Category: software

  • PR8 V0.99 released!

    PR8 is a 6-track, pattern-based drum machine that runs on a Nintendo Entertainment System, designed and created by Neil Baldwin.

    PR8 is unlike any other NES music application in that it uses ‘virtual’ tracks that are not explicitly linked to any hardware voice.

    As a consequence, sounds in PR8 (and by association, each Track) are able to simultaneously use any combination of all five of the NES’s sound-generating voices and a simple priority system is employed to dynamically determine which of the 6 tracks have control over them.

    Even though PR8 is referred to as a ‘drum synth’, it is also possible (and quite easy) to create melodic instruments and patterns, though the entry and editing of musical notes is a little more abstracted if you’re used to traditional sequencers or trackers.

    Because of this rather radical approach, the learning-curve for PR8 might be a little steep but patience will reward you with a pretty unique and fun way to create NES music.

    Amazing drum machine-like softare  PR8 for the NES has been finally released! Neil Baldwin’s long awaited new software, running on Pulsar’s engine, has seen its first public release in a romantic today. Only two emulators run this baby so you better get your NES and Powerpak ready for proper action!

    Download it here!

    And be sure to read the extensive manual Neil has created before asking daft questions :P

  • Neetrk/Neetsynth – Cross-platform tracker/synth appeared

    It’s an (emulated) ASCII-mode, MOD like tracker with integrated softsynth. Currently including binaries for Win32/Linux32/Linux64. You will need Java6 and on LInux portaudio19 to run the tracker. The Tracker is written in Java, the Soft-Synth in ‘pure’ C [;)] The final release will include stuff to use the tracked songs in 64k demos (of course the songs will then be highly compressable, comparable to FRs V2).

    via Neetrk/Neetsynth

  • Dboy appeared

    Dboy – a 8 channels (currently only 4) tracker-style sequencer with some effects & Kaosspad-style sound parameters control for the Nintendo DS.

    ftp://ftp.untergrund.net/users/checkpoint/dboy/dboy.zip

    A first demo-set can be found here:

    http://checkpoint.untergrund.net/dboy/mixes/

  • NESK-1 appeared

    The NESK-1 will turn your Nintendo (NES) into a playable 8bit synthesizer. It was named in honor of my favorite keyboard, the Casio SK-1.

    Controller 1:
    8 note scale when in Synth mode.
    Default scale is C major (do ray mi fa so la ti do)
    *Root Note, Scale and other settings are adjustable.

    4 drum samples when in Drums mode:
    Bass Drum, Snare, Clap, and Tom

    Controller 2
    4 Octaves and 4 Duty settings

    Controller 3
    Noise Channel, 2 Noise Banks

    Controller 4
    Synth Tone Bank:
    Square, Triangle, Square + Triangle,
    Arpeggio, 2 Sweeps, and 2 Chords.

    *Arp, Sweeps, and Chords are adjustable.

    NESK-1

  • Rob Hubbard Editor

    Find me on the web : http://www.logikstate.com

    Here is a very quick demo that shows some other songs that were made with Rob’s replay back in the day.

    Saw this while I was gone, and didn’t realize how cool this actually is! Wonder if it can just natively reopen Hubbard sids for editing?

    via Rob Hubbard Editor Page 2