# tblYgr_LSDJ

Message:
<br\>
nevermind the kid 606 album
<br\>[Voilent Turd 02m kid606 The Action Packed Mentallist Brings You the
<br\>Fucking Jams]
<br\>... its all remixes with samples... and really noisey... sounds bad. its
<br\>all remixes and the names have nothing to do with the songs... ie: Smack My
<br\>Glitch Up, is a remix of sexy minogue.
<br\>
<br\>- manhattan.sleepybot
<br\>


Message:
<br\>
well, i bought it and i like it...
<br\>
<br\>having been a kid606 fan for a few years now, it was exactly what i expected
<br\>i bought it at a recent live show he did here in baltimore, which contained
<br\>much of the same content as KTAPMBYTFJ...
<br\>
<br\>i specifically bought it after asking him if the performance that he had
<br\>just finished was available on cd...
<br\>he said it was as close as I could get...
<br\>
<br\>'sounds bad'?  isn't that a relative term and open to everyone's own
<br\>interpretation?
<br\>
<br\>and, with the parody titles, i thought it was pretty straightforward that
<br\>the album contained 'remixed' versions of pop songs, which has been the
<br\>kid's live MO as of late [also see: disc, v/vm, lsr, etc.]
<br\>
<br\>hmmm...  if your not a fan, that's fine...
<br\>i don't run around telling people anyone's music is bad...
<br\>but, i may say that I don't like it or it's not the style I concentrate on
<br\>listening to...
<br\>
<br\>//bsom
<br\>
<br\>
<br\>At 05:46 PM 6/9/2002 -0400, you wrote:
<br\>>nevermind the kid 606 album
<br\>>[Voilent Turd 02m kid606 The Action Packed Mentallist Brings You the
<br\>>Fucking Jams]
<br\>>... its all remixes with samples... and really noisey... sounds bad. its
<br\>>all remixes and the names have nothing to do with the songs... ie: Smack My
<br\>>Glitch Up, is a remix of sexy minogue.
<br\>>
<br\>>- manhattan.sleepybot
<br\>


Message:
<br\>
I have too ordered a sync cable (on feb. 4th I
<br\>beleeve) and as yet not gotten it. I have tried to
<br\>mail both Daniel and "info" @ noisetraffic without
<br\>result.
<br\>Getting impatient and pissed. `_´
<br\>
<br\>m:\art\in
<br\>
<br\>
<br\>>I was wondering if anyone on here has put in an order
<br\>>for a sync cable since Feb. 25 AND if you have
<br\>>recieved it or gotton word about when it may be
<br\>>arriving.  I want one so bad, but for a poor college
<br\>>student i dont want to shell out the cash and find
<br\>>out that people arent getting their stuff.  Any info
<br\>>would be a help, thanks
<br\>
<br\>_____________________________________________________
<br\>Följ VM på nära håll på Yahoo!s officielle VM-sajt www.yahoo.se/vm2002
<br\>Håll dig ajour med nyheter och resultat, med vinnare och förlorare...
<br\>


Message:
<br\>
You and me both, brotha. I sent my cable in for repairs (it suddenly just
<br\>died) some months ago and I have yet to hear from him about it. Really sucks
<br\>having paid for something (that expensive) and not getting it.
<br\>
<br\>thomas | http://www.covox.net
<br\>
<br\>
<br\>----- Original Message -----
<br\>From: "U. L." <ichbinladin@...>
<br\>To: <lsdj@yahoogroups.com>
<br\>Sent: Monday, June 10, 2002 3:02 PM
<br\>Subject: Re: [LSDj!] Receiving MIDI Sync Cables?
<br\>
<br\>
<br\>> I have too ordered a sync cable (on feb. 4th I
<br\>> beleeve) and as yet not gotten it. I have tried to
<br\>> mail both Daniel and "info" @ noisetraffic without
<br\>> result.
<br\>> Getting impatient and pissed. `_´
<br\>>
<br\>> m:\art\in
<br\>>
<br\>>
<br\>> >I was wondering if anyone on here has put in an order
<br\>> >for a sync cable since Feb. 25 AND if you have
<br\>> >recieved it or gotton word about when it may be
<br\>> >arriving.  I want one so bad, but for a poor college
<br\>> >student i dont want to shell out the cash and find
<br\>> >out that people arent getting their stuff.  Any info
<br\>> >would be a help, thanks
<br\>>
<br\>> _____________________________________________________
<br\>> Följ VM på nära håll på Yahoo!s officielle VM-sajt www.yahoo.se/vm2002
<br\>> Håll dig ajour med nyheter och resultat, med vinnare och förlorare...
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
<br\>>
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
You guys might want to keep an eye on the Nanoloop
<br\>board, he used to pop up a lot on it, there's some
<br\>mildly entertaining badgering between Daniel and
<br\>Oliver from a little while back, but I guess he's on
<br\>the D.L. till he can produce these miracle cables.
<br\>That really sucks to get no response. Sorry,
<br\>Barry
<br\>--- Thomas_Söderlund <thomas@...>
<br\>wrote:
<br\>> You and me both, brotha. I sent my cable in for
<br\>> repairs (it suddenly just
<br\>> died) some months ago and I have yet to hear from
<br\>> him about it. Really sucks
<br\>> having paid for something (that expensive) and not
<br\>> getting it.
<br\>>
<br\>> thomas | http://www.covox.net
<br\>>
<br\>>
<br\>> ----- Original Message -----
<br\>> From: "U. L." <ichbinladin@...>
<br\>> To: <lsdj@yahoogroups.com>
<br\>> Sent: Monday, June 10, 2002 3:02 PM
<br\>> Subject: Re: [LSDj!] Receiving MIDI Sync Cables?
<br\>>
<br\>>
<br\>> > I have too ordered a sync cable (on feb. 4th I
<br\>> > beleeve) and as yet not gotten it. I have tried to
<br\>> > mail both Daniel and "info" @ noisetraffic without
<br\>> > result.
<br\>> > Getting impatient and pissed. `_´
<br\>> >
<br\>> > m:\art\in
<br\>> >
<br\>> >
<br\>> > >I was wondering if anyone on here has put in an
<br\>> order
<br\>> > >for a sync cable since Feb. 25 AND if you have
<br\>> > >recieved it or gotton word about when it may be
<br\>> > >arriving.  I want one so bad, but for a poor
<br\>> college
<br\>> > >student i dont want to shell out the cash and
<br\>> find
<br\>> > >out that people arent getting their stuff.  Any
<br\>> info
<br\>> > >would be a help, thanks
<br\>> >
<br\>> >
<br\>>
<br\>_____________________________________________________
<br\>> > Följ VM på nära håll på Yahoo!s officielle VM-sajt
<br\>> www.yahoo.se/vm2002
<br\>> > Håll dig ajour med nyheter och resultat, med
<br\>> vinnare och förlorare...
<br\>> >
<br\>> > To unsubscribe from this group, send an email to:
<br\>> > lsdj-unsubscribe@egroups.com
<br\>> >
<br\>> >
<br\>> >
<br\>> > Your use of Yahoo! Groups is subject to
<br\>> http://docs.yahoo.com/info/terms/
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>
<br\>
<br\>__________________________________________________
<br\>Do You Yahoo!?
<br\>Yahoo! - Official partner of 2002 FIFA World Cup
<br\>http://fifaworldcup.yahoo.com
<br\>


Message:
<br\>
by sounds bad, i meant in my opinion... but ive heard a few other
<br\>songs by him and i liked them. ive had a problem lately where
<br\>everything i buy i expect to be idm or lofi or bleepy... i got a cd
<br\>last week and after i spent almost an hour listening to it i realized
<br\>it wasnt minimal or any form of techno at all... it was deathmetal.
<br\>so i guess before i heard it i was expecting some covers [smack my
<br\>glitch up = prodigy - smack my bitch up] or something. im not really
<br\>familiar with his work.
<br\>-
<br\>manhattan.robot.educaticore
<br\>vs
<br\>demo at the end of this or next
<br\>week
<br\>'strange playfellow' [if you recognize the title ill send you a
<br\>free demo/mixtape [but it will be free anyway]]
<br\>
<br\>side note: hahahha someone just drove by blasting daft punk.
<br\>
<br\>'im not really elvis costello... my grandmother just thinks i am'
<br\>


Message:
<br\>
I can understand your confusion about the 'Smack My Glitch Up' not being a
<br\>parody of a Prodigy song, but you must certainly understand that if it were
<br\>a redux of 'Smack My Bitch Up', it still would have been a remix... :-)
<br\>
<br\>It took you an hour to tell the difference between bleepy lofi IDM and
<br\>death metal?  :-)
<br\>
<br\>Kid606's catalog may be hard to categorize.  Yes, he has some very slow,
<br\>melodic IDM-style tracks [see: soccergirl EP on carpark]
<br\>And, yes, he has some straight up ridiculous-crazy samplistic fuckery [see:
<br\>attitude 3" cd, attitude LP, etc. on tigerbeat6]
<br\>
<br\>//bsom
<br\>
<br\>At 08:42 PM 6/10/2002 +0000, you wrote:
<br\>>by sounds bad, i meant in my opinion... but ive heard a few other
<br\>>songs by him and i liked them. ive had a problem lately where
<br\>>everything i buy i expect to be idm or lofi or bleepy... i got a cd
<br\>>last week and after i spent almost an hour listening to it i realized
<br\>>it wasnt minimal or any form of techno at all... it was deathmetal.
<br\>>so i guess before i heard it i was expecting some covers [smack my
<br\>>glitch up = prodigy - smack my bitch up] or something. im not really
<br\>>familiar with his work.
<br\>>-
<br\>


Message:
<br\>
Hi,
<br\>In regard to the rom only image of lsdj, what is the
<br\>difference between the demo and the full version. I've
<br\>had the cart version for a few months now, and I would
<br\>like to be able to save song data in a nice little
<br\>file on my computer with the help from an x-changer
<br\>--is a save function included with the full rom image
<br\>version?
<br\>
<br\>THanks
<br\>Jason
<br\>
<br\>
<br\>
<br\>__________________________________________________
<br\>Do You Yahoo!?
<br\>Yahoo! - Official partner of 2002 FIFA World Cup
<br\>http://fifaworldcup.yahoo.com
<br\>


Message:
<br\>
Hey all
<br\>
<br\>Perhaps there is an easier way to do what I want to do
<br\>but currently I'm doing a lot of cutting and pasting.
<br\>I want to create new chains/phrases (ala "AA") but
<br\>have the contents of the new chains/phrases contain
<br\>the same data as the chains/phrases they are
<br\>overwriting.
<br\>
<br\>I think "SELECT+AA" would be a good button combo if
<br\>there was a
<br\>"create-new-chain-with-previous-cursor-contents
<br\>function." It isn't used for anything (as far as i can
<br\>tell--is there an easter egg, johan?!?! ;) and it is
<br\>similar to the command "AA" for creating new
<br\>chains/patterns.
<br\>
<br\>Also--I'm still up for a chicago show sometime this
<br\>summer/fall but kind of lost track of things ... could
<br\>anyone onlist set anything up basement/venue
<br\>otherwise? Things are O.K. for shows up here in
<br\>minneapolis (if people are interested)--I'm doing 3 in
<br\>the next 2 weeks.
<br\>
<br\>/ . oH8t . .
<br\>jH 0 Rd  aHn
<br\>!kh9HdErw0n!
<br\>@hty4h0.cHm@
<br\>. . 0H87 . /
<br\>


Subject:
Re: [LSDj!] new feature idea + chi show . . .

Message:
<br\>
> Perhaps there is an easier way to do what I want to do
<br\>> but currently I'm doing a lot of cutting and pasting.
<br\>> I want to create new chains/phrases (ala "AA") but
<br\>> have the contents of the new chains/phrases contain
<br\>> the same data as the chains/phrases they are
<br\>> overwriting.
<br\>>
<br\>> I think "SELECT+AA" would be a good button combo if
<br\>
<br\>Good thinking... Only problem is that SELECT+A will paste the clipboard contents
<br\>already. Maybe SELECT+(B,A)?
<br\>
<br\>Cheers,
<br\>Johan
<br\>


Message:
<br\>
whoa, there are actually people doing gameboy music in minnesota...
<br\>that's pretty sweet. heh. starpawz, where's the concert gonna be? i
<br\>just might show up. heh.
<br\>


Message:
<br\>
2002-06-13: v1.4.5b
<br\>
<br\>  * added CLONE functionality (suggested by starpawz). This makes it possible
<br\>    to clone chains or phrases directly from the SONG or CHAIN screens, without
<br\>    worky copy/paste actions.
<br\>
<br\>  - Usage from SONG screen: Move the cursor to the chain number representing the
<br\>    chain you wish to clone. Press SELECT+(B,A). LSDJ now replaces the previous
<br\>    chain number with the one of the new clone.
<br\>
<br\>  - Usage from CHAIN screen: Move the cursor to the phrase number representing
<br\>the
<br\>    phrase you wish to clone. Press SELECT+(B,A). LSDJ now replaces the previous
<br\>    phrase number with the one of the new clone.
<br\>
<br\>http://www.littlesounddj.com/latest/full_version
<br\>


Message:
<br\>
Hello hi...
<br\>
<br\>I am doing a gig as "rolemodel" at the upcoming micromusic festival in London,
<br\>Thursday the 20th June. A lot of other excellent artists are performing too ;) 
<br\>I suggest you come and have a look if you are in the area.
<br\>
<br\>On the Friday I will visit the Back In Time festival... Will probably have a
<br\>name tag too. if anyone wants to say hi...
<br\>
<br\>Infos:
<br\>http://www.ee.surrey.ac.uk/Personal/ee71gm/microfest_2002/index.html
<br\>http://www.c64audio.com/bitlive/london_2002/
<br\>
<br\>Cheers,
<br\>Johan
<br\>


Message:
<br\>
>  * added CLONE functionality (suggested by starpawz). This makes it
<br\>
<br\>
<br\>aww shit! nice! :) !!! ... !
<br\>
<br\>good work! yesssssssssss!
<br\>
<br\>
<br\>oh and guys, there a big gameboy 411 review I wrote for em411.com up
<br\>now. :)
<br\>
<br\>http://www.em411.com/hardware.php?hardware_id=104
<br\>
<br\>
<br\>/ timothy
<br\>


Message:
<br\>
hey,
<br\>I am an lsdj newbie and I was just wondering if anyone could tell me the
<br\>cheapest place to buy a flashwriter/card
<br\>
<br\>I am just trying to keep my costs down.
<br\>thanks
<br\>jonbro
<br\>


Message:
<br\>
hi,
<br\>
<br\>gestern kam endlich der gb x-changer und natuerlich funktionierte es
<br\>nicht... :( nach einem scharfen blick auf die LSDJ-cart und einem
<br\>vergleichenden blick bei lik-sang - sieht die LSDJ-cart einer EMS cart
<br\>verdammt aehnlich.
<br\>
<br\>bevor ich mir jetzt auch noch den transferer bestelle:
<br\>
<br\>ist die LSDJ-cart von EMS (dann habe ich mich von den links unter den
<br\>bung carts bei www.lan-kwei.com taeuschen lassen)?
<br\>
<br\>oder ist sie von bung und ich mache irgendwas falsch (can't find eeprom,
<br\>alle druckerporteinstellungen und 3 verschiedene kabel ausprobiert...)
<br\>
<br\>also bis bald.
<br\>
<br\>berko
<br\>
<br\>wenns dann klappt, bestelle ich vielleicht auch die online version :)
<br\>


Message:
<br\>
uups, sorry for the german mail...
<br\>
<br\>i just chose an old message from johan and hit reply.
<br\>
<br\>anyway: the topic was if the LSDJ-cart is an EMS or bung cart.
<br\>
<br\>berko
<br\>


Message:
<br\>
Hi Berko,
<br\>
<br\>it is compatible with EMS...
<br\>
<br\>Cheers,
<br\>Johan
<br\>
<br\>----- Original Message -----
<br\>From: "berko milleit" <berko.milleit@...>
<br\>To: <lsdj@yahoogroups.com>
<br\>Sent: Saturday, June 15, 2002 8:39 AM
<br\>Subject: [LSDj!] sorry for german mail...
<br\>
<br\>
<br\>>
<br\>> uups, sorry for the german mail...
<br\>>
<br\>> i just chose an old message from johan and hit reply.
<br\>>
<br\>> anyway: the topic was if the LSDJ-cart is an EMS or bung cart.
<br\>>
<br\>> berko
<br\>


Message:
<br\>
Hi group
<br\>
<br\>I haven't used my Xchanger for a while, and now when i try to start GBX Tool
<br\>1.8 I get the following error:
<br\>
<br\>"Can't start GiveIO device!"
<br\>
<br\>I get the error both under Win2000 and another comuter where I've got XP. I
<br\>have tried moving zlib.dll and giveio.sys to \windows\system and
<br\>\winnt\system32 and rebooted but nothing has helped.
<br\>
<br\>Maybe I'm just being stupid, but perhaps someone could help me in my
<br\>troubleshooting by telling me what could be wrong when that error appears!
<br\>
<br\>Thanks!
<br\>/Fredrik
<br\>


Message:
<br\>
--- In lsdj@y..., "Johan Kotlinski" <johan@l...> wrote:
<br\>> Hi Berko,
<br\>>
<br\>> it is compatible with EMS...
<br\>
<br\>i thought so. ;( ok, i am going for the transferer then.
<br\>
<br\>hmm. does anybody need a brandnew flashwriter/x-changer with data
<br\>cable? ;)
<br\>
<br\>berko
<br\>


Subject:
Re: Re: [LSDj!] sorry for german mail...

Message:
<br\>
lsdj@yahoogroups.com schrieb am 15.06.02 12:08:02:
<br\>> --- In lsdj@y..., "Johan Kotlinski" <johan@l...> wrote:
<br\>> > Hi Berko,
<br\>> >
<br\>> > it is compatible with EMS...
<br\>>
<br\>> i thought so. ;( ok, i am going for the transferer then.
<br\>>
<br\>> hmm. does anybody need a brandnew flashwriter/x-changer with data
<br\>> cable? ;)
<br\>>
<br\>> berko
<br\>>
<br\>> hi berko.
<br\>i do! wenn ich nicht irre, bist du auch im deutschland, also selbstabhoung oder
<br\>nachname wäre möglich. wiewiel??    jon
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
<br\>>
<br\>>
<br\>
<br\>
<br\>______________________________________________________________________________
<br\>All inclusive! 100 MB Speicher, SMS 50% gunstiger, 32 MB Attachment-Gro?e,
<br\>Preisvorteile und mehr unter http://club.web.de/?mc=021104
<br\>


Message:
<br\>
hi johan,
<br\>if you have time in the coming week id like to buy the rom image
<br\>from you. im back in berlin on tuesday, so any time after that that
<br\>suits you.  cheers,jon
<br\>


Message:
<br\>
hello all
<br\>I recently had to erase my memory on the lsdj and start over again. I just
<br\>made some new songs and I wonder if some of you would like to give
<br\>some feedback. the page is http://www.geocities.com/ilktro/
<br\>Does any of you have some tips on where i could look for a gig in Berlin.
<br\>I'm goin there for a month between 28th june and 25th july. Maybe
<br\>someone would like to do something together with me. a lsdj all-nighter?
<br\>looking forward for some comments
<br\>/mikael
<br\>
<br\>//Mikael Bengtsson
<br\>______________________________________________________
<br\>Här börjar Internet!
<br\>Skaffa gratis e-mail och gratis Internet på http://www.spray.se
<br\>
<br\>Premiär för Spray Smart Mobil - med Sveriges billigaste SMS!
<br\>http://www.spray.se/smart/kampanj
<br\>


Message:
<br\>
Hi,
<br\>I'm new here and am considering purchasing a GB and LSDj.  I haven't
<br\>seen an original GB or the newer GC Color in may years so the
<br\>different displays and sounds I've seen and heard have all been on
<br\>the internet.  I have several questions.
<br\>
<br\>The original GB has more bass, but does that faster CPU and color
<br\>screen really make the GB Color a better option?  I've looked at the
<br\>ProSound modification, and it doesn't seem to add more bass to the
<br\>headphone output, which is the one I would use the most.
<br\>
<br\>Anybody have any problems using a GB LIGHT (with backlit display)
<br\>with LSDj?
<br\>
<br\>Also, I've read on this egroup about people having
<br\>problems with the X-changer/Transferer and Flash carts.  I use
<br\>Windows XP so what is the recommended PC/GB backup unit for XP?
<br\>Does this work well? (PC-Linker)
<br\>http://202.60.224.104/store.asp?swfprod_id=32
<br\>
<br\>Is it just best to purchase the LSDj cart from Kagi instead of
<br\>having to buy all the X-changer devices and risk not having them
<br\>work?
<br\>
<br\>Thanks for any insight you have!
<br\>
<br\>Mike
<br\>


Subject:
Re: [LSDj!] GB/GBC: LSDj: Newbie Questions

Message:
<br\>
> Is it just best to purchase the LSDj cart from Kagi instead of
<br\>> having to buy all the X-changer devices and risk not having them
<br\>> work?
<br\>
<br\>If you want to work with (save/load) songs you want a backup unit so you can
<br\>store the songs on your PC. Plus you can use it for other fun things,
<br\>programming, games, demos etc.
<br\>
<br\>/Fredrik
<br\>


Message:
<br\>
Thanks Fredrik, but it looks like all the backup unit manufacturers
<br\>are out of business.  I searched through the archives and found
<br\>about 6 websites, (mostly in Asia) and all of them are dead.
<br\>
<br\>Plus, none of the ones like the Bung X-changer, UFO, or the
<br\>Transferer seem to work with XP, or do they?
<br\>


Message:
<br\>
Hey i have a Gameboy camera and i was wondering if anyone out there
<br\>knew if the super gameboy was compatable with the gameboy camera
<br\>thanks for any info - KB
<br\>


Message:
<br\>
hey mike,
<br\>
<br\>i've got nothing to say about backlit options (let us know if you pull
<br\>something cool off ;) but as far as how to get/use LSDj i'd say get
<br\>some sort of cart writer for sure. i like the PC-LINKER better than
<br\>the GB TRANSFERER so far (the only 2 i've tried ... both under 98se so
<br\>i can't let you know about XP compatability). PC-LINKER was a no
<br\>brainer to set up and do a multicart with whereas i havn't gotten the
<br\>GB TRANSFERER to work correctly yet (managed to write a non multicart
<br\>but can't do a multi, unf). on the other hand PC-LINKER won't let you
<br\>back sav data up on your PC and it also has 3 games on the top of the
<br\>multicart list which will NUKE YER MEMORY if you play them ... quite
<br\>inconvinient if you execute them on accident (esp. before shows :O).
<br\>so, if you wind up going w/ PC-LINKER i'd suggest picking up a
<br\>MEGAMEMORY unit which can store many sav states.
<br\>
<br\>as far as GBC vs. GRAY goes ... gray is going to sound a lot better so
<br\>if you are going to have only one gameboy get a gray. i will add,
<br\>however, that i picked up a color the other week and have been totally
<br\>spoiled by the speed and display--my gray now sits @ home for when i'm
<br\>recording (ie when fidelity matters) and i use my color for on-road +
<br\>concert action (being able to edit phrases while playing or in live
<br\>mode without lag is a real treat).
<br\>
<br\>hope that was of some help . . .
<br\>j.h0Rd>n
<br\>


Subject:
rE: Gameboy camera/ Super gameboy questions

Message:
<br\>
> Hey i have a Gameboy camera and i was wondering if anyone out there
<br\>> knew if the super gameboy was compatable with the gameboy camera
<br\>
<br\>can you be more specific? if you are looking to do odd video stuff
<br\>there's a web cam set up at http://www.lunacy8m.com/gba/webcam.asp
<br\>utilizing a gameboy camera in a super gameboy. take the cake and make
<br\>this sort of setup portable ;>
<br\>
<br\>if you're thinking sound: yes, it is compatable. i remember being
<br\>told that the super gameboy is ~slightly~ off frequency from the
<br\>original gameboy but i've had no noteworthy (hah?) problems using it
<br\>to run the camera DJ minigame or LSDj.
<br\>


Subject:
Re: [LSDj!] Gameboy camera/ Super gameboy questions

Message:
<br\>
> Hey i have a Gameboy camera and i was wondering if anyone out there
<br\>> knew if the super gameboy was compatable with the gameboy camera
<br\>> thanks for any info - KB
<br\>
<br\>     Yes, it works just fine.  Some folks use it for the GB camera's
<br\>time-lapse mode as a way of keeping the camera steady for those long term
<br\>exposures...
<br\>
<br\>     Or you can always duct tape your GB to a tripod.  :)
<br\>
<br\>- Bohus Blahut
<br\>   (BOH-hoosh BLAH-hoot)
<br\>
<br\>   modern filmmaker
<br\>


Message:
<br\>
> I recently had to erase my memory on the lsdj and start over again.
<br\>> made some new songs and I wonder if some of you would like to give
<br\>> some feedback. the page is http://www.geocities.com/ilktro/
<br\>
<br\>hey-hope your memory reset was intentional! cool little tracks there.
<br\>you definitally have the classic style down... looking forward to see
<br\>where you take it from here! for my own tastes i'd like to hear a bit
<br\>more density in sound ... like in 740 you could have played around w/
<br\>some varients or something ... especially @ the 1 min mark
<br\>breakdown ... you've got 4 channels so stuff 'em full! ;D
<br\>
<br\>ping-pong is very high energy and the lead melody is nice n catchy.
<br\>the phase/flange transition is tight. i wish the end wasn't so abrupt
<br\>but i suppose i'm guilty of much worse in the dept. of sadistic
<br\>outros.
<br\>
<br\>lemmie know when you've got more . . . !~ ... i'm interested in
<br\>hearing exactly what your FX setup is and how you utilized it.
<br\>
<br\>layt0hr.
<br\>j.h0rD.n
<br\>


Message:
<br\>
y0h all
<br\>
<br\>just wanted to say that the gameboy action going down in mpls
<br\>yesterday night was some good shit ... fuckstrom had a nice 'n long
<br\>set that remained both danceable and interesting (lots of great
<br\>themes!) ... another fellow (toting nanolewp) played who did
<br\>ambientish stuff, lots of texture and no band name (mail me?) ... my
<br\>own set (reconstructing richard) was stupid and brutal, puke junkie
<br\>and i built some noisey loops up through distortion until it was
<br\>sickening + i then kicked his ass. if anyone wants pictures i have a
<br\>few.
<br\>
<br\>stuff is still rollin ... i've got a house party and benefit show
<br\>lined up ... :|kREW|: r3hpR3z#hN7 !! ...
<br\>
<br\>j.h)rD.n
<br\>
<br\>p.s. HUGE THANKS to johan for the update--i'm really greatful you are
<br\>willing to take LSDj over the top!! ;D
<br\>


Message:
<br\>
Nothing but loads of info for me here!  ;)
<br\>
<br\>It looks like PC-LINKER will download LSDj to the GB, but won't save
<br\>to the PC.  So basically I can only work on one song at a time?
<br\>   And I assume LSDj will load from PC onto the 16mb Flash card
<br\>without a hitch.  I think I'll get a GB Original, (I just missed one
<br\>that sold for $4.75), and maybe get a GB Color to use during
<br\>traveling and games and stuff (good idea!).
<br\>
<br\>   Now we're talking about this PC-LINKER right?
<br\>http://202.60.224.104/store.asp?swfprod_id=32
<br\>
<br\>The info on that page is very misleading!!!!
<br\>
<br\>"Includes Write Saver/Read Saver write/read saved data into/from the
<br\>computer"  <--  Is this bullcrap?!!!
<br\>
<br\>Hey j.h0Rd, it helped a lot.  This PC Link/Transfer/Xchanger stuff
<br\>got my head spinning!
<br\>
<br\>Mike S_Curveus
<br\>


Subject:
Re: [LSDj!] Re: GB/GBC: LSDj: Newbie Questions

Message:
<br\>
Read/write saved data sounds to me like SRAM = LSDJ songs.
<br\>
<br\>/F
<br\>
<br\>----- Original Message -----
<br\>From: "s_curveus" <s_curveus@...>
<br\>To: <lsdj@yahoogroups.com>
<br\>Sent: Monday, June 17, 2002 6:14 AM
<br\>Subject: [LSDj!] Re: GB/GBC: LSDj: Newbie Questions
<br\>
<br\>
<br\>> Nothing but loads of info for me here!  ;)
<br\>>
<br\>> It looks like PC-LINKER will download LSDj to the GB, but won't save
<br\>> to the PC.  So basically I can only work on one song at a time?
<br\>>   And I assume LSDj will load from PC onto the 16mb Flash card
<br\>> without a hitch.  I think I'll get a GB Original, (I just missed one
<br\>> that sold for $4.75), and maybe get a GB Color to use during
<br\>> traveling and games and stuff (good idea!).
<br\>>
<br\>>   Now we're talking about this PC-LINKER right?
<br\>> http://202.60.224.104/store.asp?swfprod_id=32
<br\>>
<br\>> The info on that page is very misleading!!!!
<br\>>
<br\>> "Includes Write Saver/Read Saver write/read saved data into/from the
<br\>> computer"  <--  Is this bullcrap?!!!
<br\>>
<br\>> Hey j.h0Rd, it helped a lot.  This PC Link/Transfer/Xchanger stuff
<br\>> got my head spinning!
<br\>>
<br\>> Mike S_Curveus
<br\>>
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
<br\>>
<br\>>
<br\>


Message:
<br\>
2002-06-17: v1.4.6B
<br\>
<br\>  * renamed STEPMODE to AUTOMATE (just because it sounds cooler)
<br\>  * KILL (K) command now also shuts off high frequency pitch/vibratos. (they were
<br\>    left running quietly in the background before) this can be useful when
<br\>    optimizing CPU-heavy songs to run on gameboy classic.
<br\>  * bugfix: some problems with CLONE function
<br\>
<br\>http://www.littlesounddj.com/latest/full_version
<br\>


Message:
<br\>
>   Now we're talking about this PC-LINKER right?
<br\>> http://202.60.224.104/store.asp?swfprod_id=32
<br\>
<br\>yup, that's the one.
<br\>
<br\>> "Includes Write Saver/Read Saver write/read saved data into/from
<br\>> computer"  <--  Is this bullcrap?!!!
<br\>
<br\>this is a feature that has been implemented in their software since i
<br\>bought the PC-LINKER. i downloaded the new version of the software to
<br\>try it out but i have not been able to get a saved game transfered
<br\>back to my pc. could be my problem (anyone else able to use that
<br\>feature?)
<br\>
<br\>however, that doesn't mean you can only work on one track at a time.
<br\>the song screen (aka yer playlist) has a shit ton of room on it so
<br\>you can have more than one song laid out in a sav (which is a nice
<br\>way to work since you don't have to recreate instruments you like,
<br\>etc AND you've got access to a bit more material for playing around
<br\>in live mode). like i mentioned before the megamemory unit is a good
<br\>deal as well ... they are ~10$ and do the backup trick.
<br\>
<br\>> Hey j.h0Rd, it helped a lot.  This PC Link/Transfer/Xchanger stuff
<br\>
<br\>heh n.p. hope to hear you hakin trax in no time ;>
<br\>


Message:
<br\>
Hi,
<br\>
<br\>I have the PC-Linker and I have up/ downloaded saved songs from the
<br\>cart. You should be aware that even though it says "100% compatible
<br\>with GB/ GBC/ GBP" on the box, it isnt. The cable doesnt fit the old
<br\>GB (good excuse to get a colour one).
<br\>  I did read in an old thread on here that somebody found that it
<br\>doesn't work with some computers printer ports, I have found it to be
<br\>very tempremental and it takes a few goes before it succesfully up/
<br\>downloads.
<br\>
<br\>Si
<br\>


Subject:
somebody else needs a brandnew flashlinker/gb-xchanger?

SubjectSrt:
somebody else needs a brandnew flashlinker/gb-xchanger?

Message:
<br\>
since ebay "banned" my auction of a new flashlinker (don't know why -
<br\>these things are selled there all the time and two other auctions with
<br\>GBA-flashcard are still available) with data cable, i am asking here
<br\>if somebody needs it:
<br\>
<br\>- new flashlinker (former GB x-changer) from Lik Sang
<br\>- used data cable (with guarantee) from a local computer store
<br\>- english manual ;)
<br\>
<br\>i thought about 35 euro plus shipping...
<br\>can also sell it without datacable - 5 euro off.
<br\>
<br\>i am sorry if these kind of postings are unwanted in this group.
<br\>
<br\>reply with personal email, please ;)
<br\>
<br\>berko
<br\>


Message:
<br\>
Hi,
<br\>
<br\>starpawz, could you post the URL for the PC-Linker software pleez?
<br\>
<br\>Cheers, Si
<br\>
<br\>
<br\>
<br\>--- In lsdj@y..., "starpawz612" <starpawz612@y...> wrote:
<br\>> >   Now we're talking about this PC-LINKER right?
<br\>> > http://202.60.224.104/store.asp?swfprod_id=32
<br\>>
<br\>> yup, that's the one.
<br\>>
<br\>> > "Includes Write Saver/Read Saver write/read saved data into/from
<br\>> > computer"  <--  Is this bullcrap?!!!
<br\>>
<br\>> this is a feature that has been implemented in their software since
<br\>i
<br\>> bought the PC-LINKER. i downloaded the new version of the software
<br\>to
<br\>> try it out but i have not been able to get a saved game transfered
<br\>> back to my pc. could be my problem (anyone else able to use that
<br\>> feature?)
<br\>>
<br\>> however, that doesn't mean you can only work on one track at a
<br\>time.
<br\>> the song screen (aka yer playlist) has a shit ton of room on it so
<br\>> you can have more than one song laid out in a sav (which is a nice
<br\>> way to work since you don't have to recreate instruments you like,
<br\>> etc AND you've got access to a bit more material for playing around
<br\>> in live mode). like i mentioned before the megamemory unit is a
<br\>good
<br\>> deal as well ... they are ~10$ and do the backup trick.
<br\>>
<br\>> > Hey j.h0Rd, it helped a lot.  This PC Link/Transfer/Xchanger
<br\>stuff
<br\>>
<br\>> heh n.p. hope to hear you hakin trax in no time ;>
<br\>


Message:
<br\>
hey si,
<br\>
<br\>i threw version 1.0 of the PC-LINKER software in the files section
<br\>for the group.
<br\>
<br\>you can watch the manufacturer's homepage for the product @
<br\>http://216.157.10.200/prod01.htm ... the link for downloading the
<br\>same thing i uploaded is near the bottom of that page.
<br\>
<br\>if anyone is wondering i've sucessfully ordered things from the UFO
<br\>(PC-LINKER) company and from EMS (transferer). so their are companies
<br\>selling carts which still live ... search google ;>
<br\>
<br\>auhat
<br\>j.h0Rd.n
<br\>
<br\>--- In lsdj@y..., "simonrparker" <simonrparker@y...> wrote:
<br\>> Hi,
<br\>>
<br\>> starpawz, could you post the URL for the PC-Linker software pleez?
<br\>>
<br\>> Cheers, Si
<br\>>
<br\>>
<br\>>
<br\>> --- In lsdj@y..., "starpawz612" <starpawz612@y...> wrote:
<br\>> > >   Now we're talking about this PC-LINKER right?
<br\>> > > http://202.60.224.104/store.asp?swfprod_id=32
<br\>> >
<br\>> > yup, that's the one.
<br\>> >
<br\>> > > "Includes Write Saver/Read Saver write/read saved data
<br\>into/from
<br\>> > > computer"  <--  Is this bullcrap?!!!
<br\>> >
<br\>> > this is a feature that has been implemented in their software
<br\>since
<br\>> i
<br\>> > bought the PC-LINKER. i downloaded the new version of the
<br\>software
<br\>> to
<br\>> > try it out but i have not been able to get a saved game
<br\>transfered
<br\>> > back to my pc. could be my problem (anyone else able to use that
<br\>> > feature?)
<br\>> >
<br\>> > however, that doesn't mean you can only work on one track at a
<br\>> time.
<br\>> > the song screen (aka yer playlist) has a shit ton of room on it
<br\>so
<br\>> > you can have more than one song laid out in a sav (which is a
<br\>nice
<br\>> > way to work since you don't have to recreate instruments you
<br\>like,
<br\>> > etc AND you've got access to a bit more material for playing
<br\>around
<br\>> > in live mode). like i mentioned before the megamemory unit is a
<br\>> good
<br\>> > deal as well ... they are ~10$ and do the backup trick.
<br\>> >
<br\>> > > Hey j.h0Rd, it helped a lot.  This PC Link/Transfer/Xchanger
<br\>> stuff
<br\>> >
<br\>> > heh n.p. hope to hear you hakin trax in no time ;>
<br\>


Message:
<br\>
> I have the PC-Linker and I have up/ downloaded saved songs from the
<br\>> cart. You should be aware that even though it says "100% compatible
<br\>>
<br\>> very tempremental and it takes a few goes before it succesfully up/
<br\>> downloads.
<br\>
<br\>hey si ... like i said i can write PC-LINKER carts fine but still
<br\>can't read a sav file. i've been playing around with delay settings
<br\>and it hasn't done me much good. on the 2 computers i've tried it out
<br\>on i get the same results. when i put the delay down too low (<20 or
<br\>something like that) the software just flashes the cart with nothing,
<br\>erasing all the .gb files i had previously loaded into it. when i set
<br\>the delay above that the softare just sits there waiting and the
<br\>gameboy boots up like normal (i get the multicart menu).
<br\>
<br\>perhaps you could give me some more details about your set up
<br\>(printer port mode? cpu speed? delay? exact sequence used for
<br\>grabbing savs [in case i'm really doing it wrong]).
<br\>
<br\>any help would be much apreciated, thanks in advance!!
<br\>j.H0rD.n
<br\>


Message:
<br\>
> perhaps you could give me some more details about your set up
<br\>> (printer port mode? cpu speed? delay? exact sequence used for
<br\>> grabbing savs.
<br\>
<br\>Hi,
<br\>
<br\>wicked, thanks for the URL, I hope they do release a GBA cart :)
<br\>As for settings I leave everything as default (Delay 38) and my
<br\>printer port is set to EPP. But like I said it seems to be quite
<br\>tempramental, I'm probably deluding myself but it seems to work
<br\>better if the cable is plugged into the GB at a slight angle (maybe a
<br\>dodgy link port)
<br\>  To grab .sav I follow the same sequence as copying a rom from the
<br\>cart: Read Saver->name and save location->OK->turn on GB.
<br\>  I would like to hear if anyone is using the Linker without a hitch.
<br\>  Sorry I can't be more helpful.
<br\>
<br\>Si
<br\>


Message:
<br\>
today's been an appy day and i've cursed myself once and twice maybe ten
<br\>times. the reason: after using the lsdj a little less than a year i finaly
<br\>understood how to use the drum kits!!! of some reason i never got the little
<br\>detail that it can only be used on the wave channel (it's ok for you to laugh
<br\>out loud at me, i'm stupid i know). i never dared asking you on the list
<br\>about in fear of might seem too stupid. i dont kind asking stupid questions
<br\>but this was too big. so now i know the 'big' secret and using it constantly
<br\>all the time since i found out. schezz....
<br\>/mikael
<br\>______________________________________________________
<br\>Här börjar Internet!
<br\>Skaffa gratis e-mail och gratis Internet på http://www.spray.se
<br\>
<br\>Spela Spray Quiz med Motorola och vinn en Motorola Talkabout 191.
<br\>http://quiz.spray.se/motorola
<br\>


Subject:
Re: [LSDj!] finally the kit-secret revealed

Message:
<br\>
Welcome to the family, kid! Hehe... :D
<br\>
<br\>Actually I think it's more pro style NOT to use the wave channel for kits!
<br\>
<br\>Johan
<br\>


Message:
<br\>
The LSDJ manual is a superb one, and tells you how to access all the
<br\>features in clear, easy-to-understand sections.
<br\>
<br\>How many other people just plod on with a piece of software without
<br\>even reading the manual?  I don't mean this in a snearing way, I am
<br\>just as guilty, or at least I used to be, but since then I really do
<br\>feel the value of manuals, all those little tricks and features you
<br\>miss just messing about on your own.
<br\>
<br\>Anyway, read the manual, it's good for you :)
<br\>


Message:
<br\>
ello,
<br\>i wrote this request in an earlier mail but i'llpost it again as a separate as i
<br\>didn't get any responce.
<br\>i'm goin to berlin within a week, i'll be stayin for a month. i wonder if any of
<br\>you have some tips on clubs or any other funny things that's goin on in
<br\>berlin. i know that some of live in the city so caugh it up =).
<br\>johan: if yourn't to busy, maybe we could meet up and have a chit-chat or
<br\>whatever.
<br\>______________________________________________________
<br\>Här börjar Internet!
<br\>Skaffa gratis e-mail och gratis Internet på http://www.spray.se
<br\>
<br\>Spela Spray Quiz med Motorola och vinn en Motorola Talkabout 191.
<br\>http://quiz.spray.se/motorola
<br\>


Subject:
: [LSDj!] Re: finally the kit-secret revealed

SubjectSrt:
: [LSDj!] Re: finally the kit-secret revealed

Message:
<br\>
well actually i've read the manual. more than a lot really. but i missed that
<br\>part over and over again. think it's called selective memory ;)
<br\>
<br\>a strange thing is that i didn't get the message i sent. just got your
<br\>replies...
<br\>/mikael
<br\>
<br\>
<br\>> -------Ursprungligt meddelande-------
<br\>> Från "keithbeee" <vim@...>
<br\>> Datum 19/06/2002 00:46:27
<br\>>
<br\>> The LSDJ manual is a superb one, and tells you how to access all the
<br\>> features in clear, easy-to-understand sections.
<br\>>
<br\>> How many other people just plod on with a piece of software without
<br\>> even reading the manual? I don't mean this in a snearing way, I am
<br\>> just as guilty, or at least I used to be, but since then I really do
<br\>> feel the value of manuals, all those little tricks and features you
<br\>> miss just messing about on your own.
<br\>>
<br\>> Anyway, read the manual, it's good for you :)
<br\>>
<br\>>
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to
<br\>http://docs.yahoo.com/info/terms/
<br\>>
<br\>>
<br\>>
<br\>>
<br\>______________________________________________________
<br\>Här börjar Internet!
<br\>Skaffa gratis e-mail och gratis Internet på http://www.spray.se
<br\>
<br\>Spela Spray Quiz med Motorola och vinn en Motorola Talkabout 191.
<br\>http://quiz.spray.se/motorola
<br\>


Message:
<br\>
hi mikael,
<br\>look me up when you get to berlin, perhaps we can swap lsdj tricks,see some
<br\>music,etc. as far as others in berlin are concerned, i spoke with johan
<br\>yesterday and to his knowledge im the only other one! can this possibly be true?
<br\>anyone else out there on the list in berlin? at any rate, send me a private
<br\>email and ill send my contact info back. see you in berlin hopefully!
<br\>cheers,jon
<br\>________________________________________________________________
<br\>Keine verlorenen Lotto-Quittungen, keine vergessenen Gewinne mehr!
<br\>Beim WEB.DE Lottoservice: http://tippen2.web.de/?x=13
<br\>


Message:
<br\>
I just wanted to mention http://www.lik-sang.com to anyone searching for a
<br\>cart writer setup.  I'm not sure if they've already been mentioned, but
<br\>they're are great to deal with.  They have backup setups for other systems
<br\>too (gba, ps2, etc) but of most interest to lsdj users would be the GB
<br\>XChanger and their Flash Cards.  They sell a package deal that I think is a
<br\>pretty reasonable deal ($89 USD for XChanger and 64MB card).
<br\>
<br\>Anyways, I hope this is useful for somebody.
<br\>
<br\>-Matt
<br\>


Message:
<br\>
http://www.19-t.com/comb/
<br\>
<br\>Anyone heard anything from it???
<br\>


Message:
<br\>At 18:53 19.06.2002, you wrote:

<br\> http://www.19-t.com/comb/


<br\>Anyone heard anything from it???

<br\>


<br\>Now I heard a little bit of it.

<br\>Nice music. ( What is hrvatski doing on this site ? )


<br\>Thanks,

<br\>oli
<br\>


Message:
<br\>
nononono no no no no. this is too much. my lsdj erased it self..... i was
<br\>sitting on the subway on my way home when suddenly the screen gets all
<br\>messy and full of errors. the music stopped and i turned it off. when i
<br\>turned back on it was all gone, nothing left. 1 ½ month of HARD work is
<br\>gone. no back-up. i have recorded it but i want to be able to play it live as
<br\>well. f*ck f*ck f*ck i'm so pissed right now. sorry for taking it out on you
<br\>but i guess you can imagine how it feels... don't know how to deal with it, i
<br\>lost all my memory once before. i can take it one time but two... shit.
<br\>/mikael
<br\>______________________________________________________
<br\>Här börjar Internet!
<br\>Skaffa gratis e-mail och gratis Internet på http://www.spray.se
<br\>
<br\>Spela Spray Quiz med Motorola och vinn en Motorola Talkabout 191.
<br\>http://quiz.spray.se/motorola
<br\>


Message:
<br\>
yeah, its happened to me several times already, as recently as last week. which
<br\>is why im investing in a pc backup now. i think it could have something to do
<br\>with the(rechargeable) batteries dying while the thing is playing (paying a few
<br\>€ extra for the good batteries pays off). on my older version it happened when i
<br\>used alot of different instruments in one phrase(bug?). at any rate,ouch.      
<br\>condolences,jon
<br\>______________________________________________________________________________
<br\>All inclusive! 100 MB Speicher, SMS 50% günstiger, 32 MB Attachment-Größe,
<br\>Preisvorteile und mehr unter http://club.web.de/?mc=021104
<br\>


Message:
<br\>
This has happened to me too, I'm there with you mate,
<br\>go get a stiff drink.
<br\>
<br\>Spoonbender
<br\>
<br\>--- Mikael Lagren <theposer@...> wrote: >
<br\>nononono no no no no. this is too much. my lsdj
<br\>> erased it self..... i was
<br\>> sitting on the subway on my way home when suddenly
<br\>> the screen gets all
<br\>> messy and full of errors. the music stopped and i
<br\>> turned it off. when i
<br\>> turned back on it was all gone, nothing left. 1 ½
<br\>> month of HARD work is
<br\>> gone. no back-up. i have recorded it but i want to
<br\>> be able to play it live as
<br\>> well. f*ck f*ck f*ck i'm so pissed right now. sorry
<br\>> for taking it out on you
<br\>> but i guess you can imagine how it feels... don't
<br\>> know how to deal with it, i
<br\>> lost all my memory once before. i can take it one
<br\>> time but two... shit.
<br\>> /mikael
<br\>>
<br\>______________________________________________________
<br\>> Här börjar Internet!
<br\>> Skaffa gratis e-mail och gratis Internet på
<br\>> http://www.spray.se
<br\>>
<br\>> Spela Spray Quiz med Motorola och vinn en Motorola
<br\>> Talkabout 191. http://quiz.spray.se/motorola
<br\>>
<br\>>
<br\>
<br\>__________________________________________________
<br\>Do You Yahoo!?
<br\>Everything you'll ever need on one web page
<br\>from News and Sport to Email and Music Charts
<br\>http://uk.my.yahoo.com
<br\>


Message:
<br\>
oh shit man only track I ever loved just disappeared.
<br\>Was in the middle of recording it at a friends house. Says turn it
<br\>up and bang: gameboy just dies no more track. At least
<br\>two people can attest to the tracks quality...
<br\>
<br\>good luck,
<br\>
<br\>Andrew
<br\>homepage.mac.com/aljones15
<br\>
<br\>Contributor:
<br\>www.bluedivide.com
<br\>www.incursion.org
<br\>


Message:
<br\>aiaiai! This is no good news. It happened to me once...in the subway! (the only time I used it in a subway, so maybe there's an explanation? ;) 

<br\>I just wanted to tell you I'm in for a Berlin-meeting-show, hope this accident doesn't change your plans? I live in Brussels by the way. I realy hope you've got enough courage to make a live set from scratch cause I was getting realy enthousiastic about meeting in Berlin. Buy yourself a megamemory cart btw: it's a very cheap and helpful solution to backup your stuff!!!!

