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Deflemask 6 released – Support for PC-Engine/Turbografx 16 added!

My friend Delek has released a new version of Deflemask which adds support for PC-Engine/Turbografx 16, a machine for which we not had any easy way of making music for before.

Change log:

01: Soundchip Added: Hudson Soft HuC6280.
02: System Added: NEC PC-Engine/TurboGrafx-16.
03: Effect Added for PC-Engine/TurboGrafx-16: 10xx – Set Wave.
04: Effect Added for PC-Engine/TurboGrafx-16: 11xx – Enable Noise Channel.
05: Effect Added for PC-Engine/TurboGrafx-16: 12xx – LFO Mode.
06: Effect Added for PC-Engine/TurboGrafx-16: 13xx – LFO Speed.
07: Added the feature to copy notes and volume values from patterns and paste them on Macros (with different positions too).
08: Added a value list down any Macro, so you can edit the envelopes by entering numbers.
09: Added a Selected WAVE memory, so you can test different instruments macros with different waves without losing the previous selection.
10: Now to clear the Loop arrow in a Macro you have to simply done a right click in the Loop bar.
11: Added the latest vgm_play Winamp plugin in order to play PC-Engine and Game Boy VGM files (however, the in_vgm plugin for Winamp included with DefleMask will not process the LFO of the PC-Engine, the MAME’s core is not complete).
12: Bugs fixed.
13: Manual Updated.

You can download it from the official website.

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