Just added my latest project:
MSSIAH and PROPHET64 Load and Save device!
Load and Save your C64 MSSIAH/PROPHET64 Songs/Instruments/Patches on a (micro)SD Card in high speed!
Just added my latest project:
MSSIAH and PROPHET64 Load and Save device!
Load and Save your C64 MSSIAH/PROPHET64 Songs/Instruments/Patches on a (micro)SD Card in high speed!
SpriteMite is a cross-platform image editor dedicated to creating and editing pixel art images. It is the perfect tool for creating artwork requiring precision at the pixel level.
SpriteMite is great for creating website graphics, icons (favicons) and even retro 8-bit style illustrations.
01: Added NOTE OFF command to the Samples on GENESIS.
02: Button Added: SAVE ROM, this button will call to the the internal ROM Builder automatically, to convert the VGM to a BIN file.
03: The ROM builder is a new and exclusive VGM_Play version (it support VGMs 1.60), thanks MJS!.
04: Added Global Shrink and Global Expand buttons.
05: Added keyboard shortcut for local Shrink and local Expand (CTRL+S and CTRL+E).
06: Added support for backwards Bxx command and then, with this effect, you can create looped VGMs.
07: The performance of audio playback and buffering is way better now.
08: Added support for YM2612 “.ins” presets from MVS Tracker.
09: Max Value now is 0xFF, recalibrate your volumes please.
10: Emulators now are included inside DefleMask, in order to make the port to other SOs without Microsoft DLLs issues.
11: Now you can use the entire YM2612 octaves, from 0 to 8.
12: Faster Wav Exporting.
13: ESC key, Left Mouse Button or Enter key will skip the startup screen.
14: NTSC and PAL timing more accurate.
15: DAC/PCM Writing more accurate.
16: Data folder renamed to Extras, inside it you will found VGM_Play, the lastest in_vgm Winamp Plugin and more.
17: Solved a bug with the vertical scroll under Instrument Editor mode.
18: Fixed some compatibility issues with some versions of Windows 7.
19: A lot of bugs fixed.
20: Manual Updated.