Yea I know I’ve said I think SPC sound is kinda sucky, but this should at least be funny for some mode 7 visuals at your next chip rave.
Details:
SDRAM and DMA are used for fast game loading so you can play in seconds. This means a quick cycle for homebrew development. Now you can see your creation on real hardware instead of relying on emulators. In cart support for the DSP1 chip lets you play games like Super Mario Kart that are missing from some other SNES products. Huge 128Mbit memory means even the largest games can be played without buying hard to find memory expansions. Versatile memory mapping runs games correctly without FastROM hacking or RAM mirroring problems.
Standard FAT16 or FAT32 formatted carts are used so there is no special software to load games onto the card. Organize your games in folders any way you want for faster browsing. Compact Flash is used instead of something else like SD for maximum speed. The SNES processor is the bottleneck so the parallel CF card is around 10 times faster than the serial SD card.
The entire PowerPak system is updateable for future additions and bug fixes. All loading files are stored on the CF card for easy upgrading. Just download the most recent Mappers file below, unzip, then copy the folder to the root of your CF card. The boot ROM is socketed for easy reflashing but this will hopefully never be needed. If it is needed and you do not have a programmer, you just pay the shipping to get your SNES PowerPak here and I will reflash then mail it back free.
via RetroZone.
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