Category: software

  • RJDMC updated to v0.4

    -Pitch is implemented
    -Deleting selection is implemented
    -Fixed several bugs related to the highlighting of the window
    -Fixed bugs involving space bar triggering controls
    -Fixed bugs with lower HZ samples crashing SSRC (small files)
    -Implemented Cut, Copy, Paste, Trim, Select All, Delete

    NOTES:
    -Zoom function doesn’t work with editing the wave file yet (it acts as if you’re zoomed all the way out).
    -You can either right click on the wave display or use shortcuts to use the editor functionality.
    -CTRL+V = paste, CTRL+C = copy, CTRL+X = cut, CTRL+T = trim, CTRL+Z = revert, CTRL+A = select all
    -“quality” Pitch change right now is a bit mediocre quality-wise.  I might just have lots of copies of each .wav file in memory for small files.
    -To use copy, cut, delete, or trim you must have something selected (by dragging the mouse and making a rectangle).  To paste something, you need to click once (without dragging) and a single white line will show up- this is where the info will be pasted.

    via New DMC Converter Page 2 – Nintendo Consoles – ChipMusic.org.

  • RJDMC updated to: v0.30

    Rushjet1 writes:

    It’s been awhile since I’ve officially updated this, so there are a lot of changes (especially behind-the-scenes).

    -Memory use is cut way down (for large files)
    -Bit Crushing is implemented (0 is off, 1-19 is varying degrees of bits flipped, and 20 is an inverted waveform).
    -Volume control is implemented (volume for the input wave is changed by x%).
    -Zoom is implemented on the waveform view–unfortunately it only zooms to the middle now.
    -You can highlight parts of the wave in the waveform view but it doesn’t do anything. tongue
    -Pitch control is done, and playback is at least pretty close to how the NES would handle it, though not exact.
    -Opening DMC files is possible now, and you can edit them just like .wav files.
    -Several bugs were fixed, most of which most people wouldn’t notice

    New DMC Converter

  • Beepola updated to 1.06

    Beepola, a Windows cross-tracker with multiple 1-bit sound engines from ZX Spectrum, has been updated to v1.06. This time there are just few fixes, however some more sound functionality was added too.

    Download Beepola v1.06 (825K) 

    ChangeLog:

    – Fixed compatibility with WINE (caused by differences between the way WINE handles waveOut API compared to Windows). This was inadvertently broken in versions 1.03.00 – v1.05.03.
    – Improved sound reproduction and timing.
    – Added ROMBeep engine as a compile-time only option (see the Beeper Engine dropdown list in the Compile dialog). This is a compact, pseudo 2 channel engine using arpeggios and the BEEP routine from the Spectrum ROM. It will therefore work correctly on 16K Spectrums or in low, contended, memory on other models.

    via 1-bit music news –.

  • Furrtek’s glitchy SMS VJ tool

    Limited Chaos est un VJ-Tool minimaliste basé sur le foutage de merde pseudo-aléatoire dans la mémoire vidéo de la Master System.

    La Master System est une console 8-bits de Sega, sortie il y a environ deux siècles.

    via Furrtek.org.

  • protrekkr updated to 2.5

    “ProTrekkr (formerly known as NoiseTrekker by Juan Antonio Arguelles Rius aka Arguru) is a tracker program combining a software synthesizer together with a traditional samples tracker which can be used to create electronic music (like psytrance, trance goa, hard acid, IDM, chip, techno, etc.) for small sized intros, demos or games.”

    Changlog:

    – Improved midi in/out support (notably by adding velocity).
    – Default instruments volumes are always turned on now
    as they’re used for midi output.
    – Added 3 new themes.
    – Tracker sometimes crashed at exit when using midi.
    – Mouse wheel activated for horizontal patterns slider.
    – Fixed a small issue with vu meters values.
    – Number of effects columns is now selectable (from 1 to 4).
    – Added synth oscillators combiner.
    – Each track now have separate volume.
    – Added lo/med/hi bands equalizers for each track.
    – Delay send had precedence over command 10
    when updating track tab during play.
    – Fixed up reverb code (should sound cleaner too)
    and added stereo separation parameter.
    – Flanger speeded up.
    – Right mouse button in lists arrows is now active
    (jump to previous/next letter group for files lists).
    – Added 13 new (converted) modules for testing purposes
    also improved (?) older modules to take advantage of new features.
    – A file name can now be passed as argument to the tracker, it will
    be loaded at startup (can load any file recognized by the tracker).
    (this can be used to associate .ptk files to the tracker).
    – Default repeat loop row is now 0 (was disabled before).
    – Improved .mod/.ft import.
    – Glide effect (5) should now work with synth instruments.
    – Tracks data weren’t displayed properly sometimes.
    – Fixed a bug in tracks filters.
    – Implemented insert or delete track functions.
    – Tracks can now be rendered to .wav in their own separate file.
    – Tracks panning changing are now smoothed.
    – Live recording strategy improved.
    – Implemented a midi automation system to control elements of the tracker
    from a midi device (like a master keyboard).
    – Added effect 25: Set shuffle value.
    – Metronome implemented (used during recording).
    – Fullscreen mode is now used with current screen resolution.
    – Handled latency at recording startup (so visuals should be synched to audio).

    protrekkr – Project Hosting on Google Code.