software • Spectrum

Beepola 1.03.00 released

A new version is now available:

The main new things in v1.03 are:-
* Full support for Shiru’s awesome Phaser1 beeper engine (with either digital sampled drums, or synthesised drums), full 5 octave range with no detuning issues, up to 100 configurable instruments, etc.

* Song data and player routines are now fully split from one another to allow a single copy of the player routine to easily support multiple songs (see the online help via the Help menu) in games.

* Tied-in with the above, there are various “Save Song Data only…” options available in Compile Song dialog.

* New Phaser1 demo song, and an excellent SpecialFX demo song by 4mat (insane use of sustain messages to control the sound volume – have a listen).

* Cleaned up the user interface and added a toolbar.

* Bugs fixed, some minor feature requests added, blah blah.

As always – please let me know if it’s broken in any way. smile

Copied from a 8bc forum post by ccowley

Chipmusic • Spectrum

Beepola hits v.1.01

A new version of Beepoa, v1.01, is now available for download from:
http://freestuff.grok.co.uk/beepola/Bee … .01.00.zip

New things include:-

* Added a new tone generation engine, based on The Music Studio, by MS-CID. This is a two-channel, sawtooth-wave engine with 12 in-built percussion sounds. Beepola’s implementation is pattern based and, like my modified Music Box player routine, produces substantially smaller code than the original Spectrum utility.

* Added the ability to output assembler listings in addition to TAP files and BINary data files.

* Notes and percussion effects now sound, using the currently selected beeper engine, as they’re entered.

* Added a bunch of keyboard shortcuts (F4 – Play Pattern, F5 – Play Song, F8 -Stop, Ctrl+C, Ctrl+V, etc. etc).

* Added Edit->Undo, Edit->Copy and Edit->Paste.

* Added Transpose Song… option to Tools menu

* Added Song Information… option to Tools menu
* Added online help to the Help menu, which includes documentation for the *.bbsong file format amongst other things.

I’ve also attempted to fix all the reported bugs (and a few unreported ones) including the delay switching between patterns on some PCs, and the crackling/stuttering playback issues that a couple of people experienced. Please let me know if there are any issues remaining.

Thanks to everyone who made suggestions and bug reports for the v1.00 release.

Check out this demo from Shiru:

Via 8bc.org

Chipmusic • software • Spectrum

Beepola v1.00.00 Appeared

“Beepola is a new multi-channel, multi-engined, tracker-style Beeper music editor for Windows (although it should also run perfectly well on Linux or MacOS with a reasonably recent install of WINE).”

From the Post:

By “multi-engined” I mean that, once you’ve got a tune entered (or partially entered) you can listen to it (or compile it) using one of two “Tone Generators” – currently either a modified version of the Special FX 2ch+percussion engine, or a heavily modified pattern-based version of the beeper routine from “The Music Box”.

Here are some sample tunes I’ve created with it (all are *.tap files ready for loading into your favourite emulator):-
Chuck Rock – Core Design One of my all-time favourite game tunes (I had this game for the Sega Game Gear, although I think it was also available for the Amiga).
Cars – Gary Numan Some obligatory 1980’s goodness.
Root Beer Rag – Billy Joel Just because I like the tune
The Great Escape Theme Based on the full orchestral arrangement from the film, possibly a little too ambitious for a beeper tune. Not convinced it really works too well.

via Beepola v1.00.00 – World of Spectrum Forums.