<br\>hope to hear something soon, 

<br\>Wauter

<br\>
<br\>----- Original Message ----- 

<br\>From: Mikael Lagren 

<br\>To: lsdj@yahoogroups.com 

<br\>Sent: Thursday, June 20, 2002 1:44 AM

<br\>Subject: [LSDj!] nooooooooooooooooooooooooooooo

<br\>

nononono no no no no. this is too much. my lsdj erased it self..... i was
sitting on the subway on my way home when suddenly the screen gets all 
messy and full of errors. the music stopped and i turned it off. when i 
turned back on it was all gone, nothing left. 1 ½ month of HARD work is 
gone. no back-up. i have recorded it but i want to be able to play it live as 
well. f*ck f*ck f*ck i'm so pissed right now. sorry for taking it out on you 
but i guess you can imagine how it feels... don't know how to deal with it, i 
lost all my memory once before. i can take it one time but two... shit. 
/mikael
______________________________________________________
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Skaffa gratis e-mail och gratis Internet på http://www.spray.se

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<br\>


Message:
<br\>
--- In lsdj@y..., "Matt McCullough" <slagg@h...> wrote:
<br\>> I just wanted to mention http://www.lik-sang.com to anyone searching
<br\>for a
<br\>> cart writer setup.  I'm not sure if they've already been mentioned,
<br\>but
<br\>> they're are great to deal with.  They have backup setups for other
<br\>systems
<br\>> too (gba, ps2, etc) but of most interest to lsdj users would be the
<br\>GB
<br\>> XChanger and their Flash Cards.  They sell a package deal that I
<br\>think is a
<br\>> pretty reasonable deal ($89 USD for XChanger and 64MB card).
<br\>
<br\>well, just seems to be that cool, since lik-sang marks the parcels as
<br\>"merchandise" and even adds shipping to the value. that means that you
<br\>have to pay customs and VAT (16% here)... (i had to pay VAT even on
<br\>shipping!)
<br\>but fast shipping!
<br\>
<br\>http://www.lan-kwei.com is more expensive but they also have 4M and
<br\>16M bung carts and the transferer and EMS 16M and 32M carts.
<br\>they mark the parcel as "gift" if you want it and undervalue it as
<br\>well.
<br\>
<br\>
<br\>berko
<br\>


Message:
<br\>
Ok, I really wanna get into this whole LSDj thing, but I need a
<br\>transfer kit thingy first.  I'm looking at this one: Flash Linker 64M
<br\>Set (former GB Xchanger)  (http://www.lik-
<br\>sang.com/catalog/product_info.php?
<br\>category=51&products_id=1616&PHPSESSID=5b7195b3329bcbed3c47def3462ef71
<br\>c) but I need to make sure it really can back-up save games and stuff
<br\>since LSDj will use that a lot.
<br\>
<br\>Has anyone used this?  Is it worth the buy?
<br\>
<br\>On another note, I've never worked with a sequencer before, or a
<br\>synth for that matter, think I could pick up LSDj fairly quick?
<br\>


Message:
<br\>
Hi there, just wanted to tell that I just encountered some tough bugs when
<br\>using the clone function. So, it is probably not a good idea to use it until I
<br\>have ironed it out some more.
<br\>
<br\>Johan
<br\>


Subject:
: [LSDj!] Best Gameboy Transfer Device for LSDj

SubjectSrt:
: [LSDj!] Best Gameboy Transfer Device for LSDj

Message:
<br\>
to list: um, i'm also looking at a good back-up device. i've had enough of
<br\>sudden erase-everything-errors. Has any of you had both the exchanger
<br\>and meg-memory card and could do a sum up of them and a comparment
<br\>between them?
<br\>
<br\>to benconium: I just had brief experience in tracker programming and no
<br\>sequence experience when i started with lsdj and i'm doing quite well. i
<br\>think you'll pick it up quite fast although you'll have to work on it a bit.
<br\>some of the extras might be hard to grasp but you'll get there sooner or
<br\>later.
<br\>
<br\>/mikael
<br\>______________________________________________________
<br\>Här börjar Internet!
<br\>Skaffa gratis e-mail och gratis Internet på http://www.spray.se
<br\>
<br\>Spela Spray Quiz med Motorola och vinn en Motorola Talkabout 191.
<br\>http://quiz.spray.se/motorola
<br\>


Message:
<br\>
Hi
<br\>
<br\>Could anyone share the secret of creating good sounding drum kits with the
<br\>patcher? The samples sound nice when I've saved them from soundforge (8 bit
<br\>11.468Hz) , but when i compile the kit and open it in lsdj, depending on the
<br\>dither i get either a ringing tone or loads of noise.
<br\>
<br\>So, please advice me in what I'm doing anything wrong;
<br\>
<br\>1. I open a sample in sondforge
<br\>2. I convert it to mono, resample it in 11.468Hz, convert it to 8 bit
<br\>3. I save it as .raw, unsigned, 11.468Hz, 8 bit.
<br\>4. I create a new kit in the patcher, add the samples, compile the kit,
<br\>rename the kit, save the rom.
<br\>
<br\>/Fredrik
<br\>


Message:
<br\>
Hey all,
<br\>
<br\>http://bookofthedoomed.com/videogamequiz.html
<br\>
<br\>My friend emailed me this link, check it out.  I haven't listened to
<br\>everything yet but I know I'll never win.  My money is on
<br\>Matt/Handheld/Yuppster to take home the big money.
<br\>
<br\>I've been super busy, so not too many posts here lately or for the
<br\>next couple weeks.  I will be uploading a cool kit or two when I
<br\>finally get around to it.
<br\>
<br\>Peace out,
<br\>
<br\>Bud
<br\>


Message:
<br\>
That is pretty weird. I more or less only use it in emulator myself, and never,
<br\>ever have spontaneous death problems like that. So I just assume the problems
<br\>are because of the unstable nature of SRAM - or glitchy connectors - or
<br\>whatever... Or maybe I make wrong assumptions about something (hope not).
<br\>
<br\>Johan
<br\>
<br\>----- Original Message -----
<br\>From: "Mikael Lagren" <theposer@...>
<br\>To: <lsdj@yahoogroups.com>
<br\>Sent: Thursday, June 20, 2002 1:46 AM
<br\>Subject: [LSDj!] nooooooooooooooooooooooooooooo
<br\>
<br\>
<br\>nononono no no no no. this is too much. my lsdj erased it self..... i was
<br\>sitting on the subway on my way home when suddenly the screen gets all
<br\>messy and full of errors. the music stopped and i turned it off. when i
<br\>turned back on it was all gone, nothing left. 1 ½ month of HARD work is
<br\>gone. no back-up. i have recorded it but i want to be able to play it live as
<br\>well. f*ck f*ck f*ck i'm so pissed right now. sorry for taking it out on you
<br\>but i guess you can imagine how it feels... don't know how to deal with it, i
<br\>lost all my memory once before. i can take it one time but two... shit.
<br\>/mikael
<br\>______________________________________________________
<br\>Här börjar Internet!
<br\>Skaffa gratis e-mail och gratis Internet på http://www.spray.se
<br\>
<br\>Spela Spray Quiz med Motorola och vinn en Motorola Talkabout 191.
<br\>http://quiz.spray.se/motorola
<br\>
<br\>
<br\>
<br\>To unsubscribe from this group, send an email to:
<br\>lsdj-unsubscribe@egroups.com
<br\>
<br\>
<br\>
<br\>Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
<br\>


Message:
<br\>
the weird thing about all this is that my cart has erased twice now, both
<br\>times were on the train. spooky
<br\>
<br\>spoonbender
<br\>
<br\>
<br\>>From: "Johan Kotlinski" <johan@...>
<br\>>Reply-To: lsdj@yahoogroups.com
<br\>>To: <lsdj@yahoogroups.com>
<br\>>Subject: Re: [LSDj!] nooooooooooooooooooooooooooooo
<br\>>Date: Mon, 24 Jun 2002 17:38:26 +0200
<br\>>
<br\>>That is pretty weird. I more or less only use it in emulator myself, and
<br\>>never, ever have spontaneous death problems like that. So I just assume the
<br\>>problems are because of the unstable nature of SRAM - or glitchy connectors
<br\>>- or whatever... Or maybe I make wrong assumptions about something (hope
<br\>>not).
<br\>>
<br\>>Johan
<br\>>
<br\>>----- Original Message -----
<br\>>From: "Mikael Lagren" <theposer@...>
<br\>>To: <lsdj@yahoogroups.com>
<br\>>Sent: Thursday, June 20, 2002 1:46 AM
<br\>>Subject: [LSDj!] nooooooooooooooooooooooooooooo
<br\>>
<br\>>
<br\>>nononono no no no no. this is too much. my lsdj erased it self..... i was
<br\>>sitting on the subway on my way home when suddenly the screen gets all
<br\>>messy and full of errors. the music stopped and i turned it off. when i
<br\>>turned back on it was all gone, nothing left. 1 ½ month of HARD work is
<br\>>gone. no back-up. i have recorded it but i want to be able to play it live
<br\>>as
<br\>>well. f*ck f*ck f*ck i'm so pissed right now. sorry for taking it out on
<br\>>you
<br\>>but i guess you can imagine how it feels... don't know how to deal with it,
<br\>>i
<br\>>lost all my memory once before. i can take it one time but two... shit.
<br\>>/mikael
<br\>>______________________________________________________
<br\>>Här börjar Internet!
<br\>>Skaffa gratis e-mail och gratis Internet på http://www.spray.se
<br\>>
<br\>>Spela Spray Quiz med Motorola och vinn en Motorola Talkabout 191.
<br\>>http://quiz.spray.se/motorola
<br\>>
<br\>>
<br\>>
<br\>>To unsubscribe from this group, send an email to:
<br\>>lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>>Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>_________________________________________________________________
<br\>Send and receive Hotmail on your mobile device: http://mobile.msn.com
<br\>


Message:
<br\>
> Could anyone share the secret of creating good sounding drum kits
<br\>with the
<br\>> patcher? The samples sound nice when I've saved them from
<br\>soundforge (8 bit
<br\>> 11.468Hz) , but when i compile the kit and open it in lsdj,
<br\>depending on the
<br\>> dither i get either a ringing tone or loads of noise.
<br\>>
<br\>I've played with this a little and the only other thing I can suggest
<br\>(also advice from Johan) is to normalize the sample, then actually
<br\>increase the gain a couple db higher.  The digital distorion will
<br\>increase, but will give you a better signal to noise ratio overall.
<br\>I also played with compression as well, but haven't liked the
<br\>results.  Also, I haven't used dither at all.
<br\>
<br\>If you listen to the preexisting kits, you'll realize they're pretty
<br\>noisy and distorted.  I just try to compare mine to what's there to
<br\>make them sound at least as good as what's already there.  I think
<br\>that the limitations of the gameboy are part of it's beauty.
<br\>
<br\>I also don't know SoundForge very well, but I find that I don't hear
<br\>the change in bit/sample rate until I save the file and reopen it.
<br\>The quality does get worse once its on the gameboy, though.  Maybe I
<br\>need to join a Sound Forge group now, too... Ok, maybe not.
<br\>
<br\>Peace,
<br\>
<br\>Bud
<br\>


Message:
<br\>
<<Has any of you had both the exchanger
<br\>and meg-memory card and could do a sum up of them and a comparment
<br\>between them?>>
<br\>
<br\>i have both. they both save the sram off lsdj. advantages of the x-changer is
<br\>that the file is stored on your computer (as a .sav)- you can send it to people,
<br\>it's generally more "safe".
<br\>the advantages of the megamem card is that it's portable. for my shows i save up
<br\>all 10 or so gameboy tracks onto my megamemory card...and load up the tracks on
<br\>the spot. i forgot exactly how many tracks it can store... probably 20 i'd say
<br\>(i have yet to fill mine). i've got 2 cards in case. sometimes you can find them
<br\>clearance. i got mine at Target for 5 bucks.  i prefer the x-changer any the
<br\>real way to backup and archive my songs... but for a (usually) cheap, and
<br\>portable solution, the megamem card works also.
<br\>hope that helps,
<br\>matt
<br\>
<br\>www.8bitpeoples.com
<br\>www.8bitpeoples.com/yuppster/
<br\>handheld.iuma.com
<br\>


Subject:
Does anyone have GB Camera file stripping software?

SubjectSrt:
Does anyone have GB Camera file stripping software?

Message:
<br\>
I am trying to find the file that allows you to save the files from a
<br\>GB camera on to a pc usinf an XChanger but with subport down i am
<br\>having difficulties.  If any one has it could you please email me or
<br\>post it on the files for this board, also i have a bunch of files i
<br\>downloaded from subport before it shut down so if anyone needs
<br\>something i might have it - Thanks -
<br\>


Subject:
Re: [LSDj!] Does anyone have GB Camera file stripping software?

Message:
<br\>
You'll find the latest version here;
<br\>
<br\>http://groups.yahoo.com/group/lsdj/files/
<br\>
<br\>/F
<br\>
<br\>----- Original Message -----
<br\>From: "kbudd777" <kbudd777@...>
<br\>To: <lsdj@yahoogroups.com>
<br\>Sent: Monday, June 24, 2002 7:24 PM
<br\>Subject: [LSDj!] Does anyone have GB Camera file stripping software?
<br\>
<br\>
<br\>> I am trying to find the file that allows you to save the files from a
<br\>> GB camera on to a pc usinf an XChanger but with subport down i am
<br\>> having difficulties.  If any one has it could you please email me or
<br\>> post it on the files for this board, also i have a bunch of files i
<br\>> downloaded from subport before it shut down so if anyone needs
<br\>> something i might have it - Thanks -
<br\>>
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
<br\>>
<br\>>
<br\>


Message:
<br\>Hey people!

<br\>I was wondering... wouldn't it be nice to make some values within the M command relative? For instance 8 = no change, 9 =+1, A = +2, B =+3, C= -1, D =-2, E=-3 ( +/-4 wouldn't be very usefull since the max. volume value is 7 :). That way you could make panning/increasing/decreasing sounds by looping one command (instead of long chains filled with M commands) and my thumb wouldn't hurt that much anymore :)

<br\>I know it makes the M command a bit hard to remember (well... :) so maybe it is a good idea to do it like this: 8= no change (like within the E command) A+1, B+2, C+3, D-1, E-2, F-3. I don't know, just a thought.

<br\> 

<br\>Wauter

<br\>


Message:
<br\>Maybe it would be a better idea if it was only relative. So that 0-7 increases, and 8-F decreases...

<br\> 

<br\>The good thing then is of course that M77 still would max up the value.

<br\> 

<br\>Johan

<br\>
<br\>----- Original Message ----- 

<br\>From: Wauter Mannaert 

<br\>To: lsdj@yahoogroups.com 

<br\>Sent: Monday, June 24, 2002 7:32 PM

<br\>Subject: [LSDj!] M-command upgrade?

<br\>


<br\>Hey people!

<br\>I was wondering... wouldn't it be nice to make some values within the M command relative? For instance 8 = no change, 9 =+1, A = +2, B =+3, C= -1, D =-2, E=-3 ( +/-4 wouldn't be very usefull since the max. volume value is 7 :). That way you could make panning/increasing/decreasing sounds by looping one command (instead of long chains filled with M commands) and my thumb wouldn't hurt that much anymore :)

<br\>I know it makes the M command a bit hard to remember (well... :) so maybe it is a good idea to do it like this: 8= no change (like within the E command) A+1, B+2, C+3, D-1, E-2, F-3. I don't know, just a thought.

<br\> 

<br\>Wauter


<br\>


Message:
<br\>
2002-06-25: 1.4.7b
<br\>
<br\>  * bugfix: the CLONE function could lock program when used in song screen.
<br\>  * bugfix: when the W (WAVE) command was used, the note was played without
<br\>    paying attention to the LENGTH value set in instrument screen
<br\>  * bugfix: STEPMODE/AUTOMATE didn't work in versions 1.4.4 - 1.4.6
<br\>  * bugfix: couldn't set pan to LR by pressing A+UP in kit instrument editor
<br\>
<br\>http://www.littlesounddj.com/latest/full_version
<br\>


Message:
<br\>True, but that would mean I have to start over in my old songs.

<br\>maybe it's worth the work, if it can make the program even better than before :)

<br\> 

<br\>Wauter

<br\> 

<br\>----- Original Message ----- 

<br\>
<br\>From: Johan Kotlinski 

<br\>To: lsdj@yahoogroups.com 

<br\>Sent: Tuesday, June 25, 2002 10:22 AM

<br\>Subject: Re: [LSDj!] M-command upgrade?

<br\>


<br\>Maybe it would be a better idea if it was only relative. So that 0-7 increases, and 8-F decreases...

<br\> 

<br\>The good thing then is of course that M77 still would max up the value.

<br\> 

<br\>Johan

<br\>
<br\>----- Original Message ----- 

<br\>From: Wauter Mannaert 

<br\>To: lsdj@yahoogroups.com 

<br\>Sent: Monday, June 24, 2002 7:32 PM

<br\>Subject: [LSDj!] M-command upgrade?

<br\>


<br\>Hey people!

<br\>I was wondering... wouldn't it be nice to make some values within the M command relative? For instance 8 = no change, 9 =+1, A = +2, B =+3, C= -1, D =-2, E=-3 ( +/-4 wouldn't be very usefull since the max. volume value is 7 :). That way you could make panning/increasing/decreasing sounds by looping one command (instead of long chains filled with M commands) and my thumb wouldn't hurt that much anymore :)

<br\>I know it makes the M command a bit hard to remember (well... :) so maybe it is a good idea to do it like this: 8= no change (like within the E command) A+1, B+2, C+3, D-1, E-2, F-3. I don't know, just a thought.

<br\> 

<br\>Wauter


To unsubscribe from this group, send an email to:
lsdj-unsubscribe@egroups.com


Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.


<br\>


Message:
<br\>
hey johan,
<br\>
<br\>thanks a ton for the upgrade, i had nuked my cart a few times while
<br\>cloneing (thankfuly i didn't loose much ;)
<br\>
<br\>i'm not sure if it was ever ment to work or not, but when i try to
<br\>select more than one chain/phrase at a time (via select + b, pad) in
<br\>the song/chain screens i can't edit their values together (via a +
<br\>pad). just something i noticed . . .
<br\>
<br\>if anyone in this group would like to remix a track i did in lsdj i
<br\>can provide .wav files of the loops and some instrument samples ...
<br\>the remixes are being released w/ the original track and a few others
<br\>on the kikapu net label.
<br\>
<br\>layt0hraWHl
<br\>j.h0Rd.n
<br\>


Message:
<br\>
Whew, I just got through almost all the archives. I noticed that no
<br\>one ever did completely explain/figure out the Bjork/LSDJ connection.
<br\>
<br\>I was thinking that since Matmos collaborated on her latet album,
<br\>Vespertine, they would be the ones most likely to use LSDj on it, or
<br\>maybe to have introduced Bjork to it? I don't have a trained enough
<br\>ear (yet) to be able to identify LSDJ sounds in any of the songs.
<br\>Also, the liner notes make no reference to a Gameboy as an
<br\>instrument. ;)
<br\>


Message:
<br\>
an excerpt from one of my posts back in april:
<br\>
<br\>"ah, right now in reply to the link on bjork.com ... i believe
<br\>that this was put on the site by the website designer who is
<br\>an lsdj fan(/user?) ... but its a pretty safe bet that its
<br\>presence means that bjork herself is atleast familiar with
<br\>what it is ..."
<br\>
<br\>../love_alwayz/nullsleep
<br\>../www.8bitpeoples.com
<br\>../www.nullsleep.com
<br\>
<br\>
<br\>--- In lsdj@y..., "xaosgoth" <xaos@k...> wrote:
<br\>> Whew, I just got through almost all the archives. I noticed that no
<br\>> one ever did completely explain/figure out the Bjork/LSDJ
<br\>connection.
<br\>>
<br\>> I was thinking that since Matmos collaborated on her latet album,
<br\>> Vespertine, they would be the ones most likely to use LSDj on it,
<br\>or
<br\>> maybe to have introduced Bjork to it? I don't have a trained enough
<br\>> ear (yet) to be able to identify LSDJ sounds in any of the songs.
<br\>> Also, the liner notes make no reference to a Gameboy as an
<br\>> instrument. ;)
<br\>


Message:
<br\>
so the standard software can do it? ok i hope it works and thanks for
<br\>the info i dont have constant acess to a pc so i havent had time to
<br\>explore the pc software for gameboy exchangersm, just go in get the
<br\>job done and leave - KBud
<br\>
<br\>
<br\>
<br\>
<br\>--- In lsdj@y..., "Fredrik Stolpe" <fredrik@s...> wrote:
<br\>> You'll find the latest version here;
<br\>>
<br\>> http://groups.yahoo.com/group/lsdj/files/
<br\>>
<br\>> /F
<br\>>
<br\>> ----- Original Message -----
<br\>> From: "kbudd777" <kbudd777@y...>
<br\>> To: <lsdj@y...>
<br\>> Sent: Monday, June 24, 2002 7:24 PM
<br\>> Subject: [LSDj!] Does anyone have GB Camera file stripping software?
<br\>>
<br\>>
<br\>> > I am trying to find the file that allows you to save the files
<br\>from a
<br\>> > GB camera on to a pc usinf an XChanger but with subport down i am
<br\>> > having difficulties.  If any one has it could you please email me
<br\>or
<br\>> > post it on the files for this board, also i have a bunch of files
<br\>i
<br\>> > downloaded from subport before it shut down so if anyone needs
<br\>> > something i might have it - Thanks -
<br\>> >
<br\>> >
<br\>> > To unsubscribe from this group, send an email to:
<br\>> > lsdj-unsubscribe@e...
<br\>> >
<br\>> >
<br\>> >
<br\>> > Your use of Yahoo! Groups is subject to the Yahoo! Terms of
<br\>Service.
<br\>>
<br\>


Message:
<br\>
Oh, well, actually I don't know how it works with the camera. Sorry, I
<br\>wasn't paying attention :-)
<br\>
<br\>But gbx tool 1.8 is there...
<br\>
<br\>/Fredrik
<br\>
<br\>----- Original Message -----
<br\>From: "kbudd777" <kbudd777@...>
<br\>To: <lsdj@yahoogroups.com>
<br\>Sent: Wednesday, June 26, 2002 6:21 PM
<br\>Subject: Re: [LSDj!] Does anyone have GB Camera file stripping software?
<br\>
<br\>
<br\>> so the standard software can do it? ok i hope it works and thanks for
<br\>> the info i dont have constant acess to a pc so i havent had time to
<br\>> explore the pc software for gameboy exchangersm, just go in get the
<br\>> job done and leave - KBud
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> --- In lsdj@y..., "Fredrik Stolpe" <fredrik@s...> wrote:
<br\>> > You'll find the latest version here;
<br\>> >
<br\>> > http://groups.yahoo.com/group/lsdj/files/
<br\>> >
<br\>> > /F
<br\>> >
<br\>> > ----- Original Message -----
<br\>> > From: "kbudd777" <kbudd777@y...>
<br\>> > To: <lsdj@y...>
<br\>> > Sent: Monday, June 24, 2002 7:24 PM
<br\>> > Subject: [LSDj!] Does anyone have GB Camera file stripping software?
<br\>> >
<br\>> >
<br\>> > > I am trying to find the file that allows you to save the files
<br\>> from a
<br\>> > > GB camera on to a pc usinf an XChanger but with subport down i am
<br\>> > > having difficulties.  If any one has it could you please email me
<br\>> or
<br\>> > > post it on the files for this board, also i have a bunch of files
<br\>> i
<br\>> > > downloaded from subport before it shut down so if anyone needs
<br\>> > > something i might have it - Thanks -
<br\>> > >
<br\>> > >
<br\>> > > To unsubscribe from this group, send an email to:
<br\>> > > lsdj-unsubscribe@e...
<br\>> > >
<br\>> > >
<br\>> > >
<br\>> > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of
<br\>> Service.
<br\>> >
<br\>>
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
<br\>>
<br\>>
<br\>


Subject:
Re: Does anyone have GB Camera file stripping software?

Message:
<br\>
> But gbx tool 1.8 is there...
<br\>
<br\>Once you dump the GB Camera memory to PC as a .SAV file with the gbx
<br\>tool, you will need a program to convert it to .BMP or .GIF files.
<br\>Try this link:
<br\>
<br\>http://www.a-blast.org/~drx/lo-tech/gameboy/howto/index.en.html
<br\>
<br\>I use and like the Gh0st Camera (gcam.exe) but after reading this
<br\>website, I might give the other one a shot and see what I think.
<br\>
<br\>Good luck with this.  I hope to do a GB Camera page soon.  You can
<br\>load the .GIFs into Photoshop as indexed color and mess around a lot
<br\>with the hue and saturation and get some cool images.
<br\>
<br\>-Bud
<br\>


Message:
<br\>
> an excerpt from one of my posts back in april:
<br\>
<br\>Well, yeah, but as I said, no one _completely_ explained/figured out the
<br\>connection. Yeah, your explanation is plausable and likely, but I just
<br\>had another.
<br\>
<br\>
<br\>     -XaOs-
<br\>xaos@...
<br\>  -David Goth-
<br\>


Message:
<br\>
Well, I tried but can't get in contact with Daniel... I think the best thing to
<br\>do for you people who are waiting for cables is to ask Kagi for a refund...
<br\>
<br\>Johan
<br\>


Message:
<br\>
Hi there,
<br\>
<br\>i'm new to this list and also new to lsdj, since i've got mine this week and
<br\>now i was wondering:
<br\>I've got v1.3.5, is it possible to send it to Kagi to get it updated? how
<br\>much does it cost? I'm living in Germany, so shipping would be relatively
<br\>easy....
<br\>
<br\>Btw. does anyone know where i can get backup carts or something for backing
<br\>up with my computer in Germany for a reasonable price?
<br\>
<br\>Thanks,
<br\>Simolch der Warst.
<br\>


Message:
<br\>
of course, the last post wasn't a reply to [benders] Digest Number 726, i
<br\>got something mixed up...
<br\>But any help would be appreciated anyway...
<br\>
<br\>Simolch der warst.
<br\>


Subject:
Fw: 29.06.02 Bootlab: MICROMUSIC & SÄHKÖ

Message:
<br\>
Samstag 29.06.2002
<br\>MICROMUSIC & SÄHKÖ
<br\>
<br\>22:00 h
<br\>-> micromusic.net
<br\>live:
<br\>Goto80 (sweden)
<br\>Seth (usa)
<br\>Firestarter (germany)
<br\>Djs:
<br\>Rolemodel und Manou
<br\>
<br\>02:00 h
<br\>-> acid kings
<br\>Live:
<br\>Acid Kings (Keys of Life / Sähkö, Helsinki)
<br\>Djs:
<br\>Tommi Grönlund / Harri (Keys of Life / Sähkö, Helsinki)
<br\>1 x Elektro Music Department
<br\>
<br\>Bootlab/Raum3
<br\>Ziegelstr. 23
<br\>Berlin
<br\>www.bootlab.org
<br\>
<br\>realaudio livestream:
<br\>http://www.klubradio.de
<br\>
<br\>more info:
<br\>keys of life / Sähkö (helsinki)
<br\>http://www.phinnweb.com/sahko/keys/
<br\>
<br\>firestarter (germany)
<br\>http://www.micromusic.net/microfestival/firestarter.html
<br\>
<br\>naughtyboy (USa)
<br\>http://www.brainscream.com/
<br\>http://remix64.phatsites.de/main_interviews.php?task=1&inter_id=57
<br\>
<br\>goto80 (sweden)
<br\>http://goto80.myhardman.com
<br\>


Message:
<br\>
> > an excerpt from one of my posts back in april:
<br\>>
<br\>> Well, yeah, but as I said, no one _completely_ explained/figured out the
<br\>> connection. Yeah, your explanation is plausable and likely, but I just
<br\>> had another.
<br\>
<br\>Maybe she got it from Aphex Twin? :)
<br\>
<br\>Johan
<br\>


Message:
<br\>
Please correct me if I'm wrong anyone;
<br\>
<br\>No, you cannot get the cart updated (not by kagi anyway, they just handle
<br\>the payment). However, there has been some talk about that people who
<br\>purchased the lsdj cart should get a discount if they later decide to buy
<br\>the rom instead.
<br\>
<br\>The Bung Xchanger (aka "Flash Linker", aka "GB X-changer" (a purple
<br\>transparent plastic box)) with 64Mbit flash carts ("Mr Flash") is a great
<br\>backup package. There are few distributors outside asia that sells it
<br\>nowadays (officially Bung is no longer making it). I ordered mine from a
<br\>company i belgium, but they do not seem to exist any longer. So, i'd suggest
<br\>you order it from lik-sang;
<br\>
<br\>http://www.lik-sang.com/catalog/product_info.php?category=51&products_id=161
<br\>6
<br\>
<br\>I ordered a 64M flash cart for the Xchanger from lik-sang the other day, and
<br\>recieved it (to sweden) in 3 days! Amazing. I was kinda expecting a month
<br\>for delivery.
<br\>
<br\>Another thing I tought of: Johan (or anyone) can you use the Xchanger unit
<br\>(without a flash cart) to transfer SRAM to and from the lsdj cart? In that
<br\>case only about USD $20 would meet your needs.
<br\>
<br\>And another thing; Isn't it about time for a serious FAQ collection? About
<br\>backup units, prices, delivery, accessories, björk (kidding) etc. These
<br\>questions tend to be asked quite frequently these days. I can put together
<br\>something about the XChanger (if noone else wants to), and perhaps we should
<br\>make a comparsion of different backup units etc.
<br\>
<br\>What do you others say? Is the Xchanger still the best kit to go for? Or are
<br\>bung really quitting production?
<br\>
<br\>/Fredrik
<br\>
<br\>----- Original Message -----
<br\>From: "der warst" <der.warst@...>
<br\>To: <lsdj@yahoogroups.com>
<br\>Sent: Thursday, June 27, 2002 11:53 AM
<br\>Subject: [LSDj!] Re: [benders] Digest Number 726
<br\>
<br\>
<br\>> Hi there,
<br\>>
<br\>> i'm new to this list and also new to lsdj, since i've got mine this week
<br\>and
<br\>> now i was wondering:
<br\>> I've got v1.3.5, is it possible to send it to Kagi to get it updated? how
<br\>> much does it cost? I'm living in Germany, so shipping would be relatively
<br\>> easy....
<br\>>
<br\>> Btw. does anyone know where i can get backup carts or something for
<br\>backing
<br\>> up with my computer in Germany for a reasonable price?
<br\>>
<br\>> Thanks,
<br\>> Simolch der Warst.
<br\>>
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
<br\>>
<br\>>
<br\>


Message:
<br\>
> What do you others say? Is the Xchanger still the best kit to go for? Or are
<br\>> bung really quitting production?
<br\>
<br\>It is easily the best solution, even though a bit expensive. I will link to the
<br\>corresponding page on lik-sang.com.
<br\>
<br\>Bung has been dead for 2 years, but somehow these carts seem to be coming out...
<br\>
<br\>Johan
<br\>


Message:
<br\>
> Another thing I tought of: Johan (or anyone) can you use the
<br\>Xchanger unit
<br\>> (without a flash cart) to transfer SRAM to and from the lsdj cart?
<br\>In that
<br\>> case only about USD $20 would meet your needs.
<br\>
<br\>I was unable to get the SRAM transfer working to and from the LSDJ
<br\>cart.  Johan actually looked at the SRAM files copied from LSDJ and
<br\>they were either nonsense (with gbt16 and gbx 1.8 I think) or the
<br\>first bank of memory repeated 4 times (with readplus I think).  I
<br\>ended up getting a flash cart anyway, so I just sort of gave up on
<br\>the idea.  It might be possible, but you'd have to modify the source
<br\>code of the transfer program somehow.
<br\>
<br\>-Bud
<br\>


Message:
<br\>
Hmmm, ok, so the sram is stored differently in the cardridges.
<br\>
<br\>Is that the EMS vs Bung issue that was discussed the other week?
<br\>
<br\>Meaning, is the Xchanger not compatible with the lsdj-type-of-cart (EMS),
<br\>and therefore one of the cons using Xchanger?
<br\>
<br\>In that case, is it only the SRAM that differs or is the ROM different too?
<br\>Meaning, you cannot backup out-of-the-box-games with the Xchanger?
<br\>
<br\>/Fredrik
<br\>
<br\>----- Original Message -----
<br\>From: "budmelvin" <budmelvin@...>
<br\>To: <lsdj@yahoogroups.com>
<br\>Sent: Thursday, June 27, 2002 4:37 PM
<br\>Subject: [LSDj!] Re: xchanger, FAQ etc...
<br\>
<br\>
<br\>> > Another thing I tought of: Johan (or anyone) can you use the
<br\>> Xchanger unit
<br\>> > (without a flash cart) to transfer SRAM to and from the lsdj cart?
<br\>> In that
<br\>> > case only about USD $20 would meet your needs.
<br\>>
<br\>> I was unable to get the SRAM transfer working to and from the LSDJ
<br\>> cart.  Johan actually looked at the SRAM files copied from LSDJ and
<br\>> they were either nonsense (with gbt16 and gbx 1.8 I think) or the
<br\>> first bank of memory repeated 4 times (with readplus I think).  I
<br\>> ended up getting a flash cart anyway, so I just sort of gave up on
<br\>> the idea.  It might be possible, but you'd have to modify the source
<br\>> code of the transfer program somehow.
<br\>>
<br\>> -Bud
<br\>>
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
<br\>>
<br\>>
<br\>


Message:
<br\>
> Meaning, you cannot backup out-of-the-box-games with the Xchanger?
<br\>
<br\>I've had no problem backing up standard games like Zelda with the
<br\>Xchanger.  Also, transferring saved games (SRAM files) back and forth
<br\>with regular game cartridges has been no problem.  Only with LSDJ and
<br\>Nanoloop are there problems.
<br\>
<br\>I think a FAQ is a good idea.  Does anyone know of some existing ones
<br\>to start with?
<br\>
<br\>-Bud
<br\>


Message:
<br\>Since i geuss we can't buy them, how hard would it be to make em? :P

<br\>


Message:
<br\>
an x-changer faq is a brilliant idea! whoever`s got the energy/time
<br\>to do it,please keep the tech jargon down to a minimum for those of
<br\>us new to the concept. i´ve dozens of stupid questions i wish
<br\>someone else would ask for me   cheers,jon
<br\>


Message:
<br\>
> Maybe she got it from Aphex Twin? :)
<br\>
<br\>HAHAAHHAHHAHA! rad.
<br\>
<br\>but honestly does it matter? another thing, everything i've heard
<br\>from bjork doesnt sound like it came from a gameboy. Is there any
<br\>perticular track your talking about?
<br\>
<br\>or is it just the site link? which im about 93.5 % sure it was by the
<br\>guy that runs the site.
<br\>
<br\>/t
<br\>


Message:
<br\>
--- In lsdj@y..., "Tuddies!" <tuddies@8...> wrote:
<br\>> Since i geuss we can't buy them, how hard would it be to make em? :P
<br\>
<br\>ah just a bit of chip programming and a rather not worth it price of
<br\>$5000 US.
<br\>
<br\>/t
<br\>


Message:
<br\>
> --- In lsdj@y..., "Tuddies!" <tuddies@8...> wrote:
<br\>> > Since i geuss we can't buy them, how hard would it be to make em? :P
<br\>>
<br\>> ah just a bit of chip programming and a rather not worth it price of
<br\>> $5000 US.
<br\>
<br\>OK, you're the tech wiz here... But don't you think there should be some cheaper
<br\>way to do it still? I mean, Daniels solution was expensive partly because it was
<br\>able to analyze incoming MIDI data and filter away non-sync messages. But what
<br\>if you try to make a non-intelligent device, that treats any MIDI signal as a
<br\>sync signal? Then you only need to make a machine that sends a byte with value 0
<br\>to the Gameboy, whenever there has been some kind of MIDI activity.
<br\>
<br\>Johan
<br\>


Message:
<br\>
> OK, you're the tech wiz here...
<br\>
<br\>hehe, no. YOUR the tech wiz here. ;)
<br\>you mean like thisssssssssssssss?
<br\>http://www.nanoloop.com/gb2midi.html
<br\>
<br\>:P
<br\>
<br\>/trash80 [] its late, time for sleep
<br\>


Message:
<br\>
How about building a cable that used an audio signal (like a
<br\>metronme tick, or a sidestick sound) to provide a clock signal, so
<br\>you could feed it an output of your drum machine, for instance?
<br\>might that be easier? any "tech wizes" got any ideas?
<br\>
<br\>Jeremy
<br\>> > OK, you're the tech wiz here...
<br\>>
<br\>> hehe, no. YOUR the tech wiz here. ;)
<br\>> you mean like thisssssssssssssss?
<br\>> http://www.nanoloop.com/gb2midi.html
<br\>>
<br\>> :P
<br\>>
<br\>> /trash80 [] its late, time for sleep
<br\>


Subject:
LSDj as shuffled sync24 master (Re: [LSDj!] Re: Midi Cables)

SubjectSrt:
LSDj as shuffled sync24 master (Re: [LSDj!] Re: Midi Cables)

Message:
<br\>
> > > OK, you're the tech wiz here...
<br\>> >
<br\>> > hehe, no. YOUR the tech wiz here. ;)
<br\>> > you mean like thisssssssssssssss?
<br\>> > <http://www.nanoloop.com/gb2midi.html>http://www.nanoloop.com/gb2midi.html
<br\>>
<br\>>How about building a cable that used an audio signal (like a
<br\>>metronme tick, or a sidestick sound) to provide a clock signal, so
<br\>>you could feed it an output of your drum machine, for instance?
<br\>>might that be easier? any "tech wizes" got any ideas?
<br\>
<br\>I plan to try it the other way around  -
<br\>to make audio ticks with the gameboy and use them as sync24 signals
<br\>to clock my TR-808, TR-606 and other analog gear.
<br\>
<br\>Since it's easy to make shuffled rhythms (and even vary the shuffle)
<br\>with LSDj, I can make a _shuffled_(!) sync24 master clock. The 808/606
<br\>don't have shuffle at all, so this will come in extremely handy. And now
<br\>when it's possible to put your own samples in LSDj, this whole concept
<br\>should in fact be "quite easy"!
<br\>
<br\>I'm just wondering how I'll get the sync24 START/STOP pin into this...
<br\>hmm...
<br\>
<br\>
<br\>/mr  -  trying to invent the coolest thing since sliced bread
<br\>


Message:
Sounds nice! Wouldn't that mean it would be easier to synk if you use a different groove than 6-6?
<br\>Btw, what's the five grand for?
<br\> 
<br\>m:\art\in
<br\> Johan Kotlinski <johan@...> wrote: > --- In lsdj@y..., "Tuddies!" <tuddies@8...> wrote:
> > Since i geuss we can't buy them, how hard would it be to make em? :P
> 
> ah just a bit of chip programming and a rather not worth it price of 
> $5000 US. 

OK, you're the tech wiz here... But don't you think there should be some cheaper way to do it still? I mean, Daniels solution was expensive partly because it was able to analyze incoming MIDI data and filter away non-sync messages. But what if you try to make a non-intelligent device, that treats any MIDI signal as a sync signal? Then you only need to make a machine that sends a byte with value 0 to the Gameboy, whenever there has been some kind of MIDI activity.

Johan

To unsubscribe from this group, send an email to:
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Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.

Följ VM på nära håll på Yahoo!s officielle VM-sajt www.yahoo.se/vm2002

<br\>Håll dig ajour med nyheter och resultat, med vinnare och förlorare...


Message:
<br\>
so... would the nanoloop midi adapter work with our lovely LSDj ? and, is
<br\>there any programming involved in it?
<br\>
<br\>	 by the way... johan i just noticed that in live mode the blinkeys for loop
<br\>on/off go with the music... heh.
<br\>
<br\>	 - nate.manhattan
<br\>


Message:
<br\>
i´ve dozens of stupid questions i wish
<br\>> someone else would ask for me   cheers,jon
<br\>
<br\>Me too,
<br\>
<br\>der Warst
<br\>


Message:
<br\>
--- In lsdj@y..., "Fredrik Stolpe" <fredrik@s...> wrote:
<br\>> Please correct me if I'm wrong anyone;
<br\>>
<br\>> No, you cannot get the cart updated (not by kagi anyway, they just handle
<br\>> the payment).
<br\>
<br\>so I'll have to buy the Rom image again for nearly the same price everytime
<br\>there is some cool update to lsdj i wanna have? seems bad expensive somehow...
<br\>
<br\>However, there has been some talk about that people who
<br\>> purchased the lsdj cart should get a discount if they later decide to buy
<br\>> the rom instead.
<br\>
<br\>The FAQ idea sounds pretty cool anyway.
<br\>
<br\>so long,
<br\>
<br\>Simon
<br\>


Message:
<br\>
> Subject: Re: Midi Cables
<br\>> > --- In lsdj@y..., "Tuddies!" <tuddies@8...> wrote:
<br\>> > Since i geuss we can't buy them, how hard would it be to make em? :P
<br\>> > ah just a bit of chip programming and a rather not worth it price of
<br\>> $5000 US.
<br\>
<br\>Johan, if you dont mind my asking, what are the specs for the sync signal? 
<br\>There are
<br\>DIY midi to din sync converters all over the web, some that spit multiple types
<br\>of sync
<br\>from 1ppqn up to 48ppqn... They're made with 1 PIC chip that costs less than 5
<br\>bucks and
<br\>a couple resistors and caps and a crystal.  You can reprogram the PIC to do
<br\>whatever you
<br\>want, and a programmer costs about $30 to build.
<br\>
<br\>Its not that hard... not $5000 hard... a midi to sync converter is usually the
<br\>first
<br\>thing a DIYer who's just started programming with PICs tries to do, hence
<br\>there's tons
<br\>of them already out there.. most people dont bother to try and sell them
<br\>anymore...
<br\>
<br\>Here's one... John Blacet charges $16 for his...
<br\>http://www.blacet.com/#Products
<br\>It spits out 24ppqn...
<br\>
<br\>Tons of midi pic stuff on this page:
<br\>http://www.audiomulch.com/midipic/
<br\>
<br\>I've been building DIY synths for a while now, and I can tell you that there's
<br\>no way it
<br\>would cost me $5000 to make one of these things, unless I charged for my free
<br\>time at
<br\>$200/hour... just give me the specs.
<br\>
<br\>It may not all fit inside the cable itself and it might require a battery pack
<br\>or
<br\>something, but I've been waiting almost a year to get LSDj and Nanoloop to sync
<br\>to my
<br\>homebrew DSP and palm midi outs.  It might end up looking ghetto rigged as fuck,
<br\>but
<br\>it'll work, and its better than nothing..
<br\>
<br\>Johan, please release the sync specs to the public...
<br\>
<br\>Christian.
<br\>


Message:
<br\>
On Fri, 28 Jun 2002, Christian Onken wrote:
<br\>
<br\>> > Subject: Re: Midi Cables
<br\>> > > --- In lsdj@y..., "Tuddies!" <tuddies@8...> wrote:
<br\>> > > Since i geuss we can't buy them, how hard would it be to make em? :P
<br\>> > > ah just a bit of chip programming and a rather not worth it price of
<br\>> > $5000 US.
<br\>>
<br\>> Johan, if you dont mind my asking, what are the specs for the sync signal? 
<br\>There are
<br\>
<br\>Send a byte with value 0 to the gameboy every time you receive a MIDI
<br\>SYNC message.
<br\>
<br\>See http://www.devrs.com/gb for full specs of the Gameboy serial
<br\>port...
<br\>
<br\>Johan
<br\>httpl://www.littlesounddj.com
<br\>


Message:
<br\>
Hi
<br\>
<br\>> so I'll have to buy the Rom image again for nearly the same price
<br\>everytime there is some cool update to lsdj i wanna have? seems bad
<br\>expensive somehow...
<br\>
<br\>No, you buy "continuous access to the latest full-version ROM images".
<br\>
<br\>Neato :-)
<br\>
<br\>/Fredrik
<br\>


Message:
<br\>
I see,
<br\>
<br\>but the Original lsdj cart is not upgradable, right?
<br\>
<br\>So the solution is: I buy some xchanger or whatever and a writeable cart, get
<br\>access to the Rom images and sell the original cart with V 1.3.5.
<br\>
<br\>Am I right?
<br\>
<br\>
<br\>> Hi
<br\>>
<br\>> > so I'll have to buy the Rom image again for nearly the same price
<br\>> everytime there is some cool update to lsdj i wanna have? seems bad
<br\>> expensive somehow...
<br\>>
<br\>> No, you buy "continuous access to the latest full-version ROM images".
<br\>>
<br\>> Neato :-)
<br\>>
<br\>> /Fredrik
<br\>


Message:
<br\>
Well, actually I don't know if the original cart is upgradeable.  Johan has
<br\>to answer that question,
<br\>
<br\>But, I'd say getting a transfer system is the best solution in the long
<br\>run.You can allways upgrade to the latest version, and you can use the "lsdj
<br\>patcher" to import your own kits/samples, and you can do other fun stuff
<br\>with the gameboy.
<br\>
<br\>/F
<br\>
<br\>----- Original Message -----
<br\>From: "der_warst" <der.warst@...>
<br\>To: <lsdj@yahoogroups.com>
<br\>Sent: Monday, July 01, 2002 10:58 PM
<br\>Subject: [LSDj!] Re: xchanger, FAQ etc...
<br\>
<br\>
<br\>> I see,
<br\>>
<br\>> but the Original lsdj cart is not upgradable, right?
<br\>>
<br\>> So the solution is: I buy some xchanger or whatever and a writeable cart,
<br\>get access to the Rom images and sell the original cart with V 1.3.5.
<br\>>
<br\>> Am I right?
<br\>>
<br\>>
<br\>> > Hi
<br\>> >
<br\>> > > so I'll have to buy the Rom image again for nearly the same price
<br\>> > everytime there is some cool update to lsdj i wanna have? seems bad
<br\>> > expensive somehow...
<br\>> >
<br\>> > No, you buy "continuous access to the latest full-version ROM images".
<br\>> >
<br\>> > Neato :-)
<br\>> >
<br\>> > /Fredrik
<br\>>
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
<br\>>
<br\>>
<br\>


Message:
<br\>
> but the Original lsdj cart is not upgradable, right?
<br\>>
<br\>> So the solution is: I buy some xchanger or whatever and a writeable cart, get
<br\>access to the Rom images and sell the original cart with V 1.3.5.
<br\>>
<br\>> Am I right?
<br\>
<br\>Yes!
<br\>
<br\>Johan
<br\>


Message:
<br\>
Hello,
<br\>I also join this mailing list.
<br\>My English skill is poor, but I hope there should just be something to give
<br\>or to take.
<br\>
<br\>Thank you.
<br\>
<br\>Hex125
<br\>


Message:
<br\>
> It is easily the best solution, even though a bit expensive.
<br\>> I will link to the corresponding page on lik-sang.com.
<br\>>
<br\>> Bung has been dead for 2 years, but somehow these carts seem
<br\>> to be coming out...
<br\>
<br\>I recently received an x-changer and 64Mbit cartridge, but have been
<br\>having difficulty getting the software running well with windows xp.
<br\>Does anyone have this hardware, and use XP? What software do you use?
<br\>


Message:
<br\>
Hi
<br\>
<br\>I have had problems myself in XP, however I have another computer with w2k.
<br\>
<br\>Do you get the "Cannot access giveio device" error?
<br\>
<br\>Try this, it's a driver to give programs access to hardware in w2k/xp.
<br\>
<br\>Download: http://www.bottledlight.com/tools/giveio.zip
<br\>
<br\>Unzip it into any folder (perhaps c:\program files\giveio\)
<br\>
<br\>Run loaddrv.exe, specify the path to giveio.sys (perhaps c:\program
<br\>files\giveio\giveio.sys), and click "Install" and then "Start".
<br\>
<br\>Try starting GBX Tool. If it does not work, try log out, log in and start
<br\>GBX Tool again. If it still does not work, try to restart the computer and
<br\>start GBX Tool again.
<br\>
<br\>Please let me know how it works out.
<br\>
<br\>If this does not work you can allways run an older DOS version of a transfer
<br\>tool. But then you'll have to boot from a DOS boot-disk, and I dunno if
<br\>multicart will work, and it's not that nifty... but hey it works!
<br\>
<br\>/Fredrik
<br\>
<br\>----- Original Message -----
<br\>From: "David Goth [XaOs]" <xaos@...>
<br\>To: <lsdj@yahoogroups.com>
<br\>Sent: Tuesday, July 02, 2002 3:05 PM
<br\>Subject: RE: [LSDj!] xchanger, FAQ etc...
<br\>
<br\>
<br\>> > It is easily the best solution, even though a bit expensive.
<br\>> > I will link to the corresponding page on lik-sang.com.
<br\>> >
<br\>> > Bung has been dead for 2 years, but somehow these carts seem
<br\>> > to be coming out...
<br\>>
<br\>> I recently received an x-changer and 64Mbit cartridge, but have been
<br\>> having difficulty getting the software running well with windows xp.
<br\>> Does anyone have this hardware, and use XP? What software do you use?
<br\>>
<br\>>
<br\>>
<br\>>       Yahoo! Groups Sponsor
<br\>>             ADVERTISEMENT
<br\>>
<br\>>
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
<br\>>
<br\>>
<br\>


Message:
<br\>
Oh, maybe I was a bit too fast there.
<br\>
<br\>I presumed you were using GBX Tool 1.8.
<br\>
<br\>It's available from here: http://groups.yahoo.com/group/lsdj/files/
<br\>
<br\>/F
<br\>
<br\>----- Original Message -----
<br\>From: "Fredrik Stolpe" <fredrik@...>
<br\>To: <lsdj@yahoogroups.com>
<br\>Sent: Tuesday, July 02, 2002 3:24 PM
<br\>Subject: Re: [LSDj!] xchanger, FAQ etc...
<br\>
<br\>
<br\>> Hi
<br\>>
<br\>> I have had problems myself in XP, however I have another computer with
<br\>w2k.
<br\>>
<br\>> Do you get the "Cannot access giveio device" error?
<br\>>
<br\>> Try this, it's a driver to give programs access to hardware in w2k/xp.
<br\>>
<br\>> Download: http://www.bottledlight.com/tools/giveio.zip
<br\>>
<br\>> Unzip it into any folder (perhaps c:\program files\giveio\)
<br\>>
<br\>> Run loaddrv.exe, specify the path to giveio.sys (perhaps c:\program
<br\>> files\giveio\giveio.sys), and click "Install" and then "Start".
<br\>>
<br\>> Try starting GBX Tool. If it does not work, try log out, log in and start
<br\>> GBX Tool again. If it still does not work, try to restart the computer and
<br\>> start GBX Tool again.
<br\>>
<br\>> Please let me know how it works out.
<br\>>
<br\>> If this does not work you can allways run an older DOS version of a
<br\>transfer
<br\>> tool. But then you'll have to boot from a DOS boot-disk, and I dunno if
<br\>> multicart will work, and it's not that nifty... but hey it works!
<br\>>
<br\>> /Fredrik
<br\>>
<br\>> ----- Original Message -----
<br\>> From: "David Goth [XaOs]" <xaos@...>
<br\>> To: <lsdj@yahoogroups.com>
<br\>> Sent: Tuesday, July 02, 2002 3:05 PM
<br\>> Subject: RE: [LSDj!] xchanger, FAQ etc...
<br\>>
<br\>>
<br\>> > > It is easily the best solution, even though a bit expensive.
<br\>> > > I will link to the corresponding page on lik-sang.com.
<br\>> > >
<br\>> > > Bung has been dead for 2 years, but somehow these carts seem
<br\>> > > to be coming out...
<br\>> >
<br\>> > I recently received an x-changer and 64Mbit cartridge, but have been
<br\>> > having difficulty getting the software running well with windows xp.
<br\>> > Does anyone have this hardware, and use XP? What software do you use?
<br\>> >
<br\>> >
<br\>> >
<br\>> >       Yahoo! Groups Sponsor
<br\>> >             ADVERTISEMENT
<br\>> >
<br\>> >
<br\>> >
<br\>> > To unsubscribe from this group, send an email to:
<br\>> > lsdj-unsubscribe@egroups.com
<br\>> >
<br\>> >
<br\>> >
<br\>> > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
<br\>> >
<br\>> >
<br\>>
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
<br\>>
<br\>>
<br\>


Subject:
Re: 29.06.02 Bootlab: MICROMUSIC & SÄHKÖ

Message:
<br\> Hi Johan, Jon and Mikael,


<br\>how was the evening in Berlin last Saturday ?

<br\>I heard, that Felix Kubin was in town, too ( may be on your event ? ). Is
<br\>that right ( although it´s absolutely not important now ) ?

<br\>Just curios... 


