Tag: kplecraft

  • Blip Festival Tokyo Line-up Announced

    Blip Festival Tokyo Line-up Announced

    Anamanaguchi [US]
    Bit Shifter [US]
    Cheapshot [UK]
    The C-Men [NL]
    cTrix [AU]
    Hizimi [JP]
    Je Deviens DJ En 3 Jours [FR]
    Kplecraft [JP]
    Manabn [JP]
    M7Kenji [JP]
    NO CARRIER [US]
    Nordloef [SE]
    noteNdo [US]
    Nullsleep [US]
    Omodaka [JP]
    Role Model [SE]
    Sexy Synthesizer [JP]
    Virt [US]
    Xinon [JP]

    More info on the official website:

  • 8BP120: Kplecraft – L 012

    This release sees the return of Kplecraft to 8bitpeoples four years after their previous EP. On L 012 you can expect all of the usual Kplecraft goodness: tunes written for NES accompanied by layers and layers of additional instrumentation played by the Kplecraft members. Kuske on saxophone, clarinet, ukulele, recorder and Andes 25F; with Eddie on congas, bongos, ukelele, trumpet and trombone. A sonic treat that destroys any divide that existed between chiptune and acoustic music.

  • Chip Tuned Rockman

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    Website

    Check out this dope compilation: at TGS and then for the rest of Japan on 10/15, Inti Creates is releasing a collection of Rockman/Mega Man music covered by a bunch of cool chiptune artists like virt, Hally, KPLECRAFT, and USK.There’s a sample at the site, but it sounds like a chunk of every track strung together, and is therefore a mess.

    via Tiny Cartridge

  • gamesetwatch Interviews kplecraft

    Im guessing.. cool?
    Im guessing.. cool?

    GSW has a interesting read on this talented Blipfest and 8Bitpeoples artist.

    Kuske of the Tokyo-based chiptune group Kplecraft and quad of the sound studio luvtrax performed together at the 2008 EXTRA Hyper Game Music Event.

    Their sets involved techno arrangements of classic videogame series like Gradius, accompanied by vocal performances and 8-bit console sounds. Both musicians work in chiptunes and their songs will be appearing in the XBox 360 port of the sidescrolling shooter Otomedius G.

    GSW: What is it that compels you to keep returning to chiptune music?

    Kuske(kplecraft): That might take some time to answer. Everybody seems to have a different interpretation of what makes chiptunes special. Most people simply remember it from their youth and value it for that reason. In my case, I find it a challenge to make this music, because there are limits to the number of sounds you can use. That forces musicians to put a great deal of care into the melody and arpeggios. Those limitations can actually open the doors to a new appreciation for musical forms. I might be alone in that contention, but I find it to be a compelling way to arrange videogame music.