GSW has an interesting interview with classic and current composer Hiroyuki Iwatsuki, who worked on games for The NES, the SNES, and more recently XBOX 360. The interview disucsses some of the difficulties composers had on the older hardware, and… Read more
Interview with PSPSEQ Dev Ethan Bordeaux pt2
In part 2 of yesterday’s interview, We discussed the PSPSEQ developer, Ethan Bordeaux, background. Today we get more into the meat of the program, how its varied methods of synthesis works, and where the project is heading. LB: Moving on… Read more