<br\>Bye,

<br\>Oli 


<br\>Samstag 29.06.2002

<br\>MICROMUSIC & SÄHKÖ


<br\>22:00 h

<br\>-> micromusic.net

<br\>live:

<br\>Goto80 (sweden)

<br\>Seth (usa)

<br\>Firestarter (germany)

<br\>Djs:

<br\>Rolemodel und Manou


<br\>02:00 h

<br\>-> acid kings

<br\>Live:

<br\>Acid Kings (Keys of Life / Sähkö, Helsinki)

<br\>Djs:

<br\>Tommi Grönlund / Harri (Keys of Life / Sähkö, Helsinki)

<br\>1 x Elektro Music Department


<br\>Bootlab/Raum3

<br\>Ziegelstr. 23

<br\>Berlin

<br\>www.bootlab.org

<br\>


Message:
<br\>
Hey!!
<br\>
<br\>I'm a bedroom Dj From San Francisco.
<br\>I stumbled onto the LSDJ by accident, but I can't wait to get one.
<br\>The LSDJ is an awesome idea, and a great way to make some good use
<br\>out of an othewise Lame litt;e videogame console.
<br\>I Compose/arrange Electronic music in my spare time, and would love
<br\>to have something like this to mess with while I'm on the go.
<br\>if anybody can tell me where I can get my hands on one of these
<br\>please drop me a line
<br\>
<br\>I wish everybody lots of luck and success on all your musical projects
<br\>
<br\>Peace
<br\>


Message:
<br\>
2002-07-02: v1.4.8b
<br\>
<br\>  * transpose column in tables now has the same effect as if it was a SHAPE
<br\>    (S) command, when used on noise channel instruments
<br\>  * bugfix: retrig (R) didn't use the right shape value for noise channel
<br\>
<br\>http://www.littlesounddj.com/latest/full_version
<br\>


Message:
<br\>
> Oh, maybe I was a bit too fast there.
<br\>>
<br\>> I presumed you were using GBX Tool 1.8.
<br\>
<br\>I indeed wish to. I have it running on my girlfriend's win98 box, it
<br\>works great. She being techy like me, however, doesn't appreciate a
<br\>spare parallel cable hanging off her machine, and having to let me use
<br\>her computer. And me being lazy just wants it all to work for me here.
<br\>
<br\>Thanks for all the hints, though. I'll definitely give it a try and let
<br\>you know how it goes.
<br\>
<br\>
<br\>
<br\>
<br\>     -XaOs-
<br\>xaos@...
<br\>  -David Goth-
<br\>


Message:
<br\>Huh???? I'm upgrading my original 1.1 cart with my gamejack. No problem. Is there something changed with the more recent cartridges?

<br\> 

<br\>Hey Hex125! Welcome :) And don't worry about your poor English, that makes two of us :)

<br\> 

<br\>----- Original Message ----- 

<br\>
<br\>From: Johan Kotlinski 

<br\>To: lsdj@yahoogroups.com 

<br\>Sent: Tuesday, July 02, 2002 11:47 AM

<br\>Subject: Re: [LSDj!] Re: xchanger, FAQ etc...

<br\>

> but the Original lsdj cart is not upgradable, right?
> 
> So the solution is: I buy some xchanger or whatever and a writeable cart, get access to the Rom images and sell the original cart with V 1.3.5. 
> 
> Am I right?  

Yes!

Johan

To unsubscribe from this group, send an email to:
lsdj-unsubscribe@egroups.com


Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.


<br\>


Message:
<br\>The thing is that different versions/cartridges work with different back up gear...

<br\> 

<br\>So the only safe bet is to get a cartridge that is guaranteed to work with that specific backup system.

<br\> 

<br\>Johan

<br\>http://www.littlesounddj.com

<br\>
<br\>----- Original Message ----- 

<br\>From: Wauter Mannaert 

<br\>To: lsdj@yahoogroups.com 

<br\>Sent: Tuesday, July 02, 2002 3:03 PM

<br\>Subject: Re: [LSDj!] Re: xchanger, FAQ etc...

<br\>


<br\>Huh???? I'm upgrading my original 1.1 cart with my gamejack. No problem. Is there something changed with the more recent cartridges?


<br\>


Message:
<br\>
--- In lsdj@y..., "djswirl2000" <djswirl2000@y...> wrote:
<br\>> Hey!!
<br\>>
<br\>> I'm a bedroom Dj From San Francisco.
<br\>> I stumbled onto the LSDJ by accident, but I can't wait to get one.
<br\>> The LSDJ is an awesome idea, and a great way to make some good use
<br\>> out of an othewise Lame litt;e videogame console.
<br\>> I Compose/arrange Electronic music in my spare time, and would love
<br\>> to have something like this to mess with while I'm on the go.
<br\>> if anybody can tell me where I can get my hands on one of these
<br\>> please drop me a line
<br\>>
<br\>> I wish everybody lots of luck and success on all your musical
<br\>projects
<br\>>
<br\>> Peace
<br\>
<br\>
<br\>        are you some kind of fucking moron!
<br\>        christ....    "otherwise lame"     !!!
<br\>            try using your "spare time" to eat some shit
<br\>            you filthy "bedroom dj"
<br\>


Message:
<br\>
Well I vote to have robo_velvet removed from the group
<br\>for this outburst
<br\>
<br\>Spoonbender
<br\>
<br\>  --- robo_velvet <Robo_velvet@...> wrote: >
<br\>--- In lsdj@y..., "djswirl2000" <djswirl2000@y...>
<br\>> wrote:
<br\>> > Hey!!
<br\>> >
<br\>> > I'm a bedroom Dj From San Francisco.
<br\>> > I stumbled onto the LSDJ by accident, but I can't
<br\>> wait to get one.
<br\>> > The LSDJ is an awesome idea, and a great way to
<br\>> make some good use
<br\>> > out of an othewise Lame litt;e videogame console.
<br\>> > I Compose/arrange Electronic music in my spare
<br\>> time, and would love
<br\>> > to have something like this to mess with while I'm
<br\>> on the go.
<br\>> > if anybody can tell me where I can get my hands on
<br\>> one of these
<br\>> > please drop me a line
<br\>> >
<br\>> > I wish everybody lots of luck and success on all
<br\>> your musical
<br\>> projects
<br\>> >
<br\>> > Peace
<br\>>
<br\>>
<br\>>        are you some kind of fucking moron!
<br\>>        christ....    "otherwise lame"     !!!
<br\>>            try using your "spare time" to eat some
<br\>> shit
<br\>>            you filthy "bedroom dj"
<br\>>
<br\>>
<br\>>
<br\>
<br\>__________________________________________________
<br\>Do You Yahoo!?
<br\>Everything you'll ever need on one web page
<br\>from News and Sport to Email and Music Charts
<br\>http://uk.my.yahoo.com
<br\>


Message:
<br\>
Hi all,
<br\>
<br\>I'd prefer nice excuses from all parties involved. Everybody here loves
<br\>his/her GameBoy, so coming in and saying stuff like this:
<br\>
<br\>> othewise Lame litt;e videogame console.
<br\>
<br\>is kind of a trolling attempt. And robo_velvet bit the hook rather
<br\>violently. Can we all agree that the GameBoy and LSDJ are two wonderful
<br\>tools, and move on?
<br\>
<br\>Thanks for your time,
<br\>
<br\>qbert72, one very lazy LSDJ "musician"
<br\>


Message:
<br\>
>        are you some kind of fucking moron!
<br\>>        christ....    "otherwise lame"     !!!
<br\>>            try using your "spare time" to eat some shit
<br\>>            you filthy "bedroom dj"
<br\>
<br\>To set it straight...
<br\>
<br\>That comment was, as I see it, totally unprovoked and unnecessary. This is of
<br\>course not acceptable at all, and I think it's up to robo_velvet to find a good
<br\>apology if he/she doesn't want to find him/herself off-list within 24h.
<br\>
<br\>Johan
<br\>http://www.littlesounddj.com
<br\>


Message:
<br\>
its not really an idea since its already being/been done...
<br\>	 its not really "an othewise Lame litt;e videogame console"
<br\>
<br\>	 everyone else: wheeeeeeeeeeeeeee i got a job at target 8.50$ an hour... by
<br\>the end of the summer ill have enough to get all the guitar synth gear i
<br\>want, a module, and a tiny mixer.
<br\>
<br\>	 - manhattan.rash.robot
<br\>
<br\>	 ...i have a rash all over my body, my mom isn't sure if its a heat rash,
<br\>or from formaldehyde in a newly covered sofa [anyone that knows anything
<br\>about interior design knows that new slip covers, wall paper, and other
<br\>cloths have formaldehyde in them, thats why you should wash new things
<br\>before using them]
<br\>
<br\>	 -rock on, lock on, hail satan
<br\>
<br\>	 - the only kid in at least a five mile radius with a gameboy, an amp, at a
<br\>skatepark, freestyling
<br\>


Subject:
Oh Funky Friends: the Official Bedroom DJ Apology

SubjectSrt:
Oh Funky Friends: the Official Bedroom DJ Apology

Message:
<br\>
im... sorry....
<br\>    i didnt mean to be so radical, you see, bedroom dj's killed my
<br\>    parents. and everytime one enters my life...
<br\>          and cant help but reject him.
<br\>
<br\>    this list is very valuable to me even though i only post when
<br\>    it's something as rediculous as this. so im sorry.
<br\>    after all i should know better, with what happened to benders list
<br\>           and all...     so ... johan please forgive me
<br\>             you know my address!
<br\>                     and to the new guy... check your local
<br\>                     GameStop for a used copy of MTV Music generator
<br\>                     for the playstation.
<br\>
<br\>                                    Goodbye
<br\>                                       ,Jermy Johnson
<br\>


Message:
<br\>
hi list,
<br\>i did search the archive (briefly) for this info,but didnt find
<br\>anything so here goes a possibly already answered question: is the
<br\>procedure for the gb color promod the same for gb pocket? has anyone
<br\>tried it with satisfactory results or am i about to gut a perfectly
<br\>functional gb pocket? id really like to use it with the wall
<br\>adaptor, but the noise is too much for me and it crashes too often
<br\>with batteries. any tips anyone?    cheers,jon
<br\>


Message:
<br\>
OK, robo_velvet really proved himself to be a wiseguy, so I sent him off list...
<br\>
<br\>No further comments on this thread, please...
<br\>
<br\>Johan
<br\>http://www.littlesounddj.com
<br\>


Message:
<br\>
Yes, Hack'n Trade is back to bring you another copyparty full of sweat and
<br\>action. :
<br\>
<br\>LITTLE COMPUTER PEOPLE 2002, 2-4 August, in Linköping, Sweden!
<br\>
<br\>In short:
<br\>
<br\>- 8-bit computer hacking
<br\>- Compos
<br\>- People
<br\>- The right spirit
<br\>- Boozing
<br\>
<br\>Need to know more? Then check out the homepage at http://www.lcp.c64.org
<br\>
<br\>Sincerely
<br\>Hack'n Trade
<br\>


Subject:
a little bit impressed about the level of democracy on this list...

SubjectSrt:
a little bit impressed about the level of democracy on this list...

Message:
<br\>
Hi LSDjers,
<br\>
<br\>I just wanted to bring in this discussion my thoughts.
<br\>I think criticism is important to keep a society ( somehow ) healthy. If we
<br\>surpress the freedom of speech we surpress the freedom of people. I´m
<br\>pretty sure, that we don´t need something like that in a virtual space,
<br\>because we don´t have that  type of force like an economical or political
<br\>bigger system. We don´t need such instruments of punishment, because we
<br\>don´t have nothing to lose.
<br\>In case of Jermy Johnson (Robo_velvet@...) and back in the days Tom
<br\>(terryfunken@...) I´m impressed how they´ve been cleaned away. They
<br\>offended other people on list (what´s not nice), but I wonder if we can´t
<br\>stand that. I think we are all mature enough, so that someone wants to piss
<br\>at our leg, we can tell him, that it´s not nice, because we don´t like warm
<br\>wet stuff on our leg. I think every person learns more with that kind of
<br\>politics ( of selfprotecting ) than having someone, who do this job for you
<br\>( in this case Johan ). It´s nice to feel yourself save, but has more of a
<br\>"parent-child"-relationship and in turn it creates not selfresponsible
<br\>individuals, I guess.
<br\>We have to make our own experiences to get mature. Our parents can´t do
<br\>that job for us. You grow on all kind of experiences...
<br\>
<br\>Another question is how much is something like that worth : "and I think
<br\>it's up to robo_velvet to find a good apology if he/she doesn't want to
<br\>find him/herself off-list within 24h" ? That´s a blackmail and a offending
<br\>one by the way, too ( freedom of speech, dignity of man ). I wouldn´t like
<br\>to read something of a blackmailed person, because it´s not straight from
<br\>the heart.
<br\>
<br\>So, what´s my proposal, after that ( hopefully constructive ) criticism ?
<br\>I would propose to let things just go. That´s it.
<br\>I believe in us all together self organizing. It works.
<br\>
<br\>Bye,
<br\>Oli
<br\>


Subject:
Re: [LSDj!] a little bit impressed about the level of democracy on this list...

Message:
<br\>
Hi...
<br\>
<br\>Thanks for your mail... It's an interesting issue, so I guess I should make my
<br\>politics clear...
<br\>
<br\>About my experience with this... I started using mailing lists in 1992 or so,
<br\>using local BBSes and Fidonet. Unlike the Usenet (news), these systems were
<br\>straight technocracies. That means that the sysadmin had all the power, and also
<br\>had the full responsibility to keep his discussion groups tidy if he wanted his
<br\>system to stay popular. I think that mailing lists work very much the same. I
<br\>wouldn't claim that this list is a democracy... It's a plain technocracy, in my
<br\>experience it's also the most efficient way to do it (the only real alternative
<br\>is to leave it unmoderated).
<br\>
<br\>Why I want to moderate this list? Well, just to make sure that the list stays
<br\>attractive. And also to make sure that the community doesn't get spoiled. It's a
<br\>bad sign when people think it's OK to harass people just because they don't use
<br\>the proper code (not respecting the game boy enough, or whatever).
<br\>
<br\>> That´s a blackmail and a offending
<br\>> one by the way, too ( freedom of speech, dignity of man ). I
<br\>
<br\>I don't think I violated robo_velvet constitutional rights. :)  He just can't
<br\>exercise them here for some time ahead.
<br\>
<br\>Johan
<br\>http://www.littlesounddj.com
<br\>


Message:
<br\>
Hi everyone!
<br\>
<br\>I've been reading the list for a while, and I play around with LSDJ when I
<br\>have the time, but I'm certainly no musician yet. :)
<br\>
<br\>Anyway, some days ago I tried to mess around with the speech synthesis in
<br\>LSDJ, getting it to say long phrases and such. Then the idea struck me -
<br\>people have made text readers for gameboy already, but how neat would it be
<br\>with a text reader that is able to speak entire books out loud?
<br\>
<br\>So, I'll just ask straight away: Is this something you think you could do as
<br\>a pet project, Johan? You've already coded most of the necessary stuff.. And
<br\>I would love you for it.
<br\>
<br\>-Sverre
<br\>


Message:
<br\>
This talk about democracy got me thinking... How about starting up an LSDj
<br\>SWIKI?
<br\>
<br\>A SWIKI is a collaborative website... open for everyone to edit and read. It
<br\>could be a more flexible alternative to the yahoogroups file area, it would be
<br\>perfect for exchanging information and ideas.
<br\>
<br\>Here's more information about the system and the concept:
<br\>http://pbl.cc.gatech.edu/myswiki
<br\>
<br\>Johan
<br\>


Message:
<br\>
Hi Johan,
<br\>
<br\>>It's an interesting issue, so I guess I should make my politics clear...
<br\>Thanks. I appreciate the fact that you do that a lot ( you didin´t had to
<br\>make your politics clear... )
<br\>
<br\>>About my experience with this... I started using mailing lists in 1992 or
<br\>>so, using local BBSes and Fidonet. Unlike the Usenet (news), these systems
<br\>>were straight technocracies. That means that the sysadmin had all the
<br\>>power, and also had the full responsibility to keep his discussion groups
<br\>>tidy if he wanted his system to stay popular. I think that mailing lists
<br\>>work very much the same. I wouldn't claim that this list is a democracy...
<br\>>It's a plain technocracy, in my experience it's also the most efficient
<br\>>way to do it (the only real alternative is to leave it unmoderated).
<br\>
<br\>That is your good right to do it as you like. If your experience is like
<br\>that, than it´s like that. I thoght over it yesterday and came to the
<br\>conclusion, that it´s a bit presumptuous to judge the politics of this
<br\>list, because I did nothing to it. I did not even pay for this service.
<br\>That´s why, I want to apologise for having wrapped my point of view over
<br\>this model. And yes, it´s clear, that´s it in first place a list for
<br\>exchanging technical solutions. It´s not for any social services here. (
<br\>The social part is only a by-product ).
<br\>
<br\>>Why I want to moderate this list? Well, just to make sure that the list
<br\>>stays attractive. And also to make sure that the community doesn't get
<br\>>spoiled. It's a bad sign when people think it's OK to harass people just
<br\>>because they don't use the proper code (not respecting the game boy
<br\>>enough, or whatever).
<br\>
<br\>Of course it´s not tolerable, when somebody thinks, that he or she goes the
<br\>"right" way musically and somebody other not. That´s silly. Here is still
<br\>the same problem for me : I would try to tolerate them a bit different, but
<br\>it´s your list and that´s why I won´t mess in your kind of matters. By the
<br\>way it´s may be an illusion to have basic-democratic structures on the net.
<br\>May be it´s just an old kind of projection of wishes and dreams of a better
<br\>world on something new. But most of the times these new possibilities just
<br\>stay almost the same as the old ones within the development in time,
<br\>because the needs of people stay the same. They seem to have similar needs
<br\>in all times of mankind. That´s kind of funny to me. Also, that in one
<br\>generation or group you have always a similar spread of different people (
<br\>one that likes this and another one that likes that, but never a big bunch
<br\>of people, who share the same taste or thoughts. That´s funny in my eyes,
<br\>too. Why is it like that ? ).
<br\>
<br\>Bye,
<br\>Oli
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
At 20:49 06.07.2002, you wrote:
<br\>>This talk about democracy got me thinking... How about starting up an LSDj
<br\>>SWIKI?
<br\>
<br\>Good idea. I found this nice information site :
<br\>http://scgwiki.iam.unibe.ch:8080/SCG/help
<br\>But couldn´t find that much SwikiSwiki-sites to compare them.
<br\>Is it possible to use the typography and look of www.littlesounddj.com ?
<br\>Probably not, but it should be pure information, anyway ( and that´s why
<br\>it´s moslty practical ).
<br\>Who would set up this site and pay it ?
<br\>
<br\>Bye,
<br\>Oli
<br\>


Message:
<br\>
Hello,
<br\>
<br\>This email message is a notification to let you know that
<br\>a file has been uploaded to the Files area of the lsdj
<br\>group.
<br\>
<br\>   File        : /lsdj09.rar
<br\>   Uploaded by : starpawz612 <starpawz612@...>
<br\>   Description : r.r. kikapu release preview (LSDj 1.4.8b .SAV)
<br\>
<br\>You can access this file at the URL
<br\>
<br\>http://groups.yahoo.com/group/lsdj/files/lsdj09.rar
<br\>
<br\>To learn more about file sharing for your group, please visit
<br\>
<br\>http://help.yahoo.com/help/us/groups/files
<br\>
<br\>Regards,
<br\>
<br\>starpawz612 <starpawz612@...>
<br\>


Message:
<br\>
getting some swiki action going would be fun (i'm all for
<br\>experimental little computer communities ;)--who's gunna start it?!
<br\>it looks like all of the swiki pages are hosted on scgwiki.com and
<br\>there are no user fees. additionally, we can make it look + sound
<br\>however we want (as long as we don't irritate any copyright holders ;)
<br\>
<br\>on a side (but related) note--i created some folders in the files
<br\>area which reflect the different sorts of things i have seen
<br\>uploaded. i can't move files around tho--can you johan???
<br\>
<br\>--- In lsdj@y..., netteralsnett@g... wrote:
<br\>> At 20:49 06.07.2002, you wrote:
<br\>> >This talk about democracy got me thinking... How about starting up
<br\>an LSDj
<br\>> >SWIKI?
<br\>>
<br\>> Good idea. I found this nice information site :
<br\>> http://scgwiki.iam.unibe.ch:8080/SCG/help
<br\>> But couldn´t find that much SwikiSwiki-sites to compare them.
<br\>> Is it possible to use the typography and look of
<br\>www.littlesounddj.com ?
<br\>> Probably not, but it should be pure information, anyway ( and
<br\>that´s why
<br\>> it´s moslty practical ).
<br\>> Who would set up this site and pay it ?
<br\>>
<br\>> Bye,
<br\>> Oli
<br\>


Subject:
wahoo!!! [r.r. track, transferer attack, bug reports + dream hax]

SubjectSrt:
wahoo!!! [r.r. track, transferer attack, bug reports + dream hax]

Message:
<br\>
hey all
<br\>
<br\>i recently my own computer working again and hacked at the "GB
<br\>TRANSFERER" cart writer for a little bit before i got it working
<br\>(using the "smart writer" software v.3.4 which i threw up in the
<br\>files).
<br\>
<br\>i'm really pleased with the device (it is super fast and after
<br\>getting it set up correctly it is easy to write multicarts,
<br\>backup .sav files, the w0rx) but am still experiencing some problems
<br\>(i think specifically with LSDj). when i load LSDj 1.4.8b onto a 32M
<br\>GB SMART cart as part of a multi-file with any other games LSDj
<br\>behaves strangly (it fails to display the screen border area and
<br\>scrolling around the song screen visually erases the possition
<br\>markers or chain numbers). all of the other games in the multi-file
<br\>play fine. has anyone else had this or a similar problem?
<br\>
<br\>another thing i have noticed through all of the new versions of LSDj
<br\>is that i havn't been able to utilize the "PURGE SEQUENCER" command
<br\>in the Project Screen. i tap A, it computes for a few seconds, and
<br\>then nothing has changed! am i incorrectly performing the purge?
<br\>
<br\>also, now that i've got the GB TRANSFERER working i was able to
<br\>backup my latest track (which will be apearing w/ a few other
<br\>unreleased ones on the kikapu.net label after the remix contest is
<br\>done [join in!! http://kikapu.com/remix/]). you can check it out
<br\>along w/ some gbcam-caught mugs of me and my brothers in the file
<br\>area ... ;>
<br\>
<br\>question: has anyone who created .sav files with one backup system
<br\>attempted to load them to a cart using a different backup system? i'm
<br\>very interested in trading .sav files (i love seeing how people pull
<br\>their shit off . . . will be  checking your .sav soon bud!!!) and
<br\>want to figure out if i can do so with people who use systems besides
<br\>the TRANSFERER.
<br\>
<br\>auHuVur_
<br\>aoouAtuA
<br\>j.h0Rd.N
<br\>


Message:
<br\>
> hi list,
<br\>> i did search the archive (briefly) for this info,but didnt find
<br\>> anything
<br\>
<br\>heh. heres my attempt:
<br\>
<br\>/me searchs 'pocket'
<br\>
<br\>- http://groups.yahoo.com/group/lsdj/message/931
<br\>"The Pocket can also be prosound moded.- it accually has better
<br\>results then the color because the winey sound from the color screen
<br\>is not there."
<br\>
<br\>- http://groups.yahoo.com/group/lsdj/message/280
<br\>"GBP (Gameboy Pocket)---------------------------------------
<br\>/Good
<br\>- Better screen then the OGB
<br\>- Does not create a wiinnee sound like the GBC.
<br\>- Prosound Hack works fine
<br\>"
<br\>
<br\>- http://groups.yahoo.com/group/lsdj/message/142
<br\>"I still suggest the old GB or the GB Pocket(with Prosound Mod) for
<br\>Nanoloop since you can't turn of the sound like the LSDJ 'K' command.
<br\>Plus LSDJ runs better on a GBC where as Nanoloop does not.
<br\>"
<br\>
<br\>etc etc etc... ;P
<br\>


Subject:
Re: [LSDj!] wahoo!!! [r.r. track, transferer attack, bug reports + dream hax]

Message:
<br\>
> another thing i have noticed through all of the new versions of LSDj
<br\>> is that i havn't been able to utilize the "PURGE SEQUENCER" command
<br\>> in the Project Screen. i tap A, it computes for a few seconds, and
<br\>> then nothing has changed! am i incorrectly performing the purge?
<br\>
<br\>I tried it now with v1.4.8b and it seems ok. In which situations is it not
<br\>working?
<br\>
<br\>> question: has anyone who created .sav files with one backup system
<br\>> attempted to load them to a cart using a different backup system? i'm
<br\>
<br\>Ideally the .sav should just be a plain 32kB dump of the SRAM that LSDj uses...
<br\>But I don't know if that is true for every system.
<br\>
<br\>Johan
<br\>


Message:
<br\>
> getting some swiki action going would be fun (i'm all for
<br\>> experimental little computer communities ;)--who's gunna start it?!
<br\>
<br\>A pal & I are trying to configure up an old DEC server that must have cost
<br\>$50,000 15 years ago... Just installed Apache on it, it took 3 minutes for it to
<br\>spawn its children :)
<br\>
<br\>Johan --enable_nerd
<br\>


Message:
<br\>
> > then nothing has changed! am i incorrectly performing the purge?
<br\>>
<br\>> I tried it now with v1.4.8b and it seems ok. In which situations
<br\>> is it not working?
<br\>>
<br\>
<br\>i'm not sure how to further describe the situation--i'm using a 32M
<br\>GB SMART CARD and v1.4.8b. what else can i tell you?
<br\>
<br\>"PURGE INSTRUMENTS" doesn't work either (same thing [i tap A, it
<br\>computes, nothing is cleared])--only "RESET ALL MEMORY" works ...
<br\>perhaps it is something with my cards, tho i had this same problem
<br\>when i was using pc-linker cards.
<br\>
<br\>> Ideally the .sav should just be a plain 32kB dump of the SRAM
<br\>> that LSDj uses... But I don't know if that is true for every
<br\>> system.
<br\>
<br\>sounds good, guess i'll just have to wait and see ... does anyone
<br\>else have .savs they'd like to swap? which system are you using, bud?
<br\>
<br\>ohut.
<br\>j.h0rD.n
<br\>


Message:
<br\>
> "PURGE INSTRUMENTS" doesn't work either (same thing [i tap A, it
<br\>> computes, nothing is cleared])--only "RESET ALL MEMORY" works ...
<br\>> perhaps it is something with my cards, tho i had this same problem
<br\>> when i was using pc-linker cards.
<br\>
<br\>maybe you are forgetting that purge only cleans out the ones not
<br\>used? i know that used to happen to me on a few trackers a few times.
<br\>- nate manhattan.drugtest.boy
<br\>
<br\>- i hate to go take a drug test for target today...
<br\>


Message:
<br\>
Some news...
<br\>
<br\>1)
<br\>The LSDjWiki is ready and installed :)  I suppose that the Wiki concept mostly
<br\>appeals to computer scientists, but I hope that the site will be a popular
<br\>source of information for everyone. I will try to integrate it with the official
<br\>home page as much as possible.
<br\>
<br\>The URL is,
<br\>http://wiki.littlesounddj.com
<br\>(if your local DNS hasn't updated yet, try this direct URL:
<br\>http://lilo.bootstraplab.org/~joko/awkiawki/awki.cgi)
<br\>
<br\>2)
<br\>A friend also told me that he managed to put together an LSDj<->MIDI sync cable
<br\>that is relatively easy to produce the DIY way :)  More info about this later...
<br\>
<br\>Johan
<br\>


Message:
<br\>
hello, i've had a problem with the wave and noise channel on the gb orig.
<br\>when i play in live mode with two or more channels and one of them if
<br\>either the noise or the wave channel and i shut on off it starts to buzz... a
<br\>shhhhhhhhh sound. not very loud but loud enough to irritate. the same
<br\>goes for the wave channel. when i turn it off while i'm still playing other
<br\>thing i gives a short but loud crash sound. any of you others had that
<br\>problem? i've tried for some time to figure it out but without any positive
<br\>result.
<br\>
<br\>btw... maybe we could create a bigger faq somewhere. it would be great.
<br\>then i wouldn't have to waste your time with my stupid problem. or maybe
<br\>we could develop the one existing on the lsdj homepage.
<br\>/mikkel
<br\>
<br\>//Mikael Bengtsson
<br\>______________________________________________________
<br\>Här börjar Internet!
<br\>Skaffa gratis e-mail och gratis Internet på http://www.spray.se
<br\>
<br\>Spela Spray Quiz med Motorola och vinn en Motorola Talkabout 191.
<br\>http://quiz.spray.se/motorola
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
> hello, i've had a problem with the wave and noise channel on the gb orig.
<br\>> when i play in live mode with two or more channels and one of them if
<br\>> either the noise or the wave channel and i shut on off it starts to buzz... a
<br\>> shhhhhhhhh sound. not very loud but loud enough to irritate. the same
<br\>
<br\>I think I had the problem sometime, but couldn't be bothered to fix it. Can you
<br\>mail me in private, which setup that generates this problem?
<br\>
<br\>> btw... maybe we could create a bigger faq somewhere. it would be great.
<br\>> then i wouldn't have to waste your time with my stupid problem. or maybe
<br\>> we could develop the one existing on the lsdj homepage.
<br\>
<br\>That is just what the Wiki is meant for, to be a knowledge-base... Something
<br\>between a FAQ and a website. :)
<br\>
<br\>Johan
<br\>


Message:
<br\>
Jihaaaaaaaaaaaaaaaaaaaaa!!!!!!!!!
<br\>nothing than good news these days! :)
<br\>Wauter
<br\>
<br\>
<br\>2)
<br\>A friend also told me that he managed to put together an LSDj<->MIDI sync cable
<br\>that is relatively easy to produce the DIY way :)  More info about this later...
<br\>
<br\>Johan
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
hi, has anyone notice a difference in the humming depending on which
<br\>power supply you use.
<br\>i have a gameboy pocket b/w and if i powered it up with an external
<br\>adaptor [DC3v 300mA  0.9VA] i got a much louder hum than with
<br\>batteries.
<br\>so loud that i can't work on it.
<br\>
<br\>v
<br\>


Subject:
Re: [LSDj!] hum related to power supply?

Message:
<br\>
The prosound mod removes the hum when using a power supply, atleast for GBC.
<br\>
<br\>/F
<br\>
<br\>----- Original Message -----
<br\>From: "aerogramma" <aerogramma@...>
<br\>To: <lsdj@yahoogroups.com>
<br\>Sent: Thursday, July 11, 2002 2:50 AM
<br\>Subject: [LSDj!] hum related to power supply?
<br\>
<br\>
<br\>> hi, has anyone notice a difference in the humming depending on which
<br\>> power supply you use.
<br\>> i have a gameboy pocket b/w and if i powered it up with an external
<br\>> adaptor [DC3v 300mA  0.9VA] i got a much louder hum than with
<br\>> batteries.
<br\>> so loud that i can't work on it.
<br\>>
<br\>> v
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
<br\>>
<br\>>
<br\>


Message:
<br\>
Hi list
<br\>
<br\>I'm going for a trip to Berlin and Amsterdam 14 - 23 August.
<br\>
<br\>Is there any event, record store, etc I shouldn't miss?
<br\>
<br\>Thanks
<br\>/Fredrik
<br\>


Message:
<br\>
On Thu, 11 Jul 2002, Fredrik Stolpe wrote:
<br\>> From: "aerogramma" <aerogramma@...>
<br\>> > hi, has anyone notice a difference in the humming depending on which
<br\>> > power supply you use.
<br\>>
<br\>> The prosound mod removes the hum when using a power supply, atleast
<br\>> for GBC.
<br\>
<br\>But the GBC is also humming a lot when using batteries. Odd.
<br\>
<br\>Is that caused by disturbances by the screen and other electronics,
<br\>or is it just because I use 50Hz batteries? ;-)
<br\>
<br\>
<br\>/mr
<br\>


Message:
<br\>
Has anyone used a more traditional audio jack somewhere in the case,
<br\>rather than having a cable hanging out of it? Is there even room in the
<br\>thing? I'd like to know before I consider opening up mine. Otherwise,
<br\>I'll just stick with the little grey guy.
<br\>
<br\>
<br\>
<br\>
<br\>     -XaOs-
<br\>xaos@...
<br\>  -David Goth-
<br\>


Subject:
Re: [LSDj!] speaking of the prosound mod..

Message:
<br\>
Ey!
<br\>
<br\>On Thu, 11 Jul 2002, David Goth [XaOs] wrote:
<br\>
<br\>> Has anyone used a more traditional audio jack somewhere in the case,
<br\>> rather than having a cable hanging out of it? Is there even room in the
<br\>> thing? I'd like to know before I consider opening up mine. Otherwise,
<br\>> I'll just stick with the little grey guy.
<br\>
<br\>There is absolutely room for a 3.5 mm jack - even two of them. At least if
<br\>the jacks are not bigger than they have to be. (1/4" is too big. Too bad.)
<br\>There is room in the two lower corners, i.e. under the speaker and at
<br\>the opposite side. The jack should point outwards to the left/right in
<br\>order to make the mounting hole nice.
<br\>
<br\>I've still had too much to do to finish my ProSound mod, but I'll finish
<br\>it this summer and plan to take some pictures that I'll show you later.
<br\>
<br\>I've bought two switching(!) stereo 3.5 mm jacks like this one:
<br\>
<br\>	 www.clasohlson.se/images/products/S/hi/B/220444_Xw2.jpg
<br\>
<br\>and plan to connect them to left and right (for mono use) and via the
<br\>internal switches also to left/right and right/left (for stereo use).
<br\>Seems neat.
<br\>
<br\>Connection diagram will follow, stay detuned... :-)
<br\>
<br\>
<br\>/mr
<br\>


Message:
<br\>
and my red led becomes slightly brighter too
<br\>
<br\>m i frying up my GB pocket?
<br\>
<br\>v
<br\>
<br\>
<br\>>
<br\>>On Thu, 11 Jul 2002, Fredrik Stolpe wrote:
<br\>>>  From: "aerogramma" <aerogramma@...>
<br\>>>  > hi, has anyone notice a difference in the humming depending on which
<br\>>>  > power supply you use.
<br\>>>
<br\>>>  The prosound mod removes the hum when using a power supply, atleast
<br\>>>  for GBC.
<br\>>
<br\>>But the GBC is also humming a lot when using batteries. Odd.
<br\>>
<br\>>Is that caused by disturbances by the screen and other electronics,
<br\>>or is it just because I use 50Hz batteries? ;-)
<br\>>
<br\>


Message:
<br\>
you can fit a 1/4 inch jack into a gameboy color. right behind the speaker
<br\>sticking out of the side. i did with one i have, i don't know who its by
<br\>but it doesnt have a huge perfy type board disk, its all plastic
<br\>rectangular case and metal collar with metal contacts etc. one of the
<br\>corners is cut off to an angle so it fit perfectly. its blue and i ripped
<br\>it out of a DOD grunge pedal. since that gameboys dead i don't need it.
<br\>
<br\>- nate manhattan - http://xmanhattanx.cjb.net
<br\>
<br\>- third sin records - http://home.attbi.com/~dogghamlet/third/index.html
<br\>
<br\>if anyone wants to be on third sin records let me know... it wont get you
<br\>any money, or fame, or anywhere in life, but you can put an imprint on an
<br\>album with a silly slogan.
<br\>


Message:
<br\>
hi list,
<br\>thanks to everyone who dug up gb pocket promod infos for me! the
<br\>operation was a total success. no more hummmmmmm,bass comparable to
<br\>old gray(almost), and fucking LOUD. wiring directly out of the
<br\>volume pot boosted the volume level considerably. i´ll post some pix
<br\>later.  cheers,jon
<br\>


Message:
<br\>
I removed the beta mark of v1.4.8, so now it's the recommended version...
<br\>documentation is also updated.
<br\>
<br\>http://www.littlesounddj.com/latest/full_version
<br\>http://www.littlesounddj.com/latest/documentation
<br\>
<br\>Cheers,
<br\>Johan
<br\>http://www.littlesounddj.com
<br\>


Message:
<br\>
http://www.preromanbritain.com/gwem/lsdj_midi/
<br\>
<br\>Johan
<br\>


Message:
<br\>
So a couple of months ago there was a brief discussion about portable
<br\>live rigs. I've spent some time trying out some gear and thought I'd
<br\>post my thoughts.
<br\>I was shooting for a setup that requires no external power but
<br\>provides a lot of flexibility. Here are some bits I liked:
<br\>
<br\>For down and dirty effects, Zoom makes a battery powered desktop
<br\>effects unit, the RFX-300, with some really nice features. It has
<br\>stereo 1/4" and RCA ins and outs, tap tempo, and a good variety of
<br\>effects with a couple of knobs for straight away noodling.  Best of
<br\>all they are CHEAP, I picked mine up for $30.
<br\>
<br\>A nice inexpensive battery run drum machine is the Yamaha RY10. Has
<br\>bass line programming as well as many kits. VERY easy to program, was
<br\>billed as a drum machine for guitarists. Cool bonus feature-it has a
<br\>built in speaker that is switchable, on/off. Again cheap - $50.
<br\>
<br\>Sound - Well I'd love to try a Crate Taxi or Limo amp but they're
<br\>more than I'm willing to pay right now and only marginally portable.
<br\>I want it all to fit in a backpack.  So a unique alternative is the
<br\>Olympus Soundbug. Funny little suction cup device that converts large
<br\>flat surfaces into speakers.  I have one and the output is not bad.
<br\>Biggest problem is no bass response and no exactly a room filling
<br\>sound.  Cool feature -1. you can daisy chain two of these little
<br\>chaps and have stereo sound. 2. sound is just as loud on either side
<br\>of a surface.  Stick it to the window of the train and the exterior
<br\>is hearing just what the interior is.
<br\>
<br\>Almost forgot, best thing I own. Mixer - I have this little passive
<br\>mixer,(passive=no power), the size of an mxr pedal, with (6) 1/4"
<br\>inputs and (2) 1/4" outputs.  So you can mix 6 things in mono or 3 in
<br\>stereo.  Made by Excel, if I ever find another I'll snatch it up,
<br\>best thing since sliced beats.  About $25.
<br\>
<br\>Sorry, long post...
<br\>So this is a bit more toward the performance aspect of LSDJ.
<br\>What does everybody else use to drop the pressure.
<br\>
<br\>Using my powers to miniaturize,
<br\>morplett
<br\>


Message:
<br\>
>
<br\>> Sorry, long post...
<br\>> So this is a bit more toward the performance aspect of LSDJ.
<br\>> What does everybody else use to drop the pressure.
<br\>>
<br\>
<br\>don't feel sorry, i love the gory details! i've been wondering how
<br\>well those sound bugs would work, seems like a great way to terrorize
<br\>(OMG I USED THE T WORD) smug 50$ a meal resturants downtown ... or
<br\>even boring coffe shops! have you used them on surfaces like metal
<br\>mail drops/newspaper stands? what sort of surfaces have you found
<br\>give the best results?
<br\>
<br\>as far as performance stuff goes ... i've just been synching 2 LSDj
<br\>carts in live mode and using the left and right channels as
<br\>independent outs for different effects (since panning doesn't really
<br\>matter in live situations). i havn't played a set in a little while
<br\>(they seem to come in spurts ... when it rains ...) so that hasn't
<br\>happened in front of people yet.
<br\>
<br\>fuckstrom has a cool live setup where he gets 4 "channels" out of a
<br\>single gameboy by asigning the left output to 2 channels on his mixer
<br\>and the right output to another 2, then seperating each doubled
<br\>output via equalization. it sounds good so i'd say it does the trick.
<br\>
<br\>none of this is portable ... alas! i havn't been very interested in
<br\>portability for a while ... perhaps when school begins again i'll
<br\>have the urge to pick up a pignose or something so that i can lay
<br\>down some beats for the campus pedz .  .   .
<br\>
<br\>back to the original post--what are you hosting all of your gear in?
<br\>
<br\>layt0r
<br\>j.h0Rd.n
<br\>


Subject:
new midi sync device...parts list for the USA d00ds

SubjectSrt:
new midi sync device...parts list for the USA d00ds

Message:
<br\>
ive come to the conclusion that the parts list for the new diy midi sync
<br\>device sucks for us americans. i know from my limited electronics knowledge
<br\>that we have nothing called a 5k6 resistor, which is a 5.6k resistor. also
<br\>the 220r resistor should be 220 Ohms, the DIL sockets DIP, and 100nF caps
<br\>should be 100uF. i also noticed that the parts numbers arent really for any
<br\>specific parts that i could find [and didnt have their names for the kind
<br\>of chip]. i found the CNY17-1X chip on mouser as CNY17 1. i picked out a
<br\>nice 1mhz osc. and found 74161 which im not really sure about [DIP16 BIN
<br\>CNTR D-CLR mfgr# NTE74161] if that sounds right let me know. so in
<br\>conclusion as i go outside to eat dinner: im working on an american parts
<br\>list with mouser stock numbers for most parts, to make it a little easier.
<br\>[side note: ill put it on the WIKI!!!!!!!]
<br\>
<br\>- nate [im not angry about the parts list thing] manhattan [just a little
<br\>confused american].[with 20 dollars from his mom for parts]
<br\>
<br\>
<br\>
<br\>by the wayyyyye: i think ive found a place to have my gameboy/etc. show...
<br\>in lowell, ma. i dont know if ill be able to have it there but i have
<br\>kevinections that know the owner of the record label. the label
<br\>occasionally has free shows and i want to set up a gameboy night [with one
<br\>atari maybe if the guy is still up for it], and a free place would be naff
<br\>great. if anyone nearby on the east coast wants to come to mass to do a
<br\>show... let me know. my mom might let you stay at my house. [yea right]
<br\>
<br\>lonesquid: if you want to try to be part of the show email me
<br\>


Message:
<br\>
does anyone know where i can buy a game link cable socket? that way i wont
<br\>need to hack my grey's cable to use it, and i can still play tetris with
<br\>people. also, johan, does the gamelink port need to have the +5v line
<br\>connected to new device for LSDj to sync, or could i give the device an
<br\>external +5v source and it can be a totally stand alone thing so you can
<br\>make it without having to find the 6 wire cable?.  if you dont need the +5v
<br\>from gameboy for it to run then it would be pretty easy to make them with a
<br\>midi socket, a gamelink socket, with a battery pack or powerjack.
<br\>
<br\>also: is it built for din [you wacky europeans] or for standard american
<br\>compatible MIDI?
<br\>
<br\>- nate [i suck so far with midi] manhattan
<br\>


Message:
<br\>
Four Player Adapter (Game Boy) is perfect. the main plug can be cut
<br\>to be the out put from the midi sync device [which is powered by a
<br\>seperate +5v line] and then up to three seperate gameboys can be
<br\>linked. the adapter is for bgc but you can get the adapters from
<br\>nintendo. i love their accessory store they have for parts. - nate
<br\>[happy] manhattan
<br\>


Message:
<br\>
> Four Player Adapter (Game Boy) is perfect. the main plug can be cut
<br\>> to be the out put from the midi sync device
<br\>
<br\>     There are Four Player Adapters at lots of GameStop locations.  They
<br\>usually seem to cost about 50 cents.  The only thing is that GameStop is
<br\>ditching their classic GB stuff, so not all locations have those old
<br\>accessories.
<br\>
<br\>     Good luck!
<br\>
<br\>- Bohus Blahut
<br\>   (BOH-hoosh BLAH-hoot)
<br\>
<br\>   modern filmmaker
<br\>


Subject:
Re: [LSDj!] diy midi sync... i forgot to add...

Message:
<br\>
Hi Nate...
<br\>
<br\>I haven't tried this circuit myself. But there is (of course?) no reason it
<br\>wouldn't work OK with external power source. Still, just imagine how good it
<br\>would be to don't have to carry around an external power package for it... It
<br\>must be worth digging up an old 4 player adapter, or whatever...
<br\>
<br\>>parts list for the new diy midi sync device sucks for us americans
<br\>
<br\>I was a bit confused too! I guess the problem is that Gwem is from Great
<br\>Britain, they have their own stuff for everything...
<br\>
<br\>>100nF caps should be 100uF
<br\>
<br\>Don't you have both micro and nano in the States? :)
<br\>
<br\>> also: is it built for din [you wacky europeans] or for standard american
<br\>> compatible MIDI?
<br\>
<br\>MIDI
<br\>
<br\>Johan
<br\>


Message:
<br\>
> I haven't tried this circuit myself. But there is (of course?) no reason it
<br\>wouldn't work OK with external power source. Still, just imagine how good it
<br\>would be to don't have to carry around an external power package for it... It
<br\>must be worth digging up an old 4 player adapter, or whatever...
<br\>
<br\>Whoops - my mistake, just checked it out, and the 4 player adapter does NOT seem
<br\>to have all 6 pins... I just write this to prevent any possible confusion...
<br\>
<br\>Johan
<br\>


Message:
<br\>
ok this is my final plan: ill order the parts and they will be in a
<br\>smallish effects pedal sized box. ill take apart the 4 player
<br\>adapter, so the device will have three link cable outputs. it will
<br\>have a midi input on the back side, the gamelink jacks on the
<br\>opposite. inside: all the stuff will be on a stripboard or
<br\>breadboard, and the +5v will be from a few AA or AAA batteries, with
<br\>optional dc power supply.
<br\>
<br\>
<br\>micro and nano: i have no idea what you are talking about. ive only
<br\>ever seen uF, but then again, i dont know that much about
<br\>electronics, but i can solder[kind of] and put a computer together[i
<br\>put my p166 that thinks its a 133 back to gether last night. each
<br\>time i start it it says it has different amounts of ram. it went to
<br\>60 to 20 to 38 mb. im going to sell its ram and then get money and
<br\>get a 64mb chip for it].
<br\>
<br\>- nate manhattan
<br\>


Message:
<br\>
> micro and nano: i have no idea what you are talking about. ive only
<br\>
<br\>1000 n = 1 u
<br\>...soo..:
<br\>100 n = 0.1 u
<br\>
<br\>Johan
<br\>


Message:
<br\>
--- In lsdj@y..., "starpawz612" <starpawz612@y...> wrote:
<br\>  RE: Soundbug -->have you used them on surfaces like metal
<br\>> mail drops/newspaper stands? what sort of surfaces have you found
<br\>> give the best results?
<br\>
<br\>Best results for the Soundbug are on solid wood surfaces like doors
<br\>or laminate counters.  Big areas of glass work well too, best if it's
<br\>single pane. The coffee shop thought is the perfect application. You
<br\>could use a table or the window or w/ 2 bugs both.  The denser
<br\>materials lend more bass to the mix.  Glass is pretty shallow but can
<br\>get louder as it absorbs less of the sound and transmits most of it.
<br\>
<br\>> back to the original post--what are you hosting all of your gear in?
<br\>>
<br\>By hosting I assume you mean transporting? I just carry it all in a
<br\>backpack.  Almost forgot one of my favorite pieces of gear, any of
<br\>the Korg Pandora line, I have the PX1 and PX2. They are great and are
<br\>stereo output which is nice as well.  Only drawback is they are
<br\>limited on realtime changes.  That's where the Zoom RFX-300 shines.
<br\>


Message:
<br\>
2002-07-21: v1.4.9b - bugfix release
<br\>
<br\>  * bugfix: fixed a bug that sometimes created unwanted noise, after stopping
<br\>     chains by pressing SELECT+START in live mode (thanks to various people for
<br\>     reporting this)
<br\>  * bugfix: SELECT+(B,B,A) and SELECT+(B,B,B,A) wouldn't work OK in SONG
<br\>     and PHRASE screens! (this bug exists in versions 1.4.5 to 1.4.8)
<br\>
<br\>http://www.littlesounddj.com/latest/full_version
<br\>


Message:
<br\>
neat idea: for a feature/option in song mode that doesnt make little loops
<br\>out of chains... so you can use all 256[?] rows with a sample one chain
<br\>long. that way you dont have to put a space so chains are seperated
<br\>
<br\>or: a new way that patterns are split up so you can see all your phrases
<br\>from the song screen and activate them as individual loops that are one
<br\>phrase long
<br\>
<br\>and another small easy option that would be nice: when you use kits an
<br\>option to add little dividers to the phrases, so it is little groups of four
<br\>
<br\>ive got some more neat little ideas... just dont remember any.
<br\>- nate manhattan [frontman/guitarist/drums for the new japanese
<br\>emo/hardcore crossover band The Lonely Cry Cry Emo Sadtime Band]
<br\>


Message:
<br\>
> neat idea: for a feature/option in song mode that doesnt make little loops
<br\>> out of chains... so you can use all 256[?] rows with a sample one chain
<br\>> long. that way you dont have to put a space so chains are seperated
<br\>
<br\>I have thought about something similar to this before, but didn't do it. Why do
<br\>you think it is a good idea?
<br\>
<br\>> and another small easy option that would be nice: when you use kits an
<br\>> option to add little dividers to the phrases, so it is little groups of four
<br\>
<br\>Hmm, there is not enough space to put dividers between rows...
<br\>
<br\>Johan
<br\>


Message:
<br\>
hey dorks!.
<br\>
<br\>    i hadda coupla ideas myself
<br\>
<br\>     lets try to construct a numeral=chord guide for the TABLE screen
<br\>      id like that alot
<br\>      that way you could just look at the value you need and enter
<br\>      it....   rather than figuring it out ... takes a while you know
<br\>
<br\>
<br\>   also perhaps a database of owners of backup gear
<br\>        i dont wanna buy one damnit
<br\>        especially if i'd only use it for lsdj
<br\>                (and the usual game stealing of course)
<br\>          so, say,  i own one
<br\>          and you could send me your cart to update...
<br\>
<br\>             wait.... well......
<br\>                  i guess that could be cheating Johan a bit but
<br\>                  use the honor system id suppose
<br\>
<br\>           also .... damnit ebay is fine!
<br\>         i just completed my collection of the classic GB
<br\>         play it loud seires , hhhooooooooo
<br\>                 (ric flair)
<br\>                        i got a kickin' gameboy watch too!
<br\>
<br\>                                     NAKED
<br\>                                            -Jermy Johnson
<br\>                                            hmchb
<br\>                                            dallas tx
<br\>                                                  usa
<br\>


Subject:
Re: [LSDj!] prescious gifts ... from heaven

Message:
<br\>
I'll try and construct a cord guide on the wiki!
<br\>
<br\>m:\art\in
<br\>
<br\>_____________________________________________________
<br\>Gratis e-mail resten av livet på www.yahoo.se/mail
<br\>Busenkelt!
<br\>


Message:
<br\>
> > neat idea: for a feature/option in song mode that doesnt make little loops
<br\>> > out of chains... so you can use all 256[?] rows with a sample one chain
<br\>> > long. that way you dont have to put a space so chains are seperated
<br\>
<br\>Pros/cons with non-advancing live play, as I see it...
<br\>
<br\>+ saves space
<br\>+ takes less time to make live performances out of ready-arranged songs
<br\>+ can start/stop just by pressing START repeatedly. this frees up SELECT+START,
<br\>you could then use that combo for example to mute all channels but the selected
<br\>one...
<br\>
<br\>- can't loop different chains together and just leave them running - means less
<br\>flexibility and less possibility to plan ahead
<br\>
<br\>As I see it, that one negative outweighs the three positives...
<br\>
<br\>I have been considering a way to join these approaches though... The idea is:
<br\>
<br\>* To start/stop looping a single chain, press START
<br\>* To start looping several chains, press+hold START, move cursor around to
<br\>select the chains that you want to loop, release START
<br\>* To stop looping, SELECT+START
<br\>
<br\>But maybe that's too complicated for heated live situations... What do you
<br\>think?
<br\>
<br\>Johan
<br\>


