Author: Peter Swimm

  • Complete Bullshit

    Source

    Best continued source of inspiration: video games
    Nerds who played way too much Legend of Zelda in the ’80s are making music deliberately cribbed from the compressed ditties that soundtracked too many lonely afternoons. There’s Laromlab, who actually makes music using the same chiptune technology — with mixed results — but others have wrenched more beauty: Flying Lotus. On “Los Angeles,” he takes those videogame noises and makes them glittery texture on his cracked-out opus

    Rebuttal

    EDIT

    They updated their post:

    Best continued source of inspiration: video games
    Nerds who played way too much Legend of Zelda in the ’80s are making music deliberately cribbed from the compressed ditties that soundtracked too many lonely afternoons. There’s Laromlab, who released music using the same chiptune technology, but he plagiarized it from some German artists. Not cool, but others have wrenched more honest beauty. Flying Lotus, on “Los Angeles,” takes those videogame noises and makes them glittery texture on his cracked-out opus. Dam-Funk, on Stone’s Throw Records, sounds like a roller rink’s laser show playing inside the castle at the end of a Super Mario Brothers game. And you can find an a cappella version of Nintendo tunes on YouTube. (MW)
    Photo: Nintendo *Item has been updated to include information about the Laromlab scandalette.

    1. Why not just drop the laromlab reference all together?

    2. Why not mention “some german artists” ? The songs arent worse now that some creep who looks like a living version of boogie boy isn’t performing them anymore, right?

    3. Scandalette? I would say that using others material to get a label to press your shit, and then do a nationwide tour is a pretty big fuckup. At least the label was able to admit their error in the matter, what about you, LA times?

  • 2pp Blip2008 Videos Appeared

    And they sound AMAZING.

    “Atomic” cover by Glomag f. stealthopera @ Blip Festival 2008 in NYC from 2 Player Productions on Vimeo.

    Plenty More videos on the Blip08 blog and our playlists on Vimeo and Youtube.

  • gamesetwatch Interviews kplecraft

    Im guessing.. cool?
    Im guessing.. cool?

    GSW has a interesting read on this talented Blipfest and 8Bitpeoples artist.

    Kuske of the Tokyo-based chiptune group Kplecraft and quad of the sound studio luvtrax performed together at the 2008 EXTRA Hyper Game Music Event.

    Their sets involved techno arrangements of classic videogame series like Gradius, accompanied by vocal performances and 8-bit console sounds. Both musicians work in chiptunes and their songs will be appearing in the XBox 360 port of the sidescrolling shooter Otomedius G.

    GSW: What is it that compels you to keep returning to chiptune music?

    Kuske(kplecraft): That might take some time to answer. Everybody seems to have a different interpretation of what makes chiptunes special. Most people simply remember it from their youth and value it for that reason. In my case, I find it a challenge to make this music, because there are limits to the number of sounds you can use. That forces musicians to put a great deal of care into the melody and arpeggios. Those limitations can actually open the doors to a new appreciation for musical forms. I might be alone in that contention, but I find it to be a compelling way to arrange videogame music.


  • Site News: truechip.org

    You can now reach this blog through the easier to say whilst drunk url:

    www.truechip.org

  • Rabato and Yes Robot Video Bootleg

    http://mefeedia.com/entry/rabato-yes-robot-ascii-bit-visuals-bcnparty111/5076354

    No embed, but you can view this entire concert online.

    Rabato & Yes, Robot (Ascii bit Visuals) @ bcnparty’1111 hr 29 min – Oct 22, 2007Live performed at bcnparty’111. High resolution video available here: