- RT @uglymachine: Photos from the 5.7.2011 Signal to Noise #2 show featuring The Shortsleeves, Bubblyfish, Shark http://t.co/HUKEBpSk #
- RT @echolevel: GREATNEWS! Chipslapper now has ST-01 samples built in! Keymapped for your convenience http://t.co/zekYTxlI #
- RT @animalstyle: INTERVIEW: DINO LIONETTI, LEADER OF CHEAP DINOSAURS | Data Garden http://t.co/LCI3v8b6 #
Author: Peter Swimm
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TCTD Links for 2011-11-18
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TCTD Links for 2011-11-16
- Chiptunes @ PhilaMoca: SKGB’s Record Release Party this Thursday | Geekadelphia http://t.co/tyHXLctf #
- Triple Point (FM PROG METAL) | Heosphoros http://t.co/02yWuYZi #
- Dark Labyrinth (1-bit) Uploaded by RushJet1 http://t.co/xK96n5tQ #
- GameSetWatch Art Dealership Opens Gallery Featuring Video Game Artists http://t.co/1aKwytT0 #
- RT @goto80: Just made a comment on Materiality and the Demoscene by @viznut. http://t.co/Wk0Ed9r8 #
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gwEm / PHF releases booTribe
gwEm writes:
This is a different sort of production from me. You could call it a musical toy. I’ve been inspired by the drum machine of the Korg Monotribe, and have combined it with STj into an executable boot sector. Unlike my 128byte productions, which are more or less pure demos in that they are concept investigations, this one could actually be quite useful to musicians and live performers.
A list of the features may help to explain more:
* STj like tempo control for precise DJ beatmatching
* Three drum sounds
* 16 steps (use shift to access odd steps, alike to Korg Monotribe)
* MIDI clock output
* Very fast loading – due to boot sector implementation
* GEMDOS file system still supported (use it with STj in auto folder no problem)
* No screen required