Message:
<br\>
> * To start/stop looping a single chain, press START
<br\>> * To start looping several chains, press+hold START, move cursor
<br\>>
<br\>> But maybe that's too complicated for heated live situations... What
<br\>>
<br\>
<br\>hmm, i really enjoy the flexablity of looping several different
<br\>chains at once but the new feature seems to have some merit. so i
<br\>guess the question is between current convinience and being able to
<br\>do more . . .
<br\>
<br\>with the proposed "combination implementation" would it be possible
<br\>to select several chains to loop together if they were distant from
<br\>each other in the song screen?
<br\>
<br\>on the part of just leaving well enough alone: i really like the
<br\>flexability of having a few screens full of seperated loops that all
<br\>sort of go together. having quick acess to those loops really bring
<br\>out the playful, "DJ" aspect of LSDj. i remember accidently hitting
<br\>B+over for the first time and quite literaly shitting myself in the
<br\>middle of realizing the power i had unleashed. ;D
<br\>
<br\>anyway--i also wanted to thank johan for the new version and for
<br\>taking the less inane of our suggestions seriously!! ;>
<br\>
<br\>leat0hr:
<br\>j.h0rD.n
<br\>
<br\>p.s. my leetul gbc went through puberty! it now has a dongle and much
<br\>deeper voice! i took pix of the inside board and could easily circle
<br\>important pins if anyone attempting the promod would benefit from
<br\>such things ... wiki action here we come!!!
<br\>


Message:
<br\>
hey all,
<br\>
<br\>after promoding my color i noticed that the sound wasn't quite up to
<br\>par with the old grays. the color sounds a bit more crisp and percise
<br\>while the old grey sounds even warmer and maybe "softer." perhaps
<br\>this is something only "trained" ears would notice, or perhaps my own
<br\>ears are far from trained and like making things up, but i really do
<br\>like the sound of the grey gameboy models!
<br\>
<br\>however, my main gripe with the units is their inferior speed (it
<br\>doesn't quite make the cut when attempting to hak a 1/1 groove). i
<br\>know that the gameboy uses a similar processer to the TI calculators.
<br\>i also know that TI calculators can be overclocked. can someone who
<br\>knows more than me tell me it is a foolish venture to put an old grey
<br\>on some stimulant/steroids or perhaps point me in the right
<br\>direction?
<br\>
<br\>foolish, young, and free:
<br\>j.h0rD.an, gee-rei!
<br\>


Message:
<br\>
OK... big leap in version history for a not very big change... but i was running
<br\>out of numbers!!
<br\>
<br\>2002-07-24: v1.5.0b
<br\>
<br\>  * the functionality for B+SELECT was replaced. it now has a soloing
<br\>functionality,
<br\>    meaning that all channels but the selected one are muted. if releasing B
<br\>first,
<br\>    the channels will stay muted. if releasing START first, all channels will be
<br\>    un-muted. so this button combination is also good for unmuting all channels
<br\>    quickly.
<br\>
<br\>http://www.littlesounddj.com/latest/full_version
<br\>


Message:
<br\>
> * the functionality for B+SELECT was replaced. it
<br\>>now has a soloing functionality, meaning that all
<br\>>channels but the selected one are muted. if releasing
<br\>>B first,
<br\>>the channels will stay muted. if releasing START
<br\>>first, all channels will be
<br\>>un-muted. so this button combination is also good for
<br\>>unmuting all channels
<br\>>quickly.
<br\>
<br\>ok... but does this mean you now can't mute single
<br\>channels?
<br\>
<br\>m:\art\in
<br\>
<br\>_____________________________________________________
<br\>Gratis e-mail resten av livet på www.yahoo.se/mail
<br\>Busenkelt!
<br\>


Message:
<br\>
for the dividers on the kits.... i realized that it would be way easier if
<br\>they were just a highlight in the background of every other 4 rows. so
<br\>instead of a line its a background color like on the side. - nate [some
<br\>girl thinks im not deathmetaly enough] manhattan
<br\>
<br\>also... i wish i could go to this, it looks good:
<br\>
<br\>Friday 8/2/2002 - [New York, NY - Times Square]
<br\>
<br\>Darryl Hell and s6k present the first night of
<br\>
<br\>         HellLab
<br\>       Experimental Art Series
<br\>         [resurrection]
<br\>
<br\>Featuring:
<br\>
<br\>Zero Times Infinity
<br\>   Sheldon Drake
<br\>    Prurient (tentative)
<br\>     Operation:Mindwipe
<br\>      Militia Galore
<br\>       LLoop
<br\>      Karl & the Tele-Twin Towers
<br\>     Jodi Shapiro aka Burun
<br\>    DJ Hell (Digital DJ)
<br\>   Emil Beaulieau, America's Greatest Living Noise Artist
<br\>and more t.b.a.
<br\>
<br\>    111 W42nd Street
<br\>   (Btwn 6th Ave. & Broadway).
<br\>
<br\>Free event with suggested $5 donation to support the series, 85% of
<br\>which will be used to augment artists costs. 10PM to dawn.
<br\>
<br\>Updates and more shows featuring industrial, noise, i.d.m., avant
<br\>guard, experiemntal electronic, performance art and more at
<br\>voidstarproductions.com.  If you know of a show that should be on
<br\>voidstarproductions.com and isn't, let us know.
<br\>
<br\>Coming Soon
<br\>
<br\>              KK.NULL  #  KOSMIK ENGINE
<br\>
<br\>on Voidstar Productions & Important Records
<br\>
<br\>http://www.ZeroTimesInfinity.net
<br\>


Message:
<br\>
hey nate (not death metal enough for the girls) + awl
<br\>(who may or may not be),
<br\>
<br\>i really must speak up and against line hi-lighting.
<br\>in LSDj is is very easy to work in time signatures
<br\>other than 4/4 by using hops. if every 4 lines or some
<br\>static number were hi-lighted it would be confusing in
<br\>other time signatures. so, perhaps if it could be
<br\>configured so that every 2,3,4,etc lines could be
<br\>hi-lighted then the feature would be functional.
<br\>
<br\>there are, at most, 16 steps to think about in a
<br\>phrase (that isn't much compared to trackers on larger
<br\>machines where you typically deal with 64 or however
<br\>many). if you can internalize how to break 16 steps
<br\>into whatever time signature you are using i bet it
<br\>will help you capture your musical concepts with
<br\>greater ease! ;D
<br\>
<br\>my 2cents!
<br\>j.h0Rd.n (definitaly no where close to death metal
<br\>enough for anyone)
<br\>
<br\>__________________________________________________
<br\>Do You Yahoo!?
<br\>Yahoo! Health - Feel better, live better
<br\>http://health.yahoo.com
<br\>


Message:
<br\>
hey all,
<br\>
<br\>just want to check in and see if anyone else who uses
<br\>the 32M Carts w/ the GB TRANSFERER is able to play
<br\>those carts using the "super gameboy" adapter for
<br\>super nintendo. also, is anyone using these carts able
<br\>to back their .sav data up using the megamemory cards?
<br\>i can do both of these things with my old 16M
<br\>PC-LINKER carts but neither with my new 32M GB
<br\>TRANSFERER carts...
<br\>
<br\>thanks in advance for any replies!
<br\>j.h0rD.n
<br\>
<br\>__________________________________________________
<br\>Do You Yahoo!?
<br\>Yahoo! Health - Feel better, live better
<br\>http://health.yahoo.com
<br\>


Message:
<br\>
>i really must speak up and against line hi-lighting.
<br\>>in LSDj is is very easy to work in time signatures
<br\>>other than 4/4 by using hops. if every 4 lines or some
<br\>>static number were hi-lighted it would be confusing in
<br\>>other time signatures. so, perhaps if it could be
<br\>>configured so that every 2,3,4,etc lines could be
<br\>>hi-lighted then the feature would be functional.
<br\>
<br\>just a thought
<br\>maybe a way to implement this and make it option is to pick it in your
<br\>color/font
<br\>scheme that way no new menu needs to be added. they would be able to select
<br\>how many lines to highlight or just turn it off
<br\>
<br\>-vesicant
<br\>www.abhnt.com
<br\>-Vesicant/Szczur
<br\>hhtp://www.abhnt.com/
<br\>http://www.lungsandpaper.com/
<br\>http://www.mp3.com/vesicant/
<br\>http://www.mp3.com/szczur/
<br\>


Message:
<br\>
hey everybody,
<br\>
<br\>i have some strange problem with my lsdj 1.35 (original cart). I got
<br\>it three weeks ago and it worked normally, but then it came up with
<br\>some strange behaviour: I designed some cool Drum sequence and used
<br\>it in Pulse cahnnel 1, it turned out to be some neat bassline and i
<br\>was really amazed how good it sounds with the same Chain used in Wave
<br\>Channel... then i did some other stuff and suddenly the bassline
<br\>Volume went allmost inaudible and stayed like that no matter what I
<br\>tried. It got a little louder when i set the Instruments (the
<br\>Drumkits) Volume to 1, but still was not as loud as before.
<br\>And now as i wanted to play with my lsdj today, it got even worse:
<br\>Now I am not able to change Values by pressing a + right/left
<br\>anymore. So i cannot do anything anymore
<br\>WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHH! HELP ME!
<br\>
<br\>simolch der Warst
<br\>


Message:
<br\>
hi list,
<br\>if you like glitchy,jumpy-sounding music maybe you can have some fun
<br\>with this.after i make a track ,i always have some phrases that dont
<br\>seem to fit anywhere.throw them as single loops into acid (or
<br\>cubase,etc.). stretch,tweak,mutilate,whatever, and make the whole
<br\>mess into one nice long loop. take your favorite 2 seconds or so and
<br\>use the lsdj sample hack to play it back in the wav channel on
<br\>gb.repeat indefinitely. maybe im just easily entertained,but ive had
<br\>hours of fun playing with this and the results are sometimes
<br\>suprising.just a thought,  jon
<br\>


Message:
<br\>
hi everyone,
<br\>a question: is anyone else having a problem running version 1.5 on a
<br\>gb emulator? everything seems to work, but no sound. all earlier
<br\>versions are ok. im using dreamgbc, by the way. does anyone have
<br\>this problem with another emulator?  cheers,jon
<br\>


Message:
<br\>
> > * the functionality for B+SELECT was replaced. it
<br\>> >now has a soloing functionality, meaning that all
<br\>> >channels but the selected one are muted. if releasing
<br\>>
<br\>> ok... but does this mean you now can't mute single
<br\>> channels?
<br\>
<br\>Ehhrm, my mistake.. I meant that the functionality for B+START was replaced!
<br\>
<br\>Johan
<br\>


Message:
<br\>
my opinion on this:
<br\>i like i t when the rows are seperated as they are now. it's easier to get a
<br\>structure when using a lots of different loops in a song. if there were no
<br\>space it would get very messy and hard to use live.
<br\>
<br\>bur i'm very pro developing a function where you could mute all channels
<br\>exept the one that's marked -> a solo function. it would be a really good
<br\>live tool. i would use it all the time.
<br\>
<br\>about your idea johan:
<br\>as you said. don't think the idea of selecting the chains you want to loop is
<br\>a good idea. it will be hard using it without die of stress. i think that
<br\>function will limit you as a player. as a said above. i would relly like a solo
<br\>function. don't know if it's possible. and then again, i could always use the
<br\>individual muting function.
<br\>
<br\>that's about it
<br\>have fun ya'all
<br\>mikael
<br\>
<br\>> -------Ursprungligt meddelande-------
<br\>> Från "Johan Kotlinski" <johan@...>
<br\>> Datum 24/07/2002 15:36:39
<br\>>
<br\>> > > neat idea: for a feature/option in song mode that doesnt make little
<br\>loops
<br\>> > > out of chains... so you can use all 256[?] rows with a sample one
<br\>chain
<br\>> > > long. that way you dont have to put a space so chains are seperated
<br\>>
<br\>> Pros/cons with non-advancing live play, as I see it...
<br\>>
<br\>> + saves space
<br\>> + takes less time to make live performances out of ready-arranged songs
<br\>> + can start/stop just by pressing START repeatedly. this frees up
<br\>SELECT+START, you could then use that combo for example to mute all
<br\>channels but the selected one...
<br\>>
<br\>> - can't loop different chains together and just leave them running -
<br\>means less flexibility and less possibility to plan ahead
<br\>>
<br\>> As I see it, that one negative outweighs the three positives...
<br\>>
<br\>> I have been considering a way to join these approaches though... The
<br\>idea is:
<br\>>
<br\>> * To start/stop looping a single chain, press START
<br\>> * To start looping several chains, press+hold START, move cursor around
<br\>to select the chains that you want to loop, release START
<br\>> * To stop looping, SELECT+START
<br\>>
<br\>> But maybe that's too complicated for heated live situations... What do
<br\>you think?
<br\>>
<br\>> Johan
<br\>>
<br\>>
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to
<br\>http://docs.yahoo.com/info/terms/
<br\>>
<br\>>
<br\>>
<br\>>
<br\>______________________________________________________
<br\>Här börjar Internet!
<br\>Skaffa gratis e-mail och gratis Internet på http://www.spray.se
<br\>
<br\>Spela Spray Quiz med Motorola och vinn en Motorola Talkabout 191.
<br\>http://quiz.spray.se/motorola
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
http://www.thinkgeek.com/stuff/computing/5a50.shtml
<br\>
<br\>thats what i need. - nate manhattan
<br\>
<br\>
<br\>two giggling [very attractive 15 year old] girls at target: do you
<br\>have ping pong balls
<br\>me: follow me and i will show you
<br\>
<br\>
<br\>that not really what happened.
<br\>
<br\>what really happened:
<br\>two giggling [very attractive 15 year old] girls at target: do you
<br\>have ping pong balls
<br\>me: i dont know.
<br\>
<br\>im still pretty sure the whole thing was a dare.
<br\>
<br\>
<br\>
<br\>also at target:
<br\>girl wearing pajama type cloths that were way too tight.
<br\>
<br\>mike, one of my bosses, who is only a few years older than me: that
<br\>was awesome
<br\>me: i think she liked you...
<br\>mike: really?
<br\>me: no.
<br\>
<br\>
<br\>
<br\>all this after one five hour day of work.
<br\>


Message:
<br\>
Is Target hiring?
<br\>
<br\>- Josh
<br\>
<br\>
<br\>
<br\>
<br\>on 7/30/02 1:02 AM, underdeadskies at manhattan@... wrote:
<br\>
<br\>> two giggling [very attractive 15 year old] girls at target: do you
<br\>> have ping pong balls
<br\>> me: follow me and i will show you
<br\>>
<br\>>
<br\>> that not really what happened.
<br\>>
<br\>> what really happened:
<br\>> two giggling [very attractive 15 year old] girls at target: do you
<br\>> have ping pong balls
<br\>> me: i dont know.
<br\>>
<br\>> im still pretty sure the whole thing was a dare.
<br\>>
<br\>>
<br\>>
<br\>> also at target:
<br\>> girl wearing pajama type cloths that were way too tight.
<br\>>
<br\>> mike, one of my bosses, who is only a few years older than me: that
<br\>> was awesome
<br\>> me: i think she liked you...
<br\>> mike: really?
<br\>> me: no.
<br\>>
<br\>>
<br\>>
<br\>> all this after one five hour day of work.
<br\>


Message:
<br\>
in my area they are... but it is a gigantimegaultrastore and they always
<br\>need new people
<br\>
<br\>the name on some guys credit card that i sold a ton of stuff to: Deuces Wild
<br\>
<br\>that guy was so cool. he looked like some hollywood guy. also:
<br\>
<br\>a Japanese tour bus stopped by. that rocked. the only people that bought
<br\>anything were two kids who got ring pops. one broke one. he got another.
<br\>


Message:
<br\>
I happen to have a very limited amount of cartridges for sale now... Anyone
<br\>interested?
<br\>
<br\>Johan
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
How much?
<br\>
<br\>
<br\>>From: "Johan Kotlinski" <johan@...>
<br\>>Reply-To: lsdj@yahoogroups.com
<br\>>To: <lsdj@yahoogroups.com>
<br\>>Subject: [LSDj!] carts for sale
<br\>>Date: Fri, 2 Aug 2002 13:24:28 +0200
<br\>>
<br\>>I happen to have a very limited amount of cartridges for sale now... Anyone
<br\>>interested?
<br\>>
<br\>>Johan
<br\>>
<br\>>
<br\>>[Non-text portions of this message have been removed]
<br\>>
<br\>
<br\>
<br\>
<br\>
<br\>_________________________________________________________________
<br\>Send and receive Hotmail on your mobile device: http://mobile.msn.com
<br\>


Message:
<br\>
Hi,
<br\>
<br\>I'm interested. How much? I live in the us.
<br\>
<br\>   jason
<br\>
<br\>--- Johan Kotlinski <johan@...> wrote:
<br\>> I happen to have a very limited amount of cartridges
<br\>> for sale now... Anyone interested?
<br\>>
<br\>> Johan
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been
<br\>> removed]
<br\>>
<br\>>
<br\>
<br\>
<br\>__________________________________________________
<br\>Do You Yahoo!?
<br\>Yahoo! Health - Feel better, live better
<br\>http://health.yahoo.com
<br\>


Message:
<br\>
> I'm interested. How much? I live in the us.
<br\>
<br\>$69 + p&p. Please email me off-list if you want to go ahead!
<br\>
<br\>Johan
<br\>


Message:
<br\>
hey johan,
<br\>can i buy one too?! drop me a line if its o.k. and when to pick it up.  ciao,jon
<br\>> ---------------------------------------------------------------------~->
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
<br\>>
<br\>>
<br\>
<br\>
<br\>______________________________________________________________________________
<br\>Die witzigsten E-Mail-Adressen der Welt! 15 tolle Domains zur Auswahl!
<br\>Jetzt auswahlen unter http://digitaledienste.web.de/MyAdress/?mc=021102
<br\>


Message:
<br\>
i too am also interested in purchasing one of the lsdj carts you have.  i
<br\>reside in the U.S. could you let me know how i might go about obtaining one
<br\>from you and the price you are asking?
<br\>
<br\>chuk nowak
<br\>


Message:
<br\>
Hi,
<br\>
<br\>I would be interested in purchasing one or two carts depending on how many
<br\>you have in stock.
<br\>How much would you sell them for?
<br\>I can send you a check or a money order.
<br\>what method of payment would you prefer?
<br\>
<br\>Thanks,
<br\>
<br\>Mike Andrews
<br\>
<br\>
<br\>_________________________________________________________________
<br\>Chat with friends online, try MSN Messenger: http://messenger.msn.com
<br\>


Message:
<br\>
>you have in stock.
<br\>>How much would you sell them for?
<br\>>I can send you a check or a money order.
<br\>>what method of payment would you prefer?
<br\>
<br\>not to be a dick but
<br\>wouldnt it be more polite if every who was interested emailed directly to
<br\>the person who posted?
<br\>
<br\>-ves
<br\>-Vesicant/Szczur
<br\>hhtp://www.abhnt.com/
<br\>http://www.lungsandpaper.com/
<br\>http://www.mp3.com/vesicant/
<br\>http://www.mp3.com/szczur/
<br\>


Subject:
Tutorial on the Wave Channel / Sythesis possible?

SubjectSrt:
Tutorial on the Wave Channel / Sythesis possible?

Message:
<br\>
Hi, I've been working with the LSDJ for quite a while now, and still
<br\>am completely confused by the wave frames. Maybe my cart isn't
<br\>working right,more likely I'm not doing something right, but I just
<br\>don't notice much of a difference except it going up in pitch when
<br\>you change the value of the frame #. I've tried stringing a bunch of
<br\>frames with different values in the table screen, but it doesn't
<br\>sound different to me. It seems you can't change frames within the
<br\>sequencing screen (it won't allow use of the "F" command. The soft
<br\>synthesis screen looks really cool, I'm imagining you could get nice
<br\>filtered sweeps and such, but getting it to work is not happening
<br\>for me.  If anybody would be so very very coool enough to run
<br\>through the process of how to get these things to work, you would be
<br\>making this lil' computer person SUPER HAPPY!!!  So please any
<br\>suggestions or a tutorial or anything. TIA-- Fuckstorm
<br\>


Message:
<br\>
interested. price ?
<br\>
<br\>Johan Kotlinski wrote:
<br\>
<br\>> I happen to have a very limited amount of cartridges for sale now... Anyone
<br\>interested?
<br\>>
<br\>> Johan
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
<br\>


Message:
<br\>
True, I dont have any more carts for sale, so no more replies please...
<br\>
<br\>Johan
<br\>


Message:
<br\>
just because theres no more carts doesnt mean the group has to die
<br\>d00ds. a question about chords: as the table transposes... is all its
<br\>really doing is changing the note to the other notes in the chord?
<br\>


Subject:
Re: [LSDj!] Tutorial on the Wave Channel / Sythesis possible?

Message:
<br\>
> working right,more likely I'm not doing something right, but I just
<br\>> don't notice much of a difference except it going up in pitch when
<br\>> you change the value of the frame #.
<br\>
<br\>That's good for a start!
<br\>
<br\>> I've tried stringing a bunch of
<br\>> frames with different values in the table screen, but it doesn't
<br\>> sound different to me. It seems you can't change frames within the
<br\>> sequencing screen (it won't allow use of the "F" command.
<br\>
<br\>It should allow use of the F command. But, you first have to make sure that you
<br\>are editing in the wave channel... That is, when you are in the phrase screen,
<br\>press B+RIGHT until the channel indicator says WAV. Then you can use the command
<br\>row for executing a series of F01 commands. Or even better, use tables for it.
<br\>
<br\>Johan
<br\>


Subject:
Re: Tutorial on the Wave Channel / Sythesis possible?

Message:
<br\>
<<It should allow use of the F command. But, you first have to make sure that
<br\>you are editing in the wave channel... That is, when you are in the phrase
<br\>screen, press B+RIGHT until the channel indicator says WAV.>>
<br\>
<br\>as a seasoned lsdj user, i'm having the same problem with getting the wave
<br\>channel to sound like anything but a very noisy waveform. this happens only in
<br\>the latest versions of the rom (4.8 (i think) and definitely 5). even when i
<br\>load one of my songs in the sram all the sounds in the wave channel go to crap
<br\>(everything else plays as usual). did something change in the program that i'm
<br\>missing?
<br\>-matt
<br\>
<br\>handheld.iuma.com
<br\>


Message:
<br\>
I don't know if this will be of any help, because my understanding of
<br\>synthesis is totally invented and probably baseless.  But if you'll allow me
<br\>an initial, possibly very stupid question -- have you modified the waveforms
<br\>themselves?  They all default to a straight line along a value of, what,
<br\>zero I think (I can't remember)?  But if you don't modify them, they'll all
<br\>sound the same as you cycle through them.
<br\>
<br\>Secondly, if you have already modified / customized them, I've found that
<br\>sounds will sort of "cancel themselves out" the more they're balanced
<br\>relative to the horizontal midline.  If you make waveforms that are lopsided
<br\>(ones that favor either the top or the bottom of the display) they'll be
<br\>fuller and more robust.  Through tinkering with the waveforms I've stumbled
<br\>upon some really great sounds, from full and bassy to shredded and gritty.
<br\>
<br\>If anybody feels like giving me a quick synthesis lesson to help me
<br\>understand the basic principles behind wave frame editing, I'm really eager
<br\>to learn about it and to shed my general ignorance.
<br\>
<br\>
<br\>
<br\>Josh
<br\>Bit Shifter
<br\>
<br\>Out soon >>
<br\>"Life's A Bit Shifter" 12-song CD-R
<br\>
<br\>
<br\>
<br\>on 8/6/02 4:52 PM, dadasonic at tron@... wrote:
<br\>
<br\>> Hi, I've been working with the LSDJ for quite a while now, and still
<br\>> am completely confused by the wave frames. Maybe my cart isn't
<br\>> working right,more likely I'm not doing something right, but I just
<br\>> don't notice much of a difference except it going up in pitch when
<br\>> you change the value of the frame #. I've tried stringing a bunch of
<br\>> frames with different values in the table screen, but it doesn't
<br\>> sound different to me. It seems you can't change frames within the
<br\>> sequencing screen (it won't allow use of the "F" command. The soft
<br\>> synthesis screen looks really cool, I'm imagining you could get nice
<br\>> filtered sweeps and such, but getting it to work is not happening
<br\>> for me.  If anybody would be so very very coool enough to run
<br\>> through the process of how to get these things to work, you would be
<br\>> making this lil' computer person SUPER HAPPY!!!  So please any
<br\>> suggestions or a tutorial or anything. TIA-- Fuckstorm
<br\>


Subject:
Re: [LSDj!] Re: Tutorial on the Wave Channel / Sythesis possible?

Message:
<br\>
> as a seasoned lsdj user, i'm having the same problem with getting the wave
<br\>channel to sound like anything but a very noisy waveform. this happens only
<br\>in the latest versions of the rom (4.8 (i think) and definitely 5).
<br\>
<br\>OK, tried it and you're right, the wave instrument is broken since v1.4.8...
<br\>:\  I'll come with a new version today (hopefully).
<br\>
<br\>Johan
<br\>


Message:
<br\>
2002-08-08: v1.5.1b
<br\>
<br\>  * bugfix: wave instruments didn't work, starting from v1.4.8
<br\>
<br\>http://www.littlesounddj.com/latest/full_version
<br\>


Message:
<br\>
Here are some examples for how to use tables to make more flexible wave
<br\>instruments...
<br\>
<br\>Before using them, you should first go to the instrument screen and check that
<br\>the frame number is set to the beginning of a bank. For example, if you want to
<br\>play back bank 00-0F, set the frame number to 00.
<br\>
<br\>* play through the contents of a bank once
<br\>
<br\>This will play frame x0 to xF:
<br\>
<br\>0 00 00-00 -00
<br\>1 00 00-00 -00
<br\>2 00 00F01 -00
<br\>3 00 00HE0 -00
<br\>4 00 00-00 -00
<br\>5 00 00H04 -00
<br\>
<br\>* loop the contents of a bank
<br\>
<br\>This will play frame x0 to xF an unlimited amount of times:
<br\>
<br\>0 00 00-00 -00
<br\>1 00 00-00 -00
<br\>2 00 00F01 -00
<br\>3 00 00HE0 -00
<br\>4 00 00-00 -00
<br\>5 00 00FF1 -00
<br\>6 00 00H00 -00
<br\>
<br\>* loop the contents of a bank "ping pong" style
<br\>
<br\>This will play frame x0 to xF, and then play frame xF to x0:
<br\>
<br\>0 00 00-00 -00
<br\>1 00 00-00 -00
<br\>2 00 00F01 -00
<br\>3 00 00HE0 -00
<br\>4 00 00-00 -00
<br\>5 00 00-00 -00
<br\>6 00 00FFF -00
<br\>7 00 00HE4 -00
<br\>8 00 00H00 -00
<br\>
<br\>Johan
<br\>


Message:
<br\>
>just because theres no more carts doesnt mean the
<br\>>group has to die
<br\>>d00ds. a question about chords: as the table
<br\>>transposes... is all its
<br\>>really doing is changing the note to the other notes
<br\>>in the chord?
<br\>
<br\>
<br\>I'm not sure I fully get the question... But I believe
<br\>it to be like this:
<br\>If you, in table screen, transpose column, write;
<br\>00
<br\>04
<br\>07
<br\>(preferably ending with a H00 command)
<br\>
<br\>and then after the note c-4 in phrase screen put the
<br\>"A" command followed by the number of that table, LSDj
<br\>will rapidly (one note per tick) play the notes c-4,
<br\>e-4 and g-4. This creates the illusion of a chord
<br\>being played, (called an arpeggio).
<br\>Hope this does youre trick! :)
<br\>
<br\>
<br\>m:\art\in
<br\>
<br\>_____________________________________________________
<br\>Gratis e-mail resten av livet på www.yahoo.se/mail
<br\>Busenkelt!
<br\>


Message:
<br\>
hi everyone,
<br\>while we're talking techniques, ive got a further question: no
<br\>matter how i mess with the settings in the bank screen, when i press
<br\>play nothing really happens. i know this cant be a bug ,because im
<br\>using all versions from 1.3 to 1.5 ( 2 carts 1.3.5 and 1.4.3, and
<br\>other versions with the simulator), so i think maybe im losing the
<br\>plot here. what am i missing? oh, and the wave table infos are
<br\>great.thanks to all!  regards,jon
<br\>


Message:
<br\>
Hi !
<br\>
<br\>I´m in search of soft-tools for removing noise
<br\>from gameboy-recordings as well as
<br\>field recordings in general.
<br\>
<br\>I tinker with a mac, that´s why it would be
<br\>better to get to know some tools for this
<br\>platform.
<br\>
<br\>Thanks a lot for your help !
<br\>Bye,
<br\>Oli
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
> while we're talking techniques, ive got a further question: no
<br\>> matter how i mess with the settings in the bank screen, when i press
<br\>> play nothing really happens. i know this cant be a bug ,because im
<br\>
<br\>Does the digit in the top left, after "BANK," change? It should go from (for
<br\>example) 00 to 0F... That indicates, it overwrites those wave frames.
<br\>
<br\>Johan
<br\>


Message:
<br\>
hi johan,
<br\>wow! ok, i finally get it. i had never noticed the little numbers in the top
<br\>lefthand corner running from the beginning to the end of a bank. really too
<br\>cool! less time pushing pixels around in the wave screen! im guessing the start
<br\>and end volume somehow shapes the amplitude envelope of the entire bank, but
<br\>will it affect seriously the the amplitude settings that i have made in the
<br\>tables?thanks again!  regards,jon
<br\>>
<br\>>
<br\>
<br\>
<br\>______________________________________________________________________________
<br\>WEB.DE MyPage - Ultimatives Kommunikationstool! Ihre Message sofort
<br\>online! Domain aenderbar! http://www.das.ist.aber.ne.lustige.sache.ms/
<br\>


Message:
<br\>
>pushing pixels around in the wave screen! im guessing the start and end volume
<br\>somehow shapes the amplitude envelope of the entire bank, but will it affect
<br\>seriously the the amplitude settings that i have made in the tables?thanks
<br\>again!  regards,jon
<br\>
<br\>The start and end volumes setting in the bank screen affects the generation of
<br\>wave frames. So that volume change is all precalculated, as opposed to changing
<br\>the output volume real-time by using the E command.
<br\>
<br\>In general, using the E command on wave instruments should be avoided, because
<br\>it doesn't sound very good. Reason for this is that the Gameboy hardware
<br\>diminishes the volume of the wave channel by throwing away bits, very quick and
<br\>dirty... To play at 50% volume, it converts from 4 bit->3 bit, and to play at
<br\>25% it converts from 4 bit->2 bit... I think.
<br\>
<br\>Johan
<br\>


Message:
<br\>
Hi !!!
<br\>
<br\>Have you noticed any difference (in sound quality) between GameBoy Classic and
<br\>GameBoy Colour when using LSDj ?
<br\>The reason I ask is that I am off to buy a Gameboy second hand today...
<br\>
<br\>Luv
<br\>Niklas
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
>
<br\>> In general, using the E command on wave instruments should be
<br\>avoided, because it doesn't sound very good. Reason for this is that
<br\>the Gameboy hardware diminishes the volume of the wave channel by
<br\>throwing away bits, very quick and dirty... To play at 50% volume,
<br\>it converts from 4 bit->3 bit, and to play at 25% it converts from 4
<br\>bit->2 bit... I think.
<br\>>
<br\>> Johan
<br\>
<br\>hmm. yeah i noticed that using the far left column in the table
<br\>screen tends to fuzz up wave instruments as well. "M" command is
<br\>nice and you get interesting panning effects with it as well.thanks
<br\>for the infos.  jon
<br\>


Message:
<br\>
hi everyone,
<br\>to those interested in synthesis, ive posted a link to a general
<br\>synthesis faq that answered alot of questions for me. its in the
<br\>bookmarks. regards,jon
<br\>


Message:
<br\>
You bet!
<br\>
<br\>GameBoy classic (but not pocket) has the best sound. Gameboy color can
<br\>however be modded to improve the sound, but it will not become as good as
<br\>classic.
<br\>
<br\>Read more about prosound modding here;
<br\>http://lilo.bootstraplab.org/~joko/awkiawki/awki.cgi/ProSound
<br\>
<br\>In other words; if you have the choice; go for the classic. But color will
<br\>do as well.
<br\>
<br\>/Fredrik
<br\>
<br\>----- Original Message -----
<br\>From: "Niklas Person" <n.person@...>
<br\>To: <lsdj@yahoogroups.com>
<br\>Sent: Sunday, August 11, 2002 10:36 AM
<br\>Subject: [LSDj!] pocket vs. classic
<br\>
<br\>
<br\>> Hi !!!
<br\>>
<br\>> Have you noticed any difference (in sound quality) between GameBoy Classic
<br\>and GameBoy Colour when using LSDj ?
<br\>> The reason I ask is that I am off to buy a Gameboy second hand today...
<br\>>
<br\>> Luv
<br\>> Niklas
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>>       Yahoo! Groups Sponsor
<br\>>             ADVERTISEMENT
<br\>>
<br\>>
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
<br\>>
<br\>>
<br\>


Subject:
questions about to do backups and savings

SubjectSrt:
questions about to do backups and savings

Message:
<br\>
Hi again ! Thanks for the help, here´s some more curious questions:
<br\>
<br\>If I got a Gameboy Advance with flash-cartridge-kit 128 mbit with linker could I
<br\>use that to load my songs from LSDj to my computer and save them there ?
<br\>
<br\>Although I still using my Gameboy Classic when I'm tracking with LSDj ?
<br\>
<br\>I mean, could I do the tracking on the Gameboy Advance and than move the LSDj to
<br\>GBA to make a backup to my computer, without the file being corrupt on the way ?
<br\>
<br\>Thanks alot :)
<br\>
<br\>Niklas
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
2002-08-11: v1.5.2b
<br\>
<br\>  * bank screen update: program now show what happens while synthesizing wave
<br\>frames
<br\>  * hop ("H") back in tables a given amount of times now works with AUTOMATE, too
<br\>  * master volume ("M") command is now relative. like before, the 1st digit
<br\>modifies
<br\>    left channel, and the 2nd digit modifies right channel. values 1-7 add to the
<br\>prior
<br\>    volume, values 8-F subtract.
<br\>
<br\>http://www.littlesounddj.com/latest/full_version
<br\>


Message:
<br\>
Hi again !
<br\>
<br\>I discovered I had written crazy stuff in my last mail. Now here comes the
<br\>questions again:
<br\>
<br\>If I got a Gameboy Advance with flash-cartridge-kit 128 mbit with linker could I
<br\>use that to load my songs from LSDj to my computer and save them there ?
<br\>
<br\>Although I still using my Gameboy Classic when I'm tracking with LSDj ?
<br\>
<br\>I mean, could I do the tracking on the Gameboy Classic and than move the LSDj to
<br\>GBA to make a backup to my computer, without the file being corrupt on the way ?
<br\>
<br\>Thanks
<br\>
<br\>Niklas
<br\>
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Subject:
Re: [LSDj!] questions about back up and stuff

Message:
<br\>
> If I got a Gameboy Advance with flash-cartridge-kit 128 mbit with linker
<br\>could I use that to load my songs from LSDj to my computer and save them
<br\>there ?
<br\>>
<br\>> Although I still using my Gameboy Classic when I'm tracking with LSDj ?
<br\>>
<br\>> I mean, could I do the tracking on the Gameboy Classic and than move the
<br\>LSDj to GBA to make a backup to my computer, without the file being corrupt
<br\>on the way ?
<br\>
<br\>I don't think you can run LSDJ from a GBA cartridge, since the cartridge
<br\>selects the mode for the GBA to run in. (GB cartridges run on different
<br\>voltage and set the GBA to GB mode automatically at power on)
<br\>
<br\>You can, however use a GB cartridge on a GBA, but that's not what you own,
<br\>right?
<br\>
<br\>hope that helped, tobe (^^
<br\>


Subject:
RE: [LSDj!] questions about back up and stuff

Message:
<br\>
> I don't think you can run LSDJ from a GBA cartridge, since
<br\>> the cartridge
<br\>> selects the mode for the GBA to run in. (GB cartridges run on
<br\>> different
<br\>> voltage and set the GBA to GB mode automatically at power on)
<br\>
<br\>Disclaimer: this is not personal experience, just a hopefully informed
<br\>opinion.
<br\>
<br\>I think what you need is the GB bridge (with the mentioned gear). You'll
<br\>be able to play the GBA cartridge (with the LSDJ rom on it) in your
<br\>regular Gameboy. You'll save stuff, and be able to transfer back and
<br\>forth to your computer. Just make sure you don't get the flash 2 linker
<br\>unless you also have a GBA. The regular flash linkers (and flash advance
<br\>linkers) shouldn't require the use of a GBA.
<br\>
<br\>I'd make sure you took a good look at lik-sang's FAQ's and maybe read a
<br\>few forum postings before you decide. (I'd recommend gbxemu.com, but it
<br\>appears that their forums are down).
<br\>
<br\>
<br\>     -XaOs-
<br\>xaos@...
<br\>  -David Goth-
<br\>


Message:
<br\>
Thanks alot for your answers :)
<br\>
<br\>Well My thought was I maybe would be able to take my LSDj on a GB cartridge or
<br\>original cartridge and just put it into the flash cartridge in the GBA and
<br\>transfer the songfile over to the flashcartridge and than from the flash
<br\>cartridge to my computer ?
<br\>
<br\>How do you make transfers and backups ? What gear do you use ?
<br\>
<br\>Is there any possibillities to change format of the file, from GB rom to MP3 or
<br\>something else ?
<br\>
<br\>Thanks :)
<br\>
<br\>Niklas
<br\>   ----- Original Message -----
<br\>   From: tobe mayr
<br\>   To: lsdj@yahoogroups.com
<br\>   Sent: Sunday, August 11, 2002 5:12 PM
<br\>   Subject: Re: [LSDj!] questions about back up and stuff
<br\>
<br\>
<br\>   > If I got a Gameboy Advance with flash-cartridge-kit 128 mbit with linker
<br\>   could I use that to load my songs from LSDj to my computer and save them
<br\>   there ?
<br\>   >
<br\>   > Although I still using my Gameboy Classic when I'm tracking with LSDj ?
<br\>   >
<br\>   > I mean, could I do the tracking on the Gameboy Classic and than move the
<br\>   LSDj to GBA to make a backup to my computer, without the file being corrupt
<br\>   on the way ?
<br\>
<br\>   I don't think you can run LSDJ from a GBA cartridge, since the cartridge
<br\>   selects the mode for the GBA to run in. (GB cartridges run on different
<br\>   voltage and set the GBA to GB mode automatically at power on)
<br\>
<br\>   You can, however use a GB cartridge on a GBA, but that's not what you own,
<br\>   right?
<br\>
<br\>   hope that helped, tobe (^^
<br\>
<br\>
<br\>
<br\>         Yahoo! Groups Sponsor
<br\>               ADVERTISEMENT
<br\>
<br\>
<br\>
<br\>   To unsubscribe from this group, send an email to:
<br\>   lsdj-unsubscribe@egroups.com
<br\>
<br\>
<br\>
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<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Bleep Street/Little Sound Dj headquarters have moved...
<br\>new addy is ;
<br\>
<br\>Johan Kotlinski
<br\>Christburger str. 18
<br\>10405 Berlin
<br\>
<br\>Cheers,
<br\>Johan
<br\>http://www.littlesounddj.com
<br\>http://come.to/bleepstreet
<br\>


Message:
<br\>
Hi Oli,
<br\>
<br\>There are a million (well perhaps not a million but lots) audio editors for
<br\>Mac OS out there.
<br\>
<br\>You could use the built in filters to remove unwanted noise but if you have
<br\>some Vst noise reduction plugins IMHO I think you should try SparkMe - I
<br\>couldn't get Vst support working - but its free and pretty easy to use (OSX
<br\>only) -
<br\>
<br\>http://www.tcworks.de -> Products ->SparkMe
<br\>
<br\>If you want to email me off list there are plenty of others I could point
<br\>you in the direction of and if you need a hand just let me know.
<br\>
<br\>Regards,
<br\>     Dave
<br\>
<br\>on 09/08/2002 21:58, netteralsnett@... at netteralsnett@... wrote:
<br\>
<br\>> Hi !
<br\>>
<br\>> I´m in search of soft-tools for removing noise
<br\>> from gameboy-recordings as well as
<br\>> field recordings in general.
<br\>>
<br\>> I tinker with a mac, that´s why it would be
<br\>> better to get to know some tools for this
<br\>> platform.
<br\>>
<br\>> Thanks a lot for your help !
<br\>> Bye,
<br\>> Oli
<br\>


Message:
<br\>
2002-08-12: v1.5.3b
<br\>
<br\>  * tempo tap function. go to project screen and tap A on the tempo value, in
<br\>pace
<br\>    with the desired speed, to set a new tempo. the timing is not very precise,
<br\>so you
<br\>    need to tap along for approximately 2 beats before the tempo gets somewhat
<br\>stable.
<br\>
<br\>http://www.littlesounddj.com/latest/full_version
<br\>


Message:
<br\>
Johan K:
<br\>>2002-08-12: v1.5.3b
<br\>>
<br\>>* tempo tap function. go to project screen and tap A on the tempo value,
<br\>>in pace
<br\>>    with the desired speed, to set a new tempo. the timing is not very
<br\>> precise, so you
<br\>>    need to tap along for approximately 2 beats before the tempo gets
<br\>> somewhat stable.
<br\>
<br\>Great!!!
<br\>
<br\>I was going to mail to you and the list about this,
<br\>but now I don't have to do that... *ehrrm* :-)
<br\>
<br\>
<br\>/mr
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
I use a GB Xchanger by Bung
<br\>http://www.lik-sang.com/catalog/product_info.php?category=51&products_id=1616&
<br\>and a 16mbit cartridge.
<br\>To save the songs to my PC I simply backup the savegame memory. There is however
<br\>no way to convert that data to any audiofile, since
<br\>the unique sound that the gameboy produces is a analog signal.
<br\>
<br\>I recommend getting a Gameboy Classic (best quality, little noise) and recording
<br\>the sound. You can then use sound editing software
<br\>to adjust the signal.
<br\>
<br\>
<br\>
<br\>> How do you make transfers and backups ? What gear do you use ?
<br\>>
<br\>> Is there any possibillities to change format of the file, from GB rom to MP3
<br\>or something else ?
<br\>>
<br\>> Thanks :)
<br\>>
<br\>> Niklas
<br\>>   ----- Original Message -----
<br\>>   From: tobe mayr
<br\>>   To: lsdj@yahoogroups.com
<br\>>   Sent: Sunday, August 11, 2002 5:12 PM
<br\>>   Subject: Re: [LSDj!] questions about back up and stuff
<br\>>
<br\>>
<br\>>   > If I got a Gameboy Advance with flash-cartridge-kit 128 mbit with linker
<br\>>   could I use that to load my songs from LSDj to my computer and save them
<br\>>   there ?
<br\>>   >
<br\>>   > Although I still using my Gameboy Classic when I'm tracking with LSDj ?
<br\>>   >
<br\>>   > I mean, could I do the tracking on the Gameboy Classic and than move the
<br\>>   LSDj to GBA to make a backup to my computer, without the file being corrupt
<br\>>   on the way ?
<br\>>
<br\>>   I don't think you can run LSDJ from a GBA cartridge, since the cartridge
<br\>>   selects the mode for the GBA to run in. (GB cartridges run on different
<br\>>   voltage and set the GBA to GB mode automatically at power on)
<br\>>
<br\>>   You can, however use a GB cartridge on a GBA, but that's not what you own,
<br\>>   right?
<br\>>
<br\>>   hope that helped, tobe (^^
<br\>>
<br\>>
<br\>>
<br\>>         Yahoo! Groups Sponsor
<br\>>               ADVERTISEMENT
<br\>>
<br\>>
<br\>>
<br\>>   To unsubscribe from this group, send an email to:
<br\>>   lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>>   Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
<br\>>
<br\>>
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>>
<br\>>
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
<br\>>
<br\>>
<br\>


Message:
<br\>
y0h, i don't know why i always wind up using all caps when i refer to
<br\>specific hardware but i do (so sorry for the eyesore of a topic).
<br\>
<br\>i'm trying to use a GB TRANSFERER 32M CARD w/ LSDj on it with my
<br\>SUPER GAMEBOY and it just doesn't work. SUPER GAMEBOY boarder screen
<br\>shows up when i power up the SNES, but no LSDj. SUPER GAMEBOY works
<br\>fine w/ my PC-LINKER 16M CARD, so i know the SNES and SUPER GAMEBOY
<br\>are ok. the TRANSFERER 32M CARD works fine w/ all my gameboys so i
<br\>know that it is ok. has anyone had SUPER GAMEBOY trouble w/ 32M CARDS
<br\>or with GB TRANSFERER CARDS?
<br\>
<br\>ovHUr+ouhHt.
<br\>j.h0rD.n
<br\>
<br\>p.s.i'm.cute:D!
<br\>http://www.tc.umn.edu/~gray0157/OMG_FKG_KLR_RBT.jpg
<br\>


Message:
<br\>
johan: a few days ago my cart suddenly froze and then erased everything,
<br\>and reset the clock [i was up to 7.5ish days]. since then LSDj has been
<br\>running sort of slow, on grey and color GBs with new batteries or adapter.
<br\>with a 4/4 beat on wave the cart runs the sound fine but the whole
<br\>interface goes wicked slow d00ds. its like im running it at a tempo of 220
<br\>[which i usually do]. its like the ram in the cart is dying or something. -
<br\>nate manhattan
<br\>
<br\>
<br\>i just picked up a check at work... 150 dollars i think. im still missing
<br\>the first check that i never got... so im supposed to have like 260 total,
<br\>within a month and a half or less i can get the guitar
<br\>synthhhhhhhhhhhhhhhhhhhhyayy
<br\>


Subject:
reconstructing richard release avalible 4 d/l

SubjectSrt:
reconstructing richard release avalible 4 d/l

Message:
<br\>
y0h all--
<br\>
<br\>1) kikapu.com (kew mp3 label) just released 4 of my
<br\>_pure_ gameboy ttrax (composed using the
<br\>www.littlesounddj.com software) and a bunch for
<br\>remixes @
<br\>
<br\>http://www.kikapu.com/label/releases/kpu016.htm
<br\>
<br\>not sure what the genre really works out to be BU*T it
<br\>has been called: _cute_, _harsh_, _fun_, _difficult_,
<br\>_stupid_, _hi-fi_, _noisie_, and _sad_(dramatic)_, and
<br\>_ubiquitous_.
<br\>
<br\>2) feed me back! i want your opinionated impression.
<br\>plz. mail me or hit up the kikapu board:
<br\>
<br\>http://www.kikapu.com/forum/viewthread.php?tid=18
<br\>
<br\>3) anyone into "enviornmental" sound--i've been
<br\>dubbing copies of semi-evolving locks constructed with
<br\>the above software to tape (which are avalible for
<br\>trade [unless you have nothing to trade, then tender
<br\>is ok]). they are nice and collectable because of
<br\>their sexu pakaging + also: each tape is unique ...
<br\>(no bullshit/quickie patterns--i sit and compose each
<br\>lock with an ear close to perfection and my heart open
<br\>to ELpH. fo-real, ya'll. buskin style inna-oh
<br\>tewtha-tew.)
<br\>
<br\>4) i really liked the kikapu.com release experience of
<br\>having my source material worked by people... if
<br\>anyone out there works with loops/samples/pre recorded
<br\>source material ... i'm willing to make all of the
<br\>above. write me + let me hear some of your stuff!
<br\>
<br\>5) ghut-neicht, jhH0rD:.m + sorrie if you read this
<br\>once or more.
<br\>
<br\>
<br\>
<br\>__________________________________________________
<br\>Do You Yahoo!?
<br\>HotJobs - Search Thousands of New Jobs
<br\>http://www.hotjobs.com
<br\>


Message:
<br\>
i need one or two of the little gameboy cards by bung.  apparently
<br\>no longer availible anywhere!  can anyone spare one or two?
<br\>thanks!
<br\>
<br\>p.s.- i am in USA
<br\>
<br\>seth
<br\>denshiblocks@...
<br\>


Subject:
megamem, supergb, xchanger, etc... QUESTIONS?

SubjectSrt:
megamem, supergb, xchanger, etc... QUESTIONS?

Message:
<br\>
okay...
<br\>i have some questions if anyone can help i would appreciate it!
<br\>
<br\>can the info saved in the megamemory cart be backed-up to PC
<br\>using xchanger (or other system)?  and vice-a-versa, can save
<br\>info be droped down into it from PC?
<br\>
<br\>id like to use LSDJ live with a number of different song files, but
<br\>id also like to be able to permanently save the data on PC, and
<br\>edit on the supergameboy.
<br\>
<br\>what a big mess!
<br\>
<br\>seth
<br\>denshiblocks@...
<br\>


Subject:
Re: [LSDj!] megamem, supergb, xchanger, etc... QUESTIONS?

Message:
<br\>
I use the Gameboy Xchanger, and it is possible to simply transfer savefiles
<br\>between Cart and PC. I haven't tried uploading multiple
<br\>versions of LSDj to the cart, I think this might be a way to use several
<br\>instances of the program at once, making it possible to
<br\>work on multiple songs on one cart. I'll post an update if it works.
<br\>
<br\>
<br\>> okay...
<br\>> i have some questions if anyone can help i would appreciate it!
<br\>>
<br\>> can the info saved in the megamemory cart be backed-up to PC
<br\>> using xchanger (or other system)?  and vice-a-versa, can save
<br\>> info be droped down into it from PC?
<br\>>
<br\>> id like to use LSDJ live with a number of different song files, but
<br\>> id also like to be able to permanently save the data on PC, and
<br\>> edit on the supergameboy.
<br\>>
<br\>> what a big mess!
<br\>>
<br\>> seth
<br\>> denshiblocks@...
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
<br\>>
<br\>>
<br\>


Subject:
RE: [LSDj!] megamem, supergb, xchanger, etc... QUESTIONS?

