
<br\>>Johan
<br\>>
<br\>>---------- Forwarded message ----------
<br\>>From: Dan Fisk <fiskdan1@...>
<br\>>Date: Feb 26, 2006 4:58 AM
<br\>>Subject: Help!
<br\>>To: info@...
<br\>>
<br\>>
<br\>>Hello! My name is Dan Fisk. My best friend is in my
<br\>>wedding this april, and is very much into LSDJ. I know
<br\>>little to nothing about the technology, but I would be
<br\>>extremely grateful if you could give me some advice on
<br\>>a gift to give him - something in the realm of this
<br\>>technology. Maybe something to help him further his
<br\>>exploration of music kind of thing?! All I can tell
<br\>>you as to what stuff he owns now, is better explained
<br\>>at his website: http://www.myspace.com/dotdummy which
<br\>>has some of his music on there. His name is Brady Leo.
<br\>>I don't want to ask him directly since I prefer the
<br\>>gift to be a surprise. Thank you very much for any
<br\>>info you could give me!!!
<br\>>~Dan
<br\>>
<br\>>
<br\>>__________________________________________________
<br\>>Do You Yahoo!?
<br\>>Tired of spam?  Yahoo! Mail has the best spam protection around
<br\>>http://mail.yahoo.com
<br\>>
<br\>>
<br\>>
<br\>>Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
Errr...!
<br\>Matsusuke just pointed out to me that dotdummy is on this mailing list.
<br\>
<br\>I feel pretty stupid now..
<br\>
<br\>Brady, sorry about that... congratulations & good luck with getting married...
<br\>
<br\>See you,
<br\>Johan
<br\>
<br\>On 3/5/06, Johan Kotlinski <kotlinski@...> wrote:
<br\>> Hi there,
<br\>> I got a hard-to-answer question in my inbox.
<br\>> Maybe someone out there could help this guy out?
<br\>>
<br\>> Thanks,
<br\>> Johan
<br\>>
<br\>> ---------- Forwarded message ----------
<br\>> From: Dan Fisk <fiskdan1@...>
<br\>> Date: Feb 26, 2006 4:58 AM
<br\>> Subject: Help!
<br\>> To: info@...
<br\>>
<br\>>
<br\>> Hello! My name is Dan Fisk. My best friend is in my
<br\>> wedding this april, and is very much into LSDJ. I know
<br\>> little to nothing about the technology, but I would be
<br\>> extremely grateful if you could give me some advice on
<br\>> a gift to give him - something in the realm of this
<br\>> technology. Maybe something to help him further his
<br\>> exploration of music kind of thing?! All I can tell
<br\>> you as to what stuff he owns now, is better explained
<br\>> at his website: http://www.myspace.com/dotdummy which
<br\>> has some of his music on there. His name is Brady Leo.
<br\>> I don't want to ask him directly since I prefer the
<br\>> gift to be a surprise. Thank you very much for any
<br\>> info you could give me!!!
<br\>> ~Dan
<br\>>
<br\>>
<br\>> __________________________________________________
<br\>> Do You Yahoo!?
<br\>> Tired of spam?  Yahoo! Mail has the best spam protection around
<br\>> http://mail.yahoo.com
<br\>>
<br\>


Message:
<br\>
HA!  Who's the dummy now?  Yeah, still me.  It's cool man!  I actually
<br\>got a good laugh out of it this morning.  At first I was a little
<br\>embarrassed... it kinda felt like when you're a little kid and your
<br\>mom starts calling all of your friends' houses looking for you...
<br\>
<br\>But then I noticed that people are actually listening to the stuff on
<br\>MySpace... FREE PUBLICITY!!!  Yes.
<br\>
<br\>Actually, I'm already married!  He's getting me a gift for being in
<br\>his wedding party (we Americans are a backwards people)!  Not bad,
<br\>huh?  And actually HE needs the good luck because he's going to
<br\>Amsterdam for his bachelor party... let's hope there's still a wedding
<br\>after that!
<br\>
<br\>In an attempt to keep this on topic and also pay the free publicity
<br\>forward I will say that all of you should check out Herr Proff's OMAC
<br\>page at http://myspace.com/omac
<br\>
<br\>MAD LIBS IS THE BEST! (which is probably why he won't let us download it)
<br\>
<br\>-b
<br\>
<br\>--- In lsdj@yahoogroups.com, "Johan Kotlinski" <me99_kin@...> wrote:
<br\>>
<br\>> Errr...!
<br\>> Matsusuke just pointed out to me that dotdummy is on this mailing list.
<br\>>
<br\>> I feel pretty stupid now..
<br\>>
<br\>> Brady, sorry about that... congratulations & good luck with getting
<br\>married...
<br\>>
<br\>> See you,
<br\>> Johan
<br\>>
<br\>> On 3/5/06, Johan Kotlinski <kotlinski@...> wrote:
<br\>> > Hi there,
<br\>> > I got a hard-to-answer question in my inbox.
<br\>> > Maybe someone out there could help this guy out?
<br\>> >
<br\>> > Thanks,
<br\>> > Johan
<br\>> >
<br\>> > ---------- Forwarded message ----------
<br\>> > From: Dan Fisk <fiskdan1@...>
<br\>> > Date: Feb 26, 2006 4:58 AM
<br\>> > Subject: Help!
<br\>> > To: info@...
<br\>> >
<br\>> >
<br\>> > Hello! My name is Dan Fisk. My best friend is in my
<br\>> > wedding this april, and is very much into LSDJ. I know
<br\>> > little to nothing about the technology, but I would be
<br\>> > extremely grateful if you could give me some advice on
<br\>> > a gift to give him - something in the realm of this
<br\>> > technology. Maybe something to help him further his
<br\>> > exploration of music kind of thing?! All I can tell
<br\>> > you as to what stuff he owns now, is better explained
<br\>> > at his website: http://www.myspace.com/dotdummy which
<br\>> > has some of his music on there. His name is Brady Leo.
<br\>> > I don't want to ask him directly since I prefer the
<br\>> > gift to be a surprise. Thank you very much for any
<br\>> > info you could give me!!!
<br\>> > ~Dan
<br\>> >
<br\>> >
<br\>> > __________________________________________________
<br\>> > Do You Yahoo!?
<br\>> > Tired of spam?  Yahoo! Mail has the best spam protection around
<br\>> > http://mail.yahoo.com
<br\>> >
<br\>>
<br\>


Message:
<br\>
Hey,
<br\>
<br\>*blush*! Actually the track is coming out on a never to be released
<br\>upcoming chip comp. Bug Nullsleep about it...
<br\>
<br\>MYSPACE LINKAGE
<br\>
<br\>   http://www.myspace.com/thedepreciationguild
<br\>
<br\>Peter
<br\>
<br\>--- In lsdj@yahoogroups.com, "dotdUmmy" <bradyleo@...> wrote:
<br\>>
<br\>> HA!  Who's the dummy now?  Yeah, still me.  It's cool man!  I actually
<br\>> got a good laugh out of it this morning.  At first I was a little
<br\>> embarrassed... it kinda felt like when you're a little kid and your
<br\>> mom starts calling all of your friends' houses looking for you...
<br\>>
<br\>> But then I noticed that people are actually listening to the stuff on
<br\>> MySpace... FREE PUBLICITY!!!  Yes.
<br\>>
<br\>> Actually, I'm already married!  He's getting me a gift for being in
<br\>> his wedding party (we Americans are a backwards people)!  Not bad,
<br\>> huh?  And actually HE needs the good luck because he's going to
<br\>> Amsterdam for his bachelor party... let's hope there's still a wedding
<br\>> after that!
<br\>>
<br\>> In an attempt to keep this on topic and also pay the free publicity
<br\>> forward I will say that all of you should check out Herr Proff's OMAC
<br\>> page at http://myspace.com/omac
<br\>>
<br\>> MAD LIBS IS THE BEST! (which is probably why he won't let us
<br\>download it)
<br\>>
<br\>> -b
<br\>>
<br\>> --- In lsdj@yahoogroups.com, "Johan Kotlinski" <me99_kin@> wrote:
<br\>> >
<br\>> > Errr...!
<br\>> > Matsusuke just pointed out to me that dotdummy is on this mailing
<br\>list.
<br\>> >
<br\>> > I feel pretty stupid now..
<br\>> >
<br\>> > Brady, sorry about that... congratulations & good luck with getting
<br\>> married...
<br\>> >
<br\>> > See you,
<br\>> > Johan
<br\>> >
<br\>> > On 3/5/06, Johan Kotlinski <kotlinski@> wrote:
<br\>> > > Hi there,
<br\>> > > I got a hard-to-answer question in my inbox.
<br\>> > > Maybe someone out there could help this guy out?
<br\>> > >
<br\>> > > Thanks,
<br\>> > > Johan
<br\>> > >
<br\>> > > ---------- Forwarded message ----------
<br\>> > > From: Dan Fisk <fiskdan1@>
<br\>> > > Date: Feb 26, 2006 4:58 AM
<br\>> > > Subject: Help!
<br\>> > > To: info@
<br\>> > >
<br\>> > >
<br\>> > > Hello! My name is Dan Fisk. My best friend is in my
<br\>> > > wedding this april, and is very much into LSDJ. I know
<br\>> > > little to nothing about the technology, but I would be
<br\>> > > extremely grateful if you could give me some advice on
<br\>> > > a gift to give him - something in the realm of this
<br\>> > > technology. Maybe something to help him further his
<br\>> > > exploration of music kind of thing?! All I can tell
<br\>> > > you as to what stuff he owns now, is better explained
<br\>> > > at his website: http://www.myspace.com/dotdummy which
<br\>> > > has some of his music on there. His name is Brady Leo.
<br\>> > > I don't want to ask him directly since I prefer the
<br\>> > > gift to be a surprise. Thank you very much for any
<br\>> > > info you could give me!!!
<br\>> > > ~Dan
<br\>> > >
<br\>> > >
<br\>> > > __________________________________________________
<br\>> > > Do You Yahoo!?
<br\>> > > Tired of spam?  Yahoo! Mail has the best spam protection around
<br\>> > > http://mail.yahoo.com
<br\>> > >
<br\>> >
<br\>>
<br\>


Message:
<br\>
Whee, another micromusic party in Amsterdam. It was freaking wicked,
<br\>and here are a few lofi pics of the happening:
<br\>
<br\>http://tehmaze.nl/gallery/v/party/microdixo/
<br\>
<br\>As always, Jeroen Tel was kicking butt with his C64 tunes, and the
<br\>crowd went mad when he closed off with the Gina Sisters.... You should
<br\>have been there!
<br\>
<br\>~ tehmaze
<br\>


Message:
<br\>
...to fit the switch. But the circuitry is still ok! But damnit, I
<br\>placed the LEDs the wrong way. So I'm removing them and starting over.
<br\>But pretty soon my yellow Gameboy will be a Der Warst(r) backlit
<br\>yellow Gameboy!
<br\>
<br\>                                                 /nitro2k01
<br\>
<br\>--
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
Minority report from warstland! I've now been experimenting with the
<br\>der Warst backlight mod for a few hours, and I have two things to
<br\>tell.
<br\>1) I can't get the screen contrast right. There seems to be something
<br\>magic about the piece of foil that was behind the screen. When I put
<br\>that things behind the screen, I immediately see what's on the screen,
<br\>but anything else I put behind there will give me almost no contrast
<br\>at all... (Aluminium foil, copper foil, with or without plastic layer
<br\>between, with or without polishing the plastic)
<br\>2) My screen is inverted! Yes, wtf! The colors are simply inverted,
<br\>and they stay inverted some time after I shut the GB off. Even after
<br\>having detached the screen PCB from the main board and trying to
<br\>decharge capacitors with a small value resistor, the glitch remains.
<br\>(It wears off by itself after 3-4 minutes though.)
<br\>LSDj is running stable even with inverted screen, but I'm worried
<br\>about the long time effect from doing this. Could it permanently
<br\>damage the screen and/or GB and cart?
<br\>This is in an interesting glitch and I find it cool, but I have no
<br\>f'ing clue how it happened!
<br\>
<br\>BTW, Warst, do you have a soft or hard screen? My screen is made of
<br\>hard plastic, while I've noticed some other GB's have a soft screen,
<br\>like computer LCD's.
<br\>Could it be that different DMG models have different kinds of screens?
<br\>
<br\>                                           /nitro2k01
<br\>
<br\>--
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Subject:
Re: [LSDj!] Hmz0rz! My screen is inverted!

Message:
<br\>
Hi!
<br\>
<br\>I made my own backlight mod with my grey gb.
<br\>I used 2 white 3mm LEDs, aluminium foil and half transparent paper (a
<br\>little bit like baking paper(?)).
<br\>At the moment it's not perfect, but useable.
<br\>There's enough contrast to make mircomusic at night.
<br\>One big disadvantage is that the LEDs are a little too big, so there is
<br\>a pressure at two points of the display, which means that there are 2
<br\>small darker areas; and the gb isn't completely closed - there's a small
<br\>gab between the front- and the backside of the gb, about 1mm width.
<br\>
<br\>i did another experiment with green glow foil. The display had a really
<br\>great contrast, but there was a ugly high noise on the
<br\>speaker/phones-output while the foil was on. building in a low-pass
<br\>filter between the foil and the gb-batteries hadn't exactly the effect i
<br\>was expecting: the noise was gone - but then the foil didn't glow anymore.
<br\>(With an external power source, like extra batteries for the foil it
<br\>really worked great. - But i don't want any external stuff)
<br\>
<br\>e-o
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>___________________________________________________________
<br\>Telefonate ohne weitere Kosten vom PC zum PC: http://messenger.yahoo.de
<br\>


Subject:
Re: Re: [LSDj!] Hmz0rz! My screen is inverted!

Message:
<br\>
How many batteries would you need for the glowing foil?
<br\>This solution seems by far best if you ask me!
<br\>Do you have pictures? A How To (for us with our thumb in the middle of our hand!
<br\>;)
<br\>A small 2 AA Battery pack on the back of my gray boy wouldn't disturb me if I
<br\>could see well in
<br\>the dark.
<br\>
<br\>/tRasH
<br\>
<br\>> Hi!
<br\>>
<br\>> I made my own backlight mod with my grey gb.
<br\>> I used 2 white 3mm LEDs, aluminium foil and half transparent paper (a
<br\>> little bit like baking paper(?)).
<br\>> At the moment it's not perfect, but useable.
<br\>> There's enough contrast to make mircomusic at night.
<br\>> One big disadvantage is that the LEDs are a little too big, so there is
<br\>> a pressure at two points of the display, which means that there are 2
<br\>> small darker areas; and the gb isn't completely closed - there's a small
<br\>> gab between the front- and the backside of the gb, about 1mm width.
<br\>>
<br\>> i did another experiment with green glow foil. The display had a really
<br\>> great contrast, but there was a ugly high noise on the
<br\>> speaker/phones-output while the foil was on. building in a low-pass
<br\>> filter between the foil and the gb-batteries hadn't exactly the effect i
<br\>> was expecting: the noise was gone - but then the foil didn't glow anymore.
<br\>> (With an external power source, like extra batteries for the foil it
<br\>> really worked great. - But i don't want any external stuff)
<br\>>
<br\>> e-o
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> ___________________________________________________________
<br\>> Telefonate ohne weitere Kosten vom PC zum PC: http://messenger.yahoo.de
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
now this is strange...
<br\>I never tried the mod with another Gameboy because I have only one cart
<br\>and therefore didn't need another one yet. But neither did I have any
<br\>problems with the screen contrast, nor did it invert. Of course, it
<br\>might be possible that in different Gameboys there are different
<br\>displays, though I doubt that.
<br\>The only reason for the foil undeneath the display should be reflection
<br\>of the light falling on the Display, so I guess there's nothing magical
<br\>about it. At least, there was nothing like this in my case.
<br\>
<br\>One thing that might be wrong with your mod is the placement of the LED.
<br\>It should not be next to the display itself, but to the piece of plastic
<br\>underneath of it. Apart from that, I have no idea what caused the
<br\>inverting of your screen... Please keep me updated if you're able to fix
<br\>it.
<br\>
<br\>My screen is hard and I'm pretty shure it's made of Glass...
<br\>
<br\>Of course, EL-foil would be a better option for backlighting a GB, but
<br\>most foils I've seen were much more expensive than a single LED.
<br\>


Subject:
Re: [LSDj!] Re: Hmz0rz! My screen is inverted!

Message:
<br\>
Now I know what caused the inversion... It seems that if you rotate
<br\>the original foil 90 degrees, the screen will invert. Rotating it 45
<br\>degrees will remove the contrast totally, and so will placing it
<br\>farther behind the screen, removing it or replacing it with some other
<br\>reflective material.
<br\>A friend in the lab where I did the mod suggested that the original
<br\>silver screen was somehow magnetic... Could that be it? My own theory
<br\>was that it polarized the incoming light.
<br\>
<br\>                                                  /nitro2k01
<br\>
<br\>On 3/7/06, der Warst <derwarst@...> wrote:
<br\>> now this is strange...
<br\>> I never tried the mod with another Gameboy because I have only one cart
<br\>> and therefore didn't need another one yet. But neither did I have any
<br\>> problems with the screen contrast, nor did it invert. Of course, it
<br\>> might be possible that in different Gameboys there are different
<br\>> displays, though I doubt that.
<br\>> The only reason for the foil undeneath the display should be reflection
<br\>> of the light falling on the Display, so I guess there's nothing magical
<br\>> about it. At least, there was nothing like this in my case.
<br\>>
<br\>> One thing that might be wrong with your mod is the placement of the LED.
<br\>> It should not be next to the display itself, but to the piece of plastic
<br\>> underneath of it. Apart from that, I have no idea what caused the
<br\>> inverting of your screen... Please keep me updated if you're able to fix
<br\>> it.
<br\>>
<br\>> My screen is hard and I'm pretty shure it's made of Glass...
<br\>>
<br\>> Of course, EL-foil would be a better option for backlighting a GB, but
<br\>> most foils I've seen were much more expensive than a single LED.
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Subject:
Re: [LSDj!] Microdixo (Maniacs of Noise, Mini Rock)

Message:
<br\>
uhm I thought it was in Rotterdam.
<br\>
<br\>2006/3/6, Wijnand Modderman <wijnand+reply@...>:
<br\>>
<br\>> Whee, another micromusic party in Amsterdam. It was freaking wicked,
<br\>> and here are a few lofi pics of the happening:
<br\>>
<br\>> http://tehmaze.nl/gallery/v/party/microdixo/
<br\>>
<br\>> As always, Jeroen Tel was kicking butt with his C64 tunes, and the
<br\>> crowd went mad when he closed off with the Gina Sisters.... You should
<br\>> have been there!
<br\>>
<br\>> ~ tehmaze
<br\>>
<br\>>
<br\>> SPONSORED LINKS
<br\>>   Electronic
<br\>instrument<http://groups.yahoo.com/gads?t=ms&k=Electronic+instrument&w1=Electron\
<br\>ic+instrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Game+boy+cartridge\
<br\>&c=4&s=100&.sig=bHIQaK1ubK8lHNjnaPEU8Q> Game
<br\>>
<br\>boy<http://groups.yahoo.com/gads?t=ms&k=Game+boy&w1=Electronic+instrument&w2=Gam\
<br\>e+boy&w3=Electronic+musical+instrument&w4=Game+boy+cartridge&c=4&s=100&.sig=0BCe\
<br\>TpyhGw0J3MkQFOjsyQ> Electronic
<br\>> musical
<br\>instrument<http://groups.yahoo.com/gads?t=ms&k=Electronic+musical+instrument&w1=\
<br\>Electronic+instrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Game+boy+c\
<br\>artridge&c=4&s=100&.sig=49VVH2uSJg8HwI_jVBD0Mw>  Game
<br\>> boy
<br\>cartridge<http://groups.yahoo.com/gads?t=ms&k=Game+boy+cartridge&w1=Electronic+i\
<br\>nstrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Game+boy+cartridge&c=4\
<br\>&s=100&.sig=dgl5Bo3tWmVv0XHaBIBLWw>
<br\>>  ------------------------------
<br\>> YAHOO! GROUPS LINKS
<br\>>
<br\>>
<br\>>    -  Visit your group "lsdj <http://groups.yahoo.com/group/lsdj>" on
<br\>>    the web.
<br\>>
<br\>>    -  To unsubscribe from this group, send an email to:
<br\>>    
<br\>lsdj-unsubscribe@yahoogroups.com<lsdj-unsubscribe@yahoogroups.com?subject=Unsubs\
<br\>cribe>
<br\>>
<br\>>    -  Your use of Yahoo! Groups is subject to the Yahoo! Terms of
<br\>>    Service <http://docs.yahoo.com/info/terms/>.
<br\>>
<br\>>
<br\>>  ------------------------------
<br\>>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
here trip video of frenchy microdisko in malmö and stockolm
<br\>with eat-rabbit, sidabitball and.. stockolm hq
<br\>
<br\>http://robertdix.free.fr/suede3.mp4
<br\>
<br\>greetz
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
On 3/7/06, Bram van Oort <ezblade@...> wrote:
<br\>> uhm I thought it was in Rotterdam.
<br\>>
<br\>> 2006/3/6, Wijnand Modderman <wijnand+reply@...>:
<br\>> >
<br\>> > Whee, another micromusic party in Amsterdam. It was freaking wicked,
<br\>> > and here are a few lofi pics of the happening:
<br\>
<br\>Yeah friday in Rotterdam, saturday in Amsterdam.
<br\>
<br\>~ tehmaze
<br\>


Message:
<br\>
Hi, my name is nitro2k01 I hereby confess: I am rabbit eater!
<br\>
<br\>                                                      /nitro2k01
<br\>
<br\>On 3/7/06, adrenaaline <adrenaaline@...> wrote:
<br\>> here trip video of frenchy microdisko in malmö and stockolm
<br\>> with eat-rabbit, sidabitball and.. stockolm hq
<br\>>
<br\>> http://robertdix.free.fr/suede3.mp4
<br\>>
<br\>> greetz
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
ah ok, didn't know that. Too bad I had to work :(
<br\>
<br\>2006/3/7, Wijnand Modderman <wijnand+reply@...>:
<br\>>
<br\>>  On 3/7/06, Bram van Oort <ezblade@...> wrote:
<br\>> > uhm I thought it was in Rotterdam.
<br\>> >
<br\>> > 2006/3/6, Wijnand Modderman <wijnand+reply@...>:
<br\>> > >
<br\>> > > Whee, another micromusic party in Amsterdam. It was freaking wicked,
<br\>> > > and here are a few lofi pics of the happening:
<br\>>
<br\>> Yeah friday in Rotterdam, saturday in Amsterdam.
<br\>>
<br\>> ~ tehmaze
<br\>>
<br\>>
<br\>>  SPONSORED LINKS
<br\>>   Electronic
<br\>instrument<http://groups.yahoo.com/gads?t=ms&k=Electronic+instrument&w1=Electron\
<br\>ic+instrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Game+boy+cartridge\
<br\>&c=4&s=100&.sig=bHIQaK1ubK8lHNjnaPEU8Q>  Game
<br\>>
<br\>boy<http://groups.yahoo.com/gads?t=ms&k=Game+boy&w1=Electronic+instrument&w2=Gam\
<br\>e+boy&w3=Electronic+musical+instrument&w4=Game+boy+cartridge&c=4&s=100&.sig=0BCe\
<br\>TpyhGw0J3MkQFOjsyQ>  Electronic
<br\>> musical
<br\>instrument<http://groups.yahoo.com/gads?t=ms&k=Electronic+musical+instrument&w1=\
<br\>Electronic+instrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Game+boy+c\
<br\>artridge&c=4&s=100&.sig=49VVH2uSJg8HwI_jVBD0Mw>   Game
<br\>> boy
<br\>cartridge<http://groups.yahoo.com/gads?t=ms&k=Game+boy+cartridge&w1=Electronic+i\
<br\>nstrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Game+boy+cartridge&c=4\
<br\>&s=100&.sig=dgl5Bo3tWmVv0XHaBIBLWw>
<br\>>  ------------------------------
<br\>> YAHOO! GROUPS LINKS
<br\>>
<br\>>
<br\>>    -  Visit your group "lsdj <http://groups.yahoo.com/group/lsdj>" on
<br\>>    the web.
<br\>>
<br\>>    -  To unsubscribe from this group, send an email to:
<br\>>    
<br\>lsdj-unsubscribe@yahoogroups.com<lsdj-unsubscribe@yahoogroups.com?subject=Unsubs\
<br\>cribe>
<br\>>
<br\>>    -  Your use of Yahoo! Groups is subject to the Yahoo! Terms of
<br\>>    Service <http://docs.yahoo.com/info/terms/>.
<br\>>
<br\>>
<br\>>  ------------------------------
<br\>>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Subject:
feature request: synth screen under table/word screen

