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By Peter Swimm, on December 12th, 2011
“Once upon a time Denis Grachev made a game for the ZX Spectrum. The game was called Alter Ego and it was pretty sweet, so Shiru decided to do an NES port. Since the ZX Spectrum couldn’t really handle playing music while running a game at the same time, the original version of the game had no music. That’s where I came in! Using Famitracker to interface with Shiru’s NES music engine, I created a soundtrack which would fit in the <9 KBs available. Shiru’s engine gave me 31 instruments to work with, no possibility of changing duty cycle outside of at the very start of an instrument, no effects and no volume column…so the results were fairly limited. Those are the “classic” tunes.But then Denis Grachev got ahold of me directly and asked if he could use the tracks for a Windows Phone 7 port of the game that he wanted to make. I decided that instead of taking the lazy way out and saying “sure go ahead”, I would remaster the tracks and make enhanced versions using the full capabilities of Famitracker. So here it is, my first full game soundtrack and my first album release on Ubiktune! Hope you enjoy!Special thanks to Denis Grachev for making an awesome game, and special thanks to Shiru for putting together an amazing NES version! Also a special shout-out to the #ancat crew: lunardave and miau and heos and rushjet et al”— Kulor.
via Ubiktune: [UBI032] Kulor — Alter Ego OST.
By Peter Swimm, on December 9th, 2011
Fuldatax has been created only with one Game Boy DMG and the LSDJ program, and recorded directly into computer with a Pro Sound modification in the Game Boy, without any extra effects, editions or postproduction stages.Tracklist:1. Oxuria Memoth2. Brubarb3. Fosforor4. Extrudrall5. Trillotaux6. Urreah7. Potain8. Pinacles
via Ralp – Fuldatax.
By tctdbot, on December 6th, 2011
Inspired by the music from Zelda II: The Adventure of Link, Bagu and the Riverman is a chiptune/electro/house EP by Dj CUTMAN and Spamtron
Stream
By Peter Swimm, on December 5th, 2011
“Roots is my debut chiptune album, I decided to “go big or go home” and make it ~70 minutes. I’ve been laboring over this album for over a year now and I’ve learned a lot along the way. It seems like with every new track I would discover a new way of making chiptunes, or another artist would inspire me to head in a different direction.
The album makes its way through a load of genres and moods, and that’s because I love a lot of different kinds of music. The gameboy has such a distinctive sound, so that even though I traverse through so many genres the album retains a cohesiveness, glued together by the bonds of chiptune.
This album would not be possible without the sharing of information, tricks, and ideas. I still find myself learning things in LSDJ (someone showed me a new trick THIS WEEK). For this reason I’ve decided to include the .sav files in my album. Go ahead, learn, remix, be curious. There’s no reason to have trade secrets in chiptune composing. I am extremely proud of what I’ve been able to accomplish with this album but it would not have happened without people showing me things first.” — Danimal Cannon.
via Ubiktune: [UBI031] Danimal Cannon — Roots.
By 8bitpeoples, on December 5th, 2011
Bonus! is a series of unreleased tracks by NoiChan Power Player and ambient mastermind, One Player Game. 4 unexpectedly aggressive, yet beautifully floating tracks come together to form this shamelessly smooth fakebit masterpiece.
http://www.noisechannel.org/posts/2477
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