Category: Chipmusic

Toons from various consoles.

  • Today on the FMA: Covox

    Just in time for his massive US tour, check out one of my favorite releases of 2007!

    Covox, Thomas Söderlund to his parents, is one of those chiptune artists that doesn’t particularity SOUND like any video game music you ever heard. Owing more to artists like early New Order or DAF, this weeks FMA release finds the typical Game Boy tones mixed, albini-like through a series of recording tricks reserved for bass, guitars, or vocals.


    via Free Music Archive: Covox Voice Master.

  • Blip vs LCP on CHIPFLIP

    Goto80 has an interesting essay on the differences the live 8bit warriros of the Blipfest and the monastic demo gurus of LCP

    It seems that Blip and LCP shows two different schools of 8-bit computing. The Blip-way is to amplify artifacts and platform-specific features, often involving glitches. The LCP-way is also highly platform-specific since a hardcore demo only runs on a specific set-up ie Amiga500 but not Amiga600. It is technically platform-specific, but usually not aesthetically. A good demo does not have glitches and other artifacts of the platform. It seems important for a demoscene-author to show that s/he is in control.There are tendencies in the demoscene towards the embrace of the quirks of hard/software, somewhat similar to what Viznut calls post-technical. It is a good term from a demo-coder perspective – leaving code-skill-flexing behind for more expressive productions. But from a broader aesthetical perspective I think it makes more sense to call it techno-centric, because the inate character of technology is not supressed.

    I would go even further, in saying that the blip festival kids are working towards a more innate sense of what is correct per their intuition, versus the demosceners constant strengthening and testing of common best practices.  My approach to gameboy music personally has more to do with the excellence of LSDJ, than with any affection for the gameboy sound as a whole.

    via CHIPFLIP.

  • AY8930 replacement?

    Awol writes:

    I read about this at dhs.nu:

    As I´ve got hold of some AY8930 PSG chips, I´ve resumed my old project to upgrade sound capability of the ST (while staying backwards compatible).

    All info about the project can be found at YMROCKERZ´ site, have a look at the recent entries on the board there.

    All chip musicians: To get the action started, I´m offering to modify your STs with the new chip for a small fee (the first samples of the chips cost EUR

    28,- per part). The work will be done for free!

    I hope to see feedback especially from programmers who adapt existing trackers/players to the new capabilities (and I think it will be worth the effort!).

    Now it´s your turn – contact me…

    And some more info from the YM Rockerz board:
    You might wonder: “What´s this all about with the AY3-8930?” (See previous postings)

    Here´s a short list of what the expanded mode has to offer (and it´s quite a bit, or two ;-)

    ——————————————————————————————————-

    * Independent envelope periods for all three channels (so you can set different envelope timers for each channel instead of one for all)

    * 16bit frequency resolution for all channels (instead of 12bit)

    * 8 bit divider for noise clock (instead of 5 bit). This gives much better drum sounds and deeper rumbling noise than the high pitched hisses we´ve been limited to

    * AND + OR Masks for noise polybit output (this will give Pokey-like effects, kinda “distortion” in the range of pure sounds to complete noise)

    * Duty cycle control for all channels independently (vs. fixed 50% previously). This makes flanger and filter effects possible

    Can´t wait to hear some of the above extra-effects!
    Interesting.

  • Offworld: James Kochalka’s ‘Digital Elf’

    digitalelfAs you may have spotted via his American Elf site, Offworld’s Monster Mii and Superf*ckers Review creator James Kochalka has just released his latest Superstar album, Digital Elf, this time with a twist: all 15 songs were composed and performed on his Game Boy Advance in Nanoloop.

    This isn’t quite your usual chiptune affair, though: if you recall his Offworld-original sexy holiday song for Monster Mii Zex, or his Superf*ckers theme song, you’ll know exactly what to expect.

    via Offworld

  • SunVox iPhone Tutorial

    [kml_flashembed movie="http://www.youtube.com/v/IH6LiIERfHY" width="425" height="344" allowfullscreen="true" fvars="fs=1" /]

    Hot on the heels of its release for the iPhone, Nightradio has posted a tutorial that shows off some of its sound design abilities, as well as the multi-touch interface.