SubjectSrt:
feature request: synth screen under table/word screen

Message:
<br\>
hey all, this has been on my mind a while so i may have posted it before!
<br\>
<br\>when i'm working on getting cool sounds out of the softsynth i often
<br\>use tables to decide how frames of different synths will be played
<br\>back, so i do a lot of navigating between the synth and table screens
<br\>to tweak the action.
<br\>
<br\>on the other hand, it is a very rare case that i'm writing a table and
<br\>need to check how my groove is set up, or modify it.
<br\>
<br\>so i propose that the synth screen's presence extends to the right so
<br\>that it is easily accessable from the tables screen.
<br\>
<br\>minor niggle as always, but what else can be suggested of a program
<br\>that already kicks the snot out of my face every time i boot it up
<br\>(and has a range of flavors as wide as the many curries of the world)
<br\>
<br\>much love from minneapolis
<br\>j.0rdan
<br\>
<br\>--
<br\>lobit labia @ http://mp3death.us/
<br\>


Message:
<br\>
I want the music!!!!
<br\>it is from sidabitball?
<br\>
<br\>Thanks
<br\>
<br\>adrenaaline wrote:
<br\>> here trip video of frenchy microdisko in malmö and stockolm
<br\>> with eat-rabbit, sidabitball and.. stockolm hq
<br\>>
<br\>> http://robertdix.free.fr/suede3.mp4
<br\>>
<br\>> greetz
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
yes it is :))!
<br\>http://sidabitball.free.fr the song is called "new slip"....
<br\>cheerz
<br\>
<br\>2006/3/9, OdEa <odea@...>:
<br\>>
<br\>>  I want the music!!!!
<br\>> it is from sidabitball?
<br\>>
<br\>> Thanks
<br\>>
<br\>> adrenaaline wrote:
<br\>> > here trip video of frenchy microdisko in malmö and stockolm
<br\>> > with eat-rabbit, sidabitball and.. stockolm hq
<br\>> >
<br\>> > http://robertdix.free.fr/suede3.mp4
<br\>> >
<br\>> > greetz
<br\>> >
<br\>> >
<br\>> > [Non-text portions of this message have been removed]
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> > Yahoo! Groups Links
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>>
<br\>>  SPONSORED LINKS
<br\>>   Electronic
<br\>instrument<http://groups.yahoo.com/gads?t=ms&k=Electronic+instrument&w1=Electron\
<br\>ic+instrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Game+boy+cartridge\
<br\>&c=4&s=100&.sig=bHIQaK1ubK8lHNjnaPEU8Q>  Game
<br\>>
<br\>boy<http://groups.yahoo.com/gads?t=ms&k=Game+boy&w1=Electronic+instrument&w2=Gam\
<br\>e+boy&w3=Electronic+musical+instrument&w4=Game+boy+cartridge&c=4&s=100&.sig=0BCe\
<br\>TpyhGw0J3MkQFOjsyQ>  Electronic
<br\>> musical
<br\>instrument<http://groups.yahoo.com/gads?t=ms&k=Electronic+musical+instrument&w1=\
<br\>Electronic+instrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Game+boy+c\
<br\>artridge&c=4&s=100&.sig=49VVH2uSJg8HwI_jVBD0Mw>   Game
<br\>> boy
<br\>cartridge<http://groups.yahoo.com/gads?t=ms&k=Game+boy+cartridge&w1=Electronic+i\
<br\>nstrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Game+boy+cartridge&c=4\
<br\>&s=100&.sig=dgl5Bo3tWmVv0XHaBIBLWw>
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<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Hey,
<br\>
<br\>I hardly every ask for feedback, but im messing around with uncaahrted
<br\>lsdj sound design territory with this and am looking for feedback.
<br\>
<br\>This song:
<br\>
<br\>http://www.toilville.com/sndz/mathletesnatureshow.mp3
<br\>
<br\>Is meant to be played in sync with this flash cartoon:
<br\>
<br\>http://www.panasonyonic.com/media/clients/fhp/wildnature_spots.html
<br\>
<br\>Hit play on the track once you see bubbles in the cartoon
<br\>
<br\>Peter
<br\>


Message:
<br\>
Just sync it, it will be awesome imho. I like the songs noise channel use.
<br\>
<br\>Herr Professor Peter Lewis Swimm wrote:
<br\>
<br\>>Hey,
<br\>>
<br\>>I hardly every ask for feedback, but im messing around with uncaahrted
<br\>>lsdj sound design territory with this and am looking for feedback.
<br\>>
<br\>>This song:
<br\>>
<br\>>http://www.toilville.com/sndz/mathletesnatureshow.mp3
<br\>>
<br\>>Is meant to be played in sync with this flash cartoon:
<br\>>
<br\>>http://www.panasonyonic.com/media/clients/fhp/wildnature_spots.html
<br\>>
<br\>>Hit play on the track once you see bubbles in the cartoon
<br\>>
<br\>>Peter
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
Interesting,
<br\>I enjoyed some parts of the sync that happens,
<br\>specially ^_^
<br\>so crue the thing with that hunter.. :/ but real, and
<br\>almost nothing in comparation with what industries and
<br\>cars do with the enviroment (and animals).
<br\>
<br\>huh..
<br\>
<br\>nice sounds after all :)
<br\>
<br\>greetz. Ignat
<br\>
<br\>> Herr Professor Peter Lewis Swimm wrote:
<br\>>
<br\>> >Hey,
<br\>> >
<br\>> >I hardly every ask for feedback, but im messing
<br\>> around with uncaahrted
<br\>> >lsdj sound design territory with this and am
<br\>> looking for feedback.
<br\>> >
<br\>> >This song:
<br\>> >
<br\>>
<br\>>http://www.toilville.com/sndz/mathletesnatureshow.mp3
<br\>> >
<br\>> >Is meant to be played in sync with this flash
<br\>> cartoon:
<br\>> >
<br\>>
<br\>>http://www.panasonyonic.com/media/clients/fhp/wildnature_spots.html
<br\>> >
<br\>> >Hit play on the track once you see bubbles in the
<br\>> cartoon
<br\>> >
<br\>> >Peter
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >Yahoo! Groups Links
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>     lsdj-unsubscribe@yahoogroups.com
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>__________________________________________________
<br\>Do You Yahoo!?
<br\>Tired of spam?  Yahoo! Mail has the best spam protection around
<br\>http://mail.yahoo.com
<br\>


Subject:
m3d042 is RMX by BLOWFINS _download_or_cry

SubjectSrt:
m3d042 is RMX by BLOWFINS _download_or_cry

Message:
<br\>
CROSSOVER LSDj / nano / fr-revolution / synthcart / audiomulch / live
<br\>sleeze-raunch masterpeices by BLOWFINS
<br\>
<br\>don't droop! grab a scoop!
<br\>
<br\><3j.r0dan :)
<br\>
<br\>====
<br\>
<br\>RMX by BLOWFINS
<br\>22min of .ogg in 9megs
<br\>
<br\>http://mp3death.us/
<br\>http://mp3death.us/m3d042.zip
<br\>
<br\>HYPE@!!
<br\>
<br\>the idea of being "remixed"
<br\>something natural
<br\>Extremely great alps,
<br\>romantic of madness.
<br\>
<br\>just a flat plateau.
<br\>on the depressing minimal techno
<br\>was pretty and mistakes".
<br\>way iller and idea of taste.
<br\>
<br\>sounds just want to be at home
<br\>preparing everything for a deadlock
<br\>he adds simple but love
<br\>and some structure
<br\>
<br\>Afterwards absolutely check
<br\>finished at the dance floor
<br\>
<br\>URL:
<br\>
<br\>http://mp3death.us/
<br\>http://mp3death.us/m3d042.zip
<br\>
<br\>====
<br\>


Message:
<br\>
Hi there!
<br\>
<br\>I just wanted to take the opportunity to announce, that I just opened
<br\>a new web shop. at
<br\>
<br\>  >> http://www.rebelpetset.com <<
<br\>
<br\>The ambition is that it will carry the best of Swedish chip music, and
<br\>also some of the coolest stuff from around the world!
<br\>
<br\>So... Right now I am looking for customers ;)  but also for record
<br\>producers who are interested in swapping records with me. This way we
<br\>could help distribute each others stuff informally!
<br\>Please contact if you're interested!
<br\>
<br\>Also link + banner exchanges, et.c. is of interest..!
<br\>
<br\>See you,
<br\>Johan
<br\>http://www.rebelpetset.com
<br\>


Message:
<br\>
> So... Right now I am looking for customers ;)  but also for record
<br\>> producers who are interested in swapping records with me. This way we
<br\>> could help distribute each others stuff informally!
<br\>> Please contact if you're interested!
<br\>CD Swopping is good. It worked real well the last time I tried it! And
<br\>the GB music scene is just bubbling beneath the surface, so 'm hoping
<br\>for a load of new talents to reach out.
<br\>
<br\>> Also link + banner exchanges, et.c. is of interest..!
<br\>Cool, (hopefully) I'll publish my homepage soon!
<br\>
<br\>                                                /nitro2k01
<br\>
<br\>--
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
Sometimes you have to let people hear your dumb crappy songs so they
<br\>can really appreciate the good ones.
<br\>
<br\>http://www.budmelvin.com/audio/bud_melvin-i_want_you_to_want_me.mp3
<br\>(http://tinyurl.com/og2n7)
<br\>
<br\>I did this for a one-time only show thing but decided to record it
<br\>since I had done all the programming work.
<br\>
<br\>Dedicated to all my wonderful friends in Rockford, IL.
<br\>
<br\>Have a great weekend,
<br\>Bud
<br\>


Message:
<br\>
>Sometimes you have to let people hear your dumb crappy songs so they
<br\>>can really appreciate the good ones.
<br\>>
<br\>>
<br\>>http://www.budmelvin.com/audio/bud_melvin-i_want_you_to_want_me.mp3
<br\>>
<br\>>(http://tinyurl.com/og2n7)
<br\>
<br\>Yeah, I pretty much loved this. :)
<br\>
<br\>Hey Kid Nice Robot.
<br\>
<br\>
<br\>
<br\>============================================
<br\>"I've got a blind date with destiny.. and it looks like she just ordered the
<br\>lobster. "
<br\>============================================
<br\>Peter Seckler Http://the-never.net  Peter@... // Hey Kid Nice
<br\>Robot
<br\>============================================
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>>From: "budmelvin" <budmelvin@...>
<br\>>Reply-To: lsdj@yahoogroups.com
<br\>>To: lsdj@yahoogroups.com
<br\>>Subject: [LSDj!] I want you to want me
<br\>>Date: Fri, 10 Mar 2006 21:52:13 -0000
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>Sometimes you have to let people hear your dumb crappy songs so they
<br\>>
<br\>>can really appreciate the good ones.
<br\>>
<br\>>
<br\>>
<br\>>http://www.budmelvin.com/audio/bud_melvin-i_want_you_to_want_me.mp3
<br\>>
<br\>>(http://tinyurl.com/og2n7)
<br\>>
<br\>>
<br\>>
<br\>>I did this for a one-time only show thing but decided to record it
<br\>>
<br\>>since I had done all the programming work.
<br\>>
<br\>>
<br\>>
<br\>>Dedicated to all my wonderful friends in Rockford, IL.
<br\>>
<br\>>
<br\>>
<br\>>Have a great weekend,
<br\>>
<br\>>Bud
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>     SPONSORED LINKS
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>         Electronic instrument
<br\>>
<br\>>
<br\>>         Game boy
<br\>>
<br\>>
<br\>>         Electronic musical instrument
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>         Game boy cartridge
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>   YAHOO! GROUPS LINKS
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>    Visit your group "lsdj" on the web.
<br\>> 
<br\>>    To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@yahoogroups.com
<br\>> 
<br\>>    Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>_________________________________________________________________
<br\>Express yourself instantly with MSN Messenger! Download today - it's FREE!
<br\>http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/
<br\>


Message:
<br\>
So when are you going to let us hear the dumb crappy songs???
<br\>
<br\>
<br\>On Mar 10, 2006, at 4:52 PM, budmelvin wrote:
<br\>
<br\>> Sometimes you have to let people hear your dumb crappy songs so they
<br\>> can really appreciate the good ones.
<br\>>
<br\>> http://www.budmelvin.com/audio/bud_melvin-i_want_you_to_want_me.mp3
<br\>> (http://tinyurl.com/og2n7)
<br\>


Message:
<br\>
didn't I, didn't I, didn't I, didn't I always knew Bud was a fine musician?!
<br\>Sang with exeptional enthousiasm, great!
<br\>
<br\>Wauter
<br\>   ----- Original Message -----
<br\>   From: Bit Shifter »
<br\>   To: lsdj@yahoogroups.com
<br\>   Sent: Saturday, March 11, 2006 6:42 PM
<br\>   Subject: Re: [LSDj!] I want you to want me
<br\>
<br\>
<br\>   So when are you going to let us hear the dumb crappy songs???
<br\>
<br\>
<br\>   On Mar 10, 2006, at 4:52 PM, budmelvin wrote:
<br\>
<br\>   > Sometimes you have to let people hear your dumb crappy songs so they
<br\>   > can really appreciate the good ones.
<br\>   >
<br\>   > http://www.budmelvin.com/audio/bud_melvin-i_want_you_to_want_me.mp3
<br\>   > (http://tinyurl.com/og2n7)
<br\>
<br\>
<br\>
<br\>------------------------------------------------------------------------------
<br\>   YAHOO! GROUPS LINKS
<br\>
<br\>     a..  Visit your group "lsdj" on the web.
<br\>
<br\>     b..  To unsubscribe from this group, send an email to:
<br\>      lsdj-unsubscribe@yahoogroups.com
<br\>
<br\>     c..  Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
<br\>
<br\>
<br\>------------------------------------------------------------------------------
<br\>
<br\>
<br\>
<br\>
<br\>------------------------------------------------------------------------------
<br\>
<br\>
<br\>   No virus found in this incoming message.
<br\>   Checked by AVG Free Edition.
<br\>   Version: 7.1.375 / Virus Database: 268.2.1/279 - Release Date: 10/03/2006
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Some new ones, if anyone wants to take a listen:
<br\>
<br\>http://folk.ntnu.no/storstei/music/circuit_board_vacation.ogg
<br\>
<br\>http://folk.ntnu.no/storstei/music/runtime_detective.ogg
<br\>
<br\>/fleg
<br\>
<br\>
<br\>---------------------------------
<br\>Yahoo! Mail
<br\>Bring photos to life! New PhotoMail  makes sharing a breeze.
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
PulseWave – 03.31.06/The TANK NYC/$6- Lowbit music finds a home in this
<br\>
<br\>first of a monthly series of events at The Tank NYC. Gameboys,
<br\>Nintendos, Homebrew Hardware, and more collide with the First New York
<br\>appearance of Underground Game Music Legend /VIRT/. Backing him up
<br\>will be chip rocking Game B-Boy /BIT SHIFTER/ and raw yet complex
<br\>waveforms of /ONE BIT MUSIC/. Hear releases from Bleep blop powerhouse
<br\>label /8BITPEOPLES/ all night. 8Bit Visuals from mangled NES VJ
<br\>NOTENDO with all artists all night.
<br\>
<br\>PulseWave is the first in series of events that highlight the raw and
<br\>rude world of Chipmusic, Gameboy beat boxing, lo-fi electronics and
<br\>raw 8bit rock. Watch a generation of dithered youths brought up on a
<br\>healthy diet of Italian plumbers, spiky mammals, and gender bending
<br\>space pirates warp a fascination with the tinny tones of the past into
<br\>the touch tone pulse of today.
<br\>
<br\>For more information about PulseWave Visit:
<br\>
<br\>www.toilville.com/dither/
<br\>
<br\>For information about The Tank @ Collective Unconscious Visit:
<br\>
<br\>http://www.thetanknyc.org/
<br\>
<br\>This Months Artists:
<br\>
<br\>Virt
<br\>http://virt.vgmix.com/
<br\>Bit Shifter
<br\>http://bitshifter.cc/
<br\>One Bit Music
<br\>http://www.onebitmusic.com/
<br\>NOTENDO
<br\>http://www.myspace.com/johnnybeverly1989
<br\>8Bitpeoples
<br\>http://8bitpeoples.com/
<br\>
<br\>For Directions visita:
<br\>
<br\>http://www.thetanknyc.org/contact/index.html
<br\>


Message:
<br\>
that sounds like a great night.  good luck with the monthly.
<br\>
<br\>http://11hzrobot.em411.com
<br\>
<br\>  --- On Mon 03/13, Herr Professor Peter Lewis Swimm < kradlabs@... >
<br\>wrote:
<br\>From: Herr Professor Peter Lewis Swimm [mailto: kradlabs@...]
<br\>To: lsdj@yahoogroups.com
<br\>Date: Mon, 13 Mar 2006 20:53:55 -0000
<br\>Subject: [LSDj!] Pulsewave 8bit music event
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>PulseWave – 03.31.06/The TANK NYC/$6- Lowbit music finds a home in this
<br\>
<br\>first of a monthly series of events at The Tank NYC. Gameboys,
<br\>Nintendos, Homebrew Hardware, and more collide with the First New York
<br\>appearance of Underground Game Music Legend /VIRT/. Backing him up
<br\>will be chip rocking Game B-Boy /BIT SHIFTER/ and raw yet complex
<br\>waveforms of /ONE BIT MUSIC/. Hear releases from Bleep blop powerhouse
<br\>label /8BITPEOPLES/ all night. 8Bit Visuals from mangled NES VJ
<br\>NOTENDO with all artists all night.
<br\>
<br\>PulseWave is the first in series of events that highlight the raw and
<br\>rude world of Chipmusic, Gameboy beat boxing, lo-fi electronics and
<br\>raw 8bit rock. Watch a generation of dithered youths brought up on a
<br\>healthy diet of Italian plumbers, spiky mammals, and gender bending
<br\>space pirates warp a fascination with the tinny tones of the past into
<br\>the touch tone pulse of today.
<br\>
<br\>For more information about PulseWave Visit:
<br\>
<br\>www.toilville.com/dither/
<br\>
<br\>For information about The Tank @ Collective Unconscious Visit:
<br\>
<br\>http://www.thetanknyc.org/
<br\>
<br\>This Months Artists:
<br\>
<br\>Virt
<br\>http://virt.vgmix.com/
<br\>Bit Shifter
<br\>http://bitshifter.cc/
<br\>One Bit Music
<br\>http://www.onebitmusic.com/
<br\>NOTENDO
<br\><a
<br\>href="http://www.myspace.com/johnnybeverly1989">http://www.myspace.com/johnnybev\
<br\>erly1989
<br\>8Bitpeoples
<br\>http://8bitpeoples.com/
<br\>
<br\>For Directions visita:
<br\>
<br\><a
<br\>href="http://www.thetanknyc.org/contact/index.html">http://www.thetanknyc.org/co\
<br\>ntact/index.html
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\> SPONSORED LINKS
<br\>
<br\>
<br\>
<br\>
<br\> <a
<br\>href="http://groups.yahoo.com/gads?t=ms&k=Electronic+instrument&w1=Electronic+in\
<br\>strument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Game+boy+cartridge&c=4&\
<br\>s=100&.sig=bHIQaK1ubK8lHNjnaPEU8Q">Electronic instrument
<br\>
<br\>
<br\> <a
<br\>href="http://groups.yahoo.com/gads?t=ms&k=Game+boy&w1=Electronic+instrument&w2=G\
<br\>ame+boy&w3=Electronic+musical+instrument&w4=Game+boy+cartridge&c=4&s=100&.sig=0B\
<br\>CeTpyhGw0J3MkQFOjsyQ">Game boy
<br\>
<br\>
<br\> <a
<br\>href="http://groups.yahoo.com/gads?t=ms&k=Electronic+musical+instrument&w1=Elect\
<br\>ronic+instrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Game+boy+cartri\
<br\>dge&c=4&s=100&.sig=49VVH2uSJg8HwI_jVBD0Mw">Electronic musical
<br\>instrument
<br\>
<br\>
<br\>
<br\>
<br\> <a
<br\>href="http://groups.yahoo.com/gads?t=ms&k=Game+boy+cartridge&w1=Electronic+instr\
<br\>ument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Game+boy+cartridge&c=4&s=1\
<br\>00&.sig=dgl5Bo3tWmVv0XHaBIBLWw">Game boy cartridge
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\> YAHOO! GROUPS LINKS
<br\>
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Message:
<br\>
Hi all,
<br\>I recently had a small problem syncing two classic gb and wanted to
<br\>know if this is a known issue.
<br\>
<br\>What i did was duplicate two carts and run one of them thru the kaos
<br\>pad. I wanted to apply effects on the wave channel so i muted both
<br\>pulse and noise in one of the gb and muted only wav channel in the
<br\>other gb.
<br\>
<br\>First song worked fine.
<br\>I loaded next song (i didn't unmute any of the channels.) When the next
<br\>song was loaded, all the channels i had muted stayed muted (this was
<br\>very convenient) BUT... None of the channels were outputting sound :(
<br\>So i played a couple of songs in a very minimalistic way :P
<br\>
<br\>I was using version 3.4.0 and the non sounding cart was slave.
<br\>
<br\>My thought on this is that i should probably unmute all channel before
<br\>i load the next song but i am not sure. Any comments on this would be
<br\>much apreciated since i have a gig coming next weekend and i wanted to
<br\>do the same but succesfully.
<br\>
<br\>thanks!
<br\>rabato
<br\>http://www.santamagdalena.net
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
This mute bug is known. You could ethier turn the GB off and on, or
<br\>press B+Start, to solo one channel, for a second, which will solve
<br\>this problem.
<br\>
<br\>                                       /nitro2k01
<br\>
<br\>On 3/14/06, ramiro elena <ramiro@...> wrote:
<br\>> Hi all,
<br\>> I recently had a small problem syncing two classic gb and wanted to
<br\>> know if this is a known issue.
<br\>>
<br\>> What i did was duplicate two carts and run one of them thru the kaos
<br\>> pad. I wanted to apply effects on the wave channel so i muted both
<br\>> pulse and noise in one of the gb and muted only wav channel in the
<br\>> other gb.
<br\>>
<br\>> First song worked fine.
<br\>> I loaded next song (i didn't unmute any of the channels.) When the next
<br\>> song was loaded, all the channels i had muted stayed muted (this was
<br\>> very convenient) BUT... None of the channels were outputting sound :(
<br\>> So i played a couple of songs in a very minimalistic way :P
<br\>>
<br\>> I was using version 3.4.0 and the non sounding cart was slave.
<br\>>
<br\>> My thought on this is that i should probably unmute all channel before
<br\>> i load the next song but i am not sure. Any comments on this would be
<br\>> much apreciated since i have a gig coming next weekend and i wanted to
<br\>> do the same but succesfully.
<br\>>
<br\>> thanks!
<br\>> rabato
<br\>> http://www.santamagdalena.net
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
nitro2k01 wrote:
<br\>> A friend in the lab where I did the mod suggested that the original
<br\>> silver screen was somehow magnetic... Could that be it? My own theory
<br\>> was that it polarized the incoming light.
<br\>
<br\>It's definately an polarization-effect.
<br\>Is it a GB-Color?
<br\>
<br\>
<br\>tRasH cAn maN wrote:
<br\>> How many batteries would you need for the glowing foil?
<br\>
<br\>The foil needs 5V, but i got it working with 4.5V(was a little darker),
<br\>so you'd need at least 3 1.5V-Batteries.Better would be 4 1.5V-Batteries
<br\>and a regulator which has 5V output (and is operational with 6V input).
<br\>
<br\>> This solution seems by far best if you ask me!
<br\>> Do you have pictures? A How To (for us with our thumb in the middle of
<br\>> our hand! ;)
<br\>
<br\>As i said this wasn't the solution for me, so i didn't finish it.
<br\>You need an EL-Foil (the glowing foil), an suitable inverter to get the
<br\>foil working.
<br\>The tricky part is to scratch off the silver-foil at the back of your
<br\>GB-display carefully - without damaging the cables (i used a small knife).
<br\>
<br\>
<br\>e-o
<br\>
<br\>
<br\>
<br\>___________________________________________________________
<br\>Telefonate ohne weitere Kosten vom PC zum PC: http://messenger.yahoo.de
<br\>


