Author: Peter Swimm
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TCTD Links for 2010-07-31
- How Tettix tried to design a T-shirt and ended up with a remix album featuring Alex Mauer, minusbaby and more http://ow.ly/2iRpP #
- Radix: @rymdlego: the modern chiptune scene is the home of many awesome artists but also some of the most overrated shit I’ve ever heard. sorry. in reply to rymdlego #
- CHIPTUNE STREAM! START OFF YOUR MORNING THE RIGHT WAY (Broadcasting live at http://ustre.am/aFB0) #
- @HearJapan: Explore The Unexplored 33 Showing you the best of the most recent chiptune post rock J-rock J-pop #
- [LA] Aug 14th – Baseck’s Bday: Venetian Snares, Otto Von Shirach + insane lineups http://ow.ly/2iYIh #
- @Nullsleep: I’ll be performing on Friday 8/6 for the opening of GeekDown at 92YTribeca in NYC! Full details • #
- @crystallabs: Episode 11 of STFUAJPGM is now available: http://goo.gl/nRQj #
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Prof. Sakamoto – Insert
PROF. SAKAMOTO’S CONCEPT ALBUM TELLS THE TALE OF A DISTANT FUTURE WHO’S INHABITANTS ARE ABLE TO TRANSPLANT SLOTS INTO THE TOP OF THEIR HEADS. INTO THESE SLOTS, GAME CARTRIDGES ARE INSERTED, GIVING THE BEARER SPECIAL ABILITIES. ‘INSERT’ IS THE SOUNDTRACK TO THE BATTLE BETWEEN THOSE WHO CHOOSE TO USE THESE POWERS FOR GOOD; AND WHO MUST SAVE THE WORLD FROM EVIL SCIENTISTS THAT USE THESE ABILITIES IN AN ATTEMPT TO RULE THE WORLD.
via Pause
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Anamanaguchi – Summer 2010 singles updated
New Tacks added:
1. My Skateboard will go on
2. R4inbow in the d4rk
Cover art by Rider Ripps
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PC->NES Transfer Tool + FaMI – Family MIDI Appeared
Batsly Adams announces two new NES projects using Arduino:
I’ve been working at a serial connection to the NES for a few months now. At first I came up with a board to try and establish a serial line to the NES through the controller port – I only made 2. They worked – but I figured that it was possible to do it without the board if I did some tricky stuff with the ATMega interrupts on the Arduino. After a few days of debugging (and cycle counting) it’s working flawlessly. The advantage of this over a software serial based approach is that the Arduino acts as a buffer that’ll hold incoming messages (up to 128 bytes) until the NES is ready to get the next one. This means that the NES is free to do other things and doesn’t need to spend time polling the controller port! The latency is extremely low – about as fast as the NES could handle – faster than the MIDI standard. The serial code is compact and easily relocatable – it works great as a replacement to any controller code. Working on a new name for this since it really just acts like a bridge between your PC and the NES. Both the ROMs and the Arduino stuff will be open source so if you have the hardware you’re ready to go!
Right now channels 1-4 are working with no issues – MIDI files play perfectly (i just need to find the right song for a good demo)! There aren’t any effects yet – but it’s completely stable / performance worthy in the state that it’s in. I’ll be working on pitch bends / cc control in the next couple of weeks – but it’s open source so hopefully people will develop beyond that! The samples work but they are fixed- I’m working on a mapper for powerpak right now that may allow sample uploading.
What’s great about using this Arduino setup is that you can use VBlanks MIDI->serial processing app so you don’t even need to build a MIDI circuit – just use the USB cable!