8Bittoday has an interview with Minusbaby, l’efant belligerent of 8bitpeoples. They discuss his background, his reason for pixel pushing and some of the tools he uses to create his art.
An excerpt:
[8bit today] Instead of being restricted by limitations, you give the 8bit touch to it by mind. Could you tell more about your process of working?
[Minusbaby] “Because I come from a sort of mixed media background on a several fronts (dependent on what was around and what I could afford) – computer, spray paint, lead, carbon, oil pastels, fake gold leaf, smoke, fire, ink and anything else – I felt that there was no reason for me to stick to traditional pixel art techniques. While I do follow a set of rules based on grids, aspect ratios and aliasing, everything else is fair game. For example, a Commodore 64’s palette is limited to sixteen colors. A few months ago, I made a Pulsewave flier using its palette along with darker versions of the original sixteen colors. While some purists have a tough time giving me respect, my color choices and disregard of the screen resolutions of the original consoles and computers set a personal precedent allowing me to do whatever I want, therefore avoiding boredom and inspiring growth. I am done being bothered by conservative crews who can’t cope. Besides, it’s fun to be naughty and break rules.