Message:
<br\>
> It's definately an polarization-effect.
<br\>> Is it a GB-Color?
<br\>Nope, a DMG.
<br\>
<br\>Did anyone look further into this? It seems as if ah least my screen
<br\>wont work properly at all without the original foil. And even when
<br\>putting the original foil behind the plastic, the cantrast is way too
<br\>bad...
<br\>Btw, Jeremy, how's it going with the mat?
<br\>
<br\>                                            /nitro2k01
<br\>
<br\>--
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
you mean do "solo" instead of muteing or unmute channels by pressing
<br\>start+B?
<br\>
<br\>I would preffer not to turn off the gameboyz.
<br\>
<br\>Thanks Nitro!
<br\>
<br\>rabato
<br\>


Message:
<br\>
Hi there...
<br\>This is already known and fixed and will be in the next release.
<br\>
<br\>Cheers,
<br\>Johan
<br\>
<br\>On 3/14/06, ramiro@... <ramiro@...> wrote:
<br\>>
<br\>>  you mean do "solo" instead of muteing or unmute channels by pressing
<br\>> start+B?
<br\>>
<br\>> I would preffer not to turn off the gameboyz.
<br\>>
<br\>> Thanks Nitro!
<br\>>
<br\>> rabato
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>  SPONSORED LINKS
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Subject:
Re: [LSDj!] feature request: synth screen under table/word screen

Message:
<br\>
Hi there,
<br\>
<br\>I think that is a matter of usage statistics that I don't have :)
<br\>It depends on what people think is more useful.
<br\>
<br\>I don't mind changing and in a little way it's also cleaner, I guess. But I
<br\>would like some more peoples input on this before changing.
<br\>
<br\>See you & thanks,
<br\>Johan
<br\>
<br\>On 3/9/06, STRPSE_K9D _ <starpause@...> wrote:
<br\>>
<br\>>  hey all, this has been on my mind a while so i may have posted it before!
<br\>>
<br\>> when i'm working on getting cool sounds out of the softsynth i often
<br\>> use tables to decide how frames of different synths will be played
<br\>> back, so i do a lot of navigating between the synth and table screens
<br\>> to tweak the action.
<br\>>
<br\>> on the other hand, it is a very rare case that i'm writing a table and
<br\>> need to check how my groove is set up, or modify it.
<br\>>
<br\>> so i propose that the synth screen's presence extends to the right so
<br\>> that it is easily accessable from the tables screen.
<br\>>
<br\>> minor niggle as always, but what else can be suggested of a program
<br\>> that already kicks the snot out of my face every time i boot it up
<br\>> (and has a range of flavors as wide as the many curries of the world)
<br\>>
<br\>> much love from minneapolis
<br\>> j.0rdan
<br\>>
<br\>> --
<br\>> lobit labia @ http://mp3death.us/
<br\>>
<br\>>
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<br\>nstrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Game+boy+cartridge&c=4\
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<br\>http://www.littlesounddj.com
<br\>
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<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
after a little messing around with basic tracking on LSDJ, i've
<br\>decided to take the plunge and mess around with tables.  i found a few
<br\>of the helpful tutes that introduce a couple of basic uses for tables
<br\>(chords, pulse width modulation, custom volume envelopes) which make
<br\>sense to me but i still don't feel like i have my brain wrapped around
<br\>the fundamental concept.  can anyone help me figure out:
<br\>
<br\>are there any online tutes on "into to tables"?
<br\>
<br\>how is the speed at which the commmands in a table are proccessed
<br\>determined?  how does LSDJ figure out which command to process when?
<br\>
<br\>what are some other ways that tables can be utilised?  seems like a
<br\>big wide question.  i'm very interested in the idea of using nested
<br\>tables (using hop and table within table commands) to create
<br\>generative music.  any pointers?
<br\>
<br\>thanks in advance for the help!
<br\>
<br\>bernie
<br\>


Message:
<br\>
Hi Bernie!
<br\>
<br\>> after a little messing around with basic tracking on LSDJ, i've
<br\>>  decided to take the plunge and mess around with tables.
<br\>
<br\>That seems a great idea! I'm sorry that the manual is unclear about
<br\>some of the key points.
<br\>
<br\>>  how is the speed at which the commmands in a table are proccessed
<br\>>  determined?  how does LSDJ figure out which command to process when?
<br\>
<br\>The commants are executed from top to down, just like any other
<br\>screen. The default speed is one tick per step.
<br\>
<br\>>  what are some other ways that tables can be utilised?  seems like a
<br\>>  big wide question.  i'm very interested in the idea of using nested
<br\>>  tables (using hop and table within table commands) to create
<br\>>  generative music.  any pointers?
<br\>
<br\>I'm not sure. All the cool things you would have ever thought of?
<br\>Maybe other user can fill you in there. :)
<br\>
<br\>Thanks for asking,
<br\>Johan
<br\>


Message:
<br\>
There's so much! But the first command you need to learn is the H (hop) command.
<br\>Try placing a H command for example 4 steps down. Then you'll have a
<br\>loop which is great for creating chords. Tht's a bout the simplest
<br\>thing you can do with tables-
<br\>I'll write a tutorial about cool things you can do with tables.
<br\>Remind me in a week if I forget it!
<br\>
<br\>                                                   /nitro2k01
<br\>
<br\>On 3/15/06, Johan Kotlinski <me99_kin@...> wrote:
<br\>> Hi Bernie!
<br\>>
<br\>> > after a little messing around with basic tracking on LSDJ, i've
<br\>> >  decided to take the plunge and mess around with tables.
<br\>>
<br\>> That seems a great idea! I'm sorry that the manual is unclear about
<br\>> some of the key points.
<br\>>
<br\>> >  how is the speed at which the commmands in a table are proccessed
<br\>> >  determined?  how does LSDJ figure out which command to process when?
<br\>>
<br\>> The commants are executed from top to down, just like any other
<br\>> screen. The default speed is one tick per step.
<br\>>
<br\>> >  what are some other ways that tables can be utilised?  seems like a
<br\>> >  big wide question.  i'm very interested in the idea of using nested
<br\>> >  tables (using hop and table within table commands) to create
<br\>> >  generative music.  any pointers?
<br\>>
<br\>> I'm not sure. All the cool things you would have ever thought of?
<br\>> Maybe other user can fill you in there. :)
<br\>>
<br\>> Thanks for asking,
<br\>> Johan
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
thanks for replying!  i'm getting excited at the possiblities.
<br\>
<br\>btw, the manual is not at all unclear about tables, but it only gives
<br\>a few examples.  a more savy LSDJer than me could have taken that and
<br\>run with it, but i needed more help...
<br\>
<br\>--- In lsdj@yahoogroups.com, "Johan Kotlinski" <me99_kin@...> wrote:
<br\>>
<br\>> The commants are executed from top to down, just like any other
<br\>> screen. The default speed is one tick per step.
<br\>>
<br\>
<br\>how do you change the speed of table commands?
<br\>
<br\>also, i noticed that sometimes the tabel runs to one command then
<br\>doesn't progress to the next slot, but i don't know why/when.
<br\>


Message:
<br\>
> > The commants are executed from top to down, just like any other
<br\>>  > screen. The default speed is one tick per step.
<br\>>
<br\>>  how do you change the speed of table commands?
<br\>
<br\>With the groove (G) command.
<br\>
<br\>>  also, i noticed that sometimes the tabel runs to one command then
<br\>>  doesn't progress to the next slot, but i don't know why/when.
<br\>
<br\>Tables are stopped automatically when new notes are being played in
<br\>the same channel.
<br\>
<br\>Cheers,
<br\>Johan
<br\>


Message:
<br\>
--- In lsdj@yahoogroups.com, nitro2k01 <nitro2k01@...> wrote:
<br\>>
<br\>> There's so much! But the first command you need to learn is the H
<br\>(hop) command.
<br\>> Try placing a H command for example 4 steps down. Then you'll have a
<br\>> loop which is great for creating chords. Tht's a bout the simplest
<br\>> thing you can do with tables-
<br\>> I'll write a tutorial about cool things you can do with tables.
<br\>> Remind me in a week if I forget it!
<br\>>
<br\>>                                                   /nitro2k01
<br\>>
<br\>
<br\>thanks for your help.  i definitely will bug you for a tutorial.
<br\>
<br\>i've got a decent handle on (arpeggiated) chords with the transpose
<br\>column, and i understand how vol envelopes (first column of table) and
<br\>pulse width modulation can work (using the pulse width commands and
<br\>hop) so far.  how about the difference between the two command
<br\>columns?  do they always run together?  can they be offset, run at
<br\>different speeds, be at different steps?
<br\>
<br\>bernie
<br\>


Message:
<br\>
They always run at the same speed. But they can be offset by using H commands.
<br\>Think of the middle section as the transpose and fx column. It's good
<br\>for keeping fx synced with a chord. (I can think of at least on good
<br\>use for this right now :) ) The rightmost column is an fx only column.
<br\>(I can think of many good ways to use that right now :) )
<br\>
<br\>                                /nitro2k01
<br\>
<br\>On 3/16/06, gullvision <berniearai@...> wrote:
<br\>> --- In lsdj@yahoogroups.com, nitro2k01 <nitro2k01@...> wrote:
<br\>> >
<br\>> > There's so much! But the first command you need to learn is the H
<br\>> (hop) command.
<br\>> > Try placing a H command for example 4 steps down. Then you'll have a
<br\>> > loop which is great for creating chords. Tht's a bout the simplest
<br\>> > thing you can do with tables-
<br\>> > I'll write a tutorial about cool things you can do with tables.
<br\>> > Remind me in a week if I forget it!
<br\>> >
<br\>> >                                                   /nitro2k01
<br\>> >
<br\>>
<br\>> thanks for your help.  i definitely will bug you for a tutorial.
<br\>>
<br\>> i've got a decent handle on (arpeggiated) chords with the transpose
<br\>> column, and i understand how vol envelopes (first column of table) and
<br\>> pulse width modulation can work (using the pulse width commands and
<br\>> hop) so far.  how about the difference between the two command
<br\>> columns?  do they always run together?  can they be offset, run at
<br\>> different speeds, be at different steps?
<br\>>
<br\>> bernie
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
http://community.livejournal.com/gameboymusic/119604.html
<br\>
<br\>Check it out.
<br\>


Message:
<br\>
>
<br\>Heres what's up at Thought Showers,
<br\>
<br\>
<br\>
<br\>
<br\>The CD EP I released last year in Santa Barbara titled "Plastic Sushi"
<br\>is now available for purchase via Paypal or free download at
<br\>www.thoughtshowers.com
<br\><http://www.thoughtshowers.com/music_frameset.html> . Also up are a
<br\>couple pieces of my art. If anyone else is interested in having items
<br\>posted on this site please contact me via the contact link located at
<br\>the top of the site.
<br\>
<br\>
<br\>
<br\>
<br\>-C.Pallo
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Nice sync. Why don´t you just put the sound in the flash movie.
<br\>
<br\>Some of the images where really good.
<br\>I think you´ve made the sound first and then the video later.
<br\>This sometimes shows in the movie.
<br\>FX. the music gets softer and repetitive when the deer starts running,
<br\>then the hunter rides a tractor; that part got a little dull IMO
<br\>because the music didnt adapt to the movie. But great stuff none the
<br\>less, make some more :)
<br\>
<br\>Carsten
<br\>


Message:
<br\>
Nice stuff, I like runtime detective best.  It's got some
<br\>interesting things happening.
<br\>
<br\>--- In lsdj@yahoogroups.com, Kjell Ivar Storstein <kjellstor@...>
<br\>wrote:
<br\>>
<br\>> Some new ones, if anyone wants to take a listen:
<br\>>
<br\>> http://folk.ntnu.no/storstei/music/circuit_board_vacation.ogg
<br\>>
<br\>> http://folk.ntnu.no/storstei/music/runtime_detective.ogg
<br\>>
<br\>> /fleg
<br\>>
<br\>>
<br\>> ---------------------------------
<br\>> Yahoo! Mail
<br\>> Bring photos to life! New PhotoMail  makes sharing a breeze.
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>


Message:
<br\>
the tracker interface in lsdj is the best I've ever found, with only 8
<br\>buttons and some thumb skills you can compose music at incredible speeds!
<br\>
<br\>so wouldnt it be grand if someone (with johans consent, of course)
<br\>would make a cross platform tracker where the instrument segment is
<br\>open for VST synths and samples while the effect part could take on
<br\>some VST plug-ins?
<br\>
<br\>just a thought really.
<br\>
<br\>-Ãº
<br\>


Message:
<br\>
The piggy is still far from all of what u'd like but it certainly goes
<br\>closer than anyone else :)
<br\>
<br\>Basic LSDj interface: check
<br\>Windows Version: check
<br\>VST Instrument Support: semi-check. Piggy can do midi out u could wire
<br\>something with a midi loop.
<br\>VST FX: nope and not soon.
<br\>
<br\>The version is still in its very early days ; I got too much work for the
<br\>moment to give it proper momentum but there's certainly enough to start
<br\>fiddling:
<br\>
<br\>Home page at: http://www.10pm.org/nostromo/lgpt/
<br\>Wiki at: http://mp3death.us/lgpt/doku.php
<br\>
<br\>Cheers from planet discodirt;
<br\>M-.-n
<br\>   -----Original Message-----
<br\>   From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com]On Behalf Of
<br\>kingkoriander
<br\>   Sent: dimanche 19 mars 2006 18:54
<br\>   To: lsdj@yahoogroups.com
<br\>   Subject: [LSDj!] lsdj based tracker
<br\>
<br\>
<br\>   the tracker interface in lsdj is the best I've ever found, with only 8
<br\>   buttons and some thumb skills you can compose music at incredible speeds!
<br\>
<br\>   so wouldnt it be grand if someone (with johans consent, of course)
<br\>   would make a cross platform tracker where the instrument segment is
<br\>   open for VST synths and samples while the effect part could take on
<br\>   some VST plug-ins?
<br\>
<br\>   just a thought really.
<br\>
<br\>   -Ãº
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>   SPONSORED LINKS Electronic instrument  Game boy  Electronic musical
<br\>instrument
<br\>         Game boy cartridge
<br\>
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<br\>


Message:
<br\>
sounds sweet. too bad it´s only for windows... i´ll try it out at grannys
<br\>
<br\>On 3/19/06, M-.-n <nostromo@...> wrote:
<br\>>
<br\>>
<br\>> The piggy is still far from all of what u'd like but it certainly goes
<br\>> closer than anyone else :)
<br\>>
<br\>> Basic LSDj interface: check
<br\>> Windows Version: check
<br\>> VST Instrument Support: semi-check. Piggy can do midi out u could wire
<br\>> something with a midi loop.
<br\>> VST FX: nope and not soon.
<br\>>
<br\>> The version is still in its very early days ; I got too much work for the
<br\>> moment to give it proper momentum but there's certainly enough to start
<br\>> fiddling:
<br\>>
<br\>> Home page at: http://www.10pm.org/nostromo/lgpt/
<br\>> Wiki at: http://mp3death.us/lgpt/doku.php
<br\>>
<br\>> Cheers from planet discodirt;
<br\>> M-.-n
<br\>>
<br\>>   -----Original Message-----
<br\>>   From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com]On Behalf Of
<br\>> kingkoriander
<br\>>   Sent: dimanche 19 mars 2006 18:54
<br\>>   To: lsdj@yahoogroups.com
<br\>>   Subject: [LSDj!] lsdj based tracker
<br\>>
<br\>>
<br\>>   the tracker interface in lsdj is the best I've ever found, with only 8
<br\>>   buttons and some thumb skills you can compose music at incredible
<br\>> speeds!
<br\>>
<br\>>   so wouldnt it be grand if someone (with johans consent, of course)
<br\>>   would make a cross platform tracker where the instrument segment is
<br\>>   open for VST synths and samples while the effect part could take on
<br\>>   some VST plug-ins?
<br\>>
<br\>>   just a thought really.
<br\>>
<br\>>   -ú
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>   SPONSORED LINKS Electronic instrument  Game boy  Electronic musical
<br\>> instrument
<br\>>         Game boy cartridge
<br\>>
<br\>>
<br\>>
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<br\>&c=4&s=100&.sig=bHIQaK1ubK8lHNjnaPEU8Q>  Game
<br\>>
<br\>boy<http://groups.yahoo.com/gads?t=ms&k=Game+boy&w1=Electronic+instrument&w2=Gam\
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<br\>TpyhGw0J3MkQFOjsyQ>  Electronic
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<br\>instrument<http://groups.yahoo.com/gads?t=ms&k=Electronic+musical+instrument&w1=\
<br\>Electronic+instrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Game+boy+c\
<br\>artridge&c=4&s=100&.sig=49VVH2uSJg8HwI_jVBD0Mw>   Game
<br\>> boy
<br\>cartridge<http://groups.yahoo.com/gads?t=ms&k=Game+boy+cartridge&w1=Electronic+i\
<br\>nstrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Game+boy+cartridge&c=4\
<br\>&s=100&.sig=dgl5Bo3tWmVv0XHaBIBLWw>
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Message:
<br\>
watchuwantitfor ?
<br\>   -----Original Message-----
<br\>   From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com]On Behalf Of ulfur
<br\>hansson
<br\>   Sent: dimanche 19 mars 2006 23:35
<br\>   To: lsdj@yahoogroups.com
<br\>   Subject: Re: [LSDj!] lsdj based tracker
<br\>
<br\>
<br\>   sounds sweet. too bad it´s only for windows... i´ll try it out at grannys
<br\>
<br\>   On 3/19/06, M-.-n <nostromo@...> wrote:
<br\>   >
<br\>   >
<br\>   > The piggy is still far from all of what u'd like but it certainly goes
<br\>   > closer than anyone else :)
<br\>   >
<br\>   > Basic LSDj interface: check
<br\>   > Windows Version: check
<br\>   > VST Instrument Support: semi-check. Piggy can do midi out u could wire
<br\>   > something with a midi loop.
<br\>   > VST FX: nope and not soon.
<br\>   >
<br\>   > The version is still in its very early days ; I got too much work for
<br\>the
<br\>   > moment to give it proper momentum but there's certainly enough to start
<br\>   > fiddling:
<br\>   >
<br\>   > Home page at: http://www.10pm.org/nostromo/lgpt/
<br\>   > Wiki at: http://mp3death.us/lgpt/doku.php
<br\>   >
<br\>   > Cheers from planet discodirt;
<br\>   > M-.-n
<br\>   >
<br\>   >   -----Original Message-----
<br\>   >   From: lsdj@yahoogroups.com [mailto:lsdj@yahoogroups.com]On Behalf Of
<br\>   > kingkoriander
<br\>   >   Sent: dimanche 19 mars 2006 18:54
<br\>   >   To: lsdj@yahoogroups.com
<br\>   >   Subject: [LSDj!] lsdj based tracker
<br\>   >
<br\>   >
<br\>   >   the tracker interface in lsdj is the best I've ever found, with only 8
<br\>   >   buttons and some thumb skills you can compose music at incredible
<br\>   > speeds!
<br\>   >
<br\>   >   so wouldnt it be grand if someone (with johans consent, of course)
<br\>   >   would make a cross platform tracker where the instrument segment is
<br\>   >   open for VST synths and samples while the effect part could take on
<br\>   >   some VST plug-ins?
<br\>   >
<br\>   >   just a thought really.
<br\>   >
<br\>   >   -ú
<br\>   >
<br\>   >
<br\>   >
<br\>   >
<br\>   >
<br\>   >
<br\>   >
<br\>   >
<br\>   >   SPONSORED LINKS Electronic instrument  Game boy  Electronic musical
<br\>   > instrument
<br\>   >         Game boy cartridge
<br\>   >
<br\>   >
<br\>   >
<br\>   > ------------------------------------------------------------------------
<br\>----
<br\>   > --
<br\>   >   YAHOO! GROUPS LINKS
<br\>   >
<br\>   >     a..  Visit your group "lsdj" on the web.
<br\>   >
<br\>   >     b..  To unsubscribe from this group, send an email to:
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<br\>artridge&c=4&s=100&.sig=bHIQaK1ubK8lHNjnaPEU8Q>  Game
<br\>   >
<br\>boy<http://groups.yahoo.com/gads?t=ms&k=Game+boy&w1=Electronic+instrument&w2
<br\>=Game+boy&w3=Electronic+musical+instrument&w4=Game+boy+cartridge&c=4&s=100&.
<br\>sig=0BCeTpyhGw0J3MkQFOjsyQ>  Electronic
<br\>   > musical
<br\>instrument<http://groups.yahoo.com/gads?t=ms&k=Electronic+musical+instrument
<br\>&w1=Electronic+instrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Ga
<br\>me+boy+cartridge&c=4&s=100&.sig=49VVH2uSJg8HwI_jVBD0Mw>   Game
<br\>   > boy
<br\>cartridge<http://groups.yahoo.com/gads?t=ms&k=Game+boy+cartridge&w1=Electron
<br\>ic+instrument&w2=Game+boy&w3=Electronic+musical+instrument&w4=Game+boy+cartr
<br\>idge&c=4&s=100&.sig=dgl5Bo3tWmVv0XHaBIBLWw>
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Message:
<br\>
On 3/19/06, ulfur hansson <ulfurh@...> wrote:
<br\>> sounds sweet. too bad it´s only for windows... i´ll try it out at grannys
<br\>>
<br\>> On 3/19/06, M-.-n <nostromo@...> wrote:
<br\>> >
<br\>> > Home page at: http://www.10pm.org/nostromo/lgpt/
<br\>> > Wiki at: http://mp3death.us/lgpt/doku.php
<br\>> >
<br\>> > Cheers from planet discodirt;
<br\>> > M-.-n
<br\>> >
<br\>
<br\>yeah, piggy is for for gp32 as well ... discontinued, you can still
<br\>pick the buggers up, and it's easy to build a serial<->gp32 cable/box
<br\>for sync between piggy and lsdj or whatever else (i mostly been using
<br\>piggy w/ my x0xb0x).
<br\>
<br\>bla bla offtopic drooling, i'm glad gamepark is comming out with new
<br\>stuff ... i just had an SMC die on me! it's all part of the game :)
<br\>... the gp2x at least offers a lobatt indicator and SD, more sample
<br\>ram ... and the xgp mini looks promising too, with a good old 4 way
<br\>direction pad instead of a stick, pocket size rather than the
<br\>gp32/gp2x beasts ... the koreans are comming up with consoles faster
<br\>than people can develop for them!
<br\>
<br\><3
<br\>j.0rdan
<br\>
<br\>p.s. can't help it, some traxx i did w/ piggy on gp32
<br\><http://mp3death.us/mor/pigShit/>
<br\>


Message:
<br\>
i don't know if this has made the rounds yet, but nitrotracker by Tob
<br\>has been released for the nintendo ds :O
<br\>
<br\><http://nitrotracker.tobw.net/>
<br\>
<br\>cool:
<br\>- record w/ mic
<br\>- sample loading from cfc/sd
<br\>- tutorial uses LSDj samples i uploaded to freesound ;)
<br\><http://freesound.iua.upf.edu/packsViewSingle.php?id=179>
<br\>
<br\>uncool:
<br\>- ft2 on touch screen interface (like has failed on the palm pilot,
<br\>bleh) rather than the tight and true LSDj
<br\>handheld-trackerlike-interface
<br\>- uh, that's all :)
<br\>
<br\>now get busy croooning into that ds mic, churning out bogdan raczynski stylez
<br\>
<br\><3
<br\>j.0rdan
<br\>
<br\>--
<br\>lobit labia @ http://mp3death.us/
<br\>


Subject:
Re: [LSDj!] nitrotracker for nds out now!

