Category: Chipmusic

Toons from various consoles.

  • Interview with LGPT creator Marc Nostromo pt2

    lvptThis is the conclusion of Monday’s interview with LGPT dev Marc Nostromo. We talk about the history of Piggy Tracker’s development, possible future features and some information on the excellent netlabel/band of hooligans Hexawe

    LB: So how did the idea for Piggy come about?

    Marc: well, I had been using LSDJ for a while and even tho I was in love with the program, I longed to have the same flexibility with another type of sound generation. No matter how you like the Gameboy sound, there is a moment where you get tired of it, especially if, like me, you do your tracks without mixing techniques, synths and so on. I wanted to have something similar for samples and midi. I remember having a few chats with Starpause and Firestarter about it and we all got very excited about the perspective. So I went for it.

    LB: Did you plan to work on the GP32 from the outset or were you deving on PC without a particular platform in mind?

    Marc: It’s always been the main goal to do a hand-held program and to stick with the LSDJ interface. I was looking at a couple of options possible at the time: DS, PSP and GP32. The home-brew scene on DS & PSP was already pretty strong but it was constantly moving, so rather than trying to base myself on moving ground, I decided to go for the GP32. Especially that the idea of a company distributing an open platform like Gamepark did was great so I was happy to jump on that boat
    (more…)

  • Protrekkr – an interesting tracker

    protrekkrspot/UP reports: “Salass00 has ported an advanced tracker called Protrekkr to the AmigaOS4 platform.

    It has a built in softsynth and a 303 emulator. You can also use ordinary samples.”

    The blurb:

    ProTrekkr (formerly known as NoiseTrekker) is a tracker program combining a software synthesizer together with a traditional samples tracker which can be used to create electronic music for small sized intros, demos or games.

    The tracker is available for Windows, Linux and Mac OS X.

    Main features:
    – Open source.
    – 16 multi-notes tracks (with 256 virtual channels).
    – Samples editor (can load up to 64 bits stereo samples).
    – Patterns based tracker style sequencer.
    – Synthesizer with custom waveforms support.
    – Cubic spline interpolation.
    – 2 303s units.
    – Wav files import/export.
    – 16 or 32 bits wav rendering.
    – Multi effects engine with reverb, distortion, filters, delay, EQs, flanger, etc…
    – Midi in/out support.
    – Protracker .mod files import.
    – Samples compressor handling Gsm/Mp3/TrueSpeech (not on Linux/Mac OS X yet).
    – Replay routine source code to be included & used inside your own programs (Also featuring a replay routine for the PlayStation Portable).
    – Winamp/XMPlay plugin available.
    – And maybe more…

    This is a FREEWARE tool, this means that you can use it for whatever you want and for free.

    Download it here (AmigaOS4 version)
    Or here (Other platforms) 

    via Amiga.org – News.

     

    I wonder how optimized this is, since it advertises it as for use in demo productions and games. I tried the MacOSX build but it said it needed a mising library (tsk tsk), so I can’t test it. Reports?

  • New Quarta330 Live Set

    Quarta330 has a new live setup up on archive.org. Chipflip writes:

    Quarta330 is a Japanese gameboy composer, who sticks out with his quirky and slow beats in hiphop/dub/step style (as mentioned earlier). He’s also one of the few chip artists that operates outside the “scene” – with appearances on Hyperdub and even Warp. So his music is not always easy to find free for download, which makes this live-set from Berlin even more interesting. It includes several songs that are new to me, and I like the development from melancholic melodies and quantised grooves towards a more skweee-ish playfulness. Maybe chip music has a future after all?!

  • Skrasoft Midi pokey PCB

    midipcbrev1The first revision circuit board came back for the Pokey MIDI synth. It is up and running wonderfully. Audio examples are the same as in previous posts, and I’ll put more together as the MIDI engine expands. This was all on a series of breadboards before, so it is nice to have it condensed down to a single printed circuit board. It is 4? by 3?, with MIDI in, power in, and a 1/4? line out.

    More info on the blog.