Message:
<br\>
> can the info saved in the megamemory cart be backed-up to PC
<br\>> using xchanger (or other system)?  and vice-a-versa, can save
<br\>> info be droped down into it from PC?
<br\>
<br\>Based on my experiences with the megamemory cart for other carts... No.
<br\>If you put the megamemory cart in the xchanger, it won't be recognized.
<br\>I assume this is true with all the software available for the
<br\>GBXchanger. I use GBX-Tool v1.8.
<br\>
<br\>Most likely what you'll need to do is load your saves one by one from
<br\>the MMC into the cart, then upload them to your pc. (Repeating for each
<br\>save).
<br\>
<br\>
<br\>     -XaOs-
<br\>xaos@...
<br\>  -David Goth-
<br\>


Message:
<br\>
> Most likely what you'll need to do is load your saves one by one
<br\>from
<br\>> the MMC into the cart, then upload them to your pc. (Repeating
<br\>for each
<br\>> save).
<br\>
<br\>that sounds like a work around i can deal with.  is it possible
<br\>then to go the other way and drop a save down to the lsdj cart
<br\>then back it up to the megamemory cart one by one?
<br\>thanks for the help!
<br\>
<br\>seth
<br\>denshiblocks@...
<br\>


Message:
<br\>
Hi !
<br\>
<br\>On this Friday, the 23rd of August, will be
<br\>the next live (improvised) gig of the
<br\>Gameboy Orchester in Frankfurt (Germany).
<br\>The adress is `In der Au 14-16´ and there
<br\>will be an open air gig with a surprise-film
<br\>afterwards and then some party with the
<br\>Dj´s Pea&Hol.
<br\>The whole evening is presented and
<br\>organised by the group
<br\>called `Turbine Schmeckenbecher´.
<br\>
<br\>Here´s the flyer:
<br\>http://nanopoops.bei.t-online.de/belair.jpg
<br\>
<br\>Bye,
<br\>Oli
<br\>


Message:
<br\>
microclub berlin @ automatenbar
<br\>
<br\>LIVE:
<br\>
<br\>Covox (Bleep Street, Sweden)
<br\>
<br\>Lo-bat (Belgium)
<br\>
<br\>
<br\>
<br\>...play new romantic, elektrofunk & drum'n'bit!
<br\>
<br\>
<br\>DJ's: Manou, Rolemodel
<br\>Saturday 24th august 2002
<br\>at Automatenbar, corner Münzstrasse/Weinmeisterstrasse, Berlin
<br\>if you want to be on the guestlist, please reply off-list!
<br\>
<br\>
<br\>check the flyer:
<br\>
<br\>http://www.micromusic.net/micromusic_tools/microeventz/flyers/berlin_24-08-2002.\
<br\>jpg
<br\>
<br\>
<br\>
<br\>Cheers,
<br\>
<br\>Johan
<br\>


Message:
<br\>
_________________________________________________________________
<br\>MSN Photos is the easiest way to share and print your photos:
<br\>http://photos.msn.com/support/worldwide.aspx
<br\>


Message:
<br\>
hello.
<br\>anybody have any tips on modifying the gb or gameboy mega memory card(mmc)
<br\>so it fits into the gameboy classic?
<br\>
<br\>thanks.
<br\>
<br\>
<br\>
<br\>
<br\>_________________________________________________________________
<br\>Join the world’s largest e-mail service with MSN Hotmail.
<br\>http://www.hotmail.com
<br\>


Subject:
mega memory card compatibility with lsdj v.1.4.3b? desperate.

SubjectSrt:
mega memory card compatibility with lsdj v.1.4.3b? desperate.

Message:
<br\>
hi again.
<br\>
<br\>ok i got the memory to fit in my gameboy classic by filing down the the cart
<br\>lock mechanism on the gameboy, but when i went to backup my lsdj it would
<br\>get me past the megamem scroll down on startup. i bought 2 megamemory cards
<br\>and they both do the same thing. freeze up on start up, if it does happen to
<br\>get to the backup main screen with backup, options, erase, delete, restore,
<br\>etc. etc. it makes the a beeping sound as if lsdj is not connected to the
<br\>megamem card and will not go to the title save page. ive read all the posts
<br\>i could find on this topic. reread my manual many many times. ive flipped
<br\>the lsdj facing out and facing in, slid the cart in after megamem has
<br\>started up and still no luck. i know my megamem cards are working fine
<br\>because it did back up my gameboy cam. so all i could guess is wrong is
<br\>maybe my version of lsdj. i have version 1.4.3b if anyone could help me out
<br\>i would be ever soooooo greatful.
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>_________________________________________________________________
<br\>MSN Photos is the easiest way to share and print your photos:
<br\>http://photos.msn.com/support/worldwide.aspx
<br\>


Message:
<br\>
hey all,
<br\>
<br\>has anyone here bought GB flashrom carts and had them delivered to
<br\>the US? i used to have a flashrom, but i lost it at the airport a few
<br\>months back:(
<br\>
<br\>so i still have the XChanger device, but no flashrom. i would order
<br\>from Lik-Sang, but I heard at one point they were confiscating GBA
<br\>and flashroms on the way into the States - anyone know if that's
<br\>still the case, and if it applies to GB flashroms too?
<br\>
<br\>regards,
<br\>h0l
<br\>[http://www.monotonik.com]
<br\>
<br\>ps - thanks to whoever put monotonik links on the LSDJ wiki-page.
<br\>we've released a lot of chip-stuff, and we JUST released our first
<br\>ever LSDJ-authored piece of chip, from Vim!, called "Time For The
<br\>Squares", including a cover of "Phat Planet" by Leftfield - check it
<br\>out at: http://www.mono211.com/content/releases/mtkmp85.html
<br\>


Message:
<br\>
Four Bit Shifter tracks, one or two of which might be new (I forget which
<br\>ones I've already posted to the list), are available at
<br\>http://www.mp3.com/bit_shifter
<br\>
<br\>Also, if anyone's interested, a couple of Bit Shifter buddy icons are
<br\>available, just for kicks.
<br\>http://abandonedarts.tenthcity.com/info.html
<br\>
<br\>A full-length CD-R will be released just as soon as I can get my shit
<br\>together.
<br\>
<br\>Josh
<br\>Bit Shifter
<br\>


Message:
<br\>
who said anything about palm bass? ive changed my mind about the gameboy
<br\>sequencer and ill probably go for a full blown step sequencer... im in love
<br\>with doepfer now, and theirs is dirt cheap. i only need about 400ish more
<br\>dollars for the modular setup i want... a mix of mostly doepfer and a few
<br\>select ones from others... besides doepfer the only other one really is the
<br\>blacet/wiard mini wave, which sounds almost exactly like the c64/gameboy
<br\>waves [when i was listening to them i even checked to see if i was on the
<br\>right sample play list... true story]. this brings me just one step closer
<br\>to a whole electro project... to hell with band members ill do it by myself
<br\>if no one else wants to. - nate
<br\>manhattannnnnnnnnnnnnnnnnnnnnlawerenceofarabiacore
<br\>


Message:
<br\>
Hello people!
<br\>Johan and me were discussing a cool live EFFECT feature for LSDJ. The idea is to
<br\>add a new screen where you can select a channel (like the drumchannel). Then you
<br\>can choose two effects (choises are Pitch, retrig, vibrato and wave) which you
<br\>can assign to the x and y axis of the cursor.
<br\>By pressing 'B' + cursor you assign the effect to the channel :)
<br\>funfunfunfunfunfun!
<br\>
<br\>Of course it's not THAT simple so here's a suggestion about the whole concept in
<br\>full detail, please add your comments! I tried to think about everything but I
<br\>fear I'm not the professor I pretend to be :)
<br\>here's the image:
<br\>http://www.geocities.com/wauterm/effect_screen.jpg
<br\>
<br\>1 of all: how to access this screen? just press select+left in the song screen.
<br\>
<br\>then: the 4 blue lines under 'effect' are the channels (pu1,pu2, wave and noise)
<br\>the pink cursor now stands on the pu1 channel, you can move with the cursor to
<br\>select the desired channel, by pressing 'A' you select it (there should be
<br\>written 'ON' or something instead of '--' then) press 'DOWN' to leave the
<br\>channel selection, you are now in the lower part of the screen where you can add
<br\>the desired parameters for your effect.
<br\>
<br\>you pressed 'down' and now you're in the pink part near 'eff'. (eff stands for
<br\>'effect' of course :)  here you can choose between V (you need to set the type
<br\>in the instrument screen... that means you can affect different types of vibrato
<br\>in one channel), F, P and R.
<br\>'min' and 'max' stands for the minimum and maximum value your effect should roll
<br\>between when you start using the effect.
<br\>'sen' means sensitivity and is the value your effect should count up or down
<br\>each tick once you press 'B+cursor'.
<br\>LOOP (optional, see the end)
<br\>
<br\>when you're ready with your settings (note that you can set different settings
<br\>for the x and y axis :) press 'B' to activate the effect and start hitting those
<br\>cursors!!!
<br\>the pink cross in the upper right corner is the graphical interpretation of
<br\>what's going on.
<br\>
<br\>now we're not done yet...
<br\>what happens when you take your hands off the cursor and the B button? I thought
<br\>of the following:
<br\>first the 'cursor' and then 'B' means your channel jumps back to it's original
<br\>values
<br\>first 'B' and then the 'cursor' means your effect will HOLD (like with the mute
<br\>function)
<br\>     *in HOLD function: pressing 'B' again will reset your original values.
<br\>     while pressing 'down' or 'up' and then 'B' will make your effect slide down
<br\>or up until it reaches it's     original values (at spead given in the 'sen'
<br\>option)
<br\>as long as you press 'B' the effect should be in hold mode anyway
<br\>
<br\>I think the 'retrig' function needs a somewhat different approach... (when you
<br\>add the same value for min and max and you press b+cursor the latest note will
<br\>be retrigged at constant speed so that's safe)  I think the note should stop
<br\>retrigging when you release the cursor (even when you're still pressing b) that
<br\>way you can pitch your drumchannel up and down without stopping and add the
<br\>retrig function as long as you want. the downside is that you can't lock the
<br\>retrig effect... maybe there's an other solution.
<br\>
<br\>also the F command needs an extra I think... it should be looped or something
<br\>otherwise it will only have effect when there's a new notetrig. Maybe we need a
<br\>new parameter for the cursor then... LOOP (or something else) with the tic speed
<br\>to be given (00 will be 'off' then)
<br\>
<br\>oh yeah, when standing in the channel-select 'muting' works like in the song
<br\>screen... that's why I added UTE in the lower left corner :)
<br\>
<br\>hope this makes sense to you people, feel free to add your
<br\>suggestions/comments... hope we can go grooooooaaAAAngggggggkrstt t t   t    t
<br\>soon with our lsdj
<br\>
<br\>Lo-bat.
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
>
<br\>> Nah, I heard that MIDI data from Palms have too little bass... :)
<br\>>
<br\>
<br\>Johan, i can verify this fact!!!
<br\>
<br\>well actually, maybe just something close ;D ... i got a palm m105 the
<br\>other week and thought i would see if it could do anything cool. to my
<br\>surprise there was a 4 chan .wav tracker avalible for it (called
<br\>PsyTexx Amiga MOD Tracker 0.8). i was pretty excited and spent an hour
<br\>or two getting all the hacks and everything working so that i could
<br\>try it out... and was quite disapointed by the EXTREMELY QUIET SOUND
<br\>OUTPUT. the guy who is coding the app said he would try and make it
<br\>louder in the next version but LSDj remains queen in my book (i'll let
<br\>my palm stick to handling phone databases and continue my love afair
<br\>w/ LSDj's beautiful interface and my dear broccoli's prosounded bass
<br\>bumpin).
<br\>
<br\>tho--trying out a mod tracker did get me thinking! would it be
<br\>feasible or worth the effort to implement a pitched wav channel
<br\>instrument based on samples? not that i've even gotten many .kits made
<br\>yet (but my idea list is long! maybe soon...) or played around with
<br\>wav instrument sweeps ... just a thought.
<br\>
<br\>in other news, school just started for me (last year i think!). also,
<br\>a virus ate my house's communial computer ... so i caught pukejunkie
<br\>(who has been up to pc trackering) haxin @ LSDj again ... tee-hee! any
<br\>word on an lsdj comp? i submited a reconstructing richard track to the
<br\>idm-making list's compilation ... huuu.
<br\>
<br\>n.e.weigh...oHuT.!
<br\>.j.h0Rd.n
<br\>
<br\>p.s.tnx.2.handheld.4.theee.bootay...HOPEIN2HAKzUMNewTRXs00n!
<br\>


Message:
<br\>
Sorry to so radicaly leave the gb-talk but,
<br\>DAMN! You just have to go out there and try out
<br\>goattracker if you dig on those wicked bit beats!
<br\>The SID6581 chip rocks! (As does the reSID emulator!)
<br\>
<br\>love
<br\>m:\art\in
<br\>
<br\>_____________________________________________________
<br\>Gratis e-mail resten av livet på www.yahoo.se/mail
<br\>Busenkelt!
<br\>


Subject:
Re: [LSDj!] EFFECT-screen suggestion 0.1

Message:
<br\>
sorry, here's a link that should work...
<br\>
<br\>http://www.geocities.com/wauterm/
<br\>
<br\>have a nice day you all!
<br\>Lo-bat.
<br\>
<br\>>From: "Wauter Mannaert" <Wauterm@...>
<br\>>Reply-To: lsdj@yahoogroups.com
<br\>>To: <lsdj@yahoogroups.com>
<br\>>Subject: [LSDj!] EFFECT-screen suggestion 0.1
<br\>>Date: Tue, 10 Sep 2002 00:44:12 +0200
<br\>>
<br\>>Hello people!
<br\>>Johan and me were discussing a cool live EFFECT feature for LSDJ. The idea
<br\>>is to add a new screen where you can select a channel (like the
<br\>>drumchannel). Then you can choose two effects (choises are Pitch, retrig,
<br\>>vibrato and wave) which you can assign to the x and y axis of the cursor.
<br\>>By pressing 'B' + cursor you assign the effect to the channel :)
<br\>>funfunfunfunfunfun!
<br\>>
<br\>>Of course it's not THAT simple so here's a suggestion about the whole
<br\>>concept in full detail, please add your comments! I tried to think about
<br\>>everything but I fear I'm not the professor I pretend to be :)
<br\>>here's the image:
<br\>>http://www.geocities.com/wauterm/effect_screen.jpg
<br\>>
<br\>>1 of all: how to access this screen? just press select+left in the song
<br\>>screen.
<br\>>
<br\>>then: the 4 blue lines under 'effect' are the channels (pu1,pu2, wave and
<br\>>noise) the pink cursor now stands on the pu1 channel, you can move with the
<br\>>cursor to select the desired channel, by pressing 'A' you select it (there
<br\>>should be written 'ON' or something instead of '--' then) press 'DOWN' to
<br\>>leave the channel selection, you are now in the lower part of the screen
<br\>>where you can add the desired parameters for your effect.
<br\>>
<br\>>you pressed 'down' and now you're in the pink part near 'eff'. (eff stands
<br\>>for 'effect' of course :)  here you can choose between V (you need to set
<br\>>the type in the instrument screen... that means you can affect different
<br\>>types of vibrato in one channel), F, P and R.
<br\>>'min' and 'max' stands for the minimum and maximum value your effect should
<br\>>roll between when you start using the effect.
<br\>>'sen' means sensitivity and is the value your effect should count up or
<br\>>down each tick once you press 'B+cursor'.
<br\>>LOOP (optional, see the end)
<br\>>
<br\>>when you're ready with your settings (note that you can set different
<br\>>settings for the x and y axis :) press 'B' to activate the effect and start
<br\>>hitting those cursors!!!
<br\>>the pink cross in the upper right corner is the graphical interpretation of
<br\>>what's going on.
<br\>>
<br\>>now we're not done yet...
<br\>>what happens when you take your hands off the cursor and the B button? I
<br\>>thought of the following:
<br\>>first the 'cursor' and then 'B' means your channel jumps back to it's
<br\>>original values
<br\>>first 'B' and then the 'cursor' means your effect will HOLD (like with the
<br\>>mute function)
<br\>>     *in HOLD function: pressing 'B' again will reset your original values.
<br\>>     while pressing 'down' or 'up' and then 'B' will make your effect slide
<br\>>down or up until it reaches it's     original values (at spead given in the
<br\>>'sen' option)
<br\>>as long as you press 'B' the effect should be in hold mode anyway
<br\>>
<br\>>I think the 'retrig' function needs a somewhat different approach... (when
<br\>>you add the same value for min and max and you press b+cursor the latest
<br\>>note will be retrigged at constant speed so that's safe)  I think the note
<br\>>should stop retrigging when you release the cursor (even when you're still
<br\>>pressing b) that way you can pitch your drumchannel up and down without
<br\>>stopping and add the retrig function as long as you want. the downside is
<br\>>that you can't lock the retrig effect... maybe there's an other solution.
<br\>>
<br\>>also the F command needs an extra I think... it should be looped or
<br\>>something otherwise it will only have effect when there's a new notetrig.
<br\>>Maybe we need a new parameter for the cursor then... LOOP (or something
<br\>>else) with the tic speed to be given (00 will be 'off' then)
<br\>>
<br\>>oh yeah, when standing in the channel-select 'muting' works like in the
<br\>>song screen... that's why I added UTE in the lower left corner :)
<br\>>
<br\>>hope this makes sense to you people, feel free to add your
<br\>>suggestions/comments... hope we can go grooooooaaAAAngggggggkrstt t t   t
<br\>>  t soon with our lsdj
<br\>>
<br\>>Lo-bat.
<br\>>
<br\>>
<br\>>[Non-text portions of this message have been removed]
<br\>>
<br\>
<br\>
<br\>
<br\>
<br\>_________________________________________________________________
<br\>Send and receive Hotmail on your mobile device: http://mobile.msn.com
<br\>


Message:
<br\>
really cool- im all for it. a question: would you be able to use it
<br\>realtime in both *song* and *live* mode?  regards,jon
<br\>


Message:
<br\>
yeah I think so ... what would you prefer?
<br\>
<br\>
<br\>>From: "alef02002" <alephnull@...>
<br\>>Reply-To: lsdj@yahoogroups.com
<br\>>To: lsdj@yahoogroups.com
<br\>>Subject: Re: [LSDj!] EFFECT-screen suggestion 0.1
<br\>>Date: Tue, 10 Sep 2002 11:01:20 -0000
<br\>>
<br\>>really cool- im all for it. a question: would you be able to use it
<br\>>realtime in both *song* and *live* mode?  regards,jon
<br\>>
<br\>
<br\>
<br\>
<br\>
<br\>_________________________________________________________________
<br\>Send and receive Hotmail on your mobile device: http://mobile.msn.com
<br\>


Message:
<br\>
hmm...i use both. when im working on a chain or phrase i use live
<br\>mode but the finished product always ends up on the song screen.
<br\>then again ,im not a live performer and this sounds like something
<br\>they would benefit a great deal from.what do others think?   jon
<br\>


Message:
<br\>
> hmm...i use both. when im working on a chain or phrase i use live
<br\>> mode but the finished product always ends up on the song screen.
<br\>> then again ,im not a live performer and this sounds like something
<br\>> they would benefit a great deal from.what do others think?   jon
<br\>
<br\>Of course it should work with both...
<br\>
<br\>Johan
<br\>


Message:
<br\>
Wauter:
<br\>
<br\>> you pressed 'down' and now you're in the pink part near 'eff'. (eff stands for
<br\>'effect' of course :)  here you can choose between V (you need to set the type
<br\>in the instrument screen... that means you can affect different types of vibrato
<br\>in one channel), F, P and R.
<br\>> 'min' and 'max' stands for the minimum and maximum value your effect should
<br\>roll between when you start using the effect.
<br\>
<br\>I was thinking about this min and max thing... I am asking myself, does it make
<br\>sense to specify it that way for the various commands? Step by step (thinking
<br\>loud)...
<br\>
<br\>R: OK, here it makes sense. Because you would want to be able to start out with
<br\>a retrig rate of for example 5 and then gradually increase the rate to 1 by
<br\>holding B+UP. And then holding B+DOWN would take it back to 5.
<br\>
<br\>F: All right... You can think about the case where the min value is 1 and the
<br\>max value is F, so it would play frames 1 to F. But also you could have both min
<br\>and max set to 10, so you use B+UP for flipping to an alternate bank. :)
<br\>
<br\>P: I don't think it makes any sense to have a MIN value here, if you want it to
<br\>behave as a normal pitch bend. But then there are some cases where you don't
<br\>want it to behave as a normal pitch bend. Take for example the drum channel; it
<br\>would be very cool to be able to instantly give it a pitch of 12 notes and then
<br\>gradually pitch it up to 24, to emulate a highpass filter/flanger.
<br\>
<br\>V: OK, except I am not sure how the effect should be controlled. Do you want to
<br\>control rate, depth or both? I would personally prefer depth...
<br\>
<br\>Also we have forgotten S for noise channel...
<br\>
<br\>Then there are also tons of options for the drums, for example: use length to
<br\>chop up samples. But maybe we should leave them for now?
<br\>
<br\>There also are more stuff to think about; for example, if we should be able to
<br\>control all channels at once. Or if we will have to select channels live.
<br\>
<br\>Personally, I also think you would not want to jump out to the effect screen to
<br\>apply an effect during a live set. The best would be if you could somehow
<br\>override the B+CURSOR functionality in the SONG screen and apply the effects
<br\>there already.
<br\>
<br\>Lots of stuff to think about...
<br\>
<br\>Johan
<br\>


Message:
<br\>
Love the live effect idea! have one Q though...
<br\>Would this live effecting stress out the ol' gray's
<br\>processor completely if it's playing alot of samples
<br\>and stuff??
<br\>
<br\>m:\art\in
<br\>
<br\>_____________________________________________________
<br\>Gratis e-mail resten av livet på www.yahoo.se/mail
<br\>Busenkelt!
<br\>


Subject:
"I can speak!" of topic again I''m afraid...

SubjectSrt:
"I can speak!" of topic again I''m afraid...

Message:
<br\>
I remember for many years ago, you got a simple
<br\>text-to-speech software with your soundblaster card.
<br\>Now I've been searching like hell after a similar,
<br\>simple program but ave only come up with quite
<br\>advanced ones (like the AT&T which on the other hand
<br\>sounds very realistic). But I'm looking for that
<br\>classic Amiga sound.
<br\>Anyone know where to look or got a good copy they
<br\>would like to share?
<br\>
<br\>
<br\>thanx
<br\>m:\art\in
<br\>
<br\>_____________________________________________________
<br\>Gratis e-mail resten av livet på www.yahoo.se/mail
<br\>Busenkelt!
<br\>


Subject:
Re: [LSDj!] "I can speak!" of topic again I''m afraid...

Message:
<br\>
Hi m:\art\in,
<br\>
<br\>If your using Windows there is a Microsoft program called TalkIt! that is
<br\>lots of fun - if your using a Mac just open simple text - type and ... press
<br\>apple+j ;>
<br\>
<br\>Mail me off list if you want more info about TalkIt!
<br\>
<br\>Regards,
<br\>     Dave
<br\>
<br\>on 11/09/2002 12:10 PM, U. L. at ichbinladin@... wrote:
<br\>
<br\>> I remember for many years ago, you got a simple
<br\>> text-to-speech software with your soundblaster card.
<br\>> Now I've been searching like hell after a similar,
<br\>> simple program but ave only come up with quite
<br\>> advanced ones (like the AT&T which on the other hand
<br\>> sounds very realistic). But I'm looking for that
<br\>> classic Amiga sound.
<br\>> Anyone know where to look or got a good copy they
<br\>> would like to share?
<br\>>
<br\>>
<br\>> thanx
<br\>> m:\art\in
<br\>>
<br\>> _____________________________________________________
<br\>> Gratis e-mail resten av livet på www.yahoo.se/mail
<br\>> Busenkelt!
<br\>>
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
<br\>>
<br\>>
<br\>


Message:
<br\>
hi list,
<br\>end of oct. im moving(back) to seattle and was wondering how many
<br\>lsdjers/nanoloopers/cicuitbending geeks are there? how is the
<br\>gameboy/micromusic scene looking there?  cheers,jon
<br\>


Subject:
RE: [LSDj!] "I can speak!" of topic again I''m afraid...

Message:
<br\>
>sounds very realistic). But I'm looking for that
<br\>>classic Amiga sound.
<br\>>Anyone know where to look or got a good copy they
<br\>>would like to share?
<br\>
<br\>http://www.analogx.com/
<br\>i belive analogx makes one in that style
<br\>also check out his other programs
<br\>amazingly usefull stuff
<br\>-Vesicant
<br\>http://www.abhnt.com/
<br\>http://www.lungsandpaper.com/
<br\>


Message:
<br\>
on an ENTIRELY different note than the current thread, i've got
<br\>another feature idea--a simple triggering screen where LSDj
<br\>instruments could be played in real time. i know that johan has
<br\>considered this feature before and has since decided on coding it as
<br\>a stand alone program rather than as part of LSDj, but i am still hot
<br\>for it.
<br\>
<br\>i don't doubt this effects setup would be great fun, but LSDj's live
<br\>mode is already quite versitle. if i want differently effected chains
<br\>for live mode i typically just program out a bunch of differently
<br\>effected copies of the same thing (THANK YOU FOR THE CLONE FEATURE
<br\>JOHAN!!!) + sift through them live. not nearly as fun, i realize, but
<br\>it does the trick.
<br\>
<br\>on the other hand, there is no way to sort of "play" instruments in
<br\>LSDj (making a keyboard or similar a must when i'm getting ideas for
<br\>composition). not only would it be useful for composition, but a play
<br\>screen would also be fun for jamming. as i've mentioned before--
<br\>people think my compositions are cool but when i show them my gb they
<br\>don't get LSDj at all. however, when i whip out edrums.gb they go
<br\>nuts.
<br\>
<br\>as such, i think a play-screen would extend LSDj's fun+functionality
<br\>beyond what the live effector is promising. i'm bringing it up now
<br\>because a live effector and a player both seem to be quite big
<br\>undertakings feature-wise so i'd like to at least see both on the
<br\>table.
<br\>
<br\>while i have several ideas for a play-screen (or 2--one for settings
<br\>and another for playing [to allow for maximum control via buttons in
<br\>the playing one]) i'd like to hear if anyone things this would be a
<br\>worthwhile feature to implement and if johan would even consider it
<br\>(especially in light of the other recent feature talk).
<br\>
<br\>back to books!
<br\>j.h0rD.n
<br\>


Message:
<br\>
Hi there!
<br\>
<br\>
<br\>> the playing one]) i'd like to hear if anyone things this would be a
<br\>> worthwhile feature to implement and if johan would even consider it
<br\>> (especially in light of the other recent feature talk).
<br\>
<br\>
<br\>Hmm, I already considered it, but I don't see why it should be a part of LSDj. I
<br\>mean, there are no obvious 1+1=3 effects... You could just as well have a
<br\>program like edrums.gb running on another Gameboy... right?
<br\>
<br\>Cheers,
<br\>Johan
<br\>


Message:
<br\>
Hi !!!
<br\>
<br\>What´s edrums.gb ? Is it a gameboy drummachine !?
<br\>Is there even more trackers or music programs to GameBoy that i don´t know about
<br\>?
<br\>the only one I know about is Naanoloops and LSDj...
<br\>
<br\>/Niklas
<br\>   ----- Original Message -----
<br\>   From: Johan Kotlinski
<br\>   To: lsdj@yahoogroups.com
<br\>   Sent: Thursday, September 12, 2002 7:10 PM
<br\>   Subject: [LSDj!] live triggering
<br\>
<br\>
<br\>   Hi there!
<br\>
<br\>
<br\>   > the playing one]) i'd like to hear if anyone things this would be a
<br\>   > worthwhile feature to implement and if johan would even consider it
<br\>   > (especially in light of the other recent feature talk).
<br\>
<br\>
<br\>   Hmm, I already considered it, but I don't see why it should be a part of LSDj.
<br\>I mean, there are no obvious 1+1=3 effects... You could just as well have a
<br\>program like edrums.gb running on another Gameboy... right?
<br\>
<br\>   Cheers,
<br\>   Johan
<br\>
<br\>         Yahoo! Groups Sponsor
<br\>               ADVERTISEMENT
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>   To unsubscribe from this group, send an email to:
<br\>   lsdj-unsubscribe@egroups.com
<br\>
<br\>
<br\>
<br\>   Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
I suppose the benefit of having it in LSDj vs. a 2nd program would be
<br\>so that the triggering could be done to instruments synthesized in
<br\>LSDj (helpful for composing--you get to hear what an idea would sound
<br\>like on the actual part that would play it).
<br\>
<br\>Also, on PC trackers you can hack melodies out on the pc keyboard.
<br\>There is nothing like that for LSDj, if I don't have a musical
<br\>keyboard around I'm sort of stabbing in the dark at comming up with a
<br\>melody. Some internal method of triggering samples would, again, be
<br\>of great help in composing on the road.
<br\>
<br\>I aggree--if I was interested in a live triggering toy I could have a
<br\>2nd GB with edrums.gb (to he who asked--edrums is a little program
<br\>with a few different drum hits that you trigger in real time by
<br\>button mashing ... and yes, there are a lot of sound programs out
<br\>there) or something similar.
<br\>
<br\>Is there a reason to keep such a feature out of LSDj? I'm not sure
<br\>what 1+1=3 effects are.
<br\>
<br\>tnx for everything so far Johan, i'll never turn my nose up at any
<br\>LSDj upgrade or new feature and the program is already amazing! but i
<br\>do think triggering would help make LSDj more of a stand alone
<br\>studio.
<br\>
<br\>j.h0rD.n
<br\>
<br\>p.s. i've some ideas for triggering--where the directional pad is the
<br\>only thing actually used for triggering and different combinations of
<br\>none/a/b/ab being held down would select different banks of values
<br\>(which could include instrument, note, and effect parameters). i
<br\>think it would provide a fairly intuative playing interface. while
<br\>setting the banks up could take a little time it would be very
<br\>versitle.
<br\>
<br\>
<br\>>
<br\>> Hmm, I already considered it, but I don't see why it should be a
<br\>part of LSDj. I mean, there are no obvious 1+1=3 effects... You could
<br\>just as well have a program like edrums.gb running on another
<br\>Gameboy... right?
<br\>>
<br\>> Cheers,
<br\>> Johan
<br\>


Message:
<br\>
hi,
<br\>
<br\>could anyone tell me, how long the delivery time for the lsdj in
<br\>germany is? I ordered one on tuesday (9.10.) via website (the "69
<br\>euro per nachnahme"-link) and did not receive any confirmation mail
<br\>or something...
<br\>
<br\>thanks, christian
<br\>


Message:
<br\>
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<br\>
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<br\>
<br\>
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<br\>
<br\>   our special star guests - play & perform londons finest elektropunkrock
<br\>
<br\>
<br\>  + dj benji ==============================================================
<br\>
<br\>   local sharp shooter pushes powerup italo max mix. from here to eternity
<br\>   through the rivers of babylon!
<br\>
<br\>
<br\>  + visuals by COPENHAGEN BRAINS (musicsystem dk) ================?ßßß'
<br\>
<br\>
<br\>!!!! TRENDY LIVE STREAM !!! >>>>
<br\>
<br\>
<br\>we deliver all over the world-
<br\>follow the special link at:
<br\>
<br\>http://www.klubradio.de/special.ram
<br\>
<br\>streaming will start soon! get ready!
<br\>
<br\>provided to you by KLUBRADIO.DE
<br\>
<br\>
<br\>
<br\>Love,
<br\>Johan
<br\>http://come.to/bleepstreet
<br\>


Message:
<br\>
I think live triggering is quite superfluous. When I
<br\>compose melodys, they either turn up in my head (with
<br\>a little practice it's easy to write it down)or is
<br\>generated by just playing around in a phrase (punching
<br\>notes quite randomly and then changing until it sounds
<br\>like something I like!).
<br\>Improvise on a keyboard instead and then put it in the
<br\>gb is my tip of the day! ;)
<br\>
<br\>Maybe a command that would stop a playing channel
<br\>could be fun! Then you could make ultra short phrases
<br\>(like one or two steps long) that you "trigger" with
<br\>start-button..?
<br\>
<br\>m:\art\in
<br\>
<br\>_____________________________________________________
<br\>Gratis e-mail resten av livet på www.yahoo.se/mail
<br\>Busenkelt!
<br\>


Message:
<br\>
> Maybe a command that would stop a playing channel
<br\>> could be fun! Then you could make ultra short phrases
<br\>> (like one or two steps long) that you "trigger" with
<br\>> start-button..?
<br\>
<br\>That's a really cool idea!
<br\>
<br\>Johan
<br\>


Message:
<br\>
m:,
<br\>
<br\>yeah, i guess you have a point. i agree that phrase "molding" or
<br\>whatever it may be called is a good way to compose stuff (i do that a
<br\>lot myself esp. for lock/loop compositon), as is just getting a few
<br\>notes off a kb to work off of for the day. and i suppose that if
<br\>people like to make melodies on keyboards then playing some strange
<br\>triggering set up (as opposed to their regular kb scales) could be
<br\>anoying.
<br\>
<br\>on top of that i was discussing the idea with friends and they all
<br\>laughed at me when i admited i didn't know what notes sounded like
<br\>without hearing them. i guess i'm tone deaf. practicing listening
<br\>intervals would probobly do my composition more good than a live
<br\>triggerur in lsdj ;D
<br\>
<br\>anyway, thanks for putting me in my place!! ;D
<br\>
<br\>j.h0Rd.n
<br\>
<br\>--- In lsdj@y..., "U. L." <ichbinladin@y...> wrote:
<br\>> I think live triggering is quite superfluous. When I
<br\>> compose melodys, they either turn up in my head (with
<br\>> a little practice it's easy to write it down)or is
<br\>> generated by just playing around in a phrase (punching
<br\>> notes quite randomly and then changing until it sounds
<br\>> like something I like!).
<br\>> Improvise on a keyboard instead and then put it in the
<br\>> gb is my tip of the day! ;)
<br\>>
<br\>> Maybe a command that would stop a playing channel
<br\>> could be fun! Then you could make ultra short phrases
<br\>> (like one or two steps long) that you "trigger" with
<br\>> start-button..?
<br\>>
<br\>> m:\art\in
<br\>>
<br\>> _____________________________________________________
<br\>> Gratis e-mail resten av livet på www.yahoo.se/mail
<br\>> Busenkelt!
<br\>


Message:
<br\>
Hi you all !
<br\>
<br\>
<br\>I´m in search for music which is made with toys for children...
<br\>Any suggestions ?
<br\>
<br\>
<br\>Thanks a lot !
<br\>Bye,
<br\>oli
<br\>


Subject:
Re: [LSDj!] Is there music made with toys ?

Message:
<br\>
yeah chek out
<br\>toy death from Australia they rock
<br\>100%toys live
<br\>
<br\>if your in Australia you can catch a talk im giving with him for the
<br\>electrofringe festival
<br\>  on Circuit Bending
<br\>Circuit-bending is the art of "creative audio short-circuiting". Countless audio
<br\>gadgets are experimental musical instruments waiting to happen. Examples include
<br\>nintendo entertainment system and childrens toys. Participants:
<br\>   Luke IIlet
<br\>   Nik Wishart
<br\>Date/Time: Fri 12:00 PM
<br\>Duration: 1:30
<br\>Session type: demo
<br\>Location: City Arcade Workshop Room
<br\>
<br\>also myself (ghosthype)& toy death are playing on the sunday night of the fest
<br\>
<br\>any list members going to the festival
<br\>
<br\>peace.
<br\>Luke.
<br\>
<br\>   ----- Original Message -----
<br\>   From: netteralsnett@...
<br\>   To: IDM-Making@yahoogroups.com
<br\>   Cc: lsdj@yahoogroups.com
<br\>   Sent: Wednesday, September 18, 2002 2:20 AM
<br\>   Subject: [LSDj!] Is there music made with toys ?
<br\>
<br\>
<br\>   Hi you all !
<br\>
<br\>
<br\>   I´m in search for music which is made with toys for children...
<br\>   Any suggestions ?
<br\>
<br\>
<br\>   Thanks a lot !
<br\>   Bye,
<br\>   oli
<br\>
<br\>
<br\>         Yahoo! Groups Sponsor
<br\>               ADVERTISEMENT
<br\>
<br\>
<br\>
<br\>
<br\>   To unsubscribe from this group, send an email to:
<br\>   lsdj-unsubscribe@egroups.com
<br\>
<br\>
<br\>
<br\>   Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
There is a japanese girl duo that does this, called Q of Q.
<br\>
<br\>Friends of mine saw them in a concert here in Stockholm, and from what I
<br\>heard they seem to be stunning!
<br\>
<br\>Two cute japanese girls sitting on a floor that is filled with amplified and
<br\>modded toys, and their stage performance is more like children playing
<br\>rather than a band playing.
<br\>
<br\>There don't seem to be much info about them on the web though...
<br\>
<br\>I think they are released (on a compo i think) on a german label.
<br\>
<br\>/Fredrik
<br\>
<br\>----- Original Message -----
<br\>From: <netteralsnett@...>
<br\>To: <IDM-Making@yahoogroups.com>
<br\>Cc: <lsdj@yahoogroups.com>
<br\>Sent: Tuesday, September 17, 2002 6:20 PM
<br\>Subject: [LSDj!] Is there music made with toys ?
<br\>
<br\>
<br\>Hi you all !
<br\>
<br\>
<br\>I´m in search for music which is made with toys for children...
<br\>Any suggestions ?
<br\>
<br\>
<br\>Thanks a lot !
<br\>Bye,
<br\>oli
<br\>
<br\>
<br\>       Yahoo! Groups Sponsor
<br\>             ADVERTISEMENT
<br\>
<br\>
<br\>
<br\>
<br\>To unsubscribe from this group, send an email to:
<br\>lsdj-unsubscribe@egroups.com
<br\>
<br\>
<br\>
<br\>Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
<br\>


Message:
<br\>
Try this Mighty Denton/Dallas act!
<br\>  www.MISSIONGIANT.com
<br\>
<br\>                check us out at Dan's Silverleaf in Denton,TX
<br\>                On Wednesday the 25th of September
<br\>                with (LSDJ users) Hamburgro's Mystery Challenge Hamburger Band
<br\>
<br\>----- Original Message -----
<br\>From: lsdj@yahoogroups.com
<br\>Sent: Wednesday, September 18, 2002 6:41 AM
<br\>To: lsdj@yahoogroups.com
<br\>Subject: [LSDj!] Digest Number 399
<br\>
<br\>
<br\>To unsubscribe from this group, send an email to:
<br\>lsdj-unsubscribe@egroups.com
<br\>
<br\>
<br\>------------------------------------------------------------------------
<br\>
<br\>There is 1 message in this issue.
<br\>
<br\>Topics in this digest:
<br\>
<br\>       1. Is there music made with toys ?
<br\>            From: netteralsnett@...
<br\>
<br\>
<br\>________________________________________________________________________
<br\>________________________________________________________________________
<br\>
<br\>Message: 1
<br\>    Date: Tue, 17 Sep 2002 18:20:57 +0200
<br\>    From: netteralsnett@...
<br\>Subject: Is there music made with toys ?
<br\>
<br\>Hi you all !
<br\>
<br\>
<br\>I´m in search for music which is made with toys for children...
<br\>Any suggestions ?
<br\>
<br\>
<br\>Thanks a lot !
<br\>Bye,
<br\>oli
<br\>
<br\>
<br\>
<br\>________________________________________________________________________
<br\>________________________________________________________________________
<br\>
<br\>
<br\>
<br\>Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ Get
<br\>more from the Web.  FREE MSN Explorer download : http://explorer.msn.com
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Subject:
RE: [LSDj!] Is there music made with toys ?

Message:
<br\>
> I´m in search for music which is made with toys for children...
<br\>> Any suggestions ?
<br\>
<br\>Someone online has songs using toy piano's. Unfortunately, I forgot who,
<br\>or where. You may be able to find a link in the archive of the Bender's
<br\>yahoo group.
<br\>
<br\>
<br\>     -XaOs-
<br\>xaos@...
<br\>  -David Goth-
<br\>


Message:
<br\>
Hi, I have played with the demo rom for a while, think I am ready to buy lsdj
<br\>now, but first I will buy a backup system to save my songs, I looked at GB
<br\>Xchanger with MR. Flash, and GB Transferer etc. wich model is best? also if I
<br\>register for the full version, will I recive free updates of the rom forever?
<br\>
<br\>regards,
<br\>David
<br\>


Message:
<br\>
> > I´m in search for music which is made with toys for children...
<br\>> > Any suggestions ?
<br\>
<br\>http://www.twink.net
<br\>
<br\>cute
<br\>


Message:
<br\>
Xchanger has the leading edge...
<br\>
<br\>Register = forever!
<br\>
<br\>Johan
<br\>
<br\>----- Original Message -----
<br\>From: "David Brännvall" <david@...>
<br\>To: <lsdj@yahoogroups.com>
<br\>Sent: Wednesday, September 18, 2002 4:48 PM
<br\>Subject: [LSDj!] Cart backup etc
<br\>
<br\>
<br\>> Hi, I have played with the demo rom for a while, think I am ready to buy
<br\>lsdj now, but first I will buy a backup system to save my songs, I looked at
<br\>GB Xchanger with MR. Flash, and GB Transferer etc. wich model is best? also
<br\>if I register for the full version, will I recive free updates of the rom
<br\>forever?
<br\>>
<br\>> regards,
<br\>> David
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
David, check out my summary of the Xchanger at the LSDJ Wiki site. There are
<br\>mostly pros, but there are also some cons worth considering;
<br\>
<br\>http://wiki.littlesounddj.com/
<br\>
<br\>/Fredrik
<br\>
<br\>----- Original Message -----
<br\>From: "Johan Kotlinski" <johan@...>
<br\>To: <lsdj@yahoogroups.com>
<br\>Sent: Wednesday, September 18, 2002 8:55 PM
<br\>Subject: Re: [LSDj!] Cart backup etc
<br\>
<br\>
<br\>Xchanger has the leading edge...
<br\>
<br\>Register = forever!
<br\>
<br\>Johan
<br\>
<br\>----- Original Message -----
<br\>From: "David Brännvall" <david@...>
<br\>To: <lsdj@yahoogroups.com>
<br\>Sent: Wednesday, September 18, 2002 4:48 PM
<br\>Subject: [LSDj!] Cart backup etc
<br\>
<br\>
<br\>> Hi, I have played with the demo rom for a while, think I am ready to buy
<br\>lsdj now, but first I will buy a backup system to save my songs, I looked at
<br\>GB Xchanger with MR. Flash, and GB Transferer etc. wich model is best? also
<br\>if I register for the full version, will I recive free updates of the rom
<br\>forever?
<br\>>
<br\>> regards,
<br\>> David
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
<br\>>
<br\>>
<br\>>
<br\>
<br\>
<br\>       Yahoo! Groups Sponsor
<br\>             ADVERTISEMENT
<br\>
<br\>
<br\>
<br\>
<br\>To unsubscribe from this group, send an email to:
<br\>lsdj-unsubscribe@egroups.com
<br\>
<br\>
<br\>
<br\>Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
<br\>


Message:
<br\>
----- Original Message -----
<br\>   From: Sam Greene
<br\>   To: music-bar@...
<br\>   Sent: Wednesday, September 18, 2002 8:34 PM
<br\>   Subject: RE: [LSDj!] Is there music made with toys ?
<br\>
<br\>
<br\>   If anyone else is into music made with toys, check out chris vrenna's American
<br\>McGee's Alice
<br\>
<br\>   http://www.tweaker.net/mp3/flying%20on%20the%20wings%20of%20steam.mp3
<br\>
<br\>   It is a soundtrack for a game.  He claims to have used alot of toys in it. 
<br\>You might also check out his  "the attraction to all things uncertain" if you
<br\>are in to easy-listening-industrial music.....it has a blistering guitar track
<br\>with king buzzo from the melvins as well that rawks da haus.
<br\>   sam
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
twink made an album using only toys. it is at first
<br\>amusing but the novelty wears off quick. if it had
<br\>been a single and he had picked out the better tracks
<br\>it would have been a tight release!
<br\>
<br\>>
<br\>> I´m in search for music which is made with toys for
<br\>> children...
<br\>> Any suggestions ?
<br\>>
<br\>>
<br\>
<br\>__________________________________________________
<br\>Do you Yahoo!?
<br\>Yahoo! News - Today's headlines
<br\>http://news.yahoo.com
<br\>


Subject:
hep hep ... problems with sounds in sample hack

SubjectSrt:
hep hep ... problems with sounds in sample hack

Message:
<br\>
hey all
<br\>
<br\>working on another drum kit (more gabbler stawf aaahyeh!) and have
<br\>run into a problem i can't seem to get around.
<br\>
<br\>on about half the samples in my kit have a bit of noise on the end of
<br\>them. if you are not sure what i mean check out ki2, ki3, ki4, and
<br\>snr in the zmsgbr.kit i uploaded to the file area.
<br\>
<br\>the samples don't sound like they have any noise on the end in cool
<br\>edit pro and i am sticking to the "raw 11.468Hz unsigned 8bit mono"
<br\>spec (saving my samples as "pcm raw data" from cool edit pro--this
<br\>worked for me last time). i've tried cutting the samples off on zero
<br\>crossings as well as fading the last .01 seconds or so to silence but
<br\>neither of those techniques worked to eliminate the noise. i've also
<br\>played around with dithering in the "LSDPatcher.jar" program without
<br\>any sucess. I'm not dithering the samples at all when i convert their
<br\>sample type in cool edit pro.
<br\>
<br\>anyone have any suggestions? thanks in advance for any tips!
<br\>
<br\>j.h0rD.n
<br\>


Message:
<br\>
>  If anyone else is into music made with toys, check out chris vrenna's
<br\>>American
<br\>>McGee's Alice
<br\>
<br\>The game itself also happens to be quite excellent
<br\>
<br\>>  It is a soundtrack for a game.  He claims to have used alot of toys in
<br\>>it.  You might also check out his  "the attraction to all things uncertain"
<br\>
<br\>i dont think it was mentioned in the origanal post but that album is under
<br\>the project name tweaker
<br\>
<br\>also
<br\>the bands scission and cirkuit O.D. from my label (www.abhnt.com) both make
<br\>use of toys in their music. on scissions gear page you can see what we have
<br\>done to a tickle me elmo ;)
<br\>
<br\>-ves
<br\>-Vesicant
<br\>http://www.abhnt.com/
<br\>http://www.lungsandpaper.com/
<br\>


Message:
<br\>
just got the gb transfer 2 in the mail from hong kong today, and i
<br\>cant get it to work.  im using windows ME, and ive tried about three
<br\>different backup softwares(xlinker v1.05, xlinker v2.2, and the
<br\>software that came with the transfer2), but they all say the
<br\>smartcard ID is invalid?!?  the card im using is the one lan-kwei
<br\>said would work (a 16m gb smart card).  what is going on?!?
<br\>
<br\>i would have just bought the xchanger, but i live in america and lik-
<br\>sang wont ship it here.  fuck!
<br\>
<br\>did i just waste $75?
<br\>
<br\>HELP!  i want to use lsdj on my gameboy, not the stupid PC!
<br\>seth
<br\>


Message:
<br\>
Just discovered Q of Q has a site; http://www.qofq.com.
<br\>
<br\>It's in japanese... but you can translate it page by page using babelfish.
<br\>
<br\>/F
<br\>
<br\>----- Original Message -----
<br\>From: "Fredrik Stolpe" <fredrik@...>
<br\>To: <lsdj@yahoogroups.com>
<br\>Sent: Wednesday, September 18, 2002 12:12 PM
<br\>Subject: Re: [LSDj!] Is there music made with toys ?
<br\>
<br\>
<br\>There is a japanese girl duo that does this, called Q of Q.
<br\>
<br\>Friends of mine saw them in a concert here in Stockholm, and from what I
<br\>heard they seem to be stunning!
<br\>
<br\>Two cute japanese girls sitting on a floor that is filled with amplified and
<br\>modded toys, and their stage performance is more like children playing
<br\>rather than a band playing.
<br\>
<br\>There don't seem to be much info about them on the web though...
<br\>
<br\>I think they are released (on a compo i think) on a german label.
<br\>
<br\>/Fredrik
<br\>
<br\>----- Original Message -----
<br\>From: <netteralsnett@...>
<br\>To: <IDM-Making@yahoogroups.com>
<br\>Cc: <lsdj@yahoogroups.com>
<br\>Sent: Tuesday, September 17, 2002 6:20 PM
<br\>Subject: [LSDj!] Is there music made with toys ?
<br\>
<br\>
<br\>Hi you all !
<br\>
<br\>
<br\>I´m in search for music which is made with toys for children...
<br\>Any suggestions ?
<br\>
<br\>
<br\>Thanks a lot !
<br\>Bye,
<br\>oli
<br\>
<br\>
<br\>       Yahoo! Groups Sponsor
<br\>             ADVERTISEMENT
<br\>
<br\>
<br\>
<br\>
<br\>To unsubscribe from this group, send an email to:
<br\>lsdj-unsubscribe@egroups.com
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<br\>
<br\>
<br\>Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
<br\>
<br\>
<br\>
<br\>
<br\>       Yahoo! Groups Sponsor
<br\>             ADVERTISEMENT
<br\>
<br\>
<br\>
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<br\>


Message:
<br\>
I don't know about the Transferer2 but the XChanger is very sensitive
<br\>to the power supply you give it. Are you using batteries or mains?
<br\>
<br\>
<br\>
<br\>
<br\>--- In lsdj@y..., "denshiblocks" <denshiblocks@y...> wrote:
<br\>> just got the gb transfer 2 in the mail from hong kong today, and i
<br\>> cant get it to work.  im using windows ME, and ive tried about
<br\>three
<br\>> different backup softwares(xlinker v1.05, xlinker v2.2, and the
<br\>> software that came with the transfer2), but they all say the
<br\>> smartcard ID is invalid?!?  the card im using is the one lan-kwei
<br\>> said would work (a 16m gb smart card).  what is going on?!?
<br\>>
<br\>> i would have just bought the xchanger, but i live in america and
<br\>lik-
<br\>> sang wont ship it here.  fuck!
<br\>>
<br\>> did i just waste $75?
<br\>>
<br\>> HELP!  i want to use lsdj on my gameboy, not the stupid PC!
<br\>> seth
<br\>


Message:
<br\>
Hi, can anyone recommend a good way to clean the cartridge slot in a
<br\>GB Golor?  I'm having problems with mine, it's obvious something is
<br\>interfering with the connection; sometimes I turn the unit on, get
<br\>the intro but then garbage or a blank screen.  Sometimes it gets into
<br\>the game but freezes.  When I've tried to give it a dust, it
<br\>improves, but I can't get right in there.  So if anyone has any
<br\>ideas, please share.
<br\>
<br\>Keith aka Vim
<br\>


Message:
<br\>
yo!  here are some ideas that come to mind:
<br\>
<br\>1) those compressed air "keyboard duster"
<br\>things that they sell at radio shack etc.
<br\>maybe a couple quick shots of compressed air
<br\>can blast out any minor nastiness that might
<br\>be gunking up the connecter.
<br\>
<br\>2) depending on the degree of the problem, a
<br\>more extreme approach would be to disassemble
<br\>the gbc so that you can better get at the
<br\>connecter directly ... and really dig in and
<br\>get some cleaning done ... also, if there is
<br\>a problem with the pins not making contact
<br\>because of wear n' tear, you might use a method
<br\>common for fixing this problem on NES's ...
<br\>take a paperclip or pin or something similar
<br\>andbend the slightly so that they will connect
<br\>better with the cart ... be careful though,
<br\>this is done at your own risk  ;]
<br\>
<br\>take it easy b!
<br\>
<br\>../love_alwayz/nullsleep
<br\>../www.8bitpeoples.com
<br\>../www.nullsleep.com
<br\>
<br\>
<br\>> Hi, can anyone recommend a good way to clean the cartridge slot in
<br\>a
<br\>> GB Golor?  I'm having problems with mine, it's obvious something is
<br\>> interfering with the connection; sometimes I turn the unit on, get
<br\>> the intro but then garbage or a blank screen.  Sometimes it gets
<br\>into
<br\>> the game but freezes.  When I've tried to give it a dust, it
<br\>> improves, but I can't get right in there.  So if anyone has any
<br\>> ideas, please share.
<br\>>
<br\>> Keith aka Vim
<br\>


Message:
<br\>
>> the game but freezes.  When I've tried to give it a dust, it
<br\>>> improves, but I can't get right in there.  So if anyone has any
<br\>>> ideas, please share.
<br\>
<br\>I have a cleaner for my grey gameboy. its a small carteride you put some
<br\>solution on it and shove it in and out a few times (i think in the manual
<br\>for it they gave you the formula for the solution but i dont have it anymore)
<br\>and also has a wand for cleaning the games. even snaps into the cleaning
<br\>cart so you can carry it in a regular game case.  its worked wonders for
<br\>me
<br\>
<br\>btw if you use any kind of wipes make sure it is lint free. you dont want
<br\>that junk gathering up in there
<br\>
<br\>-ves
<br\>-Vesicant
<br\>http://www.abhnt.com/
<br\>http://www.lungsandpaper.com/
<br\>


Message:
<br\>
> Hi, can anyone recommend a good way to clean the cartridge slot in a
<br\>> GB Golor?  I'm having problems with mine, it's obvious something is
<br\>
<br\>Petrol is a classic for removing oxides... Another way is to simply insert
<br\>and take out the cart lots of times (don't know if that qualifies as
<br\>"good").
<br\>
<br\>Johan
<br\>


Message:
<br\>
Wow! Twink are amazing!!!
<br\>
<br\>A very special sound!
<br\>
<br\>I'm thinking of using more toys in my tracks hehe
<br\>


Subject:
how to put more than one LSDJ version onto one cart?