Message:
<br\>
Damn, doesn't work, only blank screens T^T
<br\>
<br\>STRPSE_K9D _ <starpause@...> wrote:     i don't know if this has made the
<br\>rounds yet, but nitrotracker by Tob
<br\>  has been released for the nintendo ds :O
<br\>
<br\>  <http://nitrotracker.tobw.net/>
<br\>
<br\>  cool:
<br\>  - record w/ mic
<br\>  - sample loading from cfc/sd
<br\>  - tutorial uses LSDj samples i uploaded to freesound ;)
<br\>  <http://freesound.iua.upf.edu/packsViewSingle.php?id=179>
<br\>
<br\>  uncool:
<br\>  - ft2 on touch screen interface (like has failed on the palm pilot,
<br\>  bleh) rather than the tight and true LSDj
<br\>  handheld-trackerlike-interface
<br\>  - uh, that's all :)
<br\>
<br\>  now get busy croooning into that ds mic, churning out bogdan raczynski stylez
<br\>
<br\>  <3
<br\>  j.0rdan
<br\>
<br\>  --
<br\>  lobit labia @ http://mp3death.us/
<br\>
<br\>
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Message:
<br\>
>  so wouldnt it be grand if someone (with johans consent, of course)
<br\>>  would make a cross platform tracker where the instrument segment is
<br\>>  open for VST synths and samples while the effect part could take on
<br\>>  some VST plug-ins?
<br\>
<br\>It's an interesting idea, but a bit hard to figure out how to pull off right.
<br\>
<br\>Of course everyone must realize the underlying audio system is pretty
<br\>different between MIDI/VST plugs and the four bit/four channel Game
<br\>Boy sound.
<br\>
<br\>Especially the way of controlling instruments is very different. The
<br\>LSDj command system has one easy-to-remember command letter (G=groove,
<br\>T=tempo, P=pitch, V=vibrato etc) followed by a two-digit command
<br\>value.
<br\>MIDI doesn't have anything like that. I believe usually it has a two
<br\>digit command "name" and a four digit command value. There's no such
<br\>thing as command letter, and with four digits in the command value
<br\>it's not at all the same easiness to change.
<br\>It would be necessary with a pretty well thought out interface or
<br\>mapping system, to hide away all the ugliness of MIDI and make it a
<br\>little more user friendly. And by that I don't mean any click-and-drag
<br\>Cubase horror.
<br\>
<br\>Some of the restrictions would also be pretty hard to defend. 4
<br\>channels? Why not 8 channels? 16 channels? Where to stop?
<br\>Also. If you already added VST plugin, you need a mixer, some way to
<br\>add and remove effects. How to control that? Better add a GUI... where
<br\>to stop?
<br\>
<br\>That said, I think the idea is basically cool and I hope Piggytracker
<br\>will go a long way...
<br\>
<br\>See you,
<br\>Johan
<br\>


Message:
<br\>
On 3/20/06, Kjell Ivar Storstein <kjellstor@...> wrote:
<br\>> Damn, doesn't work, only blank screens T^T
<br\>>
<br\>> STRPSE_K9D _ <starpause@...> wrote:     i don't know if this has made
<br\>the rounds yet, but nitrotracker by Tob
<br\>>  has been released for the nintendo ds :O
<br\>>
<br\>>  <http://nitrotracker.tobw.net/>
<br\>>
<br\>
<br\>i think you'll get more help if you shoot tob a note using the contact
<br\>address on the nitro page, than crying here :)
<br\>
<br\>good luck, i wish i had the hardware to try this out myself ... will
<br\>have to wait a while ... priorities :O
<br\>
<br\><3j.rdd0dn
<br\>
<br\>--
<br\>lobit labia @ http://mp3death.us/
<br\>


Message:
<br\>
--- In lsdj@yahoogroups.com, nitro2k01 <nitro2k01@...> wrote:
<br\>>
<br\>> They always run at the same speed. But they can be offset by using H
<br\>commands.
<br\>> Think of the middle section as the transpose and fx column. It's good
<br\>> for keeping fx synced with a chord. (I can think of at least on good
<br\>> use for this right now :) ) The rightmost column is an fx only column.
<br\>> (I can think of many good ways to use that right now :) )
<br\>>
<br\>>                                /nitro2k01
<br\>>
<br\>
<br\>beautiful.  i've got a few things working now.
<br\>
<br\>i vaguely remember (or at least i think i do) the possibility of
<br\>making iterative tables (tables that call a different (incremental)
<br\>value each time)?  or is that somehow you can call tables iteratively?
<br\>(like each event triggers the table one value higher than the last
<br\>time)?  am i nuts or is there anything like that possible?
<br\>
<br\>bernie
<br\>


Message:
<br\>
On 3/20/06, Johan Kotlinski <me99_kin@...> wrote:
<br\>> It would be necessary with a pretty well thought out interface or
<br\>> mapping system, to hide away all the ugliness of MIDI and make it a
<br\>> little more user friendly. And by that I don't mean any click-and-drag
<br\>> Cubase horror.
<br\>>
<br\>
<br\>that is exacly the beauty of lsdj! minimum required to do the most
<br\>work ... it is the most bang for the least effort in transcribing, of
<br\>any trackers i've used. the interface has been sculpted into a thing
<br\>of true beauty, so clean, so powerful! the snappy controls, editing
<br\>short cuts, in-game help, the screen map, the left to right cascade
<br\>from high to low level editing ... ooooh, i'll stop before i have to
<br\>take another shower.
<br\>
<br\>on the other hand, musicians who are used to jamming out on
<br\>instruments, being able to hit record and preserve performance, then
<br\>re-arange in cubase or porn-tools, sometimes can't wrap their mind
<br\>around poking a bunch of bits around being an "easy" way to compose.
<br\>
<br\>cross platform? while emulation is not perfect across the board, i
<br\>think you can play gameboy games on nearly all computers ... pc, mac,
<br\>etc. lsdj is pretty fucking close to cross platform.
<br\>
<br\>> Some of the restrictions would also be pretty hard to defend. 4
<br\>> channels? Why not 8 channels? 16 channels? Where to stop?
<br\>> Also. If you already added VST plugin, you need a mixer, some way to
<br\>> add and remove effects. How to control that? Better add a GUI... where
<br\>> to stop?
<br\>>
<br\>
<br\>definitly a tough call. the gameboy made some design choices for
<br\>johan, restrictions force you to make the most of what you have,
<br\>instead of spilling the beans. just the perfect balance between
<br\>control of every sound chip parameter and a cohesive, consistant
<br\>interface.
<br\>
<br\>BUT, if you're interested in tracking vsts i can suggest renoise. it
<br\>is for mac and pc and as far as this "heavyweight" vst tracking goes,
<br\>is my favorite.
<br\>
<br\><http://renoise.com/>
<br\>
<br\>now we have trackers for chips, trackers for samples, trackers for
<br\>emulated chips. take your lick!
<br\>
<br\>> That said, I think the idea is basically cool and I hope Piggytracker
<br\>> will go a long way...
<br\>>
<br\>
<br\>i too have high hopes for piggy! it's already fun to use, but at the
<br\>same time it's already phatter than lsdj (channels, parameters) ...
<br\>the balance is making sure that each pound of plump is worth it's
<br\>weight in gold ... it's too early to tell, the program has no polish
<br\>... but nostromo's got his mind on design, and is willing to try
<br\>things out to get them right ... i'm constantly eager for each update
<br\>:)
<br\>
<br\>HMM on nitrotracker again (got to shiit up and try iiit), as far as
<br\>touch screens and built in mics go, it seems that bahji loops has hit
<br\>the nail on the head ... very easy to use, very powerful, and it runs
<br\>on devices that are common enough, easy to pick up (palms and treos
<br\>and those)
<br\>
<br\><http://www.chocopoolp.com/bj_index.php>
<br\>
<br\>and with an abrieviated name like BJ, it's almost as fun to throw around as LSDj
<br\>
<br\>i got to sleep! till next time
<br\><3j.0rdan
<br\>
<br\>p.s. no one had anything to say AGAINST extending the frame screen to
<br\>under the table screen ... in LSDj ;)
<br\>
<br\>--
<br\>lobit labia @ http://mp3death.us/
<br\>


Message:
<br\>
> p.s. no one had anything to say AGAINST extending the frame screen to
<br\>> under the table screen ... in LSDj ;)
<br\>I have. I'd rather have it above table screen if anywhere close to
<br\>table. But I don't really care, since I'm almost religously using
<br\>3.1.3 Beta. (Since my songs son't sound right in newer versions)
<br\>
<br\>                                                          /nitro2k01
<br\>
<br\>--
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
Turn on automate for the instrument in question.
<br\>
<br\>                                               /nitro2k01
<br\>
<br\>On 3/21/06, gullvision <berniearai@...> wrote:
<br\>> --- In lsdj@yahoogroups.com, nitro2k01 <nitro2k01@...> wrote:
<br\>> >
<br\>> > They always run at the same speed. But they can be offset by using H
<br\>> commands.
<br\>> > Think of the middle section as the transpose and fx column. It's good
<br\>> > for keeping fx synced with a chord. (I can think of at least on good
<br\>> > use for this right now :) ) The rightmost column is an fx only column.
<br\>> > (I can think of many good ways to use that right now :) )
<br\>> >
<br\>> >                                /nitro2k01
<br\>> >
<br\>>
<br\>> beautiful.  i've got a few things working now.
<br\>>
<br\>> i vaguely remember (or at least i think i do) the possibility of
<br\>> making iterative tables (tables that call a different (incremental)
<br\>> value each time)?  or is that somehow you can call tables iteratively?
<br\>> (like each event triggers the table one value higher than the last
<br\>> time)?  am i nuts or is there anything like that possible?
<br\>>
<br\>> bernie
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
> BUT, if you're interested in tracking vsts i can suggest renoise. it
<br\>> is for mac and pc and as far as this "heavyweight" vst tracking goes,
<br\>> is my favorite.
<br\>>
<br\>> <http://renoise.com/>
<br\>>
<br\>> now we have trackers for chips, trackers for samples, trackers for
<br\>> emulated chips. take your lick!
<br\>
<br\>Another interesting VST is reVISIT, a tracker plugin VST...
<br\>http://revisit.nashnet.co.uk/ I think a similar interface in
<br\>LSDj-style would make sense :-)
<br\>
<br\>~ tehmaze
<br\>


Message:
<br\>
> Especially the way of controlling instruments is very different. The
<br\>> LSDj command system has one easy-to-remember command letter (G=groove,
<br\>> T=tempo, P=pitch, V=vibrato etc) followed by a two-digit command
<br\>> value.
<br\>
<br\>> MIDI doesn't have anything like that. I believe usually it has a two
<br\>> digit command "name" and a four digit command value. There's no such
<br\>> thing as command letter, and with four digits in the command value
<br\>> it's not at all the same easiness to change.
<br\>
<br\>
<br\>You're totally right about MIDI being a lot more 'fuzzy' in its
<br\>implementation. Basically most commands are two-digit numbers for the
<br\>command numbers and a two-digit (but ranging from 0x00-0x7F) for value.
<br\>Some of them are totally consistent across all gears (volume, pan,
<br\>etc..) and therefore could be mapped easily, some of them are
<br\>semi-consistent (i.e. defined across GM modules for stuff like Filter
<br\>cutoff, resonance, etc) and other ones are not consistent at all. I have
<br\>no idea how I can get a clear mapping other than providing low level
<br\>midi CC that can be used by MIDI gearhead but for me the ability to
<br\>update synthesis parameter at tick speed on MIDI gears is certainly VERY
<br\>interesting coz I've never seen a synth that allowed that. A classic
<br\>example for me is the Elektron MD & MnM which do allow some parameter
<br\>tweaks in their sequencer but it's at step rate and I'm getting very
<br\>frustrated by that, once having been hooked with LSDj.
<br\>
<br\>> That said, I think the idea is basically cool and I hope Piggytracker
<br\>> will go a long way...
<br\>
<br\>Thanks Johan !
<br\>Marc
<br\>


Message:
<br\>
On 3/21/06, nitro2k01 <nitro2k01@...> wrote:
<br\>> > p.s. no one had anything to say AGAINST extending the frame screen to
<br\>> > under the table screen ... in LSDj ;)
<br\>> I have. I'd rather have it above table screen if anywhere close to
<br\>> table. But I don't really care, since I'm almost religously using
<br\>> 3.1.3 Beta. (Since my songs son't sound right in newer versions)
<br\>>
<br\>
<br\>oh wait ... are we talking about the same screen? i ment SYNTH screen
<br\>not WAVE screen, sorry.
<br\>
<br\>but actually, i could see each of those screens extending to the
<br\>right, so they would be accessable from the table screen. easy access
<br\>durring intense Fxx command sessions. speaking of interesting things
<br\>to do with tables! make the softsynth sound crizzy!
<br\>
<br\>anyway, what is your argument, if that doesn't clear things up?
<br\>
<br\><3
<br\>j.0rdan
<br\>
<br\>--
<br\>lobit labia @ http://mp3death.us/
<br\>


Message:
<br\>
My argument is that groove screen for the sake of consistency should
<br\>stay below of the table screen.
<br\>(I mix tables and grooves a lot)
<br\>
<br\>I'd like to suggest this layout:
<br\>PPWWS
<br\>SCPIT
<br\>GGGSG
<br\>
<br\>Proj*2,Wave*2,Synth*1
<br\>Self-explanatory
<br\>Groove*3,Synth,Groove*1
<br\>Or something.
<br\>
<br\>                                                /nitro2k01
<br\>
<br\>
<br\>On 3/21/06, STRPSE_K9D _ <starpause@...> wrote:
<br\>> On 3/21/06, nitro2k01 <nitro2k01@...> wrote:
<br\>> > > p.s. no one had anything to say AGAINST extending the frame screen to
<br\>> > > under the table screen ... in LSDj ;)
<br\>> > I have. I'd rather have it above table screen if anywhere close to
<br\>> > table. But I don't really care, since I'm almost religously using
<br\>> > 3.1.3 Beta. (Since my songs son't sound right in newer versions)
<br\>> >
<br\>>
<br\>> oh wait ... are we talking about the same screen? i ment SYNTH screen
<br\>> not WAVE screen, sorry.
<br\>>
<br\>> but actually, i could see each of those screens extending to the
<br\>> right, so they would be accessable from the table screen. easy access
<br\>> durring intense Fxx command sessions. speaking of interesting things
<br\>> to do with tables! make the softsynth sound crizzy!
<br\>>
<br\>> anyway, what is your argument, if that doesn't clear things up?
<br\>>
<br\>> <3
<br\>> j.0rdan
<br\>>
<br\>> --
<br\>> lobit labia @ http://mp3death.us/
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
On 3/21/06, nitro2k01 <nitro2k01@...> wrote:
<br\>> My argument is that groove screen for the sake of consistency should
<br\>> stay below of the table screen.
<br\>> (I mix tables and grooves a lot)
<br\>>
<br\>
<br\>you crazy crazy man :)
<br\>
<br\>> I'd like to suggest this layout:
<br\>> PPWWS
<br\>> SCPIT
<br\>> GGGSG
<br\>>
<br\>> Proj*2,Wave*2,Synth*1
<br\>> Self-explanatory
<br\>> Groove*3,Synth,Groove*1
<br\>> Or something.
<br\>>
<br\>
<br\>i could def. deal with something like that! easy access to SYNTH from
<br\>INSTRUMENT or TABLE. you keep your groovy ass under the table too.
<br\>heh.
<br\>
<br\>the only problem with having one screen two places, say: if you're on
<br\>the synth screen, you don't automatically know where you can go from
<br\>there, without looking at the map or have a good feeling about how
<br\>you're running around :)
<br\>
<br\>i'm down!
<br\><3j.ordan
<br\>
<br\>--
<br\>lobit labia @ http://mp3death.us/
<br\>


Message:
<br\>
On 3/21/06, STRPSE_K9D _ <starpause@...> wrote:
<br\>> you crazy crazy man :)
<br\>If everything goes well you'll two really crazy things going on within
<br\>a month or two. :)
<br\>
<br\>> i could def. deal with something like that! easy access to SYNTH from
<br\>> INSTRUMENT or TABLE. you keep your groovy ass under the table too.
<br\>> heh.
<br\>16:01 <@nitro2k01> omniHAL: you keep your groovy ass under the table too.
<br\>16:01 <+omniHAL> nitro2k01: The word jew (hebrew: ????? Transliterated: yehudi)
<br\>                  is used in cantonese and shanghai cuisine too. The european
<br\>                  eel and other scripts or binaries. All objects on this one?
<br\>                  Watch this one trade monday...
<br\>
<br\>
<br\>> the only problem with having one screen two places, say: if you're on
<br\>> the synth screen, you don't automatically know where you can go from
<br\>> there, without looking at the map or have a good feeling about how
<br\>> you're running around :)
<br\>That's a problem I've been having sometimes, especially with the
<br\>project and groove screens, and I think at least I would like the
<br\>suggested layout more.
<br\>
<br\>> lobit labia @ http://mp3death.us/
<br\>D/L'ing rmx, cause I haven't done that yet!
<br\>
<br\>                                            /nitro2k01
<br\>
<br\>--
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
i don´t really like the idea of changing the interface map a lot.... It
<br\>takes a while to get the hang of the existing map and it slows me down
<br\>everytime it changes!
<br\>
<br\>right?
<br\>
<br\>
<br\>On 3/21/06, nitro2k01 <nitro2k01@...> wrote:
<br\>>
<br\>>  On 3/21/06, STRPSE_K9D _ <starpause@...> wrote:
<br\>> > you crazy crazy man :)
<br\>> If everything goes well you'll two really crazy things going on within
<br\>> a month or two. :)
<br\>>
<br\>>
<br\>> > i could def. deal with something like that! easy access to SYNTH from
<br\>> > INSTRUMENT or TABLE. you keep your groovy ass under the table too.
<br\>> > heh.
<br\>> 16:01 <@nitro2k01> omniHAL: you keep your groovy ass under the table too.
<br\>> 16:01 <+omniHAL> nitro2k01: The word jew (hebrew: ????? Transliterated:
<br\>> yehudi)
<br\>>                  is used in cantonese and shanghai cuisine too. The
<br\>> european
<br\>>                  eel and other scripts or binaries. All objects on this
<br\>> one?
<br\>>                  Watch this one trade monday...
<br\>>
<br\>>
<br\>>
<br\>> > the only problem with having one screen two places, say: if you're on
<br\>> > the synth screen, you don't automatically know where you can go from
<br\>> > there, without looking at the map or have a good feeling about how
<br\>> > you're running around :)
<br\>> That's a problem I've been having sometimes, especially with the
<br\>> project and groove screens, and I think at least I would like the
<br\>> suggested layout more.
<br\>>
<br\>>
<br\>> > lobit labia @ http://mp3death.us/
<br\>> D/L'ing rmx, cause I haven't done that yet!
<br\>>
<br\>>                                            /nitro2k01
<br\>>
<br\>>
<br\>> --
<br\>> -----BEGIN 2ROT13 MESSAGE-----
<br\>> The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>> Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>> -----END 2ROT13 MESSAGE-----
<br\>>
<br\>>
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Message:
<br\>
>  cross platform? while emulation is not perfect across the board, i
<br\>>  think you can play gameboy games on nearly all computers ... pc, mac,
<br\>>  etc. lsdj is pretty fucking close to cross platform.
<br\>
<br\>That's a very good point to be made.
<br\>It's daunting, how many classic Game Boys have been sold, hundred millions?
<br\>Especially that all items were compatible and with the same specifications.
<br\>
<br\>I would say it's a very special case in computer history. Even
<br\>different C64 versions were slightly incompatible with each other. But
<br\>Nintendo really managed to create some kind of iconic, ideal standard
<br\>there.
<br\>It's very attractive from my developers point of view, compared with
<br\>GP32 who already had a bunch of different slightly incompatible
<br\>versions...
<br\>
<br\>If I would make a new portable music program it would very probably be
<br\>for the DS, it's really attractive, there would be so many
<br\>opportunities to have a lots of fun with it. Also it has such a
<br\>rapidly growing userbase, with so many great games being put out
<br\>already, I think in ten years it will probably count as one of the
<br\>milestones in console history.
<br\>
<br\>And I think now the emulators are starting to get good (Dualis has
<br\>sound support) so it's really set up for some breezy development.
<br\>
<br\>Johan
<br\>
<br\>--
<br\>http://www.rebelpetset.com
<br\>http://www.littlesounddj.com
<br\>


Message:
<br\>
Is an undo function totally impossible?  I've searched the old posts
<br\>and can't believe that no one's even suggested it.  Totally impossible
<br\>due to RAM constraints?  Or does everyone just think that's useless?
<br\>
<br\>-brady
<br\>


Message:
<br\>
I'm working on a tune with an instrument that uses an envelope of E0E
<br\>and every time a new note is triggered I get an annoying pop.  Is
<br\>there anything I can do differently to get rid of this or do I just
<br\>have to live with it?
<br\>


Message:
<br\>
>     Is an undo function totally impossible?  I've searched the old posts
<br\>>  and can't believe that no one's even suggested it.  Totally impossible
<br\>>  due to RAM constraints?  Or does everyone just think that's useless?
<br\>
<br\>Which kind of damages would you be interested in undoing?
<br\>
<br\>Johan
<br\>


Message:
<br\>
Oh like pasting an entire pattern over an existing one...
<br\>
<br\>--- In lsdj@yahoogroups.com, "Johan Kotlinski" <me99_kin@...> wrote:
<br\>>
<br\>> >     Is an undo function totally impossible?  I've searched the old
<br\>posts
<br\>> >  and can't believe that no one's even suggested it.  Totally
<br\>impossible
<br\>> >  due to RAM constraints?  Or does everyone just think that's useless?
<br\>>
<br\>> Which kind of damages would you be interested in undoing?
<br\>>
<br\>> Johan
<br\>>
<br\>


Message:
<br\>
On 3/22/06, ulfur hansson <ulfurh@...> wrote:
<br\>> i don´t really like the idea of changing the interface map a lot.... It
<br\>> takes a while to get the hang of the existing map and it slows me down
<br\>> everytime it changes!
<br\>>
<br\>> right?
<br\>
<br\>sure, when things change you have to adapt, it's granted. i've been
<br\>making music with LSDj for years and nothing i had composed in the
<br\>past would load up when commands changed or were added. however, i
<br\>don't mind, to me it's a question of streamlining the software to be
<br\>the best it can be so that you can make the most of it in the long
<br\>run!
<br\>
<br\>i am worried about the cost of possible confussion due to one screen
<br\>being in two places ... but it would undoutably be less confusing than
<br\>previous set ups where there was a magical shortcut to the table
<br\>screen and no on-screen map :)
<br\>
<br\>i didn't think having access to the groove when running tables was
<br\>that important (i do most my groove switches in the PHRASE screen),
<br\>but nitro2k01 uses it a bunch and i'd hate to rob him of easily
<br\>computing changes to the ticks-per-step per-tick ;)
<br\>
<br\>however, does anyone reference the project screen much while writing a
<br\>table? is there anything on that screen that can be automated via
<br\>table?
<br\>
<br\>like i've said, i edit in the SYNTH and table screen in tandem quite a
<br\>bit. in fact, when i've got multiple synths set up to make a sound
<br\>that changes waves or q (or combing different res/volume gradients),
<br\>manually moving through the banks of frames with F1x & FFx is the only
<br\>way to get the job done.
<br\>
<br\>and when constructing the instrument i'm tweaking the SYNTH parameters
<br\>as i craft the TABLE ... and i'm always fumbling around to get between
<br\>TABLE and SYNTH. i don't know why the SELECT+DOWN+RIGHT macro hasn't
<br\>taken in my brain :)
<br\>
<br\>so, yeah ... sum it up, at the cost of making advanced WAVE
<br\>instruments a little easier to construct, can we deal with not having
<br\>access to the PROJECT screen above the TABLE screen, and would it be
<br\>way confusing to have the SYNTH screen in two places? i wouldn't want
<br\>to remove SYNTH from below INSTRUMENT because having PLAY turned on is
<br\>the easiest, fastest way to get some sounds out of a WAVE instrument.
<br\>
<br\>thanks for the discussion :)
<br\><3j.0rdan
<br\>
<br\>--
<br\>lobit labia @ http://mp3death.us/
<br\>


