RJDMC updated to: v0.30

Rushjet1 writes:

It’s been awhile since I’ve officially updated this, so there are a lot of changes (especially behind-the-scenes).

-Memory use is cut way down (for large files)
-Bit Crushing is implemented (0 is off, 1-19 is varying degrees of bits flipped, and 20 is an inverted waveform).
-Volume control is implemented (volume for the input wave is changed by x%).
-Zoom is implemented on the waveform view–unfortunately it only zooms to the middle now.
-You can highlight parts of the wave in the waveform view but it doesn’t do anything. tongue
-Pitch control is done, and playback is at least pretty close to how the NES would handle it, though not exact.
-Opening DMC files is possible now, and you can edit them just like .wav files.
-Several bugs were fixed, most of which most people wouldn’t notice

New DMC Converter