SubjectSrt:
how to put more than one LSDJ version onto one cart?

Message:
<br\>
hello,
<br\>
<br\>i know this must have been asked before. the search function of yahoo is
<br\>really more search than find so here it is again:
<br\>
<br\>how can i put more than one and different versions (e.g. diff.
<br\>samplekits) of LSDJ onto one cart so that each LSDJ uses an own
<br\>save-ram?
<br\>
<br\>i guess the answer has something to do with hex-editor :)
<br\>
<br\>thanks for answering,
<br\>
<br\>berko
<br\>
<br\>p.s. used system: EMS transferer and 32-cart
<br\>


Subject:
Re: [LSDj!] how to put more than one LSDJ version onto one cart?

Message:
<br\>
Yup, you need to make sure each rom that is to be stored in the cart has an
<br\>unique internal name.
<br\>
<br\>This can for example be done with HebeGebe:
<br\>
<br\>http://www.rigamortis.com/cgi-bin/rig2002?hebegb
<br\>
<br\>/F
<br\>
<br\>----- Original Message -----
<br\>From: "berko milleit" <berko.milleit@...>
<br\>To: <lsdj@yahoogroups.com>
<br\>Sent: Sunday, September 22, 2002 4:34 PM
<br\>Subject: [LSDj!] how to put more than one LSDJ version onto one cart?
<br\>
<br\>
<br\>> hello,
<br\>>
<br\>> i know this must have been asked before. the search function of yahoo is
<br\>> really more search than find so here it is again:
<br\>>
<br\>> how can i put more than one and different versions (e.g. diff.
<br\>> samplekits) of LSDJ onto one cart so that each LSDJ uses an own
<br\>> save-ram?
<br\>>
<br\>> i guess the answer has something to do with hex-editor :)
<br\>>
<br\>> thanks for answering,
<br\>>
<br\>> berko
<br\>>
<br\>> p.s. used system: EMS transferer and 32-cart
<br\>>
<br\>>
<br\>>       Yahoo! Groups Sponsor
<br\>>             ADVERTISEMENT
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
<br\>>
<br\>>
<br\>


Message:
<br\>
Cheers to you lot for all your suggestions. I'll give these a go when
<br\>I have a bit of spare time this week - keen to get back doing some
<br\>music.
<br\>
<br\>Keith aka Vim
<br\>


Subject:
Re: how to put more than one LSDJ version onto one cart?

Message:
<br\>
for future reference i added something to the wiki about this
<br\>yesterday.
<br\>
<br\>http://wiki.littlesounddj.com/ (backup gear section)
<br\>


Message:
<br\>
I finally got the patcher working on my PC yesterday... Java won't
<br\>install on Win2K without a Service Pack, so I eventually had a
<br\>brainwave and installed Opera which comes with the correct Java plug-
<br\>in! A tip for all the unfortunate Win2K users out there!
<br\>
<br\>Anyway, I created a kit fine and tested it - no problems. But I have
<br\>a few questions about the patcher...
<br\>
<br\>1. I can only overwrite the kits in numerical order. If I try to
<br\>overwrite kit 13 first, the button just doesn't do anything. Being
<br\>forced to overwrite kit 1, 2, 3 etc is a bummer because I wanted to
<br\>add samples to my half-finished track by overwriting kits I
<br\>hadn't used (I happen to have used kit 1 already and I don't really
<br\>want to re-program it all). Have I missed something? Is it meant to
<br\>work in numberical order only?
<br\>
<br\>2. Johan's documentation says each kit will take just under three
<br\>seconds of samples. So I filled kit 1 and skipped to kit 2 to add
<br\>another 3 secs. But kit 2 had the filenames from kit 1 listed in
<br\>brackets already (the abbreviations column still showed --- though).
<br\>
<br\>If I try to overwrite these entries in kit 2, kit 1 gets all muddled
<br\>(the filenames change but the 3-character abbreviations stay as they
<br\>were). I opened the Fuck It kit uploaded here previously and it seems
<br\>that I should be able to put a selection of samples in each kit
<br\>without them overlapping like this......?
<br\>
<br\>Apologies if I've missed something really obvious!!
<br\>


Subject:
Re: [LSDj!] hep hep ... problems with sounds in sample hack

Message:
<br\>
Hi starpawz,
<br\>
<br\>maybe there is some bug in the patcher program. What was the original file
<br\>length of the problem samples?
<br\>
<br\>Cheers,
<br\>Johan
<br\>


Message:
<br\>
Hi Claire,
<br\>
<br\>> 1. I can only overwrite the kits in numerical order. If I try to
<br\>> overwrite kit 13 first, the button just doesn't do anything. Being
<br\>> forced to overwrite kit 1, 2, 3 etc is a bummer because I wanted to
<br\>> add samples to my half-finished track by overwriting kits I
<br\>
<br\>I fear that the program wasn't made for changing several kits in one go. Try
<br\>saving and reloading the ROM after changing each kit.
<br\>
<br\>Obviously a shortcoming of the patcher!
<br\>
<br\>Johan
<br\>


Message:
<br\>
Err... I think I quoted the wrong part of the message. Either way, there
<br\>should be no problem only patching kit 13!
<br\>
<br\>Which button does not do anything?
<br\>
<br\>Johan
<br\>
<br\>----- Original Message -----
<br\>From: "Johan Kotlinski" <johan@...>
<br\>To: <lsdj@yahoogroups.com>
<br\>Sent: Tuesday, September 24, 2002 2:18 PM
<br\>Subject: Re: [LSDj!] question about the patcher
<br\>
<br\>
<br\>> Hi Claire,
<br\>>
<br\>> > 1. I can only overwrite the kits in numerical order. If I try to
<br\>> > overwrite kit 13 first, the button just doesn't do anything. Being
<br\>> > forced to overwrite kit 1, 2, 3 etc is a bummer because I wanted to
<br\>> > add samples to my half-finished track by overwriting kits I
<br\>>
<br\>> I fear that the program wasn't made for changing several kits in one go.
<br\>Try
<br\>> saving and reloading the ROM after changing each kit.
<br\>>
<br\>> Obviously a shortcoming of the patcher!
<br\>>
<br\>> Johan
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
Thanks for replying Johan-
<br\>
<br\>If I select any kit except 1, then press 'Create new kit', nothing
<br\>happens. I have to replace 1 first, then 2, then 3 etc.
<br\>
<br\>It may be a downfall of Win2k since I don't think it's totally
<br\>compatible with this plug-in. Maybe another user could confirm that?
<br\>
<br\>(By the way Johan, sent you a couple of emails, I owe you some
<br\>records!)
<br\>
<br\>
<br\>
<br\>--- In lsdj@y..., "Johan Kotlinski" <johan@l...> wrote:
<br\>> Err... I think I quoted the wrong part of the message. Either way,
<br\>there
<br\>> should be no problem only patching kit 13!
<br\>>
<br\>> Which button does not do anything?
<br\>>
<br\>> Johan
<br\>>
<br\>> ----- Original Message -----
<br\>> From: "Johan Kotlinski" <johan@l...>
<br\>> To: <lsdj@y...>
<br\>> Sent: Tuesday, September 24, 2002 2:18 PM
<br\>> Subject: Re: [LSDj!] question about the patcher
<br\>>
<br\>>
<br\>> > Hi Claire,
<br\>> >
<br\>> > > 1. I can only overwrite the kits in numerical order. If I try to
<br\>> > > overwrite kit 13 first, the button just doesn't do anything.
<br\>Being
<br\>> > > forced to overwrite kit 1, 2, 3 etc is a bummer because I
<br\>wanted to
<br\>> > > add samples to my half-finished track by overwriting kits I
<br\>> >
<br\>> > I fear that the program wasn't made for changing several kits in
<br\>one go.
<br\>> Try
<br\>> > saving and reloading the ROM after changing each kit.
<br\>> >
<br\>> > Obviously a shortcoming of the patcher!
<br\>> >
<br\>> > Johan
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> > To unsubscribe from this group, send an email to:
<br\>> > lsdj-unsubscribe@e...
<br\>> >
<br\>> >
<br\>> >
<br\>> > Your use of Yahoo! Groups is subject to
<br\>http://docs.yahoo.com/info/terms/
<br\>> >
<br\>> >
<br\>> >
<br\>


Message:
<br\>
Hi Claire,
<br\>
<br\>I don't know about the plugin, but there should be no problem under Windows
<br\>2000...
<br\>
<br\>Maybe you can try uninstalling the plugin and installing the JRE package
<br\>instead?
<br\>http://java.sun.com/j2se/1.3/download.html
<br\>
<br\>Cheers
<br\>Johan
<br\>
<br\>----- Original Message -----
<br\>From: "gimmieaibo" <circuit@...>
<br\>To: <lsdj@yahoogroups.com>
<br\>Sent: Wednesday, September 25, 2002 3:14 AM
<br\>Subject: Re: [LSDj!] question about the patcher
<br\>
<br\>
<br\>> Thanks for replying Johan-
<br\>>
<br\>> If I select any kit except 1, then press 'Create new kit', nothing
<br\>> happens. I have to replace 1 first, then 2, then 3 etc.
<br\>>
<br\>> It may be a downfall of Win2k since I don't think it's totally
<br\>> compatible with this plug-in. Maybe another user could confirm that?
<br\>


Message:
<br\>
Johan- thanks for the tip - if I try install Java from that link, I
<br\>get a message that I need a Service Pack first. I can't get Service
<br\>Packs because I have an AOL connection which doesn't work with those
<br\>kinds of installers. Complicated eh? :(
<br\>
<br\>Nontheless I think the plug-in/package I got with Opera is the same
<br\>thing. I'm not sure what the problem is. I'll try it on a Win98
<br\>machine and see if I can do it that way.
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>--- In lsdj@y..., "Johan Kotlinski" <johan@l...> wrote:
<br\>> Hi Claire,
<br\>>
<br\>> I don't know about the plugin, but there should be no problem under
<br\>Windows 2000...
<br\>>
<br\>> Maybe you can try uninstalling the plugin and installing the JRE
<br\>package instead?
<br\>> http://java.sun.com/j2se/1.3/download.html
<br\>>
<br\>> Cheers
<br\>> Johan
<br\>>
<br\>> ----- Original Message -----
<br\>> From: "gimmieaibo" <circuit@f...>
<br\>> To: <lsdj@y...>
<br\>> Sent: Wednesday, September 25, 2002 3:14 AM
<br\>> Subject: Re: [LSDj!] question about the patcher
<br\>>
<br\>>
<br\>> > Thanks for replying Johan-
<br\>> >
<br\>> > If I select any kit except 1, then press 'Create new kit',
<br\>nothing
<br\>> > happens. I have to replace 1 first, then 2, then 3 etc.
<br\>> >
<br\>> > It may be a downfall of Win2k since I don't think it's totally
<br\>> > compatible with this plug-in. Maybe another user could confirm
<br\>that?
<br\>


Subject:
Bit Shifter >> new page / CD pressing questions

SubjectSrt:
Bit Shifter >> new page / CD pressing questions

Message:
<br\>
Hey, I redid the Bit Shifter page if anyone's interested.  Nothing fancy --
<br\>we've improved upon our earlier "No Information" approach with an upgrade to
<br\>"Relatively Little Information."
<br\>http://abandonedarts.tenthcity.com/bitshifter/
<br\>
<br\>Does anyone have any recommendations for CD pressing / duplicating
<br\>facilities that have low minimums (around 500)?  I'm considering doing a low
<br\>run of "real" CDs but haven't been able to find anyone with minimums under
<br\>1000.
<br\>
<br\>Josh
<br\>
<br\>
<br\>
<br\>_______________________________________________
<br\>
<br\>Bit Shifter
<br\>http://abandonedarts.tenthcity.com/bitshifter/
<br\>


Message:
<br\>
www. dualplover.com
<br\>
<br\>>
<br\>>Message: 2
<br\>>    Date: Wed, 25 Sep 2002 16:50:55 -0400
<br\>>    From: "Bit Shifter >>" <josh@...>
<br\>>Subject: Bit Shifter >> new page / CD pressing questions
<br\>>
<br\>>Hey, I redid the Bit Shifter page if anyone's interested.  Nothing fancy --
<br\>>we've improved upon our earlier "No Information" approach with an upgrade to
<br\>>"Relatively Little Information."
<br\>>http://abandonedarts.tenthcity.com/bitshifter/
<br\>>
<br\>>Does anyone have any recommendations for CD pressing / duplicating
<br\>>facilities that have low minimums (around 500)?  I'm considering doing a low
<br\>>run of "real" CDs but haven't been able to find anyone with minimums under
<br\>>1000.
<br\>>
<br\>>Josh
<br\>>
<br\>>
<br\>


Message:
<br\>
Hi,
<br\>
<br\>http://influxus.net/praxis/ww/
<br\>
<br\>or
<br\>
<br\>http://www.acrylnimbus.de/lemielquisiffle/
<br\>
<br\>Bye !
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
johan,
<br\>
<br\>the original files vary in size (if size is an ok way to measure
<br\>length).
<br\>
<br\>2.51 kb
<br\>2.14
<br\>2.25
<br\>2.45
<br\>1.19
<br\>1.36
<br\>
<br\>and so on. if it would be of more help i could send the samples to
<br\>you.
<br\>
<br\>j.h0r.dn
<br\>
<br\>--- In lsdj@y..., "Johan Kotlinski" <johan@l...> wrote:
<br\>> Hi starpawz,
<br\>>
<br\>> maybe there is some bug in the patcher program. What was the
<br\>original file
<br\>> length of the problem samples?
<br\>>
<br\>> Cheers,
<br\>> Johan
<br\>


Message:
<br\>
So I just bought a Mega Memory card, and was surprised to find that the Game
<br\>Boy can't be turned on thanks to the GB's little grey power switch tab,
<br\>which is blocked by the presence of the Mega Memory card.  Do I have to
<br\>mutilate my Game Boy just to use the Mega Memory card?  (Would it have
<br\>killed InterAct to put a notch in the thing? The manual's instructions fail
<br\>to specify "Step 3a:  File down the grey tab connected to your Game Boy's
<br\>power switch")
<br\>
<br\>Josh
<br\>
<br\>_______________________________________________
<br\>
<br\>Bit Shifter
<br\>http://abandonedarts.tenthcity.com/bitshifter/
<br\>


Message:
<br\>
> Do I have to
<br\>> mutilate my Game Boy just to use the Mega Memory card?
<br\>
<br\>yup, that's what has to be done. just get a razor blade and chop that little
<br\>grey table straight off. it doesn't effect anything anyways, i dont think i've
<br\>ever seen a game "fall out" and be safed by the tab...the later version of the
<br\>gb don't even have it. the thing was probably designed for those models for
<br\>pokemon game saves =]
<br\>byebyes
<br\>matt
<br\>
<br\>www.8bitpeoples.com
<br\>yuppster.8bitpeoples.com
<br\>handheld.iuma.com
<br\>


Subject:
RE: [LSDj!] Mega Memory card >> stupid question

Message:
<br\>
>  (Would it have
<br\>> killed InterAct to put a notch in the thing?
<br\>
<br\>Maybe not, but the box and cart itself say clearly on it "For Game Boy
<br\>Color and Game Boy Pocket". I can't imagine a mod job not working with
<br\>it, but I thought I had heard of mixed success in such cases.
<br\>
<br\>
<br\>     -XaOs-
<br\>xaos@...
<br\>  -David Goth-
<br\>


Subject:
Re: [LSDj!] Mega Memory card >> stupid question

Message:
<br\>
Mine says "For use with Game Boy Color, Game Boy Pocket & Game Boy," so I
<br\>was a little surprised & confused at the form-factor incompatibility.  I
<br\>didn't know the newer GBs didn't have the cartridge notch, so I guess that
<br\>makes a little more sense.  Thanks for the confirmation -- I just was a
<br\>little incredulous, this is the first peripheral I ever bought for anything
<br\>that mandated physically damaging the unit it's made for.
<br\>
<br\>Nurse -- scalpel!
<br\>
<br\>Josh
<br\>
<br\>
<br\>
<br\>on 9/27/02 11:11 AM, David Goth [XaOs] at xaos@... wrote:
<br\>
<br\>>> (Would it have
<br\>>> killed InterAct to put a notch in the thing?
<br\>>
<br\>> Maybe not, but the box and cart itself say clearly on it "For Game Boy
<br\>> Color and Game Boy Pocket". I can't imagine a mod job not working with
<br\>> it, but I thought I had heard of mixed success in such cases.
<br\>


Subject:
Mega Memory card >> the nonsense continues

SubjectSrt:
Mega Memory card >> the nonsense continues

Message:
<br\>
Sorry to keep begging the list for help.  So I got the MM up and running,
<br\>did a couple of test saves / restores with Super Mario Land or whatever, and
<br\>everything was great until I tried a save with LSDj.  Somehow just having
<br\>the LSDj plugged into the Mega Memory cart fucked up my LSDj cartridge.  Has
<br\>anyone had this sort of experience before?  Kind of frustrating, lost a
<br\>song.  LSDj, after being introduced to the Mega Memory cart, has difficulty
<br\>playing -- patterns have lost their notes, and behavior is odd; playback
<br\>doesn't advance, it's as if tempo is set to zero.  (adjusting tempo doesn't
<br\>fix the problem).  Tried it in two Game Boys, same situation on both.
<br\>Resetting LSDj's memory seems to get it back into working order.  But the MM
<br\>issue is kind of a bummer, I was looking forward to being able to save
<br\>songs.  Anyone else experienced this?  Any advice?
<br\>
<br\>Josh
<br\>
<br\>_______________________________________________
<br\>
<br\>Bit Shifter
<br\>http://abandonedarts.tenthcity.com/bitshifter/
<br\>


Subject:
Re: [LSDj!] Mega Memory card >> the nonsense continues

Message:
<br\>
I was using tne MM, and lost everything, what it seems
<br\>to be is it works well when on GB color, but on the
<br\>grey one's it works a little wonky.  I had like six
<br\>songs saved and they all got eaten, and it took me six
<br\>months before I could get back into it.
<br\>Barry
<br\>--- "Bit Shifter >>" <josh@...>
<br\>wrote:
<br\>> Sorry to keep begging the list for help.  So I got
<br\>> the MM up and running,
<br\>> did a couple of test saves / restores with Super
<br\>> Mario Land or whatever, and
<br\>> everything was great until I tried a save with LSDj.
<br\>>  Somehow just having
<br\>> the LSDj plugged into the Mega Memory cart fucked up
<br\>> my LSDj cartridge.  Has
<br\>> anyone had this sort of experience before?  Kind of
<br\>> frustrating, lost a
<br\>> song.  LSDj, after being introduced to the Mega
<br\>> Memory cart, has difficulty
<br\>> playing -- patterns have lost their notes, and
<br\>> behavior is odd; playback
<br\>> doesn't advance, it's as if tempo is set to zero.
<br\>> (adjusting tempo doesn't
<br\>> fix the problem).  Tried it in two Game Boys, same
<br\>> situation on both.
<br\>> Resetting LSDj's memory seems to get it back into
<br\>> working order.  But the MM
<br\>> issue is kind of a bummer, I was looking forward to
<br\>> being able to save
<br\>> songs.  Anyone else experienced this?  Any advice?
<br\>>
<br\>> Josh
<br\>>
<br\>> _______________________________________________
<br\>>
<br\>> Bit Shifter
<br\>> http://abandonedarts.tenthcity.com/bitshifter/
<br\>>
<br\>>
<br\>
<br\>
<br\>__________________________________________________
<br\>Do you Yahoo!?
<br\>New DSL Internet Access from SBC & Yahoo!
<br\>http://sbc.yahoo.com
<br\>


Message:
<br\>
Thanks for the confirmation Barry.  I am in fact using an old grey GB.  I
<br\>guess I'll keep my eyes open for a GB color.
<br\>
<br\>Josh
<br\>
<br\>
<br\>on 9/28/02 1:07 PM, Barry London at everready9v@... wrote:
<br\>
<br\>> I was using tne MM, and lost everything, what it seems to be is it works well
<br\>> when on GB color, but on the grey one's it works a little wonky.  I had like
<br\>> six songs saved and they all got eaten, and it took me six months before I
<br\>> could get back into it.
<br\>> Barry
<br\>
<br\>
<br\>_______________________________________________
<br\>
<br\>Bit Shifter
<br\>http://abandonedarts.tenthcity.com/bitshifter/
<br\>


Message:
<br\>
hi,
<br\>
<br\>i just want to mention that http://www.lan-kwei.com has a great
<br\>customer service:
<br\>
<br\>the transferer i ordered worked about 1/2 hour then didn't load up
<br\>anymore (problem of EMS) -> sent back
<br\>
<br\>LK: no problem, sent new one
<br\>-> lost in mail!
<br\>
<br\>LK: no problem, sent another one (inscribed letter) for no charge!!!
<br\>thats great.
<br\>
<br\>***
<br\>LK seems to be (on the first view) a little more expensive than
<br\>lik-sang but:
<br\>
<br\>- they still have transferer and smaller cards (not everybody needs a
<br\>64M cart).
<br\>
<br\>(transferer is useful for people that bought hardware LSDJ first and
<br\>then decided to use backup-gear. the original LSDJ cart (well, at
<br\>least: my original LSDJ cart) is EMS and can't be written with the
<br\>flashlinker).
<br\>
<br\>- LK are very communicative and accommodating, esp. they respect your
<br\>wishes about shipping method and so on (know what i mean). -> save money.
<br\>
<br\>thats all,
<br\>
<br\>berko
<br\>
<br\>p.s. i don't get money ore money-worth consideration for writing this,
<br\>i am not related to LK in any way.
<br\>


Message:
<br\>
Hi,
<br\>
<br\>after sending LSDj to my 64M GB Card with the GBX-Tool v1.8b
<br\>it always shows :
<br\>
<br\>write_eeprom error !
<br\>1
<br\>
<br\>Is the card broken ?
<br\>If yes, is there a way of fixing it ?
<br\>It worked for the last six months...
<br\>without causing any problems. I didn´t changed
<br\>any parameters on this setup.
<br\>
<br\>Any hints ?
<br\>
<br\>Thanks a lot !
<br\>Bye,
<br\>Oliver
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Oh and it´s a 64M V2 Card with an Intel Chip.
<br\>
<br\>Thanks,
<br\>Bye,
<br\>Oliver
<br\>


Message:
<br\>
Mine always did that before I used mains power. If your batteries are
<br\>flat you will also get this message.
<br\>
<br\>
<br\>--- In lsdj@y..., netteralsnett@g... wrote:
<br\>> Hi,
<br\>>
<br\>> after sending LSDj to my 64M GB Card with the GBX-Tool v1.8b
<br\>> it always shows :
<br\>>
<br\>> write_eeprom error !
<br\>> 1
<br\>>
<br\>> Is the card broken ?
<br\>> If yes, is there a way of fixing it ?
<br\>> It worked for the last six months...
<br\>> without causing any problems. I didn´t changed
<br\>> any parameters on this setup.
<br\>>
<br\>> Any hints ?
<br\>>
<br\>> Thanks a lot !
<br\>> Bye,
<br\>> Oliver
<br\>>
<br\>> [Non-text portions of this message have been removed]
<br\>


Message:
<br\>
--- In lsdj@y..., berko milleit <berko.milleit@u...> wrote:
<br\>> how can i put more than one and different versions (e.g. diff.
<br\>> samplekits) of LSDJ onto one cart so that each LSDJ uses an own
<br\>> save-ram?
<br\>
<br\>Dunno which cart are you using, I presume a Bung XChanger? Anyway, I
<br\>have a Netmars eMerger dev unit + 64Mbit card, and I can store each
<br\>copy of LSDJ with its own RAM slot without problems. I have to do no
<br\>strange editing of names or anything.
<br\>
<br\>I really recommend this unit, it's quite good (And since the menu
<br\>comes in a special ROM inside the card, you have the full 64mbit at
<br\>your disposal. And it has an RTC if you wanna play Pokémon :P). Teh
<br\>cart is a bit longer than usual (it sticks out even on teh old GB
<br\>white brick!), but that's just a minor aesthetic complain.
<br\>
<br\>/ akira K
<br\>/ / kiken.corporation
<br\>/ / / http://www.kikencorp.com
<br\>


Message:
<br\>
I heard many Pan Sonic tracks, which seem to have some chipmusic
<br\>bliss... Sounds like a Gameboy... Anybody has  clue if they have a
<br\>Gameboy in their setup?
<br\>
<br\>/ akira K
<br\>/ / kiken.corporation
<br\>/ / / http://www.kikencorp.com
<br\>


Message:
<br\>
Just a small release that hopefully fixes the problems with the purge
<br\>sequencer/instrument functions...
<br\>
<br\>http://www.littlesounddj.com/latest/full_version
<br\>
<br\>Johan
<br\>


Message:
<br\>
2002-10-08: v1.5.5b
<br\>
<br\>  * bugfix: using R&D commands on KIT instruments didn't work when trying
<br\>    to trig on the same tick as a new phrase step.
<br\>  * bugfix: R&D commands didn't work with SPEECH instrument.
<br\>
<br\>http://www.littlesounddj.com/latest/full_version
<br\>
<br\>Johan
<br\>


Message:
<br\>
Enter your vote today!  A new poll has been created for the
<br\>lsdj group:
<br\>
<br\>Which LSDj version are you using?
<br\>
<br\>   o 1.0.x
<br\>   o 1.1.x
<br\>   o 1.2.x
<br\>   o 1.3.x
<br\>   o 1.4.x
<br\>   o 1.5.x
<br\>   o Other
<br\>   o None
<br\>
<br\>
<br\>To vote, please visit the following web page:
<br\>
<br\>http://groups.yahoo.com/group/lsdj/surveys?id=987138
<br\>
<br\>Note: Please do not reply to this message. Poll votes are
<br\>not collected via email. To vote, you must go to the Yahoo! Groups
<br\>web site listed above.
<br\>
<br\>Thanks!
<br\>


Message:
<br\>
Here is a link to a DIY MIDI filter project. It could be useful when putting
<br\>LSDj on a MIDI chain, using gwEm's DIY MIDI interface.
<br\>
<br\>http://www.maxmidi.com/diy/metro/index.html
<br\>
<br\>Johan
<br\>


Message:
<br\>
2002-10-09: v1.5.6b
<br\>
<br\>  * master volume ('M') command was changed. values 0-7 now set absolute
<br\>    volume values, and 8-$F do relative changes. 9-$B increase volume,
<br\>    $C-$F decrease volume. 8 means no change. (suggested by lo-bat)
<br\>
<br\>Documentation is also - at last - updated!
<br\>
<br\>http://www.littlesounddj.com/latest/full_version
<br\>http://www.littlesounddj.com/latest/documentation
<br\>
<br\>Johan
<br\>


Message:
<br\>
Sorry for bombing you with updates...
<br\>
<br\>I just released v1.5.6b2, since I just got the idea to write routines for safer
<br\>save-ram handling. I don't know if this can prevent those sudden memory losses
<br\>that happened to some people, but it is not totally improbable.
<br\>
<br\>More news! I talked some with the French label Relax Beat, and they want to go
<br\>ahead with doing an LSDj compilation featuring mostly underground artists. :) 
<br\>They are good people, so I think this project can become really cool. I will
<br\>post more info about this later.
<br\>
<br\>Regards,
<br\>Johan
<br\>


Message:
<br\>
hey johan, how about sample and hold or random on the wave channel? that
<br\>would be sexy. a command for random wave. - nate manhattan -
<br\>http://mp3.com/manhattan
<br\>


Message:
<br\>
> hey johan, how about sample and hold or random on the wave channel? that
<br\>> would be sexy. a command for random wave. - nate manhattan -
<br\>> http://mp3.com/manhattan
<br\>
<br\>Hmm... I think you could program something that sounds random with the
<br\>softsynth, or?
<br\>
<br\>Johan
<br\>


Message:
<br\>
Whoops, I sent away that too soon by mistake....
<br\>
<br\>Another option is to try to use the dist out-of-bounds feature for kits in a
<br\>creative way. Then you can produce some real noise.
<br\>
<br\>A third trick that I use sometimes is to use looping kits with a short LEN
<br\>setting, like 3 or so. And then use the S command to hopefully jump out of
<br\>bounds (a bug in the program, that can be used to ones advantage).
<br\>
<br\>Johan
<br\>


Message:
<br\>
Hi everybody.
<br\>
<br\>Good news: The Relax Beat label now started working with a compilation of
<br\>underground Gameboy music! It also looks like it will be aimed mostly, if not
<br\>totally, towards LSDj... So now they are looking for contributions from the best
<br\>Gameboy artists.
<br\>
<br\>There's not really any money in the project, but every artist involved will get
<br\>10 promo copies of the resulting cd, which I think is a pretty good deal. Anyway
<br\>I think it would be a cool thing to do, just to get our stuff together and show
<br\>the world what's possible to do with the boys.
<br\>
<br\>If you want to participate, just send a package with contact information and 3-4
<br\>of your best tracks (preferably on cd-r) to:
<br\>
<br\>Thierry Criscione
<br\>RELAX Beat
<br\>13 rue René Robin
<br\>94200 Ivry sur Seine
<br\>France
<br\>
<br\>The deadline is to the end of November.
<br\>
<br\>Spread the word!
<br\>
<br\>Johan
<br\>


Message:
<br\>
> Good news: The Relax Beat label now started working with a
<br\>> compilation of underground Gameboy music! It also looks like it
<br\>
<br\>wow, that is great new johan! does the label have any info avalible
<br\>about the release (such as if it should be pure GB or not... i
<br\>remember that coming up last time)? i couldn't find them w/ a quick
<br\>google.
<br\>
<br\>thanks for the info + whatever u did to get that ball rolling on the
<br\>comp ;D
<br\>
<br\>j.h0Rd.n
<br\>


Message:
<br\>
> > Good news: The Relax Beat label now started working with a
<br\>> > compilation of underground Gameboy music! It also looks like it
<br\>>
<br\>> wow, that is great new johan! does the label have any info avalible
<br\>> about the release (such as if it should be pure GB or not... i
<br\>> remember that coming up last time)? i couldn't find them w/ a quick
<br\>> google.
<br\>
<br\>Hm, I don't think they are on the list but I can forward any questions....
<br\>Anyway, I think they are pretty liberal. If you for example want to use a
<br\>Gameboy with some other instrument, it should be fine.
<br\>
<br\>> thanks for the info + whatever u did to get that ball rolling on the
<br\>> comp ;D
<br\>
<br\>My pleasure :)
<br\>
<br\>Johan
<br\>


Message:
<br\>
2002-10-15: v1.5.7b
<br\>
<br\>  * improved soft synthesizer. cutoff is now much more precise.
<br\>  * Q value range in BANK screen extended from 0-7 to 0-$F
<br\>  * added NOTCH filter type (suggested by jon stambaugh)
<br\>  * bugfix: SELECT+(B,B,B,B) didn't work sometimes (reported by lo-bat)
<br\>  * bugfix: cloning chains/phrases would clear the clipboard
<br\>
<br\>http://www.littlesounddj.com/latest/full_version
<br\>
<br\>Johan
<br\>


Message:
<br\>
>  * bugfix: cloning chains/phrases would clear the
<br\>> clipboard
<br\>
<br\>wahoe!!! i always thought this was because cloning
<br\>used clipboard memory and was something unavoidable.
<br\>so happy to hear i can now clone + retain what i've
<br\>copied ;D
<br\>
<br\>tnx again johan!
<br\>j.h0rD.n
<br\>
<br\>__________________________________________________
<br\>Do you Yahoo!?
<br\>Faith Hill - Exclusive Performances, Videos & More
<br\>http://faith.yahoo.com
<br\>


Message:
<br\>
hi,
<br\>anyone interested in swapping a tranferer for an x-changer? ive got
<br\>a tranferer cart and i really cant/dont want to spend any money
<br\>right now on an x-changer cart. so if you have a transferer laying
<br\>around and want a(perfectly functional)x-changer, it would cost us
<br\>both nothing more than a little postage.if youre in europe
<br\>(especially germany) it would be great, but in a month or so ill be
<br\>in the states so either way.... interested? email me offlist:
<br\>alephnull@...
<br\>cheers,jon
<br\>


Message:
<br\>
2002-10-21: v2.0.0A
<br\>
<br\>  * computer keyboard control possible with new KEYBD sync mode.
<br\>
<br\>    ENTER -> START
<br\>    BACKSPACE -> SELECT+START
<br\>    PAGE UP -> B+UP
<br\>    PAGE DOWN -> B+DOWN
<br\>    ESC -> B+LEFT (for switching between LIVE/SONG mode in SONG screen)
<br\>    CURSOR -> CURSOR
<br\>    CURSOR (on num.keypad) -> SELECT+CURSOR
<br\>    F1/F2 - octave down/up
<br\>    F5/F6 - instrument down/up
<br\>    F8 - change pulse instr playback channels (PU1, PU2, PU1+2)
<br\>
<br\>    see instructions on how to build keyboard<->gameboy adapter on
<br\>    http://wiki.littlesounddj.com
<br\>  * possibility to play live on keyboard. 2.5 octaves of piano keyboard are
<br\>    mapped out on the key rows in traditional tracker style.
<br\>    (not yet implemented for noise+kit instruments)
<br\>  * sweep/shape instrument values are now again initialized to $FF. (fixed
<br\>    from 1.5.8)  also rewrote noise shape handling.
<br\>  * bugfix: paste bug in phrase screen. bug appeared when copying/pasting
<br\>    single non-kit notes, after copying/pasteing kit notes.
<br\>
<br\>http://www.littlesounddj.com/latest/full_version
<br\>
<br\>I am in heavy development on the keyboard mode right now, so I'd appreciate any
<br\>comments/suggestions/opinions you might have on the implementation.
<br\>
<br\>Cheers,
<br\>Johan
<br\>http://www.littlesounddj.com
<br\>


Message:
<br\>
This time you've really outdone yourself, Johan. ^_^ By far the coolest
<br\>feature in LSDJ's history. Christmas came early this year.
<br\>
<br\>Some ideas:
<br\>Channel mute on F9-F12
<br\>INS to insert a blank space on the song screen and in patterns.
<br\>DEL to remove entries in the very same.
<br\>PGUP/PGDN to hop up and down between song screen pages / patterns.
<br\>
<br\>
<br\>/Th.
<br\>
<br\>
<br\>----- Original Message -----
<br\>From: "Johan Kotlinski" <johan@...>
<br\>To: <lsdj@yahoogroups.com>
<br\>Sent: Monday, October 21, 2002 3:15 AM
<br\>Subject: [LSDj!] lsdj 2! (keyboard support)
<br\>
<br\>
<br\>> 2002-10-21: v2.0.0A
<br\>>
<br\>>  * computer keyboard control possible with new KEYBD sync mode.
<br\>>
<br\>>    ENTER -> START
<br\>>    BACKSPACE -> SELECT+START
<br\>>    PAGE UP -> B+UP
<br\>>    PAGE DOWN -> B+DOWN
<br\>>    ESC -> B+LEFT (for switching between LIVE/SONG mode in SONG screen)
<br\>>    CURSOR -> CURSOR
<br\>>    CURSOR (on num.keypad) -> SELECT+CURSOR
<br\>>    F1/F2 - octave down/up
<br\>>    F5/F6 - instrument down/up
<br\>>    F8 - change pulse instr playback channels (PU1, PU2, PU1+2)
<br\>>
<br\>>    see instructions on how to build keyboard<->gameboy adapter on
<br\>>    http://wiki.littlesounddj.com
<br\>>  * possibility to play live on keyboard. 2.5 octaves of piano keyboard are
<br\>>    mapped out on the key rows in traditional tracker style.
<br\>>    (not yet implemented for noise+kit instruments)
<br\>>  * sweep/shape instrument values are now again initialized to $FF. (fixed
<br\>>    from 1.5.8)  also rewrote noise shape handling.
<br\>>  * bugfix: paste bug in phrase screen. bug appeared when copying/pasting
<br\>>    single non-kit notes, after copying/pasteing kit notes.
<br\>>
<br\>> http://www.littlesounddj.com/latest/full_version
<br\>>
<br\>> I am in heavy development on the keyboard mode right now, so I'd
<br\>appreciate any comments/suggestions/opinions you might have on the
<br\>implementation.
<br\>>
<br\>> Cheers,
<br\>> Johan
<br\>> http://www.littlesounddj.com
<br\>


Message:
<br\>
> This time you've really outdone yourself, Johan. ^_^ By far the coolest
<br\>> feature in LSDJ's history. Christmas came early this year.
<br\>
<br\>Thanks :)  I can't really take full credit for this "invention" though. It was
<br\>the guys at http://gbdevers.cjb.net/ that figured out it was possible... It's
<br\>pretty crazy, mostly an accident that it is possible at all. I think the
<br\>technical explanation behind is pretty funny if you're into electronics, so here
<br\>we go... for the engineering students on the list...
<br\>
<br\>The background is that keyboards send a scancode of typically three bytes for
<br\>each keypress. But, the serial communication is a bit more mature than of the
<br\>Gameboys; besides of sending the eight data bits, it also sends start+stop bits
<br\>and a parity bit... so all in all, it sends eleven bits for each byte. But the
<br\>Gameboy serial port doesn't support start/stop bits - it can only receive bytes
<br\>in groups of eight bits! So after receiving the start bit + the first seven bits
<br\>of the byte, it think it has already received a full byte. And the last bit of
<br\>the byte, + the stop&parity bits, will be treated as if they were the first
<br\>three bits of the next byte. That is obviously bad.
<br\>
<br\>The "solution" to this, is to shut off the data receival for about 1 ms after
<br\>receiving the start bit + first 7 bits. Then, the last bit + stop&parity bits
<br\>will run off undetected, and we will be ready to fetch the next byte without
<br\>problems. The crazy thing about this is that we obviously only will be able to
<br\>fetch the 7 least significant bits of the actual scancode, and the most
<br\>significant bit will remain undetected! Our wild luck is that the scancode set
<br\>is made so that only one key (F7 - for some reason) actually has the MSB ($80)
<br\>set... So this really works mostly by pure accident. If the scancode set
<br\>would've been different, or if the bytes would've been sent MSB first, it would
<br\>have been a hopeless case.
<br\>
<br\>:-)
<br\>
<br\>(fyi -- full keyboard scancode set here:
<br\>http://panda.cs.ndsu.nodak.edu/~achapwes/PICmicro/keyboard/scancodes2.html)
<br\>
<br\>Johan
<br\>


Message:
<br\>
Totally amazing Johan!!!
<br\>
<br\>Imagine yourself on stage in a Jean Michael Jarre-pose but instead of a
<br\>synthesizer round your neck you have an ugly coffe-stained PC-keyboard!
<br\>
<br\>I guess the keyboard buttons are simple on/off switches. So, modding stuff
<br\>(say, toy instruments) by including electronics from a keyboard must be a
<br\>fairly simple task?
<br\>
<br\>Is it possible to record what you are playing on the keyboard? I mean, is it
<br\>possible to start the song, and play something that is being recorded while
<br\>playing?
<br\>
<br\>I really like now the DEL key works in sound/noice/pro-tracker. DEL = Erase
<br\>the data of the current step and step on to the next step.
<br\>
<br\>Maybe this is too advanced, but would it be possible to play chords, by
<br\>using two channels at once? I don't know ... some logic that handles
<br\>multiple key presses and routes it on to appropriate channel?
<br\>
<br\>Also, is it possible to have two gameboys linked while using the keyboard?
<br\>(dunno if or why you would want that... Just something that struck me...)
<br\>
<br\>/F
<br\>


Message:
<br\>
> I guess the keyboard buttons are simple on/off switches. So, modding stuff
<br\>> (say, toy instruments) by including electronics from a keyboard must be a
<br\>> fairly simple task?
<br\>
<br\>I don't know, I haven't looked inside one yet... :)  I think the main problem
<br\>there would be finding good soldering spots...
<br\>
<br\>> Is it possible to record what you are playing on the keyboard? I mean, is it
<br\>> possible to start the song, and play something that is being recorded while
<br\>> playing?
<br\>
<br\>Not yet, but I will definitely add that feature. Plan to implement one straight
<br\>record mode and one overdub mode.
<br\>
<br\>> Maybe this is too advanced, but would it be possible to play chords, by
<br\>> using two channels at once? I don't know ... some logic that handles
<br\>> multiple key presses and routes it on to appropriate channel?
<br\>
<br\>Would maybe be cool for the pulse instruments - I'll consider it. It's already
<br\>possible to play on two pulse channels at the same time, it would not be much
<br\>more difficult to switch between them.
<br\>
<br\>> Also, is it possible to have two gameboys linked while using the keyboard?
<br\>> (dunno if or why you would want that... Just something that struck me...)
<br\>
<br\>Would not really a wise move... because of the risk for data collisions.
<br\>
<br\>Johan
<br\>


Message:
<br\>
johan, i would attempt to flatter you with kind words but my jaw is
<br\>still dropped on the floor!!! i'm sure i'll offer plenty of feedback
<br\>as soon as i've got my KB cable built ;D
<br\>
<br\>TNX SOH MUcH!!!
<br\>j.h0rD.n
<br\>
<br\>--- In lsdj@y..., "Johan Kotlinski" <johan@l...> wrote:
<br\>> 2002-10-21: v2.0.0A
<br\>>
<br\>>  * computer keyboard control possible with new KEYBD sync mode.
<br\>


Message:
<br\>
>> Also, is it possible to have two gameboys linked while using the keyboard?
<br\>>> (dunno if or why you would want that... Just something that struck me...)
<br\>>Would not really a wise move... because of the risk for data collisions.
<br\>
<br\>hmmm
<br\>what i was thinking was having 2 gameboys linked to one keyboard
<br\>and then as you hit the notes alternate
<br\>pulsechannel 1 of gameboy 1
<br\>pulsechannel 2 of gameboy 1
<br\>pulsechannel 1 of gameboy 2
<br\>pulsechannel 2 of gameboy 2
<br\>
<br\>or would that still be a risk
<br\>-Vesicant
<br\>http://www.abhnt.com/
<br\>http://www.lungsandpaper.com/
<br\>


Message:
<br\>
y0h!! i just got this mad shit working, holy mad shit! johan, my 1st
<br\>request is that you refrain from doing big version updates on school
<br\>days--i missed half my classes! ;D
<br\>
<br\>at first i had a little trouble--i could move around to different
<br\>screens but didn't think the notes were playing ... to anyone who may
<br\>run into that, be sure that LSDj is STARTed, must be running to
<br\>trigger notes! also, if you want better latency put the tempo higher
<br\>up.
<br\>
<br\>as far as having one keyboard trigger multiple gameboys--that seems
<br\>near impossible. you'd have to have a micro between the pc keyboard
<br\>and the gameboys to assign where the notes would be played.
<br\>
<br\>on the other hand, perhaps a single gameboy could handle 2 notes at
<br\>once by alternatly playing a instrument across the pu1/pu2 channels.
<br\>perhaps it could be a 4th toggle in the F8 (fatness?) chain of
<br\>selections (pu1/pu2/both/alternating)?
<br\>
<br\>another feature i would like to see is some way to select a table to
<br\>be run on the notes that are being played. maybe something like F3/F4
<br\>could  be used to page through the tables ... tho i'd be nicer to be
<br\>able to quickly switch between tables far away from each other for
<br\>performances ... the numeric keypad is already used up.
<br\>
<br\>which perhaps brings up another idea--a keyboard configuration
<br\>screen. i realize right now all the keyboard functionality is being
<br\>built outside of any screen and if this does happen i imagine it
<br\>wouldn't be until a good deal of keyboard stuff was perfectly
<br\>working. but perhaps then a user could choose to use the numerical
<br\>keypad for a number of different functions (triggering drums/changing
<br\>tables/moving around).
<br\>
<br\>anyway--the keyboard idea is simply awesome!! and this morning i
<br\>caused several people to crap their pants by showing it off ;D
<br\>definitaly a cool solution to aid my tone-deaf attempts at melody,
<br\>and i know this will be a crowd pleaser @ shows! tnx again johan!
<br\>
<br\>j.h0rDn.
<br\>


Subject:
RE: [LSDj!] some good-looking small kbds

Message:
<br\>
> http://www.crystalvisions.com/compactkeyboards.htm
<br\>
<br\>http://www.grandtec.com/vik.htm might also be kinda handy. (not that
<br\>good-looking, though).
<br\>


Subject:
Re: [LSDj!] some good-looking small kbds

Message:
<br\>
For those in the UK, go to www.maplin.co.uk and put VL76H into the
<br\>code search. Unfortunately it's £50 tho, and nowhere near as sexy as
<br\>those coloured mini Viks!
<br\>
<br\>gimmieaibo
<br\>


Message:
<br\>
> I really like now the DEL key works in sound/noice/pro-tracker. DEL = Erase
<br\>> the data of the current step and step on to the next step.
<br\>
<br\>I wonder if I am going to impl this actually. I am leaning more towards
<br\>dedicating the keyboard for live play/improvisation/recording, than for entering
<br\>notes/programming/editing. My theory is that it will be faster to do programming
<br\>with Gameboy only anyway, because then one doesn't have to move hands that much,
<br\>and will always have a good view of the screen no matter what.
<br\>
<br\>Johan
<br\>


Message:
<br\>
I totaly agree,
<br\>one of the amazing things (as I see it) is that you only need 4buttons and a
<br\>cursor to do all the editing/programming. Of course a keyboard will speed up the
<br\>compose process, and God how I dream about playing live with a keyboard round my
<br\>neck, think I will brush it pink or silver! :) I can't wait...
<br\>
<br\>can anybody post a pic about how he did it, it might be interesting before I
<br\>ruin a cable and a keyboard
<br\>
<br\>Wauter
<br\>
<br\>
<br\>   ----- Original Message -----
<br\>   From: Johan Kotlinski
<br\>   To: lsdj@yahoogroups.com
<br\>   Sent: Tuesday, October 22, 2002 3:48 PM
<br\>   Subject: Re: [LSDj!] lsdj 2! (keyboard support)
<br\>
<br\>
<br\>   > I really like now the DEL key works in sound/noice/pro-tracker. DEL = Erase
<br\>   > the data of the current step and step on to the next step.
<br\>
<br\>   I wonder if I am going to impl this actually. I am leaning more towards
<br\>dedicating the keyboard for live play/improvisation/recording, than for entering
<br\>notes/programming/editing. My theory is that it will be faster to do programming
<br\>with Gameboy only anyway, because then one doesn't have to move hands that much,
<br\>and will always have a good view of the screen no matter what.
<br\>
<br\>   Johan
<br\>
<br\>         Yahoo! Groups Sponsor
<br\>               ADVERTISEMENT
<br\>
<br\>
<br\>
<br\>
<br\>   To unsubscribe from this group, send an email to:
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<br\>
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<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
oh yeah,
<br\>Check this out: www.lo-bat.be
<br\>9 tracks 200% pure LSDJ!
<br\>Hope you all like!
<br\>
<br\>comments are always welcome!
<br\>
<br\>Wauter
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Would be great though...
<br\>
<br\>2½ octaves and a decent DEL key is all every studio would ever need :-)
<br\>
<br\>I understand if you would like to leave it out for reasons like keeping the
<br\>code clean or to keep the program easy to use (or to understand)... But
<br\>nothing beats a keyboard when it comes to building tracks in a tracker.
<br\>
<br\>/F
<br\>
<br\>----- Original Message -----
<br\>From: "Johan Kotlinski" <johan@...>
<br\>To: <lsdj@yahoogroups.com>
<br\>Sent: Tuesday, October 22, 2002 3:48 PM
<br\>Subject: Re: [LSDj!] lsdj 2! (keyboard support)
<br\>
<br\>
<br\>> > I really like now the DEL key works in sound/noice/pro-tracker. DEL =
<br\>Erase
<br\>> > the data of the current step and step on to the next step.
<br\>>
<br\>> I wonder if I am going to impl this actually. I am leaning more towards
<br\>dedicating the keyboard for live play/improvisation/recording, than for
<br\>entering notes/programming/editing. My theory is that it will be faster to
<br\>do programming with Gameboy only anyway, because then one doesn't have to
<br\>move hands that much, and will always have a good view of the screen no
<br\>matter what.
<br\>>
<br\>> Johan
<br\>>
<br\>>       Yahoo! Groups Sponsor
<br\>>             ADVERTISEMENT
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
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<br\>>
<br\>>
<br\>


Message:
<br\>
Just got this neato idea;
<br\>
<br\>Any LSDJ:ers in Stockolm up for starting "Stockholm LSDJ big-band". An
<br\>orchestra of lsdj:ers playing together like a live band, nothing tracked -
<br\>all played live. We can do covers for ease... that's what big-bands do
<br\>anyway, right?
<br\>
<br\>While we're waiting for the keyboard to support kit + noise channels we can
<br\>use a live drummer...
<br\>
<br\>/Fredrik
<br\>