Message:
<br\>
This probably isn't as much a memory problem as it is a problem of
<br\>complexity. Even if it would be possible to implement, it would
<br\>probably mess up the code a bit and introduce new bugs, and take a lot
<br\>of time for Johan to do. So the gain would probably be less than the
<br\>pain.
<br\>If I know something is important to me, I tend to experiment on copies
<br\>of it, ie copies of a table.
<br\>
<br\>                                            /nitro2k01
<br\>
<br\>On 3/22/06, dotdUmmy <bradyleo@...> wrote:
<br\>> Is an undo function totally impossible?  I've searched the old posts
<br\>> and can't believe that no one's even suggested it.  Totally impossible
<br\>> due to RAM constraints?  Or does everyone just think that's useless?
<br\>>
<br\>> -brady
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
Using DAW, audio editors, word processors... Basicly any type of software on my
<br\>pc, I tend to use
<br\>the ctrl+z quite alot! ;) But frankly, I never even thought of haveing an undo
<br\>function on LSDj.
<br\>Never missed it. Thinking about it, I can't really come up with what I'd like to
<br\>undo...
<br\>
<br\>/tRasH
<br\>
<br\>> Is an undo function totally impossible?  I've searched the old posts
<br\>> and can't believe that no one's even suggested it.  Totally impossible
<br\>> due to RAM constraints?  Or does everyone just think that's useless?
<br\>>
<br\>> -brady
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
On 3/22/06, dotdUmmy <bradyleo@...> wrote:
<br\>> Oh like pasting an entire pattern over an existing one...
<br\>>
<br\>> --- In lsdj@yahoogroups.com, "Johan Kotlinski" <me99_kin@...> wrote:
<br\>> >
<br\>> > >     Is an undo function totally impossible?  I've searched the old
<br\>> posts
<br\>> > >  and can't believe that no one's even suggested it.  Totally
<br\>> impossible
<br\>> > >  due to RAM constraints?  Or does everyone just think that's useless?
<br\>> >
<br\>> > Which kind of damages would you be interested in undoing?
<br\>> >
<br\>
<br\>not only RAM constraints, but what buttons would perform an UNDO, and
<br\>how far back would it revert? i like that LSDj editing is instant ...
<br\>living on the edge! but it also offers rock solid reasurance, edits
<br\>are REAL, no need to save, and now that the screens of 7F bug has been
<br\>dispelled :)
<br\>
<br\>speaking of revert, i've developed a pattern buffer in my head. ...
<br\>especially playing with piggy which i've had crash on me after i got
<br\>some rad beat down, i'd have to quick reboot the bugger, purge the
<br\>pattern buffer in my head to the unit, then save!
<br\>
<br\>  bla bla!
<br\><3j.0rdan
<br\>
<br\>--
<br\>lobit labia @ http://mp3death.us/
<br\>


Message:
<br\>
How about doing it something like this?
<br\>
<br\>ppWST
<br\>SCPIT
<br\>GGGGG
<br\>
<br\>p=project
<br\>S=synth
<br\>W=wave
<br\>
<br\>All screens fixed, no magic (except for the word screen)...
<br\>
<br\>Johan
<br\>
<br\>--
<br\>http://www.rebelpetset.com
<br\>http://www.littlesounddj.com
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
i often lost a pattern by pressing the wrong buttons when cloning a chain.
<br\>how about a function that copies all patterns of a chain into a new chain
<br\>with new patterns?
<br\>
<br\>
<br\>> --- Ursprüngliche Nachricht ---
<br\>> Von: nitro2k01 <nitro2k01@...>
<br\>> An: lsdj@yahoogroups.com
<br\>> Betreff: Re: [LSDj!] UNDO?
<br\>> Datum: Wed, 22 Mar 2006 15:41:21 +0100
<br\>>
<br\>
<br\>--
<br\>Echte DSL-Flatrate dauerhaft für 0,- Euro*!
<br\>"Feel free" mit GMX DSL! http://www.gmx.net/de/go/dsl
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Actualy, this came out 2 days ago. (thanks covox for the news)
<br\>http://nitrotracker.tobw.net/index.php?cat_id=0
<br\>
<br\>Hope nobody posted it before me, if so, sorry for doubleposting.
<br\>
<br\>Wauter
<br\>   ----- Original Message -----
<br\>   From: Johan Kotlinski
<br\>   To: lsdj@yahoogroups.com
<br\>   Sent: Wednesday, March 22, 2006 3:01 PM
<br\>   Subject: Re: [LSDj!] lsdj based tracker
<br\>
<br\>
<br\>   >  cross platform? while emulation is not perfect across the board, i
<br\>   >  think you can play gameboy games on nearly all computers ... pc, mac,
<br\>   >  etc. lsdj is pretty fucking close to cross platform.
<br\>
<br\>   That's a very good point to be made.
<br\>   It's daunting, how many classic Game Boys have been sold, hundred millions?
<br\>   Especially that all items were compatible and with the same specifications.
<br\>
<br\>   I would say it's a very special case in computer history. Even
<br\>   different C64 versions were slightly incompatible with each other. But
<br\>   Nintendo really managed to create some kind of iconic, ideal standard
<br\>   there.
<br\>   It's very attractive from my developers point of view, compared with
<br\>   GP32 who already had a bunch of different slightly incompatible
<br\>   versions...
<br\>
<br\>   If I would make a new portable music program it would very probably be
<br\>   for the DS, it's really attractive, there would be so many
<br\>   opportunities to have a lots of fun with it. Also it has such a
<br\>   rapidly growing userbase, with so many great games being put out
<br\>   already, I think in ten years it will probably count as one of the
<br\>   milestones in console history.
<br\>
<br\>   And I think now the emulators are starting to get good (Dualis has
<br\>   sound support) so it's really set up for some breezy development.
<br\>
<br\>   Johan
<br\>
<br\>   --
<br\>   http://www.rebelpetset.com
<br\>   http://www.littlesounddj.com
<br\>
<br\>
<br\>   SPONSORED LINKS Electronic instrument  Game boy  Electronic musical instrument
<br\>         Game boy cartridge
<br\>
<br\>
<br\>------------------------------------------------------------------------------
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<br\>
<br\>     a..  Visit your group "lsdj" on the web.
<br\>
<br\>     b..  To unsubscribe from this group, send an email to:
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<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
> i often lost a pattern by pressing the wrong buttons when cloning a chain.
<br\>>  how about a function that copies all patterns of a chain into a new chain
<br\>>  with new patterns?
<br\>
<br\>Chain cloning works like that from v2.5.1. It's called deep cloning.
<br\>It generates copies of all chains and phrases used.
<br\>
<br\>Johan
<br\>--
<br\>http://www.rebelpetset.com
<br\>http://www.littlesounddj.com
<br\>


Message:
<br\>
I always try and have my tunes setup in a simple system. I.e. pu1 chain $00-30,
<br\>pu2 $40-70, and so
<br\>on. But for some reasons, this system is bound to break somewhere in the midle
<br\>of the creation
<br\>process. Mainly due to some unwanted double A taps, "borrowing" of phrases,
<br\>clones I never cared
<br\>of using in the end and so on. Towards the end of the creative process I usually
<br\>don't give a rats
<br\>ass 'bout the "system" and just double A away! This howerver, makes me loose
<br\>track of which
<br\>Phrases have been used and for how many times. I'd like to make some adjustment
<br\>to phrase $1A, for
<br\>instance, I will have to manually check every chain to make sure it's not been
<br\>used anywhere else.
<br\>A feature that could check this or me would save a lot of boring time.
<br\>
<br\>
<br\>/tRasH cAn maN
<br\>
<br\>.*t*.
<br\>(tCm)
<br\>.¨m¨.
<br\>


Message:
<br\>
Hi,
<br\>
<br\>you can reset the chain allocation counters by doing "purge sequencer"
<br\>in project screen.
<br\>
<br\>Cheers,
<br\>Johan
<br\>
<br\>On 3/22/06, tRasH cAn maN <ichbinladin@...> wrote:
<br\>>
<br\>>     I always try and have my tunes setup in a simple system. I.e. pu1 chain
<br\>$00-30, pu2 $40-70, and so
<br\>>  on. But for some reasons, this system is bound to break somewhere in the
<br\>midle of the creation
<br\>>  process. Mainly due to some unwanted double A taps, "borrowing" of phrases,
<br\>clones I never cared
<br\>>  of using in the end and so on. Towards the end of the creative process I
<br\>usually don't give a rats
<br\>>  ass 'bout the "system" and just double A away! This howerver, makes me loose
<br\>track of which
<br\>>  Phrases have been used and for how many times. I'd like to make some
<br\>adjustment to phrase $1A, for
<br\>>  instance, I will have to manually check every chain to make sure it's not
<br\>been used anywhere else.
<br\>>  A feature that could check this or me would save a lot of boring time.
<br\>
<br\>--
<br\>http://www.rebelpetset.com
<br\>http://www.littlesounddj.com
<br\>


Message:
<br\>
--- Johan Kotlinski <me99_kin@...> skrev:
<br\>
<br\>> Hi,
<br\>>
<br\>> you can reset the chain allocation counters by doing "purge sequencer"
<br\>> in project screen.
<br\>>
<br\>> Cheers,
<br\>> Johan
<br\>
<br\>Yeah, I know. This does unfourtunatly not help me on this issue though:
<br\>
<br\>>>  I'd like to make some adjustment to phrase
<br\>> $1A, for
<br\>> >  instance, I will have to manually check every chain to make sure it's not
<br\>been used anywhere
<br\>> else.
<br\>> >  A feature that could check this or me would save a lot of boring time.
<br\>
<br\>Maybe a feature that, when standing on a phrase in chain screen, double tapping
<br\>select brings up a
<br\>window showing in what chains this phrase is represented..?
<br\>
<br\>/t
<br\>


Message:
<br\>
It seems kinda odd to have the same screen on two rows, but it could work :)
<br\>
<br\>                                              /nitro2k01
<br\>
<br\>On 3/22/06, Johan Kotlinski <me99_kin@...> wrote:
<br\>> How about doing it something like this?
<br\>>
<br\>> ppWST
<br\>> SCPIT
<br\>> GGGGG
<br\>>
<br\>> p=project
<br\>> S=synth
<br\>> W=wave
<br\>>
<br\>> All screens fixed, no magic (except for the word screen)...
<br\>>
<br\>> Johan
<br\>>
<br\>> --
<br\>> http://www.rebelpetset.com
<br\>> http://www.littlesounddj.com
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>The blog  of nitro2k01: <http://soundandcomplete.blogspot.com/>
<br\>Saliga äro de som kan stava till 2k01!        Sniphpha sniphph!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
>  >>  I'd like to make some adjustment to phrase
<br\>>  > $1A, for
<br\>>  > >  instance, I will have to manually check every chain to make sure it's
<br\>not been used anywhere
<br\>>  > else.
<br\>>  > >  A feature that could check this or me would save a lot of boring time.
<br\>>
<br\>>  Maybe a feature that, when standing on a phrase in chain screen, double
<br\>tapping select brings up a
<br\>>  window showing in what chains this phrase is represented..?
<br\>
<br\>OK, I understand your issue now.
<br\>
<br\>However I think that problem is partly solved already. If you just
<br\>take to practice to deep clone chains, instead of just copy/paste
<br\>phrase numbers, you won't get any problems with double references.
<br\>
<br\>Cheers,
<br\>Johan
<br\>


Message:
<br\>
2006-03-22: v3.4.5
<br\>
<br\>  * active groove is now reset when loading a new song. (thx nitro2k01)
<br\>  * channel soloing/muting is now reset when loading a new song. (thx nitro2k01)
<br\>
<br\>Documentation updated + v3.4.4 now marked as stable.
<br\>
<br\>Johan
<br\>http://www.littlesounddj.com/latest/
<br\>


Message:
<br\>
Hey,
<br\>
<br\>I Would have to be hard pressed to be convinced in advance on what
<br\>the extra cpu and rom space would be used for befoe I start limiting
<br\>functionality. I only started recently messing with longer grooves,
<br\>but dont think I would want it changed or altered.
<br\>
<br\>Peter
<br\>
<br\>--- In lsdj@yahoogroups.com, "budmelvin" <budmelvin@...> wrote:
<br\>>
<br\>> I also use long grooves fairly often, but I can't think of an
<br\>> example off the top of my head.  There would probably be ways to
<br\>> accomplish the same things with the different structure you
<br\>suggest,
<br\>> I'm not sure how complicated that would get without looking at
<br\>songs.
<br\>>
<br\>> I do know I usually have 2 or 3 1-step grooves per song, to
<br\>control
<br\>> the speed of tables.
<br\>>
<br\>> --- In lsdj@yahoogroups.com, "Niklas S" <salkin_niklas@> wrote:
<br\>> >
<br\>> > I also use more than 2 steps in my grooves, most often i use
<br\>6633
<br\>> to make
<br\>> > nice triplets. i´d be really sorry if the groovescreen went
<br\>> byebye..
<br\>> > but i hardly ever use grooves longer than 4 steps though.
<br\>> > perhaps you could cut it down to 4?
<br\>> > and i allways use grooves in tables to sync echoes or arpeggios
<br\>> > or other random stuf i put in there.
<br\>> > (its allways nice to put 6633 on the chain and then put 31 or
<br\>just
<br\>> 3
<br\>> > on the table!)
<br\>> > =)
<br\>> > im blabbin.. sorry.
<br\>> >
<br\>> > /niklas
<br\>> >
<br\>> >
<br\>> > >From: tRasH cAn maN <ichbinladin@>
<br\>> > >Reply-To: lsdj@yahoogroups.com
<br\>> > >To: lsdj@yahoogroups.com
<br\>> > >Subject: Re: [LSDj!] future of groove screen
<br\>> > >Date: Tue, 28 Mar 2006 01:07:19 +0200 (CEST)
<br\>> > >
<br\>> > >I use grooves longer than 2 rows quite alot. Often I use a base
<br\>> groove like
<br\>> > >5/8 i.e., which makes
<br\>> > >me have to use 3 rows to make a groove for triplets (3, 3, 4).
<br\>> > >I also use longer grooves for other purposes aswell, creating a
<br\>> more live
<br\>> > >beat, complexed tables,
<br\>> > >etc.
<br\>> > >Hence, I would much appreciate if groove screen was left as is.
<br\>> > >
<br\>> > >/tRasH
<br\>> > >
<br\>> > > > Heya.
<br\>> > > > I was doing a little reflection about the groove screen
<br\>while
<br\>> sitting
<br\>> > > > on the bus today...
<br\>> > > > 1st: now it has an entire row in the screen map by itself.
<br\>> > > > 2nd: i never use grooves to their "full potentional" i.e. I
<br\>> never use
<br\>> > > > grooves longer than two steps, I just want a swing.
<br\>> > > >
<br\>> > > > My idea was that it would just as well be possible to cut
<br\>out
<br\>> the
<br\>> > > > groove screen entirely.
<br\>> > > > This would give a screen map of 5x2 blocks.
<br\>> > > > You could instead set a groove by doing G06 for a groove
<br\>based
<br\>> on 6
<br\>> > > > ticks/step, G84 for that nice 66% shuffle, G02 for a slower
<br\>> table or a
<br\>> > > > megafast phrase...
<br\>> > > >
<br\>> > > > The benefits would be that complexity is cut down further,
<br\>> also just a
<br\>> > > > little SRAM and CPU is saved...
<br\>> > > >
<br\>> > > > Disadvantage: Can't do grooves longer than two steps (but in
<br\>> reality,
<br\>> > > > I never do that and I don't know anyone who does). Can't
<br\>> change the
<br\>> > > > grooves of all channels in one go just by altering e.g.
<br\>groove
<br\>> 0 (that
<br\>> > > > could however be done by implementing "master groove"
<br\>setting
<br\>> in
<br\>> > > > project screen or whatever).
<br\>> > > >
<br\>> > > > What do you think about this reasoning?
<br\>> > > >
<br\>> > > > Johan
<br\>> > > > --
<br\>> > > > http://www.rebelpetset.com
<br\>> > > > http://www.littlesounddj.com
<br\>> > > >
<br\>> > > >
<br\>> > > >
<br\>> > > > Yahoo! Groups Links
<br\>> > > >
<br\>> > > >
<br\>> > > >
<br\>> > > >
<br\>> > > >
<br\>> > > >
<br\>> > > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >Yahoo! Groups Links
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> >
<br\>>
<br\>


Message:
<br\>
What if LSDJ is on the regular GB cartridge ?
<br\>Or does the Micro not take the classic cartridge style ?
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, nitro2k01 <nitro2k01@...> wrote:
<br\>>
<br\>> It can't run GB-Z80 programs, so it's down to emulation. And
<br\>emulation
<br\>> shouldn't work any worse (Or better) than on any other GBA
<br\>platform.
<br\>>
<br\>>                                                   /nitro2k01
<br\>>
<br\>> On 3/29/06, pr0zpect <jflugel@...> wrote:
<br\>> > Anyone use LSDJ on the Game Boy Micro yet?
<br\>> > Nothing is listed in the wiki.
<br\>> > Any thoughts ?
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> > Yahoo! Groups Links
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>> --
<br\>> -----BEGIN 2ROT13 MESSAGE-----
<br\>> The blog  of nitro2k01: (New URL!)
<br\><http://soundandcomplete.wordpress.com/>
<br\>> Saliga äro de som kan stava till 2k01!         Sniphpha sniphph!
<br\>> -----END 2ROT13 MESSAGE-----
<br\>>
<br\>


Message:
<br\>
nope.
<br\>
<br\>2006/3/29, pr0zpect <jflugel@...>:
<br\>>
<br\>>  What if LSDJ is on the regular GB cartridge ?
<br\>> Or does the Micro not take the classic cartridge style ?
<br\>>
<br\>>
<br\>>
<br\>> --- In lsdj@yahoogroups.com, nitro2k01 <nitro2k01@...> wrote:
<br\>> >
<br\>> > It can't run GB-Z80 programs, so it's down to emulation. And
<br\>> emulation
<br\>> > shouldn't work any worse (Or better) than on any other GBA
<br\>> platform.
<br\>> >
<br\>> >                                                   /nitro2k01
<br\>> >
<br\>> > On 3/29/06, pr0zpect <jflugel@...> wrote:
<br\>> > > Anyone use LSDJ on the Game Boy Micro yet?
<br\>> > > Nothing is listed in the wiki.
<br\>> > > Any thoughts ?
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > > Yahoo! Groups Links
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> >
<br\>> >
<br\>> > --
<br\>> > -----BEGIN 2ROT13 MESSAGE-----
<br\>> > The blog  of nitro2k01: (New URL!)
<br\>> <http://soundandcomplete.wordpress.com/>
<br\>> > Saliga äro de som kan stava till 2k01!         Sniphpha sniphph!
<br\>> > -----END 2ROT13 MESSAGE-----
<br\>> >
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>  ------------------------------
<br\>> YAHOO! GROUPS LINKS
<br\>>
<br\>>
<br\>>    -  Visit your group "lsdj <http://groups.yahoo.com/group/lsdj>" on
<br\>>    the web.
<br\>>
<br\>>    -  To unsubscribe from this group, send an email to:
<br\>>    
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<br\>>  ------------------------------
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<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Subject:
Re: [LSDj!] Re: I NEED THE GROOVE SCREEN!!!!

Message:
<br\>
oh man, im glad i finally checked my email, damn it!
<br\>
<br\>yeah i use really long grooves with all sorts of crazy settings all the time, i
<br\>really want it to stay like it is
<br\>
<br\>alot of times i will use grooves that are oh say 7 long or even 15 long, so that
<br\>the swing gradually changes from pattern to pattern over a length of time,
<br\>
<br\>
<br\>also having tthe grooves be independant of teh channels is one of the things
<br\>that make lsdj so damn powerful for generative type super complex rhythyms
<br\>unnaccomplishable on anything short of max/msp or one of those stupid math
<br\>programs...
<br\>
<br\>i love the groove thing like it is, and also would vote against taking away
<br\>functionality for the sake of cpu and stuff,
<br\>
<br\>because really, the thing im wondering, is how many people even make stuff that
<br\>makes a grey slow+suffer? you know, i mean, there are a lot of simple bloopy
<br\>sounds i hear out there, and im sure a lot of people dont even use tables, let
<br\>alone mutliple tables on each channel, whatever, just from the stuff i usually
<br\>hear on myspace whatever, no offense to the beginners and all that, but i know
<br\>if you are just using the instrument screens +sequencer at what, 140-170 bpm as
<br\>is and not applying all sorts of tables and other crap, its pretty hard to do
<br\>anything very cpu intensive, in my opinion, from working with pockets and greys
<br\>and colors and emulators and advance...
<br\>
<br\>but really i mean, the groove settings is one of the most powerful tools in
<br\>little sound dj to really make an interesting and evolving sound and if it was
<br\>removed would totally ruin an um, large part of lsdjs flexibility and
<br\>expirimental uh blah blah blah ill shut up now
<br\>
<br\>i dont think it needs at all to be that much more optimized i guess is what im
<br\>saying, but i do think we need the groove settings to stay how they are... or
<br\>even LONGER!
<br\>
<br\>oh and that would really mess up the patterns too imo, because then you couldnt
<br\>have swing stuff and other effects going at the same time! i think it would
<br\>severely disable functionality
<br\>
<br\>sorry for the novel
<br\>
<br\>-seth
<br\>
<br\>
<br\>---------------------------------
<br\>Win a BlackBerry device from O2 with Yahoo!. Enter now.
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Hey everyone,
<br\>you can chill out;)
<br\>I wasn't planning to remove the groove screen just to save some RAM.
<br\>But it's really good for me to hear some more about the ways you use
<br\>the program.
<br\>So thanks a lot for your comments! It is really helpful.
<br\>
<br\>Peace out,
<br\>Johan
<br\>


Message:
<br\>
OH! by the way, i use both the deep cloning and slim cloning A LOT! i switch
<br\>between them a lot too, so kudos on that feature of the deep/slim cloning! I
<br\>LOVE IT and use it tons every time i use lsdj
<br\>
<br\>-seth
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>  Chain cloning works like that from v2.5.1. It's called deep cloning.
<br\>  It generates copies of all chains and phrases used.
<br\>
<br\>  Johan
<br\>
<br\>
<br\>---------------------------------
<br\>Yahoo! Messenger  NEW - crystal clear PC to PC calling worldwide with voicemail
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
yeah there are a couple of things.
<br\>
<br\>1st: you can set the envelope a little differently: E1E
<br\>that would take care of the pop, but the sweel wouldnt start from amplitude 0
<br\>
<br\>the other thing you can do is make your envelope in a table, and apply the tabel
<br\>in the instrument screen or the pattern screen
<br\>
<br\>i usually prefer to make my envelopes for swells on tables, because there is
<br\>much more control and you can stretch them out much longer than the E command or
<br\>just the setting in the instrument screen.
<br\>
<br\>i would reccomend the table progging for the swell, and if it sounds "steppy"
<br\>just tweak it, make some steps a little longer, others shorter, you should be
<br\>able to prog a nice smooth pad
<br\>
<br\>-seth
<br\>
<br\>
<br\>dotdUmmy <bradyleo@...> wrote:    I'm working on a tune with an instrument
<br\>that uses an envelope of E0E
<br\>  and every time a new note is triggered I get an annoying pop.  Is
<br\>  there anything I can do differently to get rid of this or do I just
<br\>  have to live with it?
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>         SPONSORED LINKS
<br\>                                                     Electronic instrument
<br\>Game boy                                       Electronic musical instrument
<br\>Game boy cartridge
<br\>
<br\>---------------------------------
<br\>    YAHOO! GROUPS LINKS
<br\>
<br\>
<br\>     Visit your group "lsdj" on the web.
<br\>
<br\>     To unsubscribe from this group, send an email to:
<br\>  lsdj-unsubscribe@yahoogroups.com
<br\>
<br\>     Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
<br\>
<br\>
<br\>---------------------------------
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>---------------------------------
<br\>To help you stay safe and secure online, we've developed the all new Yahoo!
<br\>Security Centre.
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Subject:
Re: Re: [LSDj!] Re: I NEED THE GROOVE SCREEN!!!!

