Tag: Benanderson89

  • SN76489 beta VST now available

    backgroundThe Sn76489 VST mentioned the other day is now available for download on the benanderson89 blog. Also this tasty preview of a potential Sega Genesis VST:

    You’re all probables thinking “I have VOPM/TFM, why do I need YM-EMU?”. Well for a start VOPM emulates the YM2151 chip used in Sega arcade machines, not the mega drive and TFM doesn’t support PCM playback. My lovely VST will have the following features making it one of the most ambitious chip VST ever!

    • 6 Independent, monophonic FM channels each controlled via a separate MIDI channel (1, 2, 3, 4, 5 & 6 respectively)
    • Each channel will have it’s own programmer section
    • Each channel will be able to change instrument at any time via MIDI! (Now I’m just spoiling you)
    • The 6th channel will support PCM playback! No decimators too! I’m going to use an 8-bit shift register like the real chip (which means I’ll have to daisy chain 25 10-step analogue shift registers to achieve the desired result)
  • SN76489A emulator Appears

    waveformEnglish chip artist benanderson89 has made a SN76489a vsti. I normally don’t cover vsti type stuff, but it looks like he aiming for something pretty accurate he writes:

    The internal workings of this VST are based off of the actual data-sheets for the real SN76489, mimicking the internal circuitry and flow logic as close as possible. More specifically, this chip emulates the SN76489A (which used a 16-step register) as used in the Sega Master System and Game Gear.

    The VST is pure hardware emulation, no decimators, bit-crushers and samples are used at all.

    The VST sports the following specs (some are still very buggy);

    Tone channel: 15 different vibrato levels, 4 different vibrato speeds and 4 different vibrato delay times and an ADSR envelope with an overall volume level. True 4-bit quantization on all data inputs (except pitch frequency) and final volume output, frequency limited to that of the real chip, velocity sensitivity.

    Noise channel: 3 different noise frequencies, true pseudo random noise generated by a 16 step shift register with an XOR feedback loop, the same ADSR functions and quantized output as the tone channels, velocity sensitivity.

    No downloads yet, but we will keep you posted.

    via Forums | 8bc.org – Online Chiptune Media Sharing.

    scrap-brain-zone

  • The Stupendous Return of 8BC TRACKS OF THE WEEK 09 DX

    logoHey Guys, sorry for the extended delay post blip, but here are some of the neat tracks I found in the last week or so on TEH H8BITCOLLECTION.

    For the week of 1/13-1/22

    failotron – Quater Of A Century – 3 hour hardstyle challenge

    A kind of football hooligan/ Handel’s messiah concoction with soaring buildups and devestating breakdowns.

    wedancedThe last symphony of December 21 2012 and 22 seconds after 48 hour challenge.

    The ending is brilliant. Why do concept tracks seem to bring out the best in 8BC?

    MattWilson – How To Kill a Man From Outer Space

    A little retro, a little modern, manages to capture the Konami sound without being stale.

    benanderson89 – Take The Money

    I have to agree with Randoms comments, old school but tasty.

    solo karier – darah muda

    Catchy cat signing a nice doowop melodies caught my ear pretty quickly. I wonder if its a cover like their other songs seem to be? If not I hope they continue working on this direction.

    BSK – Beijing Moon

    What more needs to be say, other than BSK!! BSK!!! forever…

    486 –8ECK-Gamma Ray

    Beck and I have had our problems in the past, but this catchy remix of a great song is very well executed.