Subject:
Re: Re: [LSDj!] lsdj 2! (keyboard support)

Message:
<br\>
hi,
<br\>heres the basic layout(courtesy johan):
<br\>
<br\>gb               kbd
<br\>
<br\>green          brown            (data)
<br\>
<br\>blk               red                 (gnd)
<br\>
<br\>orange        yellow            (clk)
<br\>
<br\>
<br\>white           orange          (vcc)
<br\>
<br\>  i did this with the female end of a ps2 adapter, so you end up only having to
<br\>carry around a cable the size of a gb linkcabel which you can plug into any old 
<br\>kbd with a ps2 connector.
<br\>funfun,   jon
<br\>________________________________________________________________
<br\>Keine verlorenen Lotto-Quittungen, keine vergessenen Gewinne mehr!
<br\>Beim WEB.DE Lottoservice: http://tippen2.web.de/?x=13
<br\>


Message:
<br\>
> hi,
<br\>> heres the basic layout(courtesy johan):
<br\>
<br\>Hey, that color map is not general... because different cable producers use
<br\>different colors. First, it's necessary to use a multimeter, to check which
<br\>color is connected to which pin.
<br\>
<br\>Johan
<br\>


Message:
<br\>
Hi there,
<br\>
<br\>RELAX Beat is a French label of electronic music.
<br\>Like Johan already had the occasion to mention here, we are preparing a
<br\>compilation of underground Game Boy music.
<br\>Unfortunately the label has not yet his own dedicated web site, so the
<br\>goal of this message on the list is trying to give a little complement
<br\>of information about us and this current project.
<br\>
<br\>A little history: We created RELAX Beat 2 years ago to be able to
<br\>diffuse electronic music that we like, taking this word in the largest
<br\>sense, because our interest is not limited to one style particularly.
<br\>The 2 first 12” of the label were house-funk and house, with remixes by
<br\>Ernest St-Laurent and by Stephan Grieder (from Svek Records). The third
<br\>release, Mini-Klik Project,  is about an electro-“video”-kitch track by
<br\>Koro Osanago, and is including an electro-house remix by Random Factor,
<br\>our proper house-funk remix under the name of CrackDown, and a
<br\>micro-LSDj-remix by RoleModel/Johan Kotlinski.
<br\>
<br\>About the compilation: Basically, each track should be centered around
<br\>the intensive use of Game Boy sounds (for example using LSDj !), but the
<br\>door is kept opened to a “personal color” of sound given by a voice, any
<br\>drum machine or any extra add - until it doesn’t become the main part of
<br\>the musical atmosphere !
<br\>
<br\>We’d like this compilation to put together as fun as good tracks. Our
<br\>objective is to present a snapshot of the best work of that scene, just
<br\>trying to focus on the music quality, hoping that it could help people
<br\>to discover this style and new artists. That’s why we’ll try to give our
<br\>preference to composers that really use that kind of tools for their
<br\>main activity.
<br\>
<br\>At this moment the selection has just been started, so if you like the
<br\>idea and want to participate, just send a package with contact
<br\>information and 3-4 of your best tracks (preferably on cd-r) to my
<br\>attention (the postal address follows at the end of the message).
<br\>
<br\>The deadline for sending tracks is to the end of November.
<br\>
<br\>Don’t hesitate to write us back for further questions, and spread the
<br\>word !
<br\>
<br\>Regards,
<br\>
<br\>Thierry Criscione.
<br\>
<br\>
<br\>RELAX Beat
<br\>
<br\>13 rue René Robin
<br\>94200 Ivry sur Seine
<br\>France
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
2002-10-23: 2.0.1B
<br\>
<br\>  * moved keybd instrument selection to F3/F4 keys
<br\>  * added keybd execution of tables by pressing SPACE. select table
<br\>    to run by pressing F5/F6.
<br\>  * quick-mute channels by pressing F9-F12.
<br\>
<br\>http://www.littlesounddj.com/latest/full_version
<br\>
<br\>Johan
<br\>


Message:
<br\>
The following lsdj poll is now closed.  Here are the
<br\>final results:
<br\>
<br\>
<br\>POLL QUESTION: Which LSDj version are you using?
<br\>
<br\>CHOICES AND RESULTS
<br\>- 1.0.x, 0 votes, 0.00%
<br\>- 1.1.x, 0 votes, 0.00%
<br\>- 1.2.x, 0 votes, 0.00%
<br\>- 1.3.x, 4 votes, 25.00%
<br\>- 1.4.x, 5 votes, 31.25%
<br\>- 1.5.x, 4 votes, 25.00%
<br\>- Other, 0 votes, 0.00%
<br\>- None, 3 votes, 18.75%
<br\>
<br\>
<br\>
<br\>For more information about this group, please visit
<br\>http://groups.yahoo.com/group/lsdj
<br\>
<br\>For help with Yahoo! Groups, please visit
<br\>http://help.yahoo.com/help/us/groups/
<br\>


Message:
<br\>
That sounds like fun. ^_^ If I have the time to spare i'm up for it,
<br\>definitely.
<br\>
<br\>
<br\>/ thomas | covox
<br\>
<br\>
<br\>----- Original Message -----
<br\>From: "Fredrik Stolpe" <fredrik@...>
<br\>To: <lsdj@yahoogroups.com>
<br\>Sent: Tuesday, October 22, 2002 5:05 PM
<br\>Subject: [LSDj!] Stockholm LSDJ big-band?
<br\>
<br\>
<br\>> Just got this neato idea;
<br\>>
<br\>> Any LSDJ:ers in Stockolm up for starting "Stockholm LSDJ big-band". An
<br\>> orchestra of lsdj:ers playing together like a live band, nothing tracked -
<br\>> all played live. We can do covers for ease... that's what big-bands do
<br\>> anyway, right?
<br\>>
<br\>> While we're waiting for the keyboard to support kit + noise channels we
<br\>can
<br\>> use a live drummer...
<br\>>
<br\>> /Fredrik
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
>    see instructions on how to build keyboard<->gameboy adapter on
<br\>>    http://wiki.littlesounddj.com
<br\>
<br\>I haven't been able to get into the wiki since this dandy little
<br\>announcement (it looks like some kind of cgi that eventually dies). Is
<br\>there another link to this information available?
<br\>


Message:
<br\>
Hey Johan!
<br\>
<br\>Been trying to access the Wiki to check out the keyboard interface, but it
<br\>doens't seem to be working? It gets stuck at the "FrontPage" thing and
<br\>doesn't show up anything else. It keeps on loading, something...
<br\>
<br\>Is something wrong with it? Am I the only one experiencing this problem?
<br\>
<br\>Cheers,
<br\>- Akira
<br\>Shmups - 2D Shooter Heaven
<br\>.:[ http://www.shmups.com ]:.
<br\>


Message:
<br\>
> Been trying to access the Wiki to check out the keyboard interface, but it
<br\>> doens't seem to be working? It gets stuck at the "FrontPage" thing and
<br\>> doesn't show up anything else. It keeps on loading, something...
<br\>
<br\>Hi there.
<br\>
<br\>Is it still not working? The server is really slow & obsolete, but typically,
<br\>page load times should be < 1 s. At least, that's what I get.
<br\>
<br\>Anyway, I will try to move it to another server soon.
<br\>
<br\>Johan
<br\>


Message:
<br\>
menagam also known as durte pigeon will return in two
<br\>years, two rip up america with nintendo music, as for
<br\>now he is soaking up the vibes of madrid spain!
<br\>to email him:
<br\>menagam@...
<br\>or check out the unupdated website at
<br\>www.8-bitmusic.com
<br\>
<br\>cheers
<br\>
<br\>__________________________________________________
<br\>Do you Yahoo!?
<br\>Y! Web Hosting - Let the expert host your web site
<br\>http://webhosting.yahoo.com/
<br\>


Message:
<br\>
> I wonder if I am going to impl this actually. I am leaning more
<br\>>towards dedicating the keyboard for live
<br\>>play/improvisation/recording, than for entering
<br\>
<br\>i just wanted to chip (urg ;) in + say i agree, programing in LSDj is
<br\>already a very streamlined process so the software could reach it's
<br\>greatest potential by filling in the only gap it doesn't have covered-
<br\>-live triggering of individual notes + similar.
<br\>
<br\>tnx for the table triggering johan! i'd like a way to change the
<br\>table being executed and have it execute with every note. i realize
<br\>it would be easy to do this by programing a table into an instrument
<br\>(or set of similar instruments) but would it be possible to have a
<br\>toggle for the selected table to play each time a note is triggered?
<br\>
<br\>layt0r
<br\>j.h0rd.n
<br\>


Message:
<br\>
>Is it still not working?
<br\>
<br\>Yep, it isn't :(
<br\>
<br\>- Akira
<br\>Shmups - 2D Shooter Heaven
<br\>.:[ http://www.shmups.com ]:.
<br\>


Message:
<br\>
> > I wonder if I am going to impl this actually. I am leaning more
<br\>> >towards dedicating the keyboard for live
<br\>> >play/improvisation/recording, than for entering
<br\>>
<br\>> i just wanted to chip (urg ;) in + say i agree, programing in LSDj is
<br\>> already a very streamlined process so the software could reach it's
<br\>
<br\>Yes. But now I turned standpoint again . :)
<br\>Because: everyone already knows how the editing keys are supposed to work, so
<br\>it's probably more clever to use them in that way, instead of forcing some new
<br\>meaning on them.
<br\>
<br\>There still should be an unlimited amount of key possibilities left though,
<br\>especially if I figure out how to use qualifiers (shift/ctrl/alt).
<br\>
<br\>> tnx for the table triggering johan! i'd like a way to change the
<br\>> table being executed and have it execute with every note. i realize
<br\>
<br\>It would be cool if the table played automatically by just holding down space. I
<br\>will work on it.
<br\>
<br\>Johan
<br\>


Message:
<br\>
OK, moved it to a new server now.
<br\>
<br\>Same adress though: http://wiki.littlesounddj.com
<br\>
<br\>Johan
<br\>


Message:
<br\>
>    see instructions on how to build keyboard<->gameboy adapter on
<br\>>    http://wiki.littlesounddj.com
<br\>
<br\>Incidentally, does anyone have any advice when looking for a link cable
<br\>for one that DOES supply the power? I see a ton of used ones in the
<br\>stores, and I'd like to think that at least one of them supplies
<br\>power...
<br\>
<br\>
<br\>     -XaOs-
<br\>xaos@...
<br\>  -David Goth-
<br\>


Message:
<br\>
I'd like to inform that the Wiki is working again :)
<br\>
<br\>Now, let's download the keyboard interface diagram :D
<br\>
<br\>- Akira
<br\>Shmups - 2D Shooter Heaven
<br\>.:[ http://www.shmups.com ]:.
<br\>


Message:
<br\>
I just learned about  this new feature rite now  so I might have missed a
<br\>mail. What about assigning kb keys to loading saved patterns ?
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
> I guess the keyboard buttons are simple on/off switches. So,
<br\>modding stuff
<br\>> (say, toy instruments) by including electronics from a keyboard
<br\>must be a
<br\>> fairly simple task?
<br\>
<br\>ive done it with a keyboard into a casio, and yes they are usually
<br\>only on/off switches. soon as i heard you could do the notes on a
<br\>keyboard i went looking for a keyboard and a keyboard i could  gut
<br\>and splice...
<br\>
<br\>i love the look of keyboard buttons as controls for things like
<br\>synths and keyboards... it looks so crappy.
<br\>
<br\>ive allready drawn a layout for it: the notes are with a casio
<br\>keyboard[ with only the board the keys are on left], which leaves a
<br\>ton of space to stick the keyboard keys into the top of the casio
<br\>case. its a tiny sk-1 sized keyboard so its awesome as a little
<br\>portable fuck buddy. im thinking of a gameboy cradle so you can just
<br\>work and look at the screen at a nice 45ish degree angle or
<br\>adjustable, and then maybe an amp using the speaker from the
<br\>keyboard. perfect setup.
<br\>
<br\>- nate manhattan
<br\>- www.mp3.com/manhattan - what? no, youre right, this isnt music.
<br\>


Message:
<br\>
>    I just learned about  this new feature rite now  so I might have missed a
<br\>mail. What about assigning kb keys to loading saved patterns ?
<br\>
<br\>You mean, like extra clipboards, or what?
<br\>
<br\>Johan
<br\>


Message:
<br\>
I mean more that I am a stupid ass coz all excited by the perspective, I mixed
<br\>in my head screens of LSDJ and nanoloop. Will you forgive me ?
<br\>
<br\>Damn me ;-)
<br\>Marc
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
> I mean more that I am a stupid ass coz all excited by
<br\>> the perspective, I mixed in my head screens of LSDJ
<br\>>and nanoloop. Will you forgive me ?
<br\>
<br\>!!!!!!!!
<br\>
<br\>Sacrilege!!!!
<br\>
<br\>:D
<br\>
<br\>- Akira
<br\>Shmups - 2D Shooter Heaven
<br\>.:[ http://www.shmups.com ]:.
<br\>


Message:
<br\>
2002-10-25: v2.0.2
<br\>
<br\>  * now possible to keybd play kit instruments. first bank is mapped
<br\>    to upper keyboard row, second bank to lower
<br\>  * keyboard system rewritten. now also detects key release.
<br\>  - muting by pressing F9-F12 is active only while key pressed
<br\>  - muting by pressing CTRL+(F9-F12) stays active after key press
<br\>  * mapped CTRL+ENTER to SELECT+SHIFT
<br\>  * BACKSPACE now unused
<br\>
<br\>http://www.littlesounddj.com/latest/full_version
<br\>


Message:
<br\>
Too much... too much... cool shit.
<br\>
<br\>*faints*
<br\>
<br\>
<br\>
<br\>----- Original Message -----
<br\>From: "Johan Kotlinski" <johan@...>
<br\>To: <lsdj@yahoogroups.com>
<br\>Sent: Friday, October 25, 2002 4:20 PM
<br\>Subject: [LSDj!] v2.0.2
<br\>
<br\>
<br\>> 2002-10-25: v2.0.2
<br\>>
<br\>>  * now possible to keybd play kit instruments. first bank is mapped
<br\>>    to upper keyboard row, second bank to lower
<br\>>  * keyboard system rewritten. now also detects key release.
<br\>>  - muting by pressing F9-F12 is active only while key pressed
<br\>>  - muting by pressing CTRL+(F9-F12) stays active after key press
<br\>>  * mapped CTRL+ENTER to SELECT+SHIFT
<br\>>  * BACKSPACE now unused
<br\>>
<br\>> http://www.littlesounddj.com/latest/full_version
<br\>>
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
A couple questions due to my difficulties.
<br\>
<br\>I'm using a gb link cable from a 4-player adapter which has a wire
<br\>for +5, I tested all leads for resistance successfully.  It didn't
<br\>work with the +5 volt connection so I hooked up a 9 volt, + to
<br\>keyboard and - to keyboard and gb ground.
<br\>
<br\>The keyboard shows power and I hear small little clicks when I hit
<br\>keys on the keyboard, but nothing seems to happen.  I made sure LSDJ
<br\>was playing.
<br\>
<br\>So, does anyone know - is using 9 volts a bad idea?  I think that I'm
<br\>probably not really getting data signal to the GB and the clicks are
<br\>just happening because all the grounds are wired together.
<br\>
<br\>I'm not too amazing with electronics but usually not this inept -
<br\>thanks everyone!
<br\>
<br\>-Bud
<br\>


Message:
<br\>
Hi,
<br\>
<br\>I have no direct advice to give, it's hard to help over mail. But 5V DC should
<br\>definitely be enough for powering a keyboard, it's in the PS/2 specification.
<br\>
<br\>A good tip maybe: for testing if the setup works, hit some of the F keys. They
<br\>should all print some kind of message in the lower right on the screen.
<br\>
<br\>Johan
<br\>


Subject:
Newbie, Transferer II, 32M Smart Card, and a rhino.

SubjectSrt:
Newbie, Transferer II, 32M Smart Card, and a rhino.

Message:
<br\>
ahoi everyone. I'm new to this whole scene, and to be honest, rather
<br\>frightened of all you hardcore gb heads ;) ... I don't wanna ask any
<br\>stupid questions, and get shunned by everyone! hehe...hmmm.
<br\>
<br\>Anyways, I have done my best to search around for the info before I
<br\>post any questions. So, Q number 1:
<br\>
<br\>Does anybody know if the "Transferer II" (designed for the GBA i
<br\>think) works with the good old grey gb, a 32M Smart Card, and LSDJ?
<br\>They say it does, but does anyone know for sure?  Next Q:
<br\>
<br\>Does anyone know what the service is like from EMS (www.hkems.com)?
<br\>I read that the service provided by Lan Kwei (www.lan-kwei.com) is
<br\>excellent - very helpful - but, the price of their 32M Smart Cards
<br\>is almost double that of EMS! I need to know, because the postal
<br\>service in my country (South Africa) is shocking - a hellofalot of
<br\>things get stolen, or "lost", in the post, and I need to order from
<br\>a company that will help if something like this happens. At the same
<br\>time, the exchange rate has killed my currency, and anything that I
<br\>buy from abroad (from overseas, not from a skinny honey!) is damn
<br\>pricey. Q3:
<br\>
<br\>I am ithcing to check out the new version of lsdj! aaaarrrgrrgg!  I
<br\>am running the demo through the no$gb emulator, which means that I
<br\>have no idea how the whole saving proccess works. Is there any info
<br\>on the net regarding this?  Some screenshots, maybe, of the save
<br\>song screen? - if there is one... see I have no idea how the saving
<br\>thing works!  I want to understand as much of the prog as possible
<br\>before I even get to stick that beautiful cart in my gb. damn,...
<br\>I'm getting all worked up again!!!
<br\>
<br\>OK, this msg is getting way too long. sorry for the long post, and
<br\>thanks in advance for any help.
<br\>
<br\>darscan.
<br\>


Message:
<br\>
> Does anyone know what the service is like from EMS
<br\>> (www.hkems.com)?
<br\>
<br\>I have orded from them and they sent what they said
<br\>they would. I didn't have to deal with them over
<br\>anything lost in the mail--perhaps you should email
<br\>them and ask what their polocy is?
<br\>
<br\>> I am ithcing to check out the new version of lsdj!
<br\>> aaaarrrgrrgg!  I
<br\>> am running the demo through the no$gb emulator,
<br\>> which means that I
<br\>> have no idea how the whole saving proccess works. Is
<br\>
<br\>hehe. the new ver is great ;D ... as far as saving
<br\>goes: it is done automaticly... every change you make
<br\>is to the data saved on the cart. so you can work on
<br\>one project at a time, but within each project you can
<br\>have several songs (by having seperate groups of
<br\>chains in the song screen).
<br\>
<br\>> before I even get to stick that beautiful cart in my
<br\>> gb. damn,...
<br\>> I'm getting all worked up again!!!
<br\>
<br\>wh0rD@!
<br\>
<br\>j.h0R.dn
<br\>
<br\>__________________________________________________
<br\>Do you Yahoo!?
<br\>Y! Web Hosting - Let the expert host your web site
<br\>http://webhosting.yahoo.com/
<br\>


Message:
<br\>
Johan!
<br\>
<br\>Have You got an e-mail contact address? I'd like to check some things befor=
<br\>e i send a CD-R.
<br\>
<br\>Have fun, and keep away from sequencers :)
<br\>
<br\>The Hardliner/Depth
<br\>http://hardliner.discordia.ch
<br\>
<br\>--- In lsdj@y..., "Johan Kotlinski" <johan@l...> wrote:
<br\>> Hi everybody.
<br\>>
<br\>> Good news: The Relax Beat label now started working with a compilation of=
<br\>  underground Gameboy music! It also looks like it will be aimed mostly, if n=
<br\>ot totally, towards LSDj... So now they are looking for contributions from t=
<br\>he best Gameboy artists.
<br\>>
<br\>> There's not really any money in the project, but every artist involved wi=
<br\>ll get 10 promo copies of the resulting cd, which I think is a pretty good d=
<br\>eal. Anyway I think it would be a cool thing to do, just to get our stuff to=
<br\>gether and show the world what's possible to do with the boys.
<br\>>
<br\>> If you want to participate, just send a package with contact information =
<br\>and 3-4 of your best tracks (preferably on cd-r) to:
<br\>>
<br\>> Thierry Criscione
<br\>> RELAX Beat
<br\>> 13 rue René Robin
<br\>> 94200 Ivry sur Seine
<br\>> France
<br\>>
<br\>> The deadline is to the end of November.
<br\>>
<br\>> Spread the word!
<br\>>
<br\>> Johan
<br\>


Subject:
Re: [LSDj!] Newbie, Transferer II, 32M Smart Card, and a rhino.

Message:
<br\>
> Does anyone know what the service is like from EMS (www.hkems.com)?
<br\>> the postal
<br\>> service in my country (South Africa) is shocking - a hellofalot of
<br\>> things get stolen, or "lost", in the post, and I need to order from
<br\>> a company that will help if something like this happens.
<br\>
<br\>Well, the EMS packages will get routhed through your country's mailing
<br\>system. So you;d have to find out how EMS works in conjunction with your
<br\>country's shitty mailing system! I suppose it would be OK, but if you are so
<br\>worried, I'd opt for a private mail system like DHL, Federal Express or UPS.
<br\>All these are helluva expensive, like EMS or more. I never had problems with
<br\>normal mail in my country so I never used any of these.
<br\>
<br\>> I
<br\>> have no idea how the whole saving proccess works. Is there any info
<br\>> on the net regarding this?  Some screenshots, maybe, of the save
<br\>> song screen? - if there is one...
<br\>
<br\>There is none! :) Data gets saved to SRAM automatically.
<br\>
<br\>Cheers,
<br\>
<br\>____ :: a k i r a _ K
<br\>/// k i k e n . c o r p o r a t i o n
<br\>______>>> http://www.kikencorp.com \\\\
<br\>


Message:
<br\>
Hi everyone,
<br\>
<br\>Just in case anyone was wondering, I did two stupid things which kept
<br\>it from working.
<br\>
<br\>1. I numbered the wiring diagram wrong and had my leads mixed up.
<br\>2. I didn't realize that SYNC MODE in the main screen needed to be
<br\>set to KEYBD.
<br\>
<br\>I hope you all can learn from my mistakes and thanks to Johan for not
<br\>being afraid to ask me the stupid questions.  We're all very lucky to
<br\>have him working so hard on this.  Thanks!
<br\>
<br\>-Bud
<br\>
<br\>
<br\>--- In lsdj@y..., "Johan Kotlinski" <johan@l...> wrote:
<br\>> Hi,
<br\>>
<br\>> I have no direct advice to give, it's hard to help over mail. But
<br\>5V DC should definitely be enough for powering a keyboard, it's in
<br\>the PS/2 specification.
<br\>>
<br\>> A good tip maybe: for testing if the setup works, hit some of the F
<br\>keys. They should all print some kind of message in the lower right
<br\>on the screen.
<br\>>
<br\>> Johan
<br\>


Message:
<br\>
2002-10-28: v2.0.3
<br\>
<br\>  * bugfix: noise channel pitch control by modifying octaves in phrase screen was
<br\>not working properly. (reported by lo-bat)
<br\>
<br\>http://www.littlesounddj.com/latest/full_version
<br\>


Message:
<br\>
> I hope you all can learn from my mistakes and thanks to Johan for not
<br\>> being afraid to ask me the stupid questions.  We're all very lucky to
<br\>> have him working so hard on this.  Thanks!
<br\>
<br\>Thank you for reporting your problems!
<br\>
<br\>Johan
<br\>


Message:
<br\>
hi,
<br\>is it possible that youre cartridge gets updated? or do you have to buy a
<br\>new lsdj if you want the newest version?
<br\>greetings
<br\>evs
<br\>


Message:
<br\>
Okay, I've got the keyboard working. However I've only got the
<br\>navigation and function keys to do anything. I can't seem to play
<br\>notes live. Does it mater what screen I'm on? Are there any other
<br\>settings I need to make?
<br\>
<br\>It rules btw!
<br\>


Message:
<br\>
> Okay, I've got the keyboard working. However I've only got the
<br\>> navigation and function keys to do anything. I can't seem to play
<br\>> notes live. Does it mater what screen I'm on? Are there any other
<br\>> settings I need to make?
<br\>
<br\>It's only possible to play notes while the sequencer is running. I guess that's
<br\>the problem.
<br\>
<br\>Johan
<br\>


Message:
<br\>
I think you need to start playing the song...
<br\>
<br\>/F
<br\>
<br\>----- Original Message -----
<br\>From: "stevenorgate" <stevenorgate@...>
<br\>To: <lsdj@yahoogroups.com>
<br\>Sent: Tuesday, October 29, 2002 5:38 PM
<br\>Subject: [LSDj!] keyboard
<br\>
<br\>
<br\>> Okay, I've got the keyboard working. However I've only got the
<br\>> navigation and function keys to do anything. I can't seem to play
<br\>> notes live. Does it mater what screen I'm on? Are there any other
<br\>> settings I need to make?
<br\>>
<br\>> It rules btw!
<br\>>
<br\>>
<br\>>       Yahoo! Groups Sponsor
<br\>>             ADVERTISEMENT
<br\>>
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
<br\>>
<br\>>
<br\>


Message:
<br\>
Cheers!
<br\>
<br\>
<br\>
<br\>--- In lsdj@y..., "Fredrik Stolpe" <fredrik@s...> wrote:
<br\>> I think you need to start playing the song...
<br\>>
<br\>> /F
<br\>>
<br\>> ----- Original Message -----
<br\>> From: "stevenorgate" <stevenorgate@h...>
<br\>> To: <lsdj@y...>
<br\>> Sent: Tuesday, October 29, 2002 5:38 PM
<br\>> Subject: [LSDj!] keyboard
<br\>>
<br\>>
<br\>> > Okay, I've got the keyboard working. However I've only got the
<br\>> > navigation and function keys to do anything. I can't seem to play
<br\>> > notes live. Does it mater what screen I'm on? Are there any other
<br\>> > settings I need to make?
<br\>> >
<br\>> > It rules btw!
<br\>> >
<br\>> >
<br\>> >       Yahoo! Groups Sponsor
<br\>> >             ADVERTISEMENT
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> >
<br\>> > To unsubscribe from this group, send an email to:
<br\>> > lsdj-unsubscribe@e...
<br\>> >
<br\>> >
<br\>> >
<br\>> > Your use of Yahoo! Groups is subject to the Yahoo! Terms of
<br\>Service.
<br\>> >
<br\>> >
<br\>


Message:
<br\>
Is it possible to synchronize two Game Boys, with one running Nanoloop, the
<br\>other running LSDj?  I thought I remembered reading somewhere that it was
<br\>possible, but now I can't find where I might've read it.  If so -- what's
<br\>the technique?  Does either one in particular need to be set to master?
<br\>
<br\>Josh
<br\>
<br\>
<br\>
<br\>_______________________________________________
<br\>
<br\>Bit Shifter
<br\>http://abandonedarts.tenthcity.com/bitshifter/
<br\>


Subject:
still problems with multiple LSDJ on one cart (EMS)

SubjectSrt:
still problems with multiple LSDJ on one cart (EMS)

Message:
<br\>
hello,
<br\>
<br\>i still have problems putting more than one LSDJ version on to one EMS-cart:
<br\>
<br\>although all versions have different internal names (changed with
<br\>HebeGB) they use the same SRAM (even if it's 1.5 and 2.0.3)!
<br\>
<br\>another problem is, that the analyse function of GBX 1.8 (yes, i do also
<br\>have a flshlinker - but no bung cart) doesn't show the different
<br\>programs on the cart when it has been written with the original EMS
<br\>software(3.4). it doesn't even show if there is only one game on it. the
<br\>original LSDJ cart that i have (i think johan wrote it with a Xchanger
<br\>v.1) is also an EMS cart but is recognized by the analyze function.
<br\>
<br\>so i think the problem is the program that writes the multi-game-file. i
<br\>guess the SRAM usage is just different in multigames made by GBX and EMS
<br\>software. so prapably a solution would be to make the multigame with a
<br\>program for bung carts and then load it up with the EMS software - but
<br\>is there a program that just builts the multi-games?
<br\>
<br\>another solution would be to change not only the internal name of the
<br\>program but the name of the SRAM register LSDJ uses (zelda and LSDJ
<br\>SRAMs aren't mixed up when on one cart) - but where in the LSDJ.gb file?
<br\>
<br\>last solution: get an original bung cart :(
<br\>
<br\>so long, thanks for help.
<br\>
<br\>berko
<br\>
<br\>p.s. is there anybody using multiple LSDJs on one EMS cart?
<br\>p.p.s. the reason why my mega-memory can hold only four LSDJ projects
<br\>propably is that it saves the whole SRAM of the cart - no matter if it's
<br\>used by a program or not. are people with bung carts able to chose which
<br\>SRAM of a multicart is the one to store on mega-memory?
<br\>


Subject:
Re: [LSDj!] still problems with multiple LSDJ on one cart (EMS)

Message:
<br\>
Hey. I don't know if anyone has replied to this earlier so there's a risk
<br\>that i'm repeating what someone else has already said but I have a bunch of
<br\>EMS carts and have never been able to store more than one copy of LSDJ on
<br\>any of them. My bet is that the SRAM capacity is too limited to allow
<br\>multiple LSDJ entries. I think EMS clocks in at 256Kbit (or perhaps a wee
<br\>bit more), while Bung can fit 1Mbit, so I don't think it's a software thing,
<br\>but more of a hardware restriction. I guess they're cheap for a reason...
<br\>(other than being pretty crappy in general)
<br\>
<br\>My five cents of rambling this slow afternoon at the office...
<br\>
<br\>/ thomas | covox
<br\>
<br\>
<br\>----- Original Message -----
<br\>From: "Berko Milleit" <berko.milleit@...>
<br\>To: <lsdj@yahoogroups.com>
<br\>Sent: Wednesday, October 30, 2002 2:02 PM
<br\>Subject: [LSDj!] still problems with multiple LSDJ on one cart (EMS)
<br\>
<br\>
<br\>> hello,
<br\>>
<br\>> i still have problems putting more than one LSDJ version on to one
<br\>EMS-cart:
<br\>>
<br\>> although all versions have different internal names (changed with
<br\>> HebeGB) they use the same SRAM (even if it's 1.5 and 2.0.3)!
<br\>>
<br\>> another problem is, that the analyse function of GBX 1.8 (yes, i do also
<br\>> have a flshlinker - but no bung cart) doesn't show the different
<br\>> programs on the cart when it has been written with the original EMS
<br\>> software(3.4). it doesn't even show if there is only one game on it. the
<br\>> original LSDJ cart that i have (i think johan wrote it with a Xchanger
<br\>> v.1) is also an EMS cart but is recognized by the analyze function.
<br\>>
<br\>> so i think the problem is the program that writes the multi-game-file. i
<br\>> guess the SRAM usage is just different in multigames made by GBX and EMS
<br\>> software. so prapably a solution would be to make the multigame with a
<br\>> program for bung carts and then load it up with the EMS software - but
<br\>> is there a program that just builts the multi-games?
<br\>>
<br\>> another solution would be to change not only the internal name of the
<br\>> program but the name of the SRAM register LSDJ uses (zelda and LSDJ
<br\>> SRAMs aren't mixed up when on one cart) - but where in the LSDJ.gb file?
<br\>>
<br\>> last solution: get an original bung cart :(
<br\>>
<br\>> so long, thanks for help.
<br\>>
<br\>> berko
<br\>>
<br\>> p.s. is there anybody using multiple LSDJs on one EMS cart?
<br\>> p.p.s. the reason why my mega-memory can hold only four LSDJ projects
<br\>> propably is that it saves the whole SRAM of the cart - no matter if it's
<br\>> used by a program or not. are people with bung carts able to chose which
<br\>> SRAM of a multicart is the one to store on mega-memory?
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
> > this can, indeed be done. however, i've never done it so i'm not
<br\>> sure about which needs to be the master/slave but i THINK LSDj
<br\>> is the slave (there's no mention of LSDj compatability on the
<br\>> nano page so i think LSDj adapts to nanosynch standards).
<br\>> someone please correct me if i'm wrong ;D
<br\>
<br\>I think nano syncs to lsdj, not the other way around... I believe Johan
<br\>programmed lsdj
<br\>to trick nanoloop into thinking it was another nanoloop, sending nanoloop sync
<br\>instead of
<br\>native lsdj sync.
<br\>
<br\>I'm working from memory, but I have done this before for a couple shows...
<br\>
<br\>connect the two machines w/ a link cable, set lsdj sync to 'nano' in the tempo
<br\>screen,
<br\>then on the nano machine, press a+right in the tempo screen... after that press
<br\>play on
<br\>the lsdj machine and they should be in sync.
<br\>
<br\>Try it.  If it's incorrect, mail me back and I'll get the 2 out and see where my
<br\>memory
<br\>went wrong.
<br\>
<br\>Christian.
<br\>


Subject:
Hello im new and i have a few questions??

SubjectSrt:
Hello im new and i have a few questions??

Message:
<br\>
Well ordered my lsdj a few days ago, so im assuming in about a week
<br\>it should arrive. Meanwhile i began building the MidiSyncInterface
<br\>with the the info i found on the official LSDJ website. I was reading
<br\>some of the posts, and you guys mention a "keyboard" for the newest
<br\>version of lsdj, can you guys fill me in with some info? how does it
<br\>work? how can a make it? Any plans floating around out there.
<br\>Well anyways I suspect I'll be talking to you guys often as soon as
<br\>the cart arrives. thanks - Ray
<br\>


Message:
<br\>
hi.
<br\>
<br\>--- In lsdj@y..., Thomas Söderlund <thomas@s...> wrote:
<br\>
<br\>> EMS carts and have never been able to store more than one copy of
<br\>LSDJ on
<br\>> any of them. My bet is that the SRAM capacity is too limited to
<br\>allow
<br\>> multiple LSDJ entries. I think EMS clocks in at 256Kbit (or perhaps
<br\>a wee
<br\>> bit more),
<br\>
<br\>nope, the EMS 16M and 32M smart cards definetly have 1Mbit SRAM.
<br\>
<br\>while Bung can fit 1Mbit, so I don't think it's a software thing,
<br\>> but more of a hardware restriction. I guess they're cheap for a
<br\>reason...
<br\>
<br\>the problem is that there is almost no possibility to get these
<br\>smaller bung carts anymore - and if (lan-kwei) the 16M cards are more
<br\>expensive than the EMS 32M carts. well now i think i'd rather invested
<br\>in one of the expensive 16M bung carts. but read on:
<br\>
<br\>yesterday i tried the SRAM thing a little bit with different writing
<br\>programs and carts and single/multigames. this is the results:
<br\>
<br\>EMS DOS 1.3:
<br\>- works only with 16M cart. when writing single game the game is
<br\>correctly recognized by all programs (not like writing with EMS Win
<br\>3.4)
<br\>- i wasn't able to write multigame: program.exe -m -c program1.gb
<br\>program2.gb program3.gb resulted in a menu that only contained
<br\>prgram3.gb. any suggestions?
<br\>
<br\>EMS-Tool 1.1:
<br\>- could get only SRAM from and to cart (worked with transferer and
<br\>flashlinker)
<br\>- could not write to EMS carts (error: couldn't find EMS 16M or 32M
<br\>cart)
<br\>
<br\>DGB-max (http://dgbmax.pocketheaven.com/):
<br\>- the program is able to write multi-games into file. i tried to load
<br\>it up to an EMS cart with EMS 3.4. the menu worked but could not start
<br\>any game (same in nocash emulator).
<br\>- single game carts written with EMS DOS 1.3 were recognized as game
<br\>cartridge, those written with EMS Win 3.4 not.
<br\>
<br\>GBX-Tool 1.8:
<br\>- couldn't find out how to write multi-games to file.
<br\>
<br\>then i tried about the SRAM management with EMS Win 3.4 and EMS 32M
<br\>cart:
<br\>- yesterday i wrote that LSDJ and tetris DX SRAM data don't mix up.
<br\>this is not true. they just don't delete the SRAM but write into it.
<br\>since the tetris data is not very much i haven't seen it at the
<br\>beginning (changed pattern 01 in LSDJ).
<br\>- it seems to be true what ziegler writes on his site
<br\>(http://www.reinerziegler.de) - that it can hold only one savegame.
<br\>but why do they put then 1Mbit SRAM on the cart?
<br\>
<br\>on zieglers site it is claimed that you can write EMS carts with the
<br\>X-Changer (v1: 16 and 32M, v2: 32M) - i can't test it since the
<br\>actually sold flashlinker doesn't write any EMS cart. so could please
<br\>an owner of an X-Changer that writes EMS carts test if the SRAM
<br\>management of the EMS carts is the the same like i described above
<br\>when written with GBX-Tool and X-Changer? that would be very
<br\>interesting.
<br\>
<br\>summary:
<br\>--------
<br\>
<br\>people who don't own LSDJ yet should either:
<br\>
<br\>- get an original (EMS) cart from johan and then: leave the
<br\>mailinglist and never come back to any LSDJ site for not getting to
<br\>know what great things have invented and implemented in new versions
<br\>coming out almost monthly ;)
<br\>
<br\>or
<br\>
<br\>- get online LSDJ and flashlinker/Dr GB 64 set as long as it is
<br\>possible (lik-sang
<br\>doesn't sell any backup-gear anymore, for legal reasons i read), e.g.
<br\>at  http://www.success-hk.com or www.lan-kwei.com - if they want to be
<br\>able to have more that one LSDJ and more than one project on one cart.
<br\>
<br\>people who want to have more than one cart for beeing able to link two
<br\>LSDJs should find out if it wasn't cheaper to get the transferer and
<br\>two "cheap" EMS-carts, e.g. at http://www.hkems.com and beeing aware
<br\>that they should backup their SRAMS when deciding to play any other
<br\>SRAM game on the cart (why should one waste space on the cart?)
<br\>
<br\>so far, hoping that others post their experiences and opinions about that,
<br\>
<br\>berko
<br\>
<br\>p.s. don't download the full versions of LSDJ using netscape 4.7 and
<br\>rightclick - the data will be corrupted (treated as 7bit text?)
<br\>


Message:
<br\>
In the manual Johan says(something like): "Set LSDj sync to Nano and
<br\>Nanoloop to MIDI slave"
<br\>That's all there's to it.
<br\>> > > this can, indeed be done. however, i've never done it so i'm not
<br\>> > sure about which needs to be the master/slave but i THINK LSDj
<br\>> > is the slave (there's no mention of LSDj compatability on the
<br\>> > nano page so i think LSDj adapts to nanosynch standards).
<br\>> > someone please correct me if i'm wrong ;D
<br\>>
<br\>>I think nano syncs to lsdj, not the other way around... I believe Johan
<br\>>programmed lsdj
<br\>>to trick nanoloop into thinking it was another nanoloop, sending nanoloop
<br\>>sync instead of
<br\>>native lsdj sync.
<br\>>
<br\>>I'm working from memory, but I have done this before for a couple shows...
<br\>>
<br\>>connect the two machines w/ a link cable, set lsdj sync to 'nano' in the
<br\>>tempo screen,
<br\>>then on the nano machine, press a+right in the tempo screen... after that
<br\>>press play on
<br\>>the lsdj machine and they should be in sync.
<br\>>
<br\>>Try it.  If it's incorrect, mail me back and I'll get the 2 out and see
<br\>>where my memory
<br\>>went wrong.
<br\>>
<br\>>Christian.
<br\>
<br\>
<br\>
<br\>_________________________________________________________________
<br\>Choose an Internet access plan right for you -- try MSN!
<br\>http://resourcecenter.msn.com/access/plans/default.asp
<br\>


Subject:
Re: [LSDj!] Hello im new and i have a few questions??

Message:
<br\>
Hello group ,cyber.
<br\>
<br\>
<br\>c> Meanwhile i began building the MidiSyncInterface
<br\>c> with the the info i found on the official LSDJ website.
<br\>  It would be nice if you could post your progress in building that
<br\>  interface, because i am doing the same thing right now...
<br\>  after gathering the chips etc. i have the stuff now on a stripeboard
<br\>  but not soldered yet.
<br\>  the link cable i bought has 6 pins but only 4 wires in it!
<br\>  be careful with that, its a "gb classic 2 gb classic/color".
<br\>  i am looking now for a 4player adapter.
<br\>
<br\>
<br\>  by the way,
<br\>  has anyone build it yet, and does it work?
<br\>
<br\>  mileZ
<br\>
<br\>
<br\>
<br\>c> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
<br\>
<br\>
<br\>
<br\>
<br\>--
<br\>Best regards,
<br\>  mileZ                            mailto:48milz@...
<br\>


Message:
<br\>
> actually sold flashlinker doesn't write any EMS cart. so could
<br\>please
<br\>> an owner of an X-Changer that writes EMS carts test if the SRAM
<br\>> management of the EMS carts is the the same like i described above
<br\>> when written with GBX-Tool and X-Changer? that would be very
<br\>> interesting.text?)
<br\>
<br\>I don't know how relevant this is, but I have an X-Changer and an
<br\>original LSDJ cart (v1.2 I think).  I'm pretty sure that is a EMS
<br\>cart.  I was never able to even back up my SRAM data correctly with
<br\>gbt16, GBX 1.8 or READPLUS.  It would either be nonsense or the first
<br\>bank repeated 4 times.  This was over a year ago so maybe Johan can
<br\>correct me if I don't remember this correctly.
<br\>


Subject:
Re: Hello im new and i have a few questions??

Message:
<br\>
> some of the posts, and you guys mention a "keyboard" for the newest
<br\>> version of lsdj, can you guys fill me in with some info? how does
<br\>it
<br\>> work? how can a make it? Any plans floating around out there.
<br\>
<br\>Welcome
<br\>
<br\>You can check out the Keyboard Interface link at
<br\>http://wiki.littlesounddj.com/
<br\>There's a wiring diagram and instructions
<br\>
<br\>You can also find pretty much the same info at
<br\>http://gbdevers.cjb.net/
<br\>there's a wiring diagram and a couple demo ROMS
<br\>if you Download the keyboard.zip
<br\>
<br\>Hope this helps,
<br\>
<br\>Bud
<br\>


Message:
<br\>
Thanks for the info,
<br\>about the midi interface, somebody asked about my progress, half of
<br\>its done, i could only find a link cable with 4 wires so im going to
<br\>make it with its own power supply. i think it will be better this way
<br\>anyways , that way it wont waste juice from the gameboy.
<br\>
<br\>--- In lsdj@y..., "budmelvin" <budmelvin@h...> wrote:
<br\>> > some of the posts, and you guys mention a "keyboard" for the
<br\>newest
<br\>> > version of lsdj, can you guys fill me in with some info? how does
<br\>> it
<br\>> > work? how can a make it? Any plans floating around out there.
<br\>>
<br\>> Welcome
<br\>>
<br\>> You can check out the Keyboard Interface link at
<br\>> http://wiki.littlesounddj.com/
<br\>> There's a wiring diagram and instructions
<br\>>
<br\>> You can also find pretty much the same info at
<br\>> http://gbdevers.cjb.net/
<br\>> there's a wiring diagram and a couple demo ROMS
<br\>> if you Download the keyboard.zip
<br\>>
<br\>> Hope this helps,
<br\>>
<br\>> Bud
<br\>


Message:
<br\>
Is this spam?
<br\>
<br\>Anyway, check out my music at http://www.hemsida.net/dtd/music/
<br\>
<br\>(Well really www.DTDmusic.tk, but if you're in a mail program, click the
<br\>above instead!)
<br\>
<br\>_________________________________________________________________
<br\>Internet access plans that fit your lifestyle -- join MSN.
<br\>http://resourcecenter.msn.com/access/plans/default.asp
<br\>


Message:
<br\>
I'm sorry that I got the subject wrong in the previous message. It's
<br\>supposed to be "My music"
<br\>
<br\>>
<br\>>Is this spam?
<br\>>
<br\>>Anyway, check out my music at http://www.hemsida.net/dtd/music/
<br\>>
<br\>>(Well really www.DTDmusic.tk, but if you're in a mail program, click the
<br\>>above instead!)
<br\>>
<br\>
<br\>
<br\>_________________________________________________________________
<br\>Get faster connections -- switch to MSN Internet Access!
<br\>http://resourcecenter.msn.com/access/plans/default.asp
<br\>


Subject:
Re: still problems with multiple LSDJ on one cart (EMS)

Message:
<br\>
--- In lsdj@y..., "budmelvin" <budmelvin@h...> wrote:
<br\>> > actually sold flashlinker doesn't write any EMS cart. so could
<br\>> please
<br\>> > an owner of an X-Changer that writes EMS carts test if the SRAM
<br\>> > management of the EMS carts is the the same like i described above
<br\>> > when written with GBX-Tool and X-Changer? that would be very
<br\>> > interesting.text?)
<br\>>
<br\>> I don't know how relevant this is, but I have an X-Changer and an
<br\>> original LSDJ cart (v1.2 I think).  I'm pretty sure that is a EMS
<br\>> cart.  I was never able to even back up my SRAM data correctly with
<br\>> gbt16, GBX 1.8 or READPLUS.  It would either be nonsense or the first
<br\>> bank repeated 4 times.
<br\>
<br\>if the EMS card is written with EMS DOS as single game, GBX 1.8 can
<br\>recognize the 256kit SRAM of LSDJ. when written with EMSWin 3.4 it
<br\>says "no SRAM game".
<br\>
<br\>with EMS-tool 1.1 you can download the whole 1Mbit SRAM of the EMS
<br\>cart (even with a flashlinker). with an old DOS program (don't
<br\>remember the name right now) you can decide what bank to read.
<br\>
<br\>saving the whole 1Mbit and reading back to cart should work without
<br\>any problems. but i don't know if e.g. the player running in nocash
<br\>could play the song when loading the 1Mbit SRAM instead of the 256kbit...
<br\>
<br\>berko
<br\>


Message:
<br\>
I have a problem with the font called "kiko" (settings screen, hold A and
<br\>press up/down on the y2k/color scheme item, in case you didn't know). My
<br\>problem is that half of the characters are gone. V and on in the alphabet
<br\>have vanished (plus a few symbols). What's even more weird is that it works
<br\>sometimes, after clearing RAM. This problem doesn't exist in the demo ROM,
<br\>running an emulator. My LSDj version is 1.4.3b. I got the cart from Johan.
<br\>
<br\>Anybody had the same problem? Anybody who knows a persistant solution?
<br\>
<br\>                                                     /Lennart Ek
<br\>
<br\>_________________________________________________________________
<br\>Surf the Web without missing calls! Get MSN Broadband.
<br\>http://resourcecenter.msn.com/access/plans/freeactivation.asp
<br\>


Message:
<br\>
Hi!
<br\>Has anyone build the midisync thing yet? (I guess not
<br\>or you would send a mail to tell, right?!)
<br\>
<br\>Well, I'd like to build one as well but have a few Q's
<br\>I can't seem to find anywere...
<br\>
<br\>1,
<br\>On the diagram (the one found on the wiki-page) it
<br\>says "midi in". Excuse me if I missed anything but
<br\>what pin of my cable is that??
<br\>
<br\>2,
<br\>I've had quite a tough time trying to find the
<br\>"CNY17-1X" chip anywhere here in Sweden. Does someone
<br\>know of an equivalent or where to get hold of one?
<br\>
<br\>Also, any tips or so is warmly welcomed as I've never
<br\>soldered anything harder than guitar cables!
<br\>
<br\>
<br\>thanks,
<br\>m:\art\in
<br\>
<br\>_____________________________________________________
<br\>Gratis e-mail resten av livet på www.yahoo.se/mail
<br\>Busenkelt!
<br\>


Message:
<br\>
heyho,
<br\>mai> 1,
<br\>mai> On the diagram (the one found on the wiki-page) it
<br\>mai> says "midi in". Excuse me if I missed anything but
<br\>mai> what pin of my cable is that??
<br\>you should take a look at the authors web page(link on the wiki), he
<br\>has made a stripeboard layout, that could help answering a lot of
<br\>your questions.
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>
<br\>--
<br\>Best regards,
<br\>  mileZ                            mailto:48milz@...
<br\>


Message:
<br\>
> Hi!
<br\>> Has anyone build the midisync thing yet? (I guess not
<br\>> or you would send a mail to tell, right?!)
<br\>
<br\>Hi there...
<br\>
<br\>I know a guy who built it, but I don't think he's on the list. Anyway... If
<br\>you live in Stockholm, it should be possible to get all components (or
<br\>equivalents) from El-Labbet at Medborgarplatsen...
<br\>
<br\>Johan
<br\>


Message:
<br\>
>I know a guy who built it, but I don't think he's on the list. Anyway... If
<br\>>you live in Stockholm, it should be possible to get all components (or
<br\>>equivalents) from El-Labbet at Medborgarplatsen...
<br\>
<br\>Johan,
<br\>
<br\>could you give me his email-address or similar so I could contact him off-list?
<br\>
<br\>
<br\>-Hugo
<br\>
<br\>
<br\>BTW: I just finished my ps/2-cable
<br\>http://zoo.bitkit.net/skrot/ps2-gb.jpg
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Hi Guys, first post for me!
<br\>
<br\>I'm looking for a shop in Germany for Gameboy Classic backup gear,
<br\>particularly the xchanger, transferer or the gamejack.
<br\>Which of these works best?
<br\>
<br\>I already found a shop for a gamejack, but they are pretty expensive,
<br\>and they only have the version that comes without a rom(ram?) cart an
<br\>don't sell any separate carts. :-(
<br\>
<br\>Thanks,
<br\>Oliver
<br\>


Message:
<br\>
--- In lsdj@y..., "mcflemp" <mcflemp@y...> wrote:
<br\>> Hi Guys, first post for me!
<br\>>
<br\>> I'm looking for a shop in Germany for Gameboy Classic backup gear,
<br\>> particularly the xchanger, transferer or the gamejack.
<br\>
<br\>hmm... thats a problem .ive kept my eyes open since i first got lsdj
<br\>and i havent seen anything. if youre really lucky you might find
<br\>carts and such on ebay.de- i once saw an x-changer there. but youll
<br\>probably have to mailorder from china.
<br\>>
<br\>> I already found a shop for a gamejack, but they are pretty
<br\>expensive,
<br\>
<br\>where's the shop? berlin maybe??    cheers,jon
<br\>


Message:
<br\>
> >I know a guy who built it, but I don't think he's on the list. Anyway...
<br\>If
<br\>> >you live in Stockholm, it should be possible to get all components (or
<br\>> >equivalents) from El-Labbet at Medborgarplatsen...
<br\>>
<br\>> could you give me his email-address or similar so I could contact him
<br\>off-list?
<br\>
<br\>Yep. It's MattiasN at escapi dot com
<br\>
<br\>Johan
<br\>