Message:
<br\>
Does this mean we get to keep the Groove screen as is?
<br\>Please..?
<br\>
<br\>/tRrsh
<br\>
<br\>> Hey everyone,
<br\>> you can chill out;)
<br\>> I wasn't planning to remove the groove screen just to save some RAM.
<br\>> But it's really good for me to hear some more about the ways you use
<br\>> the program.
<br\>> So thanks a lot for your comments! It is really helpful.
<br\>>
<br\>> Peace out,
<br\>> Johan
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
Hey,
<br\>
<br\>Thanks for the indepth groove advocay... but ive never understood the
<br\>use/purpose of cloning... any tips?
<br\>
<br\>Peter
<br\>
<br\>--- In lsdj@yahoogroups.com, ovr thrustr <peukjunkr@...> wrote:
<br\>>
<br\>> OH! by the way, i use both the deep cloning and slim cloning A LOT!
<br\>i switch between them a lot too, so kudos on that feature of the
<br\>deep/slim cloning! I LOVE IT and use it tons every time i use lsdj
<br\>>
<br\>> -seth
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>  Chain cloning works like that from v2.5.1. It's called deep cloning.
<br\>>  It generates copies of all chains and phrases used.
<br\>>
<br\>>  Johan
<br\>>
<br\>>
<br\>> ---------------------------------
<br\>> Yahoo! Messenger  NEW - crystal clear PC to PC calling worldwide
<br\>with voicemail
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>


Message:
<br\>
Let's say you have a melody in chain A1, then you want to continue the
<br\>song with the same melody, but a little changed. Then you copy A1 and
<br\>paste one row down, so you have
<br\>A1
<br\>A1
<br\>Then place the cursor on the second A1 and hold select and press B
<br\>then A. Then you have a new chain (Probably called A2) which is a copy
<br\>of A1, but since it's a copy you can play around with as much as you
<br\>want without touching A1.
<br\>
<br\>                                                         /nitro2k01
<br\>
<br\>On 3/31/06, Herr Professor Peter Lewis Swimm <kradlabs@...> wrote:
<br\>> Hey,
<br\>>
<br\>> Thanks for the indepth groove advocay... but ive never understood the
<br\>> use/purpose of cloning... any tips?
<br\>>
<br\>> Peter
<br\>>
<br\>> --- In lsdj@yahoogroups.com, ovr thrustr <peukjunkr@...> wrote:
<br\>> >
<br\>> > OH! by the way, i use both the deep cloning and slim cloning A LOT!
<br\>> i switch between them a lot too, so kudos on that feature of the
<br\>> deep/slim cloning! I LOVE IT and use it tons every time i use lsdj
<br\>> >
<br\>> > -seth
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >  Chain cloning works like that from v2.5.1. It's called deep cloning.
<br\>> >  It generates copies of all chains and phrases used.
<br\>> >
<br\>> >  Johan
<br\>> >
<br\>> >
<br\>> > ---------------------------------
<br\>> > Yahoo! Messenger  NEW - crystal clear PC to PC calling worldwide
<br\>> with voicemail
<br\>> >
<br\>> > [Non-text portions of this message have been removed]
<br\>> >
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>The blog  of nitro2k01: (New URL!)<http://soundandcomplete.wordpress.com/>
<br\>Saliga äro de som kan stava till 2k01!         Sniphpha sniphph!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
heh - I never really understood or knew this either until now.
<br\>thanks
<br\>
<br\>--- In lsdj@yahoogroups.com, nitro2k01 <nitro2k01@...> wrote:
<br\>>
<br\>> Let's say you have a melody in chain A1, then you want to continue
<br\>the
<br\>> song with the same melody, but a little changed. Then you copy A1
<br\>and
<br\>> paste one row down, so you have
<br\>> A1
<br\>> A1
<br\>> Then place the cursor on the second A1 and hold select and press B
<br\>> then A. Then you have a new chain (Probably called A2) which is a
<br\>copy
<br\>> of A1, but since it's a copy you can play around with as much as
<br\>you
<br\>> want without touching A1.
<br\>>
<br\>>                                                         /nitro2k01
<br\>>
<br\>> On 3/31/06, Herr Professor Peter Lewis Swimm <kradlabs@...> wrote:
<br\>> > Hey,
<br\>> >
<br\>> > Thanks for the indepth groove advocay... but ive never
<br\>understood the
<br\>> > use/purpose of cloning... any tips?
<br\>> >
<br\>> > Peter
<br\>> >
<br\>> > --- In lsdj@yahoogroups.com, ovr thrustr <peukjunkr@> wrote:
<br\>> > >
<br\>> > > OH! by the way, i use both the deep cloning and slim cloning A
<br\>LOT!
<br\>> > i switch between them a lot too, so kudos on that feature of the
<br\>> > deep/slim cloning! I LOVE IT and use it tons every time i use
<br\>lsdj
<br\>> > >
<br\>> > > -seth
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >  Chain cloning works like that from v2.5.1. It's called deep
<br\>cloning.
<br\>> > >  It generates copies of all chains and phrases used.
<br\>> > >
<br\>> > >  Johan
<br\>> > >
<br\>> > >
<br\>> > > ---------------------------------
<br\>> > > Yahoo! Messenger  NEW - crystal clear PC to PC calling
<br\>worldwide
<br\>> > with voicemail
<br\>> > >
<br\>> > > [Non-text portions of this message have been removed]
<br\>> > >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> > Yahoo! Groups Links
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>> --
<br\>> -----BEGIN 2ROT13 MESSAGE-----
<br\>> The blog  of nitro2k01: (New URL!)
<br\><http://soundandcomplete.wordpress.com/>
<br\>> Saliga äro de som kan stava till 2k01!         Sniphpha sniphph!
<br\>> -----END 2ROT13 MESSAGE-----
<br\>>
<br\>


Message:
<br\>
Hi,
<br\>
<br\>So whats the difference between deep and slim?
<br\>
<br\>Thanks
<br\>
<br\>Peter
<br\>
<br\>--- In lsdj@yahoogroups.com, "budmelvin" <budmelvin@...> wrote:
<br\>>
<br\>> heh - I never really understood or knew this either until now.
<br\>> thanks
<br\>>
<br\>> --- In lsdj@yahoogroups.com, nitro2k01 <nitro2k01@> wrote:
<br\>> >
<br\>> > Let's say you have a melody in chain A1, then you want to continue
<br\>> the
<br\>> > song with the same melody, but a little changed. Then you copy A1
<br\>> and
<br\>> > paste one row down, so you have
<br\>> > A1
<br\>> > A1
<br\>> > Then place the cursor on the second A1 and hold select and press B
<br\>> > then A. Then you have a new chain (Probably called A2) which is a
<br\>> copy
<br\>> > of A1, but since it's a copy you can play around with as much as
<br\>> you
<br\>> > want without touching A1.
<br\>> >
<br\>> >                                                         /nitro2k01
<br\>> >
<br\>> > On 3/31/06, Herr Professor Peter Lewis Swimm <kradlabs@> wrote:
<br\>> > > Hey,
<br\>> > >
<br\>> > > Thanks for the indepth groove advocay... but ive never
<br\>> understood the
<br\>> > > use/purpose of cloning... any tips?
<br\>> > >
<br\>> > > Peter
<br\>> > >
<br\>> > > --- In lsdj@yahoogroups.com, ovr thrustr <peukjunkr@> wrote:
<br\>> > > >
<br\>> > > > OH! by the way, i use both the deep cloning and slim cloning A
<br\>> LOT!
<br\>> > > i switch between them a lot too, so kudos on that feature of the
<br\>> > > deep/slim cloning! I LOVE IT and use it tons every time i use
<br\>> lsdj
<br\>> > > >
<br\>> > > > -seth
<br\>> > > >
<br\>> > > >
<br\>> > > >
<br\>> > > >
<br\>> > > >
<br\>> > > >  Chain cloning works like that from v2.5.1. It's called deep
<br\>> cloning.
<br\>> > > >  It generates copies of all chains and phrases used.
<br\>> > > >
<br\>> > > >  Johan
<br\>> > > >
<br\>> > > >
<br\>> > > > ---------------------------------
<br\>> > > > Yahoo! Messenger  NEW - crystal clear PC to PC calling
<br\>> worldwide
<br\>> > > with voicemail
<br\>> > > >
<br\>> > > > [Non-text portions of this message have been removed]
<br\>> > > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > > Yahoo! Groups Links
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> >
<br\>> >
<br\>> > --
<br\>> > -----BEGIN 2ROT13 MESSAGE-----
<br\>> > The blog  of nitro2k01: (New URL!)
<br\>> <http://soundandcomplete.wordpress.com/>
<br\>> > Saliga äro de som kan stava till 2k01!         Sniphpha sniphph!
<br\>> > -----END 2ROT13 MESSAGE-----
<br\>> >
<br\>>
<br\>


Message:
<br\>
If you slim-clone A1, it makes a new chain A2 which
<br\>contains the same phrases as A1.
<br\>
<br\>If you deep-clone A1, it makes a new chain A2, and
<br\>also clone the phrases within A1 into A2. That way,
<br\>you can change A2's phrases without affecting A1.
<br\>
<br\>
<br\>--- Herr Professor Peter Lewis Swimm
<br\><kradlabs@...> wrote:
<br\>
<br\>
<br\>---------------------------------
<br\>Hi,
<br\>
<br\>So whats the difference between deep and slim?
<br\>
<br\>Thanks
<br\>
<br\>Peter
<br\>
<br\>__________________________________________________
<br\>Do You Yahoo!?
<br\>Tired of spam?  Yahoo! Mail has the best spam protection around
<br\>http://mail.yahoo.com
<br\>


Message:
<br\>
I got a mail from "The Laboratory Gazette". It had a hell lot of to
<br\>addresses, and my guess is that someone ripped off all addys from the
<br\>LSDj list.
<br\>Does anybody know who sent that mail? Is the person even on the list maybe?
<br\>
<br\>                                                   /nitro2k01
<br\>
<br\>--
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>The blog  of nitro2k01: (New URL!)<http://soundandcomplete.wordpress.com/>
<br\>Saliga äro de som kan stava till 2k01!         Sniphpha sniphph!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
I got it too. Didn't want it. Threw it away.
<br\>                                                     /tRasH
<br\>
<br\>> I got a mail from "The Laboratory Gazette". It had a hell lot of to
<br\>> addresses, and my guess is that someone ripped off all addys from the
<br\>> LSDj list.
<br\>> Does anybody know who sent that mail? Is the person even on the list maybe?
<br\>>
<br\>>                                                   /nitro2k01
<br\>>
<br\>> --
<br\>> -----BEGIN 2ROT13 MESSAGE-----
<br\>> The blog  of nitro2k01: (New URL!)<http://soundandcomplete.wordpress.com/>
<br\>> Saliga äro de som kan stava till 2k01!         Sniphpha sniphph!
<br\>> -----END 2ROT13 MESSAGE-----
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Subject:
The quest for lsdj on GBA SP...goomba...pogoshell...?????

SubjectSrt:
The quest for lsdj on GBA SP...goomba...pogoshell...?????

Message:
<br\>
Hi all!
<br\>
<br\>I am interested in getting the latest version possible of lsdj
<br\>working on a GBA (sp) without using the GB Bridge.
<br\>
<br\>I think I've learned the following:
<br\>
<br\>1.  You need Goomba, the gameboy emulator
<br\>2.  Goomba only supports lsdj version 2.xxx
<br\>
<br\>Seems the wiki (topic:  backup gear) has an answer where there is
<br\>some success??  Read answer A7 where there is a long discussion
<br\>about Pogoshell and 8 saves per lsdj, etc.  Which version of lsdj?
<br\>
<br\>Is this worth pursuing?  Would appreciate learning from the
<br\>experience of you lsdj veterans out there.
<br\>
<br\>Thanks,
<br\>
<br\>- jz
<br\>


Subject:
Re: [LSDj!] The quest for lsdj on GBA SP...goomba...pogoshell...?????

Message:
<br\>
On 3/31/06, andre_sand <andre_sand@...> wrote:
<br\>> Hi all!
<br\>>
<br\>> I am interested in getting the latest version possible of lsdj
<br\>> working on a GBA (sp) without using the GB Bridge.
<br\>>
<br\>> I think I've learned the following:
<br\>>
<br\>> 1.  You need Goomba, the gameboy emulator
<br\>> 2.  Goomba only supports lsdj version 2.xxx
<br\>>
<br\>
<br\>forget lsdj, they've made a flash file that has the same funcitonality
<br\>
<br\><http://media.ebaumsworld.com/swf/mariosoundboard.swf>
<br\>
<br\>april fools!
<br\>
<br\><3
<br\>j.0rdan
<br\>
<br\>p.s. if you have a gba-sp you will be happiest if you buy an old gbc
<br\>cart system such as the GB TRANSFERER.
<br\>
<br\>--
<br\>lobit labia @ http://mp3death.us/
<br\>


Message:
<br\>
Hey,
<br\>Does anybody have some info about vorc.org ?
<br\>The (japanese) main page have some message in Japanese (that I certainly can't
<br\>read)
<br\>
<br\>Some Japanese readers can give any clue?
<br\>
<br\>The /en link not working nor showing any message btw.
<br\>
<br\>can anyone give some light?
<br\>
<br\>Thank you. Ignacio.
<br\>
<br\>
<br\>
<br\>______________________________________________
<br\>LLama Gratis a cualquier PC del Mundo.
<br\>Llamadas a fijos y móviles desde 1 céntimo por minuto.
<br\>http://es.voice.yahoo.com
<br\>


Message:
<br\>
holy shit
<br\>
<br\><http://www.vorc.org/en/>
<br\>
<br\>sez
<br\>
<br\>"thanks for your support
<br\>during these five years. oldschool vgms and chiptunes never die."
<br\>
<br\>maybe hally's on ... vacation? maybe people will start posting to the
<br\>chiptune forum
<br\>
<br\><http://forum.chiptune.fr/>
<br\>
<br\>yikes,
<br\>j.0rdan
<br\>


Message:
<br\>
I hope it's an April fools joke.
<br\>Seriously.
<br\>
<br\>--- In lsdj@yahoogroups.com, "STRPSE_K9D _" <starpause@...> wrote:
<br\>>
<br\>> holy shit
<br\>>
<br\>> <http://www.vorc.org/en/>
<br\>>
<br\>> sez
<br\>>
<br\>> "thanks for your support
<br\>> during these five years. oldschool vgms and chiptunes never die."
<br\>>
<br\>> maybe hally's on ... vacation? maybe people will start posting to the
<br\>> chiptune forum
<br\>>
<br\>> <http://forum.chiptune.fr/>
<br\>>
<br\>> yikes,
<br\>> j.0rdan
<br\>>
<br\>


Message:
<br\>
Ignace wrote:
<br\>
<br\>>Hey,
<br\>>Does anybody have some info about vorc.org ?
<br\>>The (japanese) main page have some message in Japanese (that I certainly can't
<br\>read)
<br\>>
<br\>>Some Japanese readers can give any clue?
<br\>>
<br\>>
<br\>google translate says :
<br\>
<br\>Setting of the domain web is not found, the cause which are  thought &
<br\>the setting of the domain web which are not done yet.
<br\>   *   Setting of the domain web is not reflected yet.  (Is)
<br\>   * setting of the domain web
<br\>   * DNS it has mistaken in reflection that several hours - 24 hours it
<br\>is required.
<br\>
<br\>either they forgot to pay for the domain name or their provider is
<br\>experiencing problems...
<br\>
<br\>++
<br\>bertier
<br\>


Message:
<br\>
That's a new one! Something fishy is going on here...
<br\>
<br\>                                             /nitro2k01
<br\>
<br\>On 4/1/06, Michel Bertier <mbertier@...> wrote:
<br\>> Ignace wrote:
<br\>>
<br\>> >Hey,
<br\>> >Does anybody have some info about vorc.org ?
<br\>> >The (japanese) main page have some message in Japanese (that I certainly
<br\>can't read)
<br\>> >
<br\>> >Some Japanese readers can give any clue?
<br\>> >
<br\>> >
<br\>> google translate says :
<br\>>
<br\>> Setting of the domain web is not found, the cause which are  thought &
<br\>> the setting of the domain web which are not done yet.
<br\>>  *   Setting of the domain web is not reflected yet.  (Is)
<br\>>  * setting of the domain web
<br\>>  * DNS it has mistaken in reflection that several hours - 24 hours it
<br\>> is required.
<br\>>
<br\>> either they forgot to pay for the domain name or their provider is
<br\>> experiencing problems...
<br\>>
<br\>> ++
<br\>> bertier
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>The blog  of nitro2k01: (New URL!)<http://soundandcomplete.wordpress.com/>
<br\>Saliga äro de som kan stava till 2k01!         Sniphpha sniphph!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
They have April Fool's in Japan?!?!?!?!
<br\>
<br\>Check it out now... bigger and better!!!!!!!1!
<br\>
<br\>--- In lsdj@yahoogroups.com, nitro2k01 <nitro2k01@...> wrote:
<br\>>
<br\>> That's a new one! Something fishy is going on here...
<br\>>
<br\>>                                             /nitro2k01
<br\>>
<br\>> On 4/1/06, Michel Bertier <mbertier@...> wrote:
<br\>> > Ignace wrote:
<br\>> >
<br\>> > >Hey,
<br\>> > >Does anybody have some info about vorc.org ?
<br\>> > >The (japanese) main page have some message in Japanese (that I
<br\>certainly can't read)
<br\>> > >
<br\>> > >Some Japanese readers can give any clue?
<br\>> > >
<br\>> > >
<br\>> > google translate says :
<br\>> >
<br\>> > Setting of the domain web is not found, the cause which are  thought &
<br\>> > the setting of the domain web which are not done yet.
<br\>> >  *   Setting of the domain web is not reflected yet.  (Is)
<br\>> >  * setting of the domain web
<br\>> >  * DNS it has mistaken in reflection that several hours - 24 hours it
<br\>> > is required.
<br\>> >
<br\>> > either they forgot to pay for the domain name or their provider is
<br\>> > experiencing problems...
<br\>> >
<br\>> > ++
<br\>> > bertier
<br\>> >
<br\>> >
<br\>> >
<br\>> > Yahoo! Groups Links
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>> --
<br\>> -----BEGIN 2ROT13 MESSAGE-----
<br\>> The blog  of nitro2k01: (New
<br\>URL!)<http://soundandcomplete.wordpress.com/>
<br\>> Saliga äro de som kan stava till 2k01!         Sniphpha sniphph!
<br\>> -----END 2ROT13 MESSAGE-----
<br\>>
<br\>


Message:
<br\>
Great!
<br\>Vorc . org is reborn and f¨¨kn kickin!!
<br\>
<br\>long live to the beast!
<br\>hehe... I'm the definitive april's fool, hehehe...
<br\>
<br\>Greetz and happines to all. Ignat
<br\>
<br\>--- dotdUmmy <bradyleo@...> wrote:
<br\>
<br\>> They have April Fool's in Japan?!?!?!?!
<br\>>
<br\>> Check it out now... bigger and better!!!!!!!1!
<br\>>
<br\>
<br\>
<br\>__________________________________________________
<br\>Do You Yahoo!?
<br\>Tired of spam?  Yahoo! Mail has the best spam protection around
<br\>http://mail.yahoo.com
<br\>


Message:
<br\>
i've got a lot of that mails. It's Belgium I thought.
<br\>
<br\>2006/3/31, tRasH cAn maN <ichbinladin@...>:
<br\>>
<br\>>
<br\>> I got it too. Didn't want it. Threw it away.
<br\>>                                                     /tRasH
<br\>>
<br\>>
<br\>> > I got a mail from "The Laboratory Gazette". It had a hell lot of to
<br\>> > addresses, and my guess is that someone ripped off all addys from the
<br\>> > LSDj list.
<br\>> > Does anybody know who sent that mail? Is the person even on the list
<br\>> maybe?
<br\>> >
<br\>> >                                                   /nitro2k01
<br\>> >
<br\>> > --
<br\>> > -----BEGIN 2ROT13 MESSAGE-----
<br\>> > The blog  of nitro2k01: (New URL!)<
<br\>> http://soundandcomplete.wordpress.com/>
<br\>> > Saliga äro de som kan stava till 2k01!         Sniphpha sniphph!
<br\>> > -----END 2ROT13 MESSAGE-----
<br\>> >
<br\>> >
<br\>> >
<br\>> > Yahoo! Groups Links
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>>  ------------------------------
<br\>> YAHOO! GROUPS LINKS
<br\>>
<br\>>
<br\>>    -  Visit your group "lsdj <http://groups.yahoo.com/group/lsdj>" on
<br\>>    the web.
<br\>>
<br\>>    -  To unsubscribe from this group, send an email to:
<br\>>    
<br\>lsdj-unsubscribe@yahoogroups.com<lsdj-unsubscribe@yahoogroups.com?subject=Unsubs\
<br\>cribe>
<br\>>
<br\>>    -  Your use of Yahoo! Groups is subject to the Yahoo! Terms of
<br\>>    Service <http://docs.yahoo.com/info/terms/>.
<br\>>
<br\>>
<br\>>  ------------------------------
<br\>>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Subject:
RE: [LSDj!] new stuff/ Ignat from Gainlad

Message:
<br\>
Hey MAn!
<br\>
<br\>We are starting with this new netlabel (gainlad issues will be fixed soon
<br\>-hopefuly- btw
<br\>, or will moving all the files to some new adress.. )
<br\>I remember you sent me some files (maybe?) I'll check to find those for future
<br\>releases
<br\>(If you feel like) please check the new label:
<br\>
<br\>http:www.angelfire.com/droid/musica-rosa
<br\>crappy free server adress for the moment. but will be moved to another one some
<br\>time in
<br\>this year.
<br\>the test release is a little wild and too harsh for an exaple, actually the
<br\>label will be
<br\>oriented to a more minimal / dance schematic aproach, still experimental anyway.
<br\>
<br\>chip mixed with other sound sources, seconds to 3:30 minutes each file, vbr
<br\>96-160 kbps,
<br\>stereo, maybe some steady bitrate.
<br\>
<br\>well. I hope you be ok.
<br\>
<br\>Looking forward to hear from you!
<br\>(now listiening to your soundclick ^_^ )
<br\>I also made this little webpage with some new dance tracks I made (also a cover
<br\>full
<br\>cubase with a lady of a local band)
<br\>http://www.angelfire.com/droid/ignat
<br\>
<br\>and my soundclick.com/neotericz and myspace.com/ignat as usual.
<br\>
<br\>Have a nice weekend.
<br\>Best regards. Ignacio.
<br\>
<br\>
<br\>  --- h4x_2x <h4x_2x@...> escribió:
<br\>
<br\>> A new little test sequence and then some gb samples mixed in reason.
<br\>> nothing ground breaking.  Might do some more live mixes soon since it
<br\>> is my weekend.  Feedback is always welcome.
<br\>> http://www.soundclick.com/bands/7/h4x.htm
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>
<br\>
<br\>______________________________________________
<br\>LLama Gratis a cualquier PC del Mundo.
<br\>Llamadas a fijos y móviles desde 1 céntimo por minuto.
<br\>http://es.voice.yahoo.com
<br\>


