By Peter Swimm, on November 29th, 2010
By Peter Swimm, on June 18th, 2010
After spending months writing, recording and producing MKE OR BRK, Sydney’s Ten Thousand Free Men & Their Families (aka 10k aka 10kfreemen) has pushed out a second group of songs which he has creatively titled Another. This EP pushes further into what 10k calls “chipunk” – the art of screaming over a Nintendo Game Boy backing track. This time around the emphasis was put on getting it recorded quickly, having a great time and getting it out, rather than the continuous pursuit of perfection. Some would say Another is like the older brother or sister to MKE OR BRK, it is a little older, a little wiser and it doesn’t care as much at all. Another is raw, punk, chip and funny as hell and it is all laced with the “fuck off” attitude you love to hate – even the cover art is left of centre (literally). Get it now, while it is cool to do so. Hate it later.
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Making of video coming soon.
via ChipMusic.org.
By Peter Swimm, on June 18th, 2010
By Peter Swimm, on March 1st, 2010
Sydney, Australia’s Ten Thousand Free Men & Their Families (aka 10k aka 10kfreemen) has just released his debut physical EP. MKE OR BRK (pronounced “Make or Break”) is a collection of low-bit, low-brow, low-cost chipunk songs that are both fast paced and full of fury. MKE OR BRK is a huge departure for the one man, 8bit band. He leaves behind the various instrumental demos, netlabel EPs and collaborations that have floated around the World Wide Web and pushes himself further into a niche of a niche by capturing the raw energy that erupts from his vocally driven shows. For those who have not yet had the pleasure of witnessing a 10k performance, it is nothing more than one man, one mic, one Nintendo Game Boy and the time of your life. With solid production and mastering assisted by Chris Mylrea – also known as cTrix in the chipmusic world – MKE OR BRK is as close as you will get without being on the floor with 10k at a show.
Ten Thousand Free Men & Their Families.
By Peter Swimm, on July 22nd, 2009 There is a modification to an original Game Boy that involves replacing the internal crystal oscillator with one of a different value, documented by the genius Gieskes. Often, a value of 2MHz is used to replace the default value of 4.194304 MHz because 2MHz crystals are easy to find in shops and on the internet, or at least thats what I do.However, this creates a problem, in the sense that the crystal oscillator is responsible for controlling all timing aspects of the Game Boy including the frequency pitches of the pulse oscillators.
via little-scale: Retuning an Underclocked Game Boy.
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