Message:
<br\>
> >
<br\>> > I already found a shop for a gamejack, but they are pretty
<br\>> expensive,
<br\>>
<br\>> where's the shop? berlin maybe??    cheers,jon
<br\>
<br\>it is an online shop called gamefreax.de. Somehow I doubt I can trust
<br\>them... I sent them an e-mail asking for package contents of the
<br\>gamejack, and availability of rom carts - I never got a reply.
<br\>


Message:
<br\>
hi,
<br\>i have just bought a lsdj original from johan vers.2.0.4, i think its really
<br\>great, ilove it! but i have a few problems. I dont´t know if they are
<br\>normal, so i thought i could ask you if you know some of my problems...
<br\>so here they are:
<br\>
<br\>1-if i´m playing in "live"-mode in the song screen the timing isnt that
<br\>good/tight as if im playing in the song mode. (the drums dont fit, and some
<br\>things don´t come in time... they are coming a few ticks later or so...)
<br\>
<br\>2-When i´m playin 3 or more chains together its nearly unmakable to edit
<br\>phrases... the cursor don´t move smooth anymore, its very hard to direct the
<br\>cursor to the place i wanted him too, because sometimes he is VERY slow, or
<br\>he is so fast that he jumps several points..
<br\>
<br\>3-sometimes (not soo often since now) lsdj crashes. it freezed...
<br\>when i´m playing 4 phrases/chains together and then try to change the tempo
<br\>in the general screen up to 210bpm or more lsdj freezes. (every time:-() it
<br\>playes, but i cant use any button or the cursor anymore. the only thing i
<br\>can do is to turn the game boy off and when i´m turning it on again set the
<br\>speed back down BEFORE i play cause otherwise it will freeze again.
<br\>
<br\>4- Another problem: sometimes when i try to turn on the game boy nothing
<br\>happens. (the battery are full) the screen looks like it is on, but no
<br\>"nintendo" is scrolling down. then i have to turn the gb out and on a few
<br\>times and it will work again. And it can happen that instead of the
<br\>"nontendo" sign a few pixels are scrolling down. when they reached the
<br\>middle of the sreen everything freezes....
<br\>
<br\>5- AND one question: do you have timing problems with the drum kits?
<br\>
<br\>hmmm.
<br\>is it normal, do your gb freezes sometimes?
<br\>or can it be that i have a buggy version?
<br\>or do i just make too much at a time for the game boy?
<br\>
<br\>after having sayed so much negative, let me explain that i thing lsdj is a
<br\>REALY cool "software", and since i´m working with lsdj the train journeys i
<br\>have to make every day are flying by:-)
<br\>
<br\>greetings
<br\>emil
<br\>


Message:
<br\>
lsdj@yahoogroups.com schrieb am 07.11.02 19:49:12:
<br\>> hi emil !
<br\>> 1-if i´m playing in "live"-mode in the song screen the timing isnt that
<br\>> good/tight as if im playing in the song mode. (the drums dont fit, and some
<br\>> things don´t come in time... they are coming a few ticks later or so...)
<br\>
<br\>are all the phrases in question set to the same groove?
<br\>
<br\>> 2-When i´m playin 3 or more chains together its nearly unmakable to edit
<br\>> phrases... the cursor don´t move smooth anymore, its very hard to direct the
<br\>> cursor to the place i wanted him too, because sometimes he is VERY slow, or
<br\>> he is so fast that he jumps several points..
<br\>
<br\>got to the project screen and make sure *key delay*=6 and *key repeat*=2
<br\>(default settings). if that is all o.k, then maybe something is wrong with the
<br\>gb itself
<br\>
<br\>
<br\>> 4- Another problem: sometimes when i try to turn on the game boy nothing
<br\>> happens. (the battery are full) the screen looks like it is on, but no
<br\>> "nintendo" is scrolling down. then i have to turn the gb out and on a few
<br\>> times and it will work again. And it can happen that instead of the
<br\>> "nontendo" sign a few pixels are scrolling down. when they reached the
<br\>> middle of the sreen everything freezes....
<br\>
<br\>clean out the cart slot with a cuetip and a tiny amount of rubbing alchohol or
<br\>something and make sure all the contacts are there and sitting properly.slide
<br\>the cart in and out a couple of times. if it turns out that the slot is damaged
<br\>in someway you can lose all your hard work (this has happened to me) and buying
<br\>a new gb is definitely worth it.
<br\>
<br\>have fun!   jon
<br\>
<br\>
<br\>
<br\>
<br\>________________________________________________________________
<br\>Keine verlorenen Lotto-Quittungen, keine vergessenen Gewinne mehr!
<br\>Beim WEB.DE Lottoservice: http://tippen2.web.de/?x=13
<br\>


Message:
<br\>
I have a problem with the font called "kiko" (settings screen, hold A and
<br\>press up/down on the y2k/color scheme item, in case you didn't know). My
<br\>problem is that half of the characters are gone. V and on in the alphabet
<br\>have vanished (plus a few symbols). What's even more weird is that it works
<br\>sometimes, after clearing RAM. This problem doesn't exist in the demo ROM,
<br\>running an emulator. My LSDj version is 1.4.3b. I got the cart from Johan.
<br\>
<br\>Anybody had the same problem? Anybody who knows a good solution?
<br\>
<br\>                                                     /Nitro2k01
<br\>
<br\>_________________________________________________________________
<br\>Add photos to your messages with MSN 8. Get 2 months FREE*.
<br\>http://join.msn.com/?page=features/featuredemail
<br\>


Message:
<br\>
i have problems like this sometimes:
<br\>conclusions:
<br\>-some gameboys suck.
<br\>-get new batteries
<br\>-use gameboy color to program
<br\>-reset it
<br\>
<br\>by the way... johan, does the clock reset after a certain time? because i
<br\>think thats why mine has crashed every few months.
<br\>
<br\>- nate manhattan
<br\>


Message:
<br\>
hi jon,
<br\>thanks for your answers!
<br\>
<br\>
<br\>>> 1-if i´m playing in "live"-mode in the song screen the timing isnt that
<br\>>> good/tight as if im playing in the song mode. (the drums dont fit, and some
<br\>>> things don´t come in time... they are coming a few ticks later or so...)
<br\>>
<br\>> are all the phrases in question set to the same groove?
<br\>
<br\>yes they are!
<br\>and something funny i just explored: when i play just 3 tracks in live mode
<br\>the timing is ok. but when i play one more its not good anymore....
<br\>none of you have that problem?
<br\>
<br\>>
<br\>>> 2-When i´m playin 3 or more chains together its nearly unmakable to edit
<br\>>> phrases... the cursor don´t move smooth anymore, its very hard to direct the
<br\>>> cursor to the place i wanted him too, because sometimes he is VERY slow, or
<br\>>> he is so fast that he jumps several points..
<br\>>
<br\>> got to the project screen and make sure *key delay*=6 and *key repeat*=2
<br\>> (default settings). if that is all o.k, then maybe something is wrong with the
<br\>> gb itself
<br\>
<br\>yes, *key delay*=6 and *key repeat*=2 was set all the time.
<br\>You think it is the game boy wich is not good anymore?
<br\>My gb acts when 3 or more chains/tracks are playedtogether like a computer
<br\>with too much vst plugins and instruments in use. do you know what i mean?
<br\>its like the power of the processor is exceeded... (i hope you all
<br\>understand what i´m trying to say, my english is not that good...)
<br\>
<br\>>
<br\>>
<br\>>> 4- Another problem: sometimes when i try to turn on the game boy nothing
<br\>>> happens. (the battery are full) the screen looks like it is on, but no
<br\>>> "nintendo" is scrolling down. then i have to turn the gb out and on a few
<br\>>> times and it will work again. And it can happen that instead of the
<br\>>> "nontendo" sign a few pixels are scrolling down. when they reached the
<br\>>> middle of the sreen everything freezes....
<br\>>
<br\>> clean out the cart slot with a cuetip and a tiny amount of rubbing alchohol or
<br\>> something and make sure all the contacts are there and sitting properly.slide
<br\>> the cart in and out a couple of times. if it turns out that the slot is
<br\>> damaged in someway you can lose all your hard work (this has happened to me)
<br\>> and buying a new gb is definitely worth it.
<br\>
<br\>i´ve done it. the contacts seem to sitting properly. i will see if it happen
<br\>again:-)
<br\>
<br\>greetings
<br\>emil
<br\>>
<br\>> ________________________________________________________________
<br\>> Keine verlorenen Lotto-Quittungen, keine vergessenen Gewinne mehr!
<br\>> Beim WEB.DE Lottoservice: http://tippen2.web.de/?x=13
<br\>>
<br\>>
<br\>>
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
<br\>>
<br\>>
<br\>


Message:
<br\>
> My gb acts when 3 or more chains/tracks are playedtogether like a computer
<br\>> with too much vst plugins and instruments in use. do you know what i mean?
<br\>> its like the power of the processor is exceeded... (i hope you all
<br\>
<br\>It probably is, then... When the player is too busy, it steals CPU cycles
<br\>from the input handling routines...
<br\>
<br\>Johan
<br\>


Message:
<br\>
Hi there...
<br\>
<br\>> by the way... johan, does the clock reset after a certain time? because i
<br\>> think thats why mine has crashed every few months.
<br\>
<br\>The clock wraps around after 256 hours of straight use without memory
<br\>reset... Total clock, wraps around after 256 days. I would be happy to hear
<br\>if anyone actually encountered this... :)
<br\>
<br\>Johan
<br\>


Message:
<br\>
In my experience, working at high tempos and / or working with really
<br\>demanding patterns (lots of tables being used, for instance) will really tax
<br\>the Game Boy's abilities, and I begin to see symptoms like you're describing
<br\>(sluggish response, track-sync failure, etc.).  If you're running patterns
<br\>that involve a lot of arpeggiator tables, you might want to remove the table
<br\>commands, at least as a troubleshooting measure, and see if that clears up
<br\>the track-sync problems.
<br\>
<br\>Josh
<br\>
<br\>
<br\>on 11/7/02 1:49 PM, emilvonstosch at emil-von-stosch@... wrote:
<br\>
<br\>> hi,
<br\>> i have just bought a lsdj original from johan vers.2.0.4, i think its really
<br\>> great, ilove it! but i have a few problems. I dont´t know if they are
<br\>> normal, so i thought i could ask you if you know some of my problems...
<br\>> so here they are:
<br\>>
<br\>> 1-if i´m playing in "live"-mode in the song screen the timing isnt that
<br\>> good/tight as if im playing in the song mode. (the drums dont fit, and some
<br\>> things don´t come in time... they are coming a few ticks later or so...)
<br\>>
<br\>> 2-When i´m playin 3 or more chains together its nearly unmakable to edit
<br\>> phrases... the cursor don´t move smooth anymore, its very hard to direct the
<br\>> cursor to the place i wanted him too, because sometimes he is VERY slow, or
<br\>> he is so fast that he jumps several points..
<br\>>
<br\>
<br\>> is it normal, do your gb freezes sometimes?
<br\>> or can it be that i have a buggy version?
<br\>> or do i just make too much at a time for the game boy?
<br\>
<br\>
<br\>
<br\>_______________________________________________
<br\>
<br\>Bit Shifter
<br\>http://abandonedarts.tenthcity.com/bitshifter/
<br\>


Message:
<br\>
A similar problem I found (using Graymboy) is shifting patterns
<br\>up/down a few pitches in one pulsechannel and keeping the pattern the
<br\>same in the other pulsechannel (with a high tempo and maybe some
<br\>tables like mentioned) is too much for the little guy.  I had to make
<br\>a new pattern with the right notes instead of shifting the pitch and
<br\>it worked fine.  It didn't act sluggish, but intead freaked out and
<br\>gave me cool random sounds.
<br\>
<br\>--- In lsdj@y..., "Bit Shifter >>" <josh@m...> wrote:
<br\>> In my experience, working at high tempos and / or working with
<br\>really
<br\>> demanding patterns (lots of tables being used, for instance) will
<br\>really tax
<br\>> the Game Boy's abilities, and I begin to see symptoms like you're
<br\>describing
<br\>> (sluggish response, track-sync failure, etc.).  If you're running
<br\>patterns
<br\>> that involve a lot of arpeggiator tables, you might want to remove
<br\>the table
<br\>> commands, at least as a troubleshooting measure, and see if that
<br\>clears up
<br\>> the track-sync problems.
<br\>>
<br\>> Josh
<br\>>
<br\>>
<br\>> on 11/7/02 1:49 PM, emilvonstosch at emil-von-stosch@g... wrote:
<br\>>
<br\>> > hi,
<br\>> > i have just bought a lsdj original from johan vers.2.0.4, i think
<br\>its really
<br\>> > great, ilove it! but i have a few problems. I dontÂ´t know if they
<br\>are
<br\>> > normal, so i thought i could ask you if you know some of my
<br\>problems...
<br\>> > so here they are:
<br\>> >
<br\>> > 1-if iÂ´m playing in "live"-mode in the song screen the timing
<br\>isnt that
<br\>> > good/tight as if im playing in the song mode. (the drums dont
<br\>fit, and some
<br\>> > things donÂ´t come in time... they are coming a few ticks later or
<br\>so...)
<br\>> >
<br\>> > 2-When iÂ´m playin 3 or more chains together its nearly unmakable
<br\>to edit
<br\>> > phrases... the cursor donÂ´t move smooth anymore, its very hard to
<br\>direct the
<br\>> > cursor to the place i wanted him too, because sometimes he is
<br\>VERY slow, or
<br\>> > he is so fast that he jumps several points..
<br\>> >
<br\>>
<br\>> > is it normal, do your gb freezes sometimes?
<br\>> > or can it be that i have a buggy version?
<br\>> > or do i just make too much at a time for the game boy?
<br\>>
<br\>>
<br\>>
<br\>> _______________________________________________
<br\>>
<br\>> Bit Shifter
<br\>> http://abandonedarts.tenthcity.com/bitshifter/
<br\>


Message:
<br\>
Hey guys, trash80 here.
<br\>
<br\>I have a small problem. I'm in San Diego right now, and have a gig on
<br\>Sunday the 17th at the che cafe. The problem is i need the latest
<br\>version of LSDJ and my flash cart adapter is in Seattle! Errrr, i
<br\>want to use that nifty new keyboard feature.
<br\>
<br\>So, First off is anyone in San Diego and have a bung flash cart
<br\>updater, -OR- does anyone know if this MPXchanger ( http://www.blaze-
<br\>gear.com/pc_004.htm ) i have works with the bung carts and know of a
<br\>software updating utility that works.
<br\>
<br\>[i know this post is a long shot but damn it, i need help! ;]
<br\>
<br\>/Timothy - Trash80.net
<br\>


Message:
<br\>
Does anybody know whether LSDj uses GBC double speed mode? (Johan?)
<br\>
<br\>_________________________________________________________________
<br\>The new MSN 8: smart spam protection and 2 months FREE*
<br\>http://join.msn.com/?page=features/junkmail
<br\>


Message:
<br\>
> Does anybody know whether LSDj uses GBC double speed mode? (Johan?)
<br\>
<br\>Yep!
<br\>
<br\>Johan
<br\>


Message:
<br\>
2002-11-12: v2.0.5
<br\>
<br\>  * player more optimized. should be some % faster now.
<br\>  * changed keybd muting functionality:
<br\>  - pressing F9-F12 flips muting on key down
<br\>  - pressing CTRL+(F9-F12) flips muting on key down+up
<br\>  * improved keybd table playing - just hold down space and jam along
<br\>    to keep playing with the selected keybd table.
<br\>
<br\>http://www.littlesounddj.com/latest/full_version
<br\>
<br\>I haven't really compared speed before and after optimizations... I'd be
<br\>happy if someone with the grey box could tell me if there is any noticeable
<br\>difference.
<br\>
<br\>Johan
<br\>


Subject:
lsdj / fuckstorm covered in local (minneapolis, mn, usa)

SubjectSrt:
lsdj / fuckstorm covered in local (minneapolis, mn, usa)

Message:
<br\>
y0h all
<br\>
<br\>jes thought this article may get a few folx off ;D
<br\>
<br\>http://citypages.com/databank/23/1143/article10839.asp
<br\>
<br\>now ... i have to bug graham about why he didn't send 'em over to me
<br\>when they were done w/ him hdheheh
<br\>
<br\>bai
<br\>j.h0rD.n
<br\>


Subject:
Re: [LSDj!] lsdj / fuckstorm covered in local (minneapolis, mn, usa)

Message:
<br\>
On Tue, 12 Nov 2002, starpawz612 wrote:
<br\>
<br\>> y0h all
<br\>>
<br\>> jes thought this article may get a few folx off ;D
<br\>>
<br\>> http://citypages.com/databank/23/1143/article10839.asp
<br\>
<br\>   `...But who needs bells and whistles? The LSDj can emulate
<br\>    the Roland TB303--the classic "acid machine"...´
<br\>
<br\>Ehhrrmmm... :-)
<br\>
<br\>
<br\>/mr
<br\>


Message:
<br\>
On Tue, 12 Nov 2002, Johan Kotlinski wrote:
<br\>
<br\>> > Does anybody know whether LSDj uses GBC double speed mode? (Johan?)
<br\>>
<br\>> Yep!
<br\>>
<br\>> Johan
<br\>
<br\>Is that what the Mix Frequency setting does?
<br\>(If not, what does it do and why?)
<br\>
<br\>
<br\>/mr
<br\>


Message:
<br\>
> > > Does anybody know whether LSDj uses GBC double speed mode? (Johan?)
<br\>> >
<br\>> > Yep!
<br\>>
<br\>> Is that what the Mix Frequency setting does?
<br\>> (If not, what does it do and why?)
<br\>
<br\>No, not really...
<br\>
<br\>The reason for "mix freq" setting is that the CPU of the old gray boxes was
<br\>easily overloaded when playing two drum kits at the same time. It is then
<br\>possible to lower the "mix freq" to cut CPU need. It's like choosing to play
<br\>back CD's with 22 kHz instead of 44 kHz. This didn't sound as well as
<br\>supposed to, so when the sample engine later was made a lot faster (v1.4.0),
<br\>I chose to remove this setting completely.
<br\>
<br\>Johan
<br\>


Message:
<br\>
I found some strange bugs in this now... maybe a good idea to avoid this
<br\>release.
<br\>
<br\>Sorry!
<br\>
<br\>Johan
<br\>


Message:
<br\>
Hi all,
<br\>I'm working on setting my transfer system and would like to get it up and
<br\>running ASAP. I've tried a few of the HongKong sources and they are either out
<br\>of what I'm looking for (the GB Doctor, Bung and EMS gear) or problematic in
<br\>otherways (delays in shipping etc). EB Games carries the MPXchanger here in
<br\>the States, but no blank carts. Does anyone have a reliable Stateside source
<br\>for blank carts or the PC interface gear? Thanks in adv,
<br\>JonCates
<br\>


Message:
<br\>
Hello!
<br\>
<br\>I'm Alex from Philadelphia, PA, USA. I'm sixteen years old, and am getting
<br\>much better with my Gameboy. Does anyone here know about ska music? For those
<br\>who do, I want to simulate the ska rhythmn guitar on my gameboy. Will someone
<br\>help me who is musically (and Gameboy) gifted to program an instrument on
<br\>either the pulse or wave channel that sounds like a Gameboyish-ska guitar? My
<br\>e-mail is buggieware@... if anyone needs me.
<br\>
<br\>Rock on!
<br\>-Alex
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
hey alex,
<br\>
<br\>i dunno if i can help or not, but over at
<br\>http://www.kikapu.com/ brad is trying to put together
<br\>a dub compilation (check the fourms). while i question
<br\>exactly what i'll be comming up with for that i know
<br\>i'll be using my gameboy and ska and dub have the same
<br\>roots sooo ... maybe it will be something interesting
<br\>to you or we can work together or something.
<br\>
<br\>j.h0rD.n
<br\>
<br\>> help me who is musically (and Gameboy) gifted to
<br\>> program an instrument on
<br\>> either the pulse or wave channel that sounds like a
<br\>> Gameboyish-ska guitar? My
<br\>
<br\>
<br\>
<br\>__________________________________________________
<br\>Do you Yahoo!?
<br\>Yahoo! Web Hosting - Let the expert host your site
<br\>http://webhosting.yahoo.com
<br\>


Message:
<br\>
Try using the first waveform with a short release time
<br\>on a pulse instrument. Put notes in a phrase on step
<br\>2, 6, A and E. Also put an A command next to each note
<br\>to run an arpeggio table. (See wiki page on how to
<br\>create nice chords!)  /m:art/in
<br\>
<br\>__________________________________________________
<br\>Do you Yahoo!?
<br\>Yahoo! Web Hosting - Let the expert host your site
<br\>http://webhosting.yahoo.com
<br\>


Message:
<br\>
sometimes while in phrase mode while changing attributes the screen
<br\>goes crazy and i get a bunch of weird characters all over the place.
<br\>also I will lose my instrument settings? this happen to anyone out
<br\>there?
<br\>


Subject:
Re: [LSDj!] weird problems in phrase mode??

Message:
<br\>
Yep! It happened to me (nitro2k01) too. Appearantly it has to do with
<br\>clipboard actions on position 80 and up. I dont know why really, but if
<br\>you're working on a song position 80 or higher dont use copy, cut or paste.
<br\>I lost a few of my best songs because of that bug, before I had chance to
<br\>record them. Kinda annoying...
<br\>
<br\>                                       /Nitro2k01
<br\>
<br\>>From: "cybertechz2000" <cybertechz2000@...>
<br\>>Reply-To: lsdj@yahoogroups.com
<br\>>To: lsdj@yahoogroups.com
<br\>>Subject: [LSDj!] weird problems in phrase mode??
<br\>>Date: Mon, 18 Nov 2002 01:26:25 -0000
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<br\>>
<br\>>sometimes while in phrase mode while changing attributes the screen
<br\>>goes crazy and i get a bunch of weird characters all over the place.
<br\>>also I will lose my instrument settings? this happen to anyone out
<br\>>there?
<br\>>
<br\>
<br\>
<br\>_________________________________________________________________
<br\>Help STOP SPAM with the new MSN 8 and get 2 months FREE*
<br\>http://join.msn.com/?page=features/junkmail
<br\>


Message:
<br\>
> Yep! It happened to me (nitro2k01) too. Appearantly it has to do with
<br\>> clipboard actions on position 80 and up. I dont know why really, but if
<br\>> you're working on a song position 80 or higher dont use copy, cut or
<br\>paste.
<br\>> I lost a few of my best songs because of that bug, before I had chance to
<br\>> record them. Kinda annoying...
<br\>
<br\>Does this happen when you are in the song screen, with positions 80+? ...or
<br\>when working in the phrase screen, with phrases 80+?
<br\>
<br\>Johan
<br\>


Message:
<br\>
It happened in the song screen. I know I had used synthesizer before it
<br\>happened and created a new instrument in the instrument screen. After doing
<br\>that I copied or cut and pasted. Possibly the songs was playing during
<br\>paste, but not anywhere near the action. It happened on paste. It locked up
<br\>and I turned it off. When I turned it on the first song screen was filled
<br\>with 80. The chains were probably not hurt, but I used purge sequenzer, so I
<br\>didn't have a chance to look. Maybe that's gonna help you?
<br\>
<br\>And I mention it again: The kiko font does not work 99% of the times. It
<br\>sometimes works after clearing RAM, but that's a high price to pay. Besides
<br\>it doesn't work every time.
<br\>
<br\>Also I happened to paste data beyond the FF limit in song screen. That
<br\>didn't clear RAM, but filled certain portions with glitch data.
<br\>
<br\>
<br\>>From: "Johan Kotlinski" <johan@...>
<br\>>Reply-To: lsdj@yahoogroups.com
<br\>>To: <lsdj@yahoogroups.com>
<br\>>Subject: Re: [LSDj!] weird problems in phrase mode??
<br\>>Date: Mon, 18 Nov 2002 09:43:22 +0100
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<br\>>X-OriginalArrivalTime: 18 Nov 2002 08:43:35.0117 (UTC)
<br\>>FILETIME=[94DCAFD0:01C28EDE]
<br\>>
<br\>> > Yep! It happened to me (nitro2k01) too. Appearantly it has to do with
<br\>> > clipboard actions on position 80 and up. I dont know why really, but if
<br\>> > you're working on a song position 80 or higher dont use copy, cut or
<br\>>paste.
<br\>> > I lost a few of my best songs because of that bug, before I had chance
<br\>>to
<br\>> > record them. Kinda annoying...
<br\>>
<br\>>Does this happen when you are in the song screen, with positions 80+? ...or
<br\>>when working in the phrase screen, with phrases 80+?
<br\>>
<br\>>Johan
<br\>>
<br\>
<br\>
<br\>_________________________________________________________________
<br\>STOP MORE SPAM with the new MSN 8 and get 2 months FREE*
<br\>http://join.msn.com/?page=features/junkmail
<br\>


Message:
<br\>
Hi!
<br\>
<br\>Sounds bad.. which version are you using?
<br\>
<br\>> And I mention it again: The kiko font does not work 99% of the times. It
<br\>> sometimes works after clearing RAM, but that's a high price to pay.
<br\>Besides
<br\>> it doesn't work every time.
<br\>
<br\>Hm, this sounds like a problem with your cartridge... have you tried using
<br\>another font?
<br\>
<br\>> Also I happened to paste data beyond the FF limit in song screen. That
<br\>> didn't clear RAM, but filled certain portions with glitch data.
<br\>
<br\>OK!
<br\>
<br\>Thanks,
<br\>Johan
<br\>


Message:
<br\>
>From: "Johan Kotlinski" <johan@...>
<br\>>Reply-To: lsdj@yahoogroups.com
<br\>>To: <lsdj@yahoogroups.com>
<br\>>Subject: Re: [LSDj!] weird problems in phrase mode??
<br\>>Date: Mon, 18 Nov 2002 15:25:20 +0100
<br\>>
<br\>>Hi!
<br\>>
<br\>
<br\>Version 1.4.3b
<br\>>Sounds bad.. which version are you using?
<br\>>
<br\>
<br\>Well I simply dont use kiko, but I would like to since it's a nice font.
<br\>>Hm, this sounds like a problem with your cartridge... have you tried using
<br\>>another font?
<br\>>
<br\>
<br\>
<br\>_________________________________________________________________
<br\>The new MSN 8: advanced junk mail protection and 2 months FREE*
<br\>http://join.msn.com/?page=features/junkmail
<br\>


Message:
<br\>
> Well I simply dont use kiko, but I would like to since it's a nice font.
<br\>
<br\>Good job Lennart, you finally got Johan's attention about your Kiko font
<br\>problem :-)
<br\>
<br\>Alexandre
<br\>


Message:
<br\>
2002-11-18: v2.0.6 - bugfix release
<br\>
<br\>This is essentially the same as 2.0.5, but bugfixed... new features
<br\>reposted:
<br\>
<br\>  * player more optimized. should be some % faster now.
<br\>  * changed keybd muting functionality:
<br\>  - pressing F9-F12 flips muting on key down
<br\>  - pressing CTRL+(F9-F12) flips muting on key down+up
<br\>  * improved keybd table playing - just hold down space and jam along
<br\>    to keep playing with the selected keybd table.
<br\>
<br\>http://www.littlesounddj.com/latest/full_version
<br\>
<br\>Johan
<br\>


Message:
<br\>
Hey there,
<br\>
<br\>     I write for an online magazine, and I get press releases from Nintendo.
<br\>They've just announced an adaptor for GameCube that will let you play old
<br\>Game Boy and Game Boy Advance on your TV.  It's very likely that music still
<br\>won't sound as good as with the old grey one, but this might save you from
<br\>trying to find an old SNES with the GB adaptor.
<br\>
<br\>     I've included the press release below...
<br\>
<br\>-Bohus
<br\>
<br\>=====
<br\>
<br\>     REDMOND, Wash.--Nov. 19, 2002--The most successful video game
<br\>system in history is finally ready for its debut on the big screen.
<br\>     Nintendo of America Inc. today announced it will introduce the
<br\>Nintendo GameCube Game Boy Player in May 2003, allowing a library of
<br\>more than 1,000 games designed for the original Game Boy(R), Game
<br\>Boy(R) Color and the current Game Boy(R) Advance to be displayed on
<br\>home televisions through the Nintendo GameCube(TM) console.
<br\>     The Game Boy Player, a one-inch platform connecting to the bottom
<br\>of the Nintendo GameCube, will match the Nintendo GameCube footprint
<br\>and allow players to use either their console controller or Game Boy
<br\>Advance to direct action on screen.
<br\>     "For several years, the video game industry has been pushing
<br\>forward to new technical frontiers . . . while at the same time
<br\>celebrating classic hit games of the past," says Peter MacDougall,
<br\>executive vice president, sales and marketing, Nintendo of America
<br\>Inc. "This new Game Boy Player actually fulfills both desires: it
<br\>instantly makes your current favorite Game Boy Advance game
<br\>larger-than-life, and at the same time allows you to see your favorite
<br\>portable title from a decade ago in an entirely new way."
<br\>     Since its introduction in 1989, Nintendo's portable Game Boy line
<br\>has been responsible for sales of more than half a billion games
<br\>worldwide. And that total stands to jump substantially with the
<br\>introductions of Metroid Fusion(R), launched this week in North
<br\>America; The Legend of Zelda(R): A Link to the Past(R), launching in
<br\>North America on Dec. 2; and two new Pokemon games, Pokemon(R) Ruby
<br\>and Pokemon(R) Sapphire, launching in Japan on Nov. 21 and in the
<br\>U.S., first quarter of next year.
<br\>     Indirectly, the Game Boy Player will also boost the game library
<br\>for Nintendo GameCube from 180 by year-end to well over 1,000 with the
<br\>inclusion of hundreds of Game Boy titles. Plus, with the ability to
<br\>play all of your favorite Game Boy games on the road and on a big
<br\>screen at home, it is even more reason to own both Nintendo GameCube
<br\>and Game Boy Advance.
<br\>     The Game Boy Player accommodates several novel forms of game play.
<br\>With the Game Boy or Game Boy Advance game cartridge inserted in the
<br\>Game Boy Player, a regular Nintendo GameCube controller or
<br\>WaveBird(TM) wireless controller can direct the action. Or, using the
<br\>Nintendo GameCube Game Boy Advance link cable (sold separately), the
<br\>Game Boy Advance becomes the controller. The Game Boy Player also
<br\>supports multiplayer action via Game Boy Advance Link Cables. Player
<br\>one sees the action on the TV screen while other players view the
<br\>screens on their linked Game Boy Advance systems.
<br\>     The Game Boy Player will launch in Japan in March 2003. The
<br\>manufacturer's suggested retail price has not yet been announced for
<br\>the North American market.
<br\>
<br\>
<br\>- Bohus Blahut
<br\>   (BOH-hoosh BLAH-hoot)
<br\>
<br\>   modern filmmaker
<br\>


Message:
<br\>
>but this might save you from
<br\>>trying to find an old SNES with the GB adaptor.
<br\>
<br\>You could do this with a N64 with adapter.
<br\>
<br\>_________________________________________________________________
<br\>STOP MORE SPAM with the new MSN 8 and get 2 months FREE*
<br\>http://join.msn.com/?page=features/junkmail
<br\>


Subject:
Re: [LSDj!] DN 447 playing gameboy on tv

Message:
<br\>
> Subject: now use LSDJ with GameCube!
<br\>
<br\>Nice Bohus!
<br\>
<br\>Only thing is--I'm sure it will still be cheeper to
<br\>get a SNES + supergameboy off ebay than to dish out
<br\>for this new fangled stuff. but for those who already
<br\>play gamecube ... they must be happy!
<br\>
<br\>ttyl
<br\>j.h0rD.n
<br\>
<br\>
<br\>
<br\>
<br\>__________________________________________________
<br\>Do you Yahoo!?
<br\>Yahoo! Web Hosting - Let the expert host your site
<br\>http://webhosting.yahoo.com
<br\>


Message:
<br\>
> >but this might save you from
<br\>> >trying to find an old SNES with the GB adaptor.
<br\>>
<br\>> You could do this with a N64 with adapter.
<br\>
<br\>     I don't believe that those adaptors are available in the US.  This thing
<br\>also lets you play GB Advance titles on TV, which I'm sure an N64 adaptor
<br\>doesn't.
<br\>
<br\>     Still, if you're just doing music with the GB and don't care about
<br\>games, the SNES route is the cheaper way to go.  That's what I've got.
<br\>
<br\>- Bohus Blahut
<br\>   (BOH-hoosh BLAH-hoot)
<br\>
<br\>   modern filmmaker
<br\>


Message:
<br\>
> > Subject: now use LSDJ with GameCube!
<br\>>
<br\>> Nice Bohus!
<br\>>
<br\>> Only thing is--I'm sure it will still be cheeper to
<br\>> get a SNES + supergameboy off ebay than to dish out
<br\>> for this new fangled stuff. but for those who already
<br\>> play gamecube ... they must be happy!
<br\>
<br\>     Nintendo is actively embracing the idea of retro gaming.  Granted it is
<br\>with their own stuff, but it's nice to have a company admit that the old
<br\>cheap stuff is still fun.  I have a lot of grey Game Boy games that I still
<br\>love to death.  I don't have a Cube, but should be getting one soon as part
<br\>of an assignement- I will be looking with interest at this GB adaptor thingy
<br\>(doesn't hit the US 'til next spring) as a way to share the joy of the old
<br\>school stuff.
<br\>
<br\>     Now if only they'd make an Atari 2600 adaptor...  :)
<br\>
<br\>- Bohus Blahut
<br\>   (BOH-hoosh BLAH-hoot)
<br\>
<br\>   modern filmmaker
<br\>


Message:
<br\>
--- In lsdj@y..., "Bohus Blahut" <bohus@x> wrote:
<br\>>     Now if only they'd make an Atari 2600 adaptor...  :)
<br\>
<br\>how about this?  ;D
<br\>
<br\>http://shop.avon.com/avonshop/product.asp?pf%
<br\>5Fid=3870&department=search&find%5Fspec=atari
<br\>
<br\>a couple sidenotes, you can find the n64 gameboy adaptor in
<br\>the US if you know the right places to look ... they have one
<br\>in a store downtown here in nyc.  it wasn't an "official"
<br\>nintendo product though, pretty sure that it wasn't even legally
<br\>licensed either (though i could be wrong about that) ...
<br\>nintendo did have their own n64 to gb adaptor for internal use
<br\>but it was never released commercially.
<br\>
<br\>on the gba/gbc/gb adaptor for the gamecube, i think it'll be
<br\>great for playing games, and it kicks ass that they even included the
<br\>link port on it ... however, i suspect that its pretty much directly
<br\>based off the gba hardware (much like the supergameboy was directly
<br\>based off of the gb hardware) and so it will probably not be a good
<br\>option for using with lsdj (due to the noisy sample playback with
<br\>lsdj on the gba).
<br\>
<br\>ok, enough is enough ...
<br\>
<br\>../love_always/nullsleep
<br\>../www.8bitpeoples.com
<br\>../www.nullsleep.com
<br\>


Message:
<br\>
I own a snes and am considering purchasing a SuperGameboy Adapter
<br\>since they seem to be selling online for about $12 usd. I was curious
<br\>if anyone has used this combo and how is the sound quality? Is it the
<br\>same, better or worse than the original gameboy?
<br\>thanks
<br\>


Message:
<br\>
>I own a snes and am considering purchasing a SuperGameboy Adapter
<br\>>since they seem to be selling online for about $12 usd. I was curious
<br\>>if anyone has used this combo and how is the sound quality? Is it the
<br\>>same, better or worse than the original gameboy?
<br\>
<br\>it is worse
<br\>but the ability to be able to actually see what your doing is nice
<br\>what i do is program on the snes
<br\>then fine tune it on the game boy
<br\>and record the final version from the gameboy
<br\>-Vesicant
<br\>http://www.abhnt.com/
<br\>http://www.lungsandpaper.com/
<br\>


Message:
<br\>
Role Model is playing live tonight at Microdisko in Automaten Bar, Berlin.
<br\>There is a live stream going out from klubradio.de , you can follow it here
<br\>: http://www.klubradio.de/special.ram
<br\>
<br\>Concert starts in an hour or two!
<br\>
<br\>Cheers,
<br\>Johan
<br\>http://come.to/bleepstreet
<br\>


Message:
<br\>
THANKS :)
<br\>
<br\>--- In lsdj@y..., "vesicant@l..." <vesicant@l...> wrote:
<br\>> >I own a snes and am considering purchasing a SuperGameboy Adapter
<br\>> >since they seem to be selling online for about $12 usd. I was
<br\>curious
<br\>> >if anyone has used this combo and how is the sound quality? Is it
<br\>the
<br\>> >same, better or worse than the original gameboy?
<br\>>
<br\>> it is worse
<br\>> but the ability to be able to actually see what your doing is nice
<br\>> what i do is program on the snes
<br\>> then fine tune it on the game boy
<br\>> and record the final version from the gameboy
<br\>> -Vesicant
<br\>> http://www.abhnt.com/
<br\>> http://www.lungsandpaper.com/
<br\>


Message:
<br\>
2002-11-22: v2.0.7
<br\>
<br\>  * bugfix: wave instruments didn't work (introduced in 2.0.6)
<br\>  * bugfix: problem with kit offsets (introduced in 2.0.0)
<br\>  * player more optimized
<br\>
<br\>http://www.littlesounddj.com/latest/full_version
<br\>


Subject:
GameBoy Music Compilation / Deadline Approaching !

SubjectSrt:
GameBoy Music Compilation / Deadline Approaching !

Message:
<br\>
Hi there,
<br\>
<br\>If you’re new on the list, please check this out !
<br\>
<br\>RELAX Beat is a French label of electronic music.
<br\>Like we already had the occasion to mention here, we are preparing a
<br\>compilation of underground Game Boy music, and the selection will be
<br\>closed very soon now.
<br\>
<br\>The deadline for sending tracks was to the end of November, so if you
<br\>discover the idea and would like to participate, you have a (long) week
<br\>left to send a package with contact information and some (3/4) of your
<br\>best tracks (preferably on cd-r) to my attention (the postal address
<br\>follows at the end of the message)!!!
<br\>
<br\>Don’t hesitate to write us back for further questions...
<br\>
<br\>Regards,
<br\>
<br\>Thierry Criscione.
<br\>
<br\>RELAX Beat
<br\>13 rue René Robin
<br\>94200 Ivry sur Seine
<br\>France
<br\>
<br\>
<br\>
<br\>[Non-text portions of this message have been removed]
<br\>


Message:
<br\>
Hi... I know that some people have been complaining about getting random
<br\>noise printed out in phrase screen. Now I'd like to know if anyone has any
<br\>idea about how to get this behavior. In order to fix it, it would help a lot
<br\>if I was able to reproduce it.
<br\>
<br\>I also went through the code for copy/paste in song screen (thx Lennart for
<br\>complaining). Found out that it has a really serious bug in it, way back
<br\>since 1.3.x days. Essentially, using copy/paste on positions over 29 leads
<br\>to undefined behaviour... but at least it should be possible to do it up to
<br\>7D without risking to destroy anything but clipboard data. I'll post a fixed
<br\>version later today.
<br\>
<br\>Johan
<br\>


Message:
<br\>
2002-11-25: v2.0.8
<br\>
<br\>  * bugfix: copy/paste in song screen was threatening system stability
<br\>    when operating on positions over 7D. thanks to lennart ek for reporting
<br\>this.
<br\>  * speeded up copy/paste in song screen
<br\>  * player optimized further
<br\>
<br\>http://www.littlesounddj.com/latest/full_version
<br\>
<br\>Johan
<br\>


Message:
<br\>
I get screen noise when I accidentally type in a drum kit instrument note in
<br\>a pulse channel, and then try to change the instrument number, or the note.
<br\>Could appear in wave channel too. I can't recall the exact occurrence,
<br\>though.
<br\>
<br\>/Thomas
<br\>
<br\>----- Original Message -----
<br\>From: "Johan Kotlinski" <johan@...>
<br\>To: <lsdj@yahoogroups.com>
<br\>Sent: Monday, November 25, 2002 5:45 PM
<br\>Subject: [LSDj!] noise in phrase screen
<br\>
<br\>
<br\>> Hi... I know that some people have been complaining about getting random
<br\>> noise printed out in phrase screen. Now I'd like to know if anyone has any
<br\>> idea about how to get this behavior. In order to fix it, it would help a
<br\>lot
<br\>> if I was able to reproduce it.
<br\>>
<br\>> I also went through the code for copy/paste in song screen (thx Lennart
<br\>for
<br\>> complaining). Found out that it has a really serious bug in it, way back
<br\>> since 1.3.x days. Essentially, using copy/paste on positions over 29 leads
<br\>> to undefined behaviour... but at least it should be possible to do it up
<br\>to
<br\>> 7D without risking to destroy anything but clipboard data. I'll post a
<br\>fixed
<br\>> version later today.
<br\>>
<br\>> Johan
<br\>>
<br\>>
<br\>> To unsubscribe from this group, send an email to:
<br\>> lsdj-unsubscribe@egroups.com
<br\>>
<br\>>
<br\>>
<br\>> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
<br\>>
<br\>>
<br\>>
<br\>


Message:
<br\>
2002-11-26: v2.0.9
<br\>
<br\>  * bugfix: now hopefully no more noise printouts in phrase screen (thx to
<br\>sprak!)
<br\>
<br\>http://www.littlesounddj.com/latest/full_version
<br\>


Message:
<br\>
Hey all,
<br\>
<br\>Not sure if anyone out there can stop by our neighborhood, but thanks
<br\>to the organization of Mark DeNardo, we're doing a gameboy show in
<br\>Chicago.
<br\>http://mediaservice.photoisland.com/auction/Nov/2002112618748744597184
<br\>89.jpg
<br\>
<br\>
<br\>Here's the email I sent earlier about it
<br\>********************
<br\>FRIDAY NOVEMBER 29th
<br\>GAMEBOY CHALLENGE
<br\>Bottle Top (above the Empty Bottle)
<br\>1035 N. Western
<br\>10pm - $7
<br\>
<br\>daniel p (of Mark4)
<br\>yuppster
<br\>Mark DeNardo
<br\>Bud Melvin
<br\>
<br\>I will be attempting to fill a whole set with
<br\>gameboy songs and fun.
<br\>
<br\>These people are doing excellent music.  Check out the sites:
<br\>http://www.mark4.net
<br\>http://www.8bitpeoples.com/yuppster/index.html
<br\>http://www.markdenardo.com/
<br\>my music is ok, too but I haven't updated in awhile
<br\>http://artists.mp3s.com/artists/238/bud_melvin.html
<br\>********************
<br\>
<br\>Hope you don't mind the spam  ;)
<br\>
<br\>Have a nice Thanksgiving.
<br\>
<br\>-BuD
<br\>


Message:
<br\>
Hey johan, thanks a lot for the new version, i apreciate the player
<br\>optimization quite a bit (it's now reasonable to leave the song
<br\>playing while i edit even on my slow gameboy light ;)!
<br\>
<br\>I'm also glad you fixed the copy/paste stuff, but when you did it
<br\>something changed about the functionality of pasting blank space in
<br\>the song screen. i used to be able to copy a row of blank space and
<br\>paste it above whatever i was working on to push it further down on
<br\>the playlist. when i paste with ver 2.0.9, it overwrites rather than
<br\>inserting. i liked the old way better, it allowed me to work a lot
<br\>more freely. would it be possible to bring the insert-style pasting
<br\>back and keep the bugfix? that would be so great!
<br\>
<br\>also, thanksgiving break is here in america so i'm working on some
<br\>new sample kits ... if anyone wants my finished ZMSGBR (standard
<br\>gabber fare kicks and a really snappy snare!), GABSTA (funny gabber
<br\>style stabs) or GODCNT (girl counting one to four) kits let me know
<br\>and i'll put them in the file area.
<br\>
<br\>anyway, thanks again for the updates!
<br\>
<br\>j.h0rD.n
<br\>
<br\>p.s. today i'm sending 2 of my unheard LSDj tracks to a label called
<br\>input/output for a compilation they are putting together. wahoo!
<br\>


Message:
<br\>
2002-11-27: v2.1.0
<br\>
<br\>  * bugfix: B+A (note delete) could threaten system stability when operating
<br\>in
<br\>    song screen on positions over 7D.
<br\>  * bugfix: cut&pasting in song screen sometimes didn't work correctly
<br\>(reported
<br\>    by starpawz)
<br\>  * copy/cut/paste action in song screen speeded up further
<br\>
<br\>http://www.littlesounddj.com/latest/full_version
<br\>


Message:
<br\>
>Hey johan, thanks a lot for the new version, i apreciate the player
<br\>>optimization quite a bit (it's now reasonable to leave the song
<br\>
<br\>Cool!
<br\>
<br\>> inserting. i liked the old way better, it allowed me to work a lot
<br\>> more freely. would it be possible to bring the insert-style pasting
<br\>> back and keep the bugfix? that would be so great!
<br\>
<br\>Whoops... I didn't intend the functionality to change so I guess that is
<br\>just a new bug.
<br\>
<br\>> p.s. today i'm sending 2 of my unheard LSDj tracks to a label called
<br\>> input/output for a compilation they are putting together. wahoo!
<br\>
<br\>The Stockholm I-O? Or is this something in the States?
<br\>
<br\>Cheers,
<br\>Johan
<br\>


Message:
<br\>
> also, thanksgiving break is here in america so i'm working on some
<br\>> new sample kits ... if anyone wants my finished ZMSGBR (standard
<br\>> gabber fare kicks and a really snappy snare!), GABSTA (funny gabber
<br\>> style stabs) or GODCNT (girl counting one to four) kits let me know
<br\>> and i'll put them in the file area.
<br\>
<br\>I seriously doubt that ANYone would be unhappy with more sample kits in
<br\>the file area...
<br\>
<br\>Count this as one vote for seeing your antidankfest efforts...
<br\>


Message:
<br\>
>
<br\>> I seriously doubt that ANYone would be unhappy with more sample
<br\>> kits in
<br\>> the file area...
<br\>>
<br\>> Count this as one vote for seeing your antidankfest efforts...
<br\>
<br\>hehe, ok. it's just in the past when i put them up there was no
<br\>response so i wasn't sure if it was even the right place to be
<br\>sharing them. they'll be up this weekend for sure!
<br\>
<br\>j.h0rD.n
<br\>


Message:
<br\>
>
<br\>> The Stockholm I-O? Or is this something in the States?
<br\>>
<br\>
<br\>this I/O label is based in the united states, california to be exact.
<br\>here's their web page, i'm kind of scared of the graphix, but they
<br\>have a really cute bunnie pic up now ;D
<br\>
<br\>http://www.scumm.net/inputoutput/
<br\>
<br\>perhaps i should warn them about
<br\>
<br\>http://www.i-o-inc.com/micro/main.php
<br\>
<br\>:O ... tnx for pointing i-o-inc out to me, hadn't noticed them before!
<br\>
<br\>also, i havn't tried out v2.1.0 yet (i wish i was at my own house so
<br\>i could take advantage of your lightning fast bugfixes johan ;), but
<br\>here is another thing i noticed in 2.0.9:
<br\>
<br\>when a chunk of chains is being played in song mode and the next
<br\>chain to be played has no patterns in it, the song jumps back to
<br\>position 00 for those channels. i actually don't remember if LSDj has
<br\>behaved any differently than that but since it seems like something i
<br\>would wind up doing and i hadn't noticed it before i thought it may
<br\>be another new bug. and it's certainly no big deal to fill a chain
<br\>with patterns, just thought the behavior was little weird ;D
<br\>
<br\>layt0r
<br\>j.h0ord.n
<br\>


Message:
<br\>
hey...
<br\>
<br\>about that copy paste stuff... I have actually always wished that you
<br\>could switch inbetween overwrite and instert...
<br\>
<br\>it always a pain when I a bunch of songs on a cart, each with a different
<br\>screen, and the get all messed up when I delete something.
<br\>
<br\>so... bug, or possible feature?
<br\>
<br\>jon/voltrex/.out.
<br\>


Message:
<br\>
As Jon mentioned I also often have diferent tunes on
<br\>separete screens. Thus, if I wish to delete a few
<br\>chains in song screen, it would mess up my stuff
<br\>further down.
<br\>Is it possible to have the option between cuting and
<br\>deleting?
<br\>
<br\>m:/art/in
<br\>
<br\>__________________________________________________
<br\>Do you Yahoo!?
<br\>Yahoo! Mail Plus - Powerful. Affordable. Sign up now.
<br\>http://mailplus.yahoo.com
<br\>


Message:
<br\>
> As Jon mentioned I also often have diferent tunes on
<br\>> separete screens. Thus, if I wish to delete a few
<br\>> chains in song screen, it would mess up my stuff
<br\>> further down.
<br\>> Is it possible to have the option between cuting and
<br\>> deleting?
<br\>
<br\>If you can find a good spare button keypress to assign to delete, I am
<br\>totally up for it...
<br\>
<br\>What might be even better, I could implement a track divisor function in the
<br\>project screen. It would split up the 0-FF song positions in screen units.
<br\>If the track divisor is set to 1 (screen), cut/paste operations would only
<br\>affect the data in the screen that's being shown. Like, if deleting a phrase
<br\>number at step 5, it would move up positions 6-$F to 5-$E and insert "--" at
<br\>$F...
<br\>
<br\>If the track divisor is set to 2 (screens), it would keep together positions
<br\>0-$1F, $20-$3F, $40-$5F, ... 4 keep together 0-$3F, $40-$7F, ...
<br\>
<br\>Top or flop?
<br\>
<br\>Johan
<br\>


Message:
<br\>
If you add a track divisor function, how about a loop-point (like mod-trackers
<br\>have)?
<br\>
<br\>-Hugo
<br\>   ----- Original Message -----
<br\>   From: Johan Kotlinski
<br\>   To: lsdj@yahoogroups.com
<br\>   Sent: Thursday, November 28, 2002 1:30 PM
<br\>   Subject: Re: [LSDj!] B+A option?
<br\>
<br\>
<br\>   > As Jon mentioned I also often have diferent tunes on
<br\>   > separete screens. Thus, if I wish to delete a few
<br\>   > chains in song screen, it would mess up my stuff
<br\>   > further down.
<br\>   > Is it possible to have the option between cuting and
<br\>   > deleting?
<br\>
<br\>   If you can find a good spare button keypress to assign to delete, I am
<br\>   totally up for it...
<br\>
<br\>   What might be even better, I could implement a track divisor function in the
<br\>   project screen. It would split up the 0-FF song positions in screen units.
<br\>   If the track divisor is set to 1 (screen), cut/paste operations would only
<br\>   affect the data in the screen that's being shown. Like, if deleting a phrase
<br\>   number at step 5, it would move up positions 6-$F to 5-$E and insert "--" at
<br\>   $F...
<br\>
<br\>   If the track divisor is set to 2 (screens), it would keep together positions
<br\>   0-$1F, $20-$3F, $40-$5F, ... 4 keep together 0-$3F, $40-$7F, ...
<br\>
<br\>   Top or flop?
<br\>
<br\>   Johan
<br\>
<br\>
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