Message:
<br\>
woop,
<br\>it happened once again...
<br\>
<br\>April Fool number one, no doubt at all...
<br\>
<br\>what can I do?
<br\>
<br\>I guess i should comeet suicide or laugh,
<br\>my choice is laugh for the moment,
<br\>
<br\>sorry for the bug! Should sleep a little before wirte or check the adress,
<br\>hehehe...
<br\>
<br\>bye. ignat the lamest man in the earth
<br\>
<br\>  --- Ignace <quiebre@...> escribió:
<br\>
<br\>> Hey MAn!
<br\>>
<br\>> We are starting with this new netlabel (gainlad issues will be fixed soon
<br\>-hopefuly-
<br\>> btw
<br\>> , or will moving all the files to some new adress.. )
<br\>> I remember you sent me some files (maybe?) I'll check to find those for future
<br\>releases
<br\>> (If you feel like) please check the new label:
<br\>>
<br\>> http:www.angelfire.com/droid/musica-rosa
<br\>> crappy free server adress for the moment. but will be moved to another one
<br\>some time in
<br\>> this year.
<br\>> the test release is a little wild and too harsh for an exaple, actually the
<br\>label will
<br\>> be
<br\>> oriented to a more minimal / dance schematic aproach, still experimental
<br\>anyway.
<br\>>
<br\>> chip mixed with other sound sources, seconds to 3:30 minutes each file, vbr
<br\>96-160
<br\>> kbps,
<br\>> stereo, maybe some steady bitrate.
<br\>>
<br\>> well. I hope you be ok.
<br\>>
<br\>> Looking forward to hear from you!
<br\>> (now listiening to your soundclick ^_^ )
<br\>> I also made this little webpage with some new dance tracks I made (also a
<br\>cover full
<br\>> cubase with a lady of a local band)
<br\>> http://www.angelfire.com/droid/ignat
<br\>>
<br\>> and my soundclick.com/neotericz and myspace.com/ignat as usual.
<br\>>
<br\>> Have a nice weekend.
<br\>> Best regards. Ignacio.
<br\>>
<br\>>
<br\>>  --- h4x_2x <h4x_2x@...> escribió:
<br\>>
<br\>> > A new little test sequence and then some gb samples mixed in reason.
<br\>> > nothing ground breaking.  Might do some more live mixes soon since it
<br\>> > is my weekend.  Feedback is always welcome.
<br\>> > http://www.soundclick.com/bands/7/h4x.htm
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> ______________________________________________
<br\>> LLama Gratis a cualquier PC del Mundo.
<br\>> Llamadas a fijos y móviles desde 1 céntimo por minuto.
<br\>> http://es.voice.yahoo.com
<br\>>
<br\>
<br\>
<br\>
<br\>
<br\>______________________________________________
<br\>LLama Gratis a cualquier PC del Mundo.
<br\>Llamadas a fijos y móviles desde 1 céntimo por minuto.
<br\>http://es.voice.yahoo.com
<br\>


Message:
<br\>
Btw, the right adress for Musica Rosa netlabel is
<br\>
<br\>http://www.musica-rosa.5u.com
<br\>
<br\>the other adress has a lower encode of the files (just a test)
<br\>
<br\>Label's concepts and managing by Roxana.
<br\>
<br\>Thanks for your time ^^
<br\>
<br\>Regards. Ignacio.
<br\>
<br\>
<br\>
<br\>______________________________________________
<br\>LLama Gratis a cualquier PC del Mundo.
<br\>Llamadas a fijos y móviles desde 1 céntimo por minuto.
<br\>http://es.voice.yahoo.com
<br\>


Message:
<br\>
Hi
<br\>I saw that Räuberhöhle was playing at something called Microdisco in
<br\>stockholm ( http://www.megapeng.net/konzert.html ) Anyone know where i
<br\>can find more info about this.
<br\>
<br\>Carsten
<br\>


Message:
<br\>
The official microdisko homepage is <http://www.microdisko.net>, but
<br\>there's nothing about that event there yet. But there'll be a little
<br\>info there closer to the event.
<br\>
<br\>                                                  /nitro2k01
<br\>
<br\>On 4/3/06, carsten_the_dane <hallo@...> wrote:
<br\>> Hi
<br\>> I saw that Räuberhöhle was playing at something called Microdisco in
<br\>> stockholm ( http://www.megapeng.net/konzert.html ) Anyone know where i
<br\>> can find more info about this.
<br\>>
<br\>> Carsten
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>The blog  of nitro2k01: (New URL!)<http://soundandcomplete.wordpress.com/>
<br\>Saliga äro de som kan stava till 2k01!         Sniphpha sniphph!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
Hello!
<br\>
<br\>In order to give you all an occasion to meet the leader of your cult,
<br\>Johan alias Rolemodel alias Mathman/Hack'n'Trade alias Messiah, we have
<br\>arranged a 8-bit cermony weekend for you 28-30 july, 2006, in
<br\>Helsingborg, Sweden. By accident, you will find a
<br\>Gameboy/C64/Amiga/Atari/Spectrum/Console copyparty called Big Floppy
<br\>People taking place below Johan's mighty feet, which you may, or may
<br\>not, be interested in. For further information, check out the webpage:
<br\>
<br\>http://www.lcp.c64.org/
<br\>
<br\>This event is a relative to Little Computer People, that usually has a
<br\>gameboy music competition as one of the spicy ingredients.
<br\>
<br\>Feel very welcome!
<br\>
<br\>/Matsomoto
<br\>


Message:
<br\>
LOL!! Great flash site!  I'd love to have some of those sounds on my
<br\>PC for startup, etc.
<br\>
<br\>Anyway, I have an old gray gameboy (from the 80's !).  LSDJ sounds
<br\>great on it, plus the button layout is great too.  I run lsdj on it
<br\>using a flash2advance cart and the GB Bridge.  However, the GBA SP
<br\>sure is a lot more portable!  Plus, it's got a lit backscreen and
<br\>rechargeable batteries.
<br\>
<br\>Seeing as how someone succeeded (as per the wiki) in getting some
<br\>version to work on GBA SP with Goomba and Pogoshell, I was hoping to
<br\>learn which version of lsdj they used.  I thought only older
<br\>versions of lsdj work with goomba.
<br\>
<br\>FWIW, I have not gotten anything to work with Pogoshell.  I'm not
<br\>quite sure what it's useful for.
<br\>
<br\>- jz
<br\>
<br\>PS:  This gives me a great idea for the FAQ:   LSDJ on other
<br\>platforms, covering the various versions of gameboy (color, pocket),
<br\>GBA and GBA SP, and Nintendo DS.  Is there a standard "compatibility
<br\>test" for lsdj?
<br\>
<br\>
<br\>--- In lsdj@yahoogroups.com, "STRPSE_K9D _" <starpause@...> wrote:
<br\>>
<br\>> On 3/31/06, andre_sand <andre_sand@...> wrote:
<br\>> > Hi all!
<br\>> >
<br\>> > I am interested in getting the latest version possible of lsdj
<br\>> > working on a GBA (sp) without using the GB Bridge.
<br\>> >
<br\>> > I think I've learned the following:
<br\>> >
<br\>> > 1.  You need Goomba, the gameboy emulator
<br\>> > 2.  Goomba only supports lsdj version 2.xxx
<br\>> >
<br\>>
<br\>> forget lsdj, they've made a flash file that has the same
<br\>funcitonality
<br\>>
<br\>> <http://media.ebaumsworld.com/swf/mariosoundboard.swf>
<br\>>
<br\>> april fools!
<br\>>
<br\>> <3
<br\>> j.0rdan
<br\>>
<br\>> p.s. if you have a gba-sp you will be happiest if you buy an old
<br\>gbc
<br\>> cart system such as the GB TRANSFERER.
<br\>>
<br\>> --
<br\>> lobit labia @ http://mp3death.us/
<br\>>
<br\>


Message:
<br\>
On 4/3/06, andre_sand <andre_sand@...> wrote:
<br\>> Anyway, I have an old gray gameboy (from the 80's !).  LSDJ sounds
<br\>> great on it, plus the button layout is great too.  I run lsdj on it
<br\>> using a flash2advance cart and the GB Bridge.  However, the GBA SP
<br\>> sure is a lot more portable!  Plus, it's got a lit backscreen and
<br\>> rechargeable batteries.
<br\>>
<br\>
<br\>does this setup work on your gba-sp? if so, i would do that!
<br\>
<br\>running goomba in pogoshell you have to revert to lsdj v2.6.3 (the
<br\>last version before file management.
<br\>
<br\>> FWIW, I have not gotten anything to work with Pogoshell.  I'm not
<br\>> quite sure what it's useful for.
<br\>>
<br\>
<br\>kirby's pinball land :)
<br\>
<br\>> PS:  This gives me a great idea for the FAQ:   LSDJ on other
<br\>> platforms, covering the various versions of gameboy (color, pocket),
<br\>
<br\>this would definitly be an interesting FAQ or chart ... where have you
<br\>run LSDJ, how, and what problems existed in that configuration. for
<br\>example, i had lsdj 3xx running under NO$GB on a 66mhz DOS laptop and
<br\>it was *tight*!
<br\>
<br\><3
<br\>j.0rdan
<br\>
<br\>--
<br\>lobit labia @ http://mp3death.us/
<br\>


Message:
<br\>
Hi André!
<br\>
<br\>>  PS:  This gives me a great idea for the FAQ:   LSDJ on other
<br\>>  platforms, covering the various versions of gameboy (color, pocket),
<br\>>  GBA and GBA SP, and Nintendo DS.  Is there a standard "compatibility
<br\>>  test" for lsdj?
<br\>
<br\>Good idea. I added a page "CompabilityChart." It really needs some
<br\>work so all knowledgable people out there, feel free to do it here:
<br\>http://tigertass.net/~rolemodel/lsdjawki/awki.cgi/CompabilityChart
<br\>
<br\>Regards,
<br\>Johan
<br\>
<br\>--
<br\>http://www.rebelpetset.com
<br\>http://www.littlesounddj.com
<br\>


Message:
<br\>
Fellow LSDJers!
<br\>
<br\>I think if would be extremely cool to be able to DJ using two gameboys and a
<br\>mixer. That is; to play other peoples (your!) songs on a dancefloor using two
<br\>gameboys with LSDJ.
<br\>
<br\>Sure, I can burn the songs on CD, but ... well you know, it's just not equally
<br\>cool.
<br\>
<br\>So, this is a call to see what y'all think. Anyone else interested in DJing like
<br\>this? Anyone interested in contributing (songs) to make this happen? Anyone got
<br\>ideas on how to do this?
<br\>
<br\>My basic idea is;
<br\>
<br\>You have two gameboys and two (or more) writeable carts. You fill the carts with
<br\>the songs you'd like to play using lsd-manager. You go to where you are to DJ
<br\>and jack up the gameboys to the mixer, and just mix the songs any way you want
<br\>and can.
<br\>
<br\>So, this means the songs has got to be;
<br\>
<br\>* LSDJ only
<br\>* Single-gameboy-only
<br\>* For a certain LSDJ version
<br\>* Maybe for a certain gb model (greyboy only / color only)?
<br\>
<br\>And it means you must release your SRAM more or less "to the public", depending
<br\>on how it's done. One thought is to collect all available songs on a (more or
<br\>less public) site. Another option is that you give it to me and others in trust.
<br\>
<br\>What do y'all say? Is this possible? Would I have two carts filled with my
<br\>favourite gameboy hits if I would pursue this quest? :-)
<br\>
<br\>/Fredrik
<br\>
<br\>PS. After a few years tracking LSDJ but not really producing any output I've
<br\>been busy lately getting some stuff together. So I'd really appreciate feedback
<br\>from you, so please check out my site; http://www.cornbeast.com
<br\>


Message:
<br\>
Hey,
<br\>
<br\>If you dont get alot of contributions, you can always mix lsdj with
<br\>mp3s using thiss:
<br\>
<br\>http://www.preromanbritain.com/gwem/lsdj_pitch/index.html
<br\>
<br\>Peter
<br\>
<br\>--- In lsdj@yahoogroups.com, "Fredrik Stolpe" <fredrik@...> wrote:
<br\>>
<br\>> Fellow LSDJers!
<br\>>
<br\>> I think if would be extremely cool to be able to DJ using two
<br\>gameboys and a mixer. That is; to play other peoples (your!) songs on
<br\>a dancefloor using two gameboys with LSDJ.
<br\>>
<br\>> Sure, I can burn the songs on CD, but ... well you know, it's just
<br\>not equally cool.
<br\>>
<br\>> So, this is a call to see what y'all think. Anyone else interested
<br\>in DJing like this? Anyone interested in contributing (songs) to make
<br\>this happen? Anyone got ideas on how to do this?
<br\>>
<br\>> My basic idea is;
<br\>>
<br\>> You have two gameboys and two (or more) writeable carts. You fill
<br\>the carts with the songs you'd like to play using lsd-manager. You go
<br\>to where you are to DJ and jack up the gameboys to the mixer, and just
<br\>mix the songs any way you want and can.
<br\>>
<br\>> So, this means the songs has got to be;
<br\>>
<br\>> * LSDJ only
<br\>> * Single-gameboy-only
<br\>> * For a certain LSDJ version
<br\>> * Maybe for a certain gb model (greyboy only / color only)?
<br\>>
<br\>> And it means you must release your SRAM more or less "to the
<br\>public", depending on how it's done. One thought is to collect all
<br\>available songs on a (more or less public) site. Another option is
<br\>that you give it to me and others in trust.
<br\>>
<br\>> What do y'all say? Is this possible? Would I have two carts filled
<br\>with my favourite gameboy hits if I would pursue this quest? :-)
<br\>>
<br\>> /Fredrik
<br\>>
<br\>> PS. After a few years tracking LSDJ but not really producing any
<br\>output I've been busy lately getting some stuff together. So I'd
<br\>really appreciate feedback from you, so please check out my site;
<br\>http://www.cornbeast.com
<br\>>
<br\>


Message:
<br\>
Or build 2 of them and do hardcore mixing.
<br\>
<br\>2006/4/4, Herr Professor Peter Lewis Swimm <kradlabs@...>:
<br\>>
<br\>>  Hey,
<br\>>
<br\>> If you dont get alot of contributions, you can always mix lsdj with
<br\>> mp3s using thiss:
<br\>>
<br\>> http://www.preromanbritain.com/gwem/lsdj_pitch/index.html
<br\>>
<br\>> Peter
<br\>>
<br\>>
<br\>> --- In lsdj@yahoogroups.com, "Fredrik Stolpe" <fredrik@...> wrote:
<br\>> >
<br\>> > Fellow LSDJers!
<br\>> >
<br\>> > I think if would be extremely cool to be able to DJ using two
<br\>> gameboys and a mixer. That is; to play other peoples (your!) songs on
<br\>> a dancefloor using two gameboys with LSDJ.
<br\>> >
<br\>> > Sure, I can burn the songs on CD, but ... well you know, it's just
<br\>> not equally cool.
<br\>> >
<br\>> > So, this is a call to see what y'all think. Anyone else interested
<br\>> in DJing like this? Anyone interested in contributing (songs) to make
<br\>> this happen? Anyone got ideas on how to do this?
<br\>> >
<br\>> > My basic idea is;
<br\>> >
<br\>> > You have two gameboys and two (or more) writeable carts. You fill
<br\>> the carts with the songs you'd like to play using lsd-manager. You go
<br\>> to where you are to DJ and jack up the gameboys to the mixer, and just
<br\>> mix the songs any way you want and can.
<br\>> >
<br\>> > So, this means the songs has got to be;
<br\>> >
<br\>> > * LSDJ only
<br\>> > * Single-gameboy-only
<br\>> > * For a certain LSDJ version
<br\>> > * Maybe for a certain gb model (greyboy only / color only)?
<br\>> >
<br\>> > And it means you must release your SRAM more or less "to the
<br\>> public", depending on how it's done. One thought is to collect all
<br\>> available songs on a (more or less public) site. Another option is
<br\>> that you give it to me and others in trust.
<br\>> >
<br\>> > What do y'all say? Is this possible? Would I have two carts filled
<br\>> with my favourite gameboy hits if I would pursue this quest? :-)
<br\>> >
<br\>> > /Fredrik
<br\>> >
<br\>> > PS. After a few years tracking LSDJ but not really producing any
<br\>> output I've been busy lately getting some stuff together. So I'd
<br\>> really appreciate feedback from you, so please check out my site;
<br\>> http://www.cornbeast.com
<br\>> >
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>  ------------------------------
<br\>> YAHOO! GROUPS LINKS
<br\>>
<br\>>
<br\>>    -  Visit your group "lsdj <http://groups.yahoo.com/group/lsdj>" on
<br\>>    the web.
<br\>>
<br\>>    -  To unsubscribe from this group, send an email to:
<br\>>    
<br\>lsdj-unsubscribe@yahoogroups.com<lsdj-unsubscribe@yahoogroups.com?subject=Unsubs\
<br\>cribe>
<br\>>
<br\>>    -  Your use of Yahoo! Groups is subject to the Yahoo! Terms of
<br\>>    Service <http://docs.yahoo.com/info/terms/>.
<br\>>
<br\>>
<br\>>  ------------------------------
<br\>>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
It's like this: Microdisko, (Which, among other people, Fredrik and I
<br\>are ) the swedish micromusic HQ, has been asked to dj for another
<br\>club. So we thought DJing on gameboys would be a fresh idea. I think I
<br\>have the technical knowledge to fit songs together. What we really
<br\>need is savs of some great songs.
<br\>The savs will of course never leak to the public, and as an artist you
<br\>of course need to agree that we play your song live at this occasion.
<br\>
<br\>                                                 /nitro2k01
<br\>
<br\>On 4/4/06, Herr Professor Peter Lewis Swimm <kradlabs@...> wrote:
<br\>> Hey,
<br\>>
<br\>> If you dont get alot of contributions, you can always mix lsdj with
<br\>> mp3s using thiss:
<br\>>
<br\>> http://www.preromanbritain.com/gwem/lsdj_pitch/index.html
<br\>>
<br\>> Peter
<br\>>
<br\>> --- In lsdj@yahoogroups.com, "Fredrik Stolpe" <fredrik@...> wrote:
<br\>> >
<br\>> > Fellow LSDJers!
<br\>> >
<br\>> > I think if would be extremely cool to be able to DJ using two
<br\>> gameboys and a mixer. That is; to play other peoples (your!) songs on
<br\>> a dancefloor using two gameboys with LSDJ.
<br\>> >
<br\>> > Sure, I can burn the songs on CD, but ... well you know, it's just
<br\>> not equally cool.
<br\>> >
<br\>> > So, this is a call to see what y'all think. Anyone else interested
<br\>> in DJing like this? Anyone interested in contributing (songs) to make
<br\>> this happen? Anyone got ideas on how to do this?
<br\>> >
<br\>> > My basic idea is;
<br\>> >
<br\>> > You have two gameboys and two (or more) writeable carts. You fill
<br\>> the carts with the songs you'd like to play using lsd-manager. You go
<br\>> to where you are to DJ and jack up the gameboys to the mixer, and just
<br\>> mix the songs any way you want and can.
<br\>> >
<br\>> > So, this means the songs has got to be;
<br\>> >
<br\>> > * LSDJ only
<br\>> > * Single-gameboy-only
<br\>> > * For a certain LSDJ version
<br\>> > * Maybe for a certain gb model (greyboy only / color only)?
<br\>> >
<br\>> > And it means you must release your SRAM more or less "to the
<br\>> public", depending on how it's done. One thought is to collect all
<br\>> available songs on a (more or less public) site. Another option is
<br\>> that you give it to me and others in trust.
<br\>> >
<br\>> > What do y'all say? Is this possible? Would I have two carts filled
<br\>> with my favourite gameboy hits if I would pursue this quest? :-)
<br\>> >
<br\>> > /Fredrik
<br\>> >
<br\>> > PS. After a few years tracking LSDJ but not really producing any
<br\>> output I've been busy lately getting some stuff together. So I'd
<br\>> really appreciate feedback from you, so please check out my site;
<br\>> http://www.cornbeast.com
<br\>> >
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>-----BEGIN 2ROT13 MESSAGE-----
<br\>The blog  of nitro2k01: (New URL!)<http://soundandcomplete.wordpress.com/>
<br\>Saliga äro de som kan stava till 2k01!         Sniphpha sniphph!
<br\>-----END 2ROT13 MESSAGE-----
<br\>


Message:
<br\>
would some further ID manager help songs become
<br\>anonymous or "public domain" ?
<br\>
<br\>just a thought about culture dynamics..
<br\>
<br\>Interesting idea in a chip'fethish' way :p
<br\>
<br\>Greetz, IGnat
<br\>
<br\>--- Fredrik Stolpe <fredrik@...> wrote:
<br\>
<br\>> Fellow LSDJers!
<br\>>
<br\>> I think if would be extremely cool to be able to DJ
<br\>> using two gameboys and a mixer. That is; to play
<br\>> other peoples (your!) songs on a dancefloor using
<br\>> two gameboys with LSDJ.
<br\>>
<br\>> Sure, I can burn the songs on CD, but ... well you
<br\>> know, it's just not equally cool.
<br\>>
<br\>> So, this is a call to see what y'all think. Anyone
<br\>> else interested in DJing like this? Anyone
<br\>> interested in contributing (songs) to make this
<br\>> happen? Anyone got ideas on how to do this?
<br\>>
<br\>> My basic idea is;
<br\>>
<br\>> You have two gameboys and two (or more) writeable
<br\>> carts. You fill the carts with the songs you'd like
<br\>> to play using lsd-manager. You go to where you are
<br\>> to DJ and jack up the gameboys to the mixer, and
<br\>> just mix the songs any way you want and can.
<br\>>
<br\>> So, this means the songs has got to be;
<br\>>
<br\>> * LSDJ only
<br\>> * Single-gameboy-only
<br\>> * For a certain LSDJ version
<br\>> * Maybe for a certain gb model (greyboy only / color
<br\>> only)?
<br\>>
<br\>> And it means you must release your SRAM more or less
<br\>> "to the public", depending on how it's done. One
<br\>> thought is to collect all available songs on a (more
<br\>> or less public) site. Another option is that you
<br\>> give it to me and others in trust.
<br\>>
<br\>> What do y'all say? Is this possible? Would I have
<br\>> two carts filled with my favourite gameboy hits if I
<br\>> would pursue this quest? :-)
<br\>>
<br\>> /Fredrik
<br\>>
<br\>> PS. After a few years tracking LSDJ but not really
<br\>> producing any output I've been busy lately getting
<br\>> some stuff together. So I'd really appreciate
<br\>> feedback from you, so please check out my site;
<br\>> http://www.cornbeast.com
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>     lsdj-unsubscribe@yahoogroups.com
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>__________________________________________________
<br\>Do You Yahoo!?
<br\>Tired of spam?  Yahoo! Mail has the best spam protection around
<br\>http://mail.yahoo.com
<br\>


