Picking our favorite sorta rican pixel pusher was difficult in the face of all the other talented artists, but it seems he went above and beyond this year on expanding his visual vocabulary and sheer volume of output.
Category: Chipmusic
Toons from various consoles.
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Goto80 – L-V–SC-LD-RTH-ND–TH
New track from the chipmusic maestro Goto80, with matching video from the 8-bit visual queen, Raquel Meyers.
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8Static This week.. Catch Nexus Radio
In December I appeared with NO CARRIER, ALEX MAUER, ANIMAL STYLE, and CHEAP DINOSAURS. Check out live sets and the entire 3 hours of glower here:
http://truechiptilldeath.com/wp-content/uploads/squarewaves_on_teh_airwaves.mp3
And don’t forget to check out this weekends 8STATIC!
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TSS Magfest Liveset
[kml_flashembed movie="http://www.youtube.com/v/N9dS5gP-_Oc" width="319" height="258" allowfullscreen="true" fvars="fs=1" /]
VGMetal/Chip crossover rocker SHAWNPHASE played MAGfest with his beefed up TEMPSOUNDSOLUTIONS lineup. You can catch the awesome Alex Mauer cover at youtube, or the entire set at the following:
http://tempsoundsolutions.arnoldascher.com/mp3/tempsoundsolutions-lucretia-liveatmagfest7-1-2-09.mp3
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Little-Scale’s Pokey Synth
CC, eat my ass out:
http://little-scale.blogspot.com/2009/01/chiptuning-atari-pokey.html
The POKEY has a variety of ways that you can tune the chip, including using 8 bit or 16 bit data for the pitch, as well as choosing a direct division of the master clock, a division of 28 (which the eight bit data below is based on) and a division of 120.
http://little-scale.blogspot.com/2009/01/go-go-atari-dualpokey-midi.html
I have started working on a Multi POKEY MIDI setup. This Atari chip is one of my favourites and has some nice distortion type noises on it, as well as some other interesting things.
Current features include:
• Control up to all 16 channels of up to 4 POKEY chips via MIDI
• POKEY 1 appears on channels 1 to 4
• POKEY 2 appears on channels 5 to 8
• POKEY 3 appears on channels 9 to 12
• POKEY 4 appears on channels 13 to 16
• Select the distortion / noise for each voice (set via MIDI CC)
• For each chip, clock it using 15.3 Khz instead of 65.8 Khz (set via MIDI CC)
• For each chip, use ch 2 as a high pass filter, clocked by ch 4 (set via MIDI CC)
• For each chip, use ch 1 as a high pass filter, clocked by ch 3 (set via MIDI CC)
• For each chip, use channels 3 and 4 together in 16-bit mode (set via MIDI CC)
• For each chip, use channels 1 and 2 together in 16-bit mode (set via MIDI CC)
• The 16-bit mode increases the frequency resolution and range of the ganged channels of the chip.
• For each chip, clock channel 3 using 1.8432MHz instead of 65.8 Khz (set via MIDI CC)
• For each chip, clock channel 1 using 1.8432MHz instead of 65.8 Khz (set via MIDI CC)
• For each chip, use 9 bit poly for noise instead of 17 bit poly (set via MIDI CC)