Message:
<br\>
I meant DON'T BECAME anonymous ^_^
<br\>
<br\>
<br\>would some further ID manager help songs become
<br\>anonymous or "public domain" ?
<br\>
<br\>just a thought about culture dynamics..
<br\>
<br\>Interesting idea in a chip'fethish' way :p
<br\>
<br\>Greetz, IGnat
<br\>
<br\>--- Fredrik Stolpe <fredrik@...> wrote:
<br\>
<br\>> Fellow LSDJers!
<br\>>
<br\>> I think if would be extremely cool to be able to DJ
<br\>> using two gameboys and a mixer. That is; to play
<br\>> other peoples (your!) songs on a dancefloor using
<br\>> two gameboys with LSDJ.
<br\>>
<br\>> Sure, I can burn the songs on CD, but ... well you
<br\>> know, it's just not equally cool.
<br\>>
<br\>> So, this is a call to see what y'all think. Anyone
<br\>> else interested in DJing like this? Anyone
<br\>> interested in contributing (songs) to make this
<br\>> happen? Anyone got ideas on how to do this?
<br\>>
<br\>> My basic idea is;
<br\>>
<br\>> You have two gameboys and two (or more) writeable
<br\>> carts. You fill the carts with the songs you'd like
<br\>> to play using lsd-manager. You go to where you are
<br\>> to DJ and jack up the gameboys to the mixer, and
<br\>> just mix the songs any way you want and can.
<br\>>
<br\>> So, this means the songs has got to be;
<br\>>
<br\>> * LSDJ only
<br\>> * Single-gameboy-only
<br\>> * For a certain LSDJ version
<br\>> * Maybe for a certain gb model (greyboy only / color
<br\>> only)?
<br\>>
<br\>> And it means you must release your SRAM more or less
<br\>> "to the public", depending on how it's done. One
<br\>> thought is to collect all available songs on a (more
<br\>> or less public) site. Another option is that you
<br\>> give it to me and others in trust.
<br\>>
<br\>> What do y'all say? Is this possible? Would I have
<br\>> two carts filled with my favourite gameboy hits if I
<br\>> would pursue this quest? :-)
<br\>>
<br\>> /Fredrik
<br\>>
<br\>> PS. After a few years tracking LSDJ but not really
<br\>> producing any output I've been busy lately getting
<br\>> some stuff together. So I'd really appreciate
<br\>> feedback from you, so please check out my site;
<br\>> http://www.cornbeast.com
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>     lsdj-unsubscribe@yahoogroups.com
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>__________________________________________________
<br\>Do You Yahoo!?
<br\>Tired of spam?  Yahoo! Mail has the best spam protection around
<br\>http://mail.yahoo.com
<br\>


Message:
<br\>
On 4/4/06, nitro2k01 <nitro2k01@...> wrote:
<br\>> The savs will of course never leak to the public, and as an artist you
<br\>> of course need to agree that we play your song live at this occasion.
<br\>>
<br\>
<br\>i will contribute ONLY if my work is publicly leaked and licked, chipfetishticly
<br\>
<br\>p.s. a hard drive crashed deleted all my previous lsdj work ... if i
<br\>have it backed up on cd somewhere i will contribute ... have your
<br\>fingers crossed with me? :)
<br\>
<br\><3
<br\>strapawnz
<br\>
<br\>--
<br\>lobit labia @ http://mp3death.us/
<br\>


Message:
<br\>
i make minimal techno on my gb think 8 bit richtie hawtin...my set up is
<br\>kinda like this...i use two gameboys and a mixer record into ableton and do
<br\>some over dubs and effects tweeks...looking to upgrade my mixer from of
<br\>cheap dirty numark...on a side note if you add effects and multitrack can it
<br\>still be considered a chiptune??? because there are some limitations that i
<br\>can't get over (low pass filtering, reverb ) but i still consider my music
<br\>chippy...
<br\>
<br\>On 4 Apr 2006 22:27:07 -0000, lsdj@yahoogroups.com <lsdj@yahoogroups.com>
<br\>wrote:
<br\>>
<br\>> There are 7 messages in this issue.
<br\>>
<br\>> Topics in this digest:
<br\>>
<br\>>      1. DJ using LSDJ
<br\>>           From: "Fredrik Stolpe" <fredrik@...>
<br\>>      2. Re: DJ using LSDJ
<br\>>           From: "Herr Professor Peter Lewis Swimm" <kradlabs@...>
<br\>>      3. Re: Re: DJ using LSDJ
<br\>>           From: "Bram van Oort" <ezblade@...>
<br\>>      4. Re: Re: DJ using LSDJ
<br\>>           From: nitro2k01 <nitro2k01@...>
<br\>>      5. Re: DJ using LSDJ
<br\>>           From: Ignace <zurtur@...>
<br\>>      6. Re: DJ using LSDJ
<br\>>           From: Ignace <zurtur@...>
<br\>>      7. Re: Re: DJ using LSDJ
<br\>>           From: "STRPSE_K9D _" <starpause@...>
<br\>>
<br\>>
<br\>> ________________________________________________________________________
<br\>> ________________________________________________________________________
<br\>>
<br\>> Message: 1
<br\>>   Date: Tue,  4 Apr 2006 15:02:35 +0200
<br\>>   From: "Fredrik Stolpe" <fredrik@...>
<br\>> Subject: DJ using LSDJ
<br\>>
<br\>> Fellow LSDJers!
<br\>>
<br\>> I think if would be extremely cool to be able to DJ using two gameboys and
<br\>> a mixer. That is; to play other peoples (your!) songs on a dancefloor using
<br\>> two gameboys with LSDJ.
<br\>>
<br\>> Sure, I can burn the songs on CD, but ... well you know, it's just not
<br\>> equally cool.
<br\>>
<br\>> So, this is a call to see what y'all think. Anyone else interested in
<br\>> DJing like this? Anyone interested in contributing (songs) to make this
<br\>> happen? Anyone got ideas on how to do this?
<br\>>
<br\>> My basic idea is;
<br\>>
<br\>> You have two gameboys and two (or more) writeable carts. You fill the
<br\>> carts with the songs you'd like to play using lsd-manager. You go to where
<br\>> you are to DJ and jack up the gameboys to the mixer, and just mix the songs
<br\>> any way you want and can.
<br\>>
<br\>> So, this means the songs has got to be;
<br\>>
<br\>> * LSDJ only
<br\>> * Single-gameboy-only
<br\>> * For a certain LSDJ version
<br\>> * Maybe for a certain gb model (greyboy only / color only)?
<br\>>
<br\>> And it means you must release your SRAM more or less "to the public",
<br\>> depending on how it's done. One thought is to collect all available songs on
<br\>> a (more or less public) site. Another option is that you give it to me and
<br\>> others in trust.
<br\>>
<br\>> What do y'all say? Is this possible? Would I have two carts filled with my
<br\>> favourite gameboy hits if I would pursue this quest? :-)
<br\>>
<br\>> /Fredrik
<br\>>
<br\>> PS. After a few years tracking LSDJ but not really producing any output
<br\>> I've been busy lately getting some stuff together. So I'd really appreciate
<br\>> feedback from you, so please check out my site; http://www.cornbeast.com
<br\>>
<br\>>
<br\>>
<br\>> ________________________________________________________________________
<br\>> ________________________________________________________________________
<br\>>
<br\>> Message: 2
<br\>>   Date: Tue, 04 Apr 2006 15:21:41 -0000
<br\>>   From: "Herr Professor Peter Lewis Swimm" <kradlabs@...>
<br\>> Subject: Re: DJ using LSDJ
<br\>>
<br\>> Hey,
<br\>>
<br\>> If you dont get alot of contributions, you can always mix lsdj with
<br\>> mp3s using thiss:
<br\>>
<br\>> http://www.preromanbritain.com/gwem/lsdj_pitch/index.html
<br\>>
<br\>> Peter
<br\>>
<br\>> --- In lsdj@yahoogroups.com, "Fredrik Stolpe" <fredrik@...> wrote:
<br\>> >
<br\>> > Fellow LSDJers!
<br\>> >
<br\>> > I think if would be extremely cool to be able to DJ using two
<br\>> gameboys and a mixer. That is; to play other peoples (your!) songs on
<br\>> a dancefloor using two gameboys with LSDJ.
<br\>> >
<br\>> > Sure, I can burn the songs on CD, but ... well you know, it's just
<br\>> not equally cool.
<br\>> >
<br\>> > So, this is a call to see what y'all think. Anyone else interested
<br\>> in DJing like this? Anyone interested in contributing (songs) to make
<br\>> this happen? Anyone got ideas on how to do this?
<br\>> >
<br\>> > My basic idea is;
<br\>> >
<br\>> > You have two gameboys and two (or more) writeable carts. You fill
<br\>> the carts with the songs you'd like to play using lsd-manager. You go
<br\>> to where you are to DJ and jack up the gameboys to the mixer, and just
<br\>> mix the songs any way you want and can.
<br\>> >
<br\>> > So, this means the songs has got to be;
<br\>> >
<br\>> > * LSDJ only
<br\>> > * Single-gameboy-only
<br\>> > * For a certain LSDJ version
<br\>> > * Maybe for a certain gb model (greyboy only / color only)?
<br\>> >
<br\>> > And it means you must release your SRAM more or less "to the
<br\>> public", depending on how it's done. One thought is to collect all
<br\>> available songs on a (more or less public) site. Another option is
<br\>> that you give it to me and others in trust.
<br\>> >
<br\>> > What do y'all say? Is this possible? Would I have two carts filled
<br\>> with my favourite gameboy hits if I would pursue this quest? :-)
<br\>> >
<br\>> > /Fredrik
<br\>> >
<br\>> > PS. After a few years tracking LSDJ but not really producing any
<br\>> output I've been busy lately getting some stuff together. So I'd
<br\>> really appreciate feedback from you, so please check out my site;
<br\>> http://www.cornbeast.com
<br\>> >
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> ________________________________________________________________________
<br\>> ________________________________________________________________________
<br\>>
<br\>> Message: 3
<br\>>   Date: Tue, 4 Apr 2006 19:11:47 +0200
<br\>>   From: "Bram van Oort" <ezblade@...>
<br\>> Subject: Re: Re: DJ using LSDJ
<br\>>
<br\>> Or build 2 of them and do hardcore mixing.
<br\>>
<br\>> 2006/4/4, Herr Professor Peter Lewis Swimm <kradlabs@...>:
<br\>> >
<br\>> >  Hey,
<br\>> >
<br\>> > If you dont get alot of contributions, you can always mix lsdj with
<br\>> > mp3s using thiss:
<br\>> >
<br\>> > http://www.preromanbritain.com/gwem/lsdj_pitch/index.html
<br\>> >
<br\>> > Peter
<br\>> >
<br\>> >
<br\>> > --- In lsdj@yahoogroups.com, "Fredrik Stolpe" <fredrik@...> wrote:
<br\>> > >
<br\>> > > Fellow LSDJers!
<br\>> > >
<br\>> > > I think if would be extremely cool to be able to DJ using two
<br\>> > gameboys and a mixer. That is; to play other peoples (your!) songs on
<br\>> > a dancefloor using two gameboys with LSDJ.
<br\>> > >
<br\>> > > Sure, I can burn the songs on CD, but ... well you know, it's just
<br\>> > not equally cool.
<br\>> > >
<br\>> > > So, this is a call to see what y'all think. Anyone else interested
<br\>> > in DJing like this? Anyone interested in contributing (songs) to make
<br\>> > this happen? Anyone got ideas on how to do this?
<br\>> > >
<br\>> > > My basic idea is;
<br\>> > >
<br\>> > > You have two gameboys and two (or more) writeable carts. You fill
<br\>> > the carts with the songs you'd like to play using lsd-manager. You go
<br\>> > to where you are to DJ and jack up the gameboys to the mixer, and just
<br\>> > mix the songs any way you want and can.
<br\>> > >
<br\>> > > So, this means the songs has got to be;
<br\>> > >
<br\>> > > * LSDJ only
<br\>> > > * Single-gameboy-only
<br\>> > > * For a certain LSDJ version
<br\>> > > * Maybe for a certain gb model (greyboy only / color only)?
<br\>> > >
<br\>> > > And it means you must release your SRAM more or less "to the
<br\>> > public", depending on how it's done. One thought is to collect all
<br\>> > available songs on a (more or less public) site. Another option is
<br\>> > that you give it to me and others in trust.
<br\>> > >
<br\>> > > What do y'all say? Is this possible? Would I have two carts filled
<br\>> > with my favourite gameboy hits if I would pursue this quest? :-)
<br\>> > >
<br\>> > > /Fredrik
<br\>> > >
<br\>> > > PS. After a few years tracking LSDJ but not really producing any
<br\>> > output I've been busy lately getting some stuff together. So I'd
<br\>> > really appreciate feedback from you, so please check out my site;
<br\>> > http://www.cornbeast.com
<br\>> > >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >  ------------------------------
<br\>> > YAHOO! GROUPS LINKS
<br\>> >
<br\>> >
<br\>> >    -  Visit your group "lsdj <http://groups.yahoo.com/group/lsdj>" on
<br\>> >    the web.
<br\>> >
<br\>> >    -  To unsubscribe from this group, send an email to:
<br\>> >     lsdj-unsubscribe@yahoogroups.com<
<br\>> lsdj-unsubscribe@yahoogroups.com?subject=Unsubscribe>
<br\>> >
<br\>> >    -  Your use of Yahoo! Groups is subject to the Yahoo! Terms of
<br\>> >    Service <http://docs.yahoo.com/info/terms/>.
<br\>> >
<br\>> >
<br\>> >  ------------------------------
<br\>> >
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>>
<br\>> ________________________________________________________________________
<br\>> ________________________________________________________________________
<br\>>
<br\>> Message: 4
<br\>>   Date: Tue, 4 Apr 2006 20:38:12 +0200
<br\>>   From: nitro2k01 <nitro2k01@...>
<br\>> Subject: Re: Re: DJ using LSDJ
<br\>>
<br\>> It's like this: Microdisko, (Which, among other people, Fredrik and I
<br\>> are ) the swedish micromusic HQ, has been asked to dj for another
<br\>> club. So we thought DJing on gameboys would be a fresh idea. I think I
<br\>> have the technical knowledge to fit songs together. What we really
<br\>> need is savs of some great songs.
<br\>> The savs will of course never leak to the public, and as an artist you
<br\>> of course need to agree that we play your song live at this occasion.
<br\>>
<br\>>                                                /nitro2k01
<br\>>
<br\>> On 4/4/06, Herr Professor Peter Lewis Swimm <kradlabs@...> wrote:
<br\>> > Hey,
<br\>> >
<br\>> > If you dont get alot of contributions, you can always mix lsdj with
<br\>> > mp3s using thiss:
<br\>> >
<br\>> > http://www.preromanbritain.com/gwem/lsdj_pitch/index.html
<br\>> >
<br\>> > Peter
<br\>> >
<br\>> > --- In lsdj@yahoogroups.com, "Fredrik Stolpe" <fredrik@...> wrote:
<br\>> > >
<br\>> > > Fellow LSDJers!
<br\>> > >
<br\>> > > I think if would be extremely cool to be able to DJ using two
<br\>> > gameboys and a mixer. That is; to play other peoples (your!) songs on
<br\>> > a dancefloor using two gameboys with LSDJ.
<br\>> > >
<br\>> > > Sure, I can burn the songs on CD, but ... well you know, it's just
<br\>> > not equally cool.
<br\>> > >
<br\>> > > So, this is a call to see what y'all think. Anyone else interested
<br\>> > in DJing like this? Anyone interested in contributing (songs) to make
<br\>> > this happen? Anyone got ideas on how to do this?
<br\>> > >
<br\>> > > My basic idea is;
<br\>> > >
<br\>> > > You have two gameboys and two (or more) writeable carts. You fill
<br\>> > the carts with the songs you'd like to play using lsd-manager. You go
<br\>> > to where you are to DJ and jack up the gameboys to the mixer, and just
<br\>> > mix the songs any way you want and can.
<br\>> > >
<br\>> > > So, this means the songs has got to be;
<br\>> > >
<br\>> > > * LSDJ only
<br\>> > > * Single-gameboy-only
<br\>> > > * For a certain LSDJ version
<br\>> > > * Maybe for a certain gb model (greyboy only / color only)?
<br\>> > >
<br\>> > > And it means you must release your SRAM more or less "to the
<br\>> > public", depending on how it's done. One thought is to collect all
<br\>> > available songs on a (more or less public) site. Another option is
<br\>> > that you give it to me and others in trust.
<br\>> > >
<br\>> > > What do y'all say? Is this possible? Would I have two carts filled
<br\>> > with my favourite gameboy hits if I would pursue this quest? :-)
<br\>> > >
<br\>> > > /Fredrik
<br\>> > >
<br\>> > > PS. After a few years tracking LSDJ but not really producing any
<br\>> > output I've been busy lately getting some stuff together. So I'd
<br\>> > really appreciate feedback from you, so please check out my site;
<br\>> > http://www.cornbeast.com
<br\>> > >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> > Yahoo! Groups Links
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>> --
<br\>> -----BEGIN 2ROT13 MESSAGE-----
<br\>> The blog  of nitro2k01: (New URL!)<http://soundandcomplete.wordpress.com/>
<br\>> Saliga ?ro de som kan stava till 2k01!         Sniphpha sniphph!
<br\>> -----END 2ROT13 MESSAGE-----
<br\>>
<br\>>
<br\>> ________________________________________________________________________
<br\>> ________________________________________________________________________
<br\>>
<br\>> Message: 5
<br\>>   Date: Tue, 4 Apr 2006 12:09:42 -0700 (PDT)
<br\>>   From: Ignace <zurtur@...>
<br\>> Subject: Re: DJ using LSDJ
<br\>>
<br\>> would some further ID manager help songs become
<br\>> anonymous or "public domain" ?
<br\>>
<br\>> just a thought about culture dynamics..
<br\>>
<br\>> Interesting idea in a chip'fethish' way :p
<br\>>
<br\>> Greetz, IGnat
<br\>>
<br\>> --- Fredrik Stolpe <fredrik@...> wrote:
<br\>>
<br\>> > Fellow LSDJers!
<br\>> >
<br\>> > I think if would be extremely cool to be able to DJ
<br\>> > using two gameboys and a mixer. That is; to play
<br\>> > other peoples (your!) songs on a dancefloor using
<br\>> > two gameboys with LSDJ.
<br\>> >
<br\>> > Sure, I can burn the songs on CD, but ... well you
<br\>> > know, it's just not equally cool.
<br\>> >
<br\>> > So, this is a call to see what y'all think. Anyone
<br\>> > else interested in DJing like this? Anyone
<br\>> > interested in contributing (songs) to make this
<br\>> > happen? Anyone got ideas on how to do this?
<br\>> >
<br\>> > My basic idea is;
<br\>> >
<br\>> > You have two gameboys and two (or more) writeable
<br\>> > carts. You fill the carts with the songs you'd like
<br\>> > to play using lsd-manager. You go to where you are
<br\>> > to DJ and jack up the gameboys to the mixer, and
<br\>> > just mix the songs any way you want and can.
<br\>> >
<br\>> > So, this means the songs has got to be;
<br\>> >
<br\>> > * LSDJ only
<br\>> > * Single-gameboy-only
<br\>> > * For a certain LSDJ version
<br\>> > * Maybe for a certain gb model (greyboy only / color
<br\>> > only)?
<br\>> >
<br\>> > And it means you must release your SRAM more or less
<br\>> > "to the public", depending on how it's done. One
<br\>> > thought is to collect all available songs on a (more
<br\>> > or less public) site. Another option is that you
<br\>> > give it to me and others in trust.
<br\>> >
<br\>> > What do y'all say? Is this possible? Would I have
<br\>> > two carts filled with my favourite gameboy hits if I
<br\>> > would pursue this quest? :-)
<br\>> >
<br\>> > /Fredrik
<br\>> >
<br\>> > PS. After a few years tracking LSDJ but not really
<br\>> > producing any output I've been busy lately getting
<br\>> > some stuff together. So I'd really appreciate
<br\>> > feedback from you, so please check out my site;
<br\>> > http://www.cornbeast.com
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> > Yahoo! Groups Links
<br\>> >
<br\>> >
<br\>> >     lsdj-unsubscribe@yahoogroups.com
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>> __________________________________________________
<br\>> Do You Yahoo!?
<br\>> Tired of spam?  Yahoo! Mail has the best spam protection around
<br\>> http://mail.yahoo.com
<br\>>
<br\>>
<br\>> ________________________________________________________________________
<br\>> ________________________________________________________________________
<br\>>
<br\>> Message: 6
<br\>>   Date: Tue, 4 Apr 2006 12:10:34 -0700 (PDT)
<br\>>   From: Ignace <zurtur@...>
<br\>> Subject: Re: DJ using LSDJ
<br\>>
<br\>> I meant DON'T BECAME anonymous ^_^
<br\>>
<br\>>
<br\>> would some further ID manager help songs become
<br\>> anonymous or "public domain" ?
<br\>>
<br\>> just a thought about culture dynamics..
<br\>>
<br\>> Interesting idea in a chip'fethish' way :p
<br\>>
<br\>> Greetz, IGnat
<br\>>
<br\>> --- Fredrik Stolpe <fredrik@...> wrote:
<br\>>
<br\>> > Fellow LSDJers!
<br\>> >
<br\>> > I think if would be extremely cool to be able to DJ
<br\>> > using two gameboys and a mixer. That is; to play
<br\>> > other peoples (your!) songs on a dancefloor using
<br\>> > two gameboys with LSDJ.
<br\>> >
<br\>> > Sure, I can burn the songs on CD, but ... well you
<br\>> > know, it's just not equally cool.
<br\>> >
<br\>> > So, this is a call to see what y'all think. Anyone
<br\>> > else interested in DJing like this? Anyone
<br\>> > interested in contributing (songs) to make this
<br\>> > happen? Anyone got ideas on how to do this?
<br\>> >
<br\>> > My basic idea is;
<br\>> >
<br\>> > You have two gameboys and two (or more) writeable
<br\>> > carts. You fill the carts with the songs you'd like
<br\>> > to play using lsd-manager. You go to where you are
<br\>> > to DJ and jack up the gameboys to the mixer, and
<br\>> > just mix the songs any way you want and can.
<br\>> >
<br\>> > So, this means the songs has got to be;
<br\>> >
<br\>> > * LSDJ only
<br\>> > * Single-gameboy-only
<br\>> > * For a certain LSDJ version
<br\>> > * Maybe for a certain gb model (greyboy only / color
<br\>> > only)?
<br\>> >
<br\>> > And it means you must release your SRAM more or less
<br\>> > "to the public", depending on how it's done. One
<br\>> > thought is to collect all available songs on a (more
<br\>> > or less public) site. Another option is that you
<br\>> > give it to me and others in trust.
<br\>> >
<br\>> > What do y'all say? Is this possible? Would I have
<br\>> > two carts filled with my favourite gameboy hits if I
<br\>> > would pursue this quest? :-)
<br\>> >
<br\>> > /Fredrik
<br\>> >
<br\>> > PS. After a few years tracking LSDJ but not really
<br\>> > producing any output I've been busy lately getting
<br\>> > some stuff together. So I'd really appreciate
<br\>> > feedback from you, so please check out my site;
<br\>> > http://www.cornbeast.com
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> > Yahoo! Groups Links
<br\>> >
<br\>> >
<br\>> >     lsdj-unsubscribe@yahoogroups.com
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>> __________________________________________________
<br\>> Do You Yahoo!?
<br\>> Tired of spam?  Yahoo! Mail has the best spam protection around
<br\>> http://mail.yahoo.com
<br\>>
<br\>>
<br\>> ________________________________________________________________________
<br\>> ________________________________________________________________________
<br\>>
<br\>> Message: 7
<br\>>   Date: Tue, 4 Apr 2006 15:09:27 -0500
<br\>>   From: "STRPSE_K9D _" <starpause@...>
<br\>> Subject: Re: Re: DJ using LSDJ
<br\>>
<br\>> On 4/4/06, nitro2k01 <nitro2k01@...> wrote:
<br\>> > The savs will of course never leak to the public, and as an artist you
<br\>> > of course need to agree that we play your song live at this occasion.
<br\>> >
<br\>>
<br\>> i will contribute ONLY if my work is publicly leaked and licked,
<br\>> chipfetishticly
<br\>>
<br\>> p.s. a hard drive crashed deleted all my previous lsdj work ... if i
<br\>> have it backed up on cd somewhere i will contribute ... have your
<br\>> fingers crossed with me? :)
<br\>>
<br\>> <3
<br\>> strapawnz
<br\>>
<br\>> --
<br\>> lobit labia @ http://mp3death.us/
<br\>>
<br\>>
<br\>> ________________________________________________________________________
<br\>> ________________________________________________________________________
<br\>>
<br\>>
<br\>>
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<br\>> Yahoo! Groups Links
<br\>>
<br\>>
<br\>>
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<br\>>
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>--
<br\>3vil dru
<br\>
<br\>
<br\>_like a